Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.28 @ 21:19:52 Player: mat Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (57) 285 Value Destroyed (1959) 1959 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (95) 95 TOTAL SCORE: 7159 Bonus ------- Follower Combat Kills 95 Cogmind --------- Core Integrity 0/1150 Matter 290/300 Energy 78/100 System Corruption 2% Temperature Cool (2) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Impulse Thruster > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Humpback Large Matter Pod Advanced Signal Interpreter Targeting Computer Matter Filter Matter Filter Improved Thermal Shield Advanced Reclamation Unit > --- WEAPON ----------- Tesla Rifle Autogun Enhanced Autogun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Fission Core Light Treads Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Improved Thermal Shield Hacking Suite Advanced Plasma Cannon Autogun [Rating: 71] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Flight Unit Impulse Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Humpback Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 2 2 2 Power 1 | . . . . . . . 1 . . Propulsion . | . . . . . . . . . . Utility 8 | . . . . . 4 1 1 1 1 Weapon 3 | . . . . . . 1 . 1 1 Parts Attached 73 | 6 . . 1 . 5 12 5 21 23 Power 11 | 1 . . . . 1 3 1 1 4 Engine 4 | 1 . . . . . 1 1 1 . Core 5 | . . . . . 1 2 . . 2 Reactor 2 | . . . . . . . . . 2 Propulsion 13 | 2 . . . . . 1 1 3 6 Treads 5 | 2 . . . . . 1 1 1 . Leg 5 | . . . . . . . . 2 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 3 | . . . . . . . . . 3 Utility 22 | 1 . . 1 . 4 3 2 8 3 Device 11 | . . . . . 2 1 1 4 3 Storage 5 | 1 . . 1 . 1 . . 2 . Processor 2 | . . . . . . 1 . 1 . Hackware . | . . . . . . . . . . Protection 4 | . . . . . 1 1 1 1 . Artifact . | . . . . . . . . . . Weapon 27 | 2 . . . . . 5 1 9 10 Energy Gun 6 | . . . . . . 2 1 2 1 Energy Cannon 2 | . . . . . . . . . 2 Ballistic Gun 14 | 2 . . . . . 2 . 5 5 Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . . . . 1 . 2 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 49 | . . . . . 1 2 2 11 33 Power 7 | . . . . . 1 . . 1 5 Propulsion 8 | . . . . . . . 1 2 5 Utility 16 | . . . . . . 1 . 5 10 Weapon 18 | . . . . . . 1 1 3 13 Highest Loss Streak 22 | . . . . . 1 1 1 4 22 Average Slot Usage (%) 85 | . 85 85 85 85 90 91 92 87 54 Engine 9 | . 14 14 14 14 7 2 13 11 3 Core 1 | . . . . . 1 4 . . . Treads 16 | . 28 28 28 28 18 15 12 3 . Leg 1 | . . . . . . . . 3 6 Device 9 | . . . . . 18 14 13 15 12 Storage 12 | . 14 14 14 14 18 15 13 9 6 Processor 4 | . . . . . . 7 6 11 8 Protection 4 | . . . . . 9 7 13 5 . Energy Gun 5 | . . . . . . 13 13 3 2 Ballistic Gun 17 | . 28 28 28 28 18 8 6 16 9 Naked Turns . | . . . . . . . . . . Heaviest Build 136 | 11 11 11 87 87 101 109 121 136 131 Greatest Support 45 | 40 40 40 40 40 40 40 40 40 45 Greatest Overweight (x) 6 | 2 . . 2 2 2 2 5 6 3 Average Overweight (x) 1 | . . . 1 2 2 2 2 4 . Largest Inventory Capacity 24 | 6 6 6 24 24 24 24 24 24 24 Average Capacity 20 | 5 6 6 19 24 24 24 24 23 14 Most Carried 24 | 3 2 6 12 20 24 24 24 24 16 Average Carried 16 | 1 2 5 8 15 19 23 22 16 8 Final Capacity 24 | 6 6 6 24 24 24 24 24 24 4 Final Carried 24 | 2 2 6 12 20 24 24 24 24 1 Class Distribution -------------------- 32% | Hauler-Mutant 30% | Hauler-Gunner 17% | Hauler-Tank 15% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Gunner | -7/Factory Hauler-Tank | -6/Factory Hauler-Tank | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 1627 | 220 . 