Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 18:09:22 Player: DZKane Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (238) 1190 Value Destroyed (9990) 9990 Prototype IDs (60) 1200 Alien Tech Used (2) 400 Bonus (3709) 3709 TOTAL SCORE: 25289 Bonus ------- High Alert Combat Kills 390 Follower Combat Kills 435 Met Data Miner 300 Met Zhirov 300 Hacked Protovariant 500 Acquired SGEMP 2000 Friendly Fire -216 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 98/100 System Corruption 7% Temperature Cool (-200) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Cryofiber Web Experimental Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (600) Terrain Scan Processor Improved Plasma Cutter SGEMP Prototype Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Coolant Network Large Storage Unit Experimental Energy Well Experimental Energy Well Experimental Targeting Computer Precision Energy Filter Advanced Transmission Jammer Improved Force Field Experimental System Shield > --- WEAPON ----------- Improved Potential Cannon Kinetic Spear > --- INVENTORY -------- Micro Antimatter Reactor Improved Antigrav System Improved Antigrav System Advanced Energy Well Tactical Coordination Suite Advanced Cloaking Device Centrium Heavy Armor Plating Graphene Brace High-powered Tractor Beam Enhanced Nova Cannon Helical Railgun Compact Mass Driver Gamma Bomb Array Improved Plasma Cutter [Rating: 175] Favorites ----------- Power Fission Core Engine Deuterium Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility Advanced Targeting Computer Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Experimental System Shield Protection Improved Utility Shielding Weapon Heavy Gatling Laser Energy Gun Heavy Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved KE Penetrator Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Slots Evolved 16 | . . . 2 . 2 . 2 2 . . . 2 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . 2 Utility 8 | . . . 2 . . . 2 2 . . . . . . . . . . . . . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 218 | . 9 3 11 2 6 3 10 7 3 . 1 28 4 4 3 1 20 12 11 5 . 6 54 15 Power 29 | . 1 . 1 . . . 1 2 . . . 5 . . 1 . 2 2 3 . . . 10 1 Engine 10 | . 1 . 1 . . . 1 2 . . . 2 . . . . . . . . . . 3 . Core 6 | . . . . . . . . . . . . 3 . . . . 1 1 1 . . . . . Reactor 13 | . . . . . . . . . . . . . . . 1 . 1 1 2 . . . 7 1 Propulsion 46 | . . 2 2 . 2 . 1 . . . . 8 1 . 1 . 4 3 3 . . 1 15 3 Treads 17 | . . 2 2 . 2 . 1 . . . . 6 1 . 1 . 1 1 . . . . . . Leg 4 | . . . . . . . . . . . . . . . . . . . 3 . . 1 . . Wheel 5 | . . . . . . . . . . . . 2 . . . . 3 . . . . . . . Hover 20 | . . . . . . . . . . . . . . . . . . 2 . . . . 15 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 97 | . 4 . 4 1 3 1 6 5 2 . . 13 2 4 1 1 8 3 5 5 . 2 19 8 Device 55 | . 2 . 2 1 2 1 3 1 2 . . 6 1 4 . 1 4 1 2 4 . 2 11 5 Storage 15 | . 2 . 1 . . . 1 . . . . 2 . . . . 1 . 2 . . . 5 1 Processor 10 | . . . . . . . 1 2 . . . . . . . . 1 1 1 1 . . 1 2 Hackware 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Protection 15 | . . . 1 . 1 . 1 2 . . . 4 1 . 1 . 2 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | . 4 1 4 1 1 2 2 . 1 . 1 2 1 . . . 6 4 . . . 3 10 3 Energy Gun 8 | . 3 1 . . . . . . . . . 2 . . . . . . . . . . 2 . Energy Cannon 12 | . . . 2 . 1 . 2 . 1 . 1 . . . . . . . . . . 1 2 2 Ballistic Gun 4 | . 1 . . . . . . . . . . . . . . . 1 . . . . . 2 . Ballistic Cannon 8 | . . . . . . . . . . . . . . . . . 3 3 . . . . 2 . Launcher 10 | . . . 2 1 . 2 . . . . . . 1 . . . . 1 . . . 2 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 1 . . . 1 . . . . 3 . . 3 . . . . 4 . 1 15 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . Parts Lost 75 | . 2 1 . . . . . 1 . . . 7 . 1 . . 5 8 2 3 . 9 19 17 Power 12 | . . . . . . . . . . . . 1 . . . . . 3 1 1 . . 4 2 Propulsion 27 | . . 1 . . . . . . . . . 4 . 1 . . 3 3 . . . 2 4 9 Utility 21 | . 1 . . . . . . 1 . . . . . . . . 1 . 1 . . 3 9 5 Weapon 15 | . 1 . . . . . . . . . . 2 . . . . 1 2 . 2 . 4 2 1 Highest Loss Streak 9 | . 2 1 . . . . . 1 . . . 6 . 1 . . 4 5 2 1 . 8 9 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | . 10 14 13 14 13 14 13 13 14 14 14 17 24 23 23 24 23 13 8 12 12 11 11 12 Power . | . . . . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . . . . . . 1 Propulsion 2 | . 3 1 1 2 1 4 4 4 4 4 4 1 2 3 3 4 3 2 . 1 1 . 1 . Utility 8 | . 3 8 6 6 6 5 4 3 3 4 4 11 13 13 13 13 13 7 3 6 8 8 5 7 Weapon 3 | . 2 4 5 5 4 4 3 4 5 5 4 4 6 4 4 4 4 1 1 3 2 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 63 | . 6 2 5 . 4 . 2 1 . . . 9 1 3 2 . 3 8 1 6 . . 5 5 Power 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 6 | . . 2 . . . . . . . . . . . . 1 . . 2 . . . . 1 . Utility 33 | . 2 . 2 . 4 . 2 . . . . 6 . 1 1 . 2 6 1 1 . . 3 2 Weapon 20 | . 2 . 3 . . . . 1 . . . 3 1 2 . . 1 . . 5 . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 96 99 98 100 99 100 99 99 100 100 100 99 100 99 88 100 89 82 74 64 52 47 84 85 Engine 4 | . 14 14 11 11 9 9 7 6 6 6 6 8 . . . . . 3 2 . . . 1 . Core 2 | . . . . . . . . . . . . 2 11 11 8 5 4 1 2 . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 5 5 3 5 3 . . 6 7 Treads 17 | . . 9 22 22 35 36 30 26 26 26 26 27 29 28 29 29 19 9 1 . . . . . Leg 3 | . 28 18 . . . . . . . . . . . . . . . . 8 10 10 8 . . Hover 3 | . . . . . . . . . . . . . . . . . . 4 1 . . . 22 27 Device 19 | . 10 14 20 22 18 18 19 15 20 20 20 17 22 21 23 22 19 23 20 17 15 14 22 21 Storage 7 | . 