Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.05 @ 20:44:46 Player: Ang Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (438) 438 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1408 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (24) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Medium Battery (200) Power Shielding Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Small Laser [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 14 | 5 7 2 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 3 | 2 1 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 1 3 1 Energy Gun 2 | . 2 . Energy Cannon 1 | . . 1 Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 6 7 Power 3 | . 1 2 Propulsion 3 | . 2 1 Utility 3 | . 1 2 Weapon 4 | . 2 2 Highest Loss Streak 6 | . 3 6 Average Slot Usage (%) 63 | . 68 55 Engine 12 | . 12 13 Treads 14 | . 16 10 Device 1 | . 2 . Storage 16 | . 18 13 Energy Gun 8 | . 7 9 Energy Cannon 3 | . . 9 Ballistic Gun 6 | . 10 . Naked Turns 6 | . . 6 Heaviest Build 18 | 9 12 18 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 3 | . 3 2 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 5 Most Carried 4 | 4 4 4 Average Carried 2 | 2 2 3 Final Capacity 6 | 6 6 4 Final Carried 3 | 3 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 460 | 241 152 67 Remotely . | . . . Salvage Created 633 | . 322 311 Parts 32 | . 19 13 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . 5 5 Guns 5 | . 5 . Cannons 5 | . . 5 Classes Destroyed 5 | . 4 1 Recycler 2 | . 1 1 Operator 1 | . 1 . Watcher 1 | . 1 . Grunt 9 | . 5 4 Sentry 1 | . . 1 Best Kill Streak 4 | . 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1557 | . 641 916 Core 512 | . 106 406 Absorbed by Shields . | . . . Core Remaining (%) 78 | 100 57 . Volleys Fired 90 | . 71 19 Largest 2 | . 2 2 Hottest 100 | . 70 100 Shots Fired 114 | . 77 37 Gun 95 | . 77 18 Cannon 19 | . . 19 Launcher . | . . . Special . | . . . Kinetic 53 | . 53 . Thermal 61 | . 24 37 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 10 | . 10 5 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 59 | . 37 22 Core Hits 29 | . 17 12 Critical Hits 3 | . 2 1 Critical Kills 2 | . 2 . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 943 | . 593 350 Guns 596 | . 443 153 Cannons 174 | . . 174 Explosions 150 | . 150 . Melee . | . . . Ramming 23 | . . 23 Kinetic 419 | . 419 . Thermal 465 | . 138 327 Explosive . | . . . Electromagnetic 36 | . 36 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Effects 2 | . 2 . Message Errors 1 | . 1 . Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage 61 | . 61 . Projectiles . | . . . Explosions 61 | . 61 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 147 | . 138 9 Shots 3 | . 3 . Rammed 9 | . . 9 Targets Rammed 9 | . . 9 Kicked . | . . . Crushed . | . . . Highest Temperature 225 | . 20 225 Average Temperature 69 | . 8 78 Received Heat Transfer 702 | . 282 420 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 844 | . 124 720 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 192 | . 192 162 Initial . | . . . Average 61 | . 58 77 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 2 4 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 4 | . 1 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 15 19 Peak Tracking Total 12 | . 5 12 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . . 6 Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 3 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . . 3 Terminals 3 | . . 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . . 5 Successful 3 | . . 3 Failed 2 | . . 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . . 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . . 3 Locate Traps 1 | . . 1 Disarm Traps 1 | . . 1 Recall Investigation 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1092 | 81 632 379 Spaces Moved 545 | 56 293 196 Core 110 | 20 76 14 Treads 435 | 36 217 182 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 100 Average Speed 154 | 120 160 156 Slowest Speed 200 | 160 200 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 4 41 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 28 | . 28 . Melee . | . . . Projectile . | . . . AOE 28 | . 28 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 681 | 70 379 232 Wait 4 | . . 4 Move 543 | 55 292 196 Hop . | . . . Pick Up 18 | 9 8 1 Fast Attach . | . . . Attach 14 | 5 7 2 Detach 1 | . . 1 Swap . | . . . Drop 2 | 1 1 . Fire 90 | . 71 19 Melee . | . . . Ram 9 | . . 9 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 371 | -10/Materials | Lost 3 parts (1p1u1w) 409 | -10/Materials | Lost 3 parts (2n1w) 689 | -10/Materials | Discovered new exit (range 16) 714 | -10/Materials | Entered another Materials area 714 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1088 | -9/Materials | Core integrity fell below 50% 1093 | -9/Materials | Core integrity fell below 20% 1093 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger destroyed. W-16 Scout sends out distress signal. G-34 Mercenary destroyed. W-16 Scout sends out distress signal. Sml. Laser destroyed. Ion Engine destroyed. Beam Cannon destroyed. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Lgt. Treads destroyed. U-05 Engineer lays Concrete. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. Ion Engine destroyed. K-01 Serf cleans the Terminal. Knocked back. Slammed into B-36 Bruiser. Sml. Storage Unit destroyed. Slammed into G-47 Trooper. Slammed into G-34 Mercenary. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#####????????????????????????? | | ????????##??????????# #????????????????????????? | | ????????# ####### #????????????????????????? | | ????? 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""" #????????????? | | ??????????# ??##### # ??????????????? | | ??????????#########??????# # "????????????????? | | ???????????????#########?# + ??????????????????? | | ???????????????#!! ?# #???????????????????? | | ???????????????#!! !# #???????????????????? | | ???????????????#! # t#???????????????????? | | ???????????????# + #???????????????????? | | ?????????????????######### #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# ##########??????????? | | ?????????????????????????# / #??????????? | | ?????????????????????????+ # ==! #??????????? | | ?????????????????????????# # == #??????????? | | ?????????????????????????## ## =! #??????????? | | ??????????????????????????# ## #??????????? | | ??????????????????????????# ## #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearCompactFlakker Manual? 0 Play Time 00:14:07 Cumulative 4.8 hours Start 2021.09.05 @ 20:33:30 End 2021.09.05 @ 20:44:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 22af8d59-f9d3-4ec9-abea-b76e5274c76d