Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 11:46:57 Player: CowMind Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (336) 336 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (115) 115 TOTAL SCORE: 2326 Bonus ------- Follower Combat Kills 115 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Angular Momentum Engine Makeshift Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Small Storage Unit ECM Suite System Shield > --- WEAPON ----------- Subdweller Laser Flamer > --- INVENTORY -------- Light Ion Engine Light Angular Momentum Engine Makeshift Light Armor Plating Subdweller Beam Cannon Assault Rifle Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Hackware System Shield Weapon Light Assault Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Flamer Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 16 | 6 1 2 4 3 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 . . 1 . Treads . | . . . . . Leg 3 | 2 . . 1 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 . 1 . 1 Device 1 | . . 1 . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 1 1 2 2 Energy Gun 1 | . . . 1 . Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | 2 . 1 . 1 Ballistic Cannon . | . . . . . Launcher 1 | . 1 . . . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . . . 4 9 Power 1 | . . . 1 . Propulsion 3 | . . . 2 1 Utility 3 | . . . . 3 Weapon 6 | . . . 1 5 Highest Loss Streak 9 | . . . 4 9 To Critical Strikes 1 | . . . . 1 Average Backups 6 | 1 4 8 7 4 Power 2 | . 1 3 2 2 Propulsion . | . . 1 . . Utility . | . . . . 1 Weapon 3 | 1 2 4 3 1 Tool/Special . | . . . . . Unused Backups 5 | . . . 2 3 Power 3 | . . . 1 2 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 85 86 94 40 Engine 12 | . 14 14 13 4 Leg 21 | . 28 28 23 5 Device 8 | . . 1 14 7 Storage 12 | . 14 14 14 5 Energy Gun 5 | . . . 10 4 Ballistic Gun 16 | . 28 27 13 2 Special Weapon 2 | . . . 3 5 Peak Build Rating 12 | 6 6 7 9 12 Average Rating 7 | 3 6 6 7 7 On Entrance 5 | . 6 6 7 9 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 36 | . . . . 36 Heaviest Build 18 | 12 12 14 18 18 Greatest Support 20 | 20 20 20 20 10 Greatest Overweight (x) 5 | . . . 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 5 8 8 8 6 Most Carried 8 | 5 8 8 8 6 Average Carried 6 | 1 4 8 7 4 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 2 8 8 6 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 464 | 176 94 72 66 56 Remotely . | . . . . . Salvage Created 369 | . 94 64 94 117 Parts 28 | . 8 8 5 7 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 1 | . . . 1 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 14 | . 4 4 2 4 Guns 5 | . 2 1 2 . Cannons 4 | . . . . 4 AOE 5 | . 2 3 . . Classes Destroyed 5 | . 3 . 1 1 Worker 1 | . 1 . . . Swarmer 8 | . 3 3 . 2 Grunt 3 | . 1 1 . 1 Duelist 1 | . . . . 1 Subdweller 2 | . . . 2 . Best Kill Streak 3 | . 3 3 1 2 Combat Bots Only 3 | . 3 3 1 2 Max Kills in Single Turn 3 | . 2 3 1 1 Gunslinging . | . . . . . Exploded 3 | . 2 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 144 | . 10 3 30 101 Missed 41 | . 3 1 7 30 Hits 103 | . 7 2 23 71 Melee 10 | . . . . 10 Projectile 93 | . 7 2 23 61 Critical Strikes 5 | . . . 1 4 Damage Taken 1719 | . 70 32 582 1035 Core 730 | . 12 . 167 551 Absorbed by Shields . | . . . . . Core Remaining (%) 64 | 100 . . 28 . Volleys Fired 50 | . 9 4 17 20 Largest 2 | . 2 2 2 2 Hottest 100 | . 40 40 80 100 Shots Fired 86 | . 17 7 29 33 Gun 66 | . 16 6 29 15 Cannon 14 | . . . . 14 Launcher 2 | . 1 1 . . Special 4 | . . . . 4 Kinetic 55 | . 16 6 18 15 Thermal 29 | . . . 11 18 Explosive 2 | . 1 1 . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 4 4 14 15 Robot Miss Streak 3 | . 2 1 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 61 | . 10 5 26 20 Core Hits 27 | . 8 4 6 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1144 | . 228 141 289 486 Guns 529 | . 79 27 289 134 Cannons 278 | . . . . 278 Explosions 263 | . 149 114 . . Melee . | . . . . . Ramming 64 | . . . . 64 Kinetic 370 | . 79 27 130 134 Thermal 447 | . . . 159 288 Explosive 263 | . 149 114 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . . . 7 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 36 | . . . . 36 Projectiles 36 | . . . . 36 Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 59 | . 11 19 . 29 Shots 2 | . 1 1 . . Rammed 18 | . . . . 18 Targets Rammed 18 | . . . . 18 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 264 | . 6 . 264 75 Average Temperature 37 | . 6 . 119 21 Received Heat Transfer 636 | . 12 . 444 180 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 810 | . . . 200 610 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 101 | . 79 101 . 54 Initial 22 | . . 22 . . Average 28 | . 35 44 . 11 Influence Increases 403 | . 109 135 . 159 Destroy 0b10 Robot/C 260 | . 80 100 . 