14 14 11 11 9 9 10 6 6 6 6 5 5 5 5 5 5 2 4 5 5 4 8 3 Processor 7 | . . . . . . . 4 17 13 13 13 11 11 11 11 11 10 10 10 14 15 14 4 8 Protection 5 | . . . 10 11 9 9 10 13 13 13 13 10 5 6 5 5 6 2 . . . . . 2 Energy Gun 6 | . 26 28 4 . . . . . . . . 8 11 10 . 11 1 . . . . . . . Energy Cannon 5 | . . . 17 21 18 16 14 12 11 13 12 2 . . . . . . . . . 2 3 5 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . 8 10 14 11 5 1 1 2 Peak Build Rating 175 | . 11 12 26 26 33 33 47 59 61 60 60 83 84 85 93 94 114 111 112 103 80 99 175 173 Average Rating 74 | . 8 11 23 25 32 32 44 54 59 60 59 70 82 84 74 92 104 100 107 92 80 83 150 154 On Entrance 61 | 6 6 11 12 26 26 33 33 47 59 60 60 60 82 83 85 93 93 109 100 92 80 80 52 159 Avg Prop Armor Cover (%) 10 | . . . . . . . . . . . . 19 . . . . 16 6 2 . . . 6 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 165 | 13 32 32 50 50 51 51 56 59 64 60 61 127 127 130 127 134 165 165 82 57 30 45 99 99 Greatest Support 171 | 20 20 40 40 40 80 80 88 88 88 88 88 118 123 124 124 124 171 140 140 100 100 100 78 104 Greatest Overweight (x) 6 | . 1 3 1 1 . . . . . . . 6 1 1 1 1 4 3 1 . . . 1 3 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 15 15 15 15 15 15 Average Capacity 17 | . 13 15 15 15 15 15 15 15 15 15 15 19 25 25 25 25 25 15 11 15 15 15 15 14 Most Carried 25 | . 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 25 15 15 14 15 15 15 Average Carried 17 | . 10 14 14 15 14 15 14 14 14 15 15 18 24 24 24 25 24 14 10 14 14 13 12 14 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 5 15 15 15 15 15 5 Final Carried 25 | 6 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 5 15 14 14 11 14 5 Class Distribution -------------------- 79% | Mutant 8% | Scavenger-Mutant 5% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Derelict-Gunner | -4/Waste Gunner | -4/Factory Mutant | -4/Armory Mutant | -4/Lab Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Tank | -2/Research Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Matter Collected 7166 | 184 85 185 180 50 220 250 170 151 149 . 144 556 163 285 . 259 641 780 630 14 . 274 1477 319 Remotely 644 | . . . . . . . . . . . . . 90 83 . . 42 429 . . . . . . Salvage Created 10860 | . 410 245 302 111 162 713 586 479 59 . 82 1529 509 407 . 558 833 1178 413 9 . 569 1372 334 Parts 409 | . 35 18 15 11 6 38 32 9 7 . 2 61 8 2 . 18 26 8 13 . . 27 63 10 Haulers Intercepted 6 | . . . . . 1 2 . . . . . 1 . . . . 1 . . . . . 1 . Recyclers Shooed 9 | . . . . . . 3 3 2 . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . 6 . 2 . 15 1 . 18 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Combat Hostiles Destroyed 175 | . 12 10 7 6 2 18 9 7 6 . 4 23 9 8 . 10 6 5 6 . . 6 19 2 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 Guns 45 | . 8 9 3 . . . . . . . . 8 5 1 . 9 . 1 . . . . 1 . Cannons 48 | . . . 1 2 2 5 3 2 . . 1 6 . . . . 6 4 6 . . 1 8 1 AOE 69 | . 4 1 3 4 . 13 5 3 6 . 3 8 3 7 . . . . . . . 4 5 . Classes Destroyed 21 | . 3 . 2 . 1 3 4 . . . 2 . . . . . . 1 1 1 . 1 2 . Worker 14 | . . . 2 . . 2 1 . . . . 3 . . . . 1 . . . . 3 1 1 Builder 8 | . 1 1 . . . 1 . . . . . 2 . . . . . . 1 . . 2 . . Hauler 6 | . . . . . 1 2 . . . . . 1 . . . . 1 . . . . . 1 . Recycler 20 | . . . . . . 1 3 1 . . . 4 . . . . 4 . 1 . . 3 2 1 Minesweeper 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Drone 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 6 | . . . . . . 2 1 . . . . 1 . . . . . . . . . . . 2 Swarmer 33 | . 3 8 . 4 . . . . 6 . . 5 3 . . . . . . . . 4 . . Grunt 69 | . 9 2 6 2 1 12 3 3 . . 2 6 5 8 . 5 . . . . . 1 4 . Brawler 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . . Duelist 4 | . . . . . . . 1 1 . . . 2 . . . . . . . . . . . . Sentry 21 | . . . 1 . 1 4 1 1 . . . 3 3 . . . 3 . 3 . . 1 . . Hunter 8 | . . . . . . . 2 2 . . . . . . . 2 . . 2 . . . . . Programmer 27 | . . . . . . . 1 . . . . 6 . . . 3 3 . . . . . 12 2 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Compactor 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 14 | . 3 3 4 4 2 14 5 4 3 . 2 14 5 5 . 3 2 2 2 1 . 7 3 2 Combat Bots Only 11 | . 3 3 3 4 2 9 5 4 3 . 2 11 5 5 . 3 2 2 2 . . 4 3 2 Max Kills in Single Turn 6 | . 2 2 2 3 1 6 2 1 1 . 2 4 3 5 . 2 2 1 2 1 . 4 2 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Exploded 5 | . 2 1 2 3 . 5 2 1 1 . 2 4 3 5 . . . . . . . 3 1 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Hostile Shots Fired 1277 | . 36 34 21 23 10 48 65 58 10 . 3 112 13 24 . 69 61 7 60 23 . 277 220 103 Missed 416 | . 9 14 7 9 6 12 23 16 2 . 2 40 4 6 . 19 11 . 22 2 . 116 66 30 Hits 861 | . 27 20 14 14 4 36 42 42 8 . 1 72 9 18 . 50 50 7 38 21 . 161 154 73 Melee 27 | . . . . . . . . . . . . 8 . . . . . 7 . 2 . . 10 . Projectile 834 | . 27 20 14 14 4 36 42 42 8 . 1 64 9 18 . 50 50 . 38 19 . 161 144 73 AOE 16 | . . . . . . . . . . . . . . . . . . . . 16 . . . . Critical Strikes 63 | . 1 . . . . 4 1 1 . . . 7 . . . 8 6 3 5 1 . 7 17 2 Actively Blocked 20 | . . . . . . . . . . . . . . . . 4 . . . . . . 14 2 Part Disruptions 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Damage Taken 19151 | . 457 169 226 194 59 615 651 633 140 . 46 1572 126 343 . 591 1176 597 1033 1113 . 3251 3350 2809 Core 3649 | . 89 58 29 6 . 50 90 31 . . . 105 9 31 . 49 84 148 . 232 . 574 597 1467 Absorbed by Shields 1251 | . . . . . . . . . . . . 31 45 133 . 223 138 . . . . . 651 30 Redirected to Shielding 342 | . . . . . . . 38 13 9 . . 103 14 8 . 63 94 . . . . . . . Ignored by Resistances 109 | . . . . . . . . . . . . . . . . 