Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.25 @ 22:10:24 Player: Charango24 Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (44) 220 Value Destroyed (1550) 1550 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1386) 1386 TOTAL SCORE: 6856 Bonus ------- Follower Combat Kills 1033 Met Imprinter 300 Was Imprinted 300 Friendly Fire -247 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 94/100 System Corruption 15% Temperature Cool (9) Movement Core (700) Ox13 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Makeshift Sword > --- INVENTORY (20) --- Coolant Injector Large Storage Unit Advanced Energy Well (500) 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Skirmisher] Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Trap Scanner Visual Processing Unit Experimental Sensor Array Signal Interpreter 0b10 Decoder Chip [Scout] Targeting Computer ECM Suite Hacking Drone Bay > --- WEAPON ----------- Heavy Plasma Cannon Advanced Assault Cannon Great Axe > --- INVENTORY -------- Large Storage Unit Advanced Energy Well 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Skirmisher] Salvage Targeting Computer Particle Charger ECM Suite Light Assault Rifle Magnetic Acceleration Cannon Guided Missile Launcher Makeshift Axe Makeshift Sword Self-destruct Interrupter Self-destruct Interrupter [Rating: 60] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Great Axe Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Slots Evolved 8 | . . . 2 . . . 6 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 7 | . . . 2 . . . 5 . Weapon 1 | . . . . . . . 1 . Parts Attached 51 | 6 10 . 6 . 2 7 7 13 Power 4 | 1 1 . . . . 1 . 1 Engine 4 | 1 1 . . . . 1 . 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 9 | 2 2 . 2 . . 2 . 1 Treads 9 | 2 2 . 2 . . 2 . 1 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 16 | 1 3 . 2 . . . 5 5 Device 7 | . . . 1 . . . 3 3 Storage 4 | 1 2 . . . . . . 1 Processor 5 | . 1 . 1 . . . 2 1 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 22 | 2 4 . 2 . 2 4 2 6 Energy Gun . | . . . . . . . . . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 11 | 2 3 . 2 . . 2 1 1 Ballistic Cannon 5 | . 1 . . . 1 1 . 2 Launcher 2 | . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . 1 . . . . . 2 2 Parts Lost 31 | . . . 4 . . 3 . 24 Power 3 | . . . . . . 1 . 2 Propulsion 6 | . . . 2 . . 1 . 3 Utility 11 | . . . . . . . . 11 Weapon 11 | . . . 2 . . 1 . 8 Highest Loss Streak 14 | . . . 2 . . 2 . 14 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 96 | . 85 100 98 100 100 99 100 93 Engine 10 | . 13 14 11 11 11 10 6 5 Treads 20 | . 28 28 21 22 22 21 13 8 Device 11 | . . . 10 11 11 11 26 21 Storage 10 | . 14 14 11 11 11 11 6 6 Processor 20 | . . 14 22 22 22 22 26 29 Ballistic Gun 5 | . 20 14 10 11 1 3 1 2 Ballistic Cannon 7 | . 7 14 11 11 10 4 . 5 Launcher 1 | . . . . . . 2 6 . Slashing Weapon 6 | . . . . . 9 11 6 5 Peak Build Rating 60 | 6 12 13 15 15 23 26 55 60 Average Rating 26 | 4 8 12 14 15 19 23 53 50 On Entrance 18 | . 6 12 13 15 15 23 24 55 Naked Turns . | . . . . . . . . . Heaviest Build 81 | 13 53 53 55 54 57 58 67 81 Greatest Support 46 | 40 46 46 46 46 46 46 46 46 Greatest Overweight (x) 13 | . 1 1 1 1 1 1 1 13 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 Most Carried 20 | 5 12 12 11 8 20 20 16 17 Average Carried 12 | 1 7 10 8 8 14 18 11 12 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 1 10 12 8 8 20 17 15 8 Class Distribution -------------------- 74% | Mutant 13% | Derelict-Assassin 11% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Assassin | -6/Factory Derelict-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Matter Collected 1495 | 251 246 184 185 61 91 116 70 291 Remotely . | . . . . . . . . . Salvage Created 1551 | . 