Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.15 @ 21:33:20 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (104) 520 Value Destroyed (2245) 2245 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (340) 340 TOTAL SCORE: 6765 Bonus ------- Follower Combat Kills 77 Met Data Miner 300 Friendly Fire -37 Cogmind --------- Core Integrity 548/700 Matter 285/300 Energy 131/140 System Corruption 10% Temperature Cool (12) Movement Walking (206) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Layered Light Armor Plating Layered Light Armor Plating Reactive Plating Hacking Suite > --- WEAPON (2) ------- Flak Gun Gauss Cannon > --- INVENTORY (15) --- Improved Heat Sink Machine Analyzer Improved Sensor Array Kinecellerator Improved Light Armor Plating Layered Medium Armor Plating Component Analysis Suite Neutron Cannon High-powered Shotgun Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Kinecellerator Layered Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Gatling Laser Flak Gun > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Carbon-fiber Leg Improved Heat Sink Structural Scanner Machine Analyzer Improved Sensor Array Improved Sensor Array Layered Light Armor Plating Reactive Plating Component Analysis Suite Electrolaser High-powered Shotgun Rocket Launcher Great Maul [Rating: 44] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Minigun Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . Utility 4 | . . 1 1 2 . . . . Weapon . | . . . . . . . . . Parts Attached 152 | 1 13 20 45 34 16 12 3 8 Power 12 | . 2 3 5 1 . . 1 . Engine 7 | . 2 3 1 . . . 1 . Core 5 | . . . 4 1 . . . . Reactor . | . . . . . . . . . Propulsion 28 | . 4 5 9 7 1 2 . . Treads . | . . . . . . . . . Leg 28 | . 4 5 9 7 1 2 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 80 | 1 3 6 20 24 12 6 2 6 Device 50 | 1 2 3 10 16 8 4 2 4 Storage 5 | . 1 1 2 1 . . . . Processor 1 | . . . 1 . . . . . Hackware 3 | . . . . 3 . . . . Protection 21 | . . 2 7 4 4 2 . 2 Artifact . | . . . . . . . . . Weapon 32 | . 4 6 11 2 3 4 . 2 Energy Gun 4 | . . . 2 . 2 . . . Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 17 | . 4 4 7 1 . 1 . . Ballistic Cannon 3 | . . . . . . 2 . 1 Launcher 1 | . . . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 6 | . . 1 2 1 . 1 . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 2 1 . . . . Parts Lost 15 | . 1 . 4 1 1 6 . 2 Power 1 | . . . . . . 1 . . Propulsion 5 | . . . 1 . 1 2 . 1 Utility 7 | . . . 3 1 . 2 . 1 Weapon 2 | . 1 . . . . 1 . . Highest Loss Streak 5 | . 1 . 2 1 1 5 . 1 Average Slot Usage (%) 99 | . 99 99 99 99 99 98 85 99 Engine 4 | . 14 11 2 . . . 2 7 Core 4 | . . . 6 6 7 7 . . Leg 31 | . 28 33 35 30 29 29 30 30 Device 14 | . 14 12 16 15 14 13 6 11 Storage 8 | . 14 11 9 7 7 7 7 7 Processor 5 | . . . 6 7 7 7 7 7 Hackware 5 | . . . . 11 15 15 7 7 Protection 3 | . . 9 3 2 . . 7 10 Energy Gun 1 | . 1 . 2 . 3 6 . . Ballistic Gun 13 | . 26 20 13 14 7 3 7 7 Impact Weapon 1 | . . . 1 . 1 1 . 1 Naked Turns . | . . . . . . . . . Heaviest Build 54 | 11 16 33 42 43 41 44 45 54 Greatest Support 60 | 20 20 33 45 53 53 60 60 60 Greatest Overweight (x) 1 | . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 Average Capacity 14 | 8 9 14 15 15 15 15 15 15 Most Carried 15 | 6 10 15 15 15 15 15 12 12 Average Carried 13 | 6 8 13 14 14 14 14 10 9 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 Final Carried 15 | 6 10 15 15 15 14 12 9 11 Class Distribution -------------------- 54% | Scavenger-Mutant 18% | Scavenger-Skirmisher 10% | Mutant 8% | Hacker-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Matter Collected 3154 | 213 257 392 924 629 217 88 . 434 Remotely 257 | 10 247 . . . . . . . Salvage Created 3932 | 108 611 711 1391 729 112 44 . 226 Parts 220 | 5 52 43 82 31 4 2 . 1 Haulers Intercepted 11 | . 2 3 5 1 . . . . Recyclers Shooed 7 | 1 . 1 3 2 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . . . . 4 1 . 6 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 60 | . 