Cogmind - Beta 9.2 *** ADVENTURER MODE // 2019.12.08 @ 16:46:13 Player: Aelund Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (220) 1100 Value Destroyed (8018) 8018 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-52) -52 TOTAL SCORE: 13646 Bonus ------- High Alert Combat Kills 76 Friendly Fire -128 Cogmind --------- Core Integrity 0/1000 Matter 217/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Large Storage Unit Improved Target Analyzer Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Plasma Rifle Plasma Rifle Phase Cannon Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg System Backup Module System Backup Module [Rating: 73] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . . . 2 2 2 2 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . . 2 . . . Utility 5 | . . 1 . . . . 2 2 . Weapon 2 | . . 1 . . . . . . 1 Parts Attached 161 | 9 13 16 . . 8 26 29 47 13 Power 14 | 1 2 2 . . . 1 3 3 2 Engine 12 | 1 1 2 . . . 1 3 3 1 Core 2 | . 1 . . . . . . . 1 Reactor . | . . . . . . . . . . Propulsion 46 | 4 3 2 . . 3 7 6 14 7 Treads 20 | . 3 2 . . . 5 6 4 . Leg 21 | 2 . . . . 3 2 . 7 7 Wheel 2 | 2 . . . . . . . . . Hover . | . . . . . . . . . . Flight 3 | . . . . . . . . 3 . Utility 47 | 2 5 3 . . 1 4 12 19 1 Device 17 | 1 1 . . . . 1 5 8 1 Storage 7 | 1 1 . . . . . 4 1 . Processor 4 | . 2 . . . . . . 2 . Hackware . | . . . . . . . . . . Protection 19 | . 1 3 . . 1 3 3 8 . Artifact . | . . . . . . . . . . Weapon 54 | 2 3 9 . . 4 14 8 11 3 Energy Gun 21 | 1 2 6 . . 2 4 . 4 2 Energy Cannon 6 | . . . . . . . 5 1 . Ballistic Gun 22 | 1 1 2 . . 2 10 1 4 1 Ballistic Cannon 4 | . . . . . . . 2 2 . Launcher 1 | . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . . . 2 2 . . Parts Lost 51 | . . . . . 2 2 3 26 18 Power 4 | . . . . . . . 1 1 2 Propulsion 12 | . . . . . . . . 8 4 Utility 15 | . . . . . . . . 9 6 Weapon 20 | . . . . . 2 2 2 8 6 Highest Loss Streak 11 | . . . . . 1 1 1 7 11 Average Slot Usage (%) 94 | . 99 98 100 100 99 95 99 89 70 Engine 7 | . 8 11 11 11 11 9 7 5 5 Treads 22 | . 27 22 22 22 16 23 30 16 . Leg 3 | . . . . . 5 10 . 5 17 Device 8 | . 7 . . . . 6 14 8 5 Storage 12 | . 7 11 11 11 11 9 14 15 9 Processor 2 | . 12 . . . . . . 1 5 Protection 10 | . . 21 22 22 22 9 6 13 7 Energy Gun 5 | . 14 20 11 11 6 6 . 3 5 Energy Cannon 3 | . . . . . . . 6 2 2 Ballistic Gun 9 | . 14 7 22 22 25 20 6 3 3 Ballistic Cannon 5 | . . . . . . . 9 9 . Naked Turns . | . . . . . . . . . . Heaviest Build 95 | 9 27 40 38 38 39 46 74 95 84 Greatest Support 99 | 20 46 43 40 40 40 82 98 99 71 Greatest Overweight (x) 4 | . . . . . 1 1 . 4 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 16 | 4 10 10 10 10 10 10 16 16 16 Average Capacity 12 | 4 6 10 10 10 10 10 14 16 14 Most Carried 16 | 2 6 10 10 10 10 10 16 16 13 Average Carried 9 | . 1 5 9 10 9 8 13 9 8 Final Capacity 16 | 4 10 10 10 10 10 10 16 16 4 Final Carried 15 | 1 5 9 10 10 9 10 15 7 4 Class Distribution -------------------- 52% | Tank 19% | Scavenger-Tank 19% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Matter Collected 5167 | 341 235 318 108 . 353 631 1544 1413 224 Remotely . | . . . . . . . . . . Salvage Created 8306 | 144 614 719 115 . 408 1200 1802 1872 1432 Parts 455 | 11 39 46 9 . 28 59 117 96 50 Haulers Intercepted 5 | . 1 1 . . . 2 1 . . Recyclers Shooed 7 | . 1 2 . . . . 2 1 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 154 | 1 14 13 1 . 10 23 36 35 21 Guns 88 | 1 11 11 1 . 10 23 4 15 12 Cannons 59 | . . . . . . . 32 19 8 AOE 6 | . 3 2 . . . . . 1 . Classes Destroyed 14 | 3 4 3 . . 1 . 2 1 . Worker 22 | 1 1 1 . . . 4 7 8 . Builder 6 | . 1 . 2 . . . 