Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.19 @ 15:21:03 Player: Matt Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (821) 821 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1871 Bonus ------- None Cogmind --------- Core Integrity 196/400 Matter 283/300 Energy 250/250 System Corruption 0% Temperature Cool (18) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (2) ------ Heat Sink Light Armor Plating > --- WEAPON (3) ------- Particle Gun Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Shield Generator Shield Generator Shield Generator Tractor Beam Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Terrain Scanner Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 27 | 6 10 11 Power 6 | 2 . 4 Engine 6 | 2 . 4 Core . | . . . Reactor . | . . . Propulsion 9 | 2 6 1 Treads . | . . . Leg 9 | 2 6 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 2 2 Device 3 | . 2 1 Storage . | . . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 8 | 2 2 4 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 6 | 2 2 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 3 | . . 3 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Backups 4 | 1 4 4 Power . | . 1 . Propulsion 1 | 1 2 1 Utility . | . . 1 Weapon . | . 1 . Tool/Special . | . . . Unused Backups 7 | . 2 5 Power . | . . . Propulsion 1 | . 1 . Utility 5 | . . 5 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 87 | . 92 83 Engine 11 | . 14 9 Leg 26 | . 28 25 Device 20 | . 20 19 Energy Gun 2 | . . 5 Ballistic Gun 23 | . 28 19 Launcher 1 | . . 1 Peak Build Rating 10 | 5 9 10 Average Rating 8 | 3 7 9 On Entrance 4 | . 5 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 16 | 7 9 16 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 3 5 5 Average Carried 4 | 1 4 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 3 5 5 Class Distribution -------------------- 45% | Scavenger-Mutant 32% | Mutant 19% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 610 | 266 169 175 Remotely . | . . . Salvage Created 1045 | 33 364 648 Parts 67 | 3 19 45 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 1 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 23 | 1 9 13 Guns 23 | 1 9 13 Classes Destroyed 8 | 1 . 7 Worker 1 | . . 1 Builder 3 | . . 3 Recycler 1 | . . 1 Operator 1 | . . 1 Watcher 1 | . . 1 Swarmer 4 | . . 4 Grunt 17 | 1 9 7 Sentry 2 | . . 2 Best Kill Streak 9 | 1 3 9 Combat Bots Only 3 | 1 3 3 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 161 | 7 55 99 Missed 39 | 4 16 19 Hits 122 | 3 39 80 Projectile 122 | 3 39 80 Critical Strikes 1 | . 1 . Damage Taken 1503 | 34 502 967 Core 394 | 12 178 204 Absorbed by Shields . | . . . Core Remaining (%) 59 | 95 24 . Volleys Fired 93 | 3 36 54 Largest 3 | 2 2 3 Hottest 115 | 40 40 115 Shots Fired 204 | 6 72 126 Gun 203 | 6 72 125 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 163 | 6 72 85 Thermal 40 | . . 40 Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 8 | 2 6 8 Robot Miss Streak 4 | 1 2 4 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 118 | 4 46 68 Core Hits 53 | 2 19 32 Critical Kills 2 | . 2 . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1360 | 28 391 941 Guns 1181 | 28 379 774 Cannons . | . . . Explosions 165 | . . 165 Melee . | . . . Ramming 14 | . 12 2 Kinetic 819 | 28 379 412 Thermal 362 | . . 362 Explosive 165 | . . 165 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 12 | . 11 1 Kicked 12 | . 11 1 Crushed . | . . . Highest Temperature 76 | 6 24 76 Average Temperature 19 | 6 12 22 Received Heat Transfer 696 | 18 306 372 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 851 | . . 851 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 156 | 20 80 156 Initial 17 | . . 17 Average 34 | 3 24 51 Influence Increases 681 | 20 250 411 Destroy 0b10 Robot/C 460 | 20 180 260 Destroy 0b10 Robot/NC 35 | . . 35 Destroy Leader 92 | . 40 52 Disable Machine 30 | . . 30 Destroy Structure 4 | . . 4 Lose Combat Pursuer 60 | . 30 30 Influence Decreases 525 | 20 208 297 Entered New Map 25 | . . 25 Time Decay 430 | 20 208 202 Lost Part 70 | . . 70 Squads Dispatched 4 | . 2 2 Investigation . | . . . Extermination . | . . . Reinforcement 4 | . 2 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 5 | . . 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | 1 13 21 Peak Tracking Total 5 | 1 3 5 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1468 | 159 612 697 Spaces Moved 964 | 148 396 420 Core 64 | 64 . . Treads . | . . . Legs 900 | 84 396 420 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 115 | 89 120 120 Slowest Speed 190 | 120 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 7 41 30 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . . 3 Melee . | . . . Projectile . | . . . AOE 3 | . . 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1155 | 166 476 513 Wait 31 | 7 10 14 Move 962 | 147 395 420 Hop . | . . . Pick Up 12 | 3 4 5 Fast Attach 12 | 5 2 5 Attach 5 | . . 5 Detach 1 | . . 1 Swap 12 | 1 8 3 Drop 15 | . 10 5 Fire 93 | 3 36 54 Melee . | . . . Ram . | . . . Kick 12 | . 11 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 8) 160 | -11/Scrapyard | Entered Materials 396 | -10/Materials | Core integrity fell below 50% 524 | -10/Materials | Discovered new exit (range 10) 611 | -10/Materials | Build established: Scavenger-Mutant 772 | -10/Materials | Entered another Materials area 772 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 772 | -9/Materials | Discovered new exit (range 7) 1171 | -9/Materials | Lost 4 parts (2p1u1w) 1366 | -9/Materials | Lost 3 parts (1p2n) 1426 | -9/Materials | Core integrity fell below 50% 1469 | -9/Materials | Self-destructed Last Messages --------------- 01458_ R-06 Scavenger inserts Lgt. Assault Rifle into recycling unit. 01459_ Recycling unit begins recycling process. 01459_ R-06 Scavenger inserts Heat Sink into recycling unit. 01460_ Recycling unit begins matter transfer process. 01460_ R-06 Scavenger collects Sml. Laser. 01461_ R-06 Scavenger collects Aluminum Leg. 01462_ R-06 Scavenger inserts Heat Sink into recycling unit. 01463_ Recycling unit begins recycling process. 01464_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 01465_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 01466_ Recycling unit begins recycling process. 01466_ R-06 Scavenger collects Ion Engine. 01468_ R-06 Scavenger inserts Hover Unit into recycling unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ###################??????????????????????????????? | | ## #??????????????????????????????? | | ## #?##########???????????????????? | | " # """"" #?# """ #???????????????????? | | " ##! 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