Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.30 @ 20:57:21 Player: Nalzok Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (135) 675 Value Destroyed (6412) 6412 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2320) 2320 TOTAL SCORE: 15587 Bonus ------- High Alert Combat Kills 763 Follower Combat Kills 157 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 81/100 System Corruption 23% Temperature Cool (12) Movement Walking (120) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Myomer Leg > --- UTILITY (11) ----- Advanced Visual Processing Unit Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer Relay Coupler [NC] (24) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Medium Treads Advanced Heat Sink Improved Remote Datajack Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle HERF Cannon > --- INVENTORY -------- Advanced Medium Treads Advanced Heat Sink Advanced Heat Sink Improved Focal Shield Improved Focal Shield Improved Focal Shield Advanced System Shield Advanced System Shield High-powered Shock Rifle Gamma Rifle Improved Remote Datajack Force Lance [Rating: 126] Favorites ----------- Power Light Antimatter Reactor Engine F-cell Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Improved Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Airjet Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Core Shielding Weapon KE Penetrator Energy Gun Gamma Rifle Energy Cannon Proton Cannon Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Great Axe Piercing Weapon Force Lance Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Gar Fac Res Gar Res Slots Evolved 14 | . . 2 . 2 2 2 2 2 . . 2 . . Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . Utility 9 | . . . . 2 2 1 1 1 . . 2 . . Weapon 2 | . . . . . . . 1 1 . . . . . Parts Attached 264 | . 5 6 7 11 29 46 19 27 35 11 5 31 32 Power 42 | . 1 2 3 . 2 10 1 2 6 2 . 5 8 Engine 13 | . 1 2 1 . 1 6 . . . . . . 2 Core 12 | . . . 2 . 1 4 . 1 2 1 . . 1 Reactor 17 | . . . . . . . 1 1 4 1 . 5 5 Propulsion 68 | . . 1 2 7 10 15 3 7 10 . . 9 4 Treads 22 | . . . . . 2 3 . 6 7 . . 2 2 Leg 36 | . . 1 2 7 3 8 3 1 3 . . 7 1 Wheel 2 | . . . . . 1 1 . . . . . . . Hover 8 | . . . . . 4 3 . . . . . . 1 Flight . | . . . . . . . . . . . . . . Utility 60 | . 2 1 1 4 8 14 7 6 3 4 2 4 4 Device 25 | . . . 1 3 4 5 1 4 2 2 1 . 2 Storage 2 | . 1 . . . . 1 . . . . . . . Processor 16 | . . . . 1 3 2 4 1 . 1 1 1 2 Hackware 6 | . . . . . . . . 1 1 1 . 3 . Protection 11 | . 1 1 . . 1 6 2 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 94 | . 2 2 1 . 9 7 8 12 16 5 3 13 16 Energy Gun 24 | . 2 . . . . 2 5 4 2 . . . 9 Energy Cannon 8 | . . . . . 2 . 2 2 . . . . 2 Ballistic Gun 27 | . . . . . 2 2 1 3 11 2 . 4 2 Ballistic Cannon 14 | . . 2 1 . 1 3 . . . 2 . 4 1 Launcher 7 | . . . . . . . . 3 3 . . 1 . Special Weapon 6 | . . . . . 1 . . . . 1 1 2 1 Impact Weapon 2 | . . . . . 2 . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . 2 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 1 . . . . . . 1 Parts Lost 106 | . . . . 1 12 21 2 12 8 1 . 21 28 Power 16 | . . . . . 1 5 1 . 1 . . 4 4 Propulsion 31 | . . . . . 6 8 . 4 2 1 . 7 3 Utility 19 | . . . . 1 2 2 . 3 1 . . 2 8 Weapon 40 | . . . . . 3 6 1 5 4 . . 