Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.09 @ 20:49:39 Player: OctagonalPrism Result: Destroyed by X-87 Electro with Compact HERF Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (82) 410 Value Destroyed (2058) 2058 Prototype IDs (67) 1340 Alien Tech Used (3) 600 Bonus (4067) 4067 TOTAL SCORE: 16375 Bonus ------- Follower Combat Kills 60 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -993 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (18) ----- Experimental Signal Interpreter Advanced Terrain Scan Processor Hacking Suite System Shield > --- WEAPON (2) ------- Nanosword > --- INVENTORY (5) ---- Light Quantum Reactor Energy Well (350) Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled Cesium-ion Thruster Field Propulsion Drive Improved Q-thruster > --- UTILITY ---------- Long-range Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Transmission Jammer Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Nanosword > --- INVENTORY -------- Energy Well Long-range Sensor Array Long-range Terrain Scanner Sigix Containment Pod [Rating: 119] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Utility Shielding Weapon Nanosword Energy Gun Small Laser Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Nanosword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Was Fac Fac Res Tes Res Qua Acc Slots Evolved 18 | . . . . 4 2 . . 2 2 . . 2 2 . 2 . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . . . . 1 . . Utility 16 | . . . . 3 2 . . 2 2 . . 2 2 . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 126 | 7 10 6 2 13 9 . 15 11 3 2 14 6 1 9 2 3 13 Power 12 | 2 2 1 . . . . 1 . . . 1 . . 1 . . 4 Engine 6 | 2 1 1 . . . . . . . . . . . . . . 2 Core 3 | . 1 . . . . . 1 . . . 1 . . . . . . Reactor 3 | . . . . . . . . . . . . . . 1 . . 2 Propulsion 24 | 2 3 1 1 3 1 . . 2 2 . 3 1 . . . 1 4 Treads 5 | 2 2 1 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 3 | . 1 . 1 . . . . . . . . . . . . . 1 Hover 3 | . . . . . . . . . . . . . . . . . 3 Flight 13 | . . . . 3 1 . . 2 2 . 3 1 . . . 1 . Utility 73 | 1 2 1 1 8 6 . 12 8 1 1 9 5 1 8 2 2 5 Device 43 | . 1 1 . 3 3 . 7 5 1 . 7 2 1 5 1 2 4 Storage 3 | 1 1 . . 1 . . . . . . . . . . . . . Processor 6 | . . . . . 2 . 1 1 . . . . . 1 1 . . Hackware 13 | . . . . 3 . . 1 2 . . 2 3 . 1 . . 1 Protection 8 | . . . 1 1 1 . 3 . . 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 17 | 2 3 3 . 2 2 . 2 1 . 1 1 . . . . . . Energy Gun 2 | . 1 1 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 2 1 1 . 1 . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . Launcher 2 | . . 1 . . 1 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 1 . . . . . . . . . Unidentified Prototypes 13 | . . . . 1 1 . . 1 1 1 . . 1 4 1 2 . Parts Lost 32 | . 1 4 . . . . . . . . 3 . . . . 3 21 Power 6 | . . 1 . . . . . . . . 1 . . . . 1 3 Propulsion 9 | . . 1 . . . . . . . . 1 . . . . 1 6 Utility 13 | . . . . . . . . . . . . . . . . 1 12 Weapon 4 | . 1 2 . . . . . . . . 1 . . . . . . Highest Loss Streak 6 | . 1 2 . . . . . . . . 2 . . . . 3 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 97 87 95 85 92 97 94 93 100 93 88 85 86 82 80 52 Engine 2 | . 5 12 14 9 7 7 . . . . . . . . . . 1 Core 4 | . 8 . . . . . 6 6 5 5 4 5 4 2 . . . Treads 3 | . 14 14 14 1 . . . . . . . . . . . . . Wheel 3 | . 14 14 14 1 . . . . . . . . . . . . . Flight 12 | . . . . 22 23 23 23 19 17 17 16 15 14 14 13 12 4 Device 13 | . 10 14 2 13 15 15 14 13 16 17 17 15 14 14 13 12 7 Storage 3 | . 16 14 6 . . . . . . . . . . . . . . Processor 7 | . . . . . 7 15 15 13 11 11 11 10 9 9 8 8 8 Hackware 21 | . . . . 