109 . . . . . . . . Regen/Repaired (Parts) 658 | . . . 23 . . . . . . . . . . . . . . 10 25 . . . 53 547 Core Remaining (%) 72 | 100 . 41 . 91 . 90 87 . . . 96 . . . . 80 . . . . 55 . 9 . Volleys Fired 497 | . 29 17 13 11 10 39 36 24 9 . 17 66 13 9 . 21 30 30 30 1 . 32 47 13 Largest 3 | . 2 2 2 2 2 2 2 2 1 . 2 2 2 2 . 2 2 3 3 3 . 1 3 3 Hottest 212 | . 90 90 150 150 150 150 150 105 30 . 110 200 200 200 . 200 200 151 120 120 . 120 212 207 Shots Fired 978 | . 50 34 26 20 20 78 72 48 9 . 33 130 26 15 . 46 60 78 92 4 . 31 83 23 Gun 295 | . 50 34 20 . . . . . . . . 64 25 12 . 46 2 19 . . . . 18 5 Cannon 601 | . . . 2 18 20 56 64 42 . . 26 56 . . . . 58 53 92 4 . 27 65 18 Launcher 82 | . . . 4 2 . 22 8 6 9 . 7 10 1 3 . . . 6 . . . 4 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 283 | . 9 . . . . . . . . . . . . . . . 58 72 92 4 . . 38 10 Thermal 530 | . 12 . 2 18 20 56 64 42 . . 26 120 25 12 . 46 2 . . . . 27 45 13 Explosive 82 | . . . 4 2 . 22 8 6 9 . 7 10 1 3 . . . 6 . . . 4 . . Electromagnetic 83 | . 29 34 20 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 8 6 4 5 7 15 12 7 8 . 12 25 15 10 . 15 8 25 7 2 . 12 13 5 Robot Miss Streak 5 | . 4 4 2 3 2 2 2 2 . . 1 5 4 5 . 4 5 1 5 . . 1 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . Secondary Targets 10 | . . 3 1 . . . . . . . . 2 1 . . 3 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . 1 1 . . 1 . . . . . . . . Capacitor 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Shots Hit Robots 642 | . 26 17 13 10 10 50 40 32 1 . 14 101 21 12 . 38 43 68 38 2 . 28 63 15 Core Hits 476 | . 15 13 12 8 4 45 28 19 9 . 12 89 29 36 . 40 18 16 16 1 . 25 35 6 Critical Kills 10 | . 1 . . . . . 1 1 . . 1 . . . . . . . 4 . . . 2 . Critical Parts Destroyed 7 | . . . . . . . . . . . . . . . . . . 1 4 . . . 2 . Critical Strikes 41 | . 1 . . . . . 1 1 . . 1 . . . . . 7 11 9 . . . 9 1 Meltdown 5 | . . . . . . . 1 1 . . 1 . . . . . . . . . . . 2 . Destroy 18 | . 1 . . . . . . . . . . . . . . . . 6 9 . . . 2 . Blast 15 | . . . . . . . . . . . . . . . . . 7 5 . . . . 3 . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 Melee Attacks 44 | . . . . . . . . . . . . . . . . . 5 . . . . . 29 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 44 | . . . . . . . . . . . . . . . . . 5 . . . . . 29 10 Sneak Attacks 7 | . . . . . . . . . . . . . . . . . 3 . . . . . 3 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30928 | . 638 355 664 446 250 2599 1578 1219 435 . 619 4062 1149 1273 . 1333 1788 2704 1102 86 . 2563 5291 774 Guns 5373 | . 327 266 193 . . . . . . . . 1753 737 267 . 1333 15 143 . . . . 273 66 Cannons 13058 | . . . 25 250 250 825 997 764 . . 265 1164 . . . . 1510 1807 1102 75 . 1053 2537 434 Explosions 11162 | . 311 81 446 196 . 1774 569 455 435 . 354 1115 412 1001 . . . 754 . . . 1445 1694 120 Melee 1204 | . . . . . . . . . . . . . . . . . 263 . . . . . 787 154 Ramming 131 | . . 8 . . . . 12 . . . . 30 . 5 . . . . . 11 . 65 . . Kinetic 5700 | . 33 . . . . . . . . . . . . . . . 1510 1950 1102 75 . . 886 144 Thermal 14127 | . 175 81 224 250 250 825 997 764 . . 265 2917 737 267 . 1333 15 . . . . 1053 3618 356 Explosive 9089 | . 212 . 247 196 . 1774 569 455 435 . 354 1115 412 1001 . . . 754 . . . 1445 . 120 Electromagnetic 677 | . 218 266 193 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1204 | . . . . . . . . . . . . . . . . . 263 . . . . . 787 154 Highest Corruption 21 | . . . . . . . . . . . . 3 3 3 3 3 8 8 8 9 9 11 21 7 Average Corruption 5 | . . . . . . . . . . . . 2 3 3 3 3 7 8 8 8 9 6 11 4 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 240 | . . . . . . . . . . . . 17 16 15 5 34 15 24 25 7 6 3 69 4 Message Errors 52 | . . . . . . . . . . . . 4 2 2 2 5 3 8 3 2 . . 19 2 Matter Fused 55 | . . . . . . . . . . . . 4 5 2 . 9 8 5 6 4 1 2 8 1 Heat Flow Errors 30 | . . . . . . . . . . . . 1 3 3 1 4 . 1 5 . 2 . 9 1 Energy Discharges 38 | . . . . . . . . . . . . 3 2 6 1 7 3 6 2 . . . 8 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 29 | . . . . . . . . . . . . 2 1 1 1 4 . 1 5 . 3 . 11 . Data Loss (major) 13 | . . . . . . . . . . . . 1 2 1 . 1 . 1 2 . . . 5 . Misfires 11 | . . . . . . . . . . . . 1 1 . . 4 . . 2 1 . . 2 . Alerts 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 3 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Weapon Failures 4 | . . . . . . . . . . . . 1 . . . . . 1 . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1460 | . 94 . . . . 28 35 25 . . 15 32 . . . . 32 62 . 15 . 172 809 141 Projectiles 629 | . . . . . . 10 34 25 . . 15 16 . . . . 32 . . 15 . 122 339 21 Explosions 763 | . 94 . . . . 18 1 . . . . 16 . . . . . 62 . . . 50 421 101 Melee 68 | . . . . . . . . . . . . . . . . . . . . . . . 49 19 Knockbacks 22 | . . . . . . . . . . . . 1 . . . . 8 . 4 . . . 7 2 Impact 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Kinetic 19 | . . . . . . . . . . . . . . . . . 7 . 3 . . . 7 2 Secondary 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Self-Inflicted Damage 1315 | . 135 . 32 34 . 49 28 . 21 . 27 . 19 131 . . . 320 99 . . 61 241 118 Shots 32 | . 2 . 1 2 . 4 1 . 1 . 1 . 1 7 . . . 5 1 . . 2 3 1 Rammed 6 | . . . . . . . 2 . . . . 2 . 1 . . 1 . . . . . . . Targets Rammed 28 | . . 2 . . . . 2 . . . . 4 . 1 . . 1 . 1 5 . 12 . . Kicked 20 | . . 2 . . . . . . . . . . . . . . . . 1 5 . 12 . . Crushed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Highest Temperature 1021 | . 232 168 51 234 201 258 120 164 . . 