2 1 . Tunneler 6 | 3 1 . . . 1 . . . 1 Hauler 5 | . 1 1 . . . 2 1 . . Recycler 5 | . . 1 . . . 1 2 . 1 Operator 3 | . . . . . . . 1 2 . Watcher 18 | . 3 4 . . . 2 5 3 1 Swarmer 30 | . 6 3 . . 3 7 9 . 2 Grunt 65 | 1 8 5 . . 6 8 7 16 14 Brawler 3 | . . 1 . . . . . 1 1 Duelist 1 | . . . . . . . . 1 . Sentry 20 | . . 4 . . . 5 6 5 . Hunter 16 | . . . . . 1 3 4 6 2 Programmer 18 | . . . . . . . 10 6 2 Thug 1 | . . . . . . . 1 . . Best Kill Streak 7 | 5 4 3 2 . 6 4 7 5 5 Combat Bots Only 6 | 1 3 3 1 . 6 4 6 3 5 Max Kills in Single Turn 3 | 1 2 2 1 . 2 1 3 3 2 Gunslinging 1 | . 1 . . . 1 . . . . Exploded 1 | . 1 1 . . . . . 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Damage Taken 12568 | 8 393 575 64 . 700 1247 1955 4591 3035 Core 2040 | . 69 43 21 . 48 212 152 480 1015 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 71 | 100 72 . . . 72 61 78 43 . Volleys Fired 555 | 9 48 59 4 . 37 84 104 131 79 Largest 4 | 2 2 3 3 . 3 3 3 3 4 Hottest 268 | 60 60 136 88 . 153 125 161 166 268 Shots Fired 1453 | 18 96 140 8 . 100 247 308 372 164 Gun 1041 | 18 96 134 8 . 100 247 79 223 136 Cannon 406 | . . . . . . . 229 149 28 Launcher 6 | . . 6 . . . . . . . Special . | . . . . . . . . . . Kinetic 927 | 9 48 52 4 . 90 204 222 224 74 Thermal 456 | . 8 76 . . 10 38 86 148 90 Explosive 6 | . . 6 . . . . . . . Electromagnetic 64 | 9 40 6 4 . . 5 . . . Robot Hit Streak 35 | 5 26 20 8 . 17 35 34 22 18 Robot Miss Streak 5 | 1 5 5 1 . 2 4 5 4 1 Penetration Max 1 | . . . . . . . 1 1 1 Secondary Targets 13 | . 4 1 . . 2 4 . 2 . Max Gunslinging Chain 1 | . 1 1 . . 1 1 . 1 . Shots Hit Robots 1073 | 13 70 86 7 . 81 187 214 292 123 Core Hits 436 | 5 29 40 4 . 27 71 83 122 55 Critical Hits 22 | . . . . . 1 1 8 7 5 Critical Kills 8 | . . . . . . . 4 2 2 Critical Parts Destroyed 13 | . . . . . 1 1 4 4 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 21615 | 169 1212 1113 77 . 1022 2178 5791 7096 2957 Guns 12601 | 169 974 944 77 . 1022 2147 1300 3709 2259 Cannons 7823 | . . . . . . . 4206 2919 698 Explosions 1189 | . 236 169 . . . 31 285 468 . Melee . | . . . . . . . . . . Ramming 2 | . 2 . . . . . . . . Kinetic 11985 | 64 434 325 27 . 926 1550 3630 3941 1088 Thermal 8537 | . 309 609 . . 96 544 2161 2949 1869 Explosive 340 | . . 134 . . . . . 206 . Electromagnetic 751 | 105 467 45 50 . . 84 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . . . 6 4 5 Average Corruption 3 | . . . . . . . 3 1 4 Corruption Purged 6 | . . . . . . . 6 . . Effects 104 | . . . . . . . 66 18 20 Message Errors 26 | . . . . . . . 17 4 5 Matter Fused 16 | . . . . . . . 13 . 3 Heat Flow Errors 10 | . . . . . . . 6 2 2 Energy Discharges 17 | . . . . . . . 11 3 3 Data Loss (minor) 9 | . . . . . . . 7 2 . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 2 | . . . . . . . 2 . . Targeting Errors 19 | . . . . . . . 8 5 6 Weapon Failures 4 | . . . . . . . 1 2 1 Overload Shots . | . . . . . . . . . . Overflow Damage 417 | . . . . . . 1 200 215 1 Projectiles 183 | . . . . . . . 85 97 1 Explosions 234 | . . . . . . 1 115 118 . Melee . | . . . . . . . . . . Knockbacks 37 | . . . . . . . 9 28 . Impact . | . . . . . . . . . . Kinetic 36 | . . . . . . . 8 28 . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 530 | . . 3 . . . 27 292 208 . Shots 10 | . . 1 . . . 1 5 3 . Rammed 1 | . 1 . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 577 | 6 78 377 33 . 338 577 230 486 474 Average Temperature 113 | 6 34 105 14 . 126 200 60 113 172 Received Heat Transfer 3816 | 6 201 207 . . 324 414 303 909 1452 Effects 37 | . . 7 . . 2 17 . 6 5 Shutdowns 4 | . . . . . . 1 . 1 2 Energy Bleed 2 | . . . . . 1 . . 