27 23 23 23 27 29 29 29 30 33 33 34 33 23 Protection 2 | . . . 7 2 1 . . . . 5 5 5 4 5 4 4 1 Energy Gun 2 | . 7 7 14 3 . . . . . . . . . . . . . Ballistic Gun 5 | . 19 19 14 11 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 6 7 7 6 5 5 4 5 4 4 4 4 4 Special Melee Weapon 1 | . . . . . . . 4 6 5 5 1 . . . . . . Peak Build Rating 119 | 6 13 13 12 33 44 41 48 61 66 74 77 95 104 109 118 119 94 Average Rating 54 | 4 10 12 11 29 38 41 45 54 65 73 71 83 95 100 107 107 71 On Entrance 54 | . 6 12 12 12 32 44 41 48 60 66 74 75 95 95 107 108 90 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 29 | 13 23 24 29 29 18 12 14 15 13 14 14 14 14 17 17 19 19 Greatest Support 40 | 40 20 20 20 15 15 15 17 15 15 17 16 18 18 18 18 18 12 Greatest Overweight (x) 6 | . 1 1 2 2 1 . . . 1 . 1 . . . . 1 6 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 9 10 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 4 9 10 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 5 | 2 6 7 6 3 4 5 4 4 5 4 4 4 5 4 5 4 4 Final Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 9 | 4 9 7 5 4 4 5 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 25% | Mutant 22% | Wizard-Ninja 20% | Hacker-Scout 19% | Hacker-Ninja 6% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Hacker-Sprinter | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Waste Hacker-Ninja | -5/Factory Wizard-Ninja | -4/Factory Wizard-Ninja | -3/Research Wizard-Ninja | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Assassin | -1/Access Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Was Fac Fac Res Tes Res Qua Acc Matter Collected 2061 | 200 417 261 29 18 25 . 342 172 36 . 236 50 . 47 25 27 176 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2798 | 53 735 296 14 108 50 . 177 233 36 . 413 213 . 47 25 27 371 Parts 193 | 4 54 20 1 1 5 . 21 13 3 . 21 21 . 2 3 1 23 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . . Recyclers Shooed 2 | 1 . . . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . 2 . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Was Fac Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 37 | . 14 12 1 1 . . 2 . . . 5 . . . . . 2 Melee 9 | . . . . . . . 2 . . . 5 . . . . . 2 Guns 26 | . 13 11 1 1 . . . . . . . . . . . . . Cannons 1 | . 1 . . . . . . . . . . . . . . . . AOE 1 | . . 1 . . . . . . . . . . . . . . . Classes Destroyed 11 | 1 4 2 . 1 . . 2 1 . . . . . . . . . Worker 3 | . . . . . . . 1 . . . . . . . . . 2 Builder 5 | . . . . 1 . . 1 1 . . 1 . . . 1 . . Tunneler 5 | 2 . 1 . . . . . 1 . . 1 . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . . . . Recycler 3 | . . . . . . . . 1 . . 1 . . . . . 1 Operator 13 | . 3 . . . . . 2 1 . . 3 3 . . . 1 . Watcher 16 | . 2 . . 1 2 . . 2 1 . 2 4 . 1 . . 1 Swarmer 9 | . . 3 1 . . . . . . . 5 . . . . . . Grunt 22 | . 14 7 . 1 . . . . . . . . . . . . . Programmer 4 | . . . . . . . 2 . . . . . . . . . 2 Assembled 2 | . . 2 . . . . . . . . . . . . . . . Best Kill Streak 4 | 1 4 3 1 1 1 . 1 2 1 . 4 1 . 1 1 1 3 Combat Bots Only 4 | . 4 3 1 1 . . 1 . . . 4 . . . . . 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 . 1 1 1 . 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Was Fac Fac Res Tes Res Qua Acc Hostile Shots Fired 428 | . 67 61 22 15 25 . 32 . . . 26 . . . . 23 157 Missed 161 | . 17 14 4 10 19 . 15 . . . 10 . . . . 9 63 Damage Taken 4783 | . 656 489 116 76 49 . 204 . . . 403 . . . . 333 2457 Core 2218 | . 166 43 . 15 12 . 94 . . . 203 . . . . 85 1600 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 102 | . . . . . . . . . . . 25 . . . . 