Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.22 @ 09:18:56 Player: Piano Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (89) 445 Value Destroyed (2908) 2908 Prototype IDs (37) 740 Alien Tech Used (1) 200 Bonus (625) 625 TOTAL SCORE: 11418 Bonus ------- High Alert Combat Kills 300 Follower Combat Kills 25 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 232/300 Energy 70/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Cryofiber Web Improved Focal Shield Improved Thermal Defense Suite Advanced Shield Generator Heavy Proton Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine Hybrid Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Surge Thruster Field Propulsion Drive Impulse Thruster > --- UTILITY ---------- Advanced Cryofiber Web Triangulator Advanced Terrain Scanner Improved Melee Analysis Suite Improved Shield Generator > --- WEAPON ----------- Backup Laser VII Makeshift Hammer > --- INVENTORY -------- Heavy Ion Engine Experimental Heat Sink Heavy Armor Plating [Rating: 87] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . . . 4 . 2 . . 2 2 2 . . 2 Power 2 | . . . . . . . . . . . 1 1 . . . Propulsion 7 | . . . . . 2 . 1 . . 2 1 1 . . . Utility 5 | . . . . . 2 . 1 . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 222 | 7 1 10 6 4 69 49 26 1 . 11 14 8 3 3 10 Power 24 | 1 . 3 . . 8 4 2 . . 3 1 1 1 . . Engine 10 | 1 . 1 . . . 1 2 . . 3 . 1 1 . . Core 14 | . . 2 . . 8 3 . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 82 | 2 . 1 2 2 13 25 15 . . 6 4 5 . . 7 Treads 10 | . . 1 . . 1 4 1 . . 1 2 . . . . Leg 30 | 2 . . 2 2 11 8 3 . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . . Hover 7 | . . . . . . 3 . . . . . . . . 4 Flight 35 | . . . . . 1 10 11 . . 5 2 5 . . 1 Utility 57 | 2 1 3 4 1 17 4 6 . . 2 8 2 2 3 2 Device 41 | 1 . 3 4 1 14 1 2 . . . 7 2 2 2 2 Storage 6 | 1 1 . . . 3 . . . . 1 . . . . . Processor 3 | . . . . . . 1 1 . . . . . . 1 . Hackware 1 | . . . . . . . 1 . . . . . . . . Protection 6 | . . . . . . 2 2 . . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 59 | 2 . 3 . 1 31 16 3 1 . . 1 . . . 1 Energy Gun 25 | 1 . 3 . 1 14 5 . . . . 1 . . . . Energy Cannon 3 | . . . . . 1 1 . . . . . . . . 1 Ballistic Gun 13 | 1 . . . . 5 6 1 . . . . . . . . Ballistic Cannon 3 | . . . . . 1 2 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . Impact Weapon 8 | . . . . . 3 2 2 1 . . . . . . . Slashing Weapon 6 | . . . . . 6 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . 2 3 1 . . . 1 . 3 . 2 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . System Corruption 3 | . . . . . 3 . . . . . . . . . . Parts Lost 47 | . . 5 . . 10 11 . . . . 5 2 9 . 5 Power 7 | . . 1 . . 1 2 . . . . . . 3 . . Propulsion 21 | . . 1 . . 5 5 . . . . 1 1 4 . 4 Utility 13 | . . 1 . . 2 3 . . . . 4 1 1 . 1 Weapon 6 | . . 2 . . 2 1 . . . . . . 1 . . Highest Loss Streak 6 | . . 3 . . 4 6 . . . . 3 1 5 . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 99 99 100 97 79 84 100 100 85 78 83 82 10 3 Engine 2 | . 14 6 . . . . 6 7 7 5 5 5 4 . . Core 6 | . . 7 14 14 9 8 . . . . . 5 4 . . Treads 2 | . . 7 . . . 6 . . . 6 3 . . . . Leg 18 | . 28 19 28 28 34 16 . . . . . . . . . Flight 8 | . . . . . . 3 34 38 38 26 29 38 37 . . Device 17 | . 