Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 22:00:06 Player: Pitt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (764) 764 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 2754 Bonus ------- High Alert Combat Kills 40 Cogmind --------- Core Integrity 0/550 Matter 129/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Medium Storage Unit Improved Terrain Scanner Seismic Detector Targeting Computer Datajack Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Field Laser Rocket Launcher > --- INVENTORY -------- Light Ion Engine Medium Storage Unit Improved Terrain Scanner Seismic Detector Targeting Computer Assault Rifle Datajack Mining Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Field Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 27 | 10 3 1 9 4 Power 3 | 1 . . 1 1 Engine 2 | 1 . . 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 5 . . 3 . Treads . | . . . . . Leg 5 | 3 . . 2 . Wheel 3 | 2 . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 1 . 2 2 Device 2 | 1 . . . 1 Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware 2 | . . . 1 1 Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 2 1 3 1 Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 1 . 1 1 Ballistic Cannon . | . . . . . Launcher 3 | . 1 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . . 7 8 Power 2 | . . . 1 1 Propulsion 5 | . . . 3 2 Utility 3 | . . . 1 2 Weapon 5 | . . . 2 3 Highest Loss Streak 8 | . . . 5 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 79 | . 100 100 80 67 Engine 10 | . 14 14 10 8 Leg 11 | . . . 14 16 Wheel 9 | . 28 28 6 . Device 5 | . 14 14 3 2 Storage 12 | . 14 14 16 9 Hackware 8 | . . . 6 15 Energy Gun 6 | . . . 9 8 Ballistic Gun 5 | . 24 15 3 . Launcher 8 | . 3 12 8 7 Naked Turns . | . . . . . Heaviest Build 32 | 13 18 19 32 32 Greatest Support 36 | 26 26 26 36 20 Greatest Overweight (x) 7 | . . . 7 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 9 | 7 8 9 8 8 Average Carried 6 | 3 7 8 5 7 Final Capacity 10 | 8 10 10 10 10 Final Carried 9 | 7 8 9 5 7 Class Distribution -------------------- 75% | Mutant 24% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 636 | 307 33 135 101 60 Remotely . | . . . . . Salvage Created 803 | 212 33 187 311 60 Parts 46 | 15 3 4 19 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 17 | . 1 5 10 1 Guns 8 | . 1 1 5 1 AOE 9 | . . 4 5 . Classes Destroyed 7 | 2 2 1 2 . Builder 1 | . . 1 . . Tunneler 7 | 7 . . . . Recycler 2 | 1 . 1 . . Operator 3 | . 1 . 1 1 Swarmer 3 | . . . 3 . Grunt 12 | . 1 5 5 1 Sentry 2 | . . . 2 . Best Kill Streak 6 | 4 1 4 6 1 Combat Bots Only 5 | . 1 2 5 1 Max Kills in Single Turn 3 | 1 1 2 3 1 Gunslinging . | . . . . . Exploded 3 | . . 2 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1825 | . 12 234 442 1137 Core 668 | . 12 10 85 561 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 . 91 78 . Volleys Fired 91 | 15 8 19 32 17 Largest 2 | 2 2 1 2 1 Hottest 83 | 40 50 30 83 63 Shots Fired 121 | 30 16 19 39 17 Gun 94 | 30 14 6 29 15 Cannon . | . . . . . Launcher 27 | . 2 13 10 2 Special . | . . . . . Kinetic 66 | 30 14 6 11 5 Thermal 28 | . . . 18 10 Explosive 27 | . 2 13 10 2 Electromagnetic . | . . . . . Robot Hit Streak 14 | 6 3 14 5 7 Robot Miss Streak 5 | 2 5 1 2 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 65 | 19 7 13 17 9 Core Hits 53 | 8 4 18 14 9 Critical Kills . | . . . . . Critical Parts Destroyed 1 | 1 . . . . Critical Strikes 2 | 1 . . 1 . Burn 1 | . . . 1 . Destroy 1 | 1 . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2136 | 258 130 853 662 233 Guns 806 | 258 79 63 234 172 Cannons . | . . . . . Explosions 1307 | . 51 786 428 42 Melee . | . . . . . Ramming 23 | . . 4 . 19 Kinetic 547 | 258 79 63 79 68 Thermal 259 | . . . 155 104 Explosive 1307 | . 51 786 428 42 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 10 | . . 10 . . Projectiles . | . . . . . Explosions 10 | . . 10 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 62 | . . 33 23 6 Shots 3 | . . 2 1 . Rammed 17 | . . 1 . 16 Targets Rammed 18 | . . 1 . 17 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 149 | . . 29 69 149 Average Temperature 33 | . . 14 29 45 Received Heat Transfer 987 | . 6 117 189 675 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 629 | . . . 