Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 14:19:22 Player: Terminus Result: Destroyed by 8R-AWN with 8R-AWN's Boregun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (111) 555 Value Destroyed (2111) 2111 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 4750 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 35 Aligned with FarCom 300 Friendly Fire -335 Cogmind --------- Core Integrity 0/400 Matter 30/300 Energy 100/100 System Corruption 0% Temperature Cool (414) Movement Walking (240) Ox4 Location -9/Exiles Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (4) ------ High-capacity Storage Unit Armor Integrity Analyzer Cloak of Protection Hardened Light Armor Plating > --- WEAPON (2) ------- Improved EM Shotgun > --- INVENTORY (12) --- Aluminum Leg Light Armor Plating Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Armor Integrity Analyzer Cloak of Protection Hardened Light Armor Plating > --- WEAPON ----------- EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Aluminum Leg Light Armor Plating EM Shotgun Improved EM Shotgun Mini Grenade Launcher Plasma Cutter [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 107 | 11 15 12 41 9 19 Power 6 | 1 1 1 1 1 1 Engine 6 | 1 1 1 1 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 18 | 2 3 3 6 3 1 Treads . | . . . . . . Leg 17 | 2 2 3 6 3 1 Wheel 1 | . 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 23 | 2 3 . 12 . 6 Device 4 | . . . 2 . 2 Storage 10 | 2 3 . 4 . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 8 | . . . 6 . 2 Artifact . | . . . . . . Weapon 60 | 6 8 8 22 5 11 Energy Gun 20 | 5 1 3 4 . 7 Energy Cannon 3 | . . . 3 . . Ballistic Gun 21 | 1 5 1 10 3 1 Ballistic Cannon 1 | . . 1 . . . Launcher 12 | . 2 3 5 1 1 Special Weapon 3 | . . . . 1 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 5 . . Parts Lost 32 | 2 4 5 7 2 12 Power 4 | 1 . 1 . . 2 Propulsion 7 | . 2 1 1 1 2 Utility 6 | . . . 4 . 2 Weapon 15 | 1 2 3 2 1 6 Highest Loss Streak 6 | 2 2 2 2 2 6 Average Slot Usage (%) 98 | . 91 99 99 100 98 Engine 11 | . 9 14 11 11 10 Leg 22 | . 22 27 21 22 20 Device 1 | . . . . . 6 Storage 29 | . 28 28 33 33 19 Protection 7 | . . . 10 11 11 Energy Gun 6 | . 3 19 3 . 10 Energy Cannon 1 | . . . 3 . . Ballistic Gun 15 | . 23 4 13 21 10 Ballistic Cannon 1 | . . 4 1 . . Naked Turns . | . . . . . . Heaviest Build 81 | 17 40 41 66 65 81 Greatest Support 30 | 20 20 20 26 30 30 Greatest Overweight (x) 4 | 3 3 2 3 4 2 Average Overweight (x) 1 | . 1 1 2 2 1 Largest Inventory Capacity 24 | 8 16 16 22 22 24 Average Capacity 16 | 7 15 16 22 22 16 Most Carried 22 | 2 16 16 22 22 22 Average Carried 13 | . 8 15 20 21 14 Final Capacity 22 | 8 16 16 22 22 12 Final Carried 22 | . 16 14 22 22 3 Class Distribution -------------------- 39% | Mutant 37% | Hauler-Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 2453 | 286 294 309 1004 510 50 Remotely . | . . . . . . Salvage Created 2890 | 73 601 389 1446 313 68 Parts 202 | 3 41 37 100 19 2 Haulers Intercepted 7 | . 2 . 5 . . Recyclers Shooed 5 | . . 1 3 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 79 | 1 14 15 34 8 7 Guns 32 | 1 9 7 10 5 . Cannons 13 | . . 1 12 . . AOE 34 | . 5 7 12 3 7 Classes Destroyed 11 | 2 5 1 2 . 1 Worker 6 | . 1 3 2 . . Builder 1 | . . 1 . . . Hauler 7 | . 2 . 5 . . Recycler 8 | 1 2 1 3 1 . Operator 3 | . 3 . . . . Watcher 5 | . . . 5 . . Swarmer 35 | . 6 9 14 6 . Grunt 28 | . 8 6 11 2 1 Sentry 9 | . . . 9 . . Demolisher 1 | 1 . . . . . Assembled 7 | . . . . . 7 Thug 1 | . . . . 1 . Best Kill Streak 7 | 1 6 6 5 3 7 Combat Bots Only 7 | 1 3 3 4 3 7 Max Kills in Single Turn 3 | 1 2 3 2 2 2 Gunslinging . | . . . . . . Exploded 2 | . 2 2 2 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 4592 | 329 541 584 1064 492 1582 Core 648 | 55 76 117 90 78 232 Absorbed by Shields . | . . . . . . Core Remaining (%) 39 | 78 . . . . . Volleys Fired 346 | 10 65 45 106 30 90 Largest 2 | 2 2 2 2 2 2 Hottest 91 | 60 60 80 91 46 90 Shots Fired 593 | 19 122 84 198 55 115 Gun 484 | 19 114 61 135 50 105 Cannon 67 | . . 17 50 . . Launcher 34 | . 8 6 13 3 4 Special 8 | . . . . 2 6 Kinetic 373 | 10 107 35 121 50 50 Thermal 132 | 7 7 43 64 2 9 Explosive 34 | . 8 6 13 3 4 Electromagnetic 54 | 2 . . . . 