Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 21:57:54 Player: Sandwich Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (62) 310 Value Destroyed (2738) 2738 Prototype IDs (12) 240 Alien Tech Used (5) 1000 Bonus (16342) 16342 TOTAL SCORE: 29330 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 1879 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -173 Cogmind --------- Core Integrity 1508/1600 Matter 242/300 Energy 217/340 System Corruption 1% Temperature Cool (4) Movement Hovering (56) Location Tau Ceti IV Orbit Parts ------- > --- POWER (4) -------- Particle Reactor > --- PROPULSION (8) --- Improved Antigrav System Antigrav Array > --- UTILITY (11) ----- Experimental Heat Sink Medium Storage Unit Gravity Neutralizer Long-range Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Improved Transmission Jammer Advanced Hacking Suite > --- WEAPON (2) ------- Micro-nuke Launcher > --- INVENTORY (10) --- Antigrav System Antigrav System Improved Antigrav System Advanced Sensor Array Makeshift Sensor Array Layered Medium Armor Plating Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Gravity Neutralizer Long-range Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Improved Transmission Jammer Improved Phase Shifter Advanced Shield Generator Advanced Hacking Suite Drone Bay > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Antigrav System Antigrav System Improved Antigrav System Advanced Sensor Array Makeshift Sensor Array Layered Medium Armor Plating Terrabomb Micro-nuke Launcher Sigix Containment Pod [Rating: 190] Favorites ----------- Power Light Quantum Reactor Engine Improved Deuterium Engine Power Core Hybrid Fission Core Reactor Light Quantum Reactor Propulsion Improved Antigrav System Treads Light Treads Wheel Wheel Hover Unit Improved Antigrav System Utility Medium Storage Unit Device Improved Transmission Jammer Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Advanced Hacking Suite Protection Zionite Weapon Casing Weapon Chainsword Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Array Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Acc Slots Evolved 18 | . . 2 . . . 6 . . . 2 . . . . 2 . . 2 . 2 2 Power 3 | . . . . . . 1 . . . . . . . . . . . 1 . . 1 Propulsion 6 | . . 1 . . . 3 . . . . . . . . . . . . . 1 1 Utility 9 | . . 1 . . . 2 . . . 2 . . . . 2 . . 1 . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 136 | 6 7 8 1 5 9 14 3 . 1 2 2 6 . . 9 1 . 28 23 6 5 Power 22 | 1 1 . . 1 1 3 1 . . . . . . . . . . 5 6 2 1 Engine 4 | 1 1 . . 1 . 1 . . . . . . . . . . . . . . . Core 6 | . . . . . 1 2 . . . . . . . . . . . 2 1 . . Reactor 12 | . . . . . . . 1 . . . . . . . . . . 3 5 2 1 Propulsion 46 | 2 2 6 . 1 3 5 . . . . . 5 . . 3 . . 8 9 1 1 Treads 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Hover 42 | . . 6 . 1 3 5 . . . . . 5 . . 3 . . 8 9 1 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 50 | 1 2 2 1 . 1 5 1 . 1 2 2 1 . . 5 1 . 13 7 3 2 Device 35 | . . 1 1 . 1 4 . . 1 2 1 1 . . 2 1 . 10 7 1 2 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Processor 6 | . 1 1 . . . 1 . . . . . . . . 2 . . . . 1 . Hackware 1 | . . . . . . . . . . . 1 . . . . . . . . . . Protection 6 | . . . . . . . 1 . . . . . . . 1 . . 3 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 18 | 2 2 . . 3 4 1 1 . . . . . . . 1 . . 2 1 . 1 Energy Gun 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 1 . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . 1 4 . 1 . . . . . . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . 2 . . . Slashing Weapon 3 | . . . . 1 . 1 . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . 1 1 2 . . . 1 . . . 1 . . 6 2 . . Corrupted Parts 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . System Corruption 18 | . . . . . 10 . 8 . . . . . . . . . . . . . . Parts Lost 29 | . 1 1 . . 3 3 . . . . . 4 . . . . . 3 3 . 11 Power 8 | . 1 1 . . . 1 . . . . . . . . . . . 1 1 . 3 Propulsion 14 | . . . . . 3 2 . . . . . 2 . . . . . 2 . . 