112 20 136 33 238 122 511 235 Remotely . | . . . . . . . . . . Salvage Created 2002 | . . 92 . 141 . 354 267 833 315 Parts 114 | . . 11 . 11 . 20 10 54 8 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 52 | . . 8 . 6 . 9 3 21 5 Melee 1 | . . . . . . . . . 1 Guns 43 | . . 8 . 6 . 9 2 14 4 AOE 7 | . . . . . . . . 7 . Classes Destroyed 12 | . . 2 . 1 . 3 2 4 . Worker 2 | . . . . . . . . 2 . Builder 1 | . . . . . . 1 . . . Tunneler 1 | . . . . . . . . 1 . Recycler 1 | . . . . . . . 1 . . Operator 1 | . . . . . . 1 . . . Watcher 1 | . . . . . . . . 1 . Swarmer 30 | . . 6 . 4 . 6 1 13 . Grunt 9 | . . . . 2 . 1 . 5 1 Sentry 2 | . . . . . . . 2 . . Hunter 7 | . . . . . . . . 3 4 Programmer 2 | . . . . . . 2 . . . Assembled 2 | . . 2 . . . . . . . Best Kill Streak 7 | . . 3 . 4 . 3 1 7 2 Combat Bots Only 5 | . . 3 . 4 . 3 1 5 2 Max Kills in Single Turn 3 | . . 2 . 1 . 2 1 3 1 Gunslinging 1 | . . 1 . . . 1 . . . Exploded 3 | . . . . . . . . 3 . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Damage Taken 7307 | . 10 133 . 428 63 795 293 1794 3791 Core 1624 | . . 25 . 142 . 73 21 213 1150 Absorbed by Shields 96 | . . . . . . . . 96 . Core Remaining (%) 82 | 100 . . . 33 100 89 97 78 . Volleys Fired 166 | . . 12 . 21 5 31 16 50 31 Largest 5 | . . 2 . 2 2 3 3 4 5 Hottest 254 | . . 40 . 40 40 150 163 193 254 Shots Fired 496 | . . 24 . 42 10 84 46 193 97 Gun 475 | . . 24 . 42 10 83 46 184 86 Cannon 3 | . . . . . . . . . 3 Launcher 18 | . . . . . . 1 . 9 8 Special . | . . . . . . . . . . Kinetic 335 | . . 24 . 42 10 28 16 142 73 Thermal 130 | . . . . . . 55 30 42 3 Explosive 18 | . . . . . . 1 . 9 8 Electromagnetic 13 | . . . . . . . . . 13 Robot Hit Streak 16 | . . 5 . 6 2 7 10 16 12 Robot Miss Streak 6 | . . 3 . 4 3 5 6 6 5 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 11 | . . 3 . 4 . 2 . 2 . Max Gunslinging Chain 1 | . . 1 . 1 . 1 . 1 . Shots Hit Robots 285 | . . 12 . 25 3 47 32 97 69 Core Hits 116 | . . 8 . 8 . 19 9 48 24 Critical Hits 7 | . . . . . . . . 4 3 Critical Kills 4 | . . . . . . . . 3 1 Critical Parts Destroyed 3 | . . . . . . . . 1 2 Melee Attacks 10 | . . . . . . . . . 10 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 10 | . . . . . . . . . 10 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5454 | . . 151 . 288 13 809 553 1994 1646 Guns 4052 | . . 151 . 288 13 725 553 1371 951 Cannons . | . . . . . . . . . . Explosions 1070 | . . . . . . 84 . 623 363 Melee 331 | . . . . . . . . . 331 Ramming 1 | . . . . . . . . . 1 Kinetic 2330 | . . 151 . 288 13 150 166 848 714 Thermal 1569 | . . . . . . 659 387 523 . Explosive 986 | . . . . . . . . 623 363 Electromagnetic 237 | . . . . . . . . . 237 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 331 | . . . . . . . . . 331 Highest Corruption 2 | . . . . . . 1 . . 2 Average Corruption 1 | . . . . . . 1 . . 2 Corruption Purged . | . . . . . . . . . . Effects 5 | . . . . . . 4 . . 1 Message Errors 1 | . . . . . . 1 . . . Heat Flow Errors 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 . . . Targeting Errors 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 142 | . . . . . . 133 . 9 . Shots 3 | . . . . . . 2 . 1 . Rammed 1 | . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . 1 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 425 | . . . . 9 . 6 88 195 425 Average Temperature 101 | . . . . 3 . 3 39 48 219 Received Heat Transfer 630 | . 6 . . 135 . 45 84 111 249 Effects 4 | . . . . . . . . . 4 Shutdowns 2 | . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Melted 7 | . . . . . . 