52 Robot Hit Streak 16 | 8 15 7 16 12 13 Robot Miss Streak 8 | 2 8 3 4 6 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 396 | 14 75 52 123 33 99 Core Hits 175 | 3 39 29 64 14 26 Critical Hits 11 | . 1 . 9 . 1 Critical Kills 4 | . 1 . 3 . . Critical Parts Destroyed 6 | . . . 6 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7380 | 175 1195 1183 2922 762 1143 Guns 3639 | 175 776 475 1047 473 693 Cannons 958 | . . 202 756 . . Explosions 2728 | . 419 506 1119 266 418 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3389 | 110 765 411 958 473 672 Thermal 1291 | 55 11 266 901 23 35 Explosive 2672 | . 419 506 1063 266 418 Electromagnetic 28 | 10 . . . . 18 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 110 | . 44 5 23 30 8 Projectiles . | . . . . . . Explosions 110 | . 44 5 23 30 8 Melee . | . . . . . . Knockbacks 6 | . . 5 1 . . Impact . | . . . . . . Kinetic 6 | . . 5 1 . . Secondary . | . . . . . . Self-Inflicted Damage 45 | . 40 . 5 . . Shots 2 | . 1 . 1 . . Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 506 | . 12 198 255 48 506 Average Temperature 76 | . 5 63 52 19 291 Received Heat Transfer 1053 | . 231 267 339 216 . Effects 5 | . . . . . 5 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 2832 | 125 25 600 1926 74 82 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 462 | 30 291 303 462 210 . Initial 115 | . . 113 37 115 . Average 133 | 1 142 164 248 76 . Maximum Alert Level 2 | . 1 1 2 1 . Low Security (%) 69 | 100 71 65 42 79 . Level 1 25 | . 28 34 43 20 . Level 2 4 | . . . 13 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 5 . 3 . . Investigation 5 | . 3 . 2 . . Extermination . | . . . . . . Reinforcement 3 | . 2 . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 118 | 1 25 15 56 16 5 Peak Tracking Total 9 | 1 4 3 4 3 9 Tactical Retreats 5 | . 1 . 3 1 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 11 | . 3 . 5 . 3 Max in Single Turn 2 | . 2 . 2 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 18 | . 6 . 10 . 2 Terminals 12 | . 4 . 8 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 3 | . 2 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 56 | . 16 . 35 . 5 Successful 33 | . 6 . 22 . 5 Failed 23 | . 10 . 13 . . Catastrophic 3 | . 1 . 2 . . Database Lockouts . | . . . . . . Manual 43 | . 16 . 26 . 1 Terminals 44 | . 14 . 30 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 5 | . 2 . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 1 . 13 . 5 Record 4 | . . . . . 4 Terminal Index 1 | . . . 1 . . Alert Level 3 | . . . 3 . . Unreport Threat 2 | . . . 2 . . Recall Investigation 1 | . . . 1 . . Hauler Manifests 1 | . . . 1 . . Zone Layout 6 | . 1 . 5 . . EX-Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 12 | . 5 . 7 . . Terminals 10 | . 3 . 7 . . Track 1 | . . . 1 . . Assimilate 1 | . . . 1 . . Botnet 8 | . 3 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 3 . 9 . . Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 32 | . . . 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies 4 | . . . 1 3 . Largest Group 3 | . . . 1 3 3 Highest-Rated Group 40 | . . . 10 40 40 Highest-Rated Ally 16 | . . . 10 16 16 Total Orders . | . . . . . . Ally Attacks 20 | . . . . 9 11 Total Damage 242 | . . . . 109 133 Kills 5 | . . . . 5 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 9051 | 2187 1165 931 2781 1187 800 Spaces Moved 3420 | 331 566 493 1115 597 318 Core 20 | 20 . . . . . Treads . | . . . . . . Legs 3350 | 311 516 493 1115 597 318 Wheels 50 | . 50 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 150 180 180 150 Average Speed 170 | 119 159 156 191 180 166 Slowest Speed 240 | 200 210 180 210 240 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 69 | 27 81 69 95 70 72 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 2 1 . . 1 Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 26 | . 3 8 15 . . Terrain Destroyed 226 | . 29 57 98 20 22 Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 225 | . 29 57 97 20 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 6064 | 2098 712 567 1565 650 472 Wait 2085 | 1745 45 11 244 10 30 Move 3415 | 330 565 492 1114 596 318 Hop . | . . . . . . Pick Up 60 | 2 18 4 32 2 2 Fast Attach 19 | 6 4 . 9 . . Attach 34 | 2 2 5 9 3 13 Detach . | . . . . . . Swap 54 | 3 9 7 23 6 6 Drop 50 | . 