Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 00:59:23 Player: OctagonalPrism Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (959) 959 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5429 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (18) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Deuterium Engine Deep Structural Scanner Improved Sensor Array Advanced Signal Interpreter Hacking Suite Improved Hacking Suite System Shield Ripper Peak State ------------ > --- POWER ------------ Improved Ion Engine Cold Fusion Reactor > --- PROPULSION ------- Spiked Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Scrap Suit Medium Storage Unit Deep Structural Scanner Core Shielding Tower Shield A0-MCA's Component Scanner > --- WEAPON ----------- Subdweller Machine Gun Barrage Gun Ripper > --- INVENTORY -------- Medium Storage Unit Advanced Signal Interpreter Improved Light Armor Plating Hacking Suite Hacking Suite System Shield Gatling Laser [Rating: 68] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Subdweller Monowheel Treads Spiked Treads Wheel Subdweller Monowheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor A0-MCA's Component Scanner Protection Core Shielding Weapon Subdweller Machine Gun Energy Gun Medium Laser Ballistic Gun Subdweller Machine Gun Impact Weapon Hammer Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 4 | . . . . . 4 Weapon 2 | . . . . . 2 Parts Attached 43 | 6 11 12 1 3 10 Power 7 | 1 1 1 1 1 2 Engine 5 | 1 1 . 1 1 1 Core 1 | . . 1 . . . Reactor 1 | . . . . . 1 Propulsion 13 | 2 4 5 . 2 . Treads 5 | . 4 1 . . . Leg . | . . . . . . Wheel 8 | 2 . 4 . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 4 2 . . 6 Device 6 | . 2 1 . . 3 Storage 3 | 1 1 . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 3 | . 1 1 . . 1 Artifact . | . . . . . . Weapon 10 | 2 2 4 . . 2 Energy Gun 3 | 2 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | . 1 2 . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . 2 2 . . 12 Power 4 | . . 2 . . 2 Propulsion 5 | . 2 . . . 3 Utility 3 | . . . . . 3 Weapon 4 | . . . . . 4 Highest Loss Streak 9 | . 1 1 . . 9 To Critical Strikes . | . . . . . . Average Backups 7 | 2 6 7 8 7 6 Power . | . 1 . . . . Propulsion . | 1 1 . . . . Utility 4 | . 2 4 4 5 4 Weapon 2 | . . 2 4 2 . Tool/Special . | . . . . . . Unused Backups 15 | . 1 2 . 5 7 Power 1 | . . . . . 1 Propulsion 3 | . 1 2 . . . Utility 8 | . . . . 2 6 Weapon 3 | . . . . 3 . Tool/Special . | . . . . . . Average Slot Usage (%) 79 | . 96 84 61 70 72 Engine 5 | . 14 1 4 7 4 Core 2 | . . 7 . . . Treads 10 | . 15 13 7 7 4 Wheel 12 | . 11 10 14 14 10 Device 3 | . 10 3 . . 10 Storage 9 | . 14 11 7 7 5 Protection 10 | . 1 10 14 14 6 Energy Gun 7 | . 26 7 . . 2 Ballistic Gun 9 | . . 11 7 12 7 Slashing Weapon 4 | . . 3 7 7 5 Peak Build Rating 68 | 6 10 36 38 43 68 Average Rating 28 | 5 7 19 37 40 53 On Entrance 21 | . 6 8 36 38 42 Naked Turns . | . . . . . . Heaviest Build 83 | 13 19 61 63 66 83 Greatest Support 40 | 26 40 40 40 40 24 Greatest Overweight (x) 9 | . 1 3 1 5 9 Average Overweight (x) 1 | . . 1 1 2 2 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 9 10 10 9 Most Carried 10 | 4 10 10 10 10 9 Average Carried 8 | 2 6 9 10 9 5 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 4 10 10 10 10 8 Class Distribution -------------------- 72% | Mutant 18% | Derelict-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Derelict-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 901 | 260 135 249 . 52 205 Remotely . | . . . . . . Salvage Created 1160 | 102 525 230 . . 303 Parts 62 | 5 32 12 . . 13 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . 11 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 27 | . 13 7 . . 7 Melee 4 | . . 1 . . 3 Guns 22 | . 12 6 . . 4 Classes Destroyed 13 | 2 6 3 . . 2 Worker 1 | . 1 . . . . Tunneler 2 | 2 . . . . . Hauler 2 | . 2 . . . . Recycler 1 | 1 . . . . . Operator 3 | . 2 . . . 1 Turret 2 | . . 2 . . . Watcher 1 | . 1 . . . . Swarmer 11 | . 6 4 . . 1 Grunt 10 | . 7 . . . 3 Sentry 1 | . . 1 . . . Programmer 2 | . . . . . 2 Subdweller 2 | . . 2 . . . Assembled 1 | . . . . . 1 Best Kill Streak 6 | 2 3 6 . . 2 Combat Bots Only 4 | . 