Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.05 @ 11:20:00 Player: OccultOnion Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (89) 445 Value Destroyed (3282) 3282 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 10814 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 104 Friendly Fire -33 Cogmind --------- Core Integrity 0/1300 Matter 277/300 Energy 95/100 System Corruption 5% Temperature Cool (15) Movement Treading (160) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Heavy Treads > --- UTILITY (12) ----- Improved Target Analyzer Improved Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Phase Shifter Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- Thermal Converter Advanced Heat Sink Experimental Heat Sink Visual Processing Unit Improved Target Analyzer Improved Armor Integrity Analyzer Improved Phase Shifter Improved Phase Shifter Improved Phase Shifter Improved Shock Absorption System Antimissile System Antimissile System > --- WEAPON ----------- Disruptor Cannon > --- INVENTORY -------- Improved Phase Shifter [Rating: 104] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Visual Processing Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Makeshift Hacking Suite Protection Improved Utility Shielding Weapon Heavy Flak Cannon Energy Gun Improved Arc Projector Energy Cannon Disruptor Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Flak Cannon Slashing Weapon Makeshift Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Res Tes Slots Evolved 14 | . . 2 2 2 . . 2 . . 2 . . . . 2 2 . Power 1 | . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . . . . Utility 10 | . . 1 1 . . . 2 . . 2 . . . . 2 2 . Weapon 1 | . . . . 1 . . . . . . . . . . . . . Parts Attached 135 | . 7 9 19 . 11 . 32 9 2 2 . 1 6 2 6 17 12 Power 19 | . . 1 4 . 2 . 4 2 . . . . 2 . 1 2 1 Engine 12 | . . 1 3 . . . 4 2 . . . . 2 . . . . Core 4 | . . . 1 . 2 . . . . . . . . . . 1 . Reactor 3 | . . . . . . . . . . . . . . . 1 1 1 Propulsion 49 | . 4 1 9 . 5 . 14 3 2 . . . 1 . 3 5 2 Treads 9 | . . 1 1 . 2 . 1 1 1 . . . . . . 1 1 Leg 17 | . 2 . 4 . 2 . 1 2 1 . . . 1 . . 4 . Wheel 4 | . . . . . 1 . 2 . . . . . . . . . 1 Hover 19 | . 2 . 4 . . . 10 . . . . . . . 3 . . Flight . | . . . . . . . . . . . . . . . . . . Utility 27 | . 1 2 1 . 1 . 5 2 . 2 . 1 1 . . 3 8 Device 13 | . . . . . . . . . . 2 . 1 . . . 3 7 Storage 2 | . . 1 . . . . . 1 . . . . . . . . . Processor 6 | . . 1 1 . 1 . 1 . . . . . 1 . . . 1 Hackware 2 | . 1 . . . . . . 1 . . . . . . . . . Protection 4 | . . . . . . . 4 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 40 | . 2 5 5 . 3 . 9 2 . . . . 2 2 2 7 1 Energy Gun 13 | . . 3 1 . . . 4 . . . . . . 1 . 4 . Energy Cannon 9 | . . . 2 . . . . . . . . . 1 . 2 3 1 Ballistic Gun 11 | . 1 . 2 . 3 . 3 1 . . . . 1 . . . . Ballistic Cannon 5 | . 1 2 . . . . 1 . . . . . . 1 . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 1 . . . 1 . . . . . . . . . 1 Parts Lost 110 | . 3 3 16 . 10 . 12 10 . . . . 11 8 9 13 15 Power 19 | . . 1 4 . 2 . 2 2 . . . . 3 1 1 1 2 Propulsion 35 | . 2 . 7 . 3 . 6 4 . . . . 2 3 3 3 2 Utility 22 | . . . . . 1 . 1 2 . . . . 3 1 2 2 10 Weapon 34 | . 1 2 5 . 4 . 3 2 . . . . 3 3 3 7 1 Highest Loss Streak 15 | . 3 1 8 . 5 . 3 9 . . . . 7 8 9 7 15 Average Slot Usage (%) 79 | . 96 97 83 69 60 76 88 81 88 100 97 98 80 63 53 38 60 Engine 6 | . 14 11 5 7 . . 6 8 13 11 11 11 5 4 . . . Treads 4 | . . 9 3 7 7 7 1 1 7 11 11 11 6 . . 1 . Leg 8 | . 18 22 15 7 1 15 6 4 6 11 11 11 13 12 . 4 3 Wheel 1 | . . . . . 