Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.24 @ 10:03:57 Player: rice Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (96) 480 Value Destroyed (2621) 2621 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (364) 364 TOTAL SCORE: 11045 Bonus ------- Follower Combat Kills 80 Aligned with FarCom 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/1450 Matter 291/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Skeleton Box KE Penetrator Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- VTOL Module Improved Flight Unit Xenon Bombardment Thruster Field Propulsion Drive Nuclear Pulse Array Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Improved Heat Sink ECM Suite Cloaking Device Improved Propulsion Shielding Advanced Hardlight Generator Improved Shield Generator Hacking Suite Makeshift System Shield Experimental System Shield > --- WEAPON ----------- Mini Grenade Launcher Hammer > --- INVENTORY -------- Nuclear Pulse Array Skeleton Box KE Penetrator Enhanced Force Lance [Rating: 93] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 . . . 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . 1 . . . 1 1 . . 1 . 1 . . Utility 10 | . . . 1 . . . 1 1 . . . 2 1 2 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 138 | 7 13 1 34 3 . . 39 13 2 2 4 6 7 5 2 Power 18 | 2 2 1 6 . . . 3 1 . . 1 1 1 . . Engine 17 | 2 2 1 6 . . . 3 1 . . 1 . 1 . . Core 1 | . . . . . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 51 | 2 2 . 15 2 . . 14 5 1 1 2 1 3 2 1 Treads 20 | . . . 9 2 . . 8 . . . 1 . . . . Leg 12 | 2 2 . 3 . . . 5 . . . . . . . . Wheel 4 | . . . 3 . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . . 5 1 1 1 1 3 2 1 Utility 32 | 1 4 . 7 . . . 5 4 1 . 1 4 2 3 . Device 15 | . 2 . 2 . . . 1 2 . . 1 4 1 2 . Storage 4 | 1 2 . 1 . . . . . . . . . . . . Processor 1 | . . . . . . . 1 . . . . . . . . Hackware 4 | . . . . . . . . 2 1 . . . . 1 . Protection 8 | . . . 4 . . . 3 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 37 | 2 5 . 6 1 . . 17 3 . 1 . . 1 . 1 Energy Gun 2 | 1 . . . . . . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 27 | 1 5 . 5 1 . . 13 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 5 | . . . 1 . . . 2 . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 . . . . . . 1 . Parts Lost 35 | . 2 . 1 . . . 9 1 . 1 . . . . 21 Power 3 | . 1 . . . . . . . . . . . . . 2 Propulsion 13 | . 1 . . . . . 3 1 . 1 . . . . 7 Utility 14 | . . . 1 . . . 4 . . . . . . . 9 Weapon 5 | . . . . . . . 2 . . . . . . . 3 Highest Loss Streak 18 | . 2 . 1 . . . 2 1 . 1 . . . . 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 91 100 97 100 100 100 95 90 87 98 91 90 91 90 74 Engine 10 | . 14 14 11 11 11 11 9 7 7 7 5 5 10 9 7 Treads 11 | . . . 15 22 22 22 26 . . . 6 2 . . . Leg 7 | . 27 28 6 . . . . . . . . . . . . Wheel 5 | . . . 10 11 11 11 7 . . . . . . . . Flight 7 | . . . . . . . . 36 33 37 32 29 30 28 23 Device 9 | . 6 14 5 . . . 3 14 15 15 16 28 26 25 22 Storage 8 | . 14 14 11 11 11 11 9 . . . . . . . . Processor 2 | . . . . . . . 8 7 7 7 3 . . . . Hackware 2 | . . . . . . . . 6 15 15 13 11 10 11 9 Protection 8 | . . . 15 22 22 22 11 . . . . . 4 4 3 Ballistic Gun 16 | . 25 28 21 22 22 22 17 7 . . . . . . . Launcher 1 | . . . . . . . . . . 6 6 5 4 4 3 Impact Weapon 1 | . . . . . . . . 6 7 7 6 5 5 4 3 Peak Build Rating 93 | 6 10 10 18 15 15 15 28 37 36 38 42 57 66 93 93 Average Rating 26 | 4 8 10 15 15 15 15 23 32 33 37 40 53 63 79 81 On Entrance 29 | . 