43 34 Regen/Repaired (Parts) 164 | . . . . . . . 15 64 . . 85 . . . . . . Core Remaining (%) 84 | 100 . . 16 97 . . 84 100 . . 79 100 . 100 . 86 . Volleys Fired 143 | 7 71 38 5 17 . . 5 . . . . . . . . . . Largest 2 | 2 2 2 2 2 . . 1 . . . . . . . . . . Hottest 63 | 40 63 63 63 63 . . 5 . . . . . . . . . . Shots Fired 260 | 14 136 62 10 33 . . 5 . . . . . . . . . . Gun 246 | 14 131 58 10 33 . . . . . . . . . . . . . Cannon 5 | . 5 . . . . . . . . . . . . . . . . Launcher 4 | . . 4 . . . . . . . . . . . . . . . Special 5 | . . . . . . . 5 . . . . . . . . . . Kinetic 197 | 14 110 38 5 30 . . . . . . . . . . . . . Thermal 54 | . 26 20 5 3 . . . . . . . . . . . . . Explosive 4 | . . 4 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | 7 13 7 1 4 . . . . . . . . . . . . . Robot Miss Streak 6 | 1 4 3 6 3 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 246 | 12 91 34 2 19 4 . 17 8 3 . 21 8 1 2 1 2 21 Core Hits 104 | 4 41 17 2 9 2 . 4 5 1 . 8 5 . 1 . . 5 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . . . . . . . . . . . Critical Strikes 11 | . 2 . . 1 . . 4 . . . . . 1 . . . 3 Destroy 2 | . 2 . . . . . . . . . . . . . . . . Smash 1 | . . . . 1 . . . . . . . . . . . . . Sever 8 | . . . . . . . 4 . . . . . 1 . . . 3 Melee Attacks 362 | . . . . 3 14 . 82 48 17 . 55 51 12 19 7 14 40 Impact 4 | . . . . 3 1 . . . . . . . . . . . . Slashing 356 | . . . . . 13 . 82 47 16 . 55 51 12 19 7 14 40 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . 1 . . 3 3 1 . 5 3 . . 1 . 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 8407 | 139 1000 819 33 287 167 . 838 433 83 . 1685 854 51 130 147 184 1557 Guns 1788 | 139 948 451 33 217 . . . . . . . . . . . . . Cannons 52 | . 52 . . . . . . . . . . . . . . . . Explosions 368 | . . 368 . . . . . . . . . . . . . . . Melee 6199 | . . . . 70 167 . 838 433 83 . 1685 854 51 130 147 184 1557 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 1420 | 139 778 320 . 183 . . . . . . . . . . . . . Thermal 420 | . 222 131 33 34 . . . . . . . . . . . . . Explosive 368 | . . 368 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 70 | . . . . 70 . . . . . . . . . . . . . Slashing 6129 | . . . . . 167 . 838 433 83 . 1685 854 51 130 147 184 1557 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . 1 1 8 8 . . 8 9 . . . . 4 17 Average Corruption 6 | . . . . 1 1 3 3 . . 8 8 . . . . 3 10 Corruption Purged 8 | . . . . . . . 8 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 63 | . . . . 1 . . 16 . . 1 34 . . . . 2 9 Message Errors 12 | . . . . 1 . . 1 . . . 9 . . . . 1 . Matter Fused 13 | . . . . . . . 3 . . . 6 . . . . 1 3 Heat Flow Errors 10 | . . . . . . . 4 . . 1 4 . . . . . 1 Energy Discharges 12 | . . . . . . . 4 . . . 5 . . . . . 3 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 12 | . . . . . . . 3 . . . 7 . . . . . 2 Data Loss (major) 2 | . . . . . . . 1 . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1781 | . . 9 . 70 18 . 220 36 4 . 465 340 . . 107 145 367 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 9 | . . 9 . . . . . . . . . . . . . . . Melee 1772 | . . . . 70 18 . 220 36 4 . 465 340 . . 107 145 367 Knockbacks 3 | . 2 . . 1 . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . Kinetic 2 | . 2 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 275 | . 87 80 . 23 . . 151 . 266 193 275 . . . . . 69 Average Temperature 41 | . 25 28 . 7 . . 60 . 146 113 116 . . . . . 44 Received Heat Transfer 1029 | . 381 189 66 45 6 . 45 . . . . . . . . 72 225 Effects 1 | . . . . . . . . . 1 . . . . . . . . Interference 1 | . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . . . . . . . . . . Impact Corruptions 3 | . . . . 3 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 950 | . 500 300 75 75 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Was Fac Fac Res Tes Res Qua Acc Peak Influence 298 | 10 224 241 . 298 168 73 203 211 138 78 240 125 90 200 72 191 297 Initial 114 | . 6 57 . 41 23 58 51 70 55 48 54 70 38 50 25 40 114 Average 82 | 2 94 73 . 111 79 69 88 83 97 57 80 59 59 86 52 94 123 Maximum Alert Level 1 | . 1 1 . 1 . . 1 1 . . 1 . . 1 . . 1 Low Security (%) 94 | 100 86 92 . 86 100 100 97 92 100 100 93 100 100 99 100 100 88 Level 1 5 | . 13 7 . 13 . . 2 7 . . 6 . . . . . 11 Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 5 . . 3 3 . 8 2 1 . 5 6 . 1 . 1 6 Investigation 19 | . 2 . . 2 2 . 3 1 1 . 2 3 . . . . 3 Extermination 8 | . . . . . . . 3 . . . 2 1 . . . . 2 Reinforcement 13 | . 3 . . 1 1 . 2 1 . . . 2 . 1 . 1 1 Assault 1 | . . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Was Fac Fac Res Tes Res Qua Acc Distress Signals 8 | . . . . 2 2 . 1 1 . . 1 . . . . 1 . Communications Jammed 6 | . . . . . . . . . . . . 6 . . . . . Distress Signals 6 | . . . . . . . . . . . . 6 . . . . . Times Spotted 191 | . 28 12 7 16 12 3 28 6 1 6 27 9 1 3 . 10 22 Peak Tracking Total 11 | . 5 3 6 9 9 3 10 2 1 6 6 1 1 2 . 11 10 Tactical Retreats 33 | . 1 . 2 5 1 . 7 3 . . 7 . . . . 1 6 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Was Fac Fac Res Tes Res Qua Acc Traps Triggered 10 | . 2 . . 1 1 . . 1 2 . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 12 | . . . . . . . 12 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . 4 . . . . . Reprogrammed 2 | . . . . . . . 2 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Was Fac Fac Res Tes Res Qua Acc Machines Disabled 4 | . . . . . . . . . . . . . . 3 . 1 . Max in Single Turn 1 | . . . . . . . . . . . . . . 1 . 1 . Garrison Access 14 | . . . . . . . 2 2 1 . 3 3 2 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Was Fac Fac Res Tes Res Qua Acc Machines Accessed 118 | . 7 . . 6 4 . 20 12 6 . 18 18 5 13 3 4 2 Terminals 75 | . 5 . . 6 1 . 12 7 3 . 11 10 2 9 3 4 2 Fabricators 12 | . . . . . 1 . 2 1 1 . 3 3 1 . . . . Repair Stations 7 | . 1 . . . . . 1 1 . . 2 1 . 1 . . . Recycling Units 4 | . 1 . . . 1 . 1 . 1 . . . . . . . . Scanalyzers 6 | . . . . . 1 . 1 1 . . . 1 . 2 . . . Garrison Access 14 | . . . . . . . 3 2 1 . 2 3 2 1 . . . Total Hacks 444 | . 20 . . 21 9 . 68 49 13 . 84 64 16 71 11 9 9 Successful 257 | . 8 . . 19 7 . 35 27 5 . 46 39 10 40 9 9 3 Failed 186 | . 12 . . 1 2 . 33 22 8 . 38 25 6 31 2 . 6 Catastrophic 23 | . 1 . . . . . 2 3 2 . 5 4 . 4 1 . 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . Manual 174 | . 10 . . 11 3 . 28 14 5 . 35 25 5 23 4 6 5 Terminals 344 | . 14 . . 21 3 . 46 34 9 . 70 49 11 58 11 9 9 Fabricators 23 | . . . . . 2 . 3 3 1 . 7 6 1 . . . . Repair Stations 23 | . 5 . . . . . 3 7 . . 4 2 . 2 . . . Recycling Units 7 | . 1 . . . 1 . 4 . 1 . . . . . . . . Scanalyzers 22 | . . . . . 3 . 5 2 . . . 2 . 10 . . . Garrison Access 25 | . . . . . . . 7 3 2 . 3 5 4 1 . . . Terminal Hacks 145 | . 2 . . 13 . . 16 13 1 . 30 19 5 30 7 7 2 Record 6 | . . . . 1 . . . . . . . . . 2 2 1 . Part Schematic 6 | . . . . . . . 2 . . . 2 1 . 1 . . . Robot Analysis 5 | . . . . 1 . . . . . . 1 1 . 1 1 . . Prototype ID Bank 21 | . 1 . . 2 . . . 3 . . 4 2 . 7 1 1 . Open Door 3 | . . . . . . . . . . . . 1 . . 1 1 . Level Access Points 6 | . . . . 1 . . . . . . 1 1 . 1 . 1 1 Branch Access Points 4 | . . . . . . . . 1 . . . . 1 1 1 . . Emergency Access Points 3 | . . . . 