80 Destroy 0b10 Robot/NC 5 | . 5 . . . Destroy Leader 50 | . 20 20 . 10 Allied During Kill 6 | . . 6 . . Successful Hack 5 | . . . . 5 Destroy Structure 17 | . 4 9 . 4 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 45 | . . . . 45 Influence Decreases 374 | . 50 168 26 130 Entered New Map 51 | . . 37 14 . Time Decay 253 | . 50 131 12 60 Lost Part 60 | . . . . 60 Lost Ally 10 | . . . . 10 Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 6 5 5 21 Peak Tracking Total 13 | . 3 3 2 13 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 3 | . 1 . . 2 Terminals 2 | . 1 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 9 | . 2 . . 7 Successful 3 | . . . . 3 Failed 5 | . 2 . . 3 Catastrophic 2 | . 1 . . 1 Database Lockouts 1 | . . . . 1 Manual 6 | . 2 . . 4 Terminals 6 | . 2 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . . . 1 Retrieve Study 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Botnet 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . . 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . . . 1 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 1 Highest-Rated Group 43 | . . 43 43 12 Highest-Rated Ally 31 | . . 31 31 12 Total Orders . | . . . . . Ally Attacks 26 | . . 8 18 . Total Damage 345 | . . 128 217 . Kills 4 | . . 1 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 599 | . . 41 558 . ECM 599 | . . 41 558 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 1590 | 64 189 302 781 254 Spaces Moved 1047 | 46 130 229 511 131 Core 64 | 4 . . . 60 Treads . | . . . . . Legs 983 | 42 130 229 511 71 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 127 | 113 120 120 134 124 Slowest Speed 300 | 120 120 120 190 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 24 57 44 19 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 1 3 . Spaces Dug 1 | . . . . 1 Terrain Destroyed 17 | . 4 9 . 4 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 13 | . 4 9 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1218 | 56 148 249 583 182 Wait 67 | . 2 14 43 8 Move 1043 | 45 129 228 510 131 Hop . | . . . . . Pick Up 16 | 5 6 . 5 . Fast Attach 5 | 3 . 1 . 1 Attach 9 | 3 . . 3 3 Detach . | . . . . . Swap 6 | . 2 2 1 1 Drop 4 | . . . 4 . Fire 50 | . 9 4 17 20 Melee . | . . . . . Ram 18 | . . . . 18 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 16) 254 | -10/Materials | Entered Mines 311 | -10/Mines | Discovered new exit (range 9) 317 | -10/Mines | Build established: Mutant 509 | -10/Mines | Found DCF Scrap (15 items) 544 | -10/Mines | Discovered new exit (range 6) 556 | -10/Mines | Entered Subcaves 556 | -10/Subcaves | Accompanied by 2 allies 561 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1129 | -10/Subcaves | Core integrity fell below 50% 1153 | -10/Subcaves | Lost 4 parts (1p2n1w) 1317 | -10/Subcaves | Discovered new exit (range 9) 1337 | -10/Subcaves | Entered Materials 1337 | -8/Materials | Accompanied by 1 ally 1337 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1356 | -8/Materials | Central database locked down 1549 | -8/Materials | Core integrity fell below 50% 1573 | -8/Materials | Core integrity fell below 20% 1586 | -8/Materials | Lost 9 parts (1n3u5w) 1591 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01547_ System corrupted by crushing effect (+4). 01548_ Slammed into S-10 Pest. 01549_ Acquired 14 matter. 01550_ Acquired 19 matter. 01551_ Acquired 21 matter. 01551_ Slammed into U-05 Engineer. 01555_ Slammed into G-47 Trooper. 01555_ System Shield destroyed. 01555_ System corrupted by crushing effect (+3). 01556_ Slammed into G-47 Trooper. 01557_ W-25 Informer sends out distress signal. 01560_ Slammed into Y-45 Defender. 01561_ System corrupted: Matter fused (-5). 01561_ Acquired 2 matter. 01564_ Slammed into R-06 Scavenger. 01567_ Slammed into U-05 Engineer. 01581_ Slammed into L-31 Rogue. 01583_ Slammed into S-10 Pest. 01587_ K-01 Serf collects debris. 01588_ Slammed into S-10 Pest. 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""" ## ##?# | | ????????################# ##?# """ | | ????????????????????????# ##?# """ | | ????????????????????????# #??# """ | | ????????????????????????# #??##### | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????#####+####???? | | ??????#######???????# #???? | | ?????# ! ?????# """ #???? | | ?????? #????# """ #???? | | ?????? #????# """ #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 55 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercelightHoverMatter Manual? 0 Play Time 00:14:47 Cumulative 35.5 hours Start 2025.10.25 @ 11:33:11 End 2025.10.25 @ 11:46:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 21 Adventurer 1 Explorer 11 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 12 Gallery% 28 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd4254bc-cf7f-45f9-acb3-3e9577c956ba