Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 17:27:24 Player: art-hropod Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (756) 756 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2666 Bonus ------- None Cogmind --------- Core Integrity 376/550 Matter 128/300 Energy 165/250 System Corruption 0% Temperature Cool (9) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads > --- UTILITY (4) ------ Heat Sink Improved Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Beam Cannon Heavy Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Improved Ion Engine Light Nuclear Core Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Beam Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 34 | 6 4 12 . 12 Power 6 | 1 1 1 . 3 Engine 5 | 1 1 1 . 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 2 . 6 . 5 Treads 5 | . . 2 . 3 Leg 8 | 2 . 4 . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 1 . 2 Device 3 | . 1 1 . 1 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 9 | 2 1 4 . 2 Energy Gun 4 | 1 1 2 . . Energy Cannon 1 | . . . . 1 Ballistic Gun 3 | 1 . 1 . 1 Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . . 4 . 8 Power 1 | . . . . 1 Propulsion 6 | . . 2 . 4 Utility 1 | . . . . 1 Weapon 4 | . . 2 . 2 Highest Loss Streak 8 | . . 3 . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 99 89 88 79 Engine 10 | . 14 11 11 6 Treads 5 | . . 4 . 20 Leg 25 | . 28 31 33 7 Device 11 | . 13 10 11 12 Storage 11 | . 14 11 11 9 Protection 1 | . . . . 4 Energy Gun 8 | . 14 11 . . Ballistic Gun 9 | . 14 6 11 6 Ballistic Cannon 4 | . . 3 11 7 Peak Build Rating 16 | 6 8 12 11 16 Average Rating 9 | 4 7 10 11 12 On Entrance 7 | . 6 8 11 11 Naked Turns . | . . . . . Heaviest Build 28 | 10 19 23 23 28 Greatest Support 60 | 20 20 40 30 60 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 6 10 10 10 10 Average Carried 8 | 3 8 9 9 8 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 6 10 10 9 5 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 554 | 225 80 196 3 50 Remotely . | . . . . . Salvage Created 848 | . 101 421 . 326 Parts 46 | . 7 22 . 17 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 17 | . 2 9 . 6 Guns 12 | . 2 8 . 2 Cannons 5 | . . 1 . 4 Classes Destroyed 5 | . 2 2 . 1 Worker 1 | . . 1 . . Builder 1 | . . . . 1 Watcher 3 | . 1 2 . . Grunt 14 | . 2 7 . 5 Sentry 3 | . . 2 . 1 Best Kill Streak 7 | . 1 7 . 5 Combat Bots Only 6 | . 1 6 . 4 Max Kills in Single Turn 2 | . 1 1 . 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 195 | . 19 67 . 109 Missed 49 | . 6 14 . 29 Damage Taken 2094 | . 193 625 . 1276 Core 364 | . 77 113 . 174 Absorbed by Shields . | . . . . . Core Remaining (%) 80 | 100 69 . 71 . Volleys Fired 93 | . 18 49 2 24 Largest 2 | . 2 2 2 2 Hottest 99 | . 60 95 62 99 Shots Fired 163 | . 35 76 4 48 Gun 123 | . 35 68 2 18 Cannon 40 | . . 8 2 30 Launcher . | . . . . . Special . | . . . . . Kinetic 81 | . 18 26 4 33 Thermal 69 | . 17 37 . 15 Explosive . | . . . . . Electromagnetic 13 | . . 13 . . Robot Hit Streak 12 | . 12 8 3 11 Robot Miss Streak 3 | . 2 3 1 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 116 | . 28 54 3 31 Core Hits 46 | . 8 22 . 16 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . . 6 . . Burn 6 | . . 6 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1645 | . 263 762 59 561 Guns 1096 | . 263 654 16 163 Cannons 549 | . . 108 43 398 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 772 | . 100 261 59 352 Thermal 733 | . 163 361 . 209 Explosive . | . . . . . Electromagnetic 140 | . . 140 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 4 | . . 1 . 3 Impact . | . . . . . Kinetic 4 | . . 1 . 3 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 309 | . 156 309 . 32 Average Temperature 100 | . 71 123 . 13 Received Heat Transfer 1095 | . 105 279 . 711 Effects 2 | . . 2 . . Energy Bleed 1 | . . 1 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 9 | . 1 8 . . Heat Transferred 2336 | . 375 1517 . 444 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 303 | . 57 303 114 220 Initial 114 | . . 24 114 44 Average 105 | . 37 164 114 126 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 83 | 100 100 62 100 88 Level 1 16 | . . 37 . 