1 . . . . . . 1 . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . Terminal Index 10 | . 1 . . 1 . . 1 1 1 . 1 1 1 1 . 1 . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . Garrison Index 5 | . . . . . . . 1 1 . . 1 1 . 1 . . . Alert Level 15 | . . . . 2 . . 4 2 . . 2 2 1 1 . . 1 Unreport Threat 4 | . . . . 2 . . 1 . . . 1 . . . . . . Locate Traps 11 | . . . . 1 . . 1 . . . 5 1 . 2 . 1 . Disarm Traps 1 | . . . . . . . . . . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . . . Security Status 1 | . . . . . . . . . . . . . . 1 . . . Patrol Status 2 | . . . . . . . . . . . 1 . . 1 . . . Recall Investigation 3 | . . . . . . . . 1 . . 1 1 . . . . . Recall Extermination 4 | . . . . . . . 1 . . . 2 1 . . . . . Registered Components 4 | . . . . . . . . 1 . . 1 1 . 1 . . . Registered Prototypes 3 | . . . . . . . . 1 . . . 1 . 1 . . . Zone Layout 23 | . . . . 1 . . 3 2 . . 5 3 1 6 1 1 . Fabricator Hacks 17 | . . . . . 1 . 3 3 1 . 3 5 1 . . . . Network Status 7 | . . . . . 1 . 1 1 1 . 1 1 1 . . . . Load Schematic 5 | . . . . . . . 1 1 . . 1 2 . . . . . Build 5 | . . . . . . . 1 1 . . 1 2 . . . . . Repair Station Hacks 15 | . 1 . . . . . 2 4 . . 4 2 . 2 . . . Scan Component 8 | . 1 . . . . . 1 2 . . 2 1 . 1 . . . Repair 7 | . . . . . . . 1 2 . . 2 1 . 1 . . . Recycling Unit Hacks 7 | . 1 . . . 1 . 4 . 1 . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . Report Inventory 4 | . 1 . . . 1 . 1 . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . Scanalyzer 16 | . . . . . 3 . 4 2 . . . 2 . 5 . . . Insert Component 9 | . . . . . 2 . 2 1 . . . 1 . 3 . . . Analyze 7 | . . . . . 1 . 2 1 . . . 1 . 2 . . . Garrison Access Hacks 13 | . . . . . . . 2 2 1 . 2 3 2 1 . . . Seal Access 13 | . . . . . . . 2 2 1 . 2 3 2 1 . . . Unauthorized Hacks 44 | . 4 . . 6 2 . 4 3 1 . 7 8 2 2 2 2 1 Terminals 44 | . 4 . . 6 2 . 4 3 1 . 7 8 2 2 2 2 1 Track 1 | . . . . 1 . . . . . . . . . . . . . Assimilate 10 | . 1 . . . . . 1 . . . 3 3 . 1 . 1 . Botnet 24 | . 2 . . 3 1 . 3 2 1 . 3 4 1 1 1 1 1 Disrupt 1 | . . . . 1 . . . . . . . . . . . . . Operators 8 | . 1 . . 1 1 . . 1 . . 1 1 1 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 1 . . 1 . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 6 . . 6 4 . 16 10 3 . 13 12 2 10 1 2 2 Full Trace Events 18 | . 2 . . 2 2 . 3 1 1 . 2 3 . . . . 2 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . Feedback Blocked 2 | . . . . . . . . . . . . . . . . . 2 Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 1 . 4 1 . . 2 2 . 3 . . . Parts Built 8 | . . . . . . . 2 2 . . 1 3 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 400 | . . . . . . . 95 84 . . 76 145 . . . . . Total Part Build Rating 43 | . . . . . . . 10 8 . . 5 20 . . . . . Parts Repaired 7 | . . . . . . . 1 2 . . 2 1 . 1 . . . Time 231 | . . . . . . . 19 60 . . 89 35 . 28 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 14 | . . . . . . . 14 . . . . . . . . . . Retrieved Matter 14 | . . . . . . . 14 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 1 . 2 1 . . . 1 . 2 . . . Part Schematics Acquired 7 | . . . . . 1 . 2 1 . . . 1 . 2 . . . Parts Damaged 3 | . . . . . . . . 1 . . . 1 . 1 . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Was Fac Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . no_distress 1 | . . . . . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Was Fac Fac Res Tes Res Qua Acc Total Allies 13 | . . . . . . . 1 . . . 2 3 . . . . 7 Largest Group 7 | . . . . . . . 1 . . . 1 2 . . . . 7 Highest-Rated Group 99 | . . . . . . . 26 . . . 10 20 . . . . 