407 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 564 | 40 154 338 564 291 Initial 237 | . 26 60 131 237 Average 235 | 21 111 227 413 225 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 38 | 100 100 36 8 21 Level 1 43 | . . 63 27 78 Level 2 17 | . . . 64 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 2 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 3 6 11 8 Peak Tracking Total 3 | . 1 2 3 3 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 7 | . 1 1 5 . Max in Single Turn 1 | . 1 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 6 | . . . 4 2 Terminals 6 | . . . 4 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . . . 16 7 Successful 10 | . . . 5 5 Failed 13 | . . . 11 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 16 | . . . 12 4 Terminals 23 | . . . 16 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 2 2 Terminal Index 2 | . . . 1 1 Surveillance Status 1 | . . . 1 . Recall Reinforcements 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . . . 3 3 Terminals 6 | . . . 3 3 Botnet 5 | . . . 3 2 Operators 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 6 | . . . 4 2 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1436 | 235 112 180 397 512 Spaces Moved 737 | 122 88 150 202 175 Core 8 | 4 . . 1 3 Treads . | . . . . . Legs 306 | 21 . . 113 172 Wheels 423 | 97 88 150 88 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 86 190 Average Speed 131 | 93 90 90 150 190 Slowest Speed 400 | 120 90 90 400 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 16 54 26 18 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 25 | . . . 25 . Terrain Destroyed 150 | . 14 68 50 18 Melee . | . . . . . Projectile . | . . . . . AOE 150 | . 14 68 50 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1058 | 207 104 175 254 318 Wait 174 | 54 4 4 11 101 Move 733 | 121 87 149 201 175 Hop . | . . . . . Pick Up 12 | 7 1 1 1 2 Fast Attach 12 | 7 . . 3 2 Attach 7 | . . . 5 2 Detach 2 | . . . . 2 Swap 8 | 3 3 1 1 . Drop 1 | . 1 . . . Fire 91 | 15 8 19 32 17 Melee . | . . . . . Ram 17 | . . 1 . 16 Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 236 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 6) 348 | -10/Materials | Entered Mines 393 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 397 | -10/Mines | Learned Materials trap positions 501 | -10/Mines | Discovered new exit (range 3) 528 | -10/Mines | Entered Materials 528 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 529 | -9/Materials | Loaded intel: 4 trap records 623 | -9/Materials | Lost 5 parts (1p2n2w) 906 | -9/Materials | Discovered new exit (range 10) 925 | -9/Materials | Entered another Materials area 925 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1350 | -8/Materials | Build established: Hacker-Mutant 1416 | -8/Materials | Core integrity fell below 50% 1430 | -8/Materials | Core integrity fell below 20% 1437 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01384_ Critical hit (Burn: +37). 01385_ Slammed into G-47 Trooper. 01385_ Destabilizing: System corrupted (+2). 01386_ Ion Engine destroyed. 01387_ Slammed into G-47 Trooper. 01394_ G-47 Trooper destroyed. 01396_ Acquired 60 matter. 01400_ Acquired Lgt. Nuclear Core. 01405_ Assault Rifle destroyed. 01408_ Slammed into O-16 Technician. 01409_ Hacking Suite destroyed. 01409_ Critical hit (Burn: +37). 01411_ Slammed into G-50 Soldier. 01411_ Critical hit (Burn: +37). 01413_ System corrupted: Lgt. Nuclear Core rejected. 01413_ Slammed into G-50 Soldier. 01429_ Destabilizing: System corrupted (+1). 01431_ Slammed into G-50 Soldier. 01433_ Hacking Suite destroyed. 01435_ Slammed into G-50 Soldier. 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""" ##+###???? | | ?# ## """ #????????? | | ?########### """ #????????? | | ?????????? #????????? | | ????????? +????????? | | ????????#################????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 217 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionRagnarokBooster Manual? 0 Play Time 00:16:17 Cumulative 117.5 hours Start 2022.03.28 @ 21:43:33 End 2022.03.28 @ 22:00:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 51 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1d3b3ab-9686-4906-a05c-25dfa44c05b6