Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 19:41:00 Player: Waste Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (298) 1490 Value Destroyed (14662) 14662 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (9209) 9209 TOTAL SCORE: 34421 Bonus ------- High Alert Combat Kills 3340 Follower Combat Kills 1177 Entered Garrisons 1400 Used RIF Installer 3500 Aligned with FarCom 300 Friendly Fire -508 Cogmind --------- Core Integrity 1450/1450 Matter 300/300 Energy 13/525 System Corruption 11% Temperature Critical (570) Movement Treading (245) Ox1 Location -2/Research Parts ------- > --- POWER (2) -------- Neutrino Core Reinforced Fission Core > --- PROPULSION (4) --- Medium Treads Armored Heavy Treads > --- UTILITY (13) ----- Advanced Heat Sink High-capacity Storage Unit Quantum Capacitor Heavy Armor Plating Graphene Brace Relay Coupler [NC] (79) Relay Coupler [Grunt] (12) Relay Coupler [Sentry] (1) > --- WEAPON (4) ------- Heavy Disruptor Cannon (fused) > --- INVENTORY (20) --- Superbattery (715) Matter Compressor (250) Experimental Matter Compressor (225) Antimissile System Long-range Tractor Beam Stealth Drone Bay (2/2) Phase Gun Advanced Variable Charge Gun Quantum Rifle Enhanced Quantum Rifle Heavy Disruptor Cannon Heavy Disruptor Cannon Phase Cannon Railgun Hardcell Cannon Grenade Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Medium Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Salvage Targeting Computer Advanced Weapon Cycler Heavy Armor Plating Advanced Shield Generator Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Stealth Drone Bay > --- WEAPON ----------- Gamma Rifle Gamma Rifle Enhanced Quantum Rifle Hardcell Cannon > --- INVENTORY -------- Medium Treads Superbattery Matter Compressor Experimental Matter Compressor Heavy Armor Plating Graphene Brace Antimissile System Long-range Tractor Beam Phase Gun Advanced Variable Charge Gun Quantum Rifle Phase Cannon Heavy Machine Gun Railgun Grenade Launcher Advanced Remote Datajack Advanced Remote Datajack Great Maul [Rating: 137] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Salvage Targeting Computer Hackware Relay Coupler [NC] Protection Layered Light Armor Plating Weapon Enhanced Autogun Energy Gun Variable Charge Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Slots Evolved 16 | . . . 2 . . . 2 . 2 . . . 2 . 2 . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Utility 11 | . . . 1 . . . 1 . . . . . 2 . 2 . . . 2 . 1 2 Weapon 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Parts Attached 333 | . 9 6 10 . 2 . 38 14 6 10 7 12 20 20 22 29 6 35 8 23 45 11 Power 18 | . 1 . 2 . 1 . 2 1 1 1 . . . . 2 3 . 1 . 1 2 . Engine 13 | . 1 . 1 . 1 . 2 1 1 1 . . . . 2 2 . 1 . . . . Core 4 | . . . 1 . . . . . . . . . . . . 1 . . . 1 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 62 | . 2 4 2 . . . 16 4 1 5 3 3 3 3 3 4 . . . 4 4 1 Treads 56 | . . 1 1 . . . 16 4 1 5 3 3 3 3 3 4 . . . 4 4 1 Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 115 | . 4 . 2 . 1 . 10 2 2 1 3 2 8 4 10 12 6 9 3 11 19 6 Device 65 | . 2 . 1 . . . 1 1 . . 3 . 6 2 4 5 5 6 3 10 12 4 Storage 5 | . 1 . . . 1 . . . . . . . . . 1 . . . . . 1 1 Processor 4 | . . . . . . . 1 . . . . . . . 2 . . 1 . . . . Hackware 8 | . . . . . . . . . . . . . 1 1 . 3 . 1 . . 2 . Protection 33 | . 1 . 1 . . . 8 1 2 1 . 2 1 1 3 4 1 1 . 1 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 138 | . 2 2 4 . . . 10 7 2 3 1 7 9 13 7 10 . 25 5 7 20 4 Energy Gun 18 | . . . . . . . . . . . . . 1 . . 2 . 3 . 2 9 1 Energy Cannon 20 | . 2 . 4 . . . 4 . . . . . . . . . . 1 2 1 3 3 Ballistic Gun 51 | . . . . . . . 4 3 2 2 1 4 4 7 6 5 . 9 1 1 2 . Ballistic Cannon 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 . Launcher 15 | . . 2 . . . . 2 3 . 1 . . . 2 . . . 3 1 . 1 . Special Weapon 10 | . . . . . . . . . . . . . 1 . . 1 . 4 1 . 3 . Impact Weapon 20 | . . . . . . . . 1 . . . 3 2 4 1 2 . 5 . 2 . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . 1 . . . . . . . 1 . . . . . 2 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Parts Lost 62 | . . 1 1 . . . 4 1 . 2 . 4 2 3 1 3 . 3 . 15 18 4 Power 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Propulsion 18 | . . 1 1 . . . 2 . . 1 . 1 . 2 . 1 . . . 5 3 1 Utility 23 | . . . . . . . 2 . . . . 1 . . 1 1 . 1 . 6 8 3 Weapon 19 | . . . . . . . . 1 . 1 . 2 2 1 . 1 . 2 . 3 6 . Highest Loss Streak 12 | . . 1 1 . . . 2 1 . 1 . 1 1 1 1 2 . 2 . 12 6 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 96 99 97 100 100 100 98 100 100 99 99 99 91 99 96 99 100 99 94 87 87 79 Engine 6 | . 