4 7 3 . . . . . . . . . 3 Hover 4 | . 8 . 6 . . . 11 7 . . . . . . 13 . . Device 3 | . . . . . . . . . . 11 8 9 3 . . 3 28 Storage 5 | . 14 11 9 7 7 7 6 5 6 5 5 5 5 5 5 . . Processor 20 | . . 9 18 15 21 23 26 26 26 23 23 23 22 23 21 13 12 Hackware 3 | . 12 11 9 7 . . . 4 6 5 5 5 5 4 . . . Energy Gun 1 | . 4 6 4 . . . 2 . . . . . . 1 4 2 . Ballistic Gun 6 | . 11 6 7 15 13 7 6 5 6 5 5 5 4 3 . . . Ballistic Cannon 3 | . 10 8 2 . . . . 6 6 5 5 5 3 2 . . . Slashing Weapon 2 | . . . . . . . 4 4 6 5 5 5 5 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 78 | 10 12 17 19 17 19 16 37 68 68 74 74 78 71 48 58 28 50 Greatest Support 70 | 20 20 20 37 10 20 16 35 27 40 40 40 40 55 55 28 65 70 Greatest Overweight (x) 15 | . . . 4 1 4 . 9 3 3 1 1 1 1 12 15 4 1 Average Overweight (x) . | . . . . 1 . . . 1 2 1 1 1 . . 2 . . Largest Inventory Capacity 12 | 6 6 8 8 8 8 8 8 12 12 12 12 12 12 12 12 4 4 Average Capacity 9 | 6 6 6 8 8 8 8 8 10 12 12 12 12 12 12 11 4 4 Most Carried 12 | 6 6 8 8 8 8 8 8 8 8 12 12 12 12 7 4 4 3 Average Carried 6 | 6 4 5 6 8 7 8 7 3 6 9 11 11 8 6 1 3 1 Final Capacity 12 | 6 6 8 8 8 8 8 8 12 12 12 12 12 12 12 4 4 4 Final Carried 12 | 6 5 8 8 8 8 8 8 6 8 12 12 11 7 5 4 4 1 Class Distribution -------------------- 45% | Mutant 44% | Scavenger-Mutant 5% | Scavenger-Gunner 3% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Res Tes Matter Collected 2534 | 200 58 182 399 . 268 . 345 294 55 14 48 . 297 24 88 262 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3524 | 70 99 422 751 . 391 . 925 62 . 14 . . 384 24 88 294 . Parts 181 | 1 14 29 47 . 23 . 34 3 . 2 . . 11 1 6 10 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 1 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . 18 . . 3 . . . . 9 1 . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Res Tes Combat Hostiles Destroyed 79 | . 7 12 21 . 9 . 14 2 . . . . 8 2 1 3 . Guns 48 | . 2 3 18 . 9 . 13 . . . . . 1 1 . 1 . Cannons 26 | . 5 6 3 . . . 1 2 . . . . 7 1 . 1 . AOE 3 | . . 3 . . . . . . . . . . . . . . . Classes Destroyed 11 | 1 3 2 1 . 1 . 1 1 . . . . . . . 1 . Worker 2 | . . . 2 . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . 1 . Recycler 3 | 1 . 1 . . . . 1 . . . . . . . . . . Operator 4 | . 1 1 . . . . 1 . . 1 . . . . . . . Swarmer 24 | . 6 3 7 . 3 . 3 . . . . . . 2 . . . Grunt 37 | . 1 6 11 . 4 . 6 . . . . . 6 . . 3 . Brawler 2 | . . . . . 1 . . . . . . . 1 . . . . Duelist 2 | . . 1 . . 1 . . . . . . . . . . . . Sentry 10 | . . 2 3 . . . 4 . . . . . . . 1 . . Hunter 3 | . . . . . . . . 2 . . . . 1 . . . . Programmer 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 9 | 1 7 5 9 . 3 . 4 1 . 1 . . 4 2 1 2 . Combat Bots Only 9 | . 7 4 9 . 3 . 4 1 . . . . 4 2 1 2 . Max Kills in Single Turn 2 | 1 1 2 1 . 1 . 1 1 . 1 . . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Res Tes Damage Taken 13245 | . 237 563 1810 . 996 . 1310 595 . . . 51 1506 841 1323 1587 2426 Core 3336 | . 29 102 428 . 216 . 129 80 . . . . 216 170 660 354 952 Absorbed by Shields 390 | . . . . . . . . . . . . 19 371 . . . . Core Remaining (%) 66 | 100 88 74 22 . . 69 . . 75 . . . . 61 42 . . Volleys Fired 308 | 6 23 30 61 . 27 . 54 11 . 3 . . 35 10 12 29 7 Largest 3 | 2 2 2 2 . 2 . 3 3 . 2 . . 2 2 1 3 1 Hottest 237 | 70 85 85 130 . 50 . 161 161 . 83 . . 118 122 81 237 81 Shots Fired 530 | 12 45 55 110 . 48 . 83 21 . 6 . . 67 16 12 48 7 Gun 363 | 12 24 33 89 . 48 . 80 10 . 3 . . 29 6 7 22 . Cannon 167 | . 21 22 21 . . . 3 11 . 3 . . 