294 45 460 . . 57 73 622 Parts 72 | . 17 5 27 . . 2 4 17 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 39 | . . . . . 1 15 . 23 Prevented 5 | . . . . . . 5 . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Combat Hostiles Destroyed 37 | . 8 3 10 . . 2 2 12 Melee 2 | . . . . . . 1 1 . Guns 11 | . 6 3 2 . . . . . Cannons 16 | . 2 . 8 . . . 1 5 AOE 7 | . . . . . . 1 . 6 Classes Destroyed 10 | . 3 . 3 . . . 1 3 Worker 1 | . . . 1 . . . . . Watcher 4 | . 2 . 2 . . . . . Swarmer 9 | . 3 3 . . . 1 1 1 Grunt 21 | . 5 . 8 . . 1 . 7 Duelist 1 | . . . . . . . . 1 Sentry 2 | . . . 2 . . . . . Hunter 3 | . . . . . . . 1 2 Behemoth 1 | . . . . . . . . 1 Zionite 1 | . . . 1 . . . . . Mutant 1 | . . . . . . . . 1 Best Kill Streak 6 | . 2 3 6 . . 1 1 6 Combat Bots Only 6 | . 2 3 4 . . 1 1 6 Max Kills in Single Turn 5 | . 1 1 1 . . 1 1 5 Gunslinging . | . . . . . . . . . Exploded 5 | . . . . . . 1 . 5 Melee 1 | . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Hostile Shots Fired 341 | . 38 32 69 . . 23 12 167 Missed 87 | . 13 6 22 . . 7 5 34 Damage Taken 4504 | . 274 288 615 . . 368 78 2881 Core 1151 | . 64 64 118 . . 36 39 830 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 69 | 100 . 48 . . . 61 . . Volleys Fired 149 | . 31 11 43 . 4 21 6 33 Largest 2 | . 2 2 2 . 2 1 1 2 Hottest 138 | . 55 55 55 . 55 35 90 138 Shots Fired 259 | . 63 22 79 . 8 21 6 60 Gun 127 | . 58 11 36 . 4 17 . 1 Cannon 125 | . 5 11 43 . 4 1 6 55 Launcher 7 | . . . . . . 3 . 4 Special . | . . . . . . . . . Kinetic 224 | . 63 22 79 . 8 18 . 34 Thermal 28 | . . . . . . . 6 22 Explosive 7 | . . . . . . 3 . 4 Electromagnetic . | . . . . . . . . . Robot Hit Streak 9 | . 7 3 9 . . 5 5 9 Robot Miss Streak 5 | . 3 4 5 . . 3 1 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 160 | . 38 7 47 . . 11 6 51 Core Hits 88 | . 19 4 22 . . 12 2 29 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 7 | . 2 1 3 . . . . 1 Destroy 1 | . 1 . . . . . . . Blast 5 | . 1 1 3 . . . . . Sever 1 | . . . . . . . . 1 Melee Attacks 42 | . . . . . 34 1 1 6 Impact . | . . . . . . . . . Slashing 42 | . . . . . 34 1 1 6 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4138 | . 493 105 818 . . 423 199 2100 Guns 828 | . 445 54 248 . . 72 . 9 Cannons 1979 | . 48 51 569 . . 15 168 1128 Explosions 966 | . . . . . . 294 . 672 Melee 361 | . . . . . . 42 31 288 Ramming 4 | . . . 1 . . . . 3 Kinetic 2098 | . 493 105 817 . . 87 . 596 Thermal 709 | . . . . . . . 168 541 Explosive 966 | . . . . . . 294 . 672 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 361 | . . . . . . 42 31 288 Piercing . | . . . . . . . . . Highest Corruption 15 | . 3 3 . . . . . 15 Average Corruption 3 | . 2 3 . . . . . 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 29 | . 18 9 . . . . . 2 Message Errors 12 | . 10 2 . . . . . . Matter Fused 6 | . 3 3 . . . . . . Heat Flow Errors 3 | . 1 1 . . . . . 1 Energy Discharges 3 | . 1 2 . . . . . . Data Loss (minor) 3 | . 2 . . . . . . 1 Data Loss (major) 1 | . . 1 . . . . . . Misfires 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 123 | . . . . . . . . 123 Projectiles 47 | . . . . . . . . 47 Explosions . | . . . . . . . . . Melee 76 | . . . . . . . . 76 Knockbacks 8 | . . 2 3 . . . . 3 Impact . | . . . . . . . . . Kinetic 8 | . . 2 3 . . . . 