14 13 13 14 26 13 14 15 15 13 11 18 19 6 . Storage 7 | . 14 14 14 14 9 8 . . . . . . . . . Processor 1 | . . . . . . 1 7 7 7 6 5 5 4 4 . Energy Gun 10 | . 14 18 28 28 10 6 1 7 7 6 4 5 4 . . Ballistic Gun 3 | . 14 9 . . 2 5 3 . . . . . . . . Ballistic Cannon 1 | . . . . . 1 5 . . . . . . . . . Impact Weapon 1 | . . . . . . . 5 7 7 6 5 5 4 . . Peak Build Rating 87 | 9 9 12 17 19 32 37 50 51 51 57 63 87 85 12 27 Average Rating 30 | 6 9 10 15 16 27 23 40 50 51 50 55 76 78 7 7 On Entrance 29 | . 9 9 12 17 19 24 32 50 51 51 55 60 83 1 2 Naked Turns 194 | . . . . . . . . . . . . . 9 41 144 Heaviest Build 41 | 13 18 19 19 22 31 41 26 24 23 24 33 30 30 3 2 Greatest Support 60 | 20 20 20 20 25 50 60 25 25 25 25 34 50 45 3 53 Greatest Overweight (x) 13 | 1 . . 1 . 9 13 2 . . 4 1 1 3 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 5 5 5 25 5 5 5 5 5 Average Capacity 8 | 7 8 10 10 10 10 9 5 5 5 5 5 5 5 5 5 Most Carried 10 | 6 8 10 10 10 10 10 5 5 5 5 5 5 4 5 5 Average Carried 7 | 4 7 9 9 10 9 8 4 5 5 4 4 4 3 3 4 Final Capacity 10 | 8 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 8 10 10 10 10 5 5 5 5 5 3 4 3 4 5 Class Distribution -------------------- 34% | Scavenger-Mutant 34% | Mutant 12% | Sprinter 7% | Scavenger-Skirmisher 5% | Ninja 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Ninja | -4/Factory Sprinter | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Upp Upp Res Matter Collected 2963 | 285 98 253 . 95 800 766 23 122 . . 207 18 256 40 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3211 | 93 98 313 . 43 1302 1091 23 52 . . 178 18 . . . Parts 151 | 4 3 12 . . 74 51 3 1 . . 3 . . . . Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . Recyclers Shooed 6 | 1 2 1 . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 68 | . 2 8 . 1 30 22 . 1 . . 4 . . . . Melee 4 | . . . . . 2 . . . . . 2 . . . . Guns 48 | . 2 8 . 1 25 12 . . . . . . . . . Cannons 12 | . . . . . 3 9 . . . . . . . . . Classes Destroyed 16 | 2 1 2 . . 8 1 . 1 . . 1 . . . . Worker 4 | . . . . . 1 2 . . . . . 1 . . . Builder 3 | . . . . . 3 . . . . . . . . . . Tunneler 3 | 1 . . . . . . . . . . 2 . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . Recycler 7 | 1 . . . . 2 4 . . . . . . . . . Operator 2 | . . . . . 1 . 1 . . . . . . . . Watcher 2 | . . . . . 1 1 . . . . . . . . . Swarmer 18 | . . . . . 10 8 . . . . . . . . . Cutter 2 | . . . . . . . . . . . 2 . . . . Grunt 33 | . 2 6 . 1 15 9 . . . . . . . . . Sentry 7 | . . . . . 3 4 . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . Hunter 2 | . . . . . 1 1 . . . . . . . . . Programmer 3 | . . . . . 1 . . . . . 2 . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . Best Kill Streak 7 | 1 1 2 . 1 6 7 1 1 . . 2 1 . . . Combat Bots Only 4 | . 1 2 . 1 4 4 . 1 . . 2 . . . . Max Kills in Single Turn 2 | 1 1 1 . 1 2 2 1 1 . . 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Upp Upp Res Hostile Shots Fired 669 | . 8 62 . 3 176 163 . 4 . 18 71 4 44 3 113 Missed 242 | . 1 10 . . 49 53 . 1 . 13 36 3 24 1 51 Damage Taken 7693 | . 74 752 . 43 1891 1610 21 44 . 38 770 64 695 33 1658 Core 2519 | . 11 132 . 14 307 221 . 25 . 16 238 26 205 15 1309 Absorbed by Shields 54 | . . . . . . . . . . . 35 4 15 . . Regen/Repaired (Parts) 194 | . . . . . 