8 13 Highest Loss Streak 13 | . . . . 1 6 7 2 6 3 1 . 13 12 Average Slot Usage (%) 90 | . 99 85 98 95 82 90 98 95 94 97 95 90 80 Engine 2 | . 14 11 3 . 2 5 5 4 . . . . . Core 4 | . . . 7 9 2 7 2 . 5 5 4 3 1 Reactor 2 | . . . . . . . 2 4 4 5 4 3 2 Treads 3 | . . . . . 3 1 6 6 7 5 4 . 7 Leg 13 | . 28 30 42 36 11 8 16 11 9 12 9 12 . Hover 1 | . . . . . 3 8 . . . . . . . Device 9 | . . . 5 22 13 7 7 15 13 10 14 9 4 Storage 5 | . 14 11 11 9 2 5 5 5 5 5 4 4 3 Processor 21 | . . . . . 23 26 29 24 26 21 23 22 27 Hackware 4 | . . . . . . . . . 1 9 9 13 13 Protection 2 | . 13 11 5 . 2 5 2 . . . . . . Energy Gun 3 | . 28 6 . . . 2 7 5 4 . . . 3 Energy Cannon 1 | . . . . . 1 . 6 11 . . . . . Ballistic Gun 4 | . . . . . 1 2 . 2 13 19 4 9 2 Ballistic Cannon 4 | . . 15 22 18 2 3 . . . 1 9 5 2 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 95 | 12 15 23 23 22 25 67 81 95 71 87 89 89 82 Greatest Support 145 | 20 20 30 50 50 50 69 71 121 121 60 40 80 145 Greatest Overweight (x) 26 | . . . . . 3 17 1 4 3 3 2 4 26 Average Overweight (x) . | . . . . . . . 1 . 1 1 2 1 . Largest Inventory Capacity 12 | 6 6 6 6 6 6 12 12 12 12 12 12 12 12 Average Capacity 10 | 6 6 6 6 6 4 11 12 12 12 12 12 12 11 Most Carried 12 | 5 6 6 6 6 6 12 12 12 12 12 11 12 12 Average Carried 9 | 4 4 5 5 5 4 10 11 11 11 11 10 10 9 Final Capacity 12 | 6 6 6 6 6 4 12 12 12 12 12 12 12 4 Final Carried 12 | 2 6 6 6 6 4 12 12 12 12 12 10 5 4 Class Distribution -------------------- 31% | Mutant 31% | Scavenger-Mutant 24% | Scavenger-Gunner 5% | Scavenger-Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Garrison Scavenger-Gunner | -4/Factory Scavenger-Assassin | -3/Research Scavenger-Skirmisher | -3/Garrison Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Gar Fac Res Gar Res Matter Collected 4716 | 200 20 25 346 252 251 837 222 346 760 70 . 614 773 Remotely . | . . . . . . . . . . . . . . Salvage Created 6860 | . 298 . 152 252 544 1055 350 1762 1059 75 . 396 917 Parts 331 | . 15 . 7 23 13 66 12 47 52 3 . 15 78 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . Recyclers Shooed 8 | . 3 . . . 2 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Gar Fac Res Gar Res Combat Hostiles Destroyed 110 | . 5 . 11 6 5 19 4 19 24 1 . 6 10 Melee 11 | . . . . . 5 4 . . . . . 1 1 Guns 43 | . 4 . . . . 4 2 9 17 1 . . 6 Cannons 37 | . . . 11 6 . 10 . 4 . . . 5 1 AOE 12 | . 1 . . . . 1 . 4 6 . . . . Classes Destroyed 14 | . 3 . 1 1 2 4 . 2 . . . . 1 Worker 4 | . . . . . 2 1 . . . . . . 1 Builder 6 | . . . . . . 4 . 1 . . . . 1 Tunneler 1 | . . . . . . . . . . . . . 1 Hauler 1 | . . . . . . 1 . . . . . . . Recycler 9 | . 2 . . . 4 1 . 1 . . . . 1 Watcher 4 | . . . . . . 1 1 2 . . . . . Swarmer 27 | . 3 . 3 . . 6 . . 15 . . . . Grunt 36 | . 2 . 3 3 2 5 3 10 5 . . 3 . Brawler 3 | . . . . . . . . 3 . . . . . Duelist 1 | . . . . . . . . 1 . . . . . Sentry 15 | . . . . 3 2 1 1 3 4 1 . . . Hunter 10 | . . . . . . 5 . . . . . 2 3 Programmer 13 | . . . . . 1 2 . 2 . . . 1 7 Assembled 5 | . . . 5 . . . . . . . . . . Best Kill Streak 9 | . 4 . 3 4 2 5 4 7 9 1 . 2 4 Combat Bots Only 9 | . 4 . 3 4 2 4 3 7 9 1 . 2 4 Max Kills in Single Turn 3 | . 1 . 2 1 1 3 1 2 2 1 . 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . . Exploded 2 | . 