1 . Interference 15 | . . 7 . . . 4 . 4 . Short Circuit 1 | . . . . . 1 . . . . Damage (minor) 3 | . . . . . . 3 . . . Damage (major) 11 | . . . . . . 8 . . 3 Damage (core) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 23 | . . 1 . . . . 4 9 9 Heat Transferred 13694 | . 475 1397 . . 222 1234 2642 4579 3145 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | . 4 . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Peak Influence 680 | 40 226 232 64 . 220 378 680 369 453 Average Influence 120 | 11 62 124 53 . 51 169 112 128 237 Maximum Alert Level 2 | . 1 1 . . 1 1 2 1 2 Low Security (%) 81 | 100 98 85 100 . 93 70 91 69 34 Level 1 16 | . 1 14 . . 6 29 3 30 60 Level 2 1 | . . . . . . . 4 . 5 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 41 | . 2 1 . . . 4 13 13 8 Investigation 6 | . 2 . . . . . 1 1 2 Extermination 14 | . . . . . . . 7 5 2 Reinforcement 15 | . . 1 . . . 4 2 7 1 Assault 1 | . . . . . . . 1 . . Garrison 5 | . . . . . . . 2 . 3 Intercept . | . . . . . . . . . . Construction Impeded 7 | . . . . . . 2 1 4 . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Distress Signals 2 | . . . . . . 1 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 238 | 1 20 25 1 . 11 35 52 54 39 Peak Tracking Total 9 | 1 3 4 1 . 3 6 4 7 9 Tactical Retreats 11 | . 2 2 . . 1 . . 2 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 3 | . . . . . . . 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 51 | . 1 3 . . . . 32 13 2 Max in Single Turn 14 | . 1 1 . . . . 14 4 1 Garrison Access 1 | . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 28 | . 7 4 . . . 3 6 7 1 Terminals 21 | . 6 4 . . . 3 3 4 1 Fabricators 1 | . . . . . . . 1 . . Repair Stations 2 | . 1 . . . . . 1 . . Recycling Units 2 | . . . . . . . . 2 . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 86 | . 26 12 . . . 12 9 24 3 Successful 63 | . 18 9 . . . 11 7 16 2 Failed 23 | . 8 3 . . . 1 2 8 1 Catastrophic 2 | . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 68 | . 20 12 . . . 12 5 16 3 Fabricators 1 | . . . . . . . 1 . . Repair Stations 8 | . 6 . . . . . 2 . . Recycling Units 6 | . . . . . . . . 6 . Scanalyzers 2 | . . . . . . . . 2 . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 49 | . 14 9 . . . 11 4 9 2 Record 28 | . 6 6 . . . 6 2 6 2 Part Schematic 1 | . . . . . . . 1 . . Prototype ID Bank 5 | . 2 2 . . . 1 . . . Emergency Access Points 2 | . 1 . . . . . 1 . . Repair Station Index 1 | . 1 . . . . . . . . Alert Level 6 | . 2 1 . . . 2 . 1 . Dispatch Records 2 | . 1 . . . . . . 1 . Reinforcement Status 1 | . . . . . . . . 1 . Zone Layout 3 | . 1 . . . . 2 . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks 6 | . 4 . . . . . 2 . . Scan Component 3 | . 2 . . . . . 1 . . Repair 2 | . 1 . . . . . 1 . . Refit 1 | . 1 . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . 5 . Process 1 | . . . . . . . . 1 . Report Inventory 3 | . . . . . . . . 3 . Retrieve Matter 1 | . . . . . . . . 1 . Scanalyzer 2 | . . . . . . . . 2 . Insert Component 1 | . . . . . . . . 1 . Analyze 1 | . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 2 . Used 2 | . . . . . . . 1 1 . Hacking Detections 19 | . 5 4 . . . 1 4 4 1 Full Trace Events 3 | . 1 . . . . . . 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . Time 79 | . 53 . . . . . 26 . . Parts Recycled . | . . . . . . . . . . Recycled Matter 18 | . . . . . . . . 18 . Retrieved Matter 18 | . . . . . . . . 18 . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . 8 . . Machine Destruction 1 | . . . . . . . 1 . . Programmers 7 | . . . . . . . 7 . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Turns Passed 13149 | 118 1538 1028 450 47 490 1165 4496 2884 933 Spaces Moved 6594 | 102 871 485 273 30 219 544 2375 1365 330 Core 29 | 29 . . . . . . . . . Treads 5521 | . 827 485 273 30 163 377 2375 991 . Legs 931 | 4 . . . . 56 167 . 374 330 Wheels 113 | 69 44 . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 150 122 158 120 120 Average Speed 157 | 73 155 160 160 160 157 152 160 162 134 Slowest Speed 250 | 120 160 160 160 160 160 161 165 250 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 38 | 6 99 39 62 8 33 51 46 32 11 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 274 | . 3 27 . . . 7 117 117 3 Melee . | . . . . . . . . . . Projectile 26 | . . . . . . 1 14 8 3 AOE 248 | . 3 27 . . . 6 103 109 . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Fac Total 8309 | 125 954 628 281 29 293 721 2854 1734 690 Wait 785 | . . 22 . . 15 28 299 161 260 Move 6585 | 101 870 484 272 29 218 543 2374 1364 330 Hop . | . . . . . . . . . . Pick Up 110 | 2 11 24 3 . 7 18 24 18 3 Fast Attach 39 | 8 5 4 . . 1 3 5 11 2 Attach 45 | 1 1 3 . . 1 9 4 23 3 Detach 4 | 2 . 1 . . . 1 . . . Swap 78 | . 7 9 . . 6 14 21 13 8 Drop 107 | 2 11 22 2 . 8 21 23 13 5 Fire 555 | 9 48 59 4 . 37 84 104 131 79 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 74 | -11/Scrapyard | Discovered new exit (range 8) 119 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 16) 731 | -10/Materials | Discovered new exit (range 14) 1040 | -10/Materials | Repaired Lgt. Nuclear Core? 1351 | -10/Materials | Discovered new exit (range 14) 1657 | -10/Materials | Entered another Materials area 1657 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2062 | -9/Materials | Build established: Scavenger-Mutant 2288 | -9/Materials | Discovered new exit (range 6) 2449 | -9/Materials | Discovered new exit (range 7) 2685 | -9/Materials | Entered Mines 2687 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2713 | -9/Mines | Learned Materials emergency access door positions 2744 | -9/Mines | Learned location of Storage (-9) 2779 | -9/Mines | Build established: Tank 2796 | -9/Mines | Destroyed YI-UF0 2883 | -9/Mines | Discovered new exit (range 9) 3109 | -9/Mines | Assembled infested the area 3125 | -9/Mines | Discovered new exit (range 5) 3135 | -9/Mines | Entered Exiles 3159 | -9/Exiles | Discovered new exit (range 15) 3182 | -9/Exiles | Entered Mines 3270 | -8/Mines | Discovered new exit (range 9) 3672 | -8/Mines | Entered Materials 3672 | -8/Materials | Evolved 2 slots: Propulsion x2 3850 | -8/Materials | Build established: Scavenger-Tank 4797 | -8/Materials | Discovered new exit (range 15) 4837 | -8/Materials | Entered Factory 4837 | -7/Factory | Evolved 2 slots: Utility x2 5642 | -7/Factory | Build established: Tank 6912 | -7/Factory | Repaired Lrg. Storage Unit 7975 | -7/Factory | Discovered new exit (range 4) 9019 | -7/Factory | Garrison activated, responded to threat 9333 | -7/Factory | Entered another Factory area 9333 | -6/Factory | Evolved 2 slots: Utility x2 11079 | -6/Factory | Lost 7 parts (3n3u1w) 11481 | -6/Factory | Lost 3 parts (1n2w) 11530 | -6/Factory | Lost 3 parts (1n1u1w) 11822 | -6/Factory | Build established: Scavenger-Tank 11932 | -6/Factory | Core integrity fell below 50% 11962 | -6/Factory | Lost 4 parts (1n2u1w) 12088 | -6/Factory | Lost 3 parts (1p1n1u) 12170 | -6/Factory | Discovered new exit (range 16) 12217 | -6/Factory | Entered another Factory area 12217 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 12643 | -5/Factory | Lost 4 parts (1u3w) 12849 | -5/Factory | Garrison activated, responded to threat 12900 | -5/Factory | Build established: Scavenger-Mutant 13025 | -5/Factory | Lost 11 parts (2p3n4u2w) 13053 | -5/Factory | Core integrity fell below 50% 13113 | -5/Factory | Core integrity fell below 20% 13150 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Imp. Deuterium Engine destroyed. G-50 Soldier overheating. G-50 Soldier heat spikes uncontrollably. G-50 Soldier heat damages Carbon-fiber Leg, Hvy. Laser. G-50 Soldier heat short circuits Carbon-fiber Leg. Flexi-carbon Leg destroyed. System corrupted: Heat flow error (+153). Lrg. Storage Unit destroyed. ALERT: Rogue bot located, Programmers report to Factory Zone 6T. Adv. Heat Sink destroyed. Neutrino Core destroyed. System corrupted: Energy discharge (-33). System corrupted: Energy discharge (-23). Arm. Leg destroyed. System corrupted: Matter fused (-7). Lrg. Storage Unit destroyed. R-10 Processor collects Adv. Heat Sink. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ??????????????? | | ???????????????????????????#""G""# #?????????????? | | ???????????????????????????# " " # #?????????????? | | ???????????????????????##### " " # #?????????????? | | ???????????????????????# ? +?????????????? | | ???????????????????????# ? #?????????????? | | ???????????????????????# """ #?????????????? | | ?????????????????????### """ !! #?????????????? | | ?????????????????????? """ ! !! #?????????????? | | ???????????????????????# """ ! #?????????????? | | ???????????????????????# #########?????? | | ???????????????????????# !!! #?????? | | ???????????????????????# !! ! ####### | | ???????????????????????# p !! ! | | ???????????????????????# gp ? | | ???????????????????????# gg[ """"""" "" | | ?????????????????????#####g########### """"""" "" | | ?????????????????????#==%@ R== #?????# """"""" "" | | ?????????????????????#!"""S""" #?????# """"""" "" | | ?????????????????????#=""" """ #?????# | | ?????????????????????# #?????# | | ?????????????????????# #?????# | | ?????????????????????# ! #?????# | | ?????????????????????# #?????## ####### | | ?????????????????????# #??????# # | | ?????????????????????###########??????# / """" | | ??????????????????????????????????????# #### """" | | ??????????????????????????????????????# #??# """" | | ??????????????????????????????????????# #??# """" | | ??????????????????????????????????????# #??# | | ??????????????????????????????????????# #######/## | | ??????????????????????????????????????# #? | | ??????????????????????????????????????# #? | | ??????????????????????????????????????# ## | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# ##### | | ??????????????????????????????????????# #???? | | ?????????????????????????????#+#+###### #???? | | ?????????????????????????????# #?### | | ?????????????????????????????# ###########?# | | ?????????????????????????????# ????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 30 Energy Capacity 505 Matter Stores 473 Matter Capacity 500 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 1050 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Hacked Imp. Heavy Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Backstab Crack Shot Dynamic Key First Step to Greatness Hey, That's Mine! It Was An Accident, I Swear It's Just You Librarian Loot Pinata Made in Tau Ceti IV Novice Programmer One Hack Too Far Part-time Mechanic Please Form A Line Remodeling Risk Taker Safety First Serviceable Loadout Storm Trooper Tourist Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed ThunderAlloyPenetrator Manual? 0 Play Time 03:43:27 Cumulative 7.4 hours Start 2019.12.08 @ 12:26:55 End 2019.12.08 @ 16:46:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6693c6d4-94e3-4510-ad6b-42c48f675c50