3 4 . . 2 Max Kills in Single Turn 1 | 1 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 305 | . 58 89 . . 158 Missed 86 | . 10 35 . . 41 Hits 219 | . 48 54 . . 117 Melee 2 | . . . . . 2 Projectile 217 | . 48 54 . . 115 AOE 24 | . . . . . 24 Critical Strikes 8 | . . 2 . . 6 Part Disruptions 1 | . . . . . 1 Damage Taken 3900 | . 499 738 . . 2663 Core 1058 | . 101 107 . . 850 Absorbed by Shields . | . . . . . . Redirected to Shielding 16 | . . 16 . . . Regen/Repaired (Parts) 100 | . 100 . . . . Core Remaining (%) 58 | 100 . . . 16 . Volleys Fired 125 | 8 66 30 . . 21 Largest 2 | 2 2 2 . . 2 Hottest 110 | 90 90 80 . . 110 Shots Fired 247 | 16 131 60 . . 40 Gun 247 | 16 131 60 . . 40 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 70 | . . 40 . . 30 Thermal 177 | 16 131 20 . . 10 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 7 8 13 . . 10 Robot Miss Streak 5 | 2 5 3 . . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 173 | 10 78 43 . . 42 Core Hits 69 | 4 30 17 . . 18 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . 4 3 . . 1 Burn 7 | . 4 3 . . . Sever 1 | . . . . . 1 Melee Attacks 41 | . 1 23 . . 17 Impact 12 | . . 12 . . . Slashing 28 | . . 11 . . 17 Piercing . | . . . . . . Sneak Attacks 2 | . 1 . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2903 | 116 929 677 . . 1181 Guns 2398 | 116 929 647 . . 706 Cannons . | . . . . . . Explosions . | . . . . . . Melee 505 | . . 30 . . 475 Ramming . | . . . . . . Kinetic 884 | . . 459 . . 425 Thermal 1514 | 116 929 188 . . 281 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 505 | . . 30 . . 475 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Message Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 104 | . . . . . 104 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 104 | . . . . . 104 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 309 | 120 216 15 . . 309 Average Temperature 52 | 51 46 9 . . 64 Received Heat Transfer 1511 | . 192 210 . . 1109 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 9 | 2 5 1 . . 1 Heat Transferred 4436 | 310 2774 777 . . 575 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 110 | 5 109 . 50 . 110 Initial 50 | . . . 50 . . Average 36 | . 45 . 13 . 31 Influence Increases 976 | 15 489 230 . . 242 Destroy 0b10 Robot/C 520 | . 260 140 . . 120 Destroy 0b10 Robot/NC 50 | 15 30 . . . 5 Destroy Leader 116 | . 76 . . . 40 Successful Hack 33 | . 33 . . . . Select Force Hacks 60 | . 60 . . . . Disable Machine 30 | . . . . . 30 Destroy Structure 2 | . . . . . 2 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 150 | . 15 90 . . 45 Influence Decreases 976 | 15 447 167 105 . 242 Entered New Map 76 | . . 21 55 . . Time Decay 782 | 15 437 136 50 . 144 Lost Part 118 | . 10 10 . . 98 Squads Dispatched 8 | . 4 . . . 4 Investigation 3 | . 2 . . . 1 Extermination 2 | . . . . . 2 Reinforcement 3 | . 2 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 27 18 . . 28 Peak Tracking Total 12 | . 3 6 . . 12 Tactical Retreats 5 | . 1 3 . . 1 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 4 | . . 3 . . 1 Indirectly . | . . . . . . Trap Hack Attempts 49 | . 23 26 . . . Triggered . | . . . . . . Disarmed 10 | . 10 . . . . Reprogrammed 3 | . . 3 . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 3 | . . 1 . . 2 Max in Single Turn 1 | . . 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 17 | . 9 2 1 3 2 Terminals 9 | . 6 . 1 . 2 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 65 | . 28 4 2 26 5 Successful 54 | . 21 4 1 26 2 Failed 11 | . 7 . 1 . 3 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 13 | . 11 . . . 2 Terminals 29 | . 22 . 2 . 5 Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 43 | . 11 4 1 26 1 Record 28 | . . 3 . 25 . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 2 . . . . Branch Access Points 1 | . . . . . 1 Terminal Index 1 | . 1 . . . . Locate Traps 3 | . 3 . . . . Disarm Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 3 | . 2 . 1 . . Proto ID Catalog 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 6 . . . 1 Terminals 5 | . 4 . . . 1 Track 1 | . 1 . . . . Botnet 3 | . 2 . . . 1 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 7 . 