Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.03 @ 10:46:19 Player: Alexbot Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (430) 2150 Value Destroyed (23733) 23733 Prototype IDs (244) 4880 Alien Tech Used (7) 1400 Bonus (27561) 27561 TOTAL SCORE: 69324 Bonus ------- Triggered High Security 500 High Alert Combat Kills 13369 Follower Combat Kills 3665 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Scanned by Researcher 500 Pursued by Intercept 1500 Friendly Fire -2173 Cogmind --------- Core Integrity 0/1450 Matter 290/300 Energy 79/100 System Corruption 12% Temperature Cool (0) Location -2/Testing Parts ------- Power (1) Propulsion (2) Utility (14) Quantum Capacitor Weapon (6) Inventory (4) YI-UF0's Bottomless Matter Pit (1500) Enhanced Quantum Rifle Peak State ------------ Power Mini Fusion Reactor Propulsion Centrium Wheel Centrium Wheel Utility Advanced Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Experimental Energy Well Experimental Signal Interpreter Experimental Targeting Computer Advanced Core Analyzer Medium Regenerative Plating Improved Remote Force Field Experimental Hacking Suite Experimental Hacking Suite Quantum Router Weapon EMDS Tiamat Missile Launcher Guided Remote Datajack Core Stripper Inventory Biometal Heavy Treads YI-UF0's Bottomless Matter Pit Experimental Sensor Array Experimental Terrain Scan Processor Precision Matter Filter Advanced Particle Charger Quantum Capacitor Makeshift Transmission Jammer Experimental Propulsion Shielding Damper Plating Zionite Shade Armor Experimental Focal Shield Transdimensional Reconstructor Subatomic Replicator Enhanced Quantum Rifle Core Cannon Linked Autogun Linked Autogun Sigix Terminator Self-destruct Interrupter [Rating: 192] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Compact Particle Reactor Propulsion Armored Huge Wheel Treads Heavy Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Gamma Rifle Energy Cannon EMDS Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Tearclaws Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Slots Evolved 16 | . . . 2 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 2 2 2 . . . . . . 2 . . . . . . . . . . . . 2 . 2 . Weapon 4 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . Parts Attached 338 | 6 2 4 4 7 22 4 15 13 4 4 1 5 . 6 3 9 47 6 2 2 6 43 6 19 20 32 45 1 Power 14 | 1 . . 1 1 3 1 . . 1 . . . . 1 . . 2 . . . . 1 . 1 . 1 . . Engine 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 8 | . . . . 1 3 1 . . 1 . . . . 1 . . 1 . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . . Propulsion 17 | 2 . . 1 1 2 . 2 . . . . . . . . 1 1 . . 1 . . . . . 3 3 . Treads 6 | . . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 1 . Leg 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Wheel 10 | 2 . . . . 1 . 1 . . . . . . . . . 1 . . 1 . . . . . 2 2 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 182 | 1 2 2 2 3 8 3 10 3 3 . 1 4 . . . 3 18 4 2 1 4 33 3 12 15 17 27 1 Device 79 | . 1 1 . . 2 2 5 2 . . 1 . . . . 2 4 3 1 . 1 14 1 5 8 12 13 1 Storage 27 | 1 1 1 2 1 . . . . . . . 1 . . . . 4 1 . . 1 2 1 3 1 2 5 . Processor 9 | . . . . . 2 . 1 . . . . 2 . . . . 1 . . . . . 1 . 1 . 1 . Hackware 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 3 . . . Protection 62 | . . . . 2 4 1 4 1 3 . . 1 . . . 1 8 . 1 1 2 16 . 4 2 3 8 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 125 | 2 . 2 . 2 9 . 3 10 . 4 . 1 . 5 3 5 26 2 . . 2 9 3 6 5 11 15 . Energy Gun 9 | . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . 6 . Energy Cannon 31 | . . . . . . . . 1 . . . 1 . 2 . 2 9 . . . 1 2 2 3 2 5 1 . Ballistic Gun 33 | 2 . 2 . . 4 . 2 3 . 1 . . . . . . 7 . . . 1 3 . 1 . 3 4 . Ballistic Cannon 15 | . . . . . 1 . 1 2 . 1 . . . 1 1 . 3 1 . . . 2 1 1 . . . . Launcher 23 | . . . . 1 3 . . 4 . 2 . . . 1 1 3 4 1 . . . . . . 1 1 1 . Special Weapon 10 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . 1 2 2 1 . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 . 1 4 . . . . 2 . . . . . . . . . 1 . . 1 5 2 3 1 . Parts Lost 57 | . . . 2 3 5 1 1 1 . . . . . . . 5 2 . . . . 6 . . 2 2 27 . Power 4 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . 3 . Utility 31 | . . . . . 4 1 . 1 . . . . . . . 3 1 . . . . 5 . . 2 . 14 . Weapon 16 | . . . . 1 . . 1 . . . . . . . . 1 1 . . . . 1 . . . 2 9 . Highest Loss Streak 10 | . . . 2 2 1 1 1 1 . . . . . . . 4 2 . . . . 1 . . 1 1 10 . Average Slot Usage (%) 87 | . 95 100 96 90 92 86 91 89 91 91 91 88 93 92 93 91 83 88 88 87 87 79 81 71 88 84 80 . Core 3 | . . . . 1 7 4 7 7 7 7 7 6 6 5 6 6 4 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 4 4 3 . Treads 3 | . . . 2 16 10 . . 7 7 7 7 6 6 6 6 . . . . . . . . . . 1 1 . Wheel 3 | . 28 28 19 1 2 7 6 . . . . . . . . . 4 5 5 5 5 5 5 5 4 3 4 . Device 12 | . 10 14 11 9 6 18 22 27 23 23 22 15 13 13 13 13 9 17 16 17 13 5 10 6 7 5 7 . Storage 23 | . 14 14 30 27 23 23 23 23 23 23 23 23 26 26 26 26 25 29 29 25 25 22 21 21 19 20 19 . Processor 7 | . . . . . 9 15 7 . . . . 8 13 13 13 13 11 11 11 11 11 9 5 5 8 9 10 . Hackware 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 10 14 12 . Protection 8 | . . . . 10 17 1 6 7 14 15 15 13 13 13 13 10 5 . . 2 4 7 15 10 7 2 4 . Energy Cannon 3 | . . . . . . . . . . . . 1 6 6 6 4 4 5 5 5 4 5 7 4 8 9 2 . Ballistic Gun 5 | . 28 28 22 10 13 . 9 6 7 6 7 4 . . . . 1 . . . . 6 7 9 . . 2 . Ballistic Cannon 3 | . . . . . . . 4 6 7 6 7 6 6 6 3 6 4 5 5 5 5 3 2 1 . . . . Launcher 1 | . . . . 5 . 15 . . . . . . . . 1 1 1 5 5 5 5 . . . 3 4 2 . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . 4 . 1 8 3 . . Naked Turns 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 56 Heaviest Build 183 | 10 16 17 49 71 93 81 76 82 79 81 83 97 97 97 99 99 155 116 116 116 144 177 145 165 172 183 180 . Greatest Support 75 | 20 20 20 20 40 40 28 70 70 70 70 70 70 70 70 70 70 28 28 28 28 28 28 28 28 28 75 75 3 Greatest Overweight (x) 8 | . . . 4 5 3 2 2 1 1 1 1 1 1 1 1 3 5 4 4 4 5 6 5 5 6 8 5 . Average Overweight (x) 2 | . . . 2 1 1 1 1 . 