5 Utility 5 | . . . . . . . . . . . . 1 . . . . . . 2 . 2 Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Highest Loss Streak 11 | . 1 1 . . 1 2 . . . . . 4 . . . . . 2 2 . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 99 88 87 79 78 93 100 100 94 100 95 94 94 94 94 94 92 89 84 89 Engine 2 | . 12 10 . 4 2 1 5 . . . . . . . . . . . . . . Core 3 | . . . . . 8 7 6 6 6 5 5 5 5 5 5 5 5 3 . . . Reactor 5 | . . . . . . . . 6 6 5 5 5 5 5 5 5 5 9 13 13 14 Treads 1 | . 14 . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 14 . . . . . . . . . . . . . . . . . . . . Hover 26 | . . 33 33 33 32 30 40 40 40 35 35 31 29 29 26 26 26 22 23 25 27 Device 17 | . . 11 11 11 2 18 14 13 19 23 23 22 23 23 21 21 21 23 26 22 25 Storage 6 | . 14 11 11 11 11 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 Processor 8 | . 11 11 11 11 11 6 6 6 6 5 5 5 5 5 10 10 10 9 9 8 8 Hackware 2 | . . . . . . . . . . . 4 5 5 5 5 5 5 4 4 4 4 Energy Gun 2 | . 14 11 11 3 . . . . . . . 1 5 5 2 . . . . . . Ballistic Gun 2 | . 14 11 11 6 . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 2 1 . 5 6 6 5 5 2 . . 2 5 5 . . . . Slashing Weapon 4 | . . . . 3 9 5 6 6 6 5 5 5 5 5 5 5 5 1 3 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 14 19 17 14 24 26 38 45 41 45 47 47 46 41 41 52 52 52 61 77 86 98 Greatest Support 109 | 20 16 20 14 21 21 60 60 60 60 60 60 71 63 63 63 58 58 90 90 97 109 Greatest Overweight (x) 1 | 1 1 . . 1 1 1 . . . . . . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | 3 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 1 8 7 10 9 8 9 9 10 9 10 10 8 8 10 9 9 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 3 10 10 10 10 7 10 10 10 10 10 10 7 10 10 10 10 10 10 10 10 8 Class Distribution -------------------- 36% | Mutant 22% | Scavenger-Gladiator 17% | Messiah-Mutant 9% | Messiah-Gladiator 7% | Scavenger-Mutant 5% | Messiah-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Messiah-Mutant | -6/Waste Messiah-Mutant | -6/Factory Messiah-Mutant | -6/DSF Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Messiah-Mutant | -4/Factory Messiah-Sprinter | -4/Upper Caves Messiah-Sprinter | -4/Upper Caves Messiah-Gladiator | -3/Research Scavenger-Gladiator | -3/Quarantine Scavenger-Gladiator | -2/Research Scavenger-Gladiator | -1/Access Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Acc Matter Collected 2120 | 171 263 . . 22 252 271 115 . 71 30 40 173 . 2 20 46 33 226 341 . 44 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3201 | . 384 . . . 115 . 827 . 129 37 . 247 . 13 192 . 7 127 840 38 245 Parts 144 | . 23 . . . 6 . 8 . 4 3 . 8 . 3 8 . 2 1 58 . 20 Haulers Intercepted 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . Recyclers Shooed 4 | . 1 . . . . 3 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . 10 . . . . . 2 23 . 3 . 4 2 . . . . Prevented 6 | . . . . . 5 . . . . . 1 . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Acc Combat Hostiles Destroyed 50 | . 11 . . . 6 . 3 . 1 1 . 8 . 1 . . 1 1 11 . 6 Melee 20 | . . . . . . . . . 1 . . . . 1 . . . 1 11 . 6 Guns 10 | . 10 . . . . . . . . . . . . . . . . . . . . AOE 19 | . . . . . 6 . 3 . . 1 . 8 . . . . 1 . . . . Classes Destroyed 13 | . 3 . . . 2 . 1 . 1 1 . 1 . 1 1 . . . 1 . 1 Builder 1 | . . . . . . . . . . . . . . . . . . . . . 1 Hauler 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . Recycler 1 | . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . . Watcher 5 | . 1 . . . . . . . . . . . . . 1 . . . 2 1 . Swarmer 14 | . 3 . . . . . . . 1 . . 3 . . . . 1 1 . . 5 Grunt 21 | . 8 . . . 5 . . . . . . 4 . . . . . . 4 . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . . . . . . . . Hunter 1 | . . . . . . . . . . 1 . . . . . . . . . . . Programmer 8 | . . . . . . . . . . . . . . . . . . . 7 . 1 Compactor 3 | . . . . . . . 3 . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 . . . 4 . 3 . 1 1 . 9 . 1 2 . 1 1 2 1 5 Combat Bots Only 8 | . 3 . . . 3 . 3 . 1 1 . 8 . 1 . . 1 1 2 . 5 Max Kills in Single Turn 5 | . 