108 276 164 262 109 197 195 380 195 52 160 176 323 1021 Average Temperature 110 | . 83 71 11 110 77 84 43 63 . . 45 100 62 88 55 98 83 122 88 26 100 70 88 260 Received Heat Transfer 2411 | . 144 18 105 75 27 333 60 99 . . 9 285 36 90 . 105 43 . 147 46 . 400 196 193 Effects 34 | . . . . . . . . . . . . 3 . . . . . 1 . . . . 1 29 Shutdowns 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . 4 Energy Bleed 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Interference 8 | . . . . . . . . . . . . 2 . . . . . . . . . . . 6 Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (major) 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Damage (core) 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 10 | . . . . . . . 1 2 . . 1 1 1 . . 1 . . . . . 1 2 . Combat Hostiles 9 | . . . . . . . 1 2 . . . 1 1 . . 1 . . . . . 1 2 . Parts Melted 40 | . . 1 . . . . 6 6 . . . 12 2 . . 6 . . . . . 1 5 1 Heat Transferred 17411 | . 325 100 287 370 370 1221 1406 1073 . . 422 4341 1225 450 . 2150 25 . . . . 888 2499 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 3 2 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Maximum Alert Level 2 | . 1 . . . . 2 1 . . . . 2 . . . . . . 1 . . . 2 1 Low Security (%) 68 | . 96 100 100 100 100 52 66 100 . . . . . . . . 100 100 27 100 . 100 55 12 Level 1 19 | . 3 . . . . 11 33 . . . . 45 . . . . . . 72 . . . 16 87 Level 2 11 | . . . . . . 36 . . . . . 54 . . . . . . . . . . 28 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 532 | . 215 156 112 133 40 502 365 140 . . . 501 . . . . 73 66 382 112 . 183 532 297 Initial 300 | . . 57 52 27 . 8 220 44 . . . 300 . . . . . . . 112 . . 57 297 Average 139 | . 55 41 56 23 9 208 171 87 . . . 396 . . . . 11 2 229 44 . 47 204 237 Influence Increases 7404 | . 402 294 232 162 85 668 342 206 140 . 60 974 309 185 . 245 278 100 929 39 . 325 1163 266 Destroy 0b10 Robot/C 3580 | . 240 200 140 120 40 360 180 140 120 . 40 460 260 160 . 200 120 . 260 . . 120 380 40 Destroy 0b10 Robot/NC 325 | . 5 5 10 . 5 40 25 5 . . 20 55 5 5 . 5 30 . 15 5 . 45 25 20 Destroy Leader 726 | . 50 30 30 20 12 78 62 30 20 . . 94 . 20 . 40 52 . 72 . . 20 82 14 Allied During Kill 265 | . . . . . . . . . . . . . 44 . . . . . 221 . . . . . Successful Hack 298 | . 39 . 5 . 7 14 10 . . . . . . . . . . . 73 34 . 42 62 12 Disable Machine 600 | . 30 45 . . 15 90 45 15 . . . . . . . . 30 . 105 . . 15 165 45 Destroy Structure 1130 | . 38 14 32 22 6 86 20 16 . . . 50 . . . . 46 100 168 . . 68 344 120 Advance Influence 300 | . . . . . . . . . . . . 300 . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . 15 . . . . . Lose Combat Pursuer 165 | . . . 15 . . . . . . . . 15 . . . . . . . . . 15 105 15 Influence Decreases 7289 | . 255 305 296 234 65 202 736 238 170 30 60 623 473 372 . 245 278 100 698 246 24 222 737 680 Entered New Map 1186 | . . 90 84 45 . 12 266 48 23 30 . . 131 36 . . . . . 119 24 . 46 232 Time Decay 5036 | . 235 205 212 189 65 190 470 180 147 . 60 553 342 326 . 245 248 50 288 110 . 132 511 278 Lost Part 647 | . 20 10 . . . . . 10 . . . 70 . 10 . . 30 50 20 . . 90 167 170 Lost Ally 407 | . . . . . . . . . . . . . . . . . . . 390 17 . . . . Purge Threat 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 . Squads Dispatched 47 | . 2 . . . 1 1 4 2 . . . 7 . . . . 2 . 2 2 . 4 14 6 Investigation 9 | . 1 . . . 1 . . . . . . 2 . . . . . . . 2 . . . 3 Extermination 15 | . . . . . . . 1 1 . . . 2 . . . . 2 . 1 . . 1 5 2 Reinforcement 16 | . 1 . . . . 1 3 1 . . . 1 . . . . . . 1 . . 3 4 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Garrison 5 | . . . . . . . . . . . . 2 . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Distress Signals 11 | . 3 . . . . 3 . . . . . 2 . . . . . . 2 . . . 1 . Communications Jammed 88 | . . . . . . . . 2 . . 4 39 . . . . 1 . 35 . . . 5 2 Distress Signals 82 | . . . . . . . . . . . 1 39 . . . . 1 . 35 . . . 4 2 Times Spotted 301 | . 21 11 8 6 5 24 13 7 5 . 4 34 10 7 . 10 12 6 34 9 . 27 31 17 Peak Tracking Total 15 | . 5 3 4 4 3 10 5 4 2 . 2 7 3 5 . 2 2 1 8 5 . 15 5 7 Tactical Retreats 10 | . . . 1 . . . . . . . . 1 . . . . . . . . . 1 6 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Traps Triggered 13 | . 1 . . . . . 1 . . . . 1 . . . . 4 . 2 . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Machines Disabled 46 | . 2 3 . . 1 6 3 1 . . . . 2 . . . 2 . 10 . . 1 12 3 Max in Single Turn 3 | . 2 1 . . 1 2 1 1 . . . . . . . . 1 . 3 . . 1 1 1 Garrison Access 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Machines Accessed 72 | . 4 1 1 . 1 4 4 3 . 4 . 6 1 . 9 . 2 . 8 5 . 4 10 5 Terminals 38 | . 4 . . . 1 4 1 1 . . . 2 1 . . . 1 . 5 4 . 4 8 2 Fabricators 4 | . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . Repair Stations 7 | . . . 1 . . . . . . . . . . . . . . . 2 1 . . 1 2 Recycling Units 3 | . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . Scanalyzers 3 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . Garrison Access 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 Total Hacks 241 | . 11 1 4 . 10 7 11 7 . 27 . 14 5 . 48 . 4 . 17 12 . 12 40 11 Successful 153 | . 4 1 4 . 4 2 5 4 . 27 . 5 5 . 48 . 2 . 7 5 . 5 21 4 Failed 86 | . 7 . . . 6 5 5 3 . . . 9 . . . . 2 . 10 7 . 7 18 7 Catastrophic 26 | . 4 . . . . 2 . . . . . 3 . . . . . . 4 3 . 1 8 1 Database Lockouts 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Manual 16 | . 4 . . . . . 1 . . . . 3 . . . . . . . . . 2 4 2 Terminals 107 | . 11 . . . 10 7 3 2 . . . 4 5 . . . 1 . 9 10 . 12 29 4 Fabricators 12 | . . . . . . . 