4 3 28 2 13 Fire 346 | 10 65 45 106 30 90 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 1917 | -11/Scrapyard | Assembled infested the area 2188 | -11/Scrapyard | Entered Materials 2189 | -10/Materials | Build established: Mutant 2322 | -10/Materials | Discovered new exit (range 7) 2456 | -10/Materials | Discovered new exit (range 7) 2625 | -10/Materials | Discovered new exit (range 11) 2836 | -10/Materials | Core integrity fell below 50% 3048 | -10/Materials | Discovered new exit (range 3) 3353 | -10/Materials | Entered Mines 3366 | -10/Mines | Learned location of Zion (-7) 3402 | -10/Mines | Discovered new exit (range 12) 3529 | -10/Mines | Build established: Scavenger-Mutant 3583 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3662 | -10/Mines | Discovered new exit (range 5) 4057 | -10/Mines | Core integrity fell below 20% 4284 | -10/Mines | Entered Materials 4284 | -9/Materials | Evolved 2 slots: Utility x2 4649 | -9/Materials | Build established: Hauler-Mutant 4903 | -9/Materials | Discovered new exit (range 10) 4957 | -9/Materials | Build established: Scavenger-Mutant 5361 | -9/Materials | Discovered new exit (range 15) 5525 | -9/Materials | Repaired Hvy. Assault Rifle 5809 | -9/Materials | Build established: Hauler-Mutant 5876 | -9/Materials | Discovered new exit (range 15) 6711 | -9/Materials | Discovered new exit (range 16) 7065 | -9/Materials | Entered Mines 7065 | -9/Mines | Accompanied by 1 ally 7074 | -9/Mines | Met a Derelict bent on vengeance 7175 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7195 | -9/Mines | Learned 4 Materials zone layouts 7230 | -9/Mines | Discovered new exit (range 11) 7563 | -9/Mines | Learned Materials security intel 7891 | -9/Mines | Discovered new exit (range 4) 7999 | -9/Mines | Identified exit to Exiles 8044 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8241 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8252 | -9/Mines | Entered Exiles 8252 | -9/Exiles | Accompanied by 3 allies 8296 | -9/Exiles | Met 8R-AWN 8326 | -9/Exiles | Met EX-HEX 8409 | -9/Exiles | Met EX-DEC 8546 | -9/Exiles | Discovered new exit (range 12) 8673 | -9/Exiles | Met EX-BIN 8689 | -9/Exiles | Aligned with FarCom system 8691 | -9/Exiles | Given EX-Vault access code 8725 | -9/Exiles | Opened EX-Vault 8736 | -9/Exiles | Found Cloak of Protection 8771 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8790 | -9/Exiles | Attacked by the Exiles 8828 | -9/Exiles | Destroyed 7 combat bots 8860 | -9/Exiles | Build established: Mutant 8861 | -9/Exiles | Core integrity fell below 50% 8931 | -9/Exiles | Lost 4 parts (1p1u2w) 9002 | -9/Exiles | Core integrity fell below 20% 9032 | -9/Exiles | Lost 6 parts (2n1u3w) 9052 | -9/Exiles | Destroyed by 8R-AWN with 8R-AWN's Boregun Last Messages --------------- 09018_ Penetrated by HV Slug. 09031_ HV Slug penetrates Wall. 09031_ HV Slug penetrates Earth. 09031_ HV Slug penetrates Wall. 09034_ Power failure, Hvy. Ion Engine shutdown. 09035_ HV Slug penetrates Wall. 09035_ Penetrated by HV Slug. 09035_ HV Slug penetrates Wall. 09039_ Penetrated by HV Slug. 09039_ Critical hit. 09039_ Penetrated by HV Slug. 09040_ Overheating: Hrd. Light Armor Plating damaged (-8). 09043_ Penetrated by HV Slug. 09043_ Critical hit. 09043_ EM Shotgun destroyed. 09043_ Penetrated by HV Slug. 09047_ Overheating: Energy bleed (-46). 09048_ Penetrated by HV Slug. 09048_ Hvy. Ion Engine destroyed. 09048_ Penetrated by HV Slug. 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";#?????????????? | | " " " """ "#?????????????? | | "" #????????????? | | " "" #????????????? | | " ";???????????## | | " "##?????????##" | | ""###???????#" | | """""" """#??????##" | | ######""" "#????### | | ""##????#####""" ##???# | | """##??????????#""" ##?## | | """##???????????#"""" ### | | ""#???????????##"" # | | ########??####"""" ## | | ## ####""" ""#? | | """" #"""##? | | ######?? | | ##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Armor Integrity Analysis 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualCompactNetwork Manual? 0 Play Time 00:38:13 Cumulative 1083.8 hours Start 2020.09.18 @ 13:39:37 End 2020.09.18 @ 14:19:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 353 Rogue 353 Adventurer 0 Explorer 0 Win Type - Total 78 Types 14/9/35/5/1/2/12/0/0 Lore% 95 Gallery% 95 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45e842ba-7409-4a99-a848-1428ce3e2159