3 Secondary . | . . . . . . . . . Self-Inflicted Damage 109 | . . . . . . . . 109 Shots 4 | . . . . . . . . 4 Rammed 3 | . . . 1 . . . . 2 Targets Rammed 3 | . . . 1 . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 482 | . 204 236 28 . 10 4 72 482 Average Temperature 72 | . 68 64 11 . 7 2 34 125 Received Heat Transfer 1197 | . 117 111 318 . . 33 . 618 Effects 2 | . . . . . . . . 2 Shutdowns 1 | . . . . . . . . 1 Damage (major) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 3 | . . . . . . 1 2 . Heat Transferred 1050 | . . . . . . . 250 800 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Peak Influence 380 | . 118 115 380 78 . . 309 . Initial 194 | . . . 44 78 . . 194 . Average 86 | . 27 64 217 78 . . 139 . Maximum Alert Level 1 | . . . 1 . . . 1 . Low Security (%) 91 | 100 100 100 45 100 . . 90 . Level 1 8 | . . . 55 . . . 9 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 . 4 . . . 4 . Investigation 2 | . . . 1 . . . 1 . Extermination 2 | . . . . . . . 2 . Reinforcement 5 | . 1 . 3 . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Distress Signals 6 | . 1 . 4 . . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 86 | . 11 8 23 . . 16 11 17 Peak Tracking Total 9 | . 2 3 6 . . 4 4 9 Tactical Retreats 3 | . 1 1 . . . . 1 . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Traps Triggered 3 | . 2 . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Machines Disabled 3 | . . . . . . . 2 1 Max in Single Turn 1 | . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Machines Accessed 10 | . 7 . 1 . 1 . 1 . Terminals 8 | . 7 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 23 | . 13 . 2 . 6 . 2 . Successful 15 | . 6 . 2 . 6 . 1 . Failed 8 | . 7 . . . . . 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 12 | . 6 . . . 3 . 3 . Terminals 15 | . 13 . 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 14 | . 6 . 2 . 6 . . . Part Schematic 8 | . 2 . . . 6 . . . Branch Access Points 1 | . . . 1 . . . . . Locate Traps 3 | . 3 . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 6 . 1 . . . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 23 | . 2 . . . 21 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Total Allies 11 | . . 2 . . 6 . 3 . Largest Group 7 | . . 2 1 . 6 6 7 4 Highest-Rated Group 470 | . . 41 31 . 343 343 470 257 Highest-Rated Ally 96 | . . 31 31 . 96 96 96 96 Zionite Dispatches 1 | . . . . . . . 1 . Light 1 | . . . . . . . 1 . Total Orders . | . . . . . . . . . Ally Attacks 174 | . . 24 12 . . 70 45 23 Total Damage 4434 | . . 293 81 . . 2334 1298 428 Kills 34 | . . 4 2 . . 16 10 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 1 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Decoded 0b10 Intel 22 | . . . . . . . 22 . Traps 14 | . . . . . . . 14 . Emergency Access 7 | . . . . . . . 7 . Exits 1 | . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Turns Passed 10994 | 70 1505 762 440 32 3954 1336 1060 1835 Spaces Moved 4265 | 41 699 303 129 14 1597 527 425 530 Core 10 | 7 . . . . . . . 3 Treads 4255 | 34 699 303 129 14 1597 527 425 527 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 240 240 240 Average Speed 240 | 141 190 240 240 240 240 240 240 320 Slowest Speed 700 | 160 240 240 240 240 240 240 240 700 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 3 95 64 18 8 92 65 13 52 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 10 | . . 1 . 1 3 4 . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 37 | . . . . . . 2 1 34 Melee . | . . . . . . . . . Projectile 8 | . . . . . . . 1 7 AOE 29 | . . . . . . 