4 2 1 . Heat Transferred 3010 | . . . . . . 1308 814 888 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 305 | . . 170 . 145 . 210 103 305 305 Initial 139 | . . . . . . . 13 16 139 Average 84 | . . 103 . 29 . 79 41 182 138 Maximum Alert Level 1 | . . . . . . 1 . 1 1 Low Security (%) 88 | 100 100 100 . 100 100 87 100 58 91 Level 1 11 | . . . . . . 12 . 41 8 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . . . . . 1 4 1 9 5 Investigation 1 | . . . . . . . . 1 . Extermination 2 | . . . . . . 1 1 . . Reinforcement 8 | . . . . . 1 . . 2 5 Assault . | . . . . . . . . . . Garrison 9 | . . . . . . 3 . 6 . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 6 | . . 1 . . . . 1 1 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 112 | . 2 8 . 7 6 17 5 26 41 Peak Tracking Total 18 | . 2 3 . 4 3 4 3 6 18 Tactical Retreats 10 | . . . . . . 4 . . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 2 | . . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 8 | . . 1 . 1 . 2 1 3 . Max in Single Turn 2 | . . 1 . 1 . 2 1 2 . Garrison Access 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 4 | . . . . 1 1 . . 2 . Terminals 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . Total Hacks 7 | . . . . 1 1 . . 5 . Successful 3 | . . . . 1 1 . . 1 . Failed 4 | . . . . . . . . 4 . Catastrophic 2 | . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . . . . 5 . Terminal Hacks 2 | . . . . 1 1 . . . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . . . . . . 2 . Full Trace Events 1 | . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 3 | . . . . 3 . . . . . Largest Group 3 | . . . . 3 . . . . . Highest-Rated Group 40 | . . . . 40 . . . . . Highest-Rated Ally 16 | . . . . 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 19 | . . . . 19 . . . . . Total Damage 191 | . . . . 191 . . . . . Kills 3 | . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 6194 | 72 29 508 512 1182 383 1383 556 991 578 Spaces Moved 3028 | 41 19 292 268 549 178 614 227 322 518 Core 181 | 11 . . . . . . . . 170 Treads 2355 | 30 19 292 268 549 178 614 227 178 . Legs 274 | . . . . . . . . 144 130 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 218 | . . . . . . . . . 218 Fastest Speed 37 | 50 160 160 160 200 200 200 205 210 37 Average Speed 180 | 145 160 160 187 200 200 204 215 245 81 Slowest Speed 280 | 160 160 160 200 200 200 205 270 280 210 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . 13 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 10 59 67 98 23 24 7 12 22 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 2 . . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 10 | . . . . . . 5 . 5 . Terrain Destroyed 107 | . . . . . . 29 . 40 38 Melee . | . . . . . . . . . . Projectile 9 | . . . . . . . . . 9 AOE 98 | . . . . . . 29 . 40 29 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Total 3403 | 54 18 309 280 592 196 681 265 421 587 Wait 29 | . . . . 15 . 6 3 . 5 Move 2999 | 40 18 291 267 548 177 613 226 321 498 Hop 7 | . . . . . . . . . 7 Pick Up 91 | 8 . 5 9 8 9 9 9 27 7 Fast Attach 6 | . . . . . . 2 . 1 3 Attach 50 | 6 . . 1 . 5 3 4 13 18 Detach . | . . . . . . . . . . Swap 17 | . . . . . . 7 1 7 2 Drop 27 | . . 1 3 . . 10 6 2 5 Fire 166 | . . 12 . 21 5 31 16 50 31 Melee 10 | . . . . . . . . . 10 Ram 1 | . . . . . . . . . 