1 . . . . 1 . 1 2 . . . . Melee 1 | . . . . . 1 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Gar Fac Res Gar Res Damage Taken 17939 | . 165 . 712 299 1608 3278 564 2276 1314 144 . 2919 4660 Core 2808 | . 8 . 215 44 325 549 53 200 101 . . 255 1058 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 96 . 46 92 53 35 94 . . 73 . . . Volleys Fired 319 | . 18 . 25 14 11 81 14 38 41 2 4 31 40 Largest 4 | . 2 . 2 2 1 2 3 4 4 4 4 4 4 Hottest 336 | . 80 . 88 88 100 137 238 336 248 129 198 165 269 Shots Fired 718 | . 36 . 50 28 11 129 33 128 143 7 7 64 82 Gun 412 | . 36 . . . . 81 17 58 135 7 2 24 52 Cannon 272 | . . . 50 28 2 48 16 63 . . 2 36 27 Launcher 15 | . . . . . . . . 7 8 . . . . Special 19 | . . . . . 9 . . . . . 3 4 3 Kinetic 387 | . . . 50 28 2 83 . 18 91 7 4 60 44 Thermal 177 | . 18 . . . 9 46 17 45 42 . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 144 | . 18 . . . . . 16 65 10 . . . 35 Robot Hit Streak 54 | . 5 . 3 3 9 24 9 54 34 40 43 44 18 Robot Miss Streak 4 | . 3 . 4 2 1 4 1 2 3 . . 4 3 Penetration Max 1 | . . . . . . 1 . 1 1 . . . . Secondary Targets 5 | . . . . . . . . 1 3 . . . 1 Max Gunslinging Chain 1 | . . . . . . . . 1 1 . . . 1 Shots Hit Robots 542 | . 21 . 20 14 42 109 25 107 94 6 3 33 68 Core Hits 286 | . 14 . 12 9 13 72 10 55 56 4 . 15 26 Critical Hits 40 | . . . . 2 . 8 1 4 3 1 . 10 11 Critical Kills 18 | . . . . . . 4 . 2 1 1 . 3 7 Critical Parts Destroyed 19 | . . . . 2 . 4 1 1 . . . 7 4 Melee Attacks 105 | . . . . . 36 10 . . . . 1 8 50 Impact 30 | . . . . . 30 . . . . . . . . Slashing 16 | . . . . . 6 10 . . . . . . . Piercing 59 | . . . . . . . . . . . 1 8 50 Sneak Attacks 9 | . . . . . 6 . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15796 | . 321 . 501 380 1472 3247 718 4091 2427 151 . 817 1671 Guns 6879 | . 280 . . . . 1575 347 1321 2077 151 . 314 814 Cannons 4645 | . . . 501 380 49 1018 329 1610 . . . 471 287 Explosions 1998 | . 40 . . . . 406 42 1160 350 . . . . Melee 2157 | . . . . . 1307 248 . . . . . 32 570 Ramming 1 | . 1 . . . . . . . . . . . . Kinetic 6043 | . . . 501 380 49 1698 . 379 1350 151 . 785 750 Thermal 4367 | . 136 . . . 116 1280 389 1642 804 . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic 3228 | . 184 . . . . 21 329 2070 273 . . . 351 Impact 897 | . . . . . 897 . . . . . . . . Slashing 658 | . . . . . 410 248 . . . . . . . Piercing 602 | . . . . . . . . . . . . 32 570 Highest Corruption 23 | . . . . . 2 2 . 3 3 3 . 3 23 Average Corruption 3 | . . . . . 1 1 . 2 3 3 . 2 8 Corruption Purged . | . . . . . . . . . . . . . . Effects 122 | . . . . . 4 11 . 12 22 10 . 3 60 Message Errors 24 | . . . . . 1 3 . 1 7 2 . . 10 Matter Fused 18 | . . . . . . . . . 5 4 . . 9 Heat Flow Errors 10 | . . . . . . 1 . . 2 2 . . 5 Energy Discharges 13 | . . . . . 1 4 . 3 1 . . 1 3 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 14 | . . . . . 2 2 . 2 2 1 . . 5 Misfires 2 | . . . . . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . . . . 3 Targeting Errors 23 | . . . . . . 1 . 4 2 . . 1 15 Weapon Failures 14 | . . . . . . . . 2 3 1 . 1 7 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 794 | . . . 8 . 356 85 48 199 5 . . . 93 Projectiles 213 | . . . 8 . . 