Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.07 @ 22:17:05 Player: LU-1G1 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1401) 1401 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 3693 Bonus ------- High Alert Combat Kills 62 Cogmind --------- Core Integrity 0/550 Matter 55/300 Energy 160/160 System Corruption 9% Temperature Cool (9) Movement Walking (330) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (6) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Large Storage Unit > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (15) --- Structural Scanner Seismic Detector Light Armor Plating Medium Laser Assault Rifle Light Assault Rifle Heavy Mace Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Advanced EMP Blaster Advanced EMP Blaster > --- INVENTORY -------- Light Nuclear Core Small Storage Unit Structural Scanner Seismic Detector Light Armor Plating Medium Laser Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher Heavy Mace [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 4 | . . . . . 4 Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 32 | 7 3 4 . . 18 Power 5 | 1 1 1 . . 2 Engine 3 | 1 1 1 . . . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 11 | 3 . 2 . . 6 Treads 2 | 2 . . . . . Leg 6 | 1 . 1 . . 4 Wheel 3 | . . 1 . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 5 | 1 2 . . . 2 Device . | . . . . . . Storage 3 | 1 1 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 11 | 2 . 1 . . 8 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . 1 . . 3 Ballistic Cannon . | . . . . . . Launcher 5 | . . . . . 5 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 2 | . . . . . 2 System Corruption 9 | . . . . . 9 Parts Lost 16 | . . 2 . . 14 Power 3 | . . 1 . . 2 Propulsion 5 | . . 1 . . 4 Utility 1 | . . . . . 1 Weapon 7 | . . . . . 7 Highest Loss Streak 12 | . . 1 . . 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 88 98 100 100 86 Engine 12 | . 14 13 14 14 7 Treads 17 | . 28 23 14 14 4 Leg 3 | . . . . . 17 Wheel 10 | . . 3 14 14 22 Storage 13 | . 14 14 14 14 10 Protection 10 | . 3 14 14 14 6 Ballistic Gun 24 | . 28 27 28 28 13 Naked Turns . | . . . . . . Heaviest Build 35 | 11 31 31 31 31 35 Greatest Support 42 | 40 40 40 16 16 42 Greatest Overweight (x) 11 | 3 . 1 1 1 11 Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 15 Most Carried 12 | 6 10 12 11 11 12 Average Carried 9 | 3 8 10 11 11 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 11 | 6 10 11 11 11 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 879 | 262 112 182 . . 323 Remotely . | . . . . . . Salvage Created 1476 | 52 321 284 . . 819 Parts 62 | 2 12 19 . . 29 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 3 | . 1 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 34 | . 6 11 . . 17 Guns 22 | . 6 11 . . 5 AOE 12 | . . . . . 12 Classes Destroyed 9 | 1 2 1 . . 5 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Hauler 2 | . 1 . . . 1 Recycler 3 | 1 . . . . 2 Mechanic 1 | . . . . . 1 Swarmer 7 | . . 7 . . . Grunt 25 | . 6 4 . . 15 Protector 1 | . . . . . 1 Hunter 1 | . . . . . 1 Best Kill Streak 10 | 1 2 5 . . 10 Combat Bots Only 7 | . 2 5 . . 7 Max Kills in Single Turn 2 | 1 1 2 . . 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2600 | . 210 499 . . 1891 Core 676 | . 53 70 . . 553 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 234 | . . . . . 234 Core Remaining (%) 75 | 100 . . . 50 . Volleys Fired 121 | 3 23 31 . . 64 Largest 2 | 2 2 2 . . 2 Hottest 53 | 40 40 40 . . 53 Shots Fired 213 | 6 46 60 . . 101 Gun 197 | 6 46 60 . . 85 Cannon . | . . . . . . Launcher 16 | . . . . . 16 Special . | . . . . . . Kinetic 197 | 6 46 60 . . 85 Thermal . | . . . . . . Explosive 11 | . . . . . 11 Electromagnetic 5 | . . . . . 5 Robot Hit Streak 10 | 3 10 10 . . 10 Robot Miss Streak 5 | 1 1 4 . . 5 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 141 | 4 35 39 . . 63 Core Hits 91 | 2 17 20 . . 52 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 Critical Strikes 2 | . . 1 . . 1 Destroy 2 | . . 1 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2929 | 41 345 399 . . 2144 Guns 1698 | 41 345 399 . . 913 Cannons . | . . . . . . Explosions 1231 | . . . . . 1231 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1698 | 41 345 399 . . 913 Thermal . | . . . . . . Explosive 936 | . . . . . 936 Electromagnetic 295 | . . . . . 295 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Message Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 38 | . . . . . 38 Projectiles . | . . . . . . Explosions 38 | . . . . . 38 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 151 | . . . . . 151 Shots 6 | . . . . . 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 45 | . 12 40 . . 45 Average Temperature 10 | . 