1 . . . 2 . 2 . 1 1 . 5 . 1 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 2 . 1 . . 1 . 5 . . . . 1 . . . . Melee 1 | . . . . . . . . . 1 . . . . 1 . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Acc Hostile Shots Fired 439 | . 41 42 . . 35 17 . . 5 . . 25 7 . 22 . 9 8 89 15 124 Missed 173 | . 11 19 . . 13 7 . . 2 . . 5 4 . 4 . 5 1 33 9 60 Damage Taken 5149 | . 371 249 . . 451 117 40 . 75 . . 438 55 . 286 . 63 212 1130 137 1525 Core 643 | . 86 74 . . 187 18 23 . 9 . . 56 . . 14 . . . 84 . 92 Absorbed by Shields 491 | . . . . . . 12 . . 23 . . 130 16 . 86 . 19 67 138 . . Redirected to Shielding 227 | . . . . . . . . . . . . . . . 80 . 13 . 134 . . Regen/Repaired (Parts) 1004 | . . . . 1 . . 14 . 26 12 . 63 12 . . . . . 514 8 354 Core Remaining (%) 85 | 100 65 . . . 34 . . . 94 . . . . 94 . . 98 . 86 100 94 Volleys Fired 67 | . 38 3 . . 9 . 5 . . 1 . 9 . . . . 1 . . . 1 Largest 2 | . 2 2 . . 1 . 1 . . 1 . 1 . . . . 1 . . . 1 Hottest 70 | . 70 70 . . 45 . 45 . . 45 . 45 . . . . 49 . . . 49 Shots Fired 108 | . 76 6 . . 9 . 5 . . 1 . 9 . . . . 1 . . . 1 Gun 84 | . 76 6 . . . . . . . . . 2 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 24 | . . . . . 9 . 5 . . 1 . 7 . . . . 1 . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 41 | . 38 3 . . . . . . . . . . . . . . . . . . . Thermal 43 | . 38 3 . . . . . . . . . 2 . . . . . . . . . Explosive 24 | . . . . . 9 . 5 . . 1 . 7 . . . . 1 . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 16 1 . . 4 . 6 . . 3 . 8 . . . . . . . . . Robot Miss Streak 5 | . 5 2 . . 2 . 4 . . 1 . 3 . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 159 | . 52 2 . . 7 7 4 . 6 1 . 12 . 1 9 . . 7 40 2 9 Core Hits 154 | . 22 . . . 29 2 18 . 2 7 . 43 . 1 4 . 4 1 13 1 7 Critical Kills 1 | . . . . . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 16 | . 3 . . . . 1 . . 3 . . . . . 2 . . 2 5 . . Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . . . . . 2 . . . Sever 11 | . . . . . . 1 . . 3 . . . . . 2 . . . 5 . . Melee Attacks 181 | . . . . 1 1 17 1 . 9 3 2 7 . 4 15 . . 14 62 13 32 Impact 16 | . . . . . . . . . . . . . . . . . . 14 2 . . Slashing 165 | . . . . 1 1 17 1 . 9 3 2 7 . 4 15 . . . 60 13 32 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . 2 . . 1 . . 1 . . 1 . . 2 1 . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . Damage Inflicted 10330 | . 616 26 . . 1239 320 1223 . 266 151 . 1181 37 48 411 . 168 431 3188 188 837 Guns 664 | . 616 21 . . . . . . . . . 27 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions 3740 | . . . . . 1239 . 1223 . . 151 . 959 . . . . 168 . . . . Melee 5884 | . . . . . . 320 . . 266 . . 195 . 48 411 . . 431 3188 188 837 Ramming 42 | . . 5 . . . . . . . . . . 37 . . . . . . . . Kinetic 263 | . 255 8 . . . . . . . . . . . . . . . . . . . Thermal 401 | . 361 13 . . . . . . . . . 27 . . . . . . . . . Explosive 3740 | . . . . . 1239 . 1223 . . 151 . 959 . . . . 168 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact 431 | . . . . . . . . . . . . . . . . . . 431 . . . Slashing 5453 | . . . . . . 320 . . 266 . . 195 . 48 411 . . . 3188 188 837 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . 2 . . . 10 . 28 28 28 . . . . . 5 5 5 . 7 . 1 Average Corruption 7 | . 2 . . . 10 . 13 28 28 . . . . . 4 5 5 . 3 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 55 | . 4 . . . 21 . 7 . 8 . . . . . . 6 1 . 6 . 2 Message Errors 9 | . 2 . . . 2 . . . 1 . . . . . . 1 1 . 1 . 1 Matter Fused 22 | . 1 . . . 8 . 3 . 3 . . . . . . 3 . . 3 . 1 Heat Flow Errors 8 | . 1 . . . 6 . . . 1 . . . . . . . . . . . . Energy Discharges 7 | . . . . . 2 . 2 . 1 . . . . . . . . . 2 . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . 2 . 1 . 2 . . . . . . 2 . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 693 | . . . . . . 42 . . . . . 15 . . 23 . . 45 479 32 57 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions 49 | . . . . . . . . . . . . 15 . . . . . . . . 34 Melee 644 | . . . . . . 42 . . . . . . . . 