1 1 1 1 1 1 1 2 3 4 4 3 3 4 4 4 4 2 3 . Largest Inventory Capacity 30 | 6 8 8 20 26 22 22 22 22 22 22 22 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 30 4 Average Capacity 25 | 5 7 8 18 20 22 22 22 22 22 22 22 25 28 28 28 28 28 28 28 28 28 27 28 25 28 27 29 4 Most Carried 30 | 4 8 8 18 21 22 22 22 22 22 22 22 28 28 28 28 28 28 27 28 28 28 28 28 28 28 28 30 4 Average Carried 24 | 2 5 7 12 19 20 21 21 21 21 21 22 24 28 27 26 24 27 26 27 27 27 27 26 23 27 27 26 4 Final Capacity 28 | 6 8 8 20 22 22 22 22 22 22 22 22 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 4 4 Final Carried 28 | 4 8 8 18 21 21 22 21 22 22 22 22 28 28 28 28 24 28 27 28 28 28 22 28 28 27 28 4 2 Class Distribution -------------------- 59% | Messiah-Mutant 31% | Hauler-Mutant 4% | Messiah-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Messiah-Mutant | -6/Factory Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Lower Caves Messiah-Mutant | -6/Data Miner Messiah-Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Upper Caves Messiah-Mutant | -5/Zhirov Messiah-Mutant | -4/Proximity Caves Messiah-Mutant | -4/Factory Messiah-Mutant | -4/Armory Messiah-Mutant | -4/Lab Messiah-Mutant | -3/Research Messiah-Mutant | -3/Quarantine Messiah-Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Matter Collected 21679 | 199 231 137 419 472 1347 1053 587 743 335 48 554 516 262 178 35 180 2270 16 241 . 140 3844 . 390 600 1761 5121 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22679 | . . 186 195 429 1450 1118 699 395 105 . 118 180 54 100 276 231 2045 . 290 . 51 4702 . 90 519 1598 7848 . Parts 761 | . . 15 17 25 67 8 30 4 6 . 7 10 2 7 6 10 99 . 11 . 2 150 . 7 16 55 207 . Haulers Intercepted 10 | . . . . 1 4 . 1 . . . . 1 . . . . . . . . . . . . . . 3 . Recyclers Shooed 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . 3 6 . 12 . 3 6 . 6 . . 1 . 2 . . . . . . . Prevented 31 | . . . . . . . . 1 . . 2 . . 18 . . . . 10 . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Combat Hostiles Destroyed 358 | . . 3 7 18 26 6 11 4 2 . 3 2 1 6 3 14 40 . 6 . 1 51 . 1 9 20 124 . Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Guns 156 | . . 3 7 1 26 . 6 . 2 . . 1 . . . . 17 . . . 1 23 . 1 . 3 65 . Cannons 67 | . . . . . . . 5 . . . 3 1 1 1 . . 3 . 5 . . 15 . . 2 10 21 . AOE 96 | . . . . 17 . 6 . 4 . . . . . 4 . 14 13 . . . . 2 . . 4 . 32 . Classes Destroyed 25 | . . 2 2 5 4 1 1 2 . . . . 1 1 . . . . . . . 3 . . . 1 2 . Worker 16 | . . . . . . . 3 . . . . . . . . . 1 . . . . 7 . . . . 5 . Builder 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . Tunneler 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 10 | . . . . 1 4 . 1 . . . . 1 . . . . . . . . . . . . . . 3 . Recycler 12 | . . . . 1 . . 2 . . . . . . . . . 1 . . . . 6 . . . 1 1 . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Operator 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Watcher 12 | . . . . 1 . . . . . . . . . . . . 1 . . . . 5 . . 1 . 4 . Swarmer 68 | . . 3 4 7 7 . . . . . 1 . . 4 . 10 14 . 2 . . 1 . . 4 . 11 . Saboteur 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Grunt 115 | . . . 2 9 8 . 5 3 . . . 1 . 1 . 1 6 . 2 . . 17 . . . 11 49 . Brawler 17 | . . . . . 1 . . . . . . . . . . 1 1 . . . . 5 . . . . 9 . Duelist 27 | . . . . . 1 . . . . . . . . . . 1 2 . 1 . . 3 . . . 1 18 . Protector 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 3 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 26 | . . . 1 1 3 . 1 . 1 . 1 . . . . 1 2 . 1 . . 7 . . 3 . 4 . Hunter 23 | . . . . 1 4 . 2 . 1 . 1 . . . . . 2 . . . . 7 . . . 2 3 . Programmer 43 | . . . . . 2 . 3 . . . . 1 . . . . 8 . . . 1 7 . . 2 5 14 . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Compactor 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Tracker 6 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 3 . Combat Programmer 9 | . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 5 . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thief 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mutant 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Best Kill Streak 49 | . . 3 4 8 4 4 9 3 1 . 1 1 1 4 3 10 7 . 3 . 1 13 . 1 6 6 49 . Combat Bots Only 45 | . . 3 4 7 4 4 5 3 1 . 1 1 1 4 3 10 7 . 3 . 1 7 . 1 6 6 45 . Max Kills in Single Turn 22 | . . 2 1 5 2 1 2 3 1 . 1 1 1 2 2 3 5 . 1 . 1 3 . 1 3 2 22 . Gunslinging 1 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 19 | . . . . 3 . 1 . 3 . . . . . 2 . 3 5 . . . . 1 . . 3 . 19 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . YI-UF0 (-10/Mines) A5 (-4/Lab) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Damage Taken 17547 | . . 97 264 381 1618 144 718 634 94 . 309 192 63 89 45 904 1541 . 89 . 7 2277 105 129 472 892 6419 64 Core 1999 | . . . 66 27 137 8 47 60 . . 48 5 . . . 95 63 . . . . 123 . 2 . 148 1106 64 Absorbed by Shields 1560 | . . . . . . . . . . . . . . . . . 48 . . . . . . . 34 . 1478 . Core Remaining (%) 89 | 100 . 100 83 95 . . . . . . 57 . . . . 88 . . . . 93 . . 100 . 88 . . Volleys Fired 1095 | . . 19 16 25 101 23 58 18 5 . 13 24 3 18 3 15 144 . 11 . 8 184 3 30 40 76 258 . Largest 3 | . . 2 2 2 2 2 2 2 2 . 2 2 2 2 1 1 2 . 1 . 1 3 1 2 1 1 3 . Hottest 300 | . . 40 40 70 70 60 76 76 76 . 76 76 117 117 36 36 162 . 70 . 70 126 105 70 120 200 300 . Shots Fired 1689 | . . 38 32 30 201 44 110 29 12 . 26 47 5 19 3 15 167 . 11 . 8 277 3 54 40 75 443 . Gun 1129 | . . 38 32 11 201 . 80 1 7 . 13 23 . . . . 74 . . . 4 185 . 48 . 15 397 . Cannon 408 | . . . . . . . 30 8 5 . 13 24 5 17 . . 70 . 11 . 4 88 3 4 37 59 30 . Launcher 136 | . . . . 19 . 44 . 20 . . . . . 2 3 15 16 . . . . . . . 2 . 15 . Special 16 | . . . . . . . . . . . . . . . . . 7 . . . . 4 . 2 1 1 1 . Kinetic 1245 | . . 38 32 10 189 . 110 2 12 . 26 47 3 1 . . 120 . . . 7 200 . 48 . 15 385 . Thermal 80 | . . . . 1 12 . . . . . . . . . . . 2 . . . . 9 1 2 18 16 19 . Explosive 120 | . . . . 19 . 44 . 20 . . . . . 2 . 15 4 . . . . . . . 2 . 14 . Electromagnetic 234 | . . . . . . . . 7 . . . . 2 16 3 . 36 . 11 . 1 66 2 4 19 43 24 . Robot Hit Streak 60 | . . 9 7 9 33 21 13 11 6 . 17 19 2 5 5 8 33 . 23 . 11 36 . 20 18 27 60 . Robot Miss Streak 6 | . . 1 2 4 3 2 3 2 1 . 2 2 1 2 1 . 2 . 1 . . 6 . 3 1 2 5 . Penetration Max 12 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 12 . Secondary Targets 24 | . . 1 2 . 4 . 2 . . . . . . . . . . . . . . 3 . . . . 12 . Max Gunslinging Chain 1 | . . 1 1 . 1 . 1 . . . . . . . . . . . . . . 1 . . . . 1 . Capacitor 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . . Shots Hit Robots 1302 | . . 