38 10 5 26 7 Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 365 | 6 37 35 79 . 48 . 62 16 . 6 . . 62 14 . . . Thermal 90 | 6 8 12 31 . . . 1 5 . . . . 5 . . 22 . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 75 | . . 8 . . . . 20 . . . . . . 2 12 26 7 Robot Hit Streak 33 | 5 5 8 10 . 18 . 33 9 . 2 . . 25 5 5 6 2 Robot Miss Streak 7 | 2 3 2 5 . 2 . 6 7 . 4 . . 4 4 2 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 2 . 2 . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . 1 . . . . . . . . . . Shots Hit Robots 396 | 8 25 42 78 . 39 . 72 20 . 4 . . 56 8 8 33 3 Core Hits 243 | 2 8 21 42 . 18 . 60 16 . 4 . . 43 2 4 16 7 Critical Hits 8 | . 1 1 . . . . 4 . . . . . 2 . . . . Critical Kills 3 | . 1 1 . . . . 1 . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . 3 . . . . . 2 . . . . Melee Attacks 54 | . . . . . . . 28 . . 21 . 4 . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 54 | . . . . . . . 28 . . 21 . 4 . 1 . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 7637 | 84 294 902 1426 . 590 . 1635 216 . 94 . . 1267 221 193 618 97 Guns 4749 | 84 105 270 1142 . 590 . 1444 105 . 53 . . 434 66 65 391 . Cannons 2330 | . 189 306 272 . . . 38 111 . 41 . . 833 155 90 221 74 Explosions 364 | . . 326 . . . . . . . . . . . . 38 . . Melee 153 | . . . . . . . 153 . . . . . . . . . . Ramming 41 | . . . 12 . . . . . . . . . . . . 6 23 Kinetic 4804 | 23 220 369 897 . 590 . 1041 162 . 94 . . 1187 221 . . . Thermal 1662 | 61 74 424 517 . . . 23 54 . . . . 80 . 38 391 . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 977 | . . 109 . . . . 418 . . . . . . . 155 221 74 Impact . | . . . . . . . . . . . . . . . . . . Slashing 153 | . . . . . . . 153 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . 1 1 1 1 19 20 22 22 4 5 5 Average Corruption 9 | . . . . . . . 1 1 1 1 12 19 21 22 3 2 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 101 | . . . . . . . . 2 . 1 8 17 56 9 4 . 4 Message Errors 16 | . . . . . . . . 1 . . 2 3 9 . . . 1 Matter Fused 16 | . . . . . . . . . . . 2 2 7 . 4 . 1 Heat Flow Errors 2 | . . . . . . . . . . . . . 1 1 . . . Energy Discharges 10 | . . . . . . . . 1 . 1 . 3 5 . . . . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 6 | . . . . . . . . . . . . . 5 . . . 1 Data Loss (major) 5 | . . . . . . . . . . . 1 1 2 1 . . . Misfires 4 | . . . . . . . . . . . . . 4 . . . . Alerts 4 | . . . . . . . . . . . . . 3 1 . . . Misdirections 17 | . . . . . . . . . . . 2 6 8 1 . . . Targeting Errors 19 | . . . . . . . . . . . . 2 11 5 . . 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 166 | . . 40 . . . . 113 . . . . . . 13 . . . Projectiles 13 | . . . . . . . . . . . . . . 13 . . . Explosions 40 | . . 40 . . . . . . . . . . . . . . . Melee 113 | . . . . . . . 113 . . . . . . . . . . Knockbacks 31 | . 2 5 3 . . . . 5 . . . . 15 . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 27 | . 2 3 3 . . . . 5 . . . . 14 . . . . Secondary 3 | . . 2 . . . . . . . . . . 1 . . . . Self-Inflicted Damage 44 | . . 27 5 . . . . . . . . . . . . 3 9 Shots 1 | . . 1 . . . . . . . . . . . . . . . Rammed 14 | . . . 3 . . . . . . . . . . . . 1 10 Targets Rammed 14 | . . . 3 . . . . . . . . . . . . 1 10 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 315 | 100 174 99 185 . 21 . 102 310 . 3 . . 239 171 123 315 . Average Temperature 54 | 44 45 32 43 . 9 . 24 187 . 2 . . 43 52 51 114 . Received Heat Transfer 2913 | . 24 93 819 . 369 . 414 . . . . 12 492 . 81 192 417 Effects 1 | . . . . . . . . 1 . . . . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 1 . Parts Fried 5 | . . 2 . . . . 1 . . . . . . . 1 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . . . . . . . . 1 . Heat Transferred 2832 | 185 222 496 962 . . . 50 125 . . . . 111 . 50 631 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Res Tes Peak Influence 427 | 5 208 427 355 80 . . 219 . . 61 21 15 . . 30 127 56 Average Influence 81 | 2 118 270 227 66 . . 55 . . 27 21 2 . . 7 49 29 Maximum Alert Level 2 | . 1 2 1 . . . 1 . . . . . . . . . . Low Security (%) 86 | 100 87 23 42 100 . . 97 . . 100 100 100 . . 100 100 100 Level 1 12 | . 12 54 57 . . . 2 . . . . . . . . . . Level 2 1 | . . 21 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 1 2 8 . . . 8 . . 2 . . . . 1 1 5 Investigation 7 | . . . 2 . . . 2 . . 1 . . . . . . 2 Extermination 4 | . . . . . . . 1 . . 1 . . . . 1 1 . Reinforcement 10 | . 1 2 3 . . . 2 . . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison 7 | . . . 3 . . . 3 . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Res Tes Distress Signals 5 | . . . 2 . . . . . . . . 1 . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 151 | . 10 17 29 1 10 . 18 6 . 3 5 1 9 6 5 17 14 Peak Tracking Total 12 | . 4 5 7 1 3 . 4 4 . 2 5 1 5 5 4 8 12 Tactical Retreats 10 | . . 2 2 . 1 . 1 . . . . . 1 1 . 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Res Tes Traps Triggered 10 | . . . . . . . 4 . . 2 . 1 . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . 1 . . . . . . 8 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Res Tes Machines Disabled 7 | . 2 3 . . . . . . . 2 . . . . . . . Max in Single Turn 3 | . 1 3 . . . . . . . 2 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Res Tes Machines Accessed 27 | . 1 1 3 1 1 . 5 1 . 7 . . . . 2 2 3 Terminals 17 | . 1 1 2 . . . 3 . . 5 . . . . 1 1 3 Fabricators 2 | . . . . . . . 1 . . 1 . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . . . . 1 . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Total Hacks 65 | . 3 2 10 2 1 . 17 1 . 17 . . . . 4 4 4 Successful 37 | . 3 1 8 2 1 . 9 1 . 5 . . . . 3 3 1 Failed 28 | . . 1 2 . . . 8 . . 12 . . . . 1 1 3 Catastrophic 7 | . . . . . . . 3 . . 2 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 20 | . 1 2 5 . . . 6 . . . . . . . 3 1 2 Terminals 44 | . 3 2 7 . . . 10 . . 13 . . . . 3 2 4 Fabricators 6 | . . . . . . . 4 . . 2 . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . . . . Scanalyzers 7 | . . . 3 . . . . . . 2 . . . . . 2 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Terminal Hacks 17 | . 3 . 5 . 1 . 2 1 . 3 . . . . . 1 1 Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Open Door 3 | . . . . . 1 . . 1 . . . . . . . . 1 Alert Level 5 | . . . 2 . . . 1 . . 2 . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . . . . 1 . . . . . 1 . Fabricator Hacks 3 | . . . . . . . 3 . . . . . . . . . . Load Schematic 1 | . . . . . . . 1 . . . . . . . . . . Build 2 | . . . . . . . 2 . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . . . . . . Process 1 | . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . Scanalyzer 6 | . . . 3 . . . . . . 2 . . . . . 1 . Insert Component 4 | . . . 2 . . . . . . 1 . . . . . 1 . Analyze 2 | . . . 1 . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 6 | . . 1 . . . . 2 . . . . . . . 2 1 . Terminals 6 | . . 1 . . . . 2 . . . . . . . 2 1 . Track 1 | . . . . . . . . . . . . . . . 1 . . Botnet 5 | . . 1 . . . . 2 . . . . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 1 3 1 . . 4 . . 6 . . . . 