14 15 17 6 6 . . 2 Guns 54 | . 14 15 17 6 2 . . . Cannons 2 | . . . . . . . . 2 AOE 4 | . . . . . 4 . . . Classes Destroyed 14 | 2 6 1 2 1 1 1 . . Worker 6 | . 1 . 4 1 . . . . Builder 8 | . 3 . 5 . . . . . Tunneler 1 | 1 . . . . . . . . Hauler 11 | . 2 3 5 1 . . . . Recycler 8 | 1 . 1 1 5 . . . . Minesweeper 1 | . . . . . . 1 . . Operator 3 | . . . 2 1 . . . . Watcher 6 | . 3 1 2 . . . . . Swarmer 23 | . 9 6 3 . 4 . . 1 Grunt 23 | . 5 7 8 3 . . . . Brawler 2 | . . . 1 1 . . . . Sentry 8 | . . 2 5 . . . . 1 Programmer 4 | . . . . 2 2 . . . Samaritan 2 | . . . . . 1 1 . . Best Kill Streak 7 | 2 6 4 7 3 4 1 . 1 Combat Bots Only 6 | . 6 4 3 2 4 . . 1 Max Kills in Single Turn 2 | 1 2 1 1 1 2 1 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . 2 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Damage Taken 3392 | . 441 498 927 554 298 451 . 223 Core 325 | . 85 14 74 46 7 48 . 51 Absorbed by Shields 204 | . . . 204 . . . . . Core Remaining (%) 87 | 100 66 96 86 . . . . . Volleys Fired 287 | 3 70 65 86 36 18 5 . 4 Largest 2 | 2 2 2 2 2 2 2 . 2 Hottest 108 | 60 60 43 81 53 108 108 . 76 Shots Fired 564 | 6 140 130 171 72 23 11 . 11 Gun 546 | 6 140 130 171 72 10 11 . 6 Cannon 5 | . . . . . . . . 5 Launcher 13 | . . . . . 13 . . . Special . | . . . . . . . . . Kinetic 495 | 3 127 130 142 72 5 5 . 11 Thermal 55 | 3 13 . 28 . 5 6 . . Explosive 13 | . . . . . 13 . . . Electromagnetic 1 | . . . 1 . . . . . Robot Hit Streak 14 | 2 8 7 14 6 7 9 . 5 Robot Miss Streak 6 | 2 6 4 4 2 3 4 . 6 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 360 | 3 76 73 128 42 17 10 . 11 Core Hits 179 | 3 39 36 55 22 11 9 . 4 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . Critical Strikes 5 | . 1 . 3 . . . . 1 Burn 1 | . . . 1 . . . . . Destroy 3 | . 1 . 2 . . . . . Blast 1 | . . . . . . . . 1 Melee Attacks 29 | . . 1 13 2 1 4 . 8 Impact 29 | . . 1 13 2 1 4 . 8 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . 2 1 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6074 | 28 659 762 2164 930 872 229 . 430 Guns 4919 | 28 659 762 2061 864 248 229 . 68 Cannons 118 | . . . . . . . . 118 Explosions 545 | . . . . . 545 . . . Melee 492 | . . . 103 66 79 . . 244 Ramming . | . . . . . . . . . Kinetic 4281 | 7 560 762 1673 864 131 98 . 186 Thermal 729 | 21 99 . 361 . 117 131 . . Explosive 545 | . . . . . 545 . . . Electromagnetic 27 | . . . 27 . . . . . Impact 492 | . . . 103 66 79 . . 244 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . 5 2 4 7 10 10 10 Average Corruption 5 | . . 4 2 4 5 7 10 10 Corruption Purged . | . . . . . . . . . Effects 104 | . . 9 5 14 19 21 4 32 Message Errors 31 | . . 3 4 5 6 4 2 7 Matter Fused 20 | . . . . 4 6 6 . 4 Heat Flow Errors 10 | . . . 1 1 1 5 . 2 Energy Discharges 17 | . . 2 . 2 3 3 1 6 Parts Rejected 2 | . . 1 . . . 1 . . Data Loss (minor) 11 | . . 3 . 2 3 1 . 2 Data Loss (major) 2 | . . . . . . . 1 1 Misfires 4 | . . . . . . 1 . 3 Alerts 1 | . . . . . . . . 1 Misdirections 6 | . . . . . . . . 6 Overload Shots . | . . . . . . . . . Overflow Damage 316 | . . . 53 26 95 . . 142 Projectiles . | . . . . . . . . . Explosions 23 | . . . . . 23 . . . Melee 293 | . . . 53 26 72 . . 142 Knockbacks 1 | . . . 1 . . . . . Impact 1 | . . . 1 . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 42 | . . . 20 . 22 . . . Shots 2 | . . . 1 . 1 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 274 | 20 90 21 246 80 153 274 . 144 Average Temperature 39 | 13 27 7 55 21 71 80 . 61 Received Heat Transfer 1117 | . 120 219 415 99 . 228 . 36 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . 3 . 2 . . . Impact Corruptions 14 | . . . 4 1 4 . . 5 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . 2 . 1 1 . . Heat Transferred 1651 | 50 225 . 851 . 225 300 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Peak Influence 403 | 10 271 335 403 154 . . . . Initial 141 | . 6 33 141 109 . . . . Average 167 | 6 122 187 258 56 . . . . Maximum Alert Level 2 | . 