10 20 20 157 29 74 23 8 . 20 38 2 12 3 8 110 . 9 . 5 228 . 47 25 51 403 . Core Hits 961 | . . 11 13 49 65 15 25 16 5 . 5 8 2 13 14 38 79 . 5 . 2 142 . 19 10 34 391 . Critical Hits 127 | . . . . . . . . . . . . . . . . . 17 . 4 . 1 43 . 2 1 7 52 . Critical Kills 44 | . . . . . . . . . . . . . . . . . 5 . 4 . . 16 . . . 2 17 . Critical Parts Destroyed 68 | . . . . . . . . . . . . . . . . . 7 . . . 1 25 . 1 1 5 28 . Melee Attacks 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 6 . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 91278 | . . 258 239 1847 2631 4732 1741 1232 185 . 489 825 78 676 636 1664 6176 . 553 . 212 10880 . 1175 1379 3015 50655 . Guns 30650 | . . 258 239 73 2631 . 1249 16 112 . 172 356 . . . . 2793 . . . 212 5922 . 1151 . 726 14740 . Cannons 21180 | . . . . . . . 479 158 73 . 317 466 78 314 . . 1061 . 507 . . 4000 . . 940 2289 10498 . Explosions 39068 | . . . . 1774 . 4732 . 1058 . . . . . 362 540 1664 2278 . 46 . . 914 . . 439 . 25261 . Melee 96 | . . . . . . . . . . . . . . . 96 . . . . . . . . . . . . . Ramming 172 | . . . . . . . 13 . . . . 3 . . . . . . . . . . . . . . 156 . Kinetic 31977 | . . 258 239 61 2542 . 1728 47 185 . 489 822 53 . . . 2922 . . . 212 6030 . 1151 . 726 14512 . Thermal 34284 | . . . . 12 89 . . 141 . . . . . 94 . . 830 . 46 . . 890 . 24 286 112 31760 . Explosive 13943 | . . . . 1774 . 4732 . 917 . . . . . 268 . 1664 722 . . . . 358 . . 439 . 3069 . Electromagnetic 10806 | . . . . . . . . 127 . . . . 25 314 540 . 1702 . 507 . . 3602 . . 654 2177 1158 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 96 | . . . . . . . . . . . . . . . 96 . . . . . . . . . . . . . Highest Corruption 24 | . . . . . 1 24 24 20 15 10 . . 1 1 1 1 1 1 . . . 1 1 3 1 1 12 12 Average Corruption 5 | . . . . . 1 13 22 16 12 9 . . 1 1 1 1 1 1 . . . 1 1 2 1 1 3 12 Corruption Purged 21 | . . . . . . 2 5 5 5 1 . . . . . . . 1 . . . . . 1 1 . . . Effects 209 | . . . . . 5 21 67 38 30 5 . . . 5 2 . . 1 . . . 5 2 7 . 2 17 2 Message Errors 43 | . . . . . 1 . 7 5 10 2 . . . 4 1 . . 1 . . . 1 1 2 . 1 6 1 Matter Fused 26 | . . . . . . 4 6 10 5 . . . . . . . . . . . . . . . . . 1 . Heat Flow Errors 22 | . . . . . . 5 4 3 4 3 . . . . . . . . . . . . . 3 . . . . Energy Discharges 15 | . . . . . . . 4 7 . . . . . 1 1 . . . . . . . 1 . . . 1 . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 13 | . . . . . 1 . 5 1 3 . . . . . . . . . . . . . . 2 . . 1 . Data Loss (major) 7 | . . . . . . 2 2 1 1 . . . . . . . . . . . . . . . . . 1 . Misfires 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Alerts 4 | . . . . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . Misdirections 21 | . . . . . . 3 8 6 3 . . . . . . . . . . . . . . . . . . 1 Targeting Errors 44 | . . . . . 2 4 25 3 1 . . . . . . . . . . . . 3 . . . . 6 . Weapon Failures 10 | . . . . . 1 2 4 . . . . . . . . . . . . . . 1 . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4464 | . . . . 59 . . 25 26 1 . 7 . . 1 . 109 154 . . . . 227 . . 80 49 3726 . Projectiles 393 | . . . . . . . 25 . 1 . 7 . . 1 . . 26 . . . . 153 . . 64 49 67 . Explosions 4071 | . . . . 59 . . . 26 . . . . . . . 109 128 . . . . 74 . . 16 . 3659 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . 3 . 1 . . 1 . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 5 | . . . . . . . 3 . 1 . . 1 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1626 | . . . . 16 . 101 . 90 . . . . . . . 175 23 . . . . 118 . . 37 . 1066 . Shots 22 | . . . . 1 . 6 . 2 . . . . . . . 5 1 . . . . 2 . . 2 . 3 . Rammed 24 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 23 . Targets Rammed 25 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 23 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 474 | . . . . 10 328 240 259 177 267 193 165 70 64 119 10 29 303 . 49 . . 324 . 474 290 62 299 . Average Temperature 75 | . . . . 2 45 99 92 67 72 88 55 34 33 53 10 12 59 . 19 . . 96 . 171 82 41 86 . Received Heat Transfer 1977 | . . . 60 117 231 . 210 63 18 . 24 . 12 18 6 108 106 . 9 . . 249 . . 36 120 590 . Effects 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . 2 . Energy Bleed 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Longest Duration 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Robots Corrupted 42 | . . . . . . . . . . . . . . 1 4 . 7 . 1 . . 12 . . 4 7 6 . Combat Hostiles 37 | . . . . . . . . . . . . . . 1 3 . 7 . 1 . . 11 . . 3 7 4 . Parts Fried 90 | . . . . . . . . . . . . . . 1 3 . 11 . 3 . . 28 . . 8 22 14 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Heat Transferred 2559 | . . . . 37 259 . . 50 . . . . . 100 . . 624 . 50 . . 596 . 36 185 74 548 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Parts Stolen 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . 1 . . . . . 1 . . 1 . 1 . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Peak Influence 4968 | . . 75 416 830 1005 398 518 . . . . 445 . . . . 1425 . . . . 1677 851 . 318 1470 4968 2788 Average Influence 696 | . . 70 231 504 489 379 369 . . . . 268 . . . . 631 . . . . 609 844 . 136 1141 1807 2788 Maximum Alert Level 5 | . . . 2 3 3 1 2 . . . . 2 . . . . 4 . . . . 5 3 . 1 4 5 5 Low Security (%) 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 1 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 2 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 102 | . . . 1 5 10 . 5 . . . . 1 . . . . 16 . . . . 12 2 . 2 10 38 . Investigation 6 | . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . 2 . . Extermination 17 | . . . . . 2 . 2 . . . . . . . . . 4 . . . . 3 . . 1 2 3 . Reinforcement 22 | . . . 1 5 5 . 1 . . . . . . . . . 2 . . . . 1 1 . . 3 3 . Assault 38 | . . . . . . . . . . . . . . . . . 3 . . . . 6 1 . . 3 25 . Garrison 5 | . . . . . 3 . . . . . . 1 . . . . . . . . . . . . 1 . . . Intercept 14 | . . . . . . . . . . . . . . . . . 5 . . . . 2 . . . . 7 . Construction Impeded 5 | . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . Haulers Reinforced 5 | . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Distress Signals 18 | . . . 2 2 . . . . . . . 1 . . . . 2 . . . . 2 . . . . 8 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 586 | . . 3 19 27 29 5 14 4 2 . 6 11 2 13 3 15 60 . 5 . 1 68 . 1 13 46 236 3 Peak Tracking Total 43 | . . 