14 14 10 . 6 11 9 9 7 7 7 7 6 6 4 4 5 5 5 2 . . Core 1 | . . . . 11 4 . . . . . . . . . . . . . . 2 6 8 Treads 22 | . . 2 7 11 11 11 31 36 30 29 29 29 26 25 22 22 23 23 21 14 11 10 Leg 1 | . 28 14 . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 11 22 22 22 22 2 . . . . . . . . . . . . . . . Device 13 | . 8 14 11 11 11 11 9 9 7 7 7 7 12 20 19 16 17 18 20 27 21 18 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 6 6 5 5 5 5 5 5 4 4 Processor 4 | . . . . . . . 4 9 7 7 7 7 6 6 6 8 . 2 5 5 4 3 Hackware 4 | . . . . . . . . . . . . . . . 3 4 17 11 10 7 13 13 Protection 6 | . 2 . 11 11 11 11 13 9 7 7 7 7 6 5 6 9 5 5 5 2 2 5 Energy Gun 3 | . 4 . . . . . . . . . . . . . . 6 11 10 10 10 11 9 Energy Cannon 3 | . 17 8 22 22 22 22 6 . . . . . . . . . . . . . 1 1 Ballistic Gun 14 | . 4 . . . . . 9 15 30 29 30 28 20 23 22 14 11 9 6 5 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 149 | 14 34 34 54 54 58 58 80 62 67 73 73 74 81 79 87 92 88 93 93 112 128 149 Greatest Support 140 | 20 20 26 36 26 26 26 83 83 83 83 80 80 80 80 94 104 104 104 104 140 140 116 Greatest Overweight (x) 3 | . 1 3 2 2 2 2 2 . . 1 1 1 1 . 1 1 . . . 2 3 1 Average Overweight (x) . | . . 1 1 2 1 2 . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | . 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 10 12 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 7 10 13 15 14 15 19 19 19 19 19 19 19 19 19 19 19 19 20 18 16 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 10 12 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 Class Distribution -------------------- 42% | Scavenger-Skirmisher 23% | Scavenger-Mutant 19% | Scavenger-Tank 6% | Mutant 4% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Bothacker-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Garrison Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Garrison Scavenger-Skirmisher | -3/Research Scavenger-Tank | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Matter Collected 10669 | 160 234 190 95 . 10 . 1318 518 139 970 365 1081 378 658 434 1002 339 917 181 497 839 344 Remotely 990 | . . . . . . . . . . . 192 . . 102 . . 241 . 120 125 210 . Salvage Created 14010 | . 576 176 609 . . 55 2787 650 199 981 311 1323 400 594 264 885 . 1403 161 795 1408 433 Parts 732 | . 30 2 34 . . 1 161 53 8 50 19 73 20 21 22 43 . 59 18 42 58 18 Haulers Intercepted 10 | . 1 . 3 . . . 5 . . . 1 . . . . . . . . . . . Recyclers Shooed 9 | . 1 . . . . . 5 . . . . . . . 2 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Combat Hostiles Destroyed 282 | . 13 8 10 . . 1 49 22 1 27 6 29 7 13 6 16 . 29 6 9 26 4 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Guns 185 | . 8 . . . . . 23 14 1 19 6 29 4 12 6 16 . 21 3 8 14 1 Cannons 48 | . 5 . 10 . . 1 18 . . . . . 3 . . . . . . . 11 . AOE 39 | . . 8 . . . . 4 8 . 8 . . . 1 . . . 7 3 . . . Classes Destroyed 18 | . 4 1 2 . . 1 5 . . 1 . 2 . . . . . 2 . . . . Worker 5 | . . . . . . . 4 . . . . . . . 1 . . . . . . . Tunneler 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . Hauler 10 | . 1 . 3 . . . 5 . . . 1 . . . . . . . . . . . Recycler 5 | . 1 2 . . . . 1 . 1 . . . . . . . . . . . . . Operator 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Watcher 7 | . . . 1 . . . 3 . 1 . 1 . . . . . . . . . . 1 Swarmer 87 | . 3 . . . . . 7 13 . 13 5 11 . 3 4 7 . 6 4 . 11 . Saboteur 3 | . . . . . . . . . . . . . . . . . . 2 . . 1 . Grunt 121 | . 10 . 7 . . . 30 4 . 11 . 11 6 7 . 6 . 21 . 7 1 . Brawler 3 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . . Duelist 6 | . . . . . . . . . . 1 . . . 1 . . . . . 1 3 . Sentry 26 | . . . 3 . . . 9 3 1 1 . 1 . 2 . 3 . 1 . . 2 . Specialist 4 | . . . . . . . . . . . . 2 . . . . . . . . . 2 Hunter 8 | . . . . . . 1 1 2 . . 1 1 . . . . . . . . . 2 Programmer 15 | . . . . . . . . . . . . 2 1 . 2 . . . 2 . 8 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Assembled 8 | . . 8 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 4 6 3 . . 1 10 4 2 9 6 6 3 4 5 6 . 5 4 3 7 2 Combat Bots Only 9 | . 3 4 3 . . 1 7 4 1 9 5 6 3 4 4 6 . 5 4 3 7 2 Max Kills in Single Turn 3 | . 1 3 1 . . 1 3 3 1 3 2 2 1 2 2 2 . 2 1 1 1 1 Gunslinging 1 | . . . . . . . . 1 . . 1 1 . 1 1 . . 1 . . . . Exploded 3 | . . 2 . . . . 2 3 . 3 . . . 1 . . . 2 1 . . . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Hostile Shots Fired 1441 | . 60 4 21 . . 4 209 65 9 72 26 144 14 89 68 100 . 118 31 127 228 52 Missed 391 | . 13 4 8 . . . 67 17 6 16 7 51 5 21 20 15 . 33 10 36 55 7 Damage Taken 17748 | . 513 251 152 . . 63 2319 655 276 744 349 1314 172 1065 590 1492 18 917 276 1855 3975 752 Core 1552 | . 