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 3 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 2 | . . 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 3 18 . 17 Peak Tracking Total 13 | . 2 7 . 13 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 887 | 80 226 329 75 177 Spaces Moved 421 | 55 129 128 57 52 Core 5 | 5 . . . . Treads 49 | . . 12 . 37 Legs 367 | 50 129 116 57 15 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 123 | 113 120 123 120 148 Slowest Speed 160 | 120 120 160 120 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 31 21 23 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 636 | 72 168 229 61 106 Wait 43 | . 11 23 . 9 Move 417 | 54 128 127 56 52 Hop . | . . . . . Pick Up 34 | 12 6 10 1 5 Fast Attach 2 | . . 1 . 1 Attach 22 | 6 1 6 . 9 Detach 1 | . . 1 . . Swap 10 | . 3 5 . 2 Drop 14 | . 1 7 2 4 Fire 93 | . 18 49 2 24 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Propulsion x2 307 | -9/Materials | Discovered new exit (range 15) 315 | -9/Materials | Build established: Mutant 550 | -9/Materials | Lost 3 parts (1n2w) 598 | -9/Materials | Discovered new exit (range 8) 636 | -9/Materials | Entered Mines 669 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 702 | -9/Mines | Learned location of 1 exit from Materials 704 | -9/Mines | Discovered new exit (range 6) 711 | -9/Mines | Entered Materials 711 | -8/Materials | Evolved 2 slots: Utility x2 712 | -8/Materials | Identified exit to Factory 792 | -8/Materials | Build established: Scavenger-Mutant 888 | -8/Materials | Self-destructed Last Messages --------------- 00847_ G-47 Trooper knocked back. 00850_ G-47 Trooper destroyed. 00850_ R-06 Scavenger collects Particle Gun. 00851_ Lgt. Treads destroyed. 00853_ G-47 Trooper knocked back. 00857_ Imp. Light Cannon destroyed. 00857_ Lgt. Nuclear Core destroyed. 00859_ R-06 Scavenger collects Lgt. Nuclear Core. 00860_ W-25 Informer sends out distress signal. 00860_ Critical hit (Burn: +37). 00861_ G-47 Trooper destroyed. 00861_ R-06 Scavenger collects Aluminum Leg. 00867_ G-50 Soldier destroyed. 00867_ U-05 Engineer destroyed. 00874_ Aluminum Leg destroyed. 00877_ R-06 Scavenger collects Lgt. Nuclear Core. 00881_ K-01 Serf collects debris. 00882_ Critical hit (Burn: +37). 00884_ K-01 Serf collects debris. 00888_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# ####???????????????? | | ??????????????????????????# ????????????????? | | ??????????????????????????# t?????????????????? | | ????????????????????#????? ??????????????????? | | ????????????????????# ????# *#??????????????????? | | ???????????????????##g##### b%#??????????????????? | | ???????????????????# g #k%=#??????????????????? | | ???????????????????# gg!! #Y k#??????????????????? | | ???????????????????# !!%g #??????????????????? | | ???????????????????# @# #???????#####??????? | | ???????????????????# # ####### #??????? | | ???????????????????# [ # * #??????? | | ???????????????????######## =% +??????? | | ????????????????????# % #??????? | | ????????????????????# ##### #??????? | | ????????????????????# #?????? ##??????? | | ????????????????????# #????? #???????? | | ????????????????????#+####### #????? #???????? | | ????????????????????????????# #???## #???????? | | ????????????????????????????# #?? # #???????? | | ????????????????????????????# #?? # #???????? | | ????????????????????????????# #? # +???????? | | ????????????????????????????# #? / #???????? | | ????????????????????????????# # # #???????? | | ????????????????????????????# # " # #???????? | | ????????????????????????????# + T # #???????? | | ???????????????????????###??# # " # #???????? | | ?????????????????####### #### # # #???????? | | ?????????????????# = % ## ###### #???????? | | ?????????????????# """ "" # ##### #???????? | | ?????????????????# """ """!# #???????? | | ?????????????????# """ """ + T #???????? | | ?????????????????# # #???????? | | ?????????????????# # ##### #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AmuletHugeTrident Manual? 0 Play Time 00:15:09 Cumulative 73.4 hours Start 2024.08.09 @ 17:14:14 End 2024.08.09 @ 17:27:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 74 Adventurer 17 Explorer 7 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0911c12-238d-43b6-a042-05b53a27cab5