Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.28 @ 19:04:16 Player: MoonDog Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (232) 232 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1202 Bonus ------- None Cogmind --------- Core Integrity 301/400 Matter 134/300 Energy 258/265 System Corruption 0% Temperature Cool (0) Movement Hovering (56) Location -9/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (3) ------ Visual Processing Unit Core Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Ion Engine Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Flight Unit > --- UTILITY ---------- Visual Processing Unit Core Shielding > --- WEAPON ----------- EM Pulse Gun Mini Grenade Launcher > --- INVENTORY -------- Reinforced Ion Engine Improved Hover Unit Improved Hover Unit Mini Grenade Launcher Mini Grenade Launcher [Rating: 16] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Core Shielding Processor Visual Processing Unit Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 13 | 3 7 3 Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover 4 | . 2 2 Flight 1 | . . 1 Utility 3 | . 3 . Device . | . . . Storage . | . . . Processor 2 | . 2 . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 2 | 1 1 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 4 | . . 4 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 72 | . 70 75 Engine 6 | . 2 11 Wheel 12 | . 22 . Hover 11 | . 4 20 Processor 10 | . 10 11 Protection 12 | . 13 11 Energy Gun 12 | . 14 11 Launcher 6 | . 2 11 Naked Turns . | . . . Heaviest Build 14 | 2 14 14 Greatest Support 14 | 3 14 14 Greatest Overweight (x) 4 | . 4 4 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 3 5 5 Average Carried 4 | 2 3 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 3 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 254 | 230 20 4 Remotely . | . . . Salvage Created 300 | 75 80 145 Parts 25 | 5 6 14 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 4 | . . 4 Guns 1 | . . 1 AOE 3 | . . 3 Classes Destroyed 8 | 2 2 4 Builder 1 | . . 1 Tunneler 1 | 1 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Operator 1 | . . 1 Watcher 1 | . 1 . Grunt 3 | . . 3 Sentry 1 | . . 1 Best Kill Streak 3 | 2 1 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 350 | . . 350 Core 99 | . . 99 Absorbed by Shields . | . . . Redirected to Shielding 21 | . . 21 Core Remaining (%) 100 | 100 100 . Volleys Fired 26 | 2 7 17 Largest 2 | 1 1 2 Hottest 70 | 40 40 70 Shots Fired 28 | 2 7 19 Gun 17 | 2 7 8 Cannon . | . . . Launcher 11 | . . 11 Special . | . . . Kinetic . | . . . Thermal . | . . . Explosive 11 | . . 11 Electromagnetic 17 | 2 7 8 Robot Hit Streak 2 | 2 2 2 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 10 | 2 4 4 Core Hits 14 | 2 2 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 723 | 30 62 631 Guns 142 | 30 62 50 Cannons . | . . . Explosions 581 | . . 581 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal . | . . . Explosive 581 | . . 581 Electromagnetic 142 | 30 62 50 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 15 | . . 15 Projectiles . | . . . Explosions 15 | . . 15 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 123 | . . 123 Shots 3 | . . 3 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 447 | . . 447 Average Temperature 119 | . . 119 Received Heat Transfer 90 | . . 90 Effects 1 | . . 1 Shutdowns 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . . 1 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 249 | 10 47 249 Initial 6 | . 6 4 Average 38 | 4 18 69 Maximum Alert Level 1 | . . 1 Low Security (%) 98 | 100 100 96 Level 1 1 | . . 3 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 9 | . 1 8 Peak Tracking Total 6 | . 1 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 5 | . 4 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 14 2 Successful 10 | . 8 2 Failed 6 | . 6 . Catastrophic . | . . . Database Lockouts . | . . . Manual 11 | . 10 1 Terminals 16 | . 