23 . . 45 479 32 23 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 186 | . . 2 . . 23 . 41 . . . . 38 18 . . . . . . . 64 Shots 6 | . . . . . 1 . 2 . . . . 2 . . . . . . . . 1 Rammed 3 | . . 1 . . . . . . . . . . 2 . . . . . . . . Targets Rammed 3 | . . 1 . . . . . . . . . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 423 | . 233 56 . . 423 . . . 151 . . 15 . . 8 12 19 74 . 5 124 Average Temperature 51 | . 41 29 . . 153 . . . 91 . . 8 . . 6 6 6 20 . 5 43 Received Heat Transfer 766 | . 186 78 . . 145 4 . . . . . 118 14 . . . 16 20 158 . 27 Effects 4 | . . . . . 4 . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . Heat Transferred 1406 | . 1295 37 . . . . . . . . . 74 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Acc Peak Influence 565 | . 284 201 74 . . 261 146 102 487 397 . . . . 224 . . 366 418 244 565 Initial 255 | . . 68 74 . . 171 74 102 71 255 . . . . 152 . . 129 132 171 146 Average 195 | . 147 114 74 . . 176 126 102 304 352 . . . . 188 . . 180 199 195 279 Maximum Alert Level 2 | . 1 1 . . . 1 . . 2 1 . . . . 1 . . 1 2 1 2 Low Security (%) 57 | 100 73 98 100 . . 53 100 100 24 . . . . . 62 . . 77 56 56 24 Level 1 39 | . 26 1 . . . 46 . . 55 100 . . . . 37 . . 22 43 43 58 Level 2 2 | . . . . . . . . . 20 . . . . . . . . . . . 17 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . . . 1 4 . . 1 . . . . . 1 . . 2 3 2 4 Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . Extermination 8 | . . . . . . 2 . . . . . . . . 1 . . . 3 1 1 Reinforcement 7 | . 1 . . . . . . . 1 . . . . . . . . 1 . 1 3 Assault 1 | . . . . . 1 . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Acc Distress Signals 8 | . 1 3 . . . 1 . . . . . . 1 . . . . . 1 . 1 Communications Jammed 37 | . . . . . . . . . . . . 2 2 1 6 . . 3 . . 23 Distress Signals 33 | . . . . . . . . . . . . 2 2 . 6 . . 3 . . 20 Times Spotted 228 | . 20 19 . . 20 13 6 . 7 1 3 24 11 1 7 . 9 15 29 6 37 Peak Tracking Total 18 | . 4 18 . . 4 3 2 . 3 1 3 5 8 2 4 . 6 5 6 5 12 Tactical Retreats 29 | . 1 1 . . 5 1 . . . . . . . . . . 2 3 9 1 6 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Acc Traps Triggered 8 | . 1 . . . . 1 . . 2 . . . . . . . . 2 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . 3 . . . . . 1 1 5 . . 3 1 . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Acc Machines Disabled 6 | . . . . . . . . . . . 1 . . . . . . 1 3 . 1 Max in Single Turn 1 | . . . . . . . . . . . 1 . . . . . . 1 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Acc Machines Accessed 19 | . . 4 . . . 3 . 1 . 1 2 . 3 . 1 . 1 . 2 . 1 Terminals 9 | . . 4 . . . . . 1 . 1 1 . . . . . . . 2 . . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 32 | . . 11 . . . 7 . 1 . 1 2 . 4 . 1 . 1 . 3 . 1 Successful 19 | . . 5 . . . 2 . 1 . 1 2 . 4 . . . 1 . 2 . 1 Failed 13 | . . 6 . . . 5 . . . . . . . . 1 . . . 1 . . Catastrophic 3 | . . 1 . . . 1 . . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 72 | . . 9 . . . 12 . . . 8 . . . . 5 . . 8 23 . 7 Terminals 17 | . . 11 . . . . . 1 . 1 1 . . . . . . . 3 . . Fabricators 4 | . . . . . . 4 . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 3 . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Terminal Hacks 12 | . . 1 . . . . . 1 . 1 2 . 4 . . . 1 . 2 . . Record 5 | . . . . . . . . . . . 2 . 2 . . . . . 1 . . Open Door 4 | . . . . . . . . . . . . . 2 . . . 1 . 1 . . Open DSF 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 4 | . . 4 . . . . . . . . . . . . . . . . . . . Terminals 4 | . . 4 . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . . . . . . . . . . . Botnet 3 | . . 3 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . . 4 . . . 2 . 1 . . . . . . 1 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . 16 . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . 128 . . . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . 8 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Acc Total Allies 40 | . . 1 . 4 1 6 20 . . 3 . . . . . . . 5 . . . Largest Group 20 | . . 