1 2 2 Full Trace Events 6 | . . . 2 . . . 2 . . 1 . . . . . . 1 Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . 1 . . . . . . . Parts Built 4 | . . . . . . . 4 . . . . . . . . . . Matter 248 | . . . . . . . 248 . . . . . . . . . . Time 124 | . . . . . . . 124 . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . 8 . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . Time 22 | . . . . . . . 22 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . . . 1 . . . . . 1 . Part Schematics Acquired 2 | . . . 1 . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . 1 2 Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Res Tes Total Allies 6 | . . . . . . . . . . 3 . . . . . 1 2 Largest Group 3 | . . . . . . . . . . 3 1 . . . . 1 1 Highest-Rated Group 93 | . . . . . . . . . . 93 31 . . . . 19 56 Highest-Rated Ally 56 | . . . . . . . . . . 31 31 . . . . 19 56 Total Orders 3 | . . . . . . . . . . . . 2 . . . 1 . ROAM 1 | . . . . . . . . . . . . 1 . . . . . DROP 1 | . . . . . . . . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . . . . 1 . . . . . Ally Attacks 25 | . . . . . . . . . . 17 3 . . . . . 5 Total Damage 761 | . . . . . . . . . . 389 62 . . . . . 310 Kills 2 | . . . . . . . . . . 2 . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Res Tes Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 . . . . 1 . . . . Drone Launches 2 | . . . . . . . . . . . . 2 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Res Tes Turns Passed 6927 | 29 231 323 482 95 811 12 1063 944 120 596 174 228 774 104 351 349 241 Spaces Moved 4073 | 11 141 169 190 64 624 13 696 517 55 354 116 140 466 55 145 138 179 Core 63 | . . . 10 . 9 . 1 . . . . . . 2 10 2 29 Treads 198 | . . . . . 130 . 1 . 7 . . . . . . 59 1 Legs 2179 | 11 95 169 166 64 . . 22 398 48 354 116 140 466 53 . 77 . Wheels 881 | . . . . . 485 13 234 . . . . . . . . . 149 Hover 752 | . 46 . 14 . . . 438 119 . . . . . . 135 . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 120 56 120 120 150 100 100 48 52 150 150 150 150 120 120 50 120 50 Average Speed 132 | 120 99 120 133 150 116 100 93 173 209 150 150 150 134 146 203 140 99 Slowest Speed 800 | 120 120 120 250 150 250 100 500 210 230 150 150 150 150 650 800 250 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 2 26 19 26 3 80 3 20 67 10 7 77 7 69 7 4 4 21 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 5 | . . . . . 3 . . 2 . . . . . . . . . Spaces Dug 51 | . . . . . . . 26 . . 21 . 4 . . . . . Terrain Destroyed 98 | . . 35 2 . . . 26 . . 21 . 4 3 6 1 . . Melee 51 | . . . . . . . 26 . . 21 . 4 . . . . . Projectile 11 | . . . 2 . . . . . . . . . 3 6 . . . AOE 36 | . . 35 . . . . . . . . . . . . 1 . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Low Fac Was Fac Upp Upp Fac Res Tes Total 5071 | 16 190 239 318 63 680 12 990 548 60 396 117 154 547 67 188 254 232 Wait 291 | . 11 8 29 . . . 139 . . 1 . 10 39 . 21 33 . Move 4057 | 10 140 168 189 63 623 12 695 516 54 354 115 139 465 54 144 137 179 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 148 | . 6 16 16 . 15 . 33 11 4 10 1 . 2 . 5 19 10 Fast Attach . | . . . . . . . . . . . . . . . . . . Attach 119 | . 4 5 17 . 11 . 25 9 2 2 . 1 6 2 6 17 12 Detach 3 | . . . 1 . . . 1 . . . . . . . . 1 . Swap 16 | . 3 4 2 . . . 7 . . . . . . . . . . Drop 33 | . 3 8 . . 4 . 8 1 . 4 1 . . . . 4 . Fire 308 | 6 23 30 61 . 27 . 54 11 . 3 . . 35 10 12 29 7 Melee 54 | . . . . . . . 28 . . 21 . 4 . 1 . . . Ram 5 | . . . . . . . . . . . . . . . . . 5 Kick 4 | . . . 3 . . . . . . . . . . . . 