Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.29 @ 19:36:01 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (71) 71 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1501 Bonus ------- None Cogmind --------- Core Integrity 149/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (4) ---- Light Ion Engine Experimental Sensor Array Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Tractor Beam > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Experimental Sensor Array Light Assault Rifle Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 19 | 9 1 . 1 8 Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 4 . . . 2 Treads 2 | 2 . . . . Leg 4 | 2 . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 . . 1 1 Device 1 | 1 . . . . Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 8 | 2 1 . . 5 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 2 1 . . 5 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 5 | . . . . 5 Highest Loss Streak 6 | . . . . 6 Average Slot Usage (%) 84 | . 100 100 79 75 Engine 10 | . 14 14 11 8 Treads 22 | . 28 28 22 19 Leg 1 | . . . . 2 Device 9 | . 14 14 11 6 Storage 11 | . 14 14 11 9 Processor 5 | . . . 2 9 Ballistic Gun 22 | . 28 28 22 19 Naked Turns . | . . . . . Heaviest Build 12 | 12 12 12 12 12 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 Most Carried 6 | 4 6 6 6 6 Average Carried 5 | 2 4 6 6 5 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 4 6 6 6 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 468 | 297 26 . 12 133 Remotely 200 | 143 26 . 12 19 Salvage Created 318 | 62 74 . 25 157 Parts 13 | 2 6 . 3 2 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 16 | . 4 . 2 10 Guns 16 | . 4 . 2 10 Classes Destroyed 4 | 1 1 . . 2 Builder 1 | . . . . 1 Recycler 1 | 1 . . . . Swarmer 6 | . 4 . 2 . Assembled 10 | . . . . 10 Best Kill Streak 7 | 1 2 . 2 7 Combat Bots Only 7 | . 2 . 2 7 Max Kills in Single Turn 2 | 1 2 . 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1300 | . 75 . 70 1155 Core 261 | . 10 . 8 243 Absorbed by Shields . | . . . . . Core Remaining (%) 98 | 100 . 96 . . Volleys Fired 56 | 5 8 . 6 37 Largest 2 | 2 2 . 2 2 Hottest 40 | 40 40 . 40 40 Shots Fired 110 | 10 16 . 12 72 Gun 110 | 10 16 . 12 72 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 110 | 10 16 . 12 72 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 7 | 4 5 . 7 7 Robot Miss Streak 5 | 4 1 . 1 5 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 71 | 6 12 . 9 44 Core Hits 44 | 3 5 . 3 33 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 641 | 53 101 . 90 397 Guns 572 | 44 101 . 90 337 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 69 | 9 . . . 60 Kinetic 572 | 44 101 . 90 337 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Message Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 27 | . . . . 27 Shots . | . . . . . Rammed 17 | 1 . . . 16 Targets Rammed 18 | 2 . . . 16 Kicked 1 | 1 . . . . Crushed . | . . . . . Highest Temperature 32 | . . . . 32 Average Temperature 11 | . . . . 11 Received Heat Transfer 400 | . . . . 400 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 153 | 5 153 59 67 30 Average Influence 34 | 1 69 59 49 17 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . 2 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 8 . 4 17 Peak Tracking Total 5 | . 3 . 4 5 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 7 | . 6 . 1 . Terminals 7 | . 6 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 23 . 4 . Successful 15 | . 14 . 1 . Failed 12 | . 9 . 3 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 20 | . 16 . 4 . Terminals 27 | . 23 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 6 . . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . 1 . . . Locate Traps 2 | . 2 . . . Recall Reinforcements 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 25 | . 20 . 5 . Terminals 9 | . 8 . 1 . Track 1 | . 1 . . . Assimilate 2 | . 2 . . . Botnet 6 | . 5 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 6 . 