2 . . . . 7 . . . . . . 3 . . . . . Repair Stations 20 | . . . 4 . . . . . . . . . . . . . . . 5 2 . . 4 5 Recycling Units 9 | . . . . . . . . 4 . . . 2 . . . . 3 . . . . . . . Scanalyzers 13 | . . . . . . . 6 . . . . . . . . . . . . . . . 7 . Garrison Access 4 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . 2 Terminal Hacks 115 | . 3 1 . . 4 2 1 . . 27 . . 5 . 48 . . . 3 5 . 5 10 1 Record 53 | . . . . . . . . . . 11 . . 5 . 36 . . . . . . . 1 . Part Schematic 13 | . . . . . . . . . . 8 . . . . 4 . . . . . . 1 . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . 4 . . . . . . . 1 . Prototype ID Bank 11 | . . . . . . 1 . . . 3 . . . . 4 . . . 1 2 . . . . Open Door 3 | . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 4 | . 1 . . . . . . . . . . . . . . . . . . 1 . 2 . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 4 | . . . . . . . . . . . . 3 . . . . . . 1 . . . . . Network Status 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 11 | . . . 4 . . . . . . . . . . . . . . . 3 . . . 3 1 Scan Component 7 | . . . 2 . . . . . . . . . . . . . . . 2 . . . 2 1 Repair 4 | . . . 2 . . . . . . . . . . . . . . . 1 . . . 1 . Recycling Unit Hacks 6 | . . . . . . . . 3 . . . 1 . . . . 2 . . . . . . . Report Inventory 3 | . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Scanalyzer 9 | . . . . . . . 3 . . . . . . . . . . . . . . . 6 . Insert Component 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Analyze 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Retrieve Study 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Garrison Access Hacks 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 Seal Access 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 Unauthorized Hacks 5 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 1 Terminals 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 . Botnet 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 4 . 1 . 1 4 4 1 . . . 5 . . . . 2 . 8 5 . 4 9 3 Full Trace Events 5 | . . . . . . . . . . . . 2 . . . . . . . 2 . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 5 . . . . . . . . . . . . 2 . Robots Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . 84 . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . 12 . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . 1 . . 8 . . . . 4 . . . . . . 1 8 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Parts Repaired 4 | . . . 2 . . . . . . . . . . . . . . . 1 . . . 1 . Time 225 | . . . 64 . . . . . . . . . . . . . . . 25 . . . 136 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . 2 . . . . . . . . 2 . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Part Schematics Acquired 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Total Allies 22 | . . . . . . . . . . . . 2 . . . . . 19 . 1 . . . . Largest Group 18 | . . . . . . . . . . . . 2 2 . . . . 18 18 1 . . . . Highest-Rated Group 638 | . . . . . . . . . . . . 98 98 . . . . 638 638 48 . . . . Highest-Rated Ally 50 | . . . . . . . . . . . . 49 49 . . . . 50 50 48 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 144 | . . . . . . . . . . . . 2 13 . . . . 18 111 . . . . . Total Damage 3341 | . . . . . . . . . . . . 28 379 . . . . 361 2573 . . . . . Kills 14 | . . . . . . . . . . . . . 4 . . . . 1 9 . . . . . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Active Infowar (turns) 17468 | . 689 1381 481 912 242 475 1192 377 376 131 882 1582 766 893 311 1617 1298 303 775 327 209 372 1523 354 Sensors 8441 | . . . . . . . 735 106 376 131 882 1371 743 728 311 1401 650 105 . 321 209 372 . . Seismic 4687 | . 689 1381 481 912 242 475 462 . . . . . . . . . . . . . . . . 45 Cloaking 156 | . . . . . . . . . . . . . . . . . . . . . . . 87 69 Jamming 11996 | . . . . . . . 680 377 376 131 882 1582 766 893 311 1617 1298 303 775 128 . . 1523 354 Robot Analysis Total 5 | . . . . . . . . . . . . . . . 4 . . . . . . . 1 . Derelict Logs Recovered 8 | . . 2 . . . . . . 1 . 1 . . 2 . 2 . . . . . . . . Drone Launches 16 | . . . . . . . . . . . . . . . . . . . 16 . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Turns Passed 18449 | . 909 1381 507 912 242 475 1192 377 376 131 882 1612 766 893 311 1617 1298 574 791 327 209 395 1662 610 Spaces Moved 9243 | 1 449 651 157 345 115 191 529 170 205 79 491 690 408 488 179 617 592 250 419 195 11 217 1089 705 Core 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Treads 5512 | . . 262 157 345 115 191 529 170 205 79 491 664 408 488 179 617 372 191 49 . . . . . Legs 1749 | 1 449 389 . . . . . . . . . . . . . . . . 370 195 11 217 117 . Wheels 305 | . . . . . . . . . . . . 26 . . . . 220 59 . . . . . . Hover 1675 | . . . . . . . . . . . . . . . . . . . . . . . 972 703 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 35 | 120 120 160 160 250 170 170 167 167 167 167 167 120 159 159 162 242 145 130 140 140 140 140 45 35 Average Speed 160 | 120 174 178 230 250 170 170 168 167 167 167 167 181 165 171 163 242 187 168 142 140 140 140 99 48 Slowest Speed 330 | 120 190 330 250 250 170 170 170 167 167 167 167 239 239 242 242 242 245 240 250 140 140 140 250 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 40 | 2 80 98 15 51 11 49 14 5 47 68 60 20 52 64 62 67 15 88 21 12 5 10 77 25 Regions Visited 24 Branch Regions 13 Pre-discovered Areas 6 | . . 1 . . . . . . . 1 . . . 1 3 . . . . . . . . . Known Exits Taken 15 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . 1 . Scrap Searched 15 | . . 1 . . . . . . 2 . 2 . 3 5 . 