1 . 4 4 5 20 19 19 19 15 15 12 1 . . . 4 . . . Highest-Rated Group 772 | . . 10 . 154 154 350 772 702 702 702 586 586 485 50 . . . 398 . . . Highest-Rated Ally 103 | . . 10 . 41 41 70 70 50 50 50 50 50 50 50 . . . 103 . . . Zionite Dispatches 5 | . . . . . . 2 . . . 1 . . . . . . . 2 . . . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . Light 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . Fire 1 | . . . . . . . . . . 1 . . . . . . . . . . . Total Orders 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 STAY 1 | . . . . . 1 . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 294 | . . . . . 24 35 28 . 76 10 27 62 . 5 . . . 27 . . . Total Damage 8721 | . . . . . 716 753 818 . 2174 149 919 1715 . 423 . . . 1054 . . . Kills 60 | . . . . . 5 9 3 . 9 1 3 20 . 1 . . . 9 . . . Allies Corrupted 5 | . . . . . . . 1 . . 3 . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . 2 . 1 . . . . . 2 . . 2 . 2 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . 2 Zionite Intel Received 12 | . . . . . . 2 . . . 1 . . . . 1 . . 1 6 . 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Component Stockpiles 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . Unaware Analyses 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Depthwide Sectors/0 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Acc Turns Passed 8121 | 58 624 154 63 752 874 778 144 27 133 143 443 297 175 156 316 231 55 476 1209 338 675 Spaces Moved 10423 | 52 414 238 109 706 1050 1000 188 27 168 192 728 403 352 332 410 303 151 810 1539 462 789 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . Treads 3 | 3 . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 456 | 42 414 . . . . . . . . . . . . . . . . . . . . Hover 9957 | . . 238 109 706 1050 1000 188 27 168 192 728 403 352 332 410 303 151 810 1539 462 789 Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 32 | 50 95 52 56 52 52 40 40 40 40 40 40 40 44 44 32 32 32 32 40 40 36 Average Speed 50 | 89 98 52 56 71 73 58 40 40 40 40 40 42 44 44 40 32 32 41 43 41 39 Slowest Speed 160 | 160 115 52 56 112 116 112 40 40 40 40 40 44 44 44 44 32 32 105 48 44 56 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 44 | 4 60 34 27 86 87 24 88 1 94 6 88 53 49 61 10 58 23 24 73 12 20 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 16 | . . . . 3 . 6 . . . . . . . 2 . . . . 5 . . Known Exits Taken 16 | . . 1 1 1 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . 2 1 . . . . . 3 1 . 1 . 3 1 . . . . Spaces Dug 75 | . . . . . 1 4 29 . . 3 . . . . . . . 2 11 7 18 Terrain Destroyed 375 | . . . . . 99 4 141 . . 11 . 58 . . . . 24 2 11 7 18 Melee 47 | . . . . . 1 4 1 . . 3 . . . . . . . 2 11 7 18 Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 328 | . . . . . 98 . 140 . . 8 . 58 . . . . 24 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac DSF Fac Upp Upp War Pro Fac Upp Upp Res Qua Res Acc Total 12798 | 60 558 262 110 954 1141 1170 244 42 219 250 875 505 372 335 540 437 157 946 1953 579 1089 Wait 1812 | . 74 8 . 232 62 107 46 16 40 53 141 76 15 . 98 128 . 57 303 97 259 Move 10403 | 51 413 237 108 705 1049 1000 187 26 167 191 727 402 352 331 409 302 150 809 1538 461 788 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 66 | 3 16 2 . 3 . 18 1 . 1 . . . 3 . 2 3 3 6 4 1 . Fast Attach 68 | 6 2 . 1 4 1 7 2 . . 2 3 . . . 3 . . 16 15 3 3 Attach 35 | . . 5 . 1 7 5 1 . . . . 2 . . 2 . . 4 4 1 3 Detach 12 | . . . . 1 5 1 . . . . . . . . . . . 3 1 . 1 Swap 38 | . 5 3 . . 1 2 . . 1 . . 4 . . 4 1 . 8 7 2 . Drop 106 | . 10 3 1 7 3 13 1 . 1 . 2 4 . . 7 3 3 25 20 1 2 Fire 67 | . 38 3 . . 9 . 5 . . 1 . 9 . . . . 1 . . . 1 Melee 178 | . . . . 1 1 17 1 . 9 3 2 7 . 4 15 . . 12 61 13 32 Ram 2 | . . 1 . . . . . . . . . . 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . 6 . . . Rewire 5 | . . . . . 3 . . . . . . 