3 7 5 4 4 2 3 1 . 2 3 1 4 4 9 6 . 3 . 1 8 1 1 5 9 43 3 Tactical Retreats 29 | . . . . . 2 . . . . . . 2 . . . 2 2 . 1 . . 3 . . . 1 16 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Traps Triggered 11 | . . . . . 1 . 2 . . . . 1 . . 2 . . . . . . . 2 . . 1 2 . Indirectly 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Machines Disabled 64 | . . . . 3 . . . . . . . . 1 . . . 12 . . . . 14 2 2 2 14 14 . Max in Single Turn 10 | . . . . 2 . . . . . . . . 1 . . . 4 . . . . 2 1 1 1 3 10 . Garrison Access 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Machines Accessed 44 | . 2 . 2 1 5 . 3 . 1 . . . . . 4 . 6 . . 6 . 2 . 2 3 4 3 . Terminals 9 | . 2 . 2 1 3 . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . 2 . . . . . . . . . . . 3 . . . . 1 . . . . . . Repair Stations 8 | . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . 1 2 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 1 . Total Hacks 173 | . 2 . 7 2 14 . 9 . 1 . . . . . 27 . 11 . . 32 . 6 . 20 10 20 12 . Successful 132 | . 1 . 3 1 6 . 3 . 1 . . . . . 27 . 7 . . 32 . 4 . 20 4 16 7 . Failed 41 | . 1 . 4 1 8 . 6 . . . . . . . . . 4 . . . . 2 . . 6 4 5 . Catastrophic 4 | . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 117 | . 1 . 3 2 1 . 2 . . . . 22 . . . . 27 . . . . 13 5 . 13 15 11 2 Terminals 26 | . 2 . 7 2 11 . 4 . . . . . . . . . . . . . . . . . . . . . Fabricators 12 | . . . . . 3 . . . . . . . . . . . 7 . . . . 2 . . . . . . Repair Stations 27 | . . . . . . . 3 . . . . . . . . . 3 . . . . 4 . . 4 12 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 7 5 . Garrison Access 10 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . 1 6 . Terminal Hacks 87 | . 1 . 2 . 3 . 1 . 1 . . . . . 27 . . . . 32 . . . 20 . . . . Record 55 | . . . . . . . . . . . . . . . 11 . . . . 24 . . . 20 . . . . Part Schematic 11 | . . . . . 1 . . . . . . . . . 6 . . . . 4 . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . 1 . . . . . . . . . 3 . . . . 4 . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . 2 . . . . . . . . . . . 4 . . . . 2 . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Build 4 | . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . Repair Station Hacks 16 | . . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . 1 9 1 . Scan Component 10 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 5 1 . Repair 6 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 4 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 5 . Insert Component 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 3 . Analyze 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 2 . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Seal Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Unauthorized Hacks 10 | . . . 3 2 2 . 3 . . . . . . . . . . . . . . . . . . . . . Terminals 4 | . . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 . 2 1 5 . 3 . . . . . . . . . 5 . . . . 2 . . 3 2 1 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . 1 . . . . . . . . . 6 . . . . 4 . . . . 13 2 1 . Parts Built 5 | . . . . . 2 . . . . . . . . . . . 2 . . . . 1 . . . . . . Matter 1067 | . . . . . 212 . . . . . . . . . . . 570 . . . . 285 . . . . . . Time 433 | . . . . . 53 . . . . . . . . . . . 228 . . . . 152 . . . . . . Total Part Build Rating 27 | . . . . . 12 . . . . . . . . . . . 10 . . . . 5 . . . . . . Parts Repaired 6 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 4 . . Time 320 | . . . . . . . . . . . . . . . . . 44 . . . . 13 . . . 263 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . 1 . Robot Hacks Applied 5 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . 1 . parse_system 5 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 1 . 1 . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Total Allies 50 | . . 3 . . . . . . . 4 . 3 . . 1 . 10 . . . . 7 6 . 10 . 6 . Largest Group 10 | . . 3 3 1 . . . . . 4 4 6 5 3 3 3 8 . . . . 4 6 . 10 10 4 . Highest-Rated Group 805 | . . 40 40 16 . . . . . 150 150 220 193 116 109 106 222 . . . . 233 333 . 805 805 488 . Highest-Rated Ally 268 | . . 16 16 16 . . . . . 38 38 42 42 42 38 38 28 . . . . 103 70 . 268 268 122 . Zionite Dispatches 18 | . . . . . . . . . . . . 2 . . . . 3 . . . . 4 2 . 4 . 3 . Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fire 5 | . . . . . . . . . . . . . . . . . 3 . . . . 1 . . 1 . . . Hacker 4 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 2 . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Resupply 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Total Orders 8 | . . . . . . . . . . . . 2 . . . . . . . . . 4 2 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . GOTO 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . DROP 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . EXPLORE 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . Ally Attacks 464 | . . . 40 16 . . . . . . 46 62 5 30 2 3 65 . . . . 38 1 . 26 90 40 . Total Damage 16645 | . . . 376 212 . . . . . . 623 1175 187 703 16 37 829 . . . . 2027 39 . 1307 5751 3363 . Kills 107 | . . . 9 1 . . . . . . 3 10 1 8 . . 14 . . . . 13 . . 3 31 14 . Allies Corrupted 6 | . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Robot Analysis Total 115 | . . . . . . . . . . . . . . . 115 . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . . 2 1 . . . 2 . . 1 . 1 . . 2 . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 15 | . . . . . . . . . . . . 4 . . . . 4 . . . . 1 . . 1 4 1 . Main Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unaware Analyses 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Trap Installations 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Active Terminals 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . Depthwide Sectors/-1 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Turns Passed 19584 | 46 139 236 379 370 2128 266 682 749 624 1525 323 734 495 823 250 387 2105 235 482 243 504 1661 278 550 752 1084 1478 56 Spaces Moved 10296 | 42 165 211 304 170 1071 167 357 380 333 840 159 358 269 429 127 170 1092 160 288 169 331 661 144 297 418 474 599 111 Core 145 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 33 111 Treads 4014 | . . . . 142 648 . 49 380 333 840 159 358 269 429 127 13 . . . . . . . . . 153 114 . Legs 172 | . . . . . . . . . . . . . . . . 