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1298 | 107 338 71 131 651 Spaces Moved 672 | 56 186 45 72 313 Core 121 | 5 . . . 116 Treads 528 | 28 186 45 72 197 Legs 23 | 23 . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 142 | 133 160 160 160 127 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 3 46 27 11 79 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 919 | 75 215 44 78 507 Wait 146 | . 16 . . 130 Move 669 | 56 185 44 71 313 Hop . | . . . . . Pick Up 8 | 4 3 . . 1 Fast Attach 11 | 7 . . 1 3 Attach 4 | . . . . 4 Detach . | . . . . . Swap 4 | 2 1 . . 1 Drop 4 | . 2 . . 2 Fire 56 | 5 8 . 6 37 Melee . | . . . . . Ram 16 | . . . . 16 Kick 1 | 1 . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / Sto) -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 12) 446 | -10/Materials | Entered Mines 509 | -10/Mines | Discovered new exit (range 5) 517 | -10/Mines | Entered Materials 517 | -9/Materials | Evolved 2 slots: Utility x2 518 | -9/Materials | Identified exit to Storage 591 | -9/Materials | Discovered new exit (range 11) 648 | -9/Materials | Entered Mines 650 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 655 | -9/Mines | Found Prototype Device 780 | -9/Mines | Assembled infested the area 785 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1068 | -9/Mines | Learned location of Storage (-9) 1192 | -9/Mines | Destroyed 7 combat bots 1217 | -9/Mines | Discovered new exit (range 5) 1229 | -9/Mines | Core integrity fell below 50% 1259 | -9/Mines | Lost 6 parts (2n1u3w) 1288 | -9/Mines | Discovered new exit (range 9) 1299 | -9/Mines | Self-destructed Last Messages --------------- 01239_ Acquired 10 matter. 01242_ Slammed into as-16659. 01243_ Slammed into as-92509. 01249_ Destabilizing: Short circuit. 01249_ Broken Aluminum Leg permanently disabled. 01254_ #XJNB&JOKS|UUT5|H4F9UBI0A|10J 01258_ K-01 Serf collects debris. 01261_ as-15993 destroyed. 01261_ K-01 Serf collects debris. 01261_ R-06 Scavenger destroyed. 01266_ Searching scrap... 01266_ Found 47 Matter. 01266_ Found Hvy. Assault Rifle. 01266_ Found Targeting Computer. 01268_ Slammed into K-01 Serf. 01268_ Destabilizing: Short circuit. 01268_ Broken Aluminum Leg permanently disabled. 01284_ U-05 Engineer destroyed. 01288_ EXIT=FOUND 01293_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#######???????????????????? | | ??????????????????????## ##??????????????????? | | ??????????????????????# @a #??????????????????? | | ??????????????????????## u #??????????????????? | | ???????????????????????### #??????????????????? | | ?????????????????????????# ##??????????????????? | | ?????????????????????????#a ##??????????????????? | | #????????????????????????# #??????????????????? | | #????????????????????????# #?????????????????? | | #????????????????????????# #????????????????? | | #????????????????????????# #???????????????? | | #????????????????????????# ################# | | #????????????????????????# !| | | #????????????????????????# =%= #? | | #????????????????????????################# ## ##? | | #????????????????????????????????????????# #?????% | | #????????????????????????????????????????# #????#% | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???# % | | ?????????????????????????????????????????#%#???# | | ?????????????????????????????????????????#!#??##%= | | ?????????????????????????????????????????#%#?## %% | | ?????????????????????????????????????????#[### |% | | ?????????????????????????????????????????# * | | ?###?????????????????????????????????????#### | | ## #???????????????????????????????????????## | | # ###?????????????????????????????????????#=*=! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningHugeBox Manual? 0 Play Time 00:10:14 Cumulative 417.5 hours Start 2019.12.29 @ 19:29:20 End 2019.12.29 @ 19:36:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 734 Rogue 734 Adventurer 0 Explorer 0 Win Type - Total 30 Types 23/0/3/3/1/0/0 Lore% 93 Gallery% 91 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 991bca26-c703-4d4b-8d03-52091fb2a10d