6 10 10 15 15 15 15 26 34 36 38 40 56 66 93 Naked Turns 41 | . . . . . . . . . . . . . . . 41 Heaviest Build 64 | 13 51 32 60 60 60 60 64 61 17 18 20 25 34 40 40 Greatest Support 86 | 20 20 20 20 20 16 16 86 66 23 23 23 32 36 42 42 Greatest Overweight (x) 5 | . 2 1 5 3 3 3 3 1 . . . 1 . . . Average Overweight (x) 1 | . . 1 3 2 3 3 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 5 5 5 5 5 5 5 Average Capacity 14 | 6 13 15 18 20 20 20 20 6 5 5 5 5 5 5 5 Most Carried 20 | 4 12 11 20 20 20 20 20 17 5 5 5 5 5 5 5 Average Carried 13 | 2 8 10 17 19 19 20 19 4 4 4 4 4 4 5 4 Final Capacity 20 | 8 15 15 20 20 20 20 20 5 5 5 5 5 5 5 5 Final Carried 20 | 4 10 11 20 20 20 20 17 5 5 4 4 5 5 5 2 Class Distribution -------------------- 34% | Scavenger-Mutant 33% | Mutant 15% | Hacker-Sprinter 6% | Hacker-Mutant 4% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Matter Collected 3213 | 135 450 97 938 73 64 . 932 . 53 32 293 . . . 146 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3216 | . 462 68 1038 103 . . 1086 . . 35 380 . . . 44 Parts 203 | . 40 9 63 8 . . 64 . . 4 11 . . . 4 Haulers Intercepted 9 | . 2 . 3 . . . 1 . . . 3 . . . . Recyclers Shooed 2 | . . . 1 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 2 . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Combat Hostiles Destroyed 71 | . 12 4 21 5 . . 22 . . 3 4 . . . . Guns 61 | . 12 4 19 5 . . 21 . . . . . . . . AOE 10 | . . . 2 . . . 1 . . 3 4 . . . . Classes Destroyed 11 | . 5 . 3 . . . 3 . . . . . . . . Worker 2 | . . . . . . . 1 . . . . . . . 1 Builder 2 | . . . . . . . 2 . . . . . . . . Hauler 9 | . 2 . 3 . . . 1 . . . 3 . . . . Operator 3 | . 1 . . . . . 2 . . . . . . . . Watcher 9 | . 3 . 4 . . . . . . . 1 . . . 1 Swarmer 26 | . 8 4 3 4 . . . . . 3 4 . . . . Cutter 2 | . . . . . . . 2 . . . . . . . . Grunt 29 | . 4 . 10 . . . 15 . . . . . . . . Brawler 3 | . . . 2 . . . 1 . . . . . . . . Duelist 2 | . . . 1 . . . 1 . . . . . . . . Sentry 9 | . . . 5 1 . . 3 . . . . . . . . Best Kill Streak 7 | . 4 3 3 4 . . 7 . . 3 4 . . . 1 Combat Bots Only 4 | . 3 3 2 4 . . 2 . . 3 4 . . . . Max Kills in Single Turn 2 | . 2 2 1 2 . . 2 . . 2 2 . . . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 2 | . . . 1 . . . 1 . . 2 2 . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Hostile Shots Fired 615 | . 89 9 109 47 . . 152 4 1 10 2 . 3 . 189 Missed 176 | . 17 4 32 15 . . 33 1 1 2 . . 1 . 70 Damage Taken 7171 | . 682 42 1054 344 . . 2142 48 . 122 35 . 40 . 2662 Core 1994 | . 101 6 136 39 . . 214 . . . 18 . . . 1480 Absorbed by Shields 104 | . . . . . . . . . . . . . . . 104 Redirected to Shielding 123 | . . . 15 7 . . . . . . . . 26 . 75 Regen/Repaired (Parts) 214 | . 102 . . . . . . . . . 63 . 49 . . Core Remaining (%) 85 | 100 . 57 . . . 56 61 . . 100 97 100 100 100 . Volleys Fired 270 | . 50 5 90 12 . . 102 . . 2 3 . . . 6 Largest 2 | . 2 2 2 2 . . 2 . . 1 1 . . . 1 Hottest 60 | . 60 46 46 46 . . 55 . . 30 30 . . . 30 Shots Fired 517 | . 100 10 178 24 . . 194 . . 2 3 . . . 6 Gun 498 | . 100 10 176 24 . . 188 . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 19 | . . . 2 . . . 6 . . 2 3 . . . 6 Special . | . . . . . . . . . . . . . . . . Kinetic 492 | . 94 10 176 24 . . 188 . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 19 | . . . 2 . . . 6 . . 2 3 . . . 6 Electromagnetic 6 | . 6 . . . . . . . . . . . . . . Robot Hit Streak 20 | . 7 3 17 9 . . 20 . . . 1 . . . 2 Robot Miss Streak 5 | . 5 2 4 3 . . 5 . . . 