111 108 27 . . 23 309 54 6 41 27 138 . 119 35 69 . 52 34 196 203 . Absorbed by Shields 1666 | . . . . . . . . . . . . 121 . . 173 409 7 152 93 236 223 252 Reduced by Siege Mode 233 | . . . . . . . . . . . . . . . . . . . . 31 188 14 Ignored by Resistances 152 | . . . . . . . . . . . . . . . . . . . . 152 . . Regen/Repaired (Parts) 737 | . . . . . . . . . . . . . . . 737 . . . . . . . Core Remaining (%) 70 | 100 . 12 . . . 87 . 34 . . . 69 . 86 . . . 84 . 80 84 . Volleys Fired 841 | . 49 9 26 3 . 2 179 55 5 55 18 60 16 34 13 52 6 72 22 63 80 22 Largest 4 | . 2 2 2 2 . 2 2 2 4 4 4 4 4 4 4 4 4 4 2 4 4 3 Hottest 364 | . 136 60 136 136 . 136 136 50 100 100 100 106 131 111 124 228 223 232 85 248 364 260 Shots Fired 2153 | . 98 12 52 6 . 4 346 102 20 183 72 237 43 115 52 161 20 222 32 146 194 36 Gun 1774 | . 74 . . . . . 210 97 20 178 72 237 31 109 52 156 20 203 20 146 134 15 Cannon 307 | . 24 . 52 6 . 4 131 . . . . . 6 . . . . 2 7 . 54 21 Launcher 50 | . . 12 . . . . 5 5 . 5 . . . 6 . . . 13 4 . . . Special 22 | . . . . . . . . . . . . . 6 . . 5 . 4 1 . 6 . Kinetic 1451 | . 37 . . . . . 210 97 20 178 72 237 37 109 52 136 12 106 20 72 56 . Thermal 580 | . 61 . 52 6 . 4 125 . . . . . . . . 20 8 99 7 74 123 1 Explosive 50 | . . 12 . . . . 5 5 . 5 . . . 6 . . . 13 4 . . . Electromagnetic 50 | . . . . . . . 6 . . . . . . . . . . . . . 9 35 Robot Hit Streak 46 | . 8 3 15 . . 9 19 12 20 17 10 11 19 32 9 24 7 14 11 46 23 5 Robot Miss Streak 7 | . 6 1 4 . . . 3 4 3 3 5 5 1 2 3 4 3 3 2 2 7 3 Penetration Max 2 | . . . . . . . . . . . . 1 . 1 1 2 1 1 1 1 . . Secondary Targets 44 | . . . . . . . 3 2 . 5 2 8 1 4 1 3 . 6 1 3 5 . Max Gunslinging Chain 1 | . . . . . . . 1 1 . 1 1 1 1 1 1 1 . 1 1 1 1 . Capacitor 15 | . . . . . . . . . . . . . . . . . . . . . . 15 Shots Hit Robots 1411 | . 61 7 36 . . 3 261 58 11 107 35 148 36 74 27 111 15 139 14 115 130 23 Core Hits 624 | . 25 17 16 . . 2 102 33 6 52 15 64 19 39 18 43 2 73 13 31 47 7 Critical Kills 24 | . . . . . . . 3 . . . . 3 . . 4 12 . 2 . . . . Critical Parts Destroyed 21 | . . . . . . . 1 1 . . . . . . 4 12 . 2 1 . . . Critical Strikes 58 | . 3 . . . . . 4 1 . . . 3 . . 8 27 . 6 1 1 3 1 Burn 7 | . 3 . . . . . . . . . . . . . . 1 . 2 . . 1 . Meltdown 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Destroy 45 | . . . . . . . 1 1 . . . 3 . . 8 26 . 4 1 1 . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 44 | . . . . . . . . 6 . . . 4 8 9 8 2 . 5 . 2 . . Impact 44 | . . . . . . . . 6 . . . 4 8 9 8 2 . 5 . 2 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32931 | . 1020 693 790 . . 61 5538 1309 206 2422 697 2711 692 1870 387 1691 408 4236 653 2774 4031 742 Guns 22540 | . 634 . . . . . 2732 870 182 1842 670 2708 499 1401 311 1691 400 2953 404 2774 2207 262 Cannons 5908 | . 354 . 790 . . 61 2273 . . . . . 193 . . . . 64 . . 1723 450 Explosions 4053 | . . 693 . . . . 388 439 . 580 . . . 469 . . . 1135 249 . 100 . Melee 143 | . . . . . . . . . . . . . . . 59 . . 84 . . . . Ramming 287 | . 32 . . . . . 145 . 24 . 27 3 . . 17 . 8 . . . 1 30 Kinetic 17906 | . 276 . . . . . 2732 870 182 1842 670 2708 692 1401 311 1280 245 1623 404 1327 1343 . Thermal 9634 | . 712 . 790 . . 61 2108 . . . . . . . . 411 155 1394 . 1447 2524 32 Explosive 3953 | . . 693 . . . . 388 439 . 580 . . . 469 . . . 1135 249 . . . Electromagnetic 1008 | . . . . . . . 165 . . . . . . . . . . . . . 163 680 Impact 143 | . . . . . . . . . . . . . . . 59 . . 84 . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . 1 1 . . . . 2 2 1 1 2 3 . . . . . . 2 2 17 10 Average Corruption 2 | . 1 1 . . . . 2 2 1 1 1 2 . . . . . . 1 2 8 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 126 | . . 5 . . . . 29 17 1 12 9 16 . . . . . . . 13 19 5 Message Errors 27 | . . . . . . . 6 1 . 5 1 2 . . . . . . . 3 8 1 Matter Fused 35 | . . 2 . . . . 6 4 . 5 3 6 . . . . . . . 2 7 . Heat Flow Errors 18 | . . 1 . . . . 6 2 . 1 1 3 . . . . . . . 2 2 . Energy Discharges 17 | . . . . . . . 7 4 1 1 . 2 . . . . . . . 1 . 1 Parts Fused 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 Data Loss (minor) 14 | . . 2 . . . . 1 4 . . 1 3 . . . . . . . 1 1 1 Data Loss (major) 5 | . . . . . . . 1 . . . 2 . . . . . . . . 2 . . Misfires 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . 1 Alerts 4 | . . . . . . . 2 1 . . . . . . . . . . . 1 . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 368 | . 21 39 . . . . 30 . . . 7 . 9 . . . . 67 . . 168 27 Projectiles 249 | . 21 . . . . . 30 . . . . . 9 . . . . . . . 168 21 Explosions 72 | . . 39 . . . . . . . . . . . . . . . 