157 15 . . . . . . . . . . . Wheels 5965 | 41 165 211 304 28 423 167 308 . . . . . . . . . 1077 160 288 169 331 661 144 297 418 321 452 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 120 120 110 120 160 180 180 180 180 180 180 180 180 130 140 140 130 130 140 140 130 140 120 50 50 Average Speed 150 | 79 80 80 102 175 163 116 128 179 180 180 180 180 180 180 180 206 136 140 140 134 134 145 143 147 144 144 134 50 Slowest Speed 210 | 80 80 80 120 200 205 120 180 180 180 180 180 180 180 180 180 210 210 140 140 140 150 160 150 150 160 185 185 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Exploration Rate (%) 40 | 5 32 61 25 28 20 66 12 42 60 88 36 15 43 47 77 41 36 36 41 62 42 19 11 98 15 55 30 18 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 68 | . . . . . . . . . . 1 . 10 . . 34 . 14 1 . 3 . . . . . 5 . . Known Exits Taken 18 | . . . . . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . . . . . 1 3 1 4 . 3 . . 2 . . 1 . . . . . . . . . Spaces Dug 119 | . . . . . . . 1 . . . . 1 . . . . 44 . . . 1 7 1 . 8 20 36 . Terrain Destroyed 1138 | . . . . 134 . 121 3 48 1 . 1 2 . 28 13 67 140 . 7 . 3 82 1 . 43 21 423 . Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Projectile 131 | . . . . . . . 3 . 1 . 1 2 . . . . 30 . . . 3 8 1 . 11 12 59 . AOE 1001 | . . . . 134 . 121 . 48 . . . . . 28 13 67 110 . 7 . . 74 . . 32 9 358 . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Total 13594 | 51 171 242 339 210 1265 206 472 420 351 855 176 411 276 467 146 193 1645 171 355 187 390 1276 213 407 530 862 1195 112 Wait 1204 | . . 5 5 1 24 . 17 . 6 2 2 9 5 8 . . 242 2 54 1 35 312 8 11 21 220 214 . Move 10270 | 41 164 210 303 169 1071 166 356 379 332 839 158 357 268 428 126 169 1091 159 287 168 330 660 143 296 417 473 599 111 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 282 | 4 4 2 11 5 23 5 9 5 1 3 . 8 . 2 5 . 49 2 1 7 5 34 10 26 16 31 14 . Fast Attach 62 | 6 1 . 3 5 4 . 4 . 1 4 1 4 . 2 . 1 6 . . 2 . 4 . 6 . 5 3 . Attach 155 | . . . 1 1 6 2 6 1 . . . . . 2 . 4 28 5 . 1 6 17 3 9 13 17 32 1 Detach 76 | . . . . 1 . . 5 1 . . . . . 2 . . 20 . . 1 1 13 1 5 2 6 18 . Swap 126 | . 1 4 . 1 12 2 5 12 3 . . 1 . 2 3 4 13 1 2 . . 22 4 6 7 10 11 . Drop 238 | . 1 2 . 2 24 8 11 3 3 7 1 5 . 3 5 . 52 2 . 7 5 30 5 18 14 24 6 . Fire 1095 | . . 19 16 25 101 23 58 18 5 . 13 24 3 18 3 15 144 . 11 . 8 184 3 30 40 76 258 . Melee 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 6 . Ram 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 13 . Escape Stasis 14 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 12 . Rewire 37 | . . . . . . . . 1 . . . . . . . . . . . . . . 36 . . . . . Trap 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Ext] / *Arm) -4/Armory -4/Lab -3/Research -3/Quarantine -2/Research (discovered 3 exits: [*Acc] / *Tes x2) -2/Testing History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 9) 186 | -10/Materials | Entered Mines 197 | -10/Mines | Met a Derelict bent on vengeance 221 | -10/Mines | Learned Materials security intel 292 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 305 | -10/Mines | Build established: Mutant 331 | -10/Mines | Destroyed YI-UF0 335 | -10/Mines | Found Prototype Storage 341 | -10/Mines | Found Prototype Launcher 345 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 399 | -10/Mines | Discovered new exit (range 5) 411 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 422 | -10/Mines | Entered Materials 422 | -9/Materials | Accompanied by 3 allies 422 | -9/Materials | Evolved 2 slots: Utility x2 747 | -9/Materials | Build established: Hauler-Mutant 757 | -9/Materials | Discovered new exit (range 16) 801 | -9/Materials | Entered another Materials area 801 | -8/Materials | Accompanied by 1 ally 801 | -8/Materials | Evolved 2 slots: Utility x2 852 | -8/Materials | Identified YI-UF0's Doublenader 1110 | -8/Materials | Destroyed 7 combat bots 1147 | -8/Materials | Discovered new exit (range 9) 1171 | -8/Materials | Entered Factory 1171 | -7/Factory | Evolved 2 slots: Utility x2 2753 | -7/Factory | Garrison activated, responded to threat 2766 | -7/Factory | Fabricated Imp. Weapon Cycler? 2773 | -7/Factory | Local fabrication network quarantined 3299 | -7/Factory | Sucked down chute 3299 | -7/Factory | Entered Waste 3307 | -7/Waste | Spotted C-40 Crusher 3308 | -7/Waste | Spotted C-40 Crusher 3314 | -7/Waste | EMP discharged 3346 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3365 | -7/Waste | Spotted C-40 Crusher 3388 | -7/Waste | Destroyed C-40 Crusher 3394 | -7/Waste | Spotted C-40 Crusher 3409 | -7/Waste | Destroyed C-40 Crusher 3414 | -7/Waste | EMP discharged 3414 | -7/Waste | System corruption reached 10% 3416 | -7/Waste | Destroyed C-40 Crusher 3424 | -7/Waste | Destroyed C-40 Crusher 3429 | -7/Waste | Spotted C-40 Crusher 3433 | -7/Waste | Destroyed C-40 Crusher 3446 | -7/Waste | Found Damper Plating 3462 | -7/Waste | Found Damper Plating 3470 | -7/Waste | Spotted C-40 Crusher 3500 | -7/Waste | Destroyed C-40 Crusher 3514 | -7/Waste | EMP discharged 3551 | -7/Waste | Discovered new exit (range 12) 3565 | -7/Waste | Entered Factory 4215 | -7/Factory | Discovered new exit (range 5) 4242 | -7/Factory | Identified exit to Lower Caves 4247 | -7/Factory | Entered Lower Caves 4316 | -7/Lower Caves | Spotted B-75 Beast 4355 | -7/Lower Caves | Destroyed B-75 Beast 4424 | -7/Lower Caves | Encountered a Warlord checkpoint 4465 | -7/Lower Caves | Learned location of 1 exit from Factory 4943 | -7/Lower Caves | Identified exit to Lower Caves 4996 | -7/Lower Caves | Entered another Lower Caves area 5091 | -7/Lower Caves | Learned Factory trap positions 5325 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5614 | -7/Lower Caves | Encountered a Warlord checkpoint 5614 | -7/Lower Caves | Discovered new exit (range 3) 5620 | -7/Lower Caves | Entered Zion 5757 | -7/Zion | Discovered new exit (range 11) 5811 | -7/Zion | System corruption cleaned by Quarantine Array 5901 | -7/Zion | Found Prototype Launcher 5901 | -7/Zion | Identified Gui. Missile Launcher 6013 | -7/Zion | Learned location of Quarantine (-3) 6562 | -7/Zion | Imprinted 6564 | -7/Zion | Declared Zion's savior 6863 | -7/Zion | Build established: Messiah-Mutant 7145 | -7/Zion | Entered