1 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory -6/DSF -5/Factory -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 14) 672 | -10/Materials | Discovered new exit (range 12) 683 | -10/Materials | Entered another Materials area 683 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 830 | -9/Materials | Discovered new exit (range 15) 837 | -9/Materials | Identified exit to Mines 837 | -9/Materials | Entered Mines 851 | -9/Mines | Identified exit to Materials 859 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 861 | -9/Mines | Found Prototype Device 861 | -9/Mines | Identified Exp. Sensor Array 882 | -9/Mines | Found a hidden stash of uninstalled traps 889 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 891 | -9/Mines | Identified exit to Zion 896 | -9/Mines | Learned 2 Materials zone layouts 900 | -9/Mines | Entered Zion 913 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 930 | -7/Zion | Received a visual enhancement algorithm 1144 | -7/Zion | Found Prototype Launcher 1147 | -7/Zion | Found Prototype Launcher 1265 | -7/Zion | Imprinted 1267 | -7/Zion | Declared Zion's savior 1310 | -7/Zion | Learned location of Extension (-4) 1318 | -7/Zion | Given A8's code to call for help 1351 | -7/Zion | Learned location of Warlord (-5) 1406 | -7/Zion | Learned Factory emergency access door positions 1592 | -7/Zion | Discovered new exit (range 13) 1608 | -7/Zion | Identified exit to Proximity Caves 1652 | -7/Zion | Entered Proximity Caves 1652 | -6/Proximity Caves | Accompanied by 4 allies 1654 | -6/Proximity Caves | Spotter reported a threat 1767 | -6/Proximity Caves | Lost 5 allies 1790 | -6/Proximity Caves | Core integrity fell below 50% 1840 | -6/Proximity Caves | System corruption reached 10% 1855 | -6/Proximity Caves | Spotted B-75 Beast 2012 | -6/Proximity Caves | Learned Factory security intel 2257 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2335 | -6/Proximity Caves | Identified Rocket Array (x2) 2519 | -6/Proximity Caves | Discovered new exit (range 14) 2525 | -6/Proximity Caves | Identified exit to Factory 2526 | -6/Proximity Caves | Entered Factory 2526 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 2608 | -6/Factory | Zion Light squad teleported in 2743 | -6/Factory | Found Launcher Loader 2925 | -6/Factory | Retrieved Zion intel report: Branch Access 2925 | -6/Factory | Identified exit to Lower Caves 3006 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 3007 | -6/Factory | Zion Light squad teleported in 3055 | -6/Factory | Garrison activated, responded to threat 3097 | -6/Factory | Lost 4 allies 3253 | -6/Factory | Fabricated Gamma Bomb Array? 3304 | -6/Factory | Sucked down chute 3304 | -6/Factory | Entered Waste 3305 | -6/Waste | Met a frightened Derelict 3309 | -6/Waste | Spotted C-40 Crusher 3314 | -6/Waste | Spotted C-40 Crusher 3314 | -6/Waste | Spotted C-40 Crusher 3319 | -6/Waste | 1 allies followed down the chute 3319 | -6/Waste | EMP discharged 3319 | -6/Waste | System corruption reached 10% 3325 | -6/Waste | Destroyed C-40 Crusher 3329 | -6/Waste | Destroyed C-40 Crusher 3333 | -6/Waste | Spotted C-40 Crusher 3336 | -6/Waste | Destroyed C-40 Crusher 3346 | -6/Waste | Met Warlord forces unprepared to attack 3367 | -6/Waste | Spotted C-40 Crusher 3372 | -6/Waste | Allies destroyed C-40 Crusher 3373 | -6/Waste | Spotted C-40 Crusher 3376 | -6/Waste | Allies destroyed C-40 Crusher 3376 | -6/Waste | Allies destroyed C-40 Crusher 3380 | -6/Waste | Build established: Messiah-Mutant 3393 | -6/Waste | Discovered new exit (range 12) 3397 | -6/Waste | Identified exit to Factory 3419 | -6/Waste | EMP discharged 3432 | -6/Waste | Found Prototype Protection 3432 | -6/Waste | Identified Zio. Weapon Casing 3448 | -6/Waste | Entered Factory 3448 | -6/Factory | Accompanied by 19 allies 3459 | -6/Factory | Identified exit to DSF 3475 | -6/Factory | Entered DSF 3475 | -6/DSF | Accompanied by 19 allies 3494 | -6/DSF | Additional patrols routed to DSF 3513 | -6/DSF | Discovered new exit (range 15) 3577 | -6/DSF | Identified exit to Factory 3608 | -6/DSF | Entered Factory 3608 | -5/Factory | Accompanied