33 . . . . Melee 47 | . . . . . . . . . . . 7 . . . . . . 34 . . . 6 Knockbacks 8 | . . . . . . . 2 . . . . . 1 . 1 . . . . . 4 . Impact 4 | . . . . . . . 2 . . . . . . . 1 . . . . . 1 . Kinetic 4 | . . . . . . . . . . . . . 1 . . . . . . . 3 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 425 | . . 256 . . . . 53 35 . . . . . . . . . 81 . . . . Shots 21 | . . 8 . . . . 3 3 . . . . . . . . . 7 . . . . Rammed 24 | . . . . . . . 15 . 1 . 1 2 . . 2 . 1 . . . 1 1 Targets Rammed 35 | . 8 . . . . . 18 . 1 . 1 2 . . 2 . 1 . . . 1 1 Kicked 8 | . 8 . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Highest Temperature 650 | . 270 130 222 60 . 18 250 320 87 280 243 390 26 . 8 306 180 496 54 326 650 630 Average Temperature 103 | . 82 79 64 29 . 10 57 104 41 95 66 74 19 . 8 131 83 167 34 98 198 214 Received Heat Transfer 4305 | . 243 . 87 . . . 1116 261 12 297 . 189 81 393 124 349 6 251 . 695 201 . Effects 13 | . . . . . . . . . . . . . . . . . . 1 . . 5 7 Shutdowns 6 | . . . . . . . . . . . . . . . . . . . . . 3 3 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 12 | . . . . . . . . . . . . . . . . . . . . 2 8 2 Total Turns 186 | . . . . . . . . . . . . . . . . . . . . 44 123 19 Longest Duration 49 | . . . . . . . . . . . . . . . . . . . . 31 49 16 Robots Corrupted 5 | . . . . . . . 1 . . . . . . . . . . . . . 1 3 Combat Hostiles 5 | . . . . . . . 1 . . . . . . . . . . . . . 1 3 Parts Fried 14 | . . . . . . . . . . . . . . . . . . 3 . . 2 9 Impact Corruptions 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . 1 Robots Melted 4 | . . . . . . . 3 . . . . . . . . . . . . 1 . . Combat Hostiles 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . Parts Melted 50 | . 6 . 4 . . 1 11 . . . . . . . . 2 . 5 . 6 15 . Heat Transferred 16028 | . 1813 . 1369 . . 111 3774 . . . . . . . . 492 222 2119 . 2459 3632 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Peak Influence 1757 | . 250 177 378 147 . 45 1049 1253 730 1757 1037 1322 708 710 380 629 474 1623 1005 862 619 278 Initial 921 | . . 86 68 147 . . 17 681 657 511 921 482 693 203 372 98 329 191 851 703 484 263 Average 612 | . 146 111 268 147 . 39 474 979 705 1219 867 865 380 461 230 403 379 935 895 803 481 225 Maximum Alert Level 5 | . 1 . 1 . . . 3 4 3 5 3 4 3 3 1 2 2 5 3 3 2 1 Low Security (%) 15 | . 67 100 32 100 . 100 20 . . . . . . . 32 24 . 2 . . . 29 Level 1 20 | . 32 . 67 . . . 17 . . . . . 75 36 67 12 48 10 . . 13 70 Level 2 25 | . . . . . . . 44 9 22 4 29 28 23 53 . 63 51 15 . . 86 . Level 3 27 | . . . . . . . 17 68 78 36 70 55 1 10 . . . 33 100 100 . . Level 4 9 | . . . . . . . . 22 . 43 . 15 . . . . . 32 . . . . Level 5 1 | . . . . . . . . . . 16 . . . . . . . 5 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 3 . 2 . . . 10 . 1 . 2 . 3 . 3 . 3 . 2 . 6 3 Investigation 7 | . 2 . . . . . 4 . . . . . . . . . 1 . . . . . Extermination 11 | . . . . . . . . . . . 2 . 1 . 1 . 2 . 1 . 3 1 Reinforcement 16 | . 1 . 2 . . . 6 . 1 . . . 2 . 1 . . . . . 1 2 Assault 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . Garrison 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Distress Signals 14 | . 1 . 3 . . . 4 . 1 . 1 . . . . . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 394 | . 28 8 17 . . 1 73 19 3 34 10 32 10 13 15 22 4 41 7 9 36 12 Peak Tracking Total 9 | . 6 4 7 . . 1 5 4 2 9 4 5 3 4 5 6 3 7 5 3 8 5 Tactical Retreats 15 | . 2 . 1 . . . 2 . . 1 . 2 . 2 2 2 . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Traps Triggered 28 | . 3 . . . . . 4 1 2 . . 1 . . . 4 . 5 . 1 7 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . 1 1 1 1 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Machines Disabled 24 | . . 1 . . . . 2 2 . 3 . 1 . 6 . 3 . 4 . 1 1 . Max in Single Turn 1 | . . 1 . . . . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 1 . Garrison Relay 15 | . . . . . . . . 2 . 4 . 1 . 2 . 2 . 3 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Machines Accessed 50 | . 5 . . . 1 . 7 1 1 3 4 1 1 1 7 . 4 4 2 2 6 . Terminals 34 | . 5 . . . . . 6 1 . 3 2 1 . 1 2 . 2 4 . 2 5 . Fabricators 4 | . . . . . . . . . . . 1 . . . 1 . 1 . . . 1 . Repair Stations 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Total Hacks 103 | . 10 . . . 1 . 18 4 1 4 6 2 1 2 26 . 6 5 3 4 10 . Successful 52 | . 5 . . . 1 . 10 . 1 1 2 . 1 1 16 . 2 3 3 1 5 . Failed 51 | . 5 . . . . . 8 4 . 3 4 2 . 1 10 . 4 2 . 3 5 . Catastrophic 13 | . . . . . . . 1 . . 1 2 1 . 1 . . 2 1 . 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 42 | . 9 . . . 1 . 12 . . . 2 . . . 6 . 4 . . . 8 . Terminals 71 | . 