Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 05:57:53 Player: LU-1G1 Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (172) 860 Value Destroyed (5375) 5375 Prototype IDs (38) 760 Alien Tech Used (2) 400 Bonus (1430) 1430 TOTAL SCORE: 16425 Bonus ------- High Alert Combat Kills 693 Follower Combat Kills 307 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -470 Cogmind --------- Core Integrity 0/1150 Matter 388/400 Energy 12/100 System Corruption 18% Temperature Cool (0) Movement Walking (90) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY (9) ------ Advanced Coolant Injector Medium Matter Pod Advanced Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Precision Matter Filter Improved Transmission Jammer High-powered Tractor Beam > --- WEAPON (2) ------- Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY (5) ---- Advanced Energy Well (500) Advanced Transmission Jammer HERF Cannon Rocket Array Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Terrain Scan Processor Improved Targeting Computer Improved Targeting Computer Improved Transmission Jammer Improved Phase Shifter Advanced Powered Armor Improved Shield Generator > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Light Antimatter Reactor Advanced Energy Well Energy Filter Advanced Transmission Jammer Transdimensional Reconstructor Long-range Proton Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Rocket Array [Rating: 113] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Light Treads Leg Experimental Flexi-carbon Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Slashing Weapon Greatsword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Slots Evolved 12 | . . . 2 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 1 . 1 . . . . . . . . . . . . . . 1 . . Utility 7 | . . . 1 1 . 1 . . . . 2 . . . . 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 262 | 8 . . 60 8 6 30 . . 3 . 5 7 1 . 2 32 11 8 17 6 15 . 43 Power 32 | 2 . . 5 . 1 2 . . . . 2 4 . . 1 7 . . 2 . 2 . 4 Engine 16 | 2 . . 5 . 1 1 . . . . 1 2 . . . 3 . . . . . . 1 Core 14 | . . . . . . 1 . . . . 1 2 . . 1 4 . . 2 . 2 . 1 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 62 | 2 . . 15 2 3 5 . . . . 1 . . . . 8 2 3 1 1 6 . 13 Treads 12 | 2 . . 7 2 . . . . . . . . . . . . . . . . . . 1 Leg 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 Wheel 9 | . . . 6 . 3 . . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . . . . . . . . . . . 7 2 3 1 1 6 . 3 Flight 9 | . . . 2 . . 5 . . . . 1 . . . . 1 . . . . . . . Utility 106 | 2 . . 18 4 2 20 . . . . 2 3 . . . 14 3 5 10 4 5 . 14 Device 48 | 1 . . 4 1 1 4 . . . . 1 2 . . . 8 3 3 4 2 4 . 10 Storage 12 | 1 . . 5 . . . . . . . . 1 . . . 2 . . 2 . . . 1 Processor 12 | . . . 2 . . 5 . . . . 1 . . . . 1 . 1 . . . . 2 Hackware 4 | . . . . . . 3 . . . . . . . . . . . . . . 1 . . Protection 30 | . . . 7 3 1 8 . . . . . . . . . 3 . 1 4 2 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 . . 22 2 . 3 . . 3 . . . 1 . 1 3 6 . 4 1 2 . 12 Energy Gun 16 | . . . 13 2 . 1 . . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . . . . . . . . . . . . 3 . 1 . 2 Ballistic Gun 4 | 2 . . 1 . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 10 | . . . 2 . . . . . . . . . . . . . 1 . . . . . 7 Launcher 16 | . . . 6 . . 1 . . 2 . . . 1 . 1 1 2 . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . 2 3 . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 5 1 . . . . 2 . . . . . . 2 . . 4 . 1 . 4 Parts Lost 71 | . . . 8 . 11 1 . . . . 2 . 5 . . 2 2 1 . 4 2 . 33 Power 9 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . 5 Propulsion 21 | . . . 3 . 5 . . . . . . . . . . . . . . 1 . . 12 Utility 31 | . . . 3 . 3 1 . . . . 1 . 4 . . 1 2 1 . 2 1 . 12 Weapon 10 | . . . 2 . 2 . . . . . . . 1 . . . . . . 1 . . 4 Highest Loss Streak 18 | . . . 3 . 9 1 . . . . 2 . 5 . . 2 2 1 . 4 1 . 18 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Average Slot Usage (%) 89 | . 100 100 97 95 89 89 92 92 92 92 72 81 77 60 60 76 90 97 99 98 90 100 69 Engine 6 | . 14 14 10 9 7 6 7 7 7 7 2 4 6 6 1 4 . . . . . . . Core 2 | . . . . . . . . . . . . . . . 4 2 11 11 11 10 8 10 4 Treads 7 | . 28 28 12 14 15 . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . 12 Wheel 6 | . . . 19 19 17 . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . 25 29 29 29 29 25 31 7 Flight 6 | . . . . . . 37 38 38 38 38 33 33 33 33 33 3 . . . . . . . Device 13 | . 