Proximity Caves 7145 | -6/Proximity Caves | Accompanied by 4 allies 7218 | -6/Proximity Caves | Spotted B-75 Beast 7237 | -6/Proximity Caves | Allies destroyed B-75 Beast 7319 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7440 | -6/Proximity Caves | Discovered new exit (range 12) 7468 | -6/Proximity Caves | Entered Factory 7468 | -6/Factory | Accompanied by 5 allies 7468 | -6/Factory | Evolved 2 slots: Utility x2 7469 | -6/Factory | Identified exit to Factory 7470 | -6/Factory | Loaded intel: 106 trap records 7596 | -6/Factory | Retrieved Zion intel report: Active Terminals 7695 | -6/Factory | Garrison activated, responded to threat 7820 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 7821 | -6/Factory | Zion Hacker squad teleported in 7844 | -6/Factory | Zion Hacking Resupply teleported in 7976 | -6/Factory | Found Prototype Processor 8060 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 8060 | -6/Factory | Discovered new exit (range 12) 8079 | -6/Factory | Identified exit to Lower Caves 8169 | -6/Factory | Retrieved Zion intel report: Main Access 8202 | -6/Factory | Entered Lower Caves 8202 | -6/Lower Caves | Accompanied by 5 allies 8257 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8482 | -6/Lower Caves | Identified exit to Lower Caves 8612 | -6/Lower Caves | Learned location of 1 exit from Factory 8656 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8697 | -6/Lower Caves | Entered another Lower Caves area 8697 | -6/Lower Caves | Accompanied by 3 allies 9231 | -6/Lower Caves | Encountered a Warlord checkpoint 9404 | -6/Lower Caves | Mic. Nuclear Core stolen by Master Thief 9501 | -6/Lower Caves | Discovered new exit (range 7) 9512 | -6/Lower Caves | Identified exit to Data Miner 9520 | -6/Lower Caves | Entered Data Miner 9520 | -6/Data Miner | Accompanied by 3 allies 9520 | -6/Data Miner | Discovered new exit (range 6) 9555 | -6/Data Miner | Met Data Miner 9589 | -6/Data Miner | Learned location of Section 7 (-2) 9589 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9598 | -6/Data Miner | Identified Exp. Terrain Scan Processor 9618 | -6/Data Miner | Received God Mode back door access code from Data Miner 9684 | -6/Data Miner | Interfaced with the Data Conduit 9728 | -6/Data Miner | Found Exp. Thermal Shield 9767 | -6/Data Miner | Identified exit to Proximity Caves 9770 | -6/Data Miner | Entered Proximity Caves 9770 | -5/Proximity Caves | Accompanied by 3 allies 9787 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9836 | -5/Proximity Caves | Destroyed 10 combat bots 9845 | -5/Proximity Caves | Lost 4 parts (1n2u1w) 10157 | -5/Proximity Caves | Entered Factory 10157 | -5/Factory | Evolved 2 slots: Weapon x2 10158 | -5/Factory | Identified exit to Factory 10159 | -5/Factory | Loaded intel: 286 machine locations 10328 | -5/Factory | Zion Fire squad teleported in 10433 | -5/Factory | Zion Fire squad teleported in 10782 | -5/Factory | Retrieved Zion intel report: Trap Installations 10783 | -5/Factory | Zion Fire squad teleported in 10874 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 10965 | -5/Factory | Intercept squad dispatched 10971 | -5/Factory | Spotted Tracker 10974 | -5/Factory | Allies destroyed Tracker 10996 | -5/Factory | Spotted Combat Programmer 11020 | -5/Factory | Destroyed Combat Programmer 11024 | -5/Factory | Found Exp. Target Analyzer 11046 | -5/Factory | Found EMDS 11143 | -5/Factory | Repaired Arm. Huge Wheel 11202 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 11242 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 11490 | -5/Factory | Terminal network hard line cut 11641 | -5/Factory | Fabricated Exp. Sensor Array? 11657 | -5/Factory | First assault squad dispatched 11684 | -5/Factory | Destroyed 7 combat bots 11772 | -5/Factory | Fabricated Exp. Sensor Array? 12010 | -5/Factory | Intercept squad dispatched 12012 | -5/Factory | Spotted Tracker 12013 | -5/Factory | Spotted Tracker 12024 | -5/Factory | Destroyed Tracker 12028 | -5/Factory | Found Immobilizer 12035 | -5/Factory | Spotted Combat Programmer 12046 | -5/Factory | Destroyed Combat Programmer 12049 | -5/Factory | Destroyed Tracker 12052 | -5/Factory | Found EMDS 12070 | -5/Factory | Spotted Combat Programmer 12092 | -5/Factory | Destroyed Combat Programmer 12118 | -5/Factory | Found Exp. Focal Shield 12121 | -5/Factory | Found Exp. Remote Datajack 12255 | -5/Factory | Discovered new exit (range 5) 12261 | -5/Factory | Identified exit to Upper Caves 12262 | -5/Factory | Entered Upper Caves 12480 | -5/Upper Caves | Discovered new exit (range 11) 12495 | -5/Upper Caves | Identified exit to Upper Caves 12497 | -5/Upper Caves | Entered another Upper Caves area 12605 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12881 | -5/Upper Caves | Discovered new exit (range 13) 12978 | -5/Upper Caves | Identified exit to Zhirov 12979 | -5/Upper Caves | Entered Zhirov 12979 | -5/Zhirov | Discovered new exit (range 3) 13005 | -5/Zhirov | Met Zhirov 13060 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13089 | -5/Zhirov | Found Alien Artifact 13089 | -5/Zhirov | Identified Integrated Dissipator 13089 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 13105 | -5/Zhirov | Found Alien Artifact 13220 | -5/Zhirov | Identified exit to Proximity Caves 13222 | -5/Zhirov | Entered Proximity Caves 13229 | -4/Proximity Caves | Learned Research terminal intel 13726 | -4/Proximity Caves | Entered Factory 13726 | -4/Factory | Evolved 2 slots: Weapon x2 13727 | -4/Factory | Loaded intel: 237 machine locations 13870 | -4/Factory | Retrieved Zion intel report: Trap Installations 13871 | -4/Factory | Zion Recon squad teleported in 13951 | -4/Factory | Zion Heavy squad teleported in 14231 | -4/Factory | Fabricated Exp. Sensor Array? 