Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 21:31:34 Player: Aa1k Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (84) 420 Value Destroyed (2463) 2463 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (573) 573 TOTAL SCORE: 6036 Bonus ------- High Alert Combat Kills 500 Follower Combat Kills 270 Friendly Fire -197 Cogmind --------- Core Integrity 498/700 Matter 7/300 Energy 460/460 System Corruption 0% Temperature Cool (11) Movement Rolling (140) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- Heavy Ion Engine Cooled Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (6) ------ Large Storage Unit Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Heavy Assault Rifle Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core Cold Fusion Reactor > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Heavy Rocket Launcher Heavy Rocket Launcher > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Wheel Compact Wheel Compact Wheel Hardened Light Armor Plating Hardened Light Armor Plating Heavy Assault Rifle Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 34] Favorites ----------- Power Cold Fusion Reactor Engine Ion Engine Power Core Nuclear Core Reactor Cold Fusion Reactor Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 4 | . . 1 . 1 2 Weapon 1 | . . 1 . . . Parts Attached 76 | 5 12 9 17 18 15 Power 13 | 1 2 1 4 3 2 Engine 7 | 1 1 1 2 . 2 Core 3 | . 1 . . 2 . Reactor 3 | . . . 2 1 . Propulsion 15 | 2 4 1 4 1 3 Treads . | . . . . . . Leg 2 | . 2 . . . . Wheel 12 | 2 2 1 3 1 3 Hover . | . . . . . . Flight 1 | . . . 1 . . Utility 25 | . 4 4 5 8 4 Device 3 | . . 1 1 1 . Storage 3 | . 1 . 1 1 . Processor 4 | . . . . 2 2 Hackware . | . . . . . . Protection 15 | . 3 3 3 4 2 Artifact . | . . . . . . Weapon 23 | 2 2 3 4 6 6 Energy Gun 3 | 2 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 4 | . 1 . 3 . . Ballistic Cannon 2 | . 1 . . 1 . Launcher 14 | . . 3 . 5 6 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 4 . . Parts Lost 26 | . 2 5 5 2 12 Power 4 | . 1 1 . . 2 Propulsion 7 | . 1 1 1 . 4 Utility 7 | . . 2 3 . 2 Weapon 8 | . . 1 1 2 4 Highest Loss Streak 12 | . 2 3 2 2 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 94 91 96 99 85 Engine 3 | . 9 10 1 . 2 Core 4 | . 2 . . 16 5 Reactor 4 | . . . 9 1 4 Wheel 20 | . 23 20 21 18 12 Device 3 | . . 3 6 . . Storage 12 | . 13 11 11 17 12 Processor 3 | . . . . 7 23 Protection 12 | . 13 14 12 10 7 Energy Gun 2 | . 18 . . . . Ballistic Gun 6 | . 8 . 9 2 . Ballistic Cannon 3 | . 2 11 1 6 5 Launcher 16 | . . 18 22 17 10 Naked Turns . | . . . . . . Heaviest Build 66 | 5 33 36 43 56 66 Greatest Support 32 | 26 32 32 32 20 32 Greatest Overweight (x) 6 | . 2 2 2 2 6 Average Overweight (x) 1 | . . 1 1 2 2 Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 15 Most Carried 15 | 3 8 13 15 15 13 Average Carried 12 | 1 6 11 13 14 10 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 13 | 3 8 13 12 13 5 Class Distribution -------------------- 55% | Bomber 20% | Mutant 13% | Commander-Bomber 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Bomber | -9/Storage Bomber | -8/Materials Bomber | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1998 | 195 242 353 855 251 102 Remotely 386 | . . 132 254 . . Salvage Created 2118 | . 431 501 833 326 27 Parts 149 | . 22 38 57 29 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 1 . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 57 | . 7 14 20 13 3 Guns 11 | . 6 . 5 . . Cannons 11 | . 1 5 3 2 . AOE 35 | . . 9 12 11 3 Classes Destroyed 10 | . 2 5 2 1 . Worker 8 | . . 3 5 . . Builder 3 | . . 1 1 1 . Recycler 7 | . 2 2 3 . . Mechanic 2 | . . . 1 1 . Watcher 6 | . . 3 2 1 . Swarmer 9 | . . 