77 117 . . . . . . . . . Core Remaining (%) 69 | 100 . . . 37 . 4 . . 96 98 76 . . 78 . Volleys Fired 216 | 5 4 42 . 3 104 58 . . . . . . . . . Largest 2 | 2 2 2 . 2 2 2 . . . . . . . . . Hottest 138 | 70 70 70 . 90 138 135 . . . . . . . . . Shots Fired 399 | 10 8 82 . 6 176 117 . . . . . . . . . Gun 322 | 10 8 82 . 6 142 74 . . . . . . . . . Cannon 71 | . . . . . 28 43 . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special 6 | . . . . . 6 . . . . . . . . . . Kinetic 168 | 5 4 40 . . 42 77 . . . . . . . . . Thermal 181 | 5 4 42 . 6 105 19 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 44 | . . . . . 23 21 . . . . . . . . . Robot Hit Streak 14 | 4 5 14 . 6 11 12 . . . . . . . . . Robot Miss Streak 6 | 1 2 3 . . 6 6 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . . . . . Shots Hit Robots 301 | 7 5 57 . 5 126 79 1 1 . . 19 1 . . . Core Hits 167 | 3 5 20 . 1 67 66 1 . . . 3 . . . 1 Critical Kills 3 | . . . . . . 1 . . . . 2 . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 2 . . . . Critical Strikes 9 | . . . . . 4 1 . . . . 4 . . . . Burn 2 | . . . . . 2 . . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . . . . Smash 4 | . . . . . . . . . . . 4 . . . . Sever 2 | . . . . . 2 . . . . . . . . . . Melee Attacks 142 | . . . . . 40 3 5 2 . 10 50 27 5 . . Impact 107 | . . . . . 5 3 5 2 . 10 50 27 5 . . Slashing 35 | . . . . . 35 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . 4 . . . . . 2 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 6778 | 79 92 705 . 64 2832 1691 64 68 . . 1063 114 . . 6 Guns 3599 | 79 77 683 . 59 1863 838 . . . . . . . . . Cannons 1065 | . . . . . 326 739 . . . . . . . . . Explosions 104 | . . . . . . 104 . . . . . . . . . Melee 1913 | . . . . . 607 . 64 68 . . 1060 114 . . . Ramming 97 | . 15 22 . 5 36 10 . . . . 3 . . . 6 Kinetic 2112 | 41 39 360 . . 620 1052 . . . . . . . . . Thermal 2030 | 38 38 323 . 59 1256 316 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 626 | . . . . . 313 313 . . . . . . . . . Impact 1306 | . . . . . . . 64 68 . . 1060 114 . . . Slashing 607 | . . . . . 607 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 8 8 1 1 1 . 2 . . . 4 Average Corruption 5 | . . . . . 3 8 1 1 1 . 1 . . . 2 Corruption Purged 2 | . . . . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 56 | . . . . . 14 34 4 . . . . . . . 4 Message Errors 16 | . . . . . 3 10 1 . . . . . . . 2 Matter Fused 16 | . . . . . 5 9 2 . . . . . . . . Heat Flow Errors 4 | . . . . . 1 2 . . . . . . . . 1 Energy Discharges 8 | . . . . . 3 3 1 . . . . . . . 1 Data Loss (minor) 4 | . . . . . 1 3 . . . . . . . . . Data Loss (major) 2 | . . . . . 1 1 . . . . . . . . . Misfires 4 | . . . . . . 4 . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 504 | . . . . . 49 22 . 38 . . 321 74 . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 22 | . . . . . . 22 . . . . . . . . . Melee 482 | . . . . . 49 . . 38 . . 321 74 . . . Knockbacks 23 | . . . . . 2 16 . . . . 4 . . . 1 Impact 5 | . . . . . . . . . . . 4 . . . 1 Kinetic 17 | . . . . . 2 15 . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 89 | . . . . . . 87 . . . . . . . . 2 Shots 2 | . . . . . . 2 . . . . . . . . . Rammed 6 | . . 2 . . . 1 . . . . 