10 . . . . . 17 4 . 4 4 2 . 2 6 . 4 5 . 4 9 . Fabricators 5 | . . . . . . . . . . . 1 . . . 2 . 1 . . . 1 . Repair Stations 17 | . . . . . . . . . . . . . . . 17 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Terminal Hacks 19 | . 4 . . . 1 . 5 . . 1 1 . . 1 1 . . 3 . 1 1 . Robot Analysis 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . 1 . . . . . . 1 . . . 1 . . . . Unreport Threat 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 11 | . . . . . . . . . . . . . . . 11 . . . . . . . Scan Component 6 | . . . . . . . . . . . . . . . 6 . . . . . . . Repair 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unlock Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unauthorized Hacks 12 | . 1 . . . . . 4 . . . . . . . 2 . 1 . . . 4 . Terminals 12 | . 1 . . . . . 4 . . . . . . . 2 . 1 . . . 4 . Track 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 11 | . 1 . . . . . 3 . . . . . . . 2 . 1 . . . 4 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Hacking Detections 40 | . 4 . . . . . 7 1 1 2 3 1 . 1 5 . 4 2 1 2 6 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . . 106 . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . 12 . . . . . . . Parts Repaired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Time 236 | . . . . . . . . . . . . . . . 236 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Used RIF Installer 7 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Autooverride 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 14 | . . . . . . . . . . . . . 2 . . 2 . 3 1 . 6 . Non-combat 4 | . . . . . . . . . . . . . 2 . . . . . 1 . 1 . Combat 10 | . . . . . . . . . . . . . . . . 2 . 3 . . 5 . Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 16 | . . . . . . . . . . . . . 5 . . 2 . 3 1 . 5 . find_chute 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . purge_threat 3 | . . . . . . . . . . . . . 3 . . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . 1 . . . . streamctrl_low 1 | . . . . . . . . . . . . . 1 . . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . . . . . . . 1 . formatsys_high 8 | . . . . . . . . . . . . . . . . 2 . 2 . . 4 . Relay Couplers Released 62 | . . . . . . . . 7 . 16 . 8 . 9 . 8 . 11 . 3 . . Machine Destruction 58 | . . . . . . . . 7 . 16 . 4 . 9 . 8 . 11 . 3 . . Programmers 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Attached 8 | . . . . . . . . . . . . . 1 1 . 3 . 1 . . 2 . Merged Code Value 107 | . . . . . . . . . . . . . . . . 48 . 48 . 11 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . 3 . . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Total Allies 23 | . . . . . . . . . . 5 . . 1 . . 2 . 9 . . 6 . Largest Group 5 | . . . . . . . . . . 5 5 . 1 . . 2 2 5 1 . 4 1 Highest-Rated Group 279 | . . . . . . . . . . 279 279 . 26 . . 98 98 145 29 . 205 36 Highest-Rated Ally 95 | . . . . . . . . . . 95 95 . 26 . . 49 49 49 29 . 64 36 Total Orders 2 | . . . . . . . . . . . . . . . . . 2 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 161 | . . . . . . . . . . 22 8 . . . . 23 17 70 3 . 18 . Total Damage 5150 | . . . . . . . . . . 977 284 . . . . 1151 598 1567 37 . 536 . Kills 34 | . . . . . . . . . . 11 2 . . . . 3 5 11 . . 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Robot Analysis Total 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Turns Passed 17981 | . 762 397 363 304 306 36 2304 898 350 1330 856 1238 636 784 1225 744 574 1985 370 683 1266 570 Spaces Moved 8746 | 1 438 246 177 240 267 25 1064 439 167 689 454 646 267 355 462 310 289 1000 190 280 543 197 Core . | . . . . . . . . . . . . . . . . . . . . . . . Treads 7167 | . . 2 . . . . 877 439 167 689 454 646 267 355 462 310 289 1000 190 280 543 197 Legs 519 | 1 438 80 . . . . . . . . . . . . . . . . . . . . Wheels 1060 | . . 164 177 240 267 25 187 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 86 | 120 120 95 86 120 105 120 120 162 162 162 160 160 160 160 162 167 167 167 167 160 160 243 Average Speed 159 | 120 127 131 105 120 112 120 153 162 162 163 160 160 160 161 178 171 167 167 167 165 175 244 Slowest Speed 400 | 120 190 240 120 120 120 120 240 162 162 243 240 240 240 162 242 250 167 167 167 330 400 245 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 85 63 28 59 69 12 91 46 6 74 13 69 8 39 14 29 9 82 6 35 22 7 Regions Visited 22 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 32 | . . 6 . . . . . 8 . . . . 8 . 7 . . . 3 . . . Terrain Destroyed 310 | . . 78 . . . . 30 22 . 16 . . 8 33 8 3 . 65 20 6 21 . Melee 19 | . . . . . . . . 4 . . . . 8 . 7 . . . . . . . Projectile 38 | . . . . . . . . . . . . . . 