99 Highest-Rated Ally 26 | . . . . . . . 26 . . . 10 10 . . . . 15 Total Orders 3 | . . . . . . . 1 . . . 2 . . . . . . STAY 3 | . . . . . . . 1 . . . 2 . . . . . . Ally Attacks 11 | . . . . . . . . . . . . . . . . . 11 Total Damage 192 | . . . . . . . . . . . . . . . . . 192 Kills 1 | . . . . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Was Fac Fac Res Tes Res Qua Acc Robot Analysis Total 5 | . . . . 1 . . . . . . 1 1 . 1 1 . . Derelict Logs Recovered 3 | . . 2 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Was Fac Fac Res Tes Res Qua Acc Turns Passed 10935 | 117 1570 1036 111 308 281 23 1368 1018 331 41 1079 1532 297 679 241 350 553 Spaces Moved 13662 | 60 884 476 56 594 511 78 2519 1380 605 89 1727 2013 483 1015 305 483 384 Core 65 | 11 . . . . . . . . . . . . . . . . 54 Treads 789 | 49 393 329 18 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 806 | . 491 147 38 41 . . . . . . . . . . . . 89 Hover 100 | . . . . . . . . . . . . . . . . . 100 Flight 11902 | . . . . 553 511 78 2519 1380 605 89 1727 2013 483 1015 305 483 141 Fastest Speed 26 | 50 100 100 95 29 29 29 26 29 29 26 29 29 32 32 32 32 32 Average Speed 45 | 139 141 193 151 34 29 29 28 29 29 28 29 30 32 32 32 32 76 Slowest Speed 350 | 160 240 240 240 110 97 29 29 29 102 29 99 32 32 32 32 107 350 Overloaded Moves 19 | . . . . . . . 14 . . 5 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 48 | . . . . 2 7 . 1 . . . 19 9 . 8 1 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 43 | 4 100 89 9 53 12 75 54 42 20 69 38 51 12 83 11 44 12 Regions Visited 17 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . 1 . . 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 3 | . . 3 . . . . . . . . . . . . . . . Spaces Dug 228 | . . . . 2 10 . 53 36 14 . 27 38 11 14 6 11 6 Terrain Destroyed 264 | . . 36 . 2 10 . 53 36 14 . 27 38 11 14 6 11 6 Melee 228 | . . . . 2 10 . 53 36 14 . 27 38 11 14 6 11 6 Projectile . | . . . . . . . . . . . . . . . . . . AOE 36 | . . 36 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Was Fac Fac Res Tes Res Qua Acc Total 17579 | 77 1086 537 74 663 618 78 3028 1927 734 103 2196 2853 606 1332 436 652 579 Wait 3157 | 1 101 14 7 22 76 . 381 458 89 11 410 785 110 289 122 143 138 Move 13561 | 59 883 475 55 589 499 77 2516 1379 605 88 1693 1996 482 999 302 482 382 Hop 38 | . . . . 2 5 . 1 . . . 14 7 . 7 1 . 1 Pick Up 45 | 3 9 2 . 8 4 . 6 3 . 1 3 3 . . . 2 1 Fast Attach 74 | 6 6 1 1 3 5 . 6 7 3 1 6 4 1 8 2 4 10 Attach 22 | . . 3 . 6 3 . 2 2 . 1 . . . . . 2 3 Detach 24 | . 3 . 1 2 4 1 3 3 . . . 1 . 2 1 1 2 Swap 33 | 1 4 2 1 4 1 . 7 2 . . 8 2 . 1 . . . Drop 72 | . 9 2 4 7 7 . 7 7 2 1 7 4 1 7 1 4 2 Fire 143 | 7 71 38 5 17 . . 5 . . . . . . . . . . Melee 362 | . . . . 3 14 . 82 48 17 . 55 51 12 19 7 14 40 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . 18 18 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 12 | . . . . . . . 12 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 8 exits: *Res x4 / *Upp x2 / *Ext x2) -3/Research (discovered 3 exits: Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 895 | -10/Materials | Discovered new exit (range 14) 1147 | -10/Materials | Discovered new exit (range 7) 1243 | -10/Materials | Core integrity fell below 50% 1507 | -10/Materials | Discovered new exit (range 6) 1615 | -10/Materials | Discovered new exit (range 7) 1688 | -10/Materials | Entered Mines 1695 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1795 | -10/Mines | Excavation squad dispatched 1795 | -10/Mines | A large section of the Mines collapsed 1829 | -10/Mines | Learned location of Storage (-9) 2045 | -10/Mines | Excavation squad dispatched 2295 | -10/Mines | Excavation squad dispatched 2434 | -10/Mines | Core integrity fell below 20% 2545 | -10/Mines | Excavation squad dispatched 2702 | -10/Mines | Discovered new exit (range 6) 2724 | -10/Mines | Entered Subcaves 2785 | -10/Subcaves | Learned Materials stockpile data 2798 | -10/Subcaves | Discovered new exit (range 11) 2833 | -10/Subcaves | Discovered new exit (range 8) 2835 | -10/Subcaves | Entered Materials 2835 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3020 | -8/Materials | Identified exit to Factory 3102 | -8/Materials | Central database locked down 3143 | -8/Materials | Entered Factory 3143 | -7/Factory | Evolved 2 slots: Utility x2 3189 | -7/Factory | Build established: Hacker-Sprinter 3194 | -7/Factory | Discovered new exit (range 16) 3424 | -7/Factory | Sucked down chute 3424 | -7/Factory | Entered Waste 3427 | -7/Waste | Spotted C-40 Crusher 3428 | -7/Waste | Spotted C-40 Crusher 3433 | -7/Waste | Spotted C-40 Crusher 3434 | -7/Waste | Spotted C-40 Crusher 3439 | -7/Waste | EMP discharged 3444 | -7/Waste | Spotted C-40 Crusher 3444 | -7/Waste | Discovered new exit (range 10) 3447 | -7/Waste | Identified exit to Factory 3447 | -7/Waste | Entered Factory 3514 | -7/Factory | Build established: Hacker-Scout 3767 | -7/Factory | Discovered new exit (range 8) 3772 | -7/Factory | Identified exit to Factory 3848 | -7/Factory | Discovered new exit (range 4) 3848 | -7/Factory | Identified exit to Lower Caves 3905 | -7/Factory | Repaired Imp. Terrain Scanner 4692 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 4799 | -7/Factory | Discovered exit to Factory (range 13) 4815 | -7/Factory | Entered another Factory area 4815 | -6/Factory | Evolved 2 slots: Utility x2 5218 | -6/Factory | Discovered new exit (range 15) 5662 | -6/Factory | Fabricated Adv. Terrain Scan Processor (x2) 5738 | -6/Factory | Cargo convoy interrupted 5760 | -6/Factory | Repaired Imp. VTOL Module 5791 | -6/Factory | Repaired Imp. VTOL Module 5804 | -6/Factory | Identified exit to Lower Caves 5823 | -6/Factory | Discovered new exit (range 7) 5826 | -6/Factory | Identified exit to Factory 5833 | -6/Factory | Entered another Factory area 5833 | -5/Factory | Evolved 2 slots: Utility x2 6083 | -5/Factory | Spotted B-75 Beast 6150 | -5/Factory | Build established: Hacker-Ninja 6164 | -5/Factory | Sucked down chute 6164 | -5/Factory | Entered Waste 6167 | -5/Waste | Spotted C-40 Crusher 6176 | -5/Waste | Spotted C-40 Crusher 6176 | -5/Waste | Spotted C-40 Crusher 6179 | -5/Waste | EMP discharged 6191 | -5/Waste | Spotted C-40 Crusher 6192 | -5/Waste | Spotted C-40 Crusher 6192 | -5/Waste | Spotted C-40 Crusher 6202 | -5/Waste | Discovered new exit (range 10) 6205 | -5/Waste | Identified exit to Factory 6205 | -5/Waste | Entered Factory 6262 | -5/Factory | Repaired Nanosword 6637 | -5/Factory | Repaired Cld. VTOL Module 6699 | -5/Factory | Identified exit to Factory 6969 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 7100 | -5/Factory | Discovered new exit (range 15) 7105 | -5/Factory | Identified exit to Upper Caves 7150 | -5/Factory | Spotted B-75 Beast 7284 | -5/Factory | Entered another Factory area 7284 | -4/Factory | Evolved 2 slots: Utility x2 7457 | -4/Factory | Discovered new exit (range 10) 7459 | -4/Factory | Identified exit to Extension 7844 | -4/Factory | Discovered new exit (range 11) 7853 | -4/Factory | Identified exit to Upper Caves 8060 | -4/Factory | Discovered exit to Upper Caves (range 11) 8103 | -4/Factory | Identified exit to Research 8306 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 8327 | -4/Factory | Build established: Wizard-Ninja 8502 | -4/Factory | Repaired Broken Adv. Sensor Array? 