14 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Terminal Index 1 | . 1 . Unreport Threat 1 | . 1 . Reinforcement Status 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 5 | . 4 1 Terminals 5 | . 4 1 Track 1 | . 1 . Botnet 3 | . 2 1 Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 398 | 35 197 166 Spaces Moved 523 | 48 289 186 Core 310 | 48 261 1 Treads . | . . . Legs . | . . . Wheels . | . . . Hover 213 | . 28 185 Flight . | . . . Fastest Speed 50 | 50 50 56 Average Speed 53 | 50 51 57 Slowest Speed 250 | 50 250 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 3 50 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 11 | . . 11 Terrain Destroyed 151 | . . 151 Melee . | . . . Projectile . | . . . AOE 151 | . . 151 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 610 | 55 329 226 Wait 30 | . 11 19 Move 521 | 47 288 186 Hop . | . . . Pick Up 10 | 3 7 . Fast Attach 11 | 3 7 1 Attach 2 | . . 2 Detach 2 | . 2 . Swap . | . . . Drop 8 | . 7 1 Fire 26 | 2 7 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -9/Materials History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 16) 36 | -11/Junkyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 7) 233 | -10/Materials | Entered another Materials area 233 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 399 | -9/Materials | Self-destructed Last Messages --------------- 00338_ Y-45 Defender destroyed. 00345_ Hacking Suite fried. 00345_ O-16 Technician destroyed. 00349_ Acquired 4 matter. 00355_ Acquired Prototype Flight Unit. 00355_ Identified Imp. Flight Unit. 00355_ Malfunction: Heat surge (+462). 00356_ Power failure, Rnf. Ion Engine shutdown. 00357_ Dropped Faulty Imp. Flight Unit. 00389_ Imp. Hover Unit destroyed. 00389_ Critical hit (Burn: +37). 00389_ Imp. Hover Unit destroyed. 00393_ Nuclear Reactor explodes. 00393_ G-47 Trooper destroyed. 00393_ G-34 Mercenary destroyed. 00393_ EM Pulse Gun destroyed. 00393_ Destroyed EM Pulse Gun. 00393_ G-34 Mercenary destroyed. 00395_ Mni. Grenade Launcher destroyed. 00397_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????+ Y ????????????????????? | | ??????????????????????# # ##???????????????????? | | ???????????????????+### ##??#???????????????? | | ????????????? ?? #? #???????????????? | | ???????????#? ??? # ## #???????????????? | | ???????????# ???? # g +???????????????? | | ???????????? ????#%= #???????????????? | | ????????????# #????#!= #???????????????? | | ????????????# #????# !# #???????????????? | | ????????????# #????# Y% # #???????????????? | | ????????????# #????# % [# #?????????????????? | | ????????????# ###### @ # #???????????????? | | ????????????# r #???????????????? | | ????????????# r # ## #???????????????? | | ????????????# #####??????????????????? | | ??????????### ##+#########?????????????????????? | | ??????????# # ##????????????????????? | | ???######## !!| "" #????????????????????? | | ???# ! !=| ""S ##????????????????????? | | ???# =% == !=| "" #?????????????????????? | | ???# =!%|# #?????????????????????? | | ???# #### * ] #?????????????????????? | | ???# #??# #?????????????????????? | | ???# #??#### # #?????????????????????? | | ???# ^ ####### ###########?????????????????????? | | ???# # # # ######???????????????????????? | | ???# # # ## #???????????????????????? | | ???# # # # #????????????????????????? | | ???# # # # ###??????????????????????? | | ???# # """ # T ##?????????????????????? | | ???# # """ # ## #?????????????????????? | | ???# # """ # ## ##?????????????????????? | | ???# # # ## ## ##????????????????????? | | ???# # """ # ## ##???????????????????? | | ???# # """ + ##### ###??????????????????? | | ???# + """ # # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 53 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyDataProtection Manual? 0 Play Time 00:20:15 Cumulative 120.2 hours Start 2023.04.28 @ 17:18:14 End 2023.04.28 @ 19:04:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 53 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4cf9ddf-312a-49f5-9549-6808c9acd287