14 14 7 11 15 3 15 15 15 15 13 19 19 13 13 19 19 23 19 17 23 26 12 Storage 6 | . 14 14 11 9 9 . . . . . . 2 2 . . 2 5 5 5 7 5 5 4 Processor 5 | . . . 2 . . 7 15 15 15 15 7 6 2 . . . 5 8 11 11 10 10 12 Protection 6 | . . . 9 12 7 8 7 7 7 7 6 6 6 6 6 4 5 5 8 7 . . 1 Energy Gun 5 | . . . 13 18 15 1 . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 28 28 4 . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 3 . . 2 . . . . . . 2 . . 2 . . . . . . . Slashing Weapon 1 | . . . . . . 4 7 7 7 7 6 6 2 . . . . . . . 3 5 1 Piercing Weapon 2 | . . . . . . . . . . . . . . . . 7 10 11 7 3 5 5 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 14 14 14 101 109 109 26 24 24 26 24 24 22 22 13 15 74 62 61 64 62 53 53 68 Greatest Support 141 | 40 40 40 60 36 24 34 25 25 25 25 25 25 25 25 25 64 64 64 64 64 74 74 141 Greatest Overweight (x) 26 | . . . 3 4 26 . . . 1 . . . . . . 1 . . . . . . 7 Average Overweight (x) . | . . . . 3 4 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 Average Capacity 10 | 7 8 8 11 25 25 6 5 5 5 5 5 5 5 5 5 7 10 10 10 10 10 10 8 Most Carried 25 | 6 8 8 19 25 24 21 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 Average Carried 9 | 3 6 7 10 21 22 5 4 5 5 5 5 5 4 5 4 6 9 9 9 9 8 9 7 Final Capacity 25 | 8 8 8 25 25 25 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 5 Final Carried 22 | 6 7 8 19 22 22 5 5 5 5 5 5 5 5 5 5 10 10 10 10 9 10 10 4 Class Distribution -------------------- 61% | Mutant 7% | Scout 7% | Scavenger-Gladiator 5% | Sprinter 4% | Gladiator 3% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Hacker-Sprinter | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Gladiator | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -4/Waste Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Matter Collected 4538 | 316 93 182 1090 80 45 263 41 . 39 . 40 92 1 . 29 524 160 92 150 70 149 . 1082 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8823 | 155 93 88 2549 622 1042 155 . . . . 66 337 217 . 28 855 475 129 234 116 322 . 1340 Parts 385 | 14 5 2 122 34 49 14 . . . . 10 3 3 . 2 29 11 6 2 7 23 . 49 Haulers Intercepted 15 | . 1 . 6 3 1 1 . . . . . . . . . . . . . . . . 3 Recyclers Shooed 5 | . . . 1 1 . . . . . . . . . . . 2 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . 2 . . 2 . . 2 . 7 . 6 9 1 4 . . . Prevented 4 | . . . . . . . . . . . . . . . . . . 1 . 3 . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Combat Hostiles Destroyed 113 | . 1 . 45 1 12 1 . . . . . . . . 3 9 9 1 . 4 5 . 22 Melee 20 | . . . . . . 1 . . . . . . . . . 5 2 1 . 2 3 . 6 Guns 46 | . 1 . 37 1 7 . . . . . . . . . . . . . . . . . . Cannons 10 | . . . . . . . . . . . . . . . . . . . . 1 . . 9 AOE 34 | . . . 8 . 5 . . . . . . . . . 3 4 7 . . . . . 7 Classes Destroyed 16 | 2 2 . 8 . 1 1 . . . . . 1 . . . . . 1 . . . . . Worker 8 | . . . 4 1 1 . . . . . . . . . . 1 . . . . . . 1 Builder 8 | . . . 2 . . . . . . . 2 . . . . 1 . . . . . . 3 Tunneler 7 | 4 . . 1 1 . . . . . . 1 . . . . . . . . . . . . Hauler 15 | . 1 . 6 3 1 1 . . . . . . . . . . . . . . . . 3 Recycler 16 | 1 . 1 4 4 2 . . . . . . . . . . 3 . . . . . . 1 Operator 4 | . . . 2 . . 1 . . . . . . . . . . . . . . . . 1 Watcher 6 | . . . 3 2 . 1 . . . . . . . . . . . . . . . . . Swarmer 23 | . . . 3 . . . . . . . . . . . 3 4 5 . . 4 . . 4 Grunt 59 | . 1 . 31 . 10 . . . . . . . . . . 3 4 . . . . . 10 Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Sentry 14 | . . . 9 1 2 . . . . . . . . . . 2 . . . . . . . Hunter 9 | . . . . . 1 . . . . . . . . . . . . . . . 2 . 6 Programmer 7 | . . . . . . 1 . . . . . . . . . . . 1 . . 3 . 2 Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | 5 1 1 8 7 6 2 . . . . 2 . . . 3 5 4 1 . 4 2 . 6 Combat Bots Only 6 | . 1 . 5 1 4 1 . . . . . . . . 3 3 4 1 . 4 2 . 6 Max Kills in Single Turn 4 | 1 1 1 4 1 3 1 . . . . 1 1 . . 3 3 3 1 . 1 1 . 3 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . 2 . . . . . . . . . 3 3 3 . . . . . 3 Melee 1 | . . . . . . 1 . . . . . . . . . 1 1 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Hostile Shots Fired 1148 | . 7 3 217 6 130 6 16 5 . 28 12 . 8 . 3 61 46 13 . 81 56 . 450 Missed 381 | . 1 2 59 . 27 1 9 2 . 15 10 . 6 . 1 15 21 5 . 28 22 . 157 Damage Taken 13657 | . 137 10 2186 86 1716 72 85 34 . 133 179 . 430 . 31 832 293 141 . 1227 613 . 5452 Core 2440 | . 50 . 325 27 452 . . 11 . . 14 . 18 . 13 140 12 21 . 210 89 . 1058 Absorbed by Shields 618 | . . . 26 . 190 . 33 13 . 51 25 . . . . 87 110 22 . . . . 61 Regen/Repaired (Parts) 1014 | . . . 