1 . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 1 . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . . . . . Shots Hit Robots 343 | . 52 6 119 19 . . 132 . . . 12 . . . 3 Core Hits 164 | . 24 4 44 8 . . 62 . . 2 9 . . . 11 Critical Kills 1 | . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 4 | . . . . . . . 1 . . . 2 . . . 1 Critical Strikes 5 | . . . . . . . 1 . . . 3 . . . 1 Destroy 1 | . . . . . . . 1 . . . . . . . . Smash 4 | . . . . . . . . . . . 3 . . . 1 Melee Attacks 112 | . . . . . . . 3 8 . . 18 6 10 13 54 Impact 111 | . . . . . . . 3 8 . . 18 6 10 13 53 Slashing . | . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . 1 Sneak Attacks 4 | . . . . . . . 1 . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7107 | 1 846 112 2033 316 . . 2736 . . 190 489 . . . 384 Guns 5193 | . 838 112 1878 295 . . 2070 . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 1427 | . . . 119 . . . 621 . . 190 153 . . . 344 Melee 415 | . . . . . . . 39 . . . 336 . . . 40 Ramming 72 | 1 8 . 36 21 . . 6 . . . . . . . . Kinetic 5127 | . 772 112 1878 295 . . 2070 . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 1427 | . . . 119 . . . 621 . . 190 153 . . . 344 Electromagnetic 66 | . 66 . . . . . . . . . . . . . . Impact 415 | . . . . . . . 39 . . . 336 . . . 40 Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . 2 2 2 2 . . . . . . . 2 16 Average Corruption 2 | . . . 2 2 2 2 . . . . . . . 2 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 45 | . . . 27 7 3 1 . . . . . . . 1 6 Message Errors 12 | . . . 6 2 . . . . . . . . . 1 3 Matter Fused 13 | . . . 9 4 . . . . . . . . . . . Heat Flow Errors 5 | . . . 3 . 2 . . . . . . . . . . Energy Discharges 3 | . . . 1 . 1 . . . . . . . . . 1 Data Loss (minor) 5 | . . . 3 1 . 1 . . . . . . . . . Data Loss (major) 2 | . . . 2 . . . . . . . . . . . . Misfires 1 | . . . 1 . . . . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 249 | . . . . . . . 37 . . 35 103 . . . 74 Projectiles . | . . . . . . . . . . . . . . . . Explosions 106 | . . . . . . . 37 . . 35 . . . . 34 Melee 143 | . . . . . . . . . . . 103 . . . 40 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 166 | . . . 18 10 . . 90 . . . . . . . 48 Shots 4 | . . . . . . . 2 . . . . . . . 2 Rammed 8 | . . . 3 3 . . 2 . . . . . . . . Targets Rammed 14 | 1 5 . 3 3 . . 2 . . . . . . . . Kicked 6 | 1 5 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 243 | . 58 . 243 27 169 . 140 . . . . . . . . Average Temperature 33 | . 18 . 53 14 78 . 30 . . . . . . . . Received Heat Transfer 1632 | . 162 . 366 54 . . 1008 27 . . . . . . 15 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 2 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . 2 . . . 3 Impact Corruptions 5 | . . . . . . . . . . . 4 . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Peak Influence 379 | . 248 178 244 90 . . 379 190 . . 259 49 8 10 84 Initial 172 | . . . . 3 . . . 172 . . 134 39 2 . 5 Average 70 | . 57 74 78 28 . . 96 177 . . 150 28 4 7 39 Maximum Alert Level 1 | . 1 . 1 . . . 1 . . . 1 . . . . Low Security (%) 94 | 100 98 100 93 100 . 100 84 100 . . 87 100 100 100 100 Level 1 5 | . 1 . 6 . . . 15 . . . 12 . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 12 | . 2 . 1 . . . 6 . . . 1 . . . 2 Investigation 2 | . 1 . . . . . 1 . . . . . . . . Extermination 2 | . . . . . . . . . . . 1 . . . 1 Reinforcement 8 | . 1 . 1 . . . 5 . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Distress Signals 11 | . 