1 . 1 . 14 7 6 9 . AOE 249 | . . 78 . . . . 30 18 . 16 . . . 32 . . . 50 13 . 12 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Total 11608 | . 548 305 305 250 273 27 1477 571 241 848 564 776 436 483 820 422 371 1213 220 423 759 276 Wait 1228 | . 25 42 80 8 . 1 119 43 58 45 77 49 108 49 290 8 60 25 . 41 70 30 Move 8729 | . 437 245 176 239 266 24 1064 438 167 688 453 645 267 354 461 309 289 999 190 279 542 197 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 112 | . 8 1 6 . 2 . 22 5 1 5 2 2 7 7 8 4 3 9 . 8 8 4 Fast Attach 80 | . 5 2 2 . . . 5 . 2 . 2 1 3 3 12 8 . 5 2 8 14 6 Attach 70 | . . 1 2 . . . 7 2 2 3 1 3 7 4 4 3 . 3 . 8 16 4 Detach 19 | . . 1 1 . . . 2 . . . . . 1 1 . . . . . 3 7 3 Swap 183 | . 4 3 6 . 2 . 26 12 2 7 4 8 10 13 6 18 6 27 6 7 15 1 Drop 175 | . 12 1 6 . 3 . 35 10 3 8 6 2 9 9 16 14 6 17 . 4 6 8 Fire 841 | . 49 9 26 3 . 2 179 55 5 55 18 60 16 34 13 52 6 72 22 63 80 22 Melee 44 | . . . . . . . . 6 . . . 4 8 9 8 2 . 5 . 2 . . Ram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Kick 8 | . 8 . . . . . . . . . . . . . . . . . . . . . Crush 26 | . . . . . . . 17 . 1 . 1 2 . . 2 . 1 . . . 1 1 Escape Stasis 6 | . . . . . . . . . . 2 . . . . . 4 . . . . . . Rewire 85 | . . . . . . . . . . 35 . . . . . . . 50 . . . . Trap 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / [*Sto] / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison -5/Factory -5/Garrison -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 16) 717 | -10/Materials | Identified exit to Mines 763 | -10/Materials | Entered Mines 796 | -10/Mines | Learned location of Zion (-6) 839 | -10/Mines | Assembled infested the area 847 | -10/Mines | Build established: Scavenger-Mutant 967 | -10/Mines | Core integrity fell below 50% 1133 | -10/Mines | Discovered new exit (range 6) 1141 | -10/Mines | Core integrity fell below 20% 1160 | -10/Mines | Entered Materials 1160 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1395 | -9/Materials | Met 8R-AWN 1503 | -9/Materials | Discovered new exit (range 16) 1523 | -9/Materials | Entered Mines 1633 | -9/Mines | Learned Materials emergency access door positions 1754 | -9/Mines | Discovered new exit (range 7) 1808 | -9/Mines | Excavation squad dispatched 1808 | -9/Mines | A large section of the Mines collapsed 1808 | -9/Mines | Build established: Mutant 1819 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1821 | -9/Mines | Discovered new exit (range 5) 1827 | -9/Mines | Entered Exiles 1856 | -9/Exiles | Welcomed by 8R-AWN 1877 | -9/Exiles | Met EX-HEX 1909 | -9/Exiles | Met EX-BIN 1923 | -9/Exiles | Aligned with FarCom system 1925 | -9/Exiles | Given EX-Vault access code 1952 | -9/Exiles | Opened EX-Vault 1963 | -9/Exiles | Found Superbattery 1984 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2013 | -9/Exiles | Met EX-DEC 2123 | -9/Exiles | Discovered new exit (range 10) 2133 | -9/Exiles | Left Exiles lab with Superbattery 2133 | -9/Exiles | Entered Mines 2162 | -8/Mines | Discovered new exit (range 7) 2169 | -8/Mines | Entered Materials 2169 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2266 | -8/Materials | Build established: Scavenger-Mutant 3208 | -8/Materials | Discovered new exit (range 15) 3677 | -8/Materials | Discovered new exit (range 11) 4193 | -8/Materials | Core integrity fell below 50% 4225 | -8/Materials | Destroyed 7 combat bots 4261 | -8/Materials | Discovered new exit (range 16) 4398 | -8/Materials | Discovered new exit (range 12) 4473 | -8/Materials | Identified exit to Garrison 4473 | -8/Materials | Entered Garrison 4546 | -8/Garrison | Installed Relay Interface Framework 4576 | -8/Garrison | Garrison Relay disabled 4614 | -8/Garrison | Triggered checkpoint 4707 | -8/Garrison | Triggered checkpoint 4862 | -8/Garrison | Triggered checkpoint 5172 | -8/Garrison | Triggered checkpoint 5179 | -8/Garrison | Triggered checkpoint 5226 | -8/Garrison | Garrison Relay disabled 5285 | -8/Garrison | Triggered checkpoint 5345 | -8/Garrison | Discovered new exit (range 14) 5371 | -8/Garrison | Entered Factory 5371 | -7/Factory | Evolved 2 slots: Weapon x2 5721 | -7/Factory | Identified exit to Garrison 5721 | -7/Factory | Entered Garrison 5744 | -7/Garrison | Expanded RIF knowledge: Robot Detection 5769 | -7/Garrison | Triggered checkpoint 5800 | -7/Garrison | Destroyed 9 combat bots 5806 | -7/Garrison | Garrison Relay disabled 5887 | -7/Garrison | Build established: Skirmisher 5889 | -7/Garrison | Triggered checkpoint 5927 | -7/Garrison | Triggered checkpoint 6075 | -7/Garrison | Destroyed 