148 . 24 . . . . . . . . . . . . . . . 449 . 393 Core Remaining (%) 66 | 100 . 80 18 . 12 . . . . 98 . . . . 94 . . . . 61 . . . Volleys Fired 367 | 9 9 4 193 18 27 . . . . . . . 1 . 1 8 4 . 1 8 16 . 68 Largest 2 | 2 2 2 2 2 2 . . . . . . . 1 . 1 1 1 . 1 1 1 . 2 Hottest 138 | 40 40 40 112 112 100 . . . . . . . 45 . 45 45 57 . 81 81 81 . 138 Shots Fired 617 | 18 18 9 333 36 54 . . . . . . . 1 . 1 8 4 . 1 8 16 . 110 Gun 426 | 18 18 9 291 36 54 . . . . . . . . . . . . . . . . . . Cannon 147 | . . . 16 . . . . . . . . . . . . . 1 . 1 8 16 . 105 Launcher 44 | . . . 26 . . . . . . . . . 1 . 1 8 3 . . . . . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 251 | 18 18 9 116 . . . . . . . . . . . . . 1 . . . . . 89 Thermal 155 | . . . 151 4 . . . . . . . . . . . . . . . . . . . Explosive 44 | . . . 26 . . . . . . . . . 1 . 1 8 3 . . . . . 5 Electromagnetic 167 | . . . 40 32 54 . . . . . . . . . . . . . 1 8 16 . 16 Robot Hit Streak 16 | 4 4 10 16 7 11 . . . . . . . . . 1 4 2 . 2 4 2 . 8 Robot Miss Streak 8 | 2 3 . 6 8 4 . . . . . . . . . 6 6 4 . . 2 3 . 4 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 501 | 10 11 7 204 22 43 6 . . . 1 4 7 4 . 1 37 10 2 4 6 16 . 106 Core Hits 327 | 7 4 4 110 15 42 3 . . . . 2 2 4 . 6 21 27 2 3 2 4 . 69 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 32 | . . . 13 . . . . . . . . . . . . . . . . 1 1 . 17 Burn 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Blast 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 Corrupt 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 Sever 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Impale 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Melee Attacks 191 | . . . . . . 9 5 5 1 7 8 13 9 . . 34 17 5 3 3 18 . 54 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 113 | . . . . . . 9 5 5 1 7 8 13 9 . . . . . . . 11 . 45 Piercing 78 | . . . . . . . . . . . . . . . . 34 17 5 3 3 7 . 9 Sneak Attacks 14 | . . . . . . 2 . . . . 3 3 . . . 4 . 1 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . . . . . . . . . . . 5 . 1 . . 3 . 8 Damage Inflicted 18822 | 122 119 76 4260 466 1660 536 . . . 51 364 758 429 . 268 1639 1404 112 271 225 716 . 5346 Guns 4243 | 122 119 73 2632 433 864 . . . . . . . . . . . . . . . . . . Cannons 2885 | . . . 241 . . . . . . . . . . . . . . . 19 155 254 . 2216 Explosions 4732 | . . . 1353 33 777 . . . . . . . . . 268 356 788 . . . . . 1157 Melee 6860 | . . . . . . 536 . . . 51 364 758 429 . . 1283 616 112 252 70 462 . 1927 Ramming 102 | . . 3 34 . 19 . . . . . . . . . . . . . . . . . 46 Kinetic 3094 | 122 119 73 963 . . . . . . . . . . . . . . . . . . . 1817 Thermal 2460 | . . . 1634 49 777 . . . . . . . . . . . . . . . . . . Explosive 3922 | . . . 1353 . . . . . . . . . . . 268 356 788 . . . . . 1157 Electromagnetic 2384 | . . . 276 417 864 . . . . . . . . . . . . . 19 155 254 . 399 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4074 | . . . . . . 536 . . . 51 364 758 429 . . . . . . . 363 . 1573 Piercing 2786 | . . . . . . . . . . . . . . . . 1283 616 112 252 70 99 . 354 Highest Corruption 23 | . 2 2 . . 1 1 1 1 1 . 5 5 23 23 23 . . 1 1 1 3 9 18 Average Corruption 5 | . 1 2 . . 1 1 1 1 1 . 5 5 14 23 23 . . 1 1 1 2 6 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 90 | . 3 13 . . . 2 . 2 . . 4 6 5 1 7 . . 2 . 5 4 1 35 Message Errors 22 | . 1 3 . . . . . . . . . 2 3 . 2 . . 1 . 1 3 . 6 Matter Fused 22 | . 1 3 . . . 2 . . . . . 3 1 1 . . . . . 2 . . 9 Heat Flow Errors 13 | . . 1 . . . . . . . . 1 . . . 3 . . 1 . 2 . . 5 Energy Discharges 11 | . 1 2 . . . . . 2 . . 1 . . . 1 . . . . . . 1 3 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . 3 . . . . . . . . 1 . 1 . 1 . . . . . 1 . 6 Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1408 | . . . 22 . . 141 . . . . 81 416 . . 9 187 203 . 63 27 44 . 215 Projectiles 131 | . . . . . . . . . . . . . . . . . . . . . 26 . 105 Explosions 31 | . . . 22 . . . . . . . . . . . 9 . . . . . . . . Melee 1246 | . . . . . . 141 . . . . 81 416 . . . 187 203 . 63 27 18 . 110 Knockbacks 16 | . . . . . . . . . . . . . . . . . . . . . . . 16 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 325 | . . . 99 . 101 . . . . . . . 46 . . 30 . . . . . . 49 Shots 13 | . . . 5 . 2 . . . . . . . 2 . . 1 . . . . . . 3 Rammed 17 | . . 3 10 . 4 . . . . . . . . . . . . . . . . . . Targets Rammed 29 | . . 3 10 . 4 . . . . . . . . . . . . . . . . . 12 Kicked 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 394 | . 