1 . 3 . . . 3 . . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 167 | . 22 7 36 6 . . 35 7 3 4 8 . 4 1 34 Peak Tracking Total 20 | . 6 3 3 4 . . 7 7 3 3 4 . 2 1 20 Tactical Retreats 22 | . 4 1 1 . . . 4 1 2 1 2 . . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Traps Triggered 11 | . 1 . 1 . . . . 1 . . . 2 2 1 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Machines Disabled 9 | . 2 . 3 . . . 1 . . . 3 . . . . Max in Single Turn 2 | . 1 . 1 . . . 1 . . . 2 . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Machines Accessed 54 | . 9 . 9 . 2 . 5 6 1 1 9 4 3 4 1 Terminals 35 | . 6 . 6 . . . 5 4 . . 6 1 2 4 1 Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations 4 | . 1 . 1 . . . . . . . 1 . 1 . . Recycling Units 5 | . 2 . 1 . . . . 1 . . . 1 . . . Scanalyzers 2 | . . . 1 . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 . . . Total Hacks 128 | . 26 . 24 . 2 . 14 11 1 2 20 7 10 5 6 Successful 61 | . 14 . 12 . 2 . 5 3 1 2 7 4 6 . 5 Failed 66 | . 11 . 12 . . . 9 8 . . 13 3 4 5 1 Catastrophic 15 | . 1 . 4 . . . 2 2 . . 3 . 1 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . Manual 74 | . 18 . 16 . 1 . 10 8 . . 9 . 1 5 6 Terminals 91 | . 20 . 19 . . . 14 8 . . 14 1 4 5 6 Fabricators 2 | . . . . . . . . . . . 2 . . . . Repair Stations 14 | . 2 . 2 . . . . . . . 4 . 6 . . Recycling Units 8 | . 4 . 1 . . . . 2 . . . 1 . . . Scanalyzers 4 | . . . 2 . . . . . . . . 2 . . . Garrison Access 4 | . . . . . . . . 1 . . . 3 . . . Terminal Hacks 24 | . 5 . 6 . 2 . 3 . 1 2 1 1 . . 3 Record 3 | . . . . . 1 . . . . 2 . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 Branch Access Points 2 | . . . 1 . . . . . . . . . . . 1 Alert Level 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 10 | . 2 . 4 . . . 1 . . . 1 1 . . 1 Locate Traps 1 | . . . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 13 | . 2 . 1 . . . . . . . 4 . 6 . . Scan Component 7 | . 1 . 1 . . . . . . . 2 . 3 . . Repair 6 | . 1 . . . . . . . . . 2 . 3 . . Recycling Unit Hacks 4 | . 2 . 1 . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . Retrieve Components 3 | . 2 . 1 . . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . . . . 2 . . . Insert Component 2 | . . . 1 . . . . . . . . 1 . . . Analyze 2 | . . . 1 . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . Unauthorized Hacks 13 | . 4 . 2 . . . 2 2 . . 1 . . . 2 Terminals 13 | . 4 . 2 . . . 2 2 . . 1 . . . 2 Assimilate 1 | . . . . . . . . 1 . . . . . . . Botnet 10 | . 3 . 2 . . . 2 1 . . 1 . . . 1 Operators 2 | . 1 . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 40 | . 7 . 7 . . . 5 5 . . 7 2 2 4 1 Full Trace Events 1 | . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . 1 . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . . 95 . . . . Total Part Build Rating 10 | . . . . . . . . . . . 10 . . . . Parts Repaired 6 | . 1 . . . . . . . . . 2 . 3 . . Time 222 | . 32 . . . . . . . . . 82 . 108 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 18 | . 9 . 9 . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . 1 . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Total Allies 2 | . . 2 . . . . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . . . . Highest-Rated Group 49 | . . 49 49 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 11 | . . 6 5 . . . . . . . . . . . . Total Damage 192 | . . 62 130 . . . . . . . . . . . . Kills 6 | . . 