19 48 112 . . . . 26 Explosions 158 | . . . . . . 66 . 87 5 . . . . Melee 423 | . . . . . 356 . . . . . . . 67 Knockbacks 33 | . . . 6 6 3 16 . . . . . 1 1 Impact 3 | . . . . . 3 . . . . . . . . Kinetic 27 | . . . 6 6 . 13 . . . . . 1 1 Secondary 3 | . . . . . . 3 . . . . . . . Self-Inflicted Damage 50 | . . . . . . 22 . 8 20 . . . . Shots 3 | . . . . . . 1 . 1 1 . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 607 | . 324 . 407 155 54 240 359 607 197 200 . . 320 Average Temperature 104 | . 113 . 141 72 16 67 100 144 52 104 . . 96 Received Heat Transfer 2821 | . 72 . 193 153 483 627 213 480 204 9 . 204 183 Effects 16 | . 1 . 2 . . 2 . 8 . 1 . . 2 Shutdowns 3 | . . . 1 . . . . 2 . . . . . Energy Bleed 2 | . 1 . . . . . . . . 1 . . . Interference 7 | . . . . . . 2 . 3 . . . . 2 Matter Decay 1 | . . . . . . . . 1 . . . . . Short Circuit 2 | . . . 1 . . . . 1 . . . . . Damage (major) 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 2 3 . . . . 2 Combat Hostiles 6 | . . . . . . . 2 2 . . . . 2 Parts Fried 23 | . . . . . 2 . 6 14 . . . . 1 Impact Corruptions 8 | . . . . . 8 . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Melted 13 | . . . . . 1 . . 4 8 . . . . Heat Transferred 6861 | . 275 . . . 720 1619 568 1979 1700 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 10 | . 1 . . . . . 1 3 5 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Gar Fac Res Gar Res Peak Influence 1159 | . 130 76 179 222 129 279 242 743 1159 715 264 187 128 Average Influence 243 | . 63 60 69 141 65 145 137 455 879 646 159 108 38 Maximum Alert Level 4 | . . . . 1 . 1 1 3 4 3 1 . . Low Security (%) 69 | 100 100 100 100 77 100 71 83 26 . . 39 100 100 Level 1 8 | . . . . 22 . 28 16 4 . . 60 . . Level 2 9 | . . . . . . . . 48 28 57 . . . Level 3 7 | . . . . . . . . 20 33 42 . . . Level 4 4 | . . . . . . . . . 38 . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . . . . 2 3 6 . 6 . 1 4 . 3 Investigation 4 | . . . . . 1 3 . . . . . . . Extermination 5 | . . . . . 1 2 . . . . . . 2 Reinforcement 8 | . . . . 2 1 1 . 1 . 1 1 . 1 Assault 1 | . . . . . . . . 1 . . . . . Garrison 7 | . . . . . . . . 4 . . 3 . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . 1 . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Gar Fac Res Gar Res Distress Signals 6 | . 1 . . . 2 . . 2 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 178 | . 7 1 13 9 15 30 7 32 23 2 1 12 26 Peak Tracking Total 7 | . 5 1 3 2 5 4 3 6 6 1 1 4 7 Tactical Retreats 19 | . 1 . 2 . . 7 1 3 2 . . 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Gar Fac Res Gar Res Traps Triggered 4 | . . . . . . 1 . . 2 1 . . . Indirectly 2 | . . . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Gar Fac Res Gar Res Machines Disabled 10 | . . . . . . 5 . . 2 1 . 2 . Max in Single Turn 2 | . . . . . . 2 . . 1 1 . 1 . Garrison Relay 3 | . . . . . . . . . 2 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Gar Fac Res Gar Res Machines Accessed 21 | . 2 1 . . 6 6 2 1 . 1 1 . 1 Terminals 12 | . 2 1 . . 3 3 1 . . 1 . . 1 Fabricators 3 | . . . . . 1 1 1 . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . 1 . . Total Hacks 40 | . 5 1 . . 11 14 2 2 . 2 1 . 2 Successful 20 | . . 1 . . 6 6 2 1 . 2 1 . 