6 171 144 3 100 110 82 107 225 99 232 3 37 3 394 5 22 164 57 365 294 . 290 Average Temperature 53 | . 6 86 35 3 54 34 33 34 75 30 85 2 13 2 159 2 3 33 9 86 123 . 70 Received Heat Transfer 2542 | . 36 6 888 45 717 . 42 . . 16 8 . 36 . 9 195 30 33 . 158 . . 323 Effects 8 | . . . . . . . . . 2 . . . . . 1 . . . . 4 . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 Interference 5 | . . . . . . . . . 1 . . . . . 1 . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . Parts Fried 16 | . . . 1 3 4 . . . . . . . . . . . . . . . 4 . 4 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . . . 16 . . . . . . . . . . . . . 1 . . . . . . Heat Transferred 5328 | . . . 4403 87 838 . . . . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 1 7 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Peak Influence 1155 | 25 88 39 1155 601 831 506 . . . . 181 . . . . 421 . . . . 205 29 466 Initial 473 | . 16 34 14 473 253 316 . . . . 94 . . . . 145 . . . . 78 14 20 Average 382 | 10 63 35 640 527 576 405 . . . . 149 . . . . 291 . . . . 94 20 187 Maximum Alert Level 4 | . . . 4 2 3 2 . . . . . . . . . 2 . . . . 1 . 2 Low Security (%) 35 | 100 100 100 7 . . . . . . . 100 . . . . 3 . . . . 96 100 53 Level 1 22 | . . . 14 . 21 50 . . . . . . . . . 92 . . . . 3 . 30 Level 2 25 | . . . 39 100 47 50 . . . . . . . . . 4 . . . . . . 15 Level 3 12 | . . . 28 . 31 . . . . . . . . . . . . . . . . . . Level 4 3 | . . . 10 . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 2 . 12 . 7 4 . . . . 1 . . . 1 5 . . . 1 4 . 7 Investigation 15 | . 1 . 4 . 2 2 . . . . 1 . . . . 3 . . . . 2 . . Extermination 4 | . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 Reinforcement 16 | . 1 . 5 . 1 2 . . . . . . . . . 1 . . . . . . 6 Assault 8 | . . . 3 . 3 . . . . . . . . . 1 . . . . 1 . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Construction Impeded 5 | . . . 2 . . . . . . . . . . . . 1 . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Distress Signals 11 | . . . 5 . 1 . . . . . 2 . . . . . . . . 2 . . 1 Communications Jammed 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 Distress Signals 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 Times Spotted 287 | . 3 2 71 4 34 6 7 6 . 14 9 . 4 . 16 15 14 5 . 24 7 6 40 Peak Tracking Total 17 | . 2 2 7 2 12 2 7 7 . 7 5 . 4 . 8 4 5 4 . 17 2 6 9 Tactical Retreats 22 | . . . 4 . 3 . . . . 4 1 . 1 . 1 2 2 1 . 3 . . . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Traps Triggered 12 | . 2 . 5 . 3 . . . . . . . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . 1 2 . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Machines Disabled 12 | . . . 6 1 2 . . . . . . . . . . . . . . . . . 3 Max in Single Turn 2 | . . . 2 1 1 . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Machines Accessed 51 | . 2 . 14 . 3 6 1 . . . 3 . 1 3 . 7 . 1 4 . 4 . 2 Terminals 27 | . 1 . 9 . 1 5 . . . . 3 . . . . 5 . . . . 2 . 1 Fabricators 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Repair Stations 6 | . . . 2 . 1 . . . . . . . . . . 1 . . . . 1 . 1 Recycling Units 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 166 | . 5 . 39 . 7 16 1 . . . 9 . 1 22 . 19 . 1 17 . 21 . 8 Successful 107 | . 2 . 20 . 4 4 1 . . . 2 . 1 22 . 9 . 1 17 . 17 . 7 Failed 59 | . 3 . 19 . 3 12 . . . . 7 . . . . 10 . . . . 4 . 1 Catastrophic 13 | . . . 6 . . 2 . . . . 1 . . . . 3 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 29 | . 3 . 15 . 1 2 . . . . 3 . . . . 4 . . . . 1 . . Terminals 71 | . 3 . 22 . 3 14 . . . . 9 . . . . 13 . . . . 6 . 1 Fabricators 7 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . Repair Stations 31 | . . . 7 . 3 . . . . . . . . . . 3 . . . . 11 . 7 Recycling Units 6 | . 2 . 3 . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 7 . . 2 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 65 | . 1 . 8 . 1 3 1 . . . 2 . 1 22 . 5 . 1 17 . 2 . 1 Record 11 | . . . . . . . . . . . . . . 6 . . . . 5 . . . . Part Schematic 13 | . . . . . . . . . . . . . . 9 . . . . 4 . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . 4 . . . . Open Door 4 | . . . . . 1 . 1 . . . . . 1 . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 4 | . . . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . Zone Layout 3 | . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . 2 . . . . 3 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Load Schematic 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Build 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Repair Station Hacks 25 | . . . 