1 . Crush 5 | . . . . . . . . . . . . . . . . . 5 Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 28 | . . . . . . . . . . 1 . . . . . 13 14 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 30 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Destroyed 7 combat bots 182 | -10/Materials | Lost 3 parts (2n1w) 243 | -10/Materials | Discovered new exit (range 12) 261 | -10/Materials | Entered another Materials area 261 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 324 | -9/Materials | Build established: Mutant 581 | -9/Materials | Discovered new exit (range 5) 584 | -9/Materials | Entered another Materials area 584 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 662 | -8/Materials | Garrison activated, responded to threat 756 | -8/Materials | Lost 5 parts (2p2n1w) 835 | -8/Materials | Core integrity fell below 50% 862 | -8/Materials | Lost 8 parts (4n4w) 948 | -8/Materials | Discovered new exit (range 18) 1055 | -8/Materials | Lost 3 parts (2p1n) 1061 | -8/Materials | Destroyed 9 combat bots 1066 | -8/Materials | Entered Factory 1066 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1125 | -7/Factory | Discovered new exit (range 17) 1161 | -7/Factory | Entered Lower Caves 1210 | -7/Lower Caves | Lost 5 parts (1p2n1u1w) 1876 | -7/Lower Caves | Lost 4 parts (1p1n2w) 1963 | -7/Lower Caves | Discovered new exit (range 9) 1972 | -7/Lower Caves | Entered another Lower Caves area 1976 | -7/Lower Caves | Discovered new exit (range 9) 1984 | -7/Lower Caves | Entered Factory 1984 | -6/Factory | Evolved 2 slots: Utility x2 2195 | -6/Factory | Garrison activated, responded to threat 2227 | -6/Factory | Discovered new exit (range 14) 2397 | -6/Factory | Lost 3 parts (2n1w) 2509 | -6/Factory | Fabricated Imp. Hover Unit (x2) 2582 | -6/Factory | Fabricated Imp. Hover Unit (x2) 2820 | -6/Factory | Discovered new exit (range 17) 2959 | -6/Factory | Repaired Gravmag System 3047 | -6/Factory | Entered Lower Caves 3114 | -6/Lower Caves | Build established: Scavenger-Gunner 3202 | -6/Lower Caves | Lost 9 parts (2p3n2u2w) 3452 | -6/Lower Caves | Learned 4 Factory zone layouts 3457 | -6/Lower Caves | Build established: Mutant 3963 | -6/Lower Caves | Discovered new exit (range 14) 3991 | -6/Lower Caves | Entered another Lower Caves area 4061 | -6/Lower Caves | Discovered new exit (range 13) 4111 | -6/Lower Caves | Entered Factory 4111 | -5/Factory | Evolved 2 slots: Utility x2 4380 | -5/Factory | Build established: Scavenger-Mutant 4586 | -5/Factory | Allied Derelicts emerged from ambush trap array 4707 | -5/Factory | Sucked down chute 4707 | -5/Factory | Entered Waste 4716 | -5/Waste | Spotted C-40 Crusher 4718 | -5/Waste | Spotted C-40 Crusher 4722 | -5/Waste | EMP discharged 4722 | -5/Waste | System corruption reached 10% 4735 | -5/Waste | 2 allies followed down the chute 4776 | -5/Waste | Spotted C-40 Crusher 4793 | -5/Waste | Spotted C-40 Crusher 4822 | -5/Waste | EMP discharged 4830 | -5/Waste | Spotted C-40 Crusher 4862 | -5/Waste | Discovered new exit (range 12) 4881 | -5/Waste | Entered Factory 5072 | -5/Factory | Discovered new exit (range 22) 5109 | -5/Factory | Entered Upper Caves 5247 | -5/Upper Caves | Spotted B-75 Beast 5618 | -5/Upper Caves | Lost 7 parts (1p2n1u3w) 5871 | -5/Upper Caves | Discovered new exit (range 12) 5883 | -5/Upper Caves | Entered another Upper Caves area 5966 | -5/Upper Caves | Discovered new exit (range 9) 5987 | -5/Upper Caves | Entered Factory 5987 | -4/Factory | Evolved 2 