2 4 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Turns Passed 10523 | 55 1708 451 2526 649 362 170 1979 223 127 130 533 266 400 324 620 Spaces Moved 9426 | 37 795 225 1271 407 249 118 815 614 433 445 820 611 577 1085 924 Core 86 | 5 . . . . . . . . . . . . . . 81 Treads 413 | . . . 67 1 . . 341 4 . . . . . . . Legs 1154 | 32 795 225 98 . . . 4 . . . . . . . . Wheels 2349 | . . . 1106 406 249 118 470 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5424 | . . . . . . . . 610 433 445 820 611 577 1085 843 Fastest Speed 22 | 50 120 190 125 145 145 145 145 24 25 25 25 26 22 22 25 Average Speed 83 | 110 174 190 159 145 145 145 152 25 26 25 44 32 22 24 27 Slowest Speed 340 | 120 260 190 320 320 145 145 340 163 27 28 45 105 22 25 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . 10 . 3 3 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 3 97 44 76 65 60 32 44 14 64 63 21 20 17 22 20 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . . 1 . . . . 1 . . . . . Known Exits Taken 2 | . . . 1 . . . . . . . 1 . . . . Unknown Exits Taken 13 | 1 1 1 . 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 9 | . . . . 2 . . . . 4 3 . . . . . Spaces Dug 46 | . . . . . . . 1 8 . . 3 3 3 5 23 Terrain Destroyed 199 | . . . 16 . . . 45 8 . 13 43 3 3 5 63 Melee 46 | . . . . . . . 1 8 . . 3 3 3 5 23 Projectile 2 | . . . . . . . 2 . . . . . . . . AOE 151 | . . . 16 . . . 42 . . 13 40 . . . 40 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Total 11386 | 48 1018 239 1586 441 250 117 1364 674 446 459 940 667 827 1122 1188 Wait 1195 | . 129 4 147 12 . . 375 20 10 11 104 1 199 18 165 Move 9386 | 37 794 224 1270 406 248 117 814 613 432 444 805 610 570 1078 924 Hop 10 | . . . . . . . . . . . 4 . 3 3 . Pick Up 61 | 4 13 1 17 1 1 . 13 5 . . 1 3 1 1 . Fast Attach 30 | 5 3 . 2 . . . 3 2 1 1 3 4 4 2 . Attach 29 | 1 3 . 1 . . . 10 9 . 1 . . 2 . 2 Detach 4 | . 2 . . . . . 1 . 1 . . . . . . Swap 79 | 1 7 1 31 3 . . 26 2 1 . 1 2 1 3 . Drop 85 | . 12 1 25 4 1 . 15 15 1 . 1 5 1 4 . Fire 270 | . 50 5 90 12 . . 102 . . 2 3 . . . 6 Melee 112 | . . . . . . . 3 8 . . 18 6 10 13 54 Ram 9 | . . . 3 3 . . 2 . . . . . . . 1 Kick 5 | . 5 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 108 | . . . . . . . . . . . . 36 36 . 36 Rewire 3 | . . 3 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min / Sto x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -3/Research (discovered 2 exits: *Res / [*Tes]) -2/Research (discovered 5 exits: Acc x3 / Qua x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Central database locked down 271 | -10/Materials | Discovered new exit (range 10) 349 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 16) 707 | -10/Materials | Discovered new exit (range 8) 1024 | -10/Materials | Repaired Hvy. Assault Rifle 1292 | -10/Materials | Build established: Scavenger-Mutant 1300 | -10/Materials | Discovered new exit (range 13) 1764 | -10/Materials | Entered Mines 1801 | -10/Mines | Build established: Mutant 1914 | -10/Mines | Discovered new exit (range 9) 1971 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2065 | -10/Mines | Learned location of Zion (-6) 2215 | -10/Mines | Entered Materials 2215 | -9/Materials | Accompanied by 2 allies 2215 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2220 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2501 | -9/Materials | Build established: Scavenger-Mutant 2770 | -9/Materials | Discovered new exit (range 15) 3519 | -9/Materials | Identified exit to Mines 3519 | -9/Materials | Identified