Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.30 @ 00:11:50 Player: gabr Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (85) 425 Value Destroyed (2334) 2334 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5119 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 2/300 Energy 69/100 System Corruption 3% Temperature Cool (0) Movement Core (950) Ox18 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Heavy Ion Engine Heavy Ion Engine Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Tractor Beam Field Recycling Unit (4) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Airjet Airjet Gravmag System Gravmag System > --- UTILITY ---------- High-capacity Storage Unit Compact Matter Pod Weapon Cycler Field Recycling Unit > --- WEAPON ----------- Tesla Rifle High-powered Shotgun Gauss Rifle Flak Gun > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Carbon-fiber Leg Improved Carbon-fiber Leg Gravmag System Improved Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Tractor Beam Autogun Autogun Autogun Flak Gun Flak Cannon Grenade Launcher [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Hover Unit Airjet Utility High-capacity Storage Unit Device Field Recycling Unit Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon 2 | . . . 2 . Parts Attached 90 | 6 7 6 34 37 Power 9 | 1 1 . 7 . Engine 5 | 1 1 . 3 . Core 4 | . . . 4 . Reactor . | . . . . . Propulsion 32 | 2 2 2 10 16 Treads 18 | . 2 2 10 4 Leg 5 | 2 . . . 3 Wheel . | . . . . . Hover 9 | . . . . 9 Flight . | . . . . . Utility 21 | 1 3 1 3 13 Device 4 | . 1 . 1 2 Storage 6 | 1 1 1 2 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 10 | . . . . 10 Artifact . | . . . . . Weapon 28 | 2 1 3 14 8 Energy Gun 4 | . . 2 1 1 Energy Cannon 4 | . . . 4 . Ballistic Gun 16 | 2 1 1 7 5 Ballistic Cannon 3 | . . . 2 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 29 | . . 1 2 26 Power 2 | . . . 1 1 Propulsion 11 | . . . 1 10 Utility 4 | . . . . 4 Weapon 12 | . . 1 . 11 Highest Loss Streak 18 | . . 1 1 18 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 96 | . 87 98 99 94 Engine 7 | . 14 11 4 6 Core 1 | . . . 4 . Treads 25 | . 7 44 35 14 Leg 3 | . 20 . . 1 Hover 3 | . . . . 11 Device 3 | . . . . 10 Storage 16 | . 15 21 17 14 Protection 1 | . . . . 3 Energy Gun 4 | . . 18 4 . Energy Cannon 4 | . . . 12 . Ballistic Gun 19 | . 28 2 14 27 Ballistic Cannon 1 | . . . 4 . Naked Turns . | . . . . . Heaviest Build 79 | 13 53 52 68 79 Greatest Support 92 | 20 46 92 92 83 Greatest Overweight (x) 24 | . 2 . 1 24 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 13 20 19 20 Most Carried 20 | 6 20 20 20 20 Average Carried 17 | 3 10 19 19 17 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 6 20 20 20 7 Class Distribution -------------------- 55% | Gunner 28% | Mutant 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1820 | 257 153 64 695 651 Remotely . | . . . . . Salvage Created 3037 | . 252 448 1010 1327 Parts 174 | . 15 25 62 72 Haulers Intercepted 7 | . 1 1 2 3 Recyclers Shooed . | . . . . . Parts Field Recycled 41 | . . . . 41 Retrieved Matter 297 | . . . . 297 Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 56 | . 5 8 24 19 Guns 33 | . 5 8 5 15 Cannons 18 | . . . 18 . AOE 4 | . . . . 4 Classes Destroyed 15 | . 5 2 5 3 Worker 6 | . 1 . 1 4 Builder 4 | . . . 2 2 Hauler 7 | . 1 1 2 3 Recycler 7 | . . . 1 6 Mechanic 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 3 | . . . 2 1 Swarmer 20 | . 2 . 12 6 Grunt 19 | . 3 5 6 5 Brawler 2 | . . 1 . 1 Sentry 5 | . . 2 3 . Specialist 3 | . . . 2 1 Hunter 3 | . . . . 3 Programmer 3 | . . . . 3 Heavy 1 | . . . 1 . Best Kill Streak 8 | . 3 4 5 8 Combat Bots Only 4 | . 2 4 4 4 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging 1 | . . . . 1 Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 419 | . 19 26 117 257 Missed 92 | . 10 5 33 44 Damage Taken 5607 | . 83 313 1401 3810 Core 963 | . . 30 233 700 Absorbed by Shields . | . . . . . Redirected to Shielding 120 | . . . . 120 Core Remaining (%) 87 | 100 100 92 57 . Volleys Fired 147 | . 21 22 56 48 Largest 4 | . 2 2 4 4 Hottest 272 | . 40 100 272 146 Shots Fired 429 | . 