1 Failed 20 | . 5 . . . 5 8 . 1 . . . . 1 Catastrophic 6 | . 1 . . . 2 2 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 23 | . 5 1 . . 7 5 1 . . 2 . . 2 Fabricators 4 | . . . . . 1 2 1 . . . . . . Repair Stations 7 | . . . . . . 7 . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . 1 . . Terminal Hacks 9 | . . 1 . . 3 1 1 . . 2 . . 1 Record 2 | . . . . . . . . . . 1 . . 1 Branch Access Points 4 | . . 1 . . 1 1 . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . 1 . 1 . . . . . . Build 2 | . . . . . 1 . 1 . . . . . . Repair Station Hacks 5 | . . . . . . 5 . . . . . . . Scan Component 3 | . . . . . . 3 . . . . . . . Repair 2 | . . . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . 1 . . Unlock Access 2 | . . . . . . . . 1 . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 2 . . . 5 5 1 1 . 1 1 . 1 Full Trace Events 4 | . . . . . 1 3 . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Built 4 | . . . . . 2 . 2 . . . . . . Matter 446 | . . . . . 212 . 234 . . . . . . Time 92 | . . . . . 53 . 39 . . . . . . Total Part Build Rating 26 | . . . . . 12 . 14 . . . . . . Parts Repaired 2 | . . . . . . 2 . . . . . . . Time 98 | . . . . . . 98 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Gar Fac Res Gar Res Used RIF Installer 2 | . . . . . . . . . 1 . . 1 . Patrol Navigation 1 | . . . . . . . . . . . . 1 . Robots Hacked 6 | . . . . . . . . . . . 1 3 2 Non-combat 2 | . . . . . . . . . . . 1 . 1 Combat 4 | . . . . . . . . . . . . 3 1 Robot Hacks Applied 8 | . . . . . . . . . . . 2 4 2 purge_threat 2 | . . . . . . . . . . . 2 . . map_route 1 | . . . . . . . . . . . . . 1 link_complan 1 | . . . . . . . . . . . . 1 . disrupt_area 1 | . . . . . . . . . . . . 1 . overload_power 1 | . . . . . . . . . . . . 1 . formatsys_high 2 | . . . . . . . . . . . . 1 1 Relay Couplers Released 13 | . . . . . . . . . 8 . . 5 . Machine Destruction 13 | . . . . . . . . . 8 . . 5 . Attached 5 | . . . . . . . . . 1 1 . 3 . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Gar Fac Res Gar Res Total Allies 2 | . . . . . . . . . . . . 1 1 Largest Group 1 | . . . . . . . . . . . . 1 1 Highest-Rated Group 64 | . . . . . . . . . . . . 56 64 Highest-Rated Ally 64 | . . . . . . . . . . . . 56 64 Total Orders 5 | . . . . . . . . 1 . . . 2 2 STAY 3 | . . . . . . . . 1 . . . 1 1 GOTO 1 | . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . 1 Ally Attacks 19 | . . . . . . . . . . . . 15 4 Total Damage 692 | . . . . . . . . . . . . 572 120 Kills 3 | . . . . . . . . . . . . 3 . Allies Corrupted 1 | . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Gar Fac Res Gar Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . 3 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Gar Fac Res Gar Res Turns Passed 7949 | 2 282 197 543 275 871 1405 468 493 962 448 173 595 1235 Spaces Moved 4202 | 1 161 149 347 177 593 826 246 183 434 244 71 278 492 Core 10 | . . . . . 2 2 . . . . . . 6 Treads 1035 | . . . . . 106 10 28 74 289 50 . 3 475 Legs 2431 | 1 161 149 347 177 223 352 218 109 145 194 71 275 9 Wheels 114 | . . . . . 113 1 . . . . . . . Hover 612 | . . . . . 149 461 . . . . . . 