exit to Storage 3758 | -9/Materials | Discovered new exit (range 6) 4427 | -9/Materials | Build established: Mutant 4741 | -9/Materials | Entered Mines 4955 | -9/Mines | Build established: Scavenger-Mutant 4965 | -9/Mines | Discovered new exit (range 14) 5296 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5297 | -9/Mines | Discovered new exit (range 5) 5390 | -9/Mines | Entered Exiles 5424 | -9/Exiles | Met 8R-AWN 5450 | -9/Exiles | Met EX-HEX 5493 | -9/Exiles | Met EX-BIN 5514 | -9/Exiles | Aligned with FarCom system 5515 | -9/Exiles | Given EX-Vault access code 5551 | -9/Exiles | Opened EX-Vault 5565 | -9/Exiles | Found Skeleton Box 5595 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5644 | -9/Exiles | Met EX-DEC 5733 | -9/Exiles | Discovered new exit (range 15) 5752 | -9/Exiles | Left Exiles lab with Skeleton Box 5752 | -9/Exiles | Entered Mines 5911 | -8/Mines | Discovered new exit (range 9) 5922 | -8/Mines | Entered Materials 5922 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6235 | -8/Materials | Build established: Scavenger-Skirmisher 6855 | -8/Materials | Discovered new exit (range 8) 7080 | -8/Materials | Build established: Mutant 7901 | -8/Materials | Entered Factory 7901 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8061 | -7/Factory | Discovered new exit (range 15) 8124 | -7/Factory | Entered Lower Caves 8140 | -7/Lower Caves | Learned location of 1 exit from Factory 8243 | -7/Lower Caves | Discovered new exit (range 8) 8251 | -7/Lower Caves | Entered another Lower Caves area 8342 | -7/Lower Caves | Learned location of Extension (-6) 8374 | -7/Lower Caves | Encountered a Warlord checkpoint 8378 | -7/Lower Caves | Discovered new exit (range 15) 8381 | -7/Lower Caves | Entered Factory 8381 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8382 | -6/Factory | Identified exit to Factory 8696 | -6/Factory | Build established: Hacker-Mutant 8833 | -6/Factory | Fabricated Adv. Sensor Array? 8857 | -6/Factory | Repaired Lgt. Angular Momentum Engine 8891 | -6/Factory | Repaired VTOL Module 8914 | -6/Factory | Entered another Factory area 8914 | -5/Factory | Evolved 2 slots: Utility x2 9162 | -5/Factory | Discovered new exit (range 6) 9180 | -5/Factory | Entered another Factory area 9180 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9286 | -4/Factory | Repaired VTOL Module 9332 | -4/Factory | Repaired Xenon Bombardment Thruster 9365 | -4/Factory | Repaired Mni. Grenade Launcher 9560 | -4/Factory | Discovered new exit (range 11) 9579 | -4/Factory | Spotted B-86 Titan 9580 | -4/Factory | Entered Research 9580 | -3/Research | Evolved 2 slots: Utility x2 9641 | -3/Research | Build established: Hacker-Sprinter 9720 | -3/Research | Found Prototype Hackware 9720 | -3/Research | Identified Exp. System Shield 9730 | -3/Research | Discovered new exit (range 4) 9831 | -3/Research | Discovered new exit (range 5) 9904 | -3/Research | Entered another Research area 9904 | -2/Research | Evolved 2 slots: Utility x2 9996 | -2/Research | Identified exit to Quarantine 9996 | -2/Research | Identified exit to Access 10278 | -2/Research | Crushed by falling debris 10469 | -2/Research | Cargo convoy interrupted 10473 | -2/Research | System corruption reached 10% 10502 | -2/Research | Core integrity fell below 50% 10510 | -2/Research | Lost 18 parts (2p7n7u2w) 10520 | -2/Research | Core integrity fell below 20% 10524 | -2/Research | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- 10517_ Enh. Force Lance destroyed. 