Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 14:00:06 Player: 4R-ZE3 Result: Destroyed by ZO-PZD(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (515) 515 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (5050) 5050 TOTAL SCORE: 6080 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 50 Cogmind --------- Core Integrity 0/250 Matter 233/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Light Nuclear Core Light Treads Improved Aluminum Leg Improved Aluminum Leg Medium Armor Plating Medium Armor Plating X0-1V1's Piety Tracker EM Shotgun EM Shotgun EM Shotgun EM Shotgun EM Shotgun EM Shotgun Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Aluminum Leg Improved Aluminum Leg Medium Armor Plating Medium Armor Plating X0-1V1's Piety Tracker EM Shotgun EM Shotgun EM Shotgun EM Shotgun EM Shotgun EM Shotgun Heavy Assault Rifle Heavy Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 7 8 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 2 . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 3 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 3 3 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 5 | 2 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 2 1 Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 9 | 2 9 14 Power 2 | . 2 1 Propulsion 2 | 1 2 3 Utility . | . . 3 Weapon 4 | . 4 7 Tool/Special . | . . . Unused Backups 19 | . 6 13 Power 3 | . 2 1 Propulsion 5 | . 2 3 Utility 2 | . . 2 Weapon 9 | . 2 7 Tool/Special . | . . . Average Slot Usage (%) 93 | . 93 98 Engine 14 | . 14 14 Treads 14 | . 15 . Leg 12 | . 10 28 Device 6 | . 6 . Storage 14 | . 14 14 Protection 3 | . 2 14 Energy Gun 8 | . 9 . Ballistic Gun 19 | . 18 26 Peak Build Rating 16 | 6 16 16 Average Rating 9 | 4 9 15 On Entrance 7 | . 6 16 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 38 | 14 38 38 Greatest Support 40 | 40 40 26 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 12 15 Most Carried 15 | 4 15 15 Average Carried 9 | 2 9 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 531 | 154 377 . Remotely . | . . . Salvage Created 739 | . 734 5 Parts 45 | . 45 . Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 7 | . . 7 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 17 | . 16 1 Guns 16 | . 15 1 AOE 1 | . 1 . Classes Destroyed 7 | . 6 1 Hauler 1 | . 1 . Recycler 2 | . 2 . Operator 1 | . 1 . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 10 | . 10 . Subdweller 1 | . . 1 Best Kill Streak 7 | . 7 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 90 | . 68 22 Missed 16 | . 14 2 Hits 74 | . 54 20 Projectile 74 | . 54 20 AOE 4 | . . 4 Critical Strikes 1 | . 1 . Damage Taken 1119 | . 547 572 Core 264 | . 138 126 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 57 | . 48 9 Largest 2 | . 2 2 Hottest 85 | . 85 46 Shots Fired 114 | . 96 18 Gun 114 | . 96 18 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 87 | . 69 18 Thermal 14 | . 14 . Explosive . | . . . Electromagnetic 13 | . 13 . Robot Hit Streak 10 | . 10 9 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 74 | . 58 16 Core Hits 35 | . 34 1 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1279 | . 1028 251 Guns 1088 | . 837 251 Cannons . | . . . Explosions 191 | . 191 . Melee . | . . . Ramming . | . . . Kinetic 795 | . 544 251 Thermal 335 | . 335 . Explosive . | . . . Electromagnetic 149 | . 149 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 15 | . 15 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 42 | . 42 . Average Temperature 13 | . 13 . Received Heat Transfer 267 | . 213 54 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 583 | . 583 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 91 | 100 90 . Level 1 8 | . 9 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 219 | . 219 . Initial . | . . . Average 112 | . 120 . Influence Increases 517 | . 517 . Destroy 0b10 Robot/C 320 | . 320 . Destroy 0b10 Robot/NC 30 | . 30 . Destroy Leader 76 | . 76 . Successful Hack 25 | . 25 . Select Force Hacks 60 | . 60 . Destroy Structure 6 | . 6 . Influence Decreases 517 | . 