2 . 27 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Total 4683 | 53 821 317 182 13 1654 583 459 601 Wait 99 | . 53 2 . . 3 15 16 10 Move 4257 | 40 698 302 128 13 1596 526 424 530 Hop . | . . . . . . . . . Pick Up 53 | 7 15 2 3 . 12 5 4 5 Fast Attach . | . . . . . . . . . Attach 51 | 6 10 . 6 . 2 7 7 13 Detach 16 | . 9 . . . 2 2 1 2 Swap . | . . . . . . . . . Drop 12 | . 5 . 1 . 1 5 . . Fire 149 | . 31 11 43 . 4 21 6 33 Melee 42 | . . . . . 34 1 1 6 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 3 | . . . 1 . . . . 2 Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 15) 635 | -10/Materials | Discovered new exit (range 14) 697 | -10/Materials | Discovered new exit (range 16) 921 | -10/Materials | Discovered new exit (range 14) 1154 | -10/Materials | Discovered new exit (range 10) 1573 | -10/Materials | Identified exit to Mines 1576 | -10/Materials | Entered Mines 1615 | -10/Mines | Met a Derelict bent on vengeance 2045 | -10/Mines | Core integrity fell below 50% 2052 | -10/Mines | Discovered new exit (range 5) 2064 | -10/Mines | Identified exit to Materials 2270 | -10/Mines | Discovered exit to Materials (range 9) 2287 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2292 | -10/Mines | Found Prototype Device 2338 | -10/Mines | Entered Materials 2338 | -9/Materials | Accompanied by 2 allies 2338 | -9/Materials | Evolved 2 slots: Utility x2 2343 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2533 | -9/Materials | Identified exit to Mines 2778 | -9/Materials | Entered Mines 2806 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2809 | -9/Mines | Identified exit to Zion 2810 | -9/Mines | Entered Zion 2971 | -7/Zion | Learned Factory security intel 3463 | -7/Zion | Met Imprinter 3511 | -7/Zion | Imprinted 3513 | -7/Zion | Declared Zion's savior 4434 | -7/Zion | Given the Hacking Drone Bay 4439 | -7/Zion | Found Prototype Device 4611 | -7/Zion | Learned location of Armory (-4) 4747 | -7/Zion | Given A8's code to call for help 5260 | -7/Zion | Enhanced Grunt warped into view, answering call for help 5261 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6415 | -7/Zion | Found Prototype Launcher 6488 | -7/Zion | Discovered new exit (range 15) 6522 | -7/Zion | Identified exit to Proximity Caves 6764 | -7/Zion | Entered Proximity Caves 6764 | -6/Proximity Caves | Accompanied by 6 allies 6881 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7519 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 7567 | -6/Proximity Caves | Learned Factory stockpile data 7999 | -6/Proximity Caves | Discovered new exit (range 9) 8016 | -6/Proximity Caves | Identified exit to Factory 8100 | -6/Proximity Caves | Entered Factory 8100 | -6/Factory | Accompanied by 4 allies 8100 | -6/Factory | Evolved 6 slots: Utility x5, Weapon x1 8101 | -6/Factory | Identified Hacking Drone Bay 8102 | -6/Factory | Identified Exp. Sensor Array 8268 | -6/Factory | Identified exit to Lower Caves 8404 | -6/Factory | Build established: Derelict-Assassin 8717 | -6/Factory | Zion Light squad teleported in 9160 | -6/Factory | Entered Lower Caves 9160 | -6/Lower Caves | Accompanied by 4 allies 9386 | -6/Lower Caves | Ambushed by research squad 9631 | -6/Lower Caves | Spotted B-75 Beast 9708 | -6/Lower Caves | Destroyed B-75 Beast 9941 | -6/Lower Caves | Build established: Derelict-Mutant 10942 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10959 | -6/Lower Caves | Identified Gui. Missile Launcher 10964 | -6/Lower Caves | Core integrity fell below 50% 10975 | -6/Lower Caves | System corruption reached 10% 10982 | -6/Lower Caves | Core integrity fell below 20% 10995 | -6/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 10972_ Carbon-fiber Leg fries itself beyond repair. 