8625 | -4/Factory | Discovered exit to Extension (range 9) 8756 | -4/Factory | Fabricated Lrn. Terrain Scanner (x2) 8816 | -4/Factory | Entered Research 8816 | -3/Research | Evolved 2 slots: Utility x2 9046 | -3/Research | Identified exit to Testing 9086 | -3/Research | Discovered new exit (range 22) 9113 | -3/Research | Entered Testing 9198 | -3/Testing | Found Prototype Device 9198 | -3/Testing | Identified Exp. Focal Shield 9278 | -3/Testing | Found Prototype Device 9278 | -3/Testing | Identified Exp. Shield Generator 9423 | -3/Testing | Identified exit to Research 9592 | -3/Testing | Repaired Broken Lrn. Sensor Array 9768 | -3/Testing | Found Prototype Processor 9768 | -3/Testing | Identified Exp. Signal Interpreter 9792 | -3/Testing | Entered Research 9792 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9874 | -2/Research | Identified exit to Quarantine 10014 | -2/Research | Found Prototype Processor 10014 | -2/Research | Identified Exp. Core Analyzer 10033 | -2/Research | Entered Quarantine 10041 | -2/Quarantine | Found Alien Artifact 10041 | -2/Quarantine | Identified Core Reset Matrix 10041 | -2/Quarantine | Used Core Reset Matrix 10045 | -2/Quarantine | Detected hypermatrix surge 10045 | -2/Quarantine | Sensed 14 artifacts in vicinity 10069 | -2/Quarantine | Found Dimensional Node Initializer 10069 | -2/Quarantine | Initialized slip node 10074 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 10134 | -2/Quarantine | Met incapacitated Sigix Warrior 10134 | -2/Quarantine | Lockdown squad dispatched 10135 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 10136 | -2/Quarantine | Unlocked Sigix quarantine chamber 10141 | -2/Quarantine | Found Sigix Containment Pod 10142 | -2/Quarantine | Warped through subspace to slip node 10169 | -2/Quarantine | Identified exit to Access 10383 | -2/Quarantine | Entered Access 10383 | -1/Access | Evolved 2 slots: Utility x2 10386 | -1/Access | Lost 3 parts (1p1n1u) 10544 | -1/Access | Identified exit to Surface 10690 | -1/Access | Lost 6 parts (1p1n4u) 10791 | -1/Access | Lost 6 parts (1p1n4u) 10817 | -1/Access | Core integrity fell below 50% 10820 | -1/Access | System corruption reached 10% 10846 | -1/Access | Emitted hypermatrix ping 10851 | -1/Access | Assembled emerged from beneath the floor 10859 | -1/Access | Spotted B-99 Colossus 10860 | -1/Access | Spotted B-99 Colossus 10886 | -1/Access | Lost 6 parts (1p2n3u) 10898 | -1/Access | Lost 7 allies 10927 | -1/Access | Core integrity fell below 20% 10936 | -1/Access | Destroyed by X-87 Electro with Compact HERF Cannon Last Messages --------------- 10867_ Slug penetrates Wall. 10868_ System corrupted: Component data lost. 10868_ U-05 Engineer builds a Wall. 10869_ K-01 Serf collects debris. 10883_ ALERT: Rogue bot located, Programmers report to Access Zone 1S. 10886_ System corrupted: Component data lost. 10892_ U-05 Engineer builds a Wall. 10899_ Acquired Unknown Reactor. 10899_ Identified Lgt. Quantum Reactor. 10903_ System corrupted: Energy discharge (-23). 10906_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 10921_ R-10 Processor destroyed. 10922_ System corrupted: Energy discharge (-74). 10922_ K-01 Serf collects debris. 10924_ K-01 Serf system terminally corrupted. 10924_ Imp. Antigrav System destroyed. 10925_ Terminal disabled. 10930_ Imp. Focal Shield destroyed. 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