Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 19:06:07 Player: Minty Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (195) 975 Value Destroyed (8569) 8569 Prototype IDs (71) 1420 Alien Tech Used (2) 400 Bonus (4088) 4088 TOTAL SCORE: 22952 Bonus ------- High Alert Combat Kills 2208 Follower Combat Kills 280 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 15/300 Energy 91/100 System Corruption 8% Temperature Cool (0) Movement Core (150) Ox2 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Machine Analyzer Advanced Weapon Cycler Hacking Suite Advanced Hacking Suite Experimental System Shield Advanced Corruption Screen > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Matter Compressor (0) Advanced Force Field Long-range Missile Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Spiked Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Large Storage Unit Hardened Heavy Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Makeshift Ablative Armor Advanced Focal Shield System Mapper > --- WEAPON ----------- Heavy Tesla Rifle Heavy Autocannon Phasing Sabre > --- INVENTORY -------- Matter Compressor Improved Matter Compressor Hacking Suite System Shield Long-range Tractor Beam Vortex Rail Vortex Rail Rocket Array Rocket Array Long-range Missile Launcher Long-range Missile Launcher Vortex Catalyst Activator Dirty Datajack Power Sword [Rating: 149] Favorites ----------- Power Neutrino Core Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Enhanced Armored Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Large Storage Unit Device IFF Parser Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Centrium Medium Armor Plating Weapon Phasing Sabre