1 1 2 . . . . . Low Security (%) 56 | 100 86 51 12 100 . . . . Level 1 43 | . 13 48 85 . . . . . Level 2 . | . . . 2 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 2 1 2 2 . . . . Investigation 1 | . 1 . . . . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 4 | . 1 1 2 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Distress Signals 7 | . 2 1 1 3 . . . . Communications Jammed 3 | . . 3 . . . . . . Distress Signals 3 | . . 3 . . . . . . Times Spotted 107 | . 24 22 34 11 6 5 . 5 Peak Tracking Total 5 | . 5 5 5 4 4 4 . 2 Tactical Retreats 11 | . 2 2 5 1 . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 5 | . . 3 1 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 34 | . 7 5 9 8 1 . 4 . Terminals 21 | . 7 3 6 5 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 4 | . . 2 1 1 . . . . Scanalyzers 2 | . . . 1 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 131 | . 29 18 25 27 1 . 31 . Successful 83 | . 12 11 13 15 1 . 31 . Failed 46 | . 16 7 12 11 . . . . Catastrophic 4 | . . . 3 1 . . . . Database Lockouts 2 | . 1 . . 1 . . . . Manual 71 | . 20 16 19 16 . . . . Terminals 77 | . 29 13 17 18 . . . . Fabricators 5 | . . . . 5 . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 9 | . . 5 2 2 . . . . Scanalyzers 6 | . . . 4 2 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 53 | . 8 5 4 4 1 . 31 . Record 11 | . . . . . . . 11 . Part Schematic 12 | . 1 1 . 1 . . 9 . Robot Schematic 8 | . . . . . . . 8 . Prototype ID Bank 12 | . 2 2 4 1 . . 3 . Open Door 1 | . . . . . 1 . . . Alert Level 2 | . 2 . . . . . . . Unreport Threat 2 | . 1 . . 1 . . . . Locate Traps 3 | . 1 2 . . . . . . Zone Layout 2 | . 1 . . 1 . . . . Fabricator Hacks 4 | . . . . 4 . . . . Load Schematic 2 | . . . . 2 . . . . Build 2 | . . . . 2 . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . Retrieve Components 1 | . . 1 . . . . . . Scanalyzer 6 | . . . 4 2 . . . . Insert Component 3 | . . . 2 1 . . . . Analyze 3 | . . . 2 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 17 | . 4 5 3 5 . . . . Terminals 15 | . 4 4 2 5 . . . . Track 4 | . 1 2 . 1 . . . . Assimilate 1 | . . . . 1 . . . . Botnet 9 | . 3 2 2 2 . . . . Disrupt 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . 1 1 . . . . . Mask 2 | . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used 1 | . . . . 1 . . . . Hacking Detections 26 | . 7 4 8 7 . . . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 8 . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . 1 1 2 2 . . 9 . Parts Built 3 | . . . . 3 . . . . Matter 292 | . . . . 292 . . . . Time 72 | . . . . 72 . . . . Total Part Build Rating 9 | . . . . 9 . . . . Parts Repaired 1 | . . . 1 . . . . . Time 32 | . . . 32 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . Parts Scanalyzed 3 | . . . 2 1 . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Total Allies 2 | . . . . 1 . . . 1 Largest Group 1 | . . . . 1 1 . . 1 Highest-Rated Group 95 | . . . . 26 26 . . 95 Highest-Rated Ally 95 | . . . . 26 26 . . 95 Total Orders 4 | . . . . 2 2 . . . STAY 2 | . . . . 1 1 . . . FOLLOW 2 | . . . . 1 1 . . . Ally Attacks 16 | . . . . . . . . 16 Total Damage 459 | . . . . . . . . 459 Kills 3 | . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Turns Passed 7476 | 35 980 754 2093 1436 661 699 114 704 Spaces Moved 4891 | 21 611 426 1327 926 484 528 78 490 Core . | . . . . . . . . . Treads . | . . . . . . . . . Legs 4891 | 21 611 426 1327 926 484 528 78 490 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 125 125 Average Speed 120 | 120 120 120 120 120 120 120 125 125 Slowest Speed 200 | 120 120 120 120 120 120 200 125 125 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 55 | 2 92 47 73 31 70 53 68 60 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 5 | . . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . Scrap Searched 5 | . . . . . 2 2 . 1 Spaces Dug 19 | . . 1 8 1 . 4 . 5 Terrain Destroyed 91 | . . 1 11 1 68 4 . 6 Melee 19 | . . 1 8 1 . 4 . 5 Projectile 1 | . . . . . . . . 