slots: Utility x2 6011 | -4/Factory | Lost 8 parts (1p3n1u3w) 6257 | -4/Factory | Build established: Mutant 6276 | -4/Factory | Discovered new exit (range 12) 6336 | -4/Factory | Core integrity fell below 50% 6338 | -4/Factory | Entered Research 6338 | -3/Research | Evolved 2 slots: Utility x2 6366 | -3/Research | Lost 9 parts (1p3n2u3w) 6506 | -3/Research | Lost 4 parts (1n1u2w) 6558 | -3/Research | Discovered new exit (range 19) 6687 | -3/Research | Entered Testing 6693 | -3/Testing | Found Antimissile System 6701 | -3/Testing | Found Antimissile System 6717 | -3/Testing | Lost 7 parts (2n1u4w) 6884 | -3/Testing | Garrison activated, responded to threat 6900 | -3/Testing | Core integrity fell below 50% 6918 | -3/Testing | Core integrity fell below 20% 6928 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06905_ Slammed into R-10 Processor. 06905_ K-01 Serf collects debris. 06906_ Slammed into G-67 Veteran. 06906_ G-67 Veteran knocked back. 06907_ System corrupted: Component data lost. 06908_ K-01 Serf collects debris. 06910_ U-05 Engineer repairs door. 06912_ Connecting with Terminal... 06912_ ALERT: Suspicious activity at Terminal T005. Dispatching Investigation squad. 06914_ Acquired Hvy. Treads. 06914_ U-05 Engineer repairs door. 06920_ Slammed into G-67 Veteran. 06923_ K-01 Serf collects debris. 06923_ Slammed into G-67 Veteran. 06924_ Slammed into H-77 Assassin. 06925_ Penetrated by Slug. 06925_ K-01 Serf collects debris. 06926_ Slammed into H-77 Assassin. 06926_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????? ??+########???????????????????????? | | ?????????????# # #???????????????????????? | | ?????#######?# # """ " #???????????????????????? | | ?????#" T #?# # """ "" #???????????????????????? | | ?????" #?# # """ G #???????????????????????? | | ?????" #?# # "" ##############??????????? | | ?????"T# #?# #! " # #??????????? | | ?????#### #?# # / ???????????? | | ????????# #?# #! !#gg g """" ???????????? | | ######### ### ######+#### gggg """" #??????????? | | k% g @ g """" #??????????? | | % !% [ [ u#h "" """" #??????????? | | k + """g #??????????? | | [% u # "T """" #??????????? | | #######+#############u##+# "" """" #??????????? | | # #?????? ?# "" """" #??????????? | | # ! """ #???? ! # "" """" #??????????? | | # """ #??? """ # #??????????? | | # """ #??? """ ##############??????????? | | " # #??#""" """ #???????????????????????? | | " # """ #??#"R "?? #???????????????????????? | | " # """ #????"" ????????????????????????????? | | " # """ #???? ????????????????????????????? | | " # ! #?????###????????????????????????????? | | " ##########????????????????????????????????????? | | #?????????????????????????????????????????????? | | ?? #?????????????????????????????????????????????? | | ???#?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 38 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: EX 50 Utility Shielding 66 Thermal Conversion 30 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 11 Item Schematics ----------------- Imp. Hover Unit | -8/Materials | Scanalyzed Drone Bay | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Hover Unit | x2 | -6/Factory Imp. Hover Unit | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorCryofiberShotgun Manual? 0 Play Time 01:01:46 Cumulative 61.0 hours Start 2020.06.05 @ 10:18:37 End 2020.06.05 @ 11:20:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 50 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 57bb7eee-1134-4cb0-8500-b6cb4110430b