42 40 179 168 Gun 316 | . 42 40 75 159 Cannon 109 | . . . 104 5 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 279 | . 42 . 85 152 Thermal 78 | . . . 78 . Explosive 4 | . . . . 4 Electromagnetic 68 | . . 40 16 12 Robot Hit Streak 12 | . 7 8 12 7 Robot Miss Streak 17 | . 3 2 5 17 Penetration Max . | . . . . . Secondary Targets 9 | . . 2 . 7 Max Gunslinging Chain 2 | . . 1 . 2 Shots Hit Robots 259 | . 28 27 103 101 Core Hits 204 | . 16 13 65 110 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 6 | . . 1 3 2 Destroy 2 | . . . . 2 Blast 2 | . . . 2 . Corrupt 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5708 | . 308 438 2079 2883 Guns 3428 | . 308 438 830 1852 Cannons 1333 | . . . 1249 84 Explosions 947 | . . . . 947 Melee . | . . . . . Ramming . | . . . . . Kinetic 3159 | . 308 . 1051 1800 Thermal 844 | . . . 844 . Explosive 947 | . . . . 947 Electromagnetic 758 | . . 438 184 136 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 2 . . 3 Average Corruption 2 | . 2 . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 31 | . 9 . . 22 Message Errors 6 | . 1 . . 5 Matter Fused 6 | . . . . 6 Heat Flow Errors 3 | . . . . 3 Energy Discharges 6 | . 2 . . 4 Data Loss (minor) 4 | . 3 . . 1 Misfires 1 | . . . . 1 Alerts 3 | . 3 . . . Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 159 | . . . 25 134 Projectiles 25 | . . . 25 . Explosions 134 | . . . . 134 Melee . | . . . . . Knockbacks 20 | . . . 11 9 Impact . | . . . . . Kinetic 17 | . . . 10 7 Secondary 3 | . . . 1 2 Self-Inflicted Damage 425 | . . . . 425 Shots 8 | . . . . 8 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 852 | . 12 195 852 595 Average Temperature 178 | . 6 76 243 133 Received Heat Transfer 726 | . 30 138 261 297 Effects 52 | . . . 42 10 Shutdowns 11 | . . . 10 1 Energy Bleed 6 | . . . 6 . Interference 9 | . . . 9 . Matter Decay 7 | . . . 6 1 Short Circuit 5 | . . . 3 2 Damage (minor) 6 | . . . 4 2 Damage (major) 6 | . . . 3 3 Damage (core) 2 | . . . 1 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . 4 . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted . | . . . . . Heat Transferred 1517 | . . . 1517 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 274 | . 163 202 274 265 Initial 100 | . . . 15 100 Average 111 | . 38 65 147 121 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 82 | 100 100 96 66 86 Level 1 17 | . . 4 33 13 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 3 1 4 5 Investigation 2 | . . 1 . 1 Extermination 2 | . . . . 2 Reinforcement 9 | . 3 . 4 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 1 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 9 9 31 41 Peak Tracking Total 14 | . 2 6 4 14 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 11 | . . . 1 10 Max in Single Turn 4 | . . . 1 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . . . 2 5 Terminals 4 | . . . 2 2 Fabricators 1 | . . . . 1 Repair Stations 1 | . . . . 1 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . . . 4 10 Successful 5 | . . . 2 3 Failed 9 | . . . 2 7 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . . . 4 5 Fabricators 2 | . . . . 2 Repair Stations 2 | . . . . 2 Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 2 2 Open DSF 1 | . . . . 1 Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 1 3 Full Trace Events 1 | . . . . 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4586 | 78 654 525 1820 1509 Spaces Moved 2127 | 54 351 272 779 671 Core 3 | 1 . . . 2 Treads 1485 | . 68 272 779 366 Legs 342 | 53 283 . . 6 Wheels . | . . . . . Hover 297 | . . . . 297 Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 167 Average Speed 178 | 118 158 160 191 187 Slowest Speed 1250 | 120 320 160 246 1250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 40 25 54 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 83 | . . . 3 80 Melee . | . . . . . Projectile 5 | . . . 3 2 AOE 78 | . . . . 78 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2646 | 65 420 321 1005 835 Wait 165 | . 14 20 75 56 Move 2123 | 53 350 271 778 671 Hop . | . . . . . Pick Up 50 | 6 15 . 25 4 Fast Attach 47 | 6 6 4 19 12 Attach 28 | . . 