Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 23:35:33 Player: TheSkyeDoctor Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (73) 365 Value Destroyed (2704) 2704 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7089 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 228/300 Energy 160/160 System Corruption 7% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor Core Analyzer > --- WEAPON (2) ------- Heavy Machine Gun Great Maul > --- INVENTORY (5) ---- Improved Deuterium Engine High-capacity Matter Pod (168) Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Seismic Detector Core Analyzer Improved Particle Charger Thermal Shield > --- WEAPON ----------- Heavy Plasma Cannon Powered Hammer > --- INVENTORY -------- Micro Nuclear Core Fission Core High-capacity Matter Pod Advanced Signal Interpreter Ion Cannon [Rating: 67] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Airjet Treads Light Treads Leg Improved Aluminum Leg Hover Unit Improved Airjet Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Protection Core Shielding Weapon Powered Hammer Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . Utility 6 | . . 2 . 1 1 . . 2 . . Weapon . | . . . . . . . . . . . Parts Attached 75 | 8 1 8 1 9 3 2 . 12 . 31 Power 9 | 2 . . . 1 . 1 . . . 5 Engine 3 | 2 . . . 1 . . . . . . Core 6 | . . . . . . 1 . . . 5 Reactor . | . . . . . . . . . . . Propulsion 22 | 2 . 3 . 4 1 . . 3 . 9 Treads 4 | 2 . 1 . . . . . . . 1 Leg 3 | . . 2 . 1 . . . . . . Wheel . | . . . . . . . . . . . Hover 15 | . . . . 3 1 . . 3 . 8 Flight . | . . . . . . . . . . . Utility 29 | 2 . 4 . 1 1 . . 8 . 13 Device 21 | 1 . 3 . . 1 . . 3 . 13 Storage 2 | 1 . 1 . . . . . . . . Processor 4 | . . . . 1 . . . 3 . . Hackware . | . . . . . . . . . . . Protection 2 | . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . Weapon 15 | 2 1 1 1 3 1 1 . 1 . 4 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon 3 | . . . . 2 . . . 1 . . Ballistic Gun 3 | 1 . . . . . . . . . 2 Ballistic Cannon 3 | . 1 1 . . . . . . . 1 Launcher 3 | . . . 1 1 . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . . Parts Lost 49 | . . 4 . . . . . 14 2 29 Power 6 | . . 1 . . . . . 1 . 4 Propulsion 17 | . . 2 . . . . . 5 2 8 Utility 19 | . . . . . . . . 6 . 13 Weapon 7 | . . 1 . . . . . 2 . 4 Highest Loss Streak 12 | . . 2 . . . . . 12 2 10 To Critical Strikes 1 | . . . . . . . . . 1 . Average Backups 5 | 1 4 3 7 8 7 10 10 9 2 3 Power . | . 1 . 1 1 1 1 1 . . . Propulsion . | . . . 2 2 . 1 1 2 . . Utility 2 | . . . 1 1 2 5 5 3 . 1 Weapon 1 | . 1 1 3 3 3 3 3 3 2 . Tool/Special . | . . . . . . . . . . . Unused Backups 10 | . . . . 2 . 2 . 1 . 5 Power 2 | . . . . . . . . 1 . 1 Propulsion 2 | . . . . 1 . 1 . . . . Utility 3 | . . . . . . 1 . . . 2 Weapon 3 | . . . . 1 . . . . . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 90 100 97 98 100 100 94 52 70 Engine 3 | . 14 11 11 9 7 2 . . . . Core 3 | . . . . . . 4 7 5 . 5 Treads 5 | . 28 16 . . . . . . . 1 Hover 12 | . . . . 18 29 30 30 22 8 7 Device 24 | . 14 27 33 27 30 30 30 27 6 19 Storage 5 | . 14 11 11 9 7 7 7 6 4 . Processor 11 | . . . . 9 7 7 7 15 20 20 Protection 1 | . . . . . . . . 1 10 2 Energy Cannon 1 | . . . . 1 . . . . . 3 Ballistic Gun 3 | . 14 11 8 . . . . . . 1 Ballistic Cannon 3 | . 9 11 11 6 . . . . . 2 Launcher 2 | . . . 2 9 7 7 7 5 . . Impact Weapon 3 | . . . . . 6 7 7 6 1 3 Peak Build Rating 67 | 7 7 12 12 29 40 42 42 62 36 67 Average Rating 35 | 5 7 8 12 23 39 40 42 54 28 44 On Entrance 22 | . 