5 . 2 . . . . . . . . . . 1 . . . . 11 . 6 Scan Component 13 | . . . 3 . 1 . . . . . . . . . . . . . . . 6 . 3 Repair 11 | . . . 2 . 1 . . . . . . . . . . . . . . . 5 . 3 Refit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . 3 . 1 1 . . . . . . . . . 1 . . . . 1 . . Terminals 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Assimilate 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . Tunnel 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Researchers 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 1 . 11 . 2 6 . . . . 3 . . . . 7 . . . . 4 . . Full Trace Events 12 | . . . 3 . 1 2 . . . . 1 . . . . 3 . . . . 2 . . Feedback Events 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 3 . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . 2 . . . . . 16 . . . . 9 . . . . 4 . . . . Parts Built 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 264 | . . . . . . . . . . . . . . . . 95 . . . . 169 . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . 10 . . . . 6 . . Parts Repaired 11 | . . . 2 . 1 . . . . . . . . . . . . . . . 5 . 3 Time 569 | . . . 68 . 32 . . . . . . . . . . . . . . . 268 . 201 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Total Allies 15 | . . 3 . . 10 . . . . . . . . . 1 . . . . . 1 . . Largest Group 10 | . . 3 2 . 10 . . . . . . . . . 1 . . . . . 1 . . Highest-Rated Group 173 | . . 40 32 . 173 . . . . . . . . . 96 . . . . . 26 . . Highest-Rated Ally 96 | . . 16 16 . 29 . . . . . . . . . 96 . . . . . 26 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 78 | . . 12 3 . 51 . . . . . . . . . 12 . . . . . . . . Total Damage 1532 | . . 114 45 . 612 . . . . . . . . . 761 . . . . . . . . Kills 16 | . . 2 . . 10 . . . . . . . . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 10 | . . 1 . . . . 1 1 1 1 . . 1 . . . 1 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 19 | . . . . . . . . . . . . . . . . . . . . . 12 . 7 Patrols 10 | . . . . . . . . . . . . . . . . . . . . . 9 . 1 Investigations 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Reinforcements 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Turns Passed 10150 | 127 268 764 2873 232 532 354 130 163 235 173 221 211 148 20 176 778 440 302 176 274 642 41 870 Spaces Moved 10164 | 57 144 453 1728 111 252 845 423 347 813 329 341 461 399 81 373 867 382 408 172 351 356 71 400 Core 8 | 5 . . . . 1 . . . . . . . . . . . . . . . . . 2 Treads 1131 | 52 144 453 477 . . . . . . . . . . . . . . . . . . . 5 Legs 278 | . . . . . . . . . . . . . . . . . . . . . . . 278 Wheels 1613 | . . . 1251 111 251 . . . . . . . . . . . . . . . . . . Hover 2587 | . . . . . . . . . . . . . . . . 732 382 408 172 351 356 71 115 Flight 4547 | . . . . . . 845 423 347 813 329 341 461 399 81 373 135 . . . . . . . Fastest Speed 24 | 50 160 160 90 120 135 24 24 24 24 24 24 24 24 24 24 24 68 63 65 65 56 56 56 Average Speed 66 | 150 160 160 115 140 155 24 24 24 24 24 24 24 24 24 24 64 68 66 65 65 65 56 95 Slowest Speed 1350 | 160 160 160 240 150 1350 24 24 24 94 24 24 24 24 24 24 138 68 68 65 68 71 56 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . 1 . . . . 6 . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 5 29 95 98 13 46 26 50 61 83 57 9 62 47 70 67 18 60 61 61 66 8 82 8 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 14 | . 1 1 2 . 1 . . 1 2 . . . . 1 . . . 1 3 1 . . . Known Exits Taken 9 | . . . . . . 1 1 1 1 1 1 1 . . . 1 . . . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . . . . . . 1 1 1 . 1 1 1 . . . . Scrap Searched 13 | . . 1 . . . . 2 1 2 2 . 1 . . . . 2 1 . 1 . . . Spaces Dug 52 | . . . 9 . . 1 4 5 . 4 4 6 5 . . 1 4 . . . 4 . 5 Terrain Destroyed 618 | . . . 171 3 29 1 4 5 . 4 4 6 51 . 26 76 97 . . . 4 . 137 Melee 38 | . . . . . . 1 4 5 . 4 4 6 5 . . 1 4 . . . 4 . . Projectile 33 | . . . . . . . . . . . . . . . . . 1 . . . . . 32 AOE 547 | . . . 171 3 29 . . . . . . . 46 . 26 75 92 . . . . . 105 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Total 12647 | 78 168 483 2269 152 347 977 441 415 850 408 457 533 430 80 457 1023 530 434 227 380 729 72 707 Wait 1441 | . 7 23 217 . 55 70 12 64 29 73 104 49 20 . 80 51 118 8 18 13 319 . 111 Move 10130 | 56 143 452 1727 110 251 842 422 346 812 328 331 460 397 80 372 866 381 407 171 350 356 70 400 Hop 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . Pick Up 91 | 5 5 1 26 6 2 7 1 . 1 . 