2 6 20 Detach 20 | . 6 2 4 8 Swap 15 | . 1 . 9 5 Drop 51 | . 7 . 33 11 Fire 147 | . 21 22 56 48 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 6) 284 | -10/Materials | Discovered new exit (range 9) 317 | -10/Materials | Build established: Mutant 733 | -10/Materials | Entered another Materials area 733 | -9/Materials | Evolved 2 slots: Propulsion x2 906 | -9/Materials | Discovered new exit (range 8) 1120 | -9/Materials | Discovered new exit (range 13) 1258 | -9/Materials | Entered another Materials area 1258 | -8/Materials | Evolved 2 slots: Weapon x2 1559 | -8/Materials | Build established: Gunner 2964 | -8/Materials | Discovered new exit (range 16) 3078 | -8/Materials | Entered Factory 3078 | -7/Factory | Evolved 2 slots: Utility x2 3379 | -7/Factory | Build established: Tank 4094 | -7/Factory | Build established: Gunner 4460 | -7/Factory | Lost 4 parts (3n1w) 4519 | -7/Factory | Cargo convoy interrupted 4551 | -7/Factory | Core integrity fell below 50% 4576 | -7/Factory | Core integrity fell below 20% 4587 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 04581_ U-05 Engineer lays Concrete. 04581_ R-06 Scavenger collects Corrupted Autogun. 04581_ K-01 Serf collects debris. 04581_ U-05 Engineer lays Concrete. 04582_ Penetrated by Slug. 04582_ U-05 Engineer lays Concrete. 04583_ K-01 Serf collects debris. 04583_ U-05 Engineer lays Concrete. 04583_ M-28 Smith repairs H-55 Commando. 04583_ U-05 Engineer lays Concrete. 04584_ Penetrated by Slug. 04584_ U-05 Engineer lays Concrete. 04584_ K-01 Serf collects debris. 04585_ U-05 Engineer builds a Door. 04585_ R-06 Scavenger collects Tractor Beam. 04585_ U-05 Engineer builds a Wall. 04585_ K-01 Serf collects debris. 04586_ Penetrated by Slug. 04586_ K-01 Serf collects debris. 04587_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????# ### #??? | | ????????????????????????# T #??? | | ????????????????????????# ### #??? | | ????????????????????????# #?# #??? | | ??????????????########### ########?#######??? | | ??????????????# T ## #?????????????????? | | ??????????????# # # ?????????? | | ??????????????# """ # + ?????????? | | ??????????????# """ # # ????????? | | ??????????????# """ # #???? ?????????? | | ??????????????# "" + #?????????????????? | | ??????????????# "" # #####????????????????? | | ??????????????# # # ? ????????????????? | | ??????????????# + + ?????????????????? | | ??????????????#+###+#### # "?"????????????????? | | ??????????????# # """????????????????? | | ???????######## + """ ???????????????? | | ???????# # # ???????????????????? | | ???????# """ # *% ###??????????????????? | | ???????# """ + * % #####????????????????? | | ???????# """ ########### # ###??????????????? | | ???????# ## # #######??????????????? | | ???????# ## # = #??????????????? | | ???????########? """" #u % ##?????????????? | | ???????????????? """" x;h= # #????????????? | | ????????????????? """" *#@m # #????? ?????? | | ????????????????? """" ku=[ ### ????? | | ??????????????????"""" ! uu ????? | | ??????????????????""""=%kk h ????? | | ?????????????????? ###??????? | | ?????????????????##### # =%== ##+###????????? | | ?????????????????????## #%=%[% # ? ?????????? | | ??????????????????????### !*%= # ???????????? | | ??????????????????????? [= == #?????????????? | | ??????????????????????###rk*!= #?????????????? | | ????????????????????????# *== ##?????????????? | | ????????????????????????###=!""" #??????????????? | | ??????????????????????????#%!""" #??????????????? | | ??????????????????????????#==""" #??????????????? | | ??????????????????????????#%! ?? #??????????????? | | ??????????????????????????#*!??? #??????????????? | | ??????????????????????????# %???? #??????????????? | | ?????????????????????????? "???? ???????????????? | | ??????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 530 Matter Stores 382 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataArcTrap Manual? 0 Play Time 00:33:24 Cumulative 24.5 hours Start 2024.03.29 @ 23:37:15 End 2024.03.30 @ 00:11:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27384280-ab58-464b-90bc-c84da92e7595