Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.17 @ 22:35:30 Player: Sudoku Result: Destroyed by as-11807 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (7) 35 Value Destroyed (142) 142 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (350) 350 TOTAL SCORE: 1787 Bonus ------- Follower Combat Kills 50 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (800) Ox15 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (18) --- Light Nuclear Core Flying Fortress v7 Large Storage Unit Large Storage Unit Medium Matter Pod (100) Medium Matter Pod (100) EM Pulse Gun Small Laser Particle Gun EMP Trap EMP Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Medium Laser Small Laser > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Flying Fortress v7 Medium Storage Unit Large Storage Unit EM Pulse Gun Small Laser Particle Gun EMP Trap EMP Trap EMP Trap [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 16 | 6 4 2 1 3 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . . 3 Treads . | . . . . . Leg 5 | 2 . . . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 2 1 1 . Device . | . . . . . Storage 4 | 1 1 1 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 2 2 1 . . Energy Gun 3 | . 2 1 . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 1 . 8 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility . | . . . . . Weapon 3 | . . 1 . 2 Highest Loss Streak 8 | . . 1 . 8 Average Slot Usage (%) 97 | . 98 100 100 62 Engine 13 | . 14 14 14 5 Leg 27 | . 28 28 28 26 Storage 22 | . 14 25 28 28 Processor 5 | . 12 2 . . Energy Gun 24 | . 22 28 28 1 Ballistic Gun 1 | . 5 . . . Naked Turns . | . . . . . Heaviest Build 56 | 12 24 40 56 56 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 15 | 1 1 1 2 15 Average Overweight (x) . | . . 1 1 2 Largest Inventory Capacity 18 | 6 10 16 18 18 Average Capacity 12 | 5 6 14 16 18 Most Carried 18 | 6 10 16 18 18 Average Carried 11 | 3 6 12 16 16 Final Capacity 18 | 6 10 16 18 18 Final Carried 18 | 6 10 16 18 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 342 | 272 40 20 10 . Remotely . | . . . . . Salvage Created 230 | 69 117 44 . . Parts 15 | 3 10 2 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 5 | . 4 1 . . Guns 5 | . 4 1 . . Classes Destroyed 4 | 1 3 . . . Worker 1 | . 1 . . . Recycler 1 | 1 . . . . Swarmer 2 | . 2 . . . Grunt 3 | . 2 1 . . Best Kill Streak 3 | 1 3 1 . . Combat Bots Only 2 | . 2 1 . . Max Kills in Single Turn 1 | 1 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1065 | . 137 18 . 910 Core 255 | . 21 . . 234 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 19 | 3 10 5 . 1 Largest 2 | 2 2 2 . 1 Hottest 90 | 40 90 90 . 40 Shots Fired 37 | 6 20 10 . 1 Gun 37 | 6 20 10 . 1 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 6 | 6 . . . . Thermal 31 | . 20 10 . 1 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | 4 6 4 . . Robot Miss Streak 2 | 1 2 1 . 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 23 | 4 12 7 . . Core Hits 12 | 2 7 3 . . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 285 | 52 137 86 . 10 Guns 285 | 52 137 86 . 10 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 52 | 52 . . . . Thermal 233 | . 137 86 . 10 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 138 | . 138 39 . . Average Temperature 51 | . 66 19 . . Received Heat Transfer 39 | . 24 9 . 6 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 631 | . 371 235 . 25 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 113 | 5 113 111 . . Initial 43 | . 3 43 . . Average 30 | 1 24 57 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 23 | . 11 3 . 9 Peak Tracking Total 6 | . 4 3 . 6 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 5 | . 4 . 1 . Terminals 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 18 . 1 . Successful 10 | . 9 . 1 . Failed 9 | . 9 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 14 | . 13 . 1 . Terminals 18 | . 18 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 6 . 1 . Record 2 | . 2 . . . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Track 2 | . 2 . . . Assimilate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 4 . . . Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 49 | . . 49 49 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 3 | . . 