2 . . . . . . . . Spaces Dug 98 | . . . 11 17 . 4 . 7 21 . 21 6 . . . . 1 . 3 . . . 2 5 Terrain Destroyed 964 | . 40 14 31 25 6 85 18 14 59 . 60 32 40 101 . . 26 101 33 . . 41 197 41 Melee 8 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 5 Projectile 130 | . . . 1 8 6 14 4 . . . 12 6 . . . . 25 5 21 . . 2 20 6 AOE 826 | . 40 14 30 17 . 71 14 14 59 . 48 26 40 101 . . . 96 12 . . 39 175 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Total 11853 | . 526 834 279 377 146 262 759 215 228 78 517 911 468 520 200 688 709 354 560 248 204 283 1544 943 Wait 1321 | . 16 158 76 15 . 21 162 5 3 . 1 49 33 . . 39 19 48 64 12 194 15 228 163 Move 9220 | . 448 650 156 344 114 190 528 169 204 78 490 689 407 487 178 616 592 249 418 194 10 216 1088 705 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 158 | . 15 2 7 1 8 1 5 2 1 . 1 30 3 4 5 1 9 5 13 7 . 2 27 9 Fast Attach 121 | . 4 . 4 . . . 6 2 1 . . 13 . 1 6 . 9 11 8 2 . 3 38 13 Attach 68 | . 1 2 3 . 2 . 2 2 . . . 8 . . . . 6 4 2 4 . 3 26 3 Detach 12 | . . . 1 . . . . . . . . . . . . . 2 . . 3 . . 6 . Swap 158 | . 4 1 8 3 4 9 7 7 7 . 7 20 8 12 2 10 13 4 6 3 . . 17 6 Drop 206 | . 9 2 11 2 8 2 11 4 3 . 1 32 4 6 9 1 17 3 14 8 . . 38 21 Fire 497 | . 29 17 13 11 10 39 36 24 9 . 17 66 13 9 . 21 30 30 30 1 . 32 47 13 Melee 44 | . . . . . . . . . . . . . . . . . 5 . . . . . 29 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 20 | . . 2 . . . . . . . . . . . . . . . . 1 5 . 12 . . Crush 8 | . . . . . . . 2 . . . . 4 . 1 . . 1 . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Rewire 10 | . . . . 1 . . . . . . . . . . . . . . . 9 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . 4 . 4 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -7/Factory -6/Factory -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -4/Waste -4/Factory (discovered 7 exits: *Res x2 / Upp x2 / Ext x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 4) 300 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 13) 848 | -10/Materials | Discovered new exit (range 12) 910 | -10/Materials | Entered Mines 912 | -10/Mines | Met a Derelict bent on vengeance 1005 | -10/Mines | Learned Materials garrison access intel 1529 | -10/Mines | Discovered new exit (range 7) 1592 | -10/Mines | Learned location of Zion (-7) 1598 | -10/Mines | Discovered new exit (range 9) 1668 | -10/Mines | Found a hidden stash of uninstalled traps 1821 | -10/Mines | Core integrity fell below 50% 1999 | -10/Mines | Found the Drone Emporium 2008 | -10/Mines | Found Prototype Device 2291 | -10/Mines | Entered Materials 2291 | -9/Materials | Evolved 2 slots: Utility x2 2291 | -9/Materials | Identified Decoy Drone Bay 2517 | -9/Materials | Repaired Imp. Heat Sink 2544 | -9/Materials | Repaired Seismic Detector 2641 | -9/Materials | Discovered new exit (range 11) 2798 | -9/Materials | Entered Mines 2992 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3294 | -9/Mines | Discovered new exit (range 5) 3298 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3710 | -9/Mines | Entered Materials 3710 | -8/Materials | Evolved 2 slots: Propulsion x2 3711 | -8/Materials | Loaded intel: 1 garrison access location 3774 | -8/Materials | Identified exit to Factory 3804 | -8/Materials | Discovered new exit (range 11) 3952 | -8/Materials | Entered Storage 4244 | -8/Storage | Destroyed 9 combat bots 4404 | -8/Storage | Discovered exit to Factory (range 12) 4427 | -8/Storage | Entered Factory 4427 | -7/Factory | Evolved 2 slots: Utility x2 5327 | -7/Factory | Central database locked down 5337 | -7/Factory | Allied Derelicts emerged from ambush trap array 5464 | -7/Factory | Discovered new exit (range 8) 5494 | -7/Factory | Identified exit to Factory 5619 | -7/Factory | Entered another Factory area 5619 | -6/Factory | Evolved 2 slots: Utility x2 5867 | -6/Factory | Discovered new exit (range 12) 5884 | -6/Factory | Identified exit to Lower Caves 5996 | -6/Factory | Entered Lower Caves 6039 | -6/Lower Caves | Entered a destroyed Warlord outpost 6107 | -6/Lower Caves | Identified exit to Lower Caves 6358 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6371 | -6/Lower Caves | Identified exit to Data Miner 6372 | -6/Lower Caves | Entered Data Miner 6372 | -6/Data Miner | Discovered new exit (range 6) 6384 | -6/Data Miner | Identified exit to Proximity Caves 6408 | -6/Data Miner | Met Data Miner 6444 | -6/Data Miner | Learned location of Section 7 (-2) 6444 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6464 | -6/Data Miner | Received God Mode back door access code from Data Miner 6503 | -6/Data Miner | Entered Proximity Caves 6683 | -5/Proximity Caves | Spotter reported a threat 6914 | -5/Proximity Caves | Spotter reported a threat 7111 | -5/Proximity Caves | Learned Factory stockpile data 7285 | -5/Proximity Caves | Discovered new exit (range 7) 7383 | -5/Proximity Caves | Identified exit to Factory 7385 | -5/Proximity Caves | Entered Factory 7385 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7516 | -5/Factory | Garrison activated, responded to threat 7569 | -5/Factory | Lost 6 parts (4n2w) 7590 | -5/Factory | Destroyed 11 combat bots 8332 | -5/Factory | Found Prototype Launcher 8338 | -5/Factory | Found Prototype Launcher 8398 | -5/Factory | Discovered new exit (range 11) 8414 | -5/Factory | Identified exit to Factory 8528 | -5/Factory | Build established: Scavenger-Mutant 8607 | -5/Factory | Incoming investigation squad redirected 8793 | -5/Factory | Discovered new exit (range 15) 8845 | -5/Factory | Identified exit to Upper Caves 8895 | -5/Factory | Identified Scatter Rocket Array (x2) 8913 | -5/Factory | Fabricated Y-64 Sentinel? 