3 . 3 3 Grunt 31 | . 7 7 12 5 . Brawler 2 | . . . 1 1 . Sentry 14 | . . 4 8 2 . Specialist 2 | . . . . 2 . Best Kill Streak 10 | . 3 8 10 7 3 Combat Bots Only 6 | . 3 6 3 6 3 Max Kills in Single Turn 4 | . 1 4 4 3 2 Gunslinging . | . . . . . . Exploded 3 | . . 3 2 3 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 289 | . 55 26 68 41 99 Missed 97 | . 18 12 25 12 30 Damage Taken 3591 | . 446 662 708 604 1171 Core 583 | . 98 66 153 64 202 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 60 . 45 88 . Volleys Fired 158 | . 38 27 65 22 6 Largest 3 | . 2 3 3 3 1 Hottest 99 | . 80 95 95 99 39 Shots Fired 271 | . 75 43 101 46 6 Gun 125 | . 73 . 46 6 . Cannon 60 | . 2 26 14 16 2 Launcher 86 | . . 17 41 24 4 Special . | . . . . . . Kinetic 135 | . 25 26 60 22 2 Thermal 50 | . 50 . . . . Explosive 86 | . . 17 41 24 4 Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 6 5 6 8 9 Robot Miss Streak 4 | . 3 4 4 3 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 138 | . 39 17 49 30 3 Core Hits 138 | . 19 32 58 26 3 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 3 . . Destroy 1 | . . . 1 . . Blast 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5824 | . 521 1079 2198 1715 311 Guns 820 | . 482 . 320 18 . Cannons 767 | . 39 264 205 249 10 Explosions 4237 | . . 815 1673 1448 301 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1305 | . 239 264 525 267 10 Thermal 282 | . 282 . . . . Explosive 4237 | . . 815 1673 1448 301 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 13 | . 1 13 13 . . Average Corruption 11 | . 1 13 13 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 56 | . 2 8 46 . . Message Errors 11 | . . 1 10 . . Matter Fused 15 | . . 2 13 . . Heat Flow Errors 6 | . . 1 5 . . Energy Discharges 6 | . 1 . 5 . . Parts Rejected 2 | . . 1 1 . . Data Loss (minor) 9 | . . 1 8 . . Data Loss (major) 5 | . 1 . 4 . . Alerts 1 | . . 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 164 | . . 6 108 14 36 Projectiles 8 | . . 5 . 3 . Explosions 156 | . . 1 108 11 36 Melee . | . . . . . . Knockbacks 4 | . . . . 4 . Impact . | . . . . . . Kinetic 4 | . . . . 4 . Secondary . | . . . . . . Self-Inflicted Damage 504 | . . 109 89 139 167 Shots 15 | . . 4 2 6 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 291 | . 291 116 244 246 5 Average Temperature 74 | . 106 40 49 74 5 Received Heat Transfer 780 | . 264 75 276 99 66 Effects 3 | . 2 . . 1 . Energy Bleed 3 | . 2 . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 625 | . 625 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 1189 | . 175 579 1189 791 389 Initial 460 | . . . 244 460 350 Average 544 | . 65 314 760 665 345 Maximum Alert Level 4 | . . 2 4 3 1 Low Security (%) 20 | 100 100 32 . . . Level 1 12 | . . 13 6 . 100 Level 2 32 | . . 54 34 58 . Level 3 33 | . . . 55 41 . Level 4 1 | . . . 3 . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 3 2 2 2 . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 6 | . 1 2 1 2 . Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 4 | . . 3 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | . 8 22 34 13 7 Peak Tracking Total 6 | . 3 6 5 4 4 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 4 | . 2 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 17 | . . 1 11 2 3 Max in Single Turn 3 | . . 1 2 1 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 8 | . 2 . 6 . . Terminals 8 | . 2 . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 3 . 9 . . Successful 5 | . 1 . 4 . . Failed 7 | . 2 . 5 . . Catastrophic 3 | . 2 . 1 . . Database Lockouts . | . . . . . . Manual 4 | . 1 . 3 . . Terminals 12 | . 3 . 9 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 . 