14426 | -4/Factory | Discovered new exit (range 16) 14437 | -4/Factory | Zion Defense Resupply teleported in 14515 | -4/Factory | Found Zio. Weapon Casing 14594 | -4/Factory | Zion Fire squad teleported in 14618 | -4/Factory | P-70 Sage assimilated allied XM-J70(i) 14741 | -4/Factory | Intercept squad dispatched 14751 | -4/Factory | Repaired Lrg. Storage Unit 14759 | -4/Factory | Spotted Tracker 14766 | -4/Factory | Destroyed Tracker 14814 | -4/Factory | Spotted Combat Programmer 14952 | -4/Factory | Destroyed Combat Programmer 14976 | -4/Factory | First assault squad dispatched 15000 | -4/Factory | Found Exp. Remote Datajack 15007 | -4/Factory | Found EMDS 15143 | -4/Factory | Terminal network hard line cut 15312 | -4/Factory | Destroyed 7 combat bots 15354 | -4/Factory | Discovered new exit (range 12) 15377 | -4/Factory | Identified exit to Armory 15387 | -4/Factory | Entered Armory 15388 | -4/Armory | Loaded intel: 73 machine locations 15486 | -4/Armory | Zion Heavy Resupply teleported in 15551 | -4/Armory | Found Exp. Hacking Suite 15637 | -4/Armory | First assault squad dispatched 15640 | -4/Armory | Zion Hacker squad teleported in 15654 | -4/Armory | Found Exp. Signal Interpreter 15664 | -4/Armory | Identified Transdimensional Reconstructor 15664 | -4/Armory | Warped through subspace to slip node 15664 | -4/Armory | Discovered new exit (range 1) 15664 | -4/Armory | Identified exit to Lab 15665 | -4/Armory | Entered Lab 15665 | -4/Lab | Discovered new exit (range 9) 15676 | -4/Lab | Identified exit to Research 15682 | -4/Lab | Hidden lab's door opened automatically 15682 | -4/Lab | Sensor layout match revealed 15683 | -4/Lab | Gained access to the hidden lab's interior 15685 | -4/Lab | Decrypted terminal 15691 | -4/Lab | Decrypted terminal 15699 | -4/Lab | Detected by scanners 15706 | -4/Lab | Confronted by A5 15755 | -4/Lab | Destroyed A5 15760 | -4/Lab | Found Exp. Hacking Suite 15840 | -4/Lab | Decrypted terminal 15840 | -4/Lab | Acquired modification code for an L2 power cell 15922 | -4/Lab | Found Alien Artifact 15922 | -4/Lab | Identified Core Regenerator 15922 | -4/Lab | Used Core Regenerator, restored core integrity (+226) 15938 | -4/Lab | Found Alien Artifact 15938 | -4/Lab | Identified Integrated Reactor 15938 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+2%) 15968 | -4/Lab | Found Prototype Protection 15968 | -4/Lab | Identified Med. Regenerative Plating 15973 | -4/Lab | Found Prototype Energy Cannon 15973 | -4/Lab | Identified Potential Cannon 16055 | -4/Lab | Found Prototype Special Weapon 16091 | -4/Lab | Found Prototype Hackware 16130 | -4/Lab | Found Transdimensional Reconstructor 16215 | -4/Lab | Entered Research 16215 | -3/Research | Evolved 2 slots: Utility x2 16215 | -3/Research | Identified Quantum Router 16216 | -3/Research | Loaded intel: 109 machine locations 16217 | -3/Research | Loaded intel: 20 terminal locations 16219 | -3/Research | Identified Gui. Remote Datajack 16256 | -3/Research | Garrison activated, responded to threat 16567 | -3/Research | Found Faulty EM Disruption Field 16784 | -3/Research | Spotted B-86 Titan 16842 | -3/Research | Retrieved Zion intel report: Prototype Schematics 16843 | -3/Research | Zion Experimental squad teleported in 16873 | -3/Research | Zion Hacker squad teleported in 16910 | -3/Research | Zion Hacker squad teleported in 16922 | -3/Research | Discovered new exit (range 6) 16922 | -3/Research | Spotted B-90 Cyclops 16937 | -3/Research | Allies destroyed B-90 Cyclops 16939 | -3/Research | Identified exit to Quarantine 16950 | -3/Research | Found Quantum Capacitor 16956 | -3/Research | Zion Fire squad teleported in 16967 | -3/Research | Entered Quarantine 16967 | -3/Quarantine | Accompanied by 10 allies 16968 | -3/Quarantine | Loaded intel: 69 machine locations 16971 | -3/Quarantine | Spotted Alpha 7 16976 | -3/Quarantine | Allies destroyed Alpha 7 16981 | -3/Quarantine | Found Exp. ECM Suite 16984 | -3/Quarantine | Found Exp. Targeting Computer 17020 | -3/Quarantine | Found Prototype Ballistic Gun 17027 | -3/Quarantine | Identified Multirail 17064 | -3/Quarantine | Found Alien Launcher 17118 | -3/Quarantine | Found Alien Energy Cannon 17188 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 17217 | -3/Quarantine | First assault squad dispatched 17228 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 17266 | -3/Quarantine | Identified Core Cannon 17294 | -3/Quarantine | Found Zio. Shade Armor 17470 | -3/Quarantine | Repaired Exp. Focal Shield 17561 | -3/Quarantine | Repaired Exp. Sensor Array? 17678 | -3/Quarantine | Repaired Imp. Remote Force Field 17693 | -3/Quarantine | Repaired Lrg. Storage Unit 17769 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 17849 | -3/Quarantine | Discovered new exit (range 9) 17921 | -3/Quarantine | Identified Sigix Terminator 17924 | -3/Quarantine | Found Alien Artifact 17932 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 18039 | -3/Quarantine | Found Alien Impact Weapon 18050 | -3/Quarantine | Identified exit to Research 18051 | -3/Quarantine | Entered Research 18051 | -2/Research | Evolved 2 slots: Utility x2 18052 | -2/Research | Loaded intel: 100 machine locations 18068 | -2/Research | Identified Subatomic Replicator 18068 | -2/Research | Identified Core Stripper 18460 | -2/Research | Destroyed 8 combat bots 18589 | -2/Research | First assault squad dispatched 18710 | -2/Research | Retrieved Zion intel report: Branch Access 18710 | -2/Research | Identified exit to Testing 18711 | -2/Research | Zion Heavy squad teleported in 18800 | -2/Research | Spotted B-90 Cyclops 18809 | -2/Research | Warped through subspace 18819 | -2/Research | Zion Heavy squad teleported in 18824 | -2/Research | Zion Heavy squad teleported in 18839 | -2/Research | Lost 3 parts (1u2w) 18906 | -2/Research | Intercept squad dispatched 18916 | -2/Research | Spotted Tracker 18916 | -2/Research | Spotted Tracker 18923 | -2/Research | Allies destroyed Tracker 18923 | -2/Research | Allies destroyed Tracker 18938 | -2/Research | Found Exp. Phase Shifter 18943 | -2/Research | High security lockdown imminent 18962 | -2/Research | Found Exp. Phase Shifter 18971 | -2/Research | Spotted Combat Programmer 18977 | -2/Research | Found Zio. Weapon Casing 18984 | -2/Research | Spotted Combat Programmer 18987 | -2/Research | Destroyed Combat Programmer 18990 | -2/Research | Destroyed Combat Programmer 18996 | -2/Research | Found Zio. Weapon Casing 19014 | -2/Research | Destroyed 7 combat bots 19023 | -2/Research | High security lockdown engaged 19086 | -2/Research | Destroyed 7 combat bots 19223 | -2/Research | Intercept squad dispatched 19235 | -2/Research | Spotted Tracker 19235 | -2/Research | Spotted Tracker 19237 | -2/Research | Spotted Tracker 19238 | -2/Research | Scanned by Researcher 19242 | -2/Research | Destroyed Investigator 19249 | -2/Research | Destroyed Tracker 19260 | -2/Research | Destroyed Tracker 19273 | -2/Research | Spotted Combat Programmer 19279 | -2/Research | Spotted Combat Programmer 19279 | -2/Research | Destroyed Tracker 19282 | -2/Research | Lost 3 parts (3u) 19290 | -2/Research | Destroyed Combat Programmer 19301 | -2/Research | Destroyed Combat Programmer 19310 | -2/Research | Spotted Combat Programmer 19315 | -2/Research | Destroyed Combat Programmer 19336 | -2/Research | Destroyed 45 combat bots 19353 | -2/Research | Spotted Investigator 19376 | -2/Research | Destroyed Investigator 19399 | -2/Research | Destroyed 8 combat bots 19443 | -2/Research | Lost 4 parts (2u2w) 19458 | -2/Research | Crushed by falling debris 19458 | -2/Research | System corruption reached 10% 19478 | -2/Research | Destroyed 10 combat bots 19489 | -2/Research | Lost 3 parts (1n1u1w) 19494 | -2/Research | Garrison activated, responded to threat 19501 | -2/Research | Core integrity fell below 50% 19501 | -2/Research | Fired Sigix Terminator 19501 | -2/Research | Spotted B-90 Cyclops 19503 | -2/Research | Released all parts (4) 19516 | -2/Research | Discovered new exit (range 16) 19522 | -2/Research | Destroyed 23 combat bots 19526 | -2/Research | Core integrity fell below 20% 19529 | -2/Research | Entered Testing 19530 | -2/Testing | Loaded intel: 68 machine locations 19533 | -2/Testing | Lost 10 parts (1p2n6u1w) 19552 | -2/Testing | Spotted PG-3I6IE8E0UJ 19585 | -2/Testing | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 19525_ Slammed into Y-72 Warden. 19526_ Destabilizing: Core damaged (-72). 19527_ Slammed into Y-72 Warden. LOCATION=TESTING GOAL=ESCAPE Loading Testing machine intel (x68)... 19532_ Detecting system override signal. 19537_ Connecting with Terminal... >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Active Terminals ] [ 2 : Component Schematics ] [ 3 : Emergency Access ] [ 4 : Active Garrisons ] >>\\ZION-SEEK-4 [ Targeting Active Garrisons... ] 19554_ K-01 Serf cleans the Particle Synthesizer. 19582_ Detecting system override signal. 19584_ WKOOYO9F#XK4U|L|H4FGH>GK AGC|YX Map ----- +----------------------------------------------------+ | # #?????????????# """"" ???? | | #####+###################### """"" ###???? | | #?????? | | """"" #??"""? | | """"" #??"""? | | """"" #??"""? | | ############### ###+###### #?????? | | #?????????????# # ???# """"" #?????? | | #?????????????# # """" ?# """"" #?????? | | "?T"??????"???# # """" ## """"" ? | | "??"??????"""?# # " "" ## ? | | "??"??????G???# + "" ## ? | | T"?"???????"""?# # " ## ? | | ###?????????"???# # ""??#########+######/#?? | | ????????????????# # """"?????????????????????? | | ?????????####+### # """??????????????????????? | | ????###### # ?????????????????????????? | | ??? # ????????????????"""?"""??? | | ??? ##?????????????????"""?"""??? | | ?????##### #??????????????????"""?"""??? | | ?????????##+###### #############???????????????"" | | ?????????????????# # """" #???????????????"" | | ????????"""????"?# + ""R"" #????????????????? | | ????????"""???""?# # "" "" #????????????????? | | ????????"""???""?# # s #????????????????? | | ??????????????""?# # @] #????????????????? | | ????????"""???""?# # #????????????????? | | ????????"""???T"?# # #????????????????? | | ????????"""???""?# #############????????????????? | | ??????????????""?# #????????????????????????????? | | ????????"""???""?# #????????????????????????????? | | ????????"""???""?# #??????????"""???????"""?????? | | ????????"""????"?# #??????????"""???????"""?????? | | ?????????????????# ??????????"""???????"""?????? | | ?????????????????# ????????????????????????????? | | ?????????????????? ??????????"""???????"""?????? | | ?????????????????? ??????????"""???????"""?????? | | ?????????????????? ???????????"""???????"""?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????""""??? | | ??????"""""""??????????????????????????????""T"??? | | ??????"""""""?????""T""??????????????????????????? | | ??????"""""""?????"""""??????????????????????????? | | ??????????????????????????????????????"""""??????? | | ??????????????????????????????????????"""""??????? | | ??????????????????????????????????????"""""??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 100 Energy Generation 37 Energy Capacity 1130 Matter Stores 1327 Matter Capacity 1800 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 1425 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 90 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 90 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 12 Target Analysis 12 Core Analysis 10 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 32 Defensive Hacking 25 Item Schematics ----------------- Imp. Weapon Cycler | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free EM Disruption Field | -3/Research | Scanalyzed Exp. Matter Compressor | -3/Research | Z-intel Prc. Matter Filter | -3/Research | Z-intel Imp. Fusion Compressor | -3/Research | Z-intel Exp. Thermal Generator | -3/Research | Z-intel Imp. Thermal Defense Suite | -3/Research | Z-intel Lrn. Phase Cannon | -3/Research | Z-intel Com. Mass Driver | -3/Research | Z-intel Adv. Kinecellerator | -3/Research | Z-intel Quantum Shading Machine | -3/Research | Z-intel Cld. Gravmag System | -3/Research | Z-intel Prc. Phase Gun | -3/Research | Z-intel Tactical Quantum Warhead | -3/Research | Z-intel Exp. Focal Shield | -3/Quarantine | Scanalyzed Exp. Propulsion Shielding | -3/Quarantine | Scanalyzed Exp. Energy Well | -2/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Imp. Weapon Cycler | x2 | -7/Factory | Preloaded Exp. Sensor Array | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Regenerator Integrated Reactor Core Cannon Sigix Terminator Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed SensorThrusterDoublenader Manual? 0 Play Time 04:36:40 Cumulative 677.9 hours Start 2019.11.02 @ 22:58:00 End 2019.11.03 @ 10:46:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 30 Types 22/0/2/3/2/0/1 Lore% 96 Gallery% 97 Achievement% 90 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03e35c90-8817-4db1-80f5-7eef864533e1