by 16 allies 3608 | -5/Factory | Evolved 2 slots: Utility x2 3660 | -5/Factory | Zion Fire squad teleported in 3700 | -5/Factory | Discovered new exit (range 9) 3701 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 3709 | -5/Factory | Identified exit to Upper Caves 3714 | -5/Factory | Lost 4 allies 3751 | -5/Factory | Entered Upper Caves 3751 | -5/Upper Caves | Accompanied by 15 allies 3819 | -5/Upper Caves | Learned Factory non-interactive machine intel 3909 | -5/Upper Caves | Identified exit to Upper Caves 3973 | -5/Upper Caves | Found Alien Artifact 3973 | -5/Upper Caves | Identified Dimensional Node Initializer 3973 | -5/Upper Caves | Initialized slip node 4087 | -5/Upper Caves | Encountered a Warlord checkpoint 4158 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 4158 | -5/Upper Caves | Identified exit to Warlord 4194 | -5/Upper Caves | Entered another Upper Caves area 4194 | -5/Upper Caves | Accompanied by 15 allies 4216 | -5/Upper Caves | P-70 Sage assimilated allied U0-3SW(i) 4218 | -5/Upper Caves | P-70 Sage assimilated allied RE-3JV(m) 4325 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4351 | -5/Upper Caves | Destroyed 8 combat bots 4373 | -5/Upper Caves | Lost 4 parts (2n1u1w) 4451 | -5/Upper Caves | Discovered exit to Warlord (range 11) 4491 | -5/Upper Caves | Entered Warlord 4491 | -5/Warlord | Accompanied by 12 allies 4554 | -5/Warlord | Visited the Vortex Lab 4565 | -5/Warlord | Warlord's base attacked by MAIN.C 4566 | -5/Warlord | Found Prototype Energy Cannon 4567 | -5/Warlord | Found Prototype Energy Cannon 4568 | -5/Warlord | Found Prototype Energy Gun 4633 | -5/Warlord | Build established: Scavenger-Mutant 4638 | -5/Warlord | Opened side exit 4647 | -5/Warlord | Discovered new exit (range 9) 4650 | -5/Warlord | Identified exit to Proximity Caves 4666 | -5/Warlord | Entered Proximity Caves 4666 | -4/Proximity Caves | Accompanied by 1 ally 4723 | -4/Proximity Caves | Spotter reported a threat 4785 | -4/Proximity Caves | Learned location of Quarantine (-3) 4809 | -4/Proximity Caves | Learned location of Testing (-2) 4818 | -4/Proximity Caves | Discovered new exit (range 10) 4821 | -4/Proximity Caves | Identified exit to Factory 4822 | -4/Proximity Caves | Entered Factory 4822 | -4/Factory | Evolved 2 slots: Utility x2 4823 | -4/Factory | Loaded intel: 258 non-interactive machine locations 4972 | -4/Factory | Discovered new exit (range 9) 4976 | -4/Factory | Identified exit to Upper Caves 5011 | -4/Factory | Found Prototype Processor 5011 | -4/Factory | Identified Exp. Signal Interpreter 5020 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 5138 | -4/Factory | Entered Upper Caves 5162 | -4/Upper Caves | Learned Research non-interactive machine intel 5234 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 5303 | -4/Upper Caves | Build established: Messiah-Sprinter 5366 | -4/Upper Caves | Discovered new exit (range 11) 5369 | -4/Upper Caves | Identified exit to Upper Caves 5369 | -4/Upper Caves | Entered another Upper Caves area 5376 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5422 | -4/Upper Caves | Discovered new exit (range 6) 5424 | -4/Upper Caves | Identified exit to Research 5424 | -4/Upper Caves | Entered Research 5424 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5425 | -3/Research | Loaded intel: 69 non-interactive machine locations 5472 | -3/Research | Zion Light squad teleported in 5728 | -3/Research | Build established: Messiah-Gladiator 5750 | -3/Research | Found Zio. Weapon Casing 5804 | -3/Research | Retrieved Zion intel report: Branch Access 5804 | -3/Research | Identified exit to Quarantine 5805 | -3/Research | Zion Heavy squad teleported in 5889 | -3/Research | Garrison activated, responded to threat 5893 | -3/Research | Spotted B-90 Cyclops 5900 | -3/Research | Entered Quarantine 5921 | -3/Quarantine | Found Alien Slashing Weapon 5921 | -3/Quarantine | Identified Sigix Broadsword 5928 | -3/Quarantine | Lost 4 allies 