1 . . . . 11 2 2 5 . 5 1 10 Fast Attach 140 | 7 . . 28 4 2 10 . . 3 . 5 7 . . 1 21 1 3 6 1 11 . 30 Attach 44 | . . . 6 1 3 13 . . . . . . 1 . 1 5 1 2 1 1 3 . 6 Detach 21 | . . . 2 3 . 5 . . . . 1 . 1 . 1 4 . 1 . . 1 . 2 Swap 80 | 1 . . 26 3 1 7 . . . . . . . . . 6 9 3 11 4 1 . 8 Drop 127 | . 4 . 34 7 . 13 1 . 4 . 4 4 . . 1 22 1 4 11 . 2 1 14 Fire 367 | 9 9 4 193 18 27 . . . . . . . 1 . 1 8 4 . 1 8 16 . 68 Melee 169 | . . . . . . 9 5 5 1 7 8 13 9 . . 29 13 4 3 3 15 . 45 Ram 10 | . . . 5 . 4 . . . . . . . . . . . . . . . . . 1 Kick 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 Crush 8 | . . 3 5 . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -8/Materials -8/Storage -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res x2) -4/Waste -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 15) 396 | -10/Materials | Entered Mines 413 | -10/Mines | Assembled infested the area 418 | -10/Mines | Assisted by a Guerilla fighting off Assembled 444 | -10/Mines | Met a Derelict bent on vengeance 545 | -10/Mines | Learned location of Storage (-8) 726 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 915 | -10/Mines | Learned Materials terminal intel 1089 | -10/Mines | Discovered new exit (range 9) 1123 | -10/Mines | Discovered new exit (range 6) 1160 | -10/Mines | Entered Materials 1160 | -9/Materials | Accompanied by 2 allies 1160 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1161 | -9/Materials | Loaded intel: 12 terminal locations 1692 | -9/Materials | Lost 3 parts (1n1u1w) 1985 | -9/Materials | Repaired Broken Lgt. Treads 2085 | -9/Materials | Discovered new exit (range 8) 2474 | -9/Materials | Discovered new exit (range 6) 2707 | -9/Materials | Discovered new exit (range 16) 2906 | -9/Materials | Discovered new exit (range 12) 2918 | -9/Materials | Core integrity fell below 50% 3136 | -9/Materials | Repaired Cooling System 3278 | -9/Materials | Discovered new exit (range 8) 3560 | -9/Materials | First assault squad dispatched 3733 | -9/Materials | Core integrity fell below 20% 4033 | -9/Materials | Entered another Materials area 4033 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4130 | -8/Materials | Discovered new exit (range 10) 4265 | -8/Materials | Entered Storage 4424 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4430 | -8/Storage | Garrison activated, responded to threat 4528 | -8/Storage | Lost 3 allies 4538 | -8/Storage | Repaired Cooling System 4665 | -8/Storage | First assault squad dispatched 4673 | -8/Storage | Lost 3 allies 4726 | -8/Storage | Core integrity fell below 50% 4757 | -8/Storage | Core integrity fell below 20% 4771 | -8/Storage | Lost 9 parts (1p3n3u2w) 4788 | -8/Storage | Discovered new exit (range 6) 4797 | -8/Storage | Entered Factory 4797 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5073 | -7/Factory | Identified exit to Factory 5090 | -7/Factory | System Shield fried by hacking feedback 5102 | -7/Factory | Discovered new exit (range 10) 5104 | -7/Factory | Identified exit to Lower Caves 5109 | -7/Factory | Build established: Hacker-Sprinter 5151 | -7/Factory | Entered Lower Caves 5177 | -7/Lower Caves | Learned 4 Factory zone layouts 5280 | -7/Lower Caves | Discovered new exit (range 7) 5281 | -7/Lower Caves | Identified exit to Lower Caves 5281 | -7/Lower Caves | Entered another Lower Caves area 5440 | -7/Lower Caves | Discovered new exit (range 17) 5443 | -7/Lower Caves | Identified exit to Zion 5444 | -7/Lower Caves | Entered Zion 5446 | -7/Zion | Build established: Scout 5454 | -7/Zion | System corruption cleaned by Quarantine Array 5462 | -7/Zion | Found Prototype Launcher 5462 | -7/Zion | Identified Gui. Missile Launcher 5464 | -7/Zion | Found Prototype Launcher 5464 | -7/Zion | Identified Rocket Array 5474 | -7/Zion | Discovered new exit (range 18) 5515 | -7/Zion | Given A8's code to call for help 5564 | -7/Zion | Given the Hacking Drone Bay 5577 | -7/Zion | Learned location of 1 exit from Factory 5592 | -7/Zion | Learned location of Warlord (-4) 5595 | -7/Zion | Learned Factory emergency access door positions 5678 | -7/Zion | Identified exit to Proximity Caves 5679 | -7/Zion | Entered Proximity Caves 5696 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5714 | -6/Proximity Caves | Learned 4 Factory zone layouts 5850 | -6/Proximity Caves | Discovered exit to Factory (range 13) 5852 | -6/Proximity Caves | Entered Factory 5852 | -6/Factory | Evolved 2 slots: Utility x2 5853 | -6/Factory | Identified exit to Lower Caves 5919 | -6/Factory | Crushed by falling debris 6073 | -6/Factory | Entered Lower Caves 6268 | -6/Lower Caves | Discovered new exit (range 8) 6270 | -6/Lower Caves | Identified exit to Lower Caves 6284 | -6/Lower Caves | Entered another Lower Caves area 6354 | -6/Lower Caves | Crushed by falling debris 6355 | -6/Lower Caves | System corruption reached 10% 6385 | -6/Lower Caves | Lost 5 parts (4u1w) 6416 | -6/Lower Caves | Encountered a Warlord checkpoint 6430 | -6/Lower Caves | Discovered new exit (range 6) 6430 | -6/Lower Caves | Learned 12 Factory zone layouts 6432 | -6/Lower Caves | Entered Data Miner 6432 | -6/Data Miner | Discovered new exit (range 6) 6437 | -6/Data Miner | Met Data Miner 6441 | -6/Data Miner | Learned location of Section 7 (-3) 6441 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6445 | -6/Data Miner | Received God Mode back door access code from Data Miner 6452 | -6/Data Miner | Entered Proximity Caves 6505 | -5/Proximity Caves | Escorted by Enhanced Grunt 6566 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6596 | -5/Proximity Caves | Discovered new exit (range 15) 6628 | -5/Proximity Caves | Entered Factory 6628 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6629 | -5/Factory | Identified exit to Factory 6634 | -5/Factory | Identified exit to Upper Caves 6657 | -5/Factory | Incoming investigation squad redirected 6673 | -5/Factory | Incoming investigation squad redirected 6676 | -5/Factory | Build established: Sprinter 6896 | -5/Factory | Incoming investigation squad redirected 6967 | -5/Factory | Fabricated Adv. Terrain Scanner? 7406 | -5/Factory | Entered Upper Caves 7517 | -5/Upper Caves | Build established: Mutant 7769 | -5/Upper Caves | Learned 4 Factory zone layouts 7836 | -5/Upper Caves | Discovered new exit (range 11) 7846 | -5/Upper Caves | Entered another Upper Caves area 7853 | -5/Upper Caves | Learned Factory non-interactive machine intel 7940 | -5/Upper Caves | Learned location of Armory (-3) 8115 | -5/Upper Caves | Discovered new exit (range 5) 8148 | -5/Upper Caves | Entered Zhirov 8148 | -5/Zhirov | Discovered new exit (range 3) 8160 | -5/Zhirov | Met Zhirov 8179 | -5/Zhirov | Learned location of Quarantine (-3) 8179 | -5/Zhirov | Learned location of Testing (-2) 8179 | -5/Zhirov | Learned location of Command (-1) 8183 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8193 | -5/Zhirov | Found Alien Artifact 8193 | -5/Zhirov | Identified Integrated Reactor 8193 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8297 | -5/Zhirov | Found Alien Artifact 8324 | -5/Zhirov | Entered Proximity Caves 8444 | -4/Proximity Caves | Spotted B-86 Titan 8558 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8589 | -4/Proximity Caves | Discovered exit to Factory (range 14) 8598 | -4/Proximity Caves | Entered Factory 8598 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8599 | -4/Factory | Identified exit to Research 8600 | -4/Factory | Loaded intel: 213 non-interactive machine locations 8617 | -4/Factory | Discovered exit to Research (range 20) 8617 | -4/Factory | Lost 4 parts (1n2u1w) 8805 | -4/Factory | Found Prototype Slashing Weapon 8805 | -4/Factory | Identified Molecular Scythe 8860 | -4/Factory | Fabricated Exp. Heat Sink? 8866 | -4/Factory | Repaired Cmb. Airjet 8923 | -4/Factory | Repaired Cmb. Gravmag System 8979 | -4/Factory | Repaired Cmb. Airjet? 9057 | -4/Factory | Repaired Cmb. Gravmag System 9114 | -4/Factory | Repaired Cmb. Gravmag System 9240 | -4/Factory | Sucked down chute 9240 | -4/Factory | Entered Waste 9245 | -4/Waste | Spotted C-40 Crusher 9245 | -4/Waste | Spotted C-40 Crusher 9245 | -4/Waste | Spotted C-40 Crusher 9249 | -4/Waste | Spotted C-40 Crusher 9253 | -4/Waste | Spotted C-40 Crusher 9255 | -4/Waste | EMP discharged 9260 | -4/Waste | Spotted C-40 Crusher 9272 | -4/Waste | Build established: Scavenger-Gladiator 9272 | -4/Waste | Discovered new exit (range 11) 9279 | -4/Waste | Found Corrupted Adv. Powered Armor 9281 | -4/Waste | Entered Factory 9343 | -4/Factory | Repaired Cmb. Airjet 9401 | -4/Factory | Repaired Antigrav System? 9518 | -4/Factory | Repaired Corrupted Adv. Powered Armor 9554 | -4/Factory | Core integrity fell below 50% 9562 | -4/Factory | System corruption reached 10% 9616 | -4/Factory | Lost 18 parts (2p7n7u2w) 9873 | -4/Factory | Core integrity fell below 20% 9902 | -4/Factory | Build established: Scavenger-Mutant 9933 | -4/Factory | Lost 7 parts (1p1n4u1w) 9965 | -4/Factory | Identified Transdimensional Reconstructor 9965 | -4/Factory | Warped through subspace 9993 | -4/Factory | Lost 5 parts (1p3n1u) 10151 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 10107_ R-10 Processor destroyed. 