1 . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 1236 | . . 677 . . 559 Terrain 677 | . . 677 . . . Structural 559 | . . . . . 559 Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 7 | . . 3 . 4 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 8487 | 109 1339 3013 211 3222 593 Spaces Moved 4592 | 79 714 1874 175 1407 343 Core 15 | 1 . . . . 14 Treads 1192 | . 407 375 . 409 1 Legs . | . . . . . . Wheels 3385 | 78 307 1499 175 998 328 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 110 120 120 105 Average Speed 163 | 89 132 145 120 221 127 Slowest Speed 500 | 90 160 460 120 460 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 4 95 97 28 88 11 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 10 | . 2 . . 8 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 6 | . . 2 . 4 . Spaces Dug 7 | . . 5 . . 2 Terrain Destroyed 7 | . . 5 . . 2 Melee 7 | . . 5 . . 2 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 5252 | 98 969 2062 175 1516 432 Wait 314 | 2 138 60 . 89 25 Move 4587 | 78 713 1873 174 1406 343 Hop . | . . . . . . Pick Up 42 | 4 8 15 . 8 7 Fast Attach 25 | 6 5 5 1 3 5 Attach 12 | . 1 4 . 1 6 Detach 4 | . . 1 . . 3 Swap 20 | . 8 11 . . 1 Drop 33 | . 6 14 . 9 4 Fire 125 | 8 66 30 . . 21 Melee 41 | . 1 23 . . 17 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 49 | . 23 26 . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x2 / Low x2 / Ext x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 16) 610 | -10/Materials | Discovered new exit (range 12) 704 | -10/Materials | Discovered new exit (range 6) 790 | -10/Materials | Repaired Med. Laser 818 | -10/Materials | Repaired Sml. Laser 1264 | -10/Materials | Discovered new exit (range 15) 1449 | -10/Materials | Entered Subcaves 1640 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1824 | -10/Subcaves | Core integrity fell below 50% 1909 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2017 | -10/Subcaves | Learned 4 Materials zone layouts 2100 | -10/Subcaves | Learned Materials garrison access intel 2159 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2296 | -10/Subcaves | Discovered new exit (range 14) 2476 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2857 | -10/Subcaves | Discovered new exit (range 13) 2983 | -10/Subcaves | Identified exit to Recycling 2984 | -10/Subcaves | Visited Clippyterm 2988 | -10/Subcaves | Learned Factory fabricator intel 2998 | -10/Subcaves | Build established: Scavenger-Mutant 3439 | -10/Subcaves | Visited 4L-MR0's lab 3457 | -10/Subcaves | Found Tower Shield 3490 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 3521 | -10/Subcaves | Core integrity fell below 20% 3686 | -10/Subcaves | Build established: Mutant 3869 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4462 | -10/Subcaves | Entered Recycling 4644 | -9/Recycling | Scanned before Scraplab entrance 4661 | -9/Recycling | Entered Scraplab 4670 | -9/Recycling | Discovered new exit (range 2) 4673 | -9/Recycling | Entered Scraptown 4817 | -9/Scraptown | Visited Assassins FH 4839 | -9/Scraptown | Visited Cyclists 4856 | -9/Scraptown | Visited Red Mages 4972 | -9/Scraptown | Visited Symbiants 5000 | -9/Scraptown | Visited CPS Storage 5188 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 5202 | -9/Scraptown | Learned location of Zion (-6) 5207 | -9/Scraptown | Learned Factory stockpile data 5211 | -9/Scraptown | Learned Factory terminal intel 5377 | -9/Scraptown | Discovered new exit (range 11) 6582 | -9/Scraptown | Visited UFD Registry 6582 | -9/Scraptown | Registered with UFD as "Alphacircuit" 6684 | -9/Scraptown | Visited Science Testing Area 6771 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6812 | -9/Scraptown | Found DCF Scrap (30 items) 6879 | -9/Scraptown | Visited Scrap Suit Storage 6913 | -9/Scraptown | Delivered Scrap Shield to a Scientist 7115 | -9/Scraptown | Visited Botcube Research 7126 | -9/Scraptown | Build established: Derelict-Mutant 7142 | -9/Scraptown | Visited Research Penetration Think Tank 7168 | -9/Scraptown | Visited Derelict Rescue Squad 7178 | -9/Scraptown | Visited Cartography Club 7208 | -9/Scraptown | Visited A0-MCA Data Center 