2 Flight . | . . . . . . . . . . . . . . Fastest Speed 48 | 120 120 120 120 120 48 48 150 152 150 150 180 120 145 Average Speed 137 | 120 120 120 120 120 112 115 153 156 171 164 180 156 162 Slowest Speed 1350 | 120 120 120 120 120 200 900 180 240 210 220 180 240 1350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . Exploration Rate (%) 21 | 2 31 17 56 19 14 19 6 3 63 6 1 46 11 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . 1 . . . . . 1 . 1 1 . . Unknown Exits Taken 7 | 1 1 . 1 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 40 | . . . . . . . . . . . 1 6 33 Terrain Destroyed 150 | . 6 . 15 6 . 18 4 35 17 . 1 14 34 Melee 40 | . . . . . . . . . . . 1 6 33 Projectile 49 | . . . 15 6 . 11 . 8 . . . 8 1 AOE 61 | . 6 . . . . 7 4 27 17 . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -3 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Fac Gar Fac Res Gar Res Total 5572 | 4 214 169 424 212 730 1131 310 299 565 289 110 362 753 Wait 405 | . 22 . 39 . 29 110 . 28 17 14 30 4 112 Move 4190 | . 160 148 346 176 592 825 245 183 433 243 70 277 492 Hop . | . . . . . . . . . . . . . . Pick Up 113 | . 4 6 1 3 11 30 15 10 7 7 . 4 15 Fast Attach 121 | . 1 3 3 4 25 27 5 11 12 3 . 10 17 Attach 49 | . . 1 . 1 2 12 6 8 2 . 2 8 7 Detach 8 | . . . . . 1 3 . 3 . . . . 1 Swap 94 | . 4 2 4 6 2 7 8 8 21 8 3 13 8 Drop 161 | 4 4 9 6 8 22 26 16 10 26 12 . 7 11 Fire 319 | . 18 . 25 14 11 81 14 38 41 2 4 31 40 Melee 104 | . . . . . 35 10 . . . . 1 8 50 Ram . | . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . 6 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / Arm) -3/Research -3/Garrison -3/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 15) 285 | -10/Materials | Entered another Materials area 285 | -9/Materials | Evolved 2 slots: Propulsion x2 302 | -9/Materials | Build established: Mutant 375 | -9/Materials | Identified exit to Mines 482 | -9/Materials | Entered Mines 498 | -9/Mines | Assembled infested the area 503 | -9/Mines | Assisted by a Guerilla fighting off Assembled 573 | -9/Mines | Crushed by falling debris 721 | -9/Mines | Core integrity fell below 50% 771 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 882 | -9/Mines | Discovered new exit (range 8) 892 | -9/Mines | Build established: Scavenger-Mutant 956 | -9/Mines | Discovered new exit (range 8) 1025 | -9/Mines | Entered Materials 1025 | -8/Materials | Evolved 2 slots: Utility x2 1235 | -8/Materials | Discovered new exit (range 9) 1300 | -8/Materials | Entered Factory 1300 | -7/Factory | Evolved 2 slots: Utility x2 1531 | -7/Factory | Lost 6 parts (1p4n1w) 1757 | -7/Factory | Identified exit to Lower Caves 1791 | -7/Factory | Build established: Mutant 2128 | -7/Factory | Fabricated Enh. Gauss Cannon (x2) 2165 | -7/Factory | Discovered new exit (range 5) 2171 | -7/Factory | Entered another Factory area 2171 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2572 | -6/Factory | Lost 5 parts (4n1u) 2623 | -6/Factory | Lost 3 parts (2p1w) 2944 | -6/Factory | Lost 7 parts (2p2n1u2w) 3135 | -6/Factory | Repaired Enh. Gauss Cannon 3171 | -6/Factory | Core integrity fell below 50% 3260 | -6/Factory | Identified exit to Lower Caves 3264 | -6/Factory | Build established: Scavenger-Mutant 3406 | -6/Factory | Repaired Flexi-carbon Leg 3472 | -6/Factory | Discovered new exit (range 19) 3576 | -6/Factory | Entered another Factory area 3576 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3662 | -5/Factory | Fabricated Phase Gun (x2) 3898 | -5/Factory | Discovered new exit (range 4) 4044 | -5/Factory | Entered another Factory area 4044 | -4/Factory | Accompanied by 3 allies 4044 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4095 | -4/Factory | Garrison activated, responded to threat 4294 | -4/Factory | First assault squad dispatched 4363 | -4/Factory | Destroyed 7 combat bots 4366 | -4/Factory | Lost 6 parts (3n2u1w) 4496 | -4/Factory | Garrison activated, responded to threat 4537 | -4/Factory | Identified exit to Garrison 4537 | -4/Factory | Entered Garrison 4545 | -4/Garrison | Lost 6 parts (1n1u4w) 4568 | -4/Garrison | Triggered checkpoint 4604 | -4/Garrison | Build established: Scavenger-Gunner 4605 | -4/Garrison | Garrison Relay disabled 4665 | -4/Garrison | Lost 3 parts (1n1u1w) 4767 | -4/Garrison | Triggered checkpoint 4793 | -4/Garrison | Triggered checkpoint 4833 | -4/Garrison | Destroyed 9 combat bots 4995 | -4/Garrison | Discovered new exit (range 12) 5024 | -4/Garrison | Installed Relay Interface Framework 5076 | -4/Garrison | Triggered checkpoint 5132 | -4/Garrison | Garrison Relay disabled 5375 | -4/Garrison | Discovered new exit (range 19) 5499 | -4/Garrison | Entered Factory 5609 | -4/Factory | Identified exit to Upper Caves 5609 | -4/Factory | Identified exit to Extension 5609 | -4/Factory | Identified exit to Armory 5858 | -4/Factory | Discovered new exit (range 5) 5945 | -4/Factory | Identified exit to Research 5947 | -4/Factory | Entered Research 5947 | -3/Research | Evolved 2 slots: Utility x2 6091 | -3/Research | Identified exit to Garrison 6120 | -3/Research | Entered Garrison 6172 | -3/Garrison | Triggered checkpoint 6235 | -3/Garrison | Lost 3 parts (2n1w) 6284 | -3/Garrison | Garrison Relay disabled 6384 | -3/Garrison | Triggered checkpoint 6401 | -3/Garrison | Spotted B-86 Titan 6654 | -3/Garrison | Discovered new exit (range 12) 6675 | -3/Garrison | Identified exit to Research 6680 | -3/Garrison | Lost 13 parts (3p4n1u5w) 6688 | -3/Garrison | Expanded RIF knowledge: Patrol Navigation 6715 | -3/Garrison | Entered Research 6741 | -3/Research | Lost 4 parts (1p1n1u1w) 6989 | -3/Research | Build established: Mutant 7378 | -3/Research | System corruption reached 10% 7454 | -3/Research | Lost 4 parts (4w) 7544 | -3/Research | Spotted B-86 Titan 7818 | -3/Research | Build established: Scavenger-Mutant 7859 | -3/Research | Core integrity fell below 50% 7915 | -3/Research | Lost 9 parts (2p3n2u2w) 7943 | -3/Research | Core integrity fell below 20% 7950 | -3/Research | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 07927_ Acquired 10 matter. 07927_ Penetrated by Slug. 07927_ Antimatter Reactor destroyed. 07927_ Slug penetrates Wall. 07928_ Acquired 5 matter. 07931_ Hpw. Shock Rifle destroyed. 07934_ Penetrated by Slug. 07937_ Gamma Rifle destroyed. 07937_ Slug penetrates Wall. 07937_ Penetrated by Slug. 07937_ Slug penetrates Wall. 07937_ Adv. Heat Sink destroyed. 07939_ System corrupted: Component data lost. 07940_ Penetrated by Slug. 07940_ Slug penetrates Wall. 07947_ Adv. Signal Interpreter destroyed. 