7 11 . . 10 Received Heat Transfer 1239 | . 117 186 . . 936 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 525 | 5 190 368 . . 525 Initial 73 | . 3 73 . . . Average 129 | 1 122 231 . . 135 Maximum Alert Level 2 | . . 1 . . 2 Low Security (%) 73 | 100 100 30 . 100 75 Level 1 24 | . . 69 . . 14 Level 2 2 | . . . . . 10 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . . . 5 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault 1 | . . . . . 1 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 4 | . . . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 8 12 . . 29 Peak Tracking Total 8 | . 3 5 . . 8 Tactical Retreats 4 | . . 2 . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 3 | . 1 . 1 . 1 Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 5 . 1 . 6 Successful 7 | . . . 1 . 6 Failed 5 | . 5 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . 5 . . . . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations 6 | . . . . . 6 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . 1 . . Record 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . . . 6 Scan Component 3 | . . . . . 3 Repair 3 | . . . . . 3 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . . . 3 Time 78 | . . . . . 78 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1907 | 113 381 500 229 281 403 Spaces Moved 1039 | 57 168 280 200 245 89 Core 6 | 4 . . . . 2 Treads 377 | 47 168 162 . . . Legs 23 | 6 . . . . 17 Wheels 633 | . . 118 200 245 70 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 115 115 115 93 Average Speed 132 | 158 160 141 115 115 129 Slowest Speed 600 | 200 160 160 115 115 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 5 33 58 59 68 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 39 | . . . . . 39 Melee . | . . . . . . Projectile . | . . . . . . AOE 39 | . . . . . 39 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1358 | 72 239 331 199 244 273 Wait 148 | . 38 12 . . 98 Move 1034 | 56 167 279 199 244 89 Hop . | . . . . . . Pick Up 16 | 5 5 3 . . 3 Fast Attach 18 | 7 1 1 . . 9 Attach 10 | . . 2 . . 8 Detach 2 | 1 . 1 . . . Swap 5 | . 2 1 . . 2 Drop 4 | . 3 1 . . . Fire 121 | 3 23 31 . . 64 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 13) 495 | -10/Materials | Entered Mines 554 | -10/Mines | Discovered new exit (range 3) 646 | -10/Mines | Learned location of 1 exit from Materials 694 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 758 | -10/Mines | Learned location of Storage (-7) 990 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 991 | -10/Mines | Discovered new exit (range 5) 995 | -10/Mines | Entered Exiles 1023 | -10/Exiles | Met 8R-AWN 1043 | -10/Exiles | Met EX-HEX 1087 | -10/Exiles | Met EX-DEC 1097 | -10/Exiles | Learned location of Zion (-7) 1215 | -10/Exiles | Discovered new exit (range 10) 1224 | -10/Exiles | Entered Mines 1237 | -9/Mines | Discovered new exit (range 5) 1440 | -9/Mines | Discovered new exit (range 10) 1505 | -9/Mines | Entered Materials 1505 | -8/Materials | Evolved 4 slots: Propulsion x4 1506 | -8/Materials | Identified exit to Factory 1597 | -8/Materials | Repaired Lgt. Armor Plating 1624 | -8/Materials | Repaired Lgt. Assault Rifle 1652 | -8/Materials | Repaired Assault Rifle 1716 | -8/Materials | Garrison activated, responded to threat 1853 | -8/Materials | Core integrity fell below 50% 1873 | -8/Materials | Core integrity fell below 20% 1891 | -8/Materials | Destroyed 7 combat bots 1891 | -8/Materials | Lost 12 parts (2p3n1u6w) 1908 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01899_ The unstable cave ceiling collapses. 01899_ Rocket Launcher destroyed. 01900_ U-05 Engineer lays Concrete. 01900_ U-05 Engineer builds a Wall. 01901_ K-01 Serf collects debris. 01901_ G-47 Trooper destroyed. 01901_ G-50 Soldier destroyed. 01901_ U-05 Engineer lays Concrete. 01903_ G-47 Trooper destroyed. 01903_ I-25 Savior destroyed. 01903_ K-01 Serf collects debris. 01904_ U-05 Engineer lays Concrete. 01905_ The unstable cave ceiling collapses. 01905_ G-47 Trooper destroyed. 01905_ U-05 Engineer lays Concrete. 01905_ K-01 Serf collects debris. 01906_ U-05 Engineer lays Concrete. 01907_ K-01 Serf collects debris. 01908_ The unstable cave ceiling collapses. 01908_ U-05 Engineer lays Concrete. 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"???????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyTachyonBay Manual? 0 Play Time 00:16:11 Cumulative 460.7 hours Start 2022.02.07 @ 21:53:05 End 2022.02.07 @ 22:17:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 458 Rogue 243 Adventurer 112 Explorer 103 Win Type - Total 30 Types 22/0/5/2/0/0/0/1/0 Lore% 86 Gallery% 89 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83f53a62-1afd-4e93-82bc-d0fef3706356