10520_ Penetrated by Slug. 10520_ Slug penetrates Repair Station. 10520_ Backup Plating VII tumbles out of repair station. 10520_ Backup Power VII tumbles out of repair station. 10520_ Penetrated by Slug. 10520_ Slug penetrates Wall. 10521_ Subatomic Condenser disabled. 10522_ Slug penetrates Repair Station. 10522_ Slug penetrates Wall. 10523_ Slug penetrates Repair Station. 10523_ Penetrated by Slug. 10523_ Slug penetrates Wall. 10523_ Slug penetrates Repair Station. 10523_ Backup Propulsion VII tumbles out of repair station. 10523_ Backup Power VII tumbles out of repair station. Map ----- +----------------------------------------------------+ | #??###?# # """T""" # # | | #####/######### ### ####+################## # | | " # | | ### "% = ^ # | | ??# !*! %* # | | ??#!^]^] ! # | | ??#]]!^### #####+### ############### | | ??#]!]!## #????????# #?????????????? | | ??#]]!]T# ! ?????# #?????????????? | | ??#!]]]!# %! #"""?????# #?????????????? | | ??# [!!## #????????/" #?????????????? | | ??# ! ## """ # #????????#%" #?????????????? | | ??# ## """ ###????????#" +?????????????? | | ??# ## """ ##??????????# #?????????????? | | ??# ## ##???????????# #?????????????? | | ??# ## #????????????# #?????????????? | | ??# ####+################### #?????????????? | | ??# #??# #????# # #?????????????? | | ??# #??# #????# !! # #?????????????? | | ??# #??# #????#p """p !! # #?????????????? | | ??# #??# #????# """ # #?????????????? | | ### #??# #????# p"" # #?????????????? | | # #??# #????# p h #hh #?????????????? | | # #??# #????# h!* = x # #?????????????? | | = # #??# ##???#h " *[ hh #?????????????? | | # #??# ##### ""R""@ kh# #?????????????? | | ! " #??# + """" # +?????????????? | | # H#??# ##### # #?????????????? | | # #??# #???# #g #?????????????? | | # #### ##?############### #?????????????? | | # Y #?# #?????????????? | | ### #?# g #?????????????? | | ??# #?# g #?????????????? | | ??# #?# g #?????????????? | | ??######## #?# ###############?????????????? | | ?????????# #?# #???????????????????????????? | | ?????????# ### #???????????????????????????? | | ?????????# #???????????????????????????? | | ?????????# #???????????????????????????? | | ?????????# #???????????????????????????? | | ?????????# #???????????????????????????? | | ?????????# ###########????????????????????????? | | ?????????# # #????????????????????????? | | ?????????# # #????????????????????????? | | ?????????# # #????????????????????????? | | ?????????# # #????????????????????????? | | ?????????# + #????????????????????????? | | ?? + # "" #????????????????????????? | | # # #? S"" #????????????????????????# | | # # #???" ??????????????????????? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 33 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 1 Cloak Strength 2 Power Amplification 30 Armor Coverage 375 Core Shielding 20 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 66 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 27 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Adv. Shield Generator | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Cya! Hunted Challenges ------------ None Game ------ Seed DisruptorWeaponBotcube Manual? 0 Play Time 01:32:33 Cumulative 51.6 hours Start 2024.09.24 @ 08:26:31 End 2024.09.24 @ 10:03:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 36 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 194ceedd-ef09-4812-88ec-42228609df40