07949_ Adv. Heat Sink destroyed. 07949_ Hcp. Storage Unit destroyed. 07949_ Acquired Myomer Leg. 07950_ Adv. Salvage Targeting Computer destroyed. Map ----- +----------------------------------------------------+ | ????????????????????" # # ????????????????? | | ?????????????????? ?" # # ???????????????? | | ?????????????????? # # ???????????????? | | ?????????????????? # #####+##??????????????? | | ?????????????????? # #???# #???????????????? | | ??????????????#?######## ##### ####????????????? | | ??????????????# #??????#u ?????????????? | | ??????????????# #??????# ?????????????? | | ?????????????##+######## ?????????????? | | ?????????????# # ##########????????????? | | ?????????????# # #?????????????????????? | | ?????????????# # #?????????????????????? | | ?????????????# + #?????????????????????? | | ?????????????# # #?????????????????????? | | ?????????????# # #?????????????????????? | | ?????????????# = # #?????????????????????? | | ?????????????# # ##########????????????? | | ?????????????#####+##### R# ?????????????? | | ?????????????????# #???# # ?????????????? | | ?????????????##### ##### # ?????????????? | | ????????????? # ?????????????? | | ????????????? ; ?????????????? | | ????????????? # ?????????????? | | ?????????????########### ! # ?????????????? | | ?????????????###########*[]# ?????????????? | | ?????????????# *!#h@[##########????????????? | | ?????????????#! |!%=!!*#################?????? | | ?????????????# =!!%#[!!## ?????? | | ?????????????# !!%%#!! ## ?????? | | ?????????????######;#### ## ][ ?????? | | ??????????????????## ## # ][ ?????? | | ?????????????????## ### gggg# [[ ???# | | ????????????????## ##?# # ???# | | ???????????????## ##??#] # ???# | | ??????????????## ##???# # ???# | | ?????????????## ##???####+#########+############ | | ??################???#| # =# | | ??# + #???# # # | | ??# # #???# + ! # | | ??# !* # #???# # + | | ??# * # #???########### # ##### | | ??# # #?????????????# """" # #???? | | ??# ! # #?????????????# """" # #???? | | ??# # #?????????????# """" # #???? | | ??# """ + #?????????????# """" # #???? | | ??# """ # #?????????????########## ##### | | ??# """ # #??????????????????????# # | | ??# # #???????????????????#### # / | | ??# # #???????????????????# # #! | | ??# # #############+####### # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Energy Generation 39 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 150 Resistance: TH 10 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 12 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Particle Charging 20 Force Boost 3 Salvage Targeting 3 Defensive Hacking 14 Item Schematics ----------------- Powered Hammer | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Enh. Gauss Cannon | x2 | -7/Factory | Preloaded Phase Gun | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed PhaseDecoderDatajack Manual? 0 Play Time 01:28:43 Cumulative 191.1 hours Start 2019.11.28 @ 17:29:01 End 2019.11.30 @ 20:57:21 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 308 Rogue 308 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 58 Gallery% 74 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 08bb0d77-75b1-4fb2-9828-850747d4c64f