7 7 12 12 28 40 42 42 41 19 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 32 | 14 15 20 22 28 29 30 30 32 15 29 Greatest Support 40 | 40 40 40 26 39 36 36 36 38 18 40 Greatest Overweight (x) 5 | 1 . . . 1 . . . 2 . 5 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 5 Average Capacity 7 | 7 8 8 10 10 10 10 10 10 8 5 Most Carried 10 | 5 5 8 7 10 10 10 10 10 3 5 Average Carried 5 | 1 4 3 7 8 7 9 10 9 2 3 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 5 5 Final Carried 10 | 1 5 7 7 8 10 10 10 1 3 3 Class Distribution -------------------- 67% | Mutant 32% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Matter Collected 1827 | 296 . 340 . 139 60 186 . 156 . 650 Remotely . | . . . . . . . . . . . Salvage Created 2228 | 104 . 425 . 174 . 490 . 410 . 625 Parts 123 | 6 . 30 . 10 . 15 . 19 . 43 Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed 2 | 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Combat Hostiles Destroyed 61 | . . 16 . 4 . 13 . 11 . 17 Melee 1 | . . . . . . 1 . . . . Guns 9 | . . 5 . . . . . . . 4 Cannons 24 | . . 11 . . . . . 2 . 11 AOE 22 | . . . . 4 . 10 . 6 . 2 Classes Destroyed 14 | 2 . 5 . 1 . 5 . 1 . . Builder 4 | . . . . 1 . . . 2 . 1 Tunneler 3 | 2 . . . 1 . . . . . . Hauler 1 | . . . . . . 1 . . . . Recycler 2 | 1 . . . . . . . 1 . . Watcher 2 | . . 1 . . . . . . . 1 Swarmer 16 | . . 4 . . . . . 4 . 8 Grunt 26 | . . 9 . 2 . 10 . 2 . 3 Brawler 2 | . . . . . . 2 . . . . Duelist 4 | . . 2 . 1 . . . . . 1 Sentry 7 | . . 1 . 1 . . . 2 . 3 Programmer 5 | . . . . . . . . 3 . 2 Decomposer 1 | . . . . . . 1 . . . . Samaritan 1 | . . . . . . 1 . . . . Mutant 1 | . . . . . . 1 . . . . Best Kill Streak 9 | 3 . 4 . 6 . 6 . 9 . 6 Combat Bots Only 6 | . . 4 . 4 . 5 . 6 . 5 Max Kills in Single Turn 4 | 1 . 1 . 4 . 2 . 2 . 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 3 . 2 . 2 . 2 Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Hostile Shots Fired 650 | . . 131 . . . 22 . 211 1 285 Missed 255 | . . 41 . . . 12 . 101 . 101 Hits 395 | . . 90 . . . 10 . 110 1 184 Melee 8 | . . 2 . . . 3 . . 1 2 Projectile 387 | . . 88 . . . 7 . 110 . 182 AOE 1 | . . . . . . . . . . 1 Critical Strikes 11 | . . 2 . . . 2 . 1 1 5 Damage Taken 5370 | 28 . 947 . . . 225 . 1396 36 2738 Core 1055 | . . 179 . . . 17 . 218 23 618 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 52 | . . . . . . . . 43 . 9 Ignored by Resistances 59 | . . . . . . . . . . 59 Core Remaining (%) 90 | 100 100 . 55 100 . . 97 . . . Volleys Fired 160 | 16 . 59 . 2 . 12 . 15 . 56 Largest 2 | 2 . 2 . 2 . 1 . 1 . 2 Hottest 104 | 60 . 50 . 66 . 39 . 90 . 104 Shots Fired 255 | 32 . 118 . 4 . 12 . 16 . 73 Gun 104 | 32 . 59 . . . . . . . 13 Cannon 124 | . . 59 . 2 . . . 3 . 60 Launcher 27 | . . . . 2 . 12 . 13 . . Special . | . . . . . . . . . . . Kinetic 172 | 16 . 118 . 2 . . . . . 36 Thermal 40 | . . . . . . . . 3 . 37 Explosive 27 | . . . . 2 . 12 . 13 . . Electromagnetic 16 | 16 . . . . . . . . . . Robot Hit Streak 10 | 6 . 7 . 3 . 4 . 7 . 10 Robot Miss Streak 4 | 2 . 4 . 1 . 2 . 2 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 187 | 20 . 74 . 3 . 16 . 28 . 46 Core Hits 119 | 6 . 26 . 8 . 29 . 24 . 26 Critical Kills 3 | . . 2 . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . . 1 . 4 . . Critical Strikes 13 | 1 . 3 . . . 1 . 5 . 3 Destroy 4 | . . 2 . . . . . . . 2 Blast 2 | . . 1 . . . . . . . 1 Corrupt 1 | 1 . . . . . . . . . . Smash 6 | . . . . . . 1 . 5 . . Melee Attacks 35 | . . . . . . 10 . 25 . . Impact 35 | . . . . . . 10 . 25 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6907 | 257 . 958 . 364 . 1739 . 1856 . 1733 Guns 696 | 220 . 306 . . . . . . . 170 Cannons 2003 | . . 