10972_ Arm. Treads destroyed. 10973_ Hvy. Laser fries itself beyond repair. 10974_ Visual Processing Unit destroyed. 10974_ System corrupted by crushing effect (+1). 10974_ Slug penetrates Wall. 10975_ Carbon-fiber Leg fries itself beyond repair. 10976_ Slug penetrates Wall. 10978_ Penetrated by Slug. 10981_ Knocked back. 10982_ Penetrated by Slug. 10990_ Signal Interpreter destroyed. 10990_ System corrupted by crushing effect (+5). 10991_ System corrupted: Heat flow error (+127). 10991_ Slug penetrates B-48 Gladiator. 10991_ B-48 Gladiator destroyed. 10993_ Acquired 10 matter. 10993_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????#### #?## #????????? | | ?????????????????????# #??# #????????? | | ?????????????????????# ### #????????? | | ?????????????????????# #????????? | | ?????????????????????# ##????????? | | ?????????????????????# ### ### ####?????????? | | ?????????????????????# #?####?## #????????????? | | ?????????????????????###???????# #????????????? | | ???????????????????????????????# ##????????????? | | ???????????????????????????????# ##?????????????? | | ?????????????????????????????### #????##????????? | | ????????????????????????????## # #### ##???????? | | ????????????????????????????# # ## #???????? | | ????????????????????????????# # #???????? | | ????????????????????????????## # # ##???????? | | ?????????????????????????????## ##???????? | | ??????????????????????????????## # #???????? | | ???????????????????????????????## #???????? | | ????????????????????????????????### # #???????? | | ?????????????????????????????????## #?# #???????? | | ????????????????????????#####????# #?? ##???????? | | ????????????????????????# ##?### #???#????????? | | ????????????????????????# ##;## ##???????????? | | ?????????????????????????# ## ###?????????? | | ?????????????# ###### #?????????? | | ????????????# @ #?????????? | | ???????????# gY%[ #### #?????????? | | ??????????# ## ### % % """# #?????????? | | ??????????# ??????# ???# "# #????????? | | ??????????????????##????# % Y# #????????? | | ????????????????????????## % $g#? #????????? | | ?????????????????????????### # "#? #????????? | | ??????????????????????????? #""""#? ????????? | | ??????????????????????????? #######?? #???????? | | ?????????????????????????? # ???????? #???????? | | ??????????????????????????######??????? ##???????? | | ????????????????????????????????????????#????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Particle Charging 15 Salvage Targeting 1 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Drone Bay | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Med. Treads | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Power Maul | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Battle Cannon | -7/Zion | Free Beamcaster | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Plasma Flamer | -7/Zion | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive W-25 Informer | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Help From High Places Challenges ------------ None Game ------ Seed BiomechanicalMyomerSaw Manual? 0 Play Time 00:55:18 Cumulative 14.2 hours Start 2024.12.25 @ 14:03:55 End 2024.12.25 @ 22:10:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 8 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c22eeab8-ee3a-48a5-bcc9-ad63f5326483