1 . . . 2 Targets Rammed 27 | . 3 5 . 2 7 7 . . . . 1 . . . 2 Kicked 21 | . 3 3 . 2 7 6 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 369 | 18 30 129 . 35 124 261 2 13 2 . 104 369 236 . 172 Average Temperature 65 | 9 18 44 . 25 33 72 2 2 2 . 38 107 91 . 103 Received Heat Transfer 1989 | . 42 357 . 45 729 693 . 20 . 12 . . 27 . 64 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 1 . . 3 . . . . Combat Hostiles 3 | . . . . . . . . 1 . . 2 . . . . Parts Fried 7 | . . . . . 1 1 . 1 . . 3 1 . . . Impact Corruptions 16 | . . . . . . . . 2 . . 13 1 . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Parts Melted 6 | . . 1 . 1 2 2 . . . . . . . . . Heat Transferred 4118 | 111 111 761 . 149 2516 470 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Upp Upp Res Peak Influence 752 | 10 77 105 . 31 752 589 306 . . 237 287 379 . . 152 Initial 310 | . 6 30 . . 11 310 217 . . 165 115 140 . . 67 Average 256 | 2 33 53 . 20 341 468 240 . . 199 210 258 . . 76 Maximum Alert Level 3 | . . . . . 3 2 1 . . 1 1 1 . . . Low Security (%) 49 | 100 100 100 . 100 37 . . . . 57 48 42 . . 100 Level 1 24 | . . . . . 23 22 100 . . 42 51 57 . . . Level 2 20 | . . . . . 23 77 . . . . . . . . . Level 3 5 | . . . . . 15 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . . . 8 5 1 . . . 4 4 . . 4 Investigation 15 | . . . . . 6 2 1 . . . 1 3 . . 2 Extermination 1 | . . . . . . . . . . . 1 . . . . Reinforcement 8 | . . . . . 2 2 . . . . 2 . . . 2 Assault 2 | . . . . . . 1 . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Upp Upp Res Distress Signals 14 | . 1 1 . . 8 1 . . . . 1 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 175 | . 4 8 . 1 68 26 1 8 . 1 16 7 19 5 11 Peak Tracking Total 12 | . 3 2 . . 8 5 . 12 . 1 9 6 9 5 10 Tactical Retreats 28 | . 1 . . . 8 1 . 2 . . 5 1 7 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Upp Upp Res Traps Triggered 7 | . . . . . 2 . 2 . . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Upp Upp Res Machines Disabled 20 | . . . . . 4 3 2 1 . 2 3 4 1 . . Max in Single Turn 1 | . . . . . 1 1 1 1 . 1 1 1 1 . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Upp Upp Res Machines Accessed 50 | . 3 . 1 . 12 6 6 . . 4 6 8 1 . 3 Terminals 27 | . 3 . . . 7 3 4 . . 1 4 4 . . 1 Fabricators 2 | . . . . . . . . . . 1 . 1 . . . Repair Stations 9 | . . . . . 1 2 1 . . 1 2 1 . . 1 Recycling Units 5 | . . . . . 2 1 . . . . . 1 . . 1 Scanalyzers 3 | . . . . . 1 . . . . 1 . 1 . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . . . Total Hacks 130 | . 10 . 1 . 37 23 11 . . 9 14 19 1 . 5 Successful 54 | . 5 . 1 . 23 12 4 . . 3 1 3 1 . 1 Failed 76 | . 5 . . . 14 11 7 . . 6 13 16 . . 4 Catastrophic 29 | . . . . . 5 5 4 . . 1 3 9 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 85 | . 8 . 1 . 29 15 6 . . 1 9 13 . . 3 Terminals 74 | . 10 . . . 19 15 8 . . 1 9 10 . . 2 Fabricators 6 | . . . . . . . . . . 3 . 3 . . . Repair Stations 21 | . . . . . 2 6 2 . . 1 5 3 . . 2 Recycling Units 7 | . . . . . 3 2 . . . . . 1 . . 1 Scanalyzers 15 | . . . . . 9 . . . . 4 . 2 . . . Garrison Access 5 | . . . . . 4 . 1 . . . . . . . . Terminal Hacks 11 | . 2 . 1 . 4 2 1 . . . . . 1 . . Record 2 | . . . . . 1 . . . . . . . 1 . . Part Schematic 1 | . . . . . . 