652 . 34 . . . 69 . 1248 Explosions 3263 | 37 . . . 330 . 1427 . 1154 . 315 Melee 945 | . . . . . . 312 . 633 . . Ramming . | . . . . . . . . . . . Kinetic 1758 | 87 . 958 . 34 . . . . . 679 Thermal 1160 | 37 . . . . . . . 69 . 1054 Explosive 2911 | . . . . 330 . 1427 . 1154 . . Electromagnetic 133 | 133 . . . . . . . . . . Impact 945 | . . . . . . 312 . 633 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 1 1 6 Average Corruption 2 | . . . . . . . . 1 1 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 26 | . . . . . . . . 1 . 25 Message Errors 5 | . . . . . . . . . . 5 Matter Fused 7 | . . . . . . . . . . 7 Heat Flow Errors 4 | . . . . . . . . . . 4 Energy Discharges 1 | . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . . 5 Misfires 3 | . . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 440 | . . . . 25 . 78 . 274 . 63 Projectiles 28 | . . . . . . . . . . 28 Explosions 172 | . . . . 25 . . . 112 . 35 Melee 240 | . . . . . . 78 . 162 . . Knockbacks 16 | . . 10 . . . 1 . 2 . 3 Impact 3 | . . . . . . 1 . 2 . . Kinetic 10 | . . 7 . . . . . . . 3 Secondary 3 | . . 3 . . . . . . . . Self-Inflicted Damage 127 | 29 . . . . . 17 . 45 . 36 Shots 4 | 1 . . . . . 1 . 1 . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 253 | 52 . 32 . . . 11 . 51 . 253 Average Temperature 41 | 24 . 8 . . . 11 . 17 . 79 Received Heat Transfer 1298 | . . 282 . . . 74 . 363 . 579 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 2 . 4 . . Combat Hostiles 5 | . . . . . . 2 . 3 . . Parts Fried 3 | . . . . . . . . 3 . . Impact Corruptions 11 | . . . . . . 4 . 7 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . 3 Heat Transferred 1383 | 50 . . . . . . . 100 . 1233 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Maximum Alert Level 1 | . . . . . . . . . . 1 Low Security (%) 87 | 100 100 100 100 100 100 . . 100 100 67 Level 1 12 | . . . . . . . . . . 32 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 324 | 10 . 146 25 146 57 . . 174 53 324 Initial 55 | . . . 25 5 55 . . 43 53 9 Average 63 | 1 . 87 20 71 30 . . 25 39 96 Influence Increases 1994 | 15 . 439 . 158 2 265 . 442 . 673 Destroy 0b10 Robot/C 1200 | . . 320 . 80 . 240 . 220 . 340 Destroy 0b10 Robot/NC 60 | 15 . 5 . 10 . 5 . 15 . 10 Destroy Leader 254 | . . 72 . 20 . 20 . 70 . 72 Successful Hack 23 | . . 9 . 12 2 . . . . . Disable Machine 135 | . . 30 . 15 . . . . . 90 Destroy Structure 157 | . . 3 . 21 . . . 77 . 56 Partial Spotted 30 | . . . . . . . . 30 . . Lose Combat Pursuer 135 | . . . . . . . . 30 . 105 Influence Decreases 1784 | 15 . 372 52 51 124 80 116 359 139 476 Entered New Map 284 | . . . 42 10 67 . 36 26 99 4 Time Decay 1117 | 15 . 332 10 41 57 80 80 233 20 249 Lost Part 383 | . . 40 . . . . . 100 20 223 Squads Dispatched 13 | . . 3 . . 1 . . 6 . 3 Investigation 3 | . . 1 . . 1 . . . . 1 Extermination 5 | . . . . . . . . 3 . 2 Reinforcement 5 | . . 2 . . . . . 3 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Distress Signals 5 | . . 2 . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 108 | . 2 23 5 2 2 14 . 16 6 38 Peak Tracking Total 11 | . 2 5 6 1 2 5 . 5 6 11 Tactical Retreats 6 | . . . . . . . . 2 . 4 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Traps Triggered 6 | . . 1 . . . . . 1 . 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Machines Disabled 10 | . . 2 . 1 . 1 . . . 6 Max in Single Turn 6 | . . 1 . 1 . 1 . . . 6 Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Machines Accessed 12 | . . 2 . 2 2 . . 3 . 3 Terminals 7 | . . 2 . 2 . . . 1 . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 4 | . . . . . 