Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 12:49:52 Player: CometVoid Result: Destroyed by as-34590 with Assembled F-torch Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (284) 284 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1909 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 231/300 Energy 64/100 System Corruption 0% Temperature Cool (20) Movement Walking (400) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Light Ion Engine Light Nuclear Core Light Treads Light Treads Flight Unit Flight Unit Flying Fortress v7 Small Storage Unit Structural Scanner Tractor Beam Particle Gun Particle Gun Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Flight Unit Flight Unit Flying Fortress v7 Small Storage Unit Structural Scanner Tractor Beam Particle Gun Particle Gun Grenade Launcher Mining Laser [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 19 | 11 2 2 . 4 Power 2 | 1 . 1 . . Engine 1 | 1 . . . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 9 | 4 1 1 . 3 Treads . | . . . . . Leg 2 | . . . . 2 Wheel 6 | 4 1 1 . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 3 | 2 1 . . . Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 4 . . . 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon 1 | 1 . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . 1 . . 5 Power 1 | . . . . 1 Propulsion 3 | . 1 . . 2 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 5 | . 1 . . 5 To Critical Strikes . | . . . . . Average Backups 16 | 5 11 19 19 16 Power 2 | 1 1 3 3 3 Propulsion 7 | 3 6 8 8 6 Utility 3 | . 2 4 3 3 Weapon 3 | . 1 4 4 4 Tool/Special . | . . . . . Unused Backups 21 | . . 6 4 11 Power 4 | . . 1 . 3 Propulsion 8 | . . 1 3 4 Utility 4 | . . 1 1 2 Weapon 5 | . . 3 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 99 | . 99 100 100 94 Engine 4 | . 14 8 . . Core 9 | . . 5 14 12 Wheel 27 | . 27 28 28 25 Device 14 | . 14 14 14 14 Storage 14 | . 14 14 14 14 Ballistic Gun 26 | . 28 28 28 12 Peak Build Rating 14 | 7 8 11 14 14 Average Rating 10 | 5 7 9 11 13 On Entrance 8 | . 7 8 11 14 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 51 | 14 49 49 49 51 Greatest Support 32 | 32 20 20 20 20 Greatest Overweight (x) 4 | . 2 2 4 4 Average Overweight (x) 1 | . 1 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 17 20 20 20 Most Carried 20 | 8 17 20 20 20 Average Carried 17 | 6 11 19 19 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 8 17 20 20 18 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 473 | 327 98 40 . 8 Remotely . | . . . . . Salvage Created 462 | 145 119 182 . 16 Parts 26 | 8 7 9 . 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 9 | . 3 2 . 4 Guns 5 | . 3 2 . . AOE 4 | . . . . 4 Classes Destroyed 6 | 2 1 1 . 2 Builder 1 | . . 1 . . Tunneler 2 | 2 . . . . Recycler 2 | 1 . 1 . . Swarmer 3 | . . . . 3 Grunt 5 | . 3 2 . . Assembled 1 | . . . . 1 Best Kill Streak 3 | 3 2 2 . 3 Combat Bots Only 3 | . 2 2 . 3 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 61 | . 15 2 . 44 Missed 13 | . 1 1 . 11 Hits 48 | . 14 1 . 33 Melee 4 | . . . . 4 Projectile 44 | . 14 1 . 29 Part Disruptions 1 | . . . . 1 Damage Taken 704 | . 151 39 . 514 Core 256 | . 43 27 . 186 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 38 | 11 18 5 . 4 Largest 2 | 2 2 2 . 2 Hottest 100 | 100 40 40 . 50 Shots Fired 74 | 20 36 10 . 8 Gun 68 | 18 36 10 . 4 Cannon . | . . . . . Launcher 4 | . . . . 4 Special 2 | 2 . . . . Kinetic 59 | 9 36 10 . 4 Thermal 11 | 11 . . . . Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 7 | 5 7 6 . 1 Robot Miss Streak 5 | 2 5 2 . 2 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 41 | 10 24 5 . 2 Core Hits 26 | 4 7 5 . 10 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 1 1 . . Destroy 2 | . 1 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 895 | 127 250 87 . 431 Guns 425 | 103 250 57 . 15 Cannons . | . . . . . Explosions 416 | . . . . 416 Melee . | . . . . . Ramming 30 | . . 30 . . Kinetic 369 | 47 250 57 . 15 Thermal 80 | 80 . . . . Explosive 416 | . . . . 416 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 15 | . . 15 . . Shots . | . . . . . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 40 | 40 12 4 . 18 Average Temperature 11 | 22 6 3 . 12 Received Heat Transfer 230 | . 84 6 . 140 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 175 | 175 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 136 | 10 50 40 . 136 Initial 7 | . . 7 . . Average 21 | 1 16 8 . 105 Influence Increases 303 | 15 85 60 . 143 Destroy 0b10 Robot/C 160 | . 60 40 . 60 Destroy 0b10 Robot/NC 25 | 15 . 10 . . Destroy Leader 40 | . 20 10 . 10 Successful Hack 5 | . 5 . . . Disable Machine 60 | . . . . 60 Destroy Structure 13 | . . . . 13 Influence Decreases 250 | 15 65 80 . 90 Entered New Map 13 | . . 13 . . Time Decay 177 | 15 55 67 . 40 Lost Part 60 | . 10 . . 50 Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 4 9 . 23 Peak Tracking Total 20 | . 2 2 . 20 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 4 | . . . . 4 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 7 | . 3 . 4 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 35 | . 8 . 27 . Successful 29 | . 2 . 27 . Failed 6 | . 6 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 8 | . 7 . 1 . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 29 | . 2 . 27 . Record 26 | . . . 26 . Terminal Index 1 | . 