7 combat bots 6162 | -7/Garrison | Discovered new exit (range 10) 6173 | -7/Garrison | Found embedded Infiltrators 6217 | -7/Garrison | Build established: Scavenger-Skirmisher 6253 | -7/Garrison | Triggered checkpoint 6287 | -7/Garrison | Garrison Relay disabled 6426 | -7/Garrison | Discovered new exit (range 10) 6469 | -7/Garrison | Triggered checkpoint 6592 | -7/Garrison | Garrison Relay disabled 6815 | -7/Garrison | Triggered checkpoint 6925 | -7/Garrison | Triggered checkpoint 6931 | -7/Garrison | Garrison Relay disabled 7026 | -7/Garrison | Discovered new exit (range 13) 7051 | -7/Garrison | Entered Factory 7051 | -7/Factory | Accompanied by 5 allies 7146 | -7/Factory | Lost 4 allies 7901 | -7/Factory | Identified exit to Garrison 7907 | -7/Factory | Entered Garrison 7965 | -7/Garrison | Triggered checkpoint 8074 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 8160 | -7/Garrison | Triggered checkpoint 8397 | -7/Garrison | Discovered new exit (range 11) 8431 | -7/Garrison | Triggered checkpoint 8451 | -7/Garrison | Garrison Relay disabled 8549 | -7/Garrison | Triggered checkpoint 8656 | -7/Garrison | Discovered new exit (range 8) 8690 | -7/Garrison | Triggered checkpoint 8922 | -7/Garrison | Discovered new exit (range 11) 8947 | -7/Garrison | Triggered checkpoint 9145 | -7/Garrison | Entered Factory 9145 | -6/Factory | Evolved 2 slots: Utility x2 9781 | -6/Factory | Identified exit to Garrison 9781 | -6/Factory | Entered Garrison 9810 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 9825 | -6/Garrison | Triggered checkpoint 9861 | -6/Garrison | Garrison Relay disabled 10176 | -6/Garrison | Triggered checkpoint 10485 | -6/Garrison | Garrison Relay disabled 10550 | -6/Garrison | Discovered new exit (range 10) 10565 | -6/Garrison | Entered Factory 10565 | -5/Factory | Evolved 2 slots: Utility x2 10700 | -5/Factory | Repaired Rnf. Deuterium Engine 10792 | -5/Factory | Repaired Hvy. Machine Gun 10832 | -5/Factory | Repaired Arm. Treads 11135 | -5/Factory | Fabricated Arm. Medium Treads (x2) 11223 | -5/Factory | Build established: Bothacker-Tank 11313 | -5/Factory | Repaired Enh. Autogun 11358 | -5/Factory | Repaired Lyr. Light Armor Plating 11766 | -5/Factory | Identified exit to Garrison 11785 | -5/Factory | Garrison activated, responded to threat 11790 | -5/Factory | Entered Garrison 11812 | -5/Garrison | Build established: Scavenger-Tank 11875 | -5/Garrison | Triggered checkpoint 11941 | -5/Garrison | Garrison Relay disabled 12016 | -5/Garrison | Triggered checkpoint 12072 | -5/Garrison | Triggered checkpoint 12241 | -5/Garrison | Expanded RIF knowledge: Code Merge 12270 | -5/Garrison | Triggered checkpoint 12288 | -5/Garrison | Garrison Relay disabled 12340 | -5/Garrison | Discovered new exit (range 14) 12351 | -5/Garrison | Spotted B-75 Beast 12383 | -5/Garrison | Allies destroyed B-75 Beast 12420 | -5/Garrison | Found Relay Coupler [Proto] 12534 | -5/Garrison | Entered Factory 12534 | -5/Factory | Accompanied by 2 allies 13106 | -5/Factory | Identified exit to Garrison 13108 | -5/Factory | Entered Garrison 13108 | -5/Garrison | Accompanied by 1 ally 13173 | -5/Garrison | Triggered checkpoint 13187 | -5/Garrison | Garrison Relay disabled 13412 | -5/Garrison | Triggered checkpoint 13441 | -5/Garrison | Spotted B-75 Beast 13452 | -5/Garrison | Triggered checkpoint 13537 | -5/Garrison | Destroyed B-75 Beast 13701 | -5/Garrison | Rescued a captive Derelict 13741 | -5/Garrison | Garrison Relay disabled 13778 | -5/Garrison | Triggered checkpoint 13841 | -5/Garrison | Discovered new exit (range 15) 14039 | -5/Garrison | Build established: Scavenger-Skirmisher 14112 | -5/Garrison | Triggered checkpoint 14358 | -5/Garrison | Triggered checkpoint 14524 | -5/Garrison | Triggered checkpoint 14587 | -5/Garrison | Triggered checkpoint 14615 | -5/Garrison | Garrison Relay disabled 14687 | -5/Garrison | Discovered new exit (range 10) 14849 | -5/Garrison | Triggered checkpoint 14972 | -5/Garrison | Triggered checkpoint 15028 | -5/Garrison | Expanded RIF knowledge: Autooverride 15065 | -5/Garrison | Discovered new exit (range 11) 15075 | -5/Garrison | Discovered new exit (range 47) 15075 | -5/Garrison | Discovered new exit (range 11) 15075 | -5/Garrison | Discovered new exit (range 94) 15093 | -5/Garrison | Entered Factory 15093 | -4/Factory | Accompanied by 1 ally 15093 | -4/Factory | Evolved 2 slots: Utility x2 15388 | -4/Factory | First assault squad dispatched 15463 | -4/Factory | Identified exit to Garrison 15463 | -4/Factory | Entered Garrison 15485 | -4/Garrison | Discovered new exit (range 68) 15485 | -4/Garrison | Discovered new exit (range 68) 15485 | -4/Garrison | Discovered new exit (range 53) 15504 | -4/Garrison | Build established: Scavenger-Tank 15505 | -4/Garrison | Triggered checkpoint 15548 | -4/Garrison | Lost 3 parts (2n1u) 15560 | -4/Garrison | Garrison Relay disabled 15641 | -4/Garrison | Triggered checkpoint 15683 | -4/Garrison | Spotted B-86 Titan 15780 | -4/Garrison | Destroyed B-86 Titan 15809 | -4/Garrison | Lost 12 parts (1p3n5u3w) 15935 | -4/Garrison | Triggered checkpoint 16027 | -4/Garrison | Spotted B-75 Beast 16074 | -4/Garrison | Expanded RIF knowledge: Program Shield 16106 | -4/Garrison | Spotted Executioner 16109 | -4/Garrison | Spotted Executioner 16146 | -4/Garrison | Entered Research 16146 | -3/Research | Evolved 2 slots: Power x1, Utility x1 16396 | -3/Research | First assault squad dispatched 16437 | -3/Research | Build established: Scavenger-Skirmisher 16663 | -3/Research | Lost 6 parts (2n3u1w) 16790 | -3/Research | Lost 6 parts (1p3u2w) 16804 | -3/Research | Destroyed 7 combat bots 17079 | -3/Research | System corruption reached 10% 17283 | -3/Research | Lost 3 allies 17298 | -3/Research | Destroyed 7 combat bots 17378 | -3/Research | Discovered new exit (range 5) 17412 | -3/Research | Entered another Research area 17412 | -2/Research | Accompanied by 1 ally 17412 | -2/Research | Evolved 2 slots: Utility x2 17548 | -2/Research | Build established: Scavenger-Tank 17867 | -2/Research | Found Corrupted Quantum Capacitor 17979 | -2/Research | System corruption reached 10% 17982 | -2/Research | Self-destructed Last Messages --------------- 17973_ Extracted 469 energy. 17974_ Extracted 120 energy. 17974_ H-88 Terminator misfires. 17974_ Slug penetrates Wall. 17975_ Extracted 120 energy. 17976_ Extracted 76 energy. 17976_ Acquired Superbattery. 17977_ P-80 Master resets H-88 Terminator, system corruption cleaned. 17978_ Power failure, Neutrino Core shutdown. 17978_ Penetrated by Slug. 17978_ Hvy. Armor Plating destroyed. 17980_ H-88 Terminator shuts down. 17981_ Power failure, Rnf. Fission Core shutdown. 17981_ L:ZQ<6XGVATD12K&XEDH6RH7CWS 17982_ Overheating: System interference. 17982_ Adv. Heat Sink temporarily disabled. 17982_ Hvy. Disruptor Cannon temporarily disabled. 17982_ Adv. Heat Sink temporarily disabled. 17982_ Adv. Shield Generator destroyed. 17982_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????###+###????????????????????????? | | ?????# #????????????????????????? | | ?????? ?????????????????????????? | | ?????? ?????????????????????????? | | ??????? ??????????????????????????? | | ??????? ??????????????????????????? | | ???????# #??????????????????????????? | | ???????# #??????????????????????????? | | ???????# #??????????????????????????? | | ???????# #??????????????????????????? | | ???????# #??????????????????????????? | | ???????# #??????????????????????????? | | ???????# #??????????????????????????? | | ???????# #??????????????????????????? | | ???????# #??????????????????????????? | | ???????# #??????????????????????????? | | # ????# #?????????#????????????????? | | # ??# #########+######+#?????????? | | # ! # o ?????????? | | # + [ p ????????? | | # # %! pp???????? | | # ??# @=h ????????? | | # ????####+###############?????????? | | ???????# [##########T ########### | | ???????# %+!* | | ???????# *#! ! | | ???????# ##"#####+############## | | ???????# #!=[% ! ! #???????? | | ???????# * # =[! !*= #???????? | | ???????# # ! ] #???????? | | ???????# # !/ [ #???????? | | ???????# # !]| #???????? | | ???????######## #???????? | | ??????????????###############???????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Coolant Potential 80 Energy Generation 35 Energy Capacity 2025 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 2400 Resistance: KI 25 Weapon Cycling 25 Evasion (%) 55 Target Analysis 9 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 3 Relay Coupler Types 3 Relay Coupler Value 151 Item Schematics ----------------- Hrd. Heavy Armor Plating | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Medium Treads | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceBarrageExoskeleton Manual? 0 Play Time 02:18:21 Cumulative 195.6 hours Start 2024.04.14 @ 17:23:40 End 2024.04.18 @ 19:41:00 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 256 Rogue 256 Adventurer 0 Explorer 0 Win Type - Total 5 Types 2/1/0/1/0/0/0/1/0 Lore% 68 Gallery% 76 Achievement% 67 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76fa58c1-de4e-4084-9284-4571f6fefc72