3 . . Total Damage 62 | . . 62 . . Kills 2 | . . 2 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1785 | 108 636 346 617 78 Spaces Moved 1049 | 61 371 197 383 37 Core 6 | 5 . . . 1 Treads . | . . . . . Legs 1043 | 56 371 197 383 36 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 150 180 Average Speed 144 | 117 124 150 159 201 Slowest Speed 800 | 120 150 150 180 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 6 58 37 70 15 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1295 | 92 528 239 393 43 Wait 165 | 11 132 22 . . Move 1045 | 60 370 196 382 37 Hop . | . . . . . Pick Up 33 | 12 7 10 4 . Fast Attach 3 | . 2 1 . . Attach 10 | 6 . 1 . 3 Detach . | . . . . . Swap 3 | . 2 . 1 . Drop 16 | . 5 4 6 1 Fire 19 | 3 10 5 . 1 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 4) 552 | -10/Materials | Identified exit to Materials 726 | -10/Materials | Discovered new exit (range 14) 726 | -10/Materials | Identified exit to Mines 745 | -10/Materials | Entered Mines 774 | -10/Mines | Learned Materials machine intel 954 | -10/Mines | Found a hidden stash of uninstalled traps 981 | -10/Mines | Discovered exit to Materials (range 5) 1031 | -10/Mines | Discovered exit to Materials (range 6) 1077 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1079 | -10/Mines | Discovered new exit (range 5) 1091 | -10/Mines | Entered Exiles 1091 | -10/Exiles | Accompanied by 2 allies 1121 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1129 | -10/Exiles | Met 8R-AWN 1153 | -10/Exiles | Met EX-HEX 1199 | -10/Exiles | Met EX-BIN 1220 | -10/Exiles | Aligned with FarCom system 1222 | -10/Exiles | Given EX-Vault access code 1256 | -10/Exiles | Opened EX-Vault 1268 | -10/Exiles | Found Flying Fortress v7 1298 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1340 | -10/Exiles | Met EX-DEC 1589 | -10/Exiles | Discovered new exit (range 14) 1708 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1708 | -10/Exiles | Entered Mines 1709 | -9/Mines | Assembled infested the area 1727 | -9/Mines | Core integrity fell below 50% 1779 | -9/Mines | Core integrity fell below 20% 1786 | -9/Mines | Destroyed by as-11807 with Assembled Heavy Rifle Last Messages --------------- 01709_ Med. Laser destroyed. 01718_ Sml. Laser destroyed. 01719_ Kicked S-10 Pest out of the way. 01720_ S-10 Pest destroyed. 01725_ S-10 Pest system corrupted by crushing effect. 01725_ S-10 Pest destroyed. 01734_ Aluminum Leg destroyed. 01739_ Ion Engine destroyed. 01740_ B-36 Bruiser destroyed. 01755_ Aluminum Leg destroyed. 01755_ System corrupted by crushing effect (+5). 01755_ Knocked back. 01757_ DC&,5PIP1RPF%OP=EXN>7>6WKKQF 01763_ Knocked back. 01775_ Aluminum Leg destroyed. 01775_ System corrupted by crushing effect (+4). 01775_ Knocked back. 01776_ Aluminum Leg destroyed. 01782_ Dropped EMP Trap. 01782_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####??????????####### #?? | | ???????????????????????## ##????????## #?? | | ??????????????????????## ##??????## ### #?? | | ?????????????????????## ######## *==##?????? | | ????????????????????## ## %=%#??????? | | ????????????????????# a### ##%%*#????#?? | | ????????????????????# a ##?# ###[%#### #?? | | ????????????????????## a #?? ??### #?? | | ?????????????????????## #??? ??## #?? | | ??????????????????????## ##???# #??# ###?? | | ???????????????????????##a#????# #?## #???? | | ????????????????????????#@#????# ### #???? | | ????????????????????????# #???## ##???? | | ????????????????????????# ##### %* #????? | | ????????????????????????# = #???? | | ????????????????????????# ## #??? | | ????????????????????????# ####### ##?# #?? | | ????????????????????????# #?????# #???# #?? | | ????????????????????????# #?????# #????# ##?? | | ????????????????????????# #?????## #?????###??? | | ????????????????????????# #??????# #??????????? | | ????????????????????????# #??????## ##??????????? | | ????????????????????????# #???????####???????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralBiocellSlayer Manual? 0 Play Time 00:40:05 Cumulative 100.5 hours Start 2020.09.17 @ 06:58:03 End 2020.09.17 @ 22:35:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 71 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a1b9863-2bee-4a26-868f-cf139100b576