10111_ Acquired 131 matter. 10112_ System corrupted: Matter fused (-10). 10112_ Acquired 10 matter. 10118_ Acquired Prototype Device. 10118_ Identified Prc. Matter Filter. 10126_ Acquired 2 matter. 10128_ Kicked K-01 Serf out of the way. 10139_ System corrupted: Energy discharge (-10). 10141_ Acquired Unknown Device. 10141_ Identified Hpw. Tractor Beam. 10151_ C-30 ARC bursts open, deploying its payload. 10151_ H-77 Assassin unfolds itself. 10151_ X-82 Rainmaker unfolds itself. 10151_ P-70 Sage unfolds itself. 10151_ X-72 Disruptor unfolds itself. 10151_ I-47 Archangel unfolds itself. 10151_ Penetrated by Slug. 10151_ Slug penetrates K-01 Serf. 10151_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #??????"?"???????????????????????????????????????? | | #????? ""????????????????????????????????????????? | | #???? ?????????????????????????????????????????? | | #############????????????????????????????????????? | | ! % % % ???????????????????????????????????? | | % % % ???????????????????????????????????? | | != %% ???????????????????????????????????? | | %!=% ????????????????????????????????????? | | " ^ =] "" ?????????????????????????????????????? | | """ ""??????????????????????????????????????? | | "" "????????????? C???????????????????????? | | """ ""???????????!! ip???????????????????????? | | ????????? !! x%???????????????????????? | | ???????????? xh???????????????????????? | | ?????????????? ???????????????????????? | | ????????????? ???????????????????????? | | ###+###?????????????# ???????????????????????? | | ?????????????????##?# #??????????????????????? | | ?????????????????? ?# #??????????????????????? | | ??????????????????? # #??????????????????????? | | ? ??????????????? # #??????????????????????? | | ?? # ?????????????+ #??????????????????????? | | ? ?? ?????????????# #??????????????????????? | | ???? ???????????# #??????????????????????? | | ##+################## #??????????????????????? | | @#??????????????????????? | | #######????????????????? | | k +????????????????? | | #######????????????????? | | # #????????????????? | | ######### ######=# "" #????????????????? | | # # #????# # "" #????????????????? | | # """ # ##???# +*""" #????????????????? | | # """ #u T#???# #!""" #????????????????? | | # """ # #???#=# """ #????????????????? | | + " ##???# # #????????????????? | | # """ # #????# #######????????????????? | | # """ # #????# #??????????????????????? | | # """ # ##?#?#k#??????????????????????? | | # # #????# #??????????????????????? | | % # # #????# #??????????????????????? | | % # # ######+#######????????????????? | | ######### # #????????????????? | | # # # #????????????????? | | % # """"" # # #????????????????? | | # """"" # # #????????????????? | | # """ ? # # #????????????????? | | # ? # # #????????????????? | | "" + + #????????????????? | | #"" # # [ #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 100 Energy Generation 41 Energy Capacity 815 Matter Stores 398 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 600 Power Shielding 90 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 66 Targeting Accuracy 12 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 3 Matter Filtering 50 Energy Filtering 30 Particle Charging 30 Force Boost 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. VTOL Module | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed 0b10 Decoder Chip [Generic] | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Coil Gun | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Chainsword | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ Adv. Terrain Scanner | x2 | -5/Factory Exp. Heat Sink | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeTacticalMultirail Manual? 0 Play Time 02:00:57 Cumulative 658.9 hours Start 2024.02.26 @ 19:50:22 End 2024.04.04 @ 05:57:53 Sessions 32 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 576 Rogue 361 Adventurer 112 Explorer 103 Win Type - Total 42 Types 26/0/8/3/0/0/4/1/0 Lore% 85 Gallery% 91 Achievement% 82 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 55x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e4c3c27c-fd46-41c7-9607-3debc7ebf064