5930 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 5946 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 6243 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 6271 | -3/Quarantine | Found Alien Artifact 6271 | -3/Quarantine | Identified Core Reset Matrix 6271 | -3/Quarantine | Used Core Reset Matrix 6275 | -3/Quarantine | Detected hypermatrix surge 6275 | -3/Quarantine | Sensed 10 artifacts in vicinity 6292 | -3/Quarantine | Retrieved Zion intel report: Main Access 6292 | -3/Quarantine | Identified exit to Research 6323 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 6353 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 6373 | -3/Quarantine | Found Terrabomb 6398 | -3/Quarantine | Spotted Fortress 6520 | -3/Quarantine | Build established: Scavenger-Gladiator 6923 | -3/Quarantine | Found Dimensional Node Initializer 7049 | -3/Quarantine | Initialized slip node 7088 | -3/Quarantine | Met incapacitated Sigix Warrior 7088 | -3/Quarantine | Lockdown squad dispatched 7090 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 7090 | -3/Quarantine | Unlocked Sigix quarantine chamber 7107 | -3/Quarantine | Found Transdimensional Reconstructor 7107 | -3/Quarantine | Warped through subspace to slip node 7109 | -3/Quarantine | Entered Research 7109 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7129 | -2/Research | Spotted B-90 Cyclops 7430 | -2/Research | Discovered new exit (range 15) 7447 | -2/Research | Identified exit to Access 7447 | -2/Research | Entered Access 7447 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 7539 | -1/Access | Retrieved Zion intel report: Active Garrisons 8044 | -1/Access | Spotted B-99 Colossus 8106 | -1/Access | Used Terrabomb 8106 | -1/Access | Spotted B-99 Colossus 8116 | -1/Access | Discovered new exit (range 8) 8121 | -1/Access | Identified exit to Surface 8122 | *** | Destroyed 0b10! Last Messages --------------- 08110_ Slug penetrates R-10 Processor. 08110_ R-10 Processor destroyed. 08110_ Sigix Broadsword destroyed. 08110_ W-44 Eye distress signal jammed. 08110_ Slug penetrates Sealed Heavy Doors. 08111_ U-05 Engineer builds a Wall. 08115_ Antigrav System destroyed. 08115_ Imp. Antigrav System destroyed. 08116_ Main Access Shell breached. 08116_ EXIT=FOUND 08116_ Lgt. Antimatter Reactor destroyed. 08116_ Destroyed Lgt. Antimatter Reactor. 08117_ Imp. Antigrav System destroyed. 08117_ Adv. Shield Generator destroyed. 08117_ Imp. Antigrav System destroyed. 08117_ Knocked back. 08121_ EXIT=IDENTIFIED: SURFACE 08122_ The unstable cave ceiling collapses. 08122_ 4 Matter crushed. [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ??????????????????????# " ?????? | | ??????????????????????# " ? ????? | | ??????????????######### " " "" ?????? | | ?????????????? """ " "" ??????? | | ????????????? 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" ""???????????? | | ??????????? ??????????????? " ????????????? | | ??????????? ???????????????## ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????t??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 79 Energy Capacity 1090 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 12 Armor Coverage 225 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 67 Targeting Accuracy 5 Melee Accuracy 8 Recoil Reduction 1 Matter Filtering 50 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Gamma Bomb Array | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Sigix Broadsword Core Reset Matrix Transdimensional Reconstructor Terrabomb Achievements -------------- Freeware Payload Armed Challenges ------------ None Game ------ Seed DeliveryStormBattery Manual? 0 Play Time 01:54:40 Cumulative 212.7 hours Start 2024.03.26 @ 17:51:11 End 2024.04.17 @ 21:57:54 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 229 Adventurer 4 Explorer 40 Win Type 3 Total 9 Types 7/1/0/1/0/0/0/0/0 Lore% 50 Gallery% 74 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ae34977-cf68-4b58-9584-7b8ecf3fc37e