1 AOE 71 | . . . 3 . 68 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Total 5929 | 25 751 560 1664 1182 530 569 94 554 Wait 435 | 1 26 24 132 167 12 18 14 41 Move 4883 | 20 610 425 1326 925 483 527 77 490 Hop . | . . . . . . . . . Pick Up 56 | . 13 10 23 5 . 2 . 3 Fast Attach 19 | 1 2 3 7 5 . 1 . . Attach 22 | . 1 2 7 4 1 3 3 1 Detach 2 | . . . . 2 . . . . Swap 111 | . 10 15 31 25 15 8 . 7 Drop 85 | . 19 15 39 11 . 1 . . Fire 287 | 3 70 65 86 36 18 5 . 4 Melee 29 | . . 1 13 2 1 4 . 8 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 36 | -11/Scrapyard | Entered Materials 365 | -10/Materials | Discovered new exit (range 9) 608 | -10/Materials | Build established: Scavenger-Mutant 668 | -10/Materials | Discovered new exit (range 9) 825 | -10/Materials | Discovered new exit (range 12) 948 | -10/Materials | Central database locked down 976 | -10/Materials | Discovered new exit (range 15) 1016 | -10/Materials | Entered another Materials area 1016 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1519 | -9/Materials | Discovered new exit (range 7) 1586 | -9/Materials | Build established: Mutant 1753 | -9/Materials | Discovered new exit (range 15) 1770 | -9/Materials | Entered another Materials area 1770 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2081 | -8/Materials | Build established: Scavenger-Mutant 2088 | -8/Materials | Repaired Imp. Aluminum Leg? 2235 | -8/Materials | Discovered new exit (range 10) 2983 | -8/Materials | Discovered new exit (range 16) 3212 | -8/Materials | Discovered new exit (range 5) 3222 | -8/Materials | Identified exit to Factory 3863 | -8/Materials | Entered Factory 3863 | -7/Factory | Evolved 2 slots: Utility x2 3922 | -7/Factory | Build established: Scavenger-Skirmisher 4682 | -7/Factory | Central database locked down 5115 | -7/Factory | Discovered new exit (range 3) 5117 | -7/Factory | Identified exit to Lower Caves 5180 | -7/Factory | Fabricated Machine Analyzer? 5246 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 5299 | -7/Factory | Entered Lower Caves 5299 | -7/Lower Caves | Accompanied by 1 ally 5320 | -7/Lower Caves | Learned Factory terminal intel 5723 | -7/Lower Caves | Encountered a Warlord checkpoint 5775 | -7/Lower Caves | P-60 Hacker assimilated allied Administrator 4a 5920 | -7/Lower Caves | Discovered new exit (range 15) 5957 | -7/Lower Caves | Identified exit to Lower Caves 5960 | -7/Lower Caves | Entered another Lower Caves area 6139 | -7/Lower Caves | Encountered a Warlord checkpoint 6276 | -7/Lower Caves | Build established: Hacker-Mutant 6503 | -7/Lower Caves | Spotted B-75 Beast 6604 | -7/Lower Caves | Discovered new exit (range 9) 6614 | -7/Lower Caves | Identified exit to Data Miner 6652 | -7/Lower Caves | System corruption reached 10% 6659 | -7/Lower Caves | Entered Data Miner 6659 | -7/Data Miner | Discovered new exit (range 6) 6664 | -7/Data Miner | Identified exit to Proximity Caves 6683 | -7/Data Miner | Met Data Miner 6686 | -7/Data Miner | Lost 5 parts (1p2n1u1w) 6706 | -7/Data Miner | Learned location of Section 7 (-3) 6706 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6728 | -7/Data Miner | Received God Mode back door access code from Data Miner 6773 | -7/Data Miner | Entered Proximity Caves 6803 | -6/Proximity Caves | Escorted by Enhanced Grunt 7019 | -6/Proximity Caves | Build established: Scavenger-Mutant 7219 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7312 | -6/Proximity Caves | Spotted B-75 Beast 7477 | -6/Proximity Caves | Self-destructed Last Messages --------------- 07259_ Found Imp. Heavy Armor Plating. 07259_ Found Mak. Sword. 07259_ Found Power Amplifier. 07259_ Found 14 Matter. 07265_ System corrupted: FCS attempts to trigger Flak Gun. 07265_ System corrupted: Flak Gun misfires. 07285_ System corrupted: Matter fused (-5). 07307_ System corrupted: Energy discharge (-39). 07317_ Enhanced Grunt suffers critical hit (Blast). 07317_ Enhanced Grunt destroyed. 07322_ DF4JM#BCZUNHQGGSJXR2