1 . . . Zone Layout 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 1271 | 34 191 303 652 91 Seismic 1271 | 34 191 303 652 91 Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 1353 | 116 191 303 652 91 Spaces Moved 1069 | 62 122 231 588 66 Core 1 | 1 . . . . Treads . | . . . . . Legs 1 | . . . . 1 Wheels 1067 | 61 122 231 588 65 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 110 110 Average Speed 108 | 90 102 110 110 114 Slowest Speed 400 | 100 110 110 140 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 4 18 57 90 28 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 19 | 1 . . . 18 Melee . | . . . . . Projectile 1 | 1 . . . . AOE 18 | . . . . 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1195 | 95 156 276 594 74 Wait 26 | . 4 22 . . Move 1065 | 61 121 230 587 66 Hop . | . . . . . Pick Up 30 | 10 10 9 1 . Fast Attach 6 | 5 . . 1 . Attach 5 | 2 1 . . 2 Detach . | . . . . . Swap 9 | 4 1 2 . 2 Drop 15 | 2 1 7 5 . Fire 38 | 11 18 5 . 4 Melee . | . . . . . Ram 1 | . . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Met 8R-AWN 284 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Entered Mines 310 | -10/Mines | Followed 8R-AWN into the Mines 312 | -10/Mines | Build established: Mutant 334 | -10/Mines | Learned Materials terminal intel 391 | -10/Mines | Discovered new exit (range 7) 410 | -10/Mines | Learned location of Mines (-9) 604 | -10/Mines | Discovered new exit (range 5) 611 | -10/Mines | Entered Exiles 641 | -10/Exiles | Welcomed by 8R-AWN 658 | -10/Exiles | Met EX-HEX 701 | -10/Exiles | Met EX-DEC 744 | -10/Exiles | Visited The Gauntlet 789 | -10/Exiles | Build established: Scavenger-Mutant 919 | -10/Exiles | Discovered new exit (range 10) 983 | -10/Exiles | Met EX-BIN 1091 | -10/Exiles | Aligned with FarCom system 1092 | -10/Exiles | Given EX-Vault access code 1119 | -10/Exiles | Opened EX-Vault 1138 | -10/Exiles | Found Flying Fortress v7 1161 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1263 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1263 | -10/Exiles | Entered Mines 1293 | -9/Mines | Learned location of Zion (-7) 1330 | -9/Mines | Assembled infested the area 1335 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1343 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1350 | -9/Mines | Core integrity fell below 50% 1353 | -9/Mines | Core integrity fell below 20% 1354 | -9/Mines | Destroyed by as-34590 with Assembled F-torch Last Messages --------------- I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01337_ SM-36R(h): "I'll hold them off! Go on ahead or try to find another way!" 01337_ HV Slug penetrates Wall. 01343_ A Ripper has been hastily shoved under some rubble with a note attached: "Rip and tear!" 01344_ T-07 Excavator destroyed. [Achievement: Hunted] 01344_ as-26798 destroyed. 01345_ as-01626 suffers critical hit (Destroy). 01345_ as-01626 destroyed. 01345_ Grenade Launcher destroyed. 01345_ Wheel destroyed. 01346_ Assault Rifle destroyed. 01348_ Wheel destroyed. 01349_ as-37831 destroyed. 01349_ Lgt. Nuclear Core destroyed. 01351_ SM-36R(h) system corrupted by crushing effect. 01352_ SM-36R(h) system terminally corrupted. Map ----- +----------------------------------------------------+ | ??????????????????## ### #???? | | ???????????????????#### ###### #????? | | ??????????????????????# #???# #??????? | | ??????????????????????# ##### #???????? | | ??????????????????????# #???????? | | ??????????????????????# #### #???????? | | ??????????????????????# #??## ##???????? | | ??????????????????????# #???# ##????????? | | ??????????????????????# #???# #?????????? | | ??????????????????????# #???# #?????????? | | ??????????????????????# #???# #?????????? | | ??????????????????????# #???# #?????????? | | ??????????????????????? ????# #?????????? | | ??????????????????????? ????# #?????????? | | ??????????????????????# ##### #?????????? | | ??????????????????????# #?????????? | | ??????????????????????####### #?????????? | | ????????????????????????????# #?????????? | | ????????????????????????????# #?????????? | | ????????????????????????????#=#?????????? | | ????????????????????????#####%#?????????? | | ???????????????????????## #aa########??? | | ??????????????????????## /a #??? | | ?????????????????????## a aa #??? | | ?????????????????????# aa ## ### #??? | | ?????????????????????# @a a#? #???????? | | ?????????????????????# !a #???????? | | ?????????????????????## !aa #???????? | | ??????????????????????## % a%a ?????? | | ???????????????????????# a #??? | | ??????????????????????? < #??? | | ?????????????????????? #### #??? | | ???????????C?????????? ##???# ##??? | | ????????????????????? #??????##???? | | ???????????????????? ???????????? | | ???????????????????? ???????????? | | ???????????????????? ???????????? | | ????????????????????? #??????????? | | ???????????????????? ##??????????? | | ????????????????????? ##???????????? | | ??????????????????????? #?????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Follow The Leader Hunted Sixth Sense Challenges ------------ None Game ------ Seed LongswordDirtyCapacitor Manual? 0 Play Time 00:40:45 Cumulative 20.8 hours Start 2026.03.04 @ 15:36:29 End 2026.03.08 @ 12:49:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 16 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/CogWide Map View 78x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 978fe984-daa6-43db-b1f7-9bb89418252c