8997 | -5/Factory | Entered Upper Caves 8997 | -5/Upper Caves | Accompanied by 2 allies 9037 | -5/Upper Caves | Build established: Mutant 9059 | -5/Upper Caves | Attracted the attention of an 0b10 base 9150 | -5/Upper Caves | Learned Research garrison access intel 9755 | -5/Upper Caves | Discovered new exit (range 4) 9758 | -5/Upper Caves | Identified exit to Upper Caves 9763 | -5/Upper Caves | Entered another Upper Caves area 9810 | -5/Upper Caves | Learned location of 1 exit from Factory 9810 | -5/Upper Caves | Discovered exit to Factory (range 9) 10405 | -5/Upper Caves | Discovered new exit (range 16) 10428 | -5/Upper Caves | Identified exit to Zhirov 10656 | -5/Upper Caves | Entered Zhirov 10657 | -5/Zhirov | Identified exit to Proximity Caves 10687 | -5/Zhirov | Met Zhirov 10722 | -5/Zhirov | Learned location of Quarantine (-2) 10722 | -5/Zhirov | Learned location of Testing (-3) 10722 | -5/Zhirov | Learned location of Command (-1) 10750 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10786 | -5/Zhirov | Found Alien Artifact 10786 | -5/Zhirov | Identified Integrated Reactor 10786 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10887 | -5/Zhirov | Found Alien Artifact 10967 | -5/Zhirov | Entered Proximity Caves 12429 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 12485 | -4/Proximity Caves | Discovered exit to Factory (range 15) 12584 | -4/Proximity Caves | Entered Factory 12584 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12585 | -4/Factory | Identified exit to Research 13425 | -4/Factory | Lost 4 parts (2n1u1w) 13882 | -4/Factory | Sucked down chute 13882 | -4/Factory | Entered Waste 13883 | -4/Waste | Met a frightened Derelict 13910 | -4/Waste | Spotted C-40 Crusher 13920 | -4/Waste | Destroyed C-40 Crusher 13951 | -4/Waste | Destroyed C-40 Crusher 13987 | -4/Waste | Allies destroyed C-40 Crusher 13995 | -4/Waste | Spotted C-40 Crusher 14032 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 14035 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14038 | -4/Waste | Crushed by Compactor (1 part destroyed) 14039 | -4/Waste | Destroyed C-40 Crusher 14050 | -4/Waste | Spotted C-40 Crusher 14054 | -4/Waste | Destroyed C-40 Crusher 14069 | -4/Waste | Lost 3 parts (1p1n1w) 14161 | -4/Waste | Spotted C-40 Crusher 14175 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14178 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14181 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 14184 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14185 | -4/Waste | Destroyed C-40 Crusher 14215 | -4/Waste | Lost 5 parts (2p2n1w) 14259 | -4/Waste | Warlord forces began an assault 14414 | -4/Waste | Discovered new exit (range 13) 14456 | -4/Waste | Entered Factory 14456 | -4/Factory | Accompanied by 18 allies 14613 | -4/Factory | Repaired Tactical Coordination Suite 14835 | -4/Factory | Identified exit to Upper Caves 14835 | -4/Factory | Identified exit to Extension 14835 | -4/Factory | Identified exit to Armory 14835 | -4/Factory | Spotted B-86 Titan 14846 | -4/Factory | Build established: Gunner 14846 | -4/Factory | Destroyed B-86 Titan 14869 | -4/Factory | Lost 9 allies 14954 | -4/Factory | Discovered exit to Research (range 16) 15241 | -4/Factory | Discovered exit to Research (range 83) 15247 | -4/Factory | Entered Armory 15271 | -4/Armory | Lost 3 allies 15393 | -4/Armory | Found Prototype Hackware 15439 | -4/Armory | Incoming investigation squad redirected 15567 | -4/Armory | Identified Transdimensional Reconstructor 15567 | -4/Armory | Warped through subspace to slip node 15567 | -4/Armory | Discovered new exit (range 1) 15567 | -4/Armory | Identified exit to Lab 15574 | -4/Armory | Entered Lab 15574 | -4/Lab | Discovered exit to Research (range 9) 15683 | -4/Lab | Build established: Mutant 15783 | -4/Lab | Entered Research 15783 | -3/Research | Evolved 2 slots: Utility x2 15784 | -3/Research | Identified exit to Testing 15785 | -3/Research | Loaded intel: 4 garrison access locations 15920 | -3/Research | Spotted B-86 Titan 16044 | -3/Research | Found Prototype Launcher 16044 | -3/Research | Identified Smartbomb Launcher 16055 | -3/Research | Found Smartbomb Launcher 16161 | -3/Research | System corruption reached 10% 16178 | -3/Research | Entered Testing 16178 | -3/Testing | Identified Exp. System Shield 16194 | -3/Testing | Lost 8 parts (2n3u3w) 16255 | -3/Testing | Spotted PY-K0NVAAHZV4 16286 | -3/Testing | Destroyed PY-K0NVAAHZV4 16317 | -3/Testing | Lost 4 parts (4u) 16433 | -3/Testing | Core integrity fell below 50% 16542 | -3/Testing | Found Gamma Bomb Array 16572 | -3/Testing | Found Prototype Protection 16605 | -3/Testing | Identified Centrium Heavy Armor Plating 16627 | -3/Testing | Central database locked down 16635 | -3/Testing | Found Prototype Energy Gun 16635 | -3/Testing | Identified Hyp. EM Gauss Rifle 16647 | -3/Testing | Found Prototype Processor 16647 | -3/Testing | Identified Exp. Targeting Computer 16663 | -3/Testing | Protovariant out of control (PP-OC78U923OH) 16663 | -3/Testing | Unleashed a protovariant (PP-OC78U923OH) 16663 | -3/Testing | Watched by a mysterious "MATRIX" hacker 16782 | -3/Testing | Build established: Scavenger-Mutant 16811 | -3/Testing | Found Prototype Energy Cannon 16811 | -3/Testing | Identified Imp. Potential