7216 | -9/Scraptown | Given an A rating by A0-MCA 7220 | -9/Scraptown | Found A0-MCA's Component Scanner 7245 | -9/Scraptown | Visited Science Guys 7286 | -9/Scraptown | Visited Curators Association 7377 | -9/Scraptown | Found Scrap Suit 7502 | -9/Scraptown | Discovered new exit (range 3) 7606 | -9/Scraptown | Learned location of Mines (-9) 7606 | -9/Scraptown | Learned location of Storage (-9) 7606 | -9/Scraptown | Learned location of Cetus (-6) 7606 | -9/Scraptown | Learned 16 Materials zone layouts 7606 | -9/Scraptown | Learned 8 Factory zone layouts 7606 | -9/Scraptown | Learned 8 Research zone layouts 7606 | -9/Scraptown | Learned 4 Recycling zone layouts 7606 | -9/Scraptown | Learned 12 Lower Caves zone layouts 7606 | -9/Scraptown | Learned 12 Upper Caves zone layouts 7606 | -9/Scraptown | Learned 16 Lower Caves zone layouts 7606 | -9/Scraptown | Learned 20 Upper Caves zone layouts 7606 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 7606 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 7606 | -9/Scraptown | Learned Factory emergency access door positions 7606 | -9/Scraptown | Learned location of 3 exits from Lower Caves 7606 | -9/Scraptown | Learned location of 2 exits from Upper Caves 7606 | -9/Scraptown | Learned location of 3 exits from Upper Caves 7676 | -9/Scraptown | Found Deep Structural Scanner 7832 | -9/Scraptown | Met Optimus 7832 | -9/Scraptown | Accepted into 0bPrime 7895 | -9/Scraptown | Entered Factory 7895 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x4, Weapon x2 7896 | -6/Factory | Identified exit to Factory 7900 | -6/Factory | Loaded intel: 27 terminal locations 7901 | -6/Factory | Loaded intel: 6 fabricator locations 8319 | -6/Factory | Identified exit to Lower Caves 8319 | -6/Factory | Identified exit to Extension 8413 | -6/Factory | Assembled infested ambush trap array 8429 | -6/Factory | Spotted B-75 Beast 8470 | -6/Factory | Core integrity fell below 50% 8484 | -6/Factory | Core integrity fell below 20% 8488 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08445_ Arm. Wheel destroyed. 08452_ Critical hit (Burn: +37). 08455_ Destroyed Shock Absorption System. 08457_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 5Y. 08458_ U-05 Engineer builds a Wall. 08458_ D-53 Grenadier destroyed. 08459_ The unstable cave ceiling collapses. 08460_ U-05 Engineer destroyed. 08464_ Scrap Suit destroyed. 08464_ Critical hit (Meltdown: +310). 08464_ Cold Fusion Reactor destroyed. 08473_ The unstable cave ceiling collapses. 08474_ Critical hit (Meltdown: +310). 08475_ The unstable cave ceiling collapses. 08483_ A0-MCA's Component Scanner blasted off. 08486_ Fusion Modulator explodes. 08486_ Nuclear Reactor explodes. 08486_ G-50 Soldier destroyed. 08487_ The unstable cave ceiling collapses. 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"" | | ?#### # # """"""""" ## ? | | ?#### # # ## ? | | ? # * # !! ####?#### | | ? ###;;;;;; """ # !! = ####?#### | | ? ###### # """ ## !! ## ? | | ??????? ########## """ ## ## ? | | ??????? ########## ?? #########+###### ? | | ???????????????????? ??" ######### ###### ? | | ???????????????????? ??" ######### ###### | | ???????????????????????? ######### ###### | | ??=????????????????????? ????##### ###### | | ???????????????????????????????#### !##### ???? | | ##????????????############# # ???? | | ##????????????############# ### # ???? | | ##????????????################### # | | #####+################################### # | | #################### ######## # | | #################### ######## ######## | | #################### T | | ##### ### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 26 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 2000 Core Shielding 20 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 21% | -10/Materials Sml. Laser | 35% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeIonBox Manual? 0 Play Time 00:59:27 Cumulative 226.3 hours Start 2025.05.29 @ 00:01:38 End 2025.05.29 @ 00:59:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 178 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 76 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c539866a-1a71-4118-960c-1d8e1217b59b