1 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 15) 102 | -10/Materials | Entered Mines 132 | -10/Mines | Met a Derelict bent on vengeance 214 | -10/Mines | Assembled infested the area 302 | -10/Mines | Build established: Mutant 444 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 483 | -10/Mines | Learned location of Storage (-7) 490 | -10/Mines | Discovered new exit (range 7) 602 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 602 | -10/Mines | Discovered new exit (range 5) 610 | -10/Mines | Entered Exiles 650 | -10/Exiles | Met 8R-AWN 676 | -10/Exiles | Met EX-HEX 814 | -10/Exiles | Met EX-DEC 849 | -10/Exiles | Visited The Gauntlet 1034 | -10/Exiles | Build established: Hauler-Mutant 1102 | -10/Exiles | Discovered new exit (range 11) 1122 | -10/Exiles | Entered Mines 1166 | -9/Mines | Learned location of Recycling (-7) 1174 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1267 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1579 | -9/Mines | Learned Materials stockpile data 1845 | -9/Mines | Core integrity fell below 50% 2034 | -9/Mines | Discovered new exit (range 5) 2270 | -9/Mines | Discovered new exit (range 10) 2304 | -9/Mines | Entered Materials 2304 | -8/Materials | Evolved 4 slots: Utility x4 2628 | -8/Materials | Discovered new exit (range 12) 2687 | -8/Materials | Entered Factory 2687 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2982 | -7/Factory | Garrison activated, responded to threat 2997 | -7/Factory | Build established: Hauler-Gunner 3974 | -7/Factory | Discovered new exit (range 15) 4070 | -7/Factory | Entered another Factory area 4070 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4352 | -6/Factory | Discovered new exit (range 15) 4361 | -6/Factory | Build established: Hauler-Tank 4626 | -6/Factory | Entered another Factory area 4626 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4682 | -5/Factory | Garrison activated, responded to threat 4748 | -5/Factory | Lost 4 parts (2n1u1w) 5085 | -5/Factory | Garrison activated, responded to threat 5530 | -5/Factory | Discovered new exit (range 5) 5538 | -5/Factory | Identified exit to Factory 5580 | -5/Factory | Build established: Hauler-Gunner 5617 | -5/Factory | Entered another Factory area 5617 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5841 | -4/Factory | Lost 7 parts (1p2u4w) 6073 | -4/Factory | Lost 22 parts (3p3n7u9w) 6078 | -4/Factory | Core integrity fell below 50% 6177 | -4/Factory | Core integrity fell below 20% 6195 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Slug penetrates Wall. K-01 Serf collects debris. Impulse Thruster destroyed. Slug penetrates Wall. Penetrated by Slug. Impulse Thruster destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. K-01 Serf collects debris. Lgt. Antimatter Reactor destroyed. K-01 Serf collects debris. Adv. Signal Interpreter destroyed. K-01 Serf collects debris. Slug penetrates Construction Platform. Slug penetrates K-01 Serf. K-01 Serf destroyed. K-01 Serf collects debris. K-01 Serf destroyed. Penetrated by Slug. 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"""???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 27 Energy Capacity 480 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: TH 25 Reclamation Efficiency 20 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 2 Matter Filtering 30 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledGatlingBlade Manual? 0 Play Time 00:47:03 Cumulative 137.3 hours Start 2021.05.28 @ 20:29:53 End 2021.05.28 @ 21:19:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 208 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 58 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0ed1a379-e21a-48f0-a81f-d2b10625d99d