1 . . 2 . 1 Total Hacks 22 | . . 5 . 7 3 . . 4 . 3 Successful 7 | . . 2 . 3 1 . . 1 . . Failed 15 | . . 3 . 4 2 . . 3 . 3 Catastrophic 5 | . . . . 1 1 . . 2 . 1 Database Lockouts . | . . . . . . . . . . . Manual 12 | . . 2 . 7 . . . 1 . 2 Terminals 15 | . . 5 . 7 . . . 1 . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 6 | . . . . . 2 . . 3 . 1 Terminal Hacks 5 | . . 2 . 3 . . . . . . Level Access Points 2 | . . 1 . 1 . . . . . . Zone Layout 3 | . . 1 . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . Retrieve Study 1 | . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . . 2 . 2 1 . . 2 . 3 Full Trace Events 1 | . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Active Infowar (turns) 3858 | 46 244 735 37 129 122 239 164 846 . 1296 Sensors 2512 | . . 711 37 129 122 239 164 601 . 509 Terrain 1016 | . . . . . . . . 837 . 179 Traps 1371 | . . . . . 122 239 164 846 . . Seismic 3105 | 46 244 734 37 129 122 239 164 581 . 809 Triangulation 281 | . . . . . . . . . . 281 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Turns Passed 4339 | 130 244 763 37 129 122 239 164 976 46 1489 Spaces Moved 3596 | 55 149 362 30 172 294 454 430 579 95 976 Core 175 | 16 . . . . . . . . 28 131 Treads 653 | 39 149 296 . . . . . . . 169 Legs 118 | . . 66 30 22 . . . . . . Wheels . | . . . . . . . . . . . Hover 2650 | . . . . 150 294 454 430 579 67 676 Flight . | . . . . . . . . . . . Fastest Speed 38 | 50 160 120 120 42 38 38 38 38 46 50 Average Speed 82 | 128 160 152 120 56 38 38 38 44 47 123 Slowest Speed 300 | 160 160 160 120 120 38 38 38 180 50 300 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 3 31 31 17 17 8 60 53 22 72 27 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 3 | . . . . . . 3 . . . . Spaces Dug 6 | . . . . . . . . 6 . . Terrain Destroyed 302 | 2 . . . 22 . 126 . 101 . 51 Melee 6 | . . . . . . . . 6 . . Projectile 9 | . . . . . . . . 1 . 8 AOE 287 | 2 . . . 22 . 126 . 94 . 43 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Total 4675 | 84 155 466 30 200 303 491 429 1236 96 1185 Wait 687 | . . 24 . . 2 8 . 592 . 61 Move 3587 | 54 148 361 29 171 293 453 429 579 94 976 Hop . | . . . . . . . . . . . Pick Up 69 | 6 5 11 . 9 5 2 . 6 . 25 Fast Attach 15 | 2 . . . . . 1 . 1 . 11 Attach 54 | 5 . 7 . 2 3 . . 13 . 24 Detach 4 | . . . . 1 . . . . 2 1 Swap 14 | 1 1 2 1 7 . 1 . 1 . . Drop 24 | . 1 2 . 8 . 4 . 4 . 5 Fire 160 | 16 . 59 . 2 . 12 . 15 . 56 Melee 35 | . . . . . . 10 . 25 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . 26 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 131 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 10) 375 | -10/Materials | Entered another Materials area 375 | -9/Materials | Evolved 2 slots: Utility x2 990 | -9/Materials | Identified exit to Materials 1117 | -9/Materials | Discovered new exit (range 16) 1138 | -9/Materials | Entered Mines 1139 | -9/Mines | Assembled infested the area 1149 | -9/Mines | Met a Derelict bent on vengeance 1169 | -9/Mines | Discovered exit to Materials (range 5) 1175 | -9/Mines | Entered Materials 1175 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1294 | -8/Materials | Identified exit to Factory 1304 | -8/Materials | Entered Factory 1304 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1379 | -7/Factory | Discovered new exit (range 10) 1386 | -7/Factory | Identified exit to Lower Caves 1426 | -7/Factory | Entered Lower Caves 1511 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 1567 | -7/Lower Caves | Build established: Scout 1650 | -7/Lower Caves | Identified exit to Lower Caves 1665 | -7/Lower Caves | Entered another Lower Caves area 1824 | -7/Lower Caves | Discovered new exit (range 6) 1828 | -7/Lower Caves | Identified exit to Factory 1829 | -7/Lower Caves | Entered Factory 1829 | -6/Factory | Evolved 2 slots: Utility x2 2505 | -6/Factory | Spotted B-75 Beast 2787 | -6/Factory | Lost 12 parts (1p5n4u2w) 2805 | -6/Factory | Sucked down chute 2805 | -6/Factory | Entered Waste 2811 | -6/Waste | Spotted C-40 Crusher 2824 | -6/Waste | Spotted C-40 Crusher 2827 | -6/Waste | Spotted C-40 Crusher 2827 | -6/Waste | Spotted C-40 Crusher 2830 | -6/Waste | Spotted C-40 Crusher 2832 | -6/Waste | Spotted C-40 Crusher 2837 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2844 | -6/Waste | Discovered new exit (range 12) 2850 | -6/Waste | Identified exit to Factory 2851 | -6/Waste | Entered Factory 2979 | -6/Factory | Build established: Mutant 3462 | -6/Factory | Discovered new exit (range 15) 3470 | -6/Factory | Identified exit to Lower Caves 3575 | -6/Factory | Core integrity fell below 50% 3631 | -6/Factory | Lost 10 parts (2p2n4u2w) 3880 | -6/Factory | Lost 7 parts (1p3n2u1w) 4177 | -6/Factory | Core integrity fell below 20% 4200 | -6/Factory | Lost 10 parts (1p3n5u1w) 4332 | -6/Factory | Cargo convoy interrupted 4340 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- P-60 Hacker unfolds itself. I-36 Angel unfolds itself. Penetrated by Slug. Slug penetrates Wall. P-60 Hacker resets W-25 Informer, system corruption cleaned. ALERT: Cargo convoy interrupted, initiating access lockdown. C-45 Heavy ARC bursts open, deploying its payload. X-62 Marksman unfolds itself. H-66 Slayer unfolds itself. I-36 Angel unfolds itself. Penetrated by Slug. System corrupted: Component data lost. Slug penetrates Wall. Adv. Terrain Scanner destroyed. Slug penetrates Wall. Power Amplifier destroyed. Wall collapses. Map ----- +----------------------------------------------------+ | ? #?###+#?#??###??#??????????????????????????????? | | # #? ? ##??##?? ??#???????????????????????????? | | # +? ?##???#?? ???#??????????????????????????? | | # # ?##???##???# ??????????????????????????? | | # ### ######??????#?????????????????????????????? | | # ###?#??? ? ???????????????????????????? | | # ########?#????????????????????????????? | | # ##?##?#?# ? ???????????????????????? | | # # ####?###### #?? ???????????????? | | #= # ####?####? ? #? ? ? ????????????? | | #% ######### # ?? ??#???????????? | | [^+ ###############????#? ? #? ??????????? | | #=## # ########## ?? ? ???????????? | | # # ] # ? ?? ???????? | | # ## # ? ? # ??" ???????? | | # ## """" """" # ? ? #?"?" 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""""?"""" ""#??#####?#""""? ###???####??????? | | ??"?""""""?"" ""#?##?###??"""" ##?#??#?##??????? | | ?? ##?####?####"??"??#?#?#?#?????????? | | ?? """"""""" ??#??########"""" #??#?#??????????? | | ?????????""?? ######? ?? #?"""? #?#?????????????? | | ??????????"?? #?#??#? ? #??"" ##?#????????????? | | ?????????????? ?###?# ?# ? ?????????????????? | | ????????????????????#???????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 20 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 210 Power Amplification 20 Armor Coverage 150 Resistance: TH 20 Core Shielding 20 Evasion (%) 64 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Powered Hammer | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaBorgExtrapolator Manual? 0 Play Time 00:46:50 Cumulative 31.7 hours Start 2026.02.19 @ 22:49:09 End 2026.02.19 @ 23:35:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 941c50db-bb84-445d-b11a-a852fcf316ce