466 51 Entered New Map 25 | . . 25 Time Decay 472 | . 446 26 Lost Part 20 | . 20 . Squads Dispatched 5 | . 5 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 23 3 Peak Tracking Total 5 | . 5 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 6 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 7 | . 7 . Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts 1 | . 1 . Manual 11 | . 11 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 3 | . 3 . Recycling Unit Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 21 | . 21 . Average Entertainment 9 | . 21 9 Bad Acts 1 | . . 1 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1350 | 77 1183 90 Spaces Moved 626 | 39 556 31 Core 3 | 3 . . Treads 360 | 36 324 . Legs 263 | . 232 31 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 190 Average Speed 175 | 151 176 190 Slowest Speed 260 | 160 260 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 4 84 4 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . 5 . Melee . | . . . Projectile . | . . . AOE 5 | . 5 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 765 | 55 666 44 Wait 28 | 5 20 3 Move 624 | 38 555 31 Hop . | . . . Pick Up 23 | 4 19 . Fast Attach 13 | 6 7 . Attach 3 | 1 1 1 Detach 2 | 1 1 . Swap 3 | . 3 . Drop 12 | . 12 . Fire 57 | . 48 9 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 7) 695 | -10/Materials | Central database locked down 706 | -10/Materials | Core integrity fell below 50% 867 | -10/Materials | Discovered new exit (range 14) 949 | -10/Materials | Discovered new exit (range 8) 1256 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1261 | -10/Materials | Entered Subcaves 1262 | -10/Subcaves | Approached by a straggling Scientist 1331 | -10/Subcaves | Core integrity fell below 20% 1351 | -10/Subcaves | Destroyed by ZO-PZD(R) with Subdweller Laser Last Messages --------------- all the Subs lurking out here." 01265_ CV-K4R(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." CV-K4R(c): "I think it's somewhere south of here" 01330_ N9-T1E(z): "She is not going to be happy we haven't found any suitable candidates yet." 01330_ CV-K4R(c) destroyed. 01333_ X0-1V1: "There's a penalty for shooting from the hip 'round these parts." (-10% ranged accuracy) 01338_ Destroyed Scrap Shield. 01338_ 43-DHF(R) destroyed. 01339_ Hvy. Assault Rifle destroyed. 01347_ XX-ZUN(R) affixes Scrap Shield Fragment to Scrap Shield. 01351_ X0-1V1 guffaws! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#####??? | | ??????????????????????????????????????#####"" ##?? | | ?????????????????????????????????????## ##"" #?? | | ??????????????????????????????######## "" ## | | ?????????????????????????###### ## "" | | ????????????????????????## " | | ???????????????????????## """ | | ??????????????????????## ### ### ## ## | | ?????????????????????## ##?###?# ##??#? | | ????????????????????## ## ###??????##" #????? | | ????????????????????# ; ; #???????##"###????? | | ????????????????????# #????????###??????? | | ????????????????????## #?????????????????? | | ????????????????????#; #?????????????????? | | ????????????????????## #?????????????????? | | ????????????????????# @ #?????????????????? | | ????????????????????# RR #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#; ;##?????????????????? | | ??????????????????? ; ?????????????????? | | ??????????????????## "" ????????????????? | | ???????????????????### " ### #??????????????? | | ?????????????????????# "" #??? #??????????????? | | ????????????????????? 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"?????"" #??????????????????? | | ???????????????????????????" ??????????????????? | | ????????????????????????????"%???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingCoolantClaw Manual? 0 Play Time 00:07:10 Cumulative 306.0 hours Start 2026.08.30 @ 13:53:32 End 2026.08.30 @ 14:00:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 238 Adventurer 54 Explorer 0 Win Type - Total 12 Types 8/0/1/1/0/0/0/1/0/1 Lore% 77 Gallery% 66 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e1f90a8-9d01-453f-9c3e-266c8b450d31