Cannon 16928 | -3/Testing | Spotted Striker 16929 | -3/Testing | Spotted Striker 16969 | -3/Testing | Garrison activated, responded to threat 17157 | -3/Testing | Repaired Broken Helical Railgun 17344 | -3/Testing | Spotted Alpha 7 17379 | -3/Testing | Core integrity fell below 20% 17416 | -3/Testing | Destroyed Striker 17427 | -3/Testing | Lost 9 parts (3p3n1u2w) 17492 | -3/Testing | Destroyed Alpha 7 17549 | -3/Testing | Found Prototype Launcher 17592 | -3/Testing | Identified Containment Facilitator 17595 | -3/Testing | Stole the SGEMP Prototype 17678 | -3/Testing | First assault squad dispatched 17697 | -3/Testing | Incoming assault squad redirected 17804 | -3/Testing | Discovered new exit (range 16) 17840 | -3/Testing | Entered Research 17840 | -2/Research | Evolved 2 slots: Propulsion x2 17922 | -2/Research | Found Prototype Processor 17922 | -2/Research | Identified Exp. Signal Interpreter 17970 | -2/Research | Build established: Scavenger-Tank 17999 | -2/Research | Core integrity fell below 50% 18058 | -2/Research | Spotted B-90 Cyclops 18149 | -2/Research | Found Quantum Capacitor 18308 | -2/Research | Lost 6 parts (5n1u) 18383 | -2/Research | Spotted B-90 Cyclops 18405 | -2/Research | Core integrity fell below 20% 18444 | -2/Research | Lost 8 parts (2p3n3u) 18450 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 18403_ Mic. Antimatter Reactor destroyed. 18406_ Imp. Gyrokinetic Inverter+ destroyed. 18407_ Imp. Antigrav System+ destroyed. 18408_ Mic. Antimatter Reactor destroyed. 18409_ Penetrated by Slug. 18409_ Dropped Lrg. Storage Unit. 18413_ CJ9E>OB7N2WPW 18434_ Triggered Segregator Trap. 18434_ Arcs of energy rise from the floor. 18434_ Graphene Brace blown off. 18434_ Enh. Force Lance blown off. 18434_ Exp. Signal Interpreter blown off. 18447_ Slug penetrates Wall. 18447_ Quantum Capacitor destroyed. 18450_ Penetrated by Slug. 18450_ Imp. Gyrokinetic Inverter+ destroyed. 18450_ Penetrated by Slug. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????###?????##?########?????????????????????? | | ?????????# ????? #? #?????????????????????? | | ?????????? ??? #? #?????????????????????? | | ?????????? """ #"" * #?????????????????????? | | ??????????? """ #"" #?????????????????????? | | ??????????? """ #"Y #?????????????????????? | | ???????????? """ ?#"" #?????????????????????? | | ???????????? """ ?#"" = #?????????????????????? | | ????????????? ? # ???????????????????????? | | ????????????? ?? ?????????????????????????? | | ##############+######+##################?????????? | | u h u????????? | | h ????????? | | @ ????????? | | / k ????????? | | ^ !########################+#########???????????? | | #????????????????????????????????????????????? | | ########?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ### #?????????????????????????????????????? | | #?# #?????????????????????????????????????? | | #?# #?????????????????????????????????????? | | #?# #?????????????????????????????????????? | | #?# #?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ??# #?????????????????????????????????????? | | ####??# #?????????????????????????????????????? | | ??????# #############?????????????????????????? | | ??????# "#?????????????????????????? | | ??????# [ ##?????????????????????????? | | ??????# !!* #??????????????????????????? | | ??????# *!!! #??????????????????????????? | | ??????# !!] #??????????????????????????? | | ??????###" #??????????????????????????? | | ?????????" ###??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 200 Energy Generation 51 Energy Capacity 1940 Matter Stores 700 Matter Capacity 700 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Base Temperature (-) 200 Armor Coverage 600 Resistance: TH 25 Power Shielding 90 Utility Shielding 66 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 67 Targeting Accuracy 20 Target Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Energy Filtering 50 Particle Charging 30 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Hpw. Tractor Beam | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Antigrav Array | -3/Research | Hacked Helical Railgun | -3/Testing | Scanalyzed Centrium Heavy Armor Plating | -3/Testing | Scanalyzed Exp. Targeting Computer | -3/Testing | Archive Adv. Matter Compressor | -3/Testing | Archive Exp. Myomer Leg | -3/Testing | Archive Hvy. Gatling Laser | -3/Testing | Archive Tiamat Missile Launcher | -3/Testing | Archive Adv. Thermal Defense Suite | -3/Testing | Archive Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-67 Veteran | -3/Testing | Archive A-15 Conveyor | -3/Testing | Archive Fabricated ------------ Y-64 Sentinel | x2 | -5/Factory | Authchip Repaired ---------- Imp. Heat Sink | 60% | -9/Materials Seismic Detector | 65% | -9/Materials Tactical Coordination Suite | 50% | -4/Factory Helical Railgun | 75% | -3/Testing | Broken Studied --------- Rocket Launcher | -7/Factory | Hacked Imp. Gyrokinetic Inverter | -3/Testing | Hacked Imp. Antigrav System | -3/Testing | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Deductive Reasoning I Was Wrong! Challenges ------------ None Game ------ Seed SpliceWeaponsMapper Manual? 0 Play Time 03:01:09 Cumulative 293.4 hours Start 2026.06.29 @ 21:46:28 End 2026.06.30 @ 18:09:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 15 Types 15/0/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 66 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3dadbc42-7bce-4f59-87f8-50de5e6028cd