4 . . Open Door 4 | . . . 4 . . Recall Investigation 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 . 6 . . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 . . Highest-Rated Group 88 | . . . 88 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders . | . . . . . . Ally Attacks 75 | . . . 75 . . Total Damage 777 | . . . 777 . . Kills 13 | . . . 13 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 2797 | 56 416 288 1260 556 221 Spaces Moved 1875 | 52 240 173 851 407 152 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 20 | . 20 . . . . Wheels 1850 | 47 220 173 851 407 152 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 100 110 110 100 Average Speed 113 | 86 112 115 113 110 124 Slowest Speed 260 | 100 260 130 130 110 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . 1 . . . Exploration Rate (%) 30 | 3 30 18 90 40 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 620 | . . 143 282 157 38 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 619 | . . 143 282 156 38 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 2300 | 60 308 221 1052 481 178 Wait 112 | . 8 . 98 6 . Move 1870 | 51 239 172 850 406 152 Hop . | . . . . . . Pick Up 37 | 4 5 10 8 9 1 Fast Attach 39 | 4 8 6 8 11 2 Attach 28 | 1 1 3 6 4 13 Detach 8 | . 1 . 1 2 4 Swap 9 | . 3 . 3 3 . Drop 39 | . 5 3 13 18 . Fire 158 | . 38 27 65 22 6 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 6) 473 | -10/Materials | Entered another Materials area 473 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 527 | -9/Materials | Discovered new exit (range 7) 603 | -9/Materials | Crushed by falling debris 603 | -9/Materials | System corruption reached 10% 634 | -9/Materials | Lost 3 parts (2u1w) 761 | -9/Materials | Entered Storage 1169 | -9/Storage | Core integrity fell below 50% 1210 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1507 | -9/Storage | Build established: Commander-Bomber 1546 | -9/Storage | Lost 6 allies 1561 | -9/Storage | First assault squad dispatched 1876 | -9/Storage | Build established: Bomber 2015 | -9/Storage | Discovered new exit (range 6) 2021 | -9/Storage | Entered Materials 2021 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2560 | -8/Materials | Discovered new exit (range 12) 2577 | -8/Materials | Entered Factory 2577 | -7/Factory | Evolved 2 slots: Utility x2 2783 | -7/Factory | Lost 12 parts (2p4n2u4w) 2790 | -7/Factory | Assembled infested ambush trap array 2798 | -7/Factory | Self-destructed Last Messages --------------- Pressure Siphon disabled. The unstable cave ceiling collapses. K-01 Serf collects debris. Triggered Ambush Trap. Disabled B-48 Gladiator is pushed from a hatch in the floor. Disabled S-27 Virus is pushed from a hatch in the floor. Disabled G-47 Trooper is pushed from a hatch in the floor. Disabled S-27 Virus is pushed from a hatch in the floor. as-40570 emerges from a hatch in the floor. as-84834 emerges from a hatch in the floor. as-83716 emerges from a hatch in the floor. ALERT: Infestation has breached Complex 0b10, dispatching Demolisher response squad. K-01 Serf collects debris. as-40570 sneak attacks. K-01 Serf destroyed. 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" # ! | | ????????????? # ! | | ????????????? + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 26 Energy Capacity 460 Matter Stores 353 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 42 Targeting Accuracy 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed DisruptionBiocellTrap Manual? 0 Play Time 00:43:41 Cumulative 8.4 hours Start 2024.04.03 @ 20:50:54 End 2024.04.03 @ 21:31:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8af4ab7f-85b5-403b-8956-1c72330ed470