1 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 1 . 2 . . . Load Schematic 2 | . . . . . . . . . . 1 . 1 . . . Build 1 | . . . . . . . . . . . . 1 . . . Repair Station Hacks 9 | . . . . . 2 5 1 . . . . 1 . . . Scan Component 4 | . . . . . 1 3 . . . . . . . . . Repair 3 | . . . . . 1 2 . . . . . . . . . Refit 2 | . . . . . . . 1 . . . . 1 . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . Scanalyzer 11 | . . . . . 9 . . . . 2 . . . . . Insert Component 6 | . . . . . 5 . . . . 1 . . . . . Analyze 5 | . . . . . 4 . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks 16 | . 3 . . . 7 3 1 . . . 1 . . . 1 Terminals 12 | . 3 . . . 3 3 1 . . . 1 . . . 1 Assimilate 1 | . . . . . 1 . . . . . . . . . . Botnet 8 | . 2 . . . 2 2 1 . . . 1 . . . . Operators 2 | . 1 . . . . 1 . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . Tunnel 2 | . . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . Restock 1 | . . . . . 1 . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . Hacking Detections 41 | . 2 . . . 9 6 3 . . 4 6 8 . . 3 Full Trace Events 12 | . 1 . . . 4 2 1 . . . 1 2 . . 1 Feedback Events 1 | . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 3 1 . . . 1 . . . . . Parts Built 1 | . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . 58 . . . Total Part Build Rating 3 | . . . . . . . . . . . . 3 . . . Parts Repaired 3 | . . . . . 1 2 . . . . . . . . . Time 123 | . . . . . 25 98 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 183 | . . . . . . 183 . . . . . . . . . Retrieved Matter 418 | . . . . . . 418 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 3 . . . . 1 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . . . . Relay Couplers Released 7 | . . . . . 4 . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . 3 . . . Programmers 4 | . . . . . 4 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Upp Upp Res Total Allies 1 | . . . . 1 . . . . . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . . . . . . Total Orders 7 | . . . 3 2 2 . . . . . . . . . . EXPLORE 5 | . . . 2 1 2 . . . . . . . . . . RETURN 2 | . . . 1 1 . . . . . . . . . . . Ally Attacks 12 | . . . . 12 . . . . . . . . . . . Total Damage 152 | . . . . 152 . . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . 1 . . . . 3 1 . Drone Launches 6 | . . . 1 1 2 . . . . . 2 . . . . Drone Recoveries 3 | . . . 1 1 1 . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Upp Upp Res Turns Passed 8539 | 136 272 1051 543 322 2506 1200 294 47 23 130 487 541 484 226 277 Spaces Moved 8099 | 91 204 628 409 202 1235 563 676 168 97 166 747 1044 1004 430 435 Core 830 | 8 . . . . 2 26 5 . . 6 . . 39 430 314 Treads 413 | . . 326 . . . 87 . . . . . . . . . Legs 2704 | 83 204 302 409 202 1233 241 5 . . . . . . . 25 Wheels . | . . . . . . . . . . . . . . . . Hover 80 | . . . . . . 4 . . . . . . . . 76 Flight 4072 | . . . . . . 205 666 168 97 160 747 1044 965 . 20 Fastest Speed 9 | 50 120 120 120 120 120 26 23 23 23 23 15 9 11 50 38 Average Speed 68 | 115 120 140 120 120 120 124 26 23 23 53 30 16 20 50 55 Slowest Speed 700 | 120 120 160 190 120 500 700 190 23 23 250 133 89 200 50 115 Overloaded Moves 189 | . . . . . . . . . . . 74 58 57 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . 2 . . . 1 1 3 . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 6 29 94 94 87 77 57 13 36 15 5 23 21 86 60 13 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . 2 . . . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 . . . . . 1 . . . . 2 3 . Spaces Dug 79 | . . . . . 25 2 2 . . 8 18 21 3 . . Terrain Destroyed 94 | . . . . . 29 13 2 . . 8 18 21 3 . . Melee 79 | . . . . . 25 2 2 . . 8 18 21 3 . . Projectile 4 | . . . . . 4 . . . . . . . . . . AOE 11 | . . . . . . 11 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Fac Fac Fac Upp Upp Res Total 10509 | 108 223 710 460 276 2024 951 778 171 96 195 950 1384 1274 440 469 Wait 1626 | . 7 20 38 61 522 226 35 . . . 130 304 261 3 19 Move 8069 | 90 203 627 408 201 1234 559 675 167 96 163 744 1037 1003 429 433 Hop 7 | . . . . . . 1 . . . 1 1 3 . . 1 Pick Up 48 | 6 3 4 2 1 13 9 4 . . 1 2 2 . 1 . Fast Attach 103 | 7 . . 3 . 15 26 14 1 . 7 9 7 2 3 9 Attach 35 | . . 5 . . 10 10 1 . . 2 3 1 2 . 1 Detach 27 | . . . 1 . 6 9 1 . . 2 2 . 1 3 2 Swap 85 | . 1 5 3 4 44 13 11 . . 2 2 . . . . Drop 106 | . 2 2 5 4 29 30 14 1 . 7 6 3 . 1 2 Fire 216 | 5 4 42 . 3 104 58 . . . . . . . . . Melee 142 | . . . . . 40 3 5 2 . 10 50 27 5 . . Ram 3 | . . . . . . 1 . . . . . . . . 2 Kick 21 | . 3 3 . 2 7 6 . . . . . . . . . Crush 3 | . . 2 . . . . . . . . 1 . . . . Escape Stasis 18 | . . . . . . . 18 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Sto x2 / Gar) -8/Storage -7/Factory (discovered 2 exits: [*Low] / DSF) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 15) 409 | -10/Materials | Entered Mines 534 | -10/Mines | Assembled infested the area 832 | -10/Mines | Discovered new exit (range 6) 899 | -10/Mines | Core integrity fell below 50% 905 | -10/Mines | Lost 3 parts (1n1u1w) 1088 | -10/Mines | Learned location of Storage (-8) 1088 | -10/Mines | Discovered new exit (range 15) 1454 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1454 | -10/Mines | Discovered new exit (range 5) 1460 | -10/Mines | Entered Exiles 1493 | -10/Exiles | Met 8R-AWN 1513 | -10/Exiles | Met EX-HEX 1553 | -10/Exiles | Met EX-BIN 1566 | -10/Exiles | Aligned with FarCom system 1567 | -10/Exiles | Given EX-Vault access code 1597 | -10/Exiles | Opened EX-Vault 1614 | -10/Exiles | Found Supersonic Drone Bay 1620 | -10/Exiles | Discovered new exit (range 59) 1627 | -10/Exiles | Discovered new exit (range 67) 1666 | -10/Exiles | Found Field Lobotomy Kit 1722 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1758 | -10/Exiles | Met EX-DEC 1818 | -10/Exiles | Visited The Gauntlet 2003 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 2003 | -10/Exiles | Entered Mines 2006 | -9/Mines | Received a Mining Laser from a helpful Derelict 2014 | -9/Mines | Discovered new exit (range 65) 2102 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2159 | -9/Mines | Found a hidden stash of uninstalled traps 2305 | -9/Mines | Identified exit to Materials 2314 | -9/Mines | Build established: Scavenger-Mutant 2325 | -9/Mines | Entered Materials 2325 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2326 | -8/Materials | Identified exit to Storage 2342 | -8/Materials | Discovered exit to Storage (range 82) 3416 | -8/Materials | Lost 4 parts (3n1w) 3472 | -8/Materials | Lost 3 parts (1n1u1w) 3577 | -8/Materials | Repaired Beamcaster 4465 | -8/Materials | Core integrity fell below 50% 4496 | -8/Materials | Identified exit to Garrison 4831 | -8/Materials | Entered Storage 5062 | -8/Storage | Repaired Hvy. EM Shotgun 5103 | -8/Storage | Repaired Lgt. Nuclear Core 5224 | -8/Storage | Lost 3 parts (1p2n) 5677 | -8/Storage | Core integrity fell below 20% 5744 | -8/Storage | Lost 6 parts (1p2n2u1w) 6001 | -8/Storage | Discovered new exit (range 16) 6031 | -8/Storage | First assault squad dispatched 6031 | -8/Storage | Entered Factory 6031 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6216 | -7/Factory | Build established: Sprinter 6303 | -7/Factory | Discovered new exit (range 15) 6304 | -7/Factory | Identified exit to DSF 6325 | -7/Factory | Entered Lower Caves 6335 | -7/Lower Caves | Encountered a Warlord checkpoint 6342 | -7/Lower Caves | Learned Factory emergency access door positions 6369 | -7/Lower Caves | Discovered new exit (range 7) 6372 | -7/Lower Caves | Entered another Lower Caves area 6387 | -7/Lower Caves | Discovered new exit (range 12) 6393 | -7/Lower Caves | Spotted B-75 Beast 6395 | -7/Lower Caves | Entered Factory 6395 | -6/Factory | Evolved 2 slots: Propulsion x2 6521 | -6/Factory | Discovered new exit (range 6) 6525 | -6/Factory | Entered another Factory area 6525 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6701 | -5/Factory | Build established: Mutant 6970 | -5/Factory | Discovered new exit (range 16) 7012 | -5/Factory | Entered another Factory area 7012 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7017 | -4/Factory | Lost 3 parts (1n2u) 7076 | -4/Factory | System Shield fried by hacking feedback 7300 | -4/Factory | Fabricated Imp. VTOL Module? 7376 | -4/Factory | Build established: Ninja 7552 | -4/Factory | Discovered new exit (range 11) 7553 | -4/Factory | Entered Upper Caves 7600 | -4/Upper Caves | Learned Research emergency access door positions 7669 | -4/Upper Caves | Spotted B-86 Titan 7859 | -4/Upper Caves | Build established: Sprinter 7940 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7972 | -4/Upper Caves | Found Alien Artifact 7972 | -4/Upper Caves | Identified Dimensional Node Initializer 7972 | -4/Upper Caves | Initialized slip node 7985 | -4/Upper Caves | Learned 8 Research zone layouts 7996 | -4/Upper Caves | Learned location of 1 exit from Research 8009 | -4/Upper Caves | Lost 5 parts (2p3n) 8028 | -4/Upper Caves | Released all parts (10) 8033 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8034 | -4/Upper Caves | Discovered new exit (range 6) 8037 | -4/Upper Caves | Entered another Upper Caves area 8054 | -4/Upper Caves | Discovered new exit (range 11) 8107 | -4/Upper Caves | Learned Research stockpile data 8256 | -4/Upper Caves | Build established: Mutant 8263 | -4/Upper Caves | Entered Research 8263 | -3/Research | Evolved 2 slots: Utility x2 8264 | -3/Research | Identified exit to Research 8504 | -3/Research | Core integrity fell below 50% 8510 | -3/Research | Lost 4 parts (3n1u) 8529 | -3/Research | Core integrity fell below 20% 8540 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08506_ System corrupted: Energy discharge (-19). 08507_ Critical hit (Burn: +50). 08508_ Door malfunctions. 08511_ Impulse Thruster Array destroyed. 08514_ Slug penetrates C-35 Carver. 08514_ Slug penetrates Wall. 08519_ Connecting with Terminal... >>Force(Sabotage) SYSTEM_VULNERABLE[Ion Accelerator] NETWORK_OVERLOAD_FAIL 08519_ ALERT: Suspicious activity at Terminal R017. Dispatching Investigation squad. 08523_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08528_ Slammed into P-80 Master. 08528_ P-80 Master knocked back. 08530_ C,J, SUSEBRBRQG::XH72HAP7SUAF 08530_ P-80 Master resets C-35 Carver, system corruption cleaned. 08533_ Acquired Prototype Device. 08533_ Identified Imp. Thermal Defense Suite. Map ----- +----------------------------------------------------+ | ???????# #### ##########??????# # | | ???????# ## # #??????####+##### | | ???????# ## # #???????????????# | | ???????######### + #???????????????# | | ######?????????# # #????????/??????# | | ########??# # #???????????????# | | # #??## ## #???????????????# | | # #???# ##+#######??????????????# | | # #???# + #?????????????# | | # #???# # #?????????????# | | # #???# # ! #?????????????# | | ?? #? ????# # #?????????????# | | ####+####+####### # #?????????????# | | # !! #############?# | | # ![ # #?# | | # ! ![ # #?# | | #########+####+################ #?# | | ??????# #????????????????# #?# % | | ??????# #????????????????# #?# | | ??????# ] #????????????????# #?# | | ??????# #????????????????# #?# | | ??????# #????????##############+######?# | | ??????# +????????# # #???# | | ###???##+#####????????# # ##### | | #????# #????????????# # "T | | #????# #????????????# @ p "" | | #????# #???########## # Y | | #????# #????????????# c # ##### | | #????# #????????????# c # #???###### | | ###### #????????????# ## ##????????? | | + #??????????#####c######## #?????????? | | ########??????????# ?????# #?????????? | | ###?????????????????# p???+ #?????????? | | #?????????????????# = ???# #?????????? | | #?????????????????# ?# #?????????? | | #?????????????????# # #?????????? | | #?????????????????############## #?????????? | | ####???????????????????# ???????# #?????????? | | #???????????????????# ???????# #?????????? | | #???????????????????# ???????+ ??????????? | | " #???????????????????# ???????? ??????????? | | " #???????????????????# ?????????? ??????????? | | #???????????????????# ???????????????????????? | | #???????????????????# ???????????????????????? | | #???????????????????# ???????????????????????? | | #???????????????????###???????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 20 Energy Capacity 1080 Matter Stores 449 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Base Temperature (-) 200 Armor Coverage 600 Melee Speed Boost 20 Evasion (%) 67 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Ion Cannon | -8/Materials | Scanalyzed Mak. Sword | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Storage | Hacked Hvy. Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech Speed Demon Challenges ------------ None Game ------ Seed PortableTerrabombComputer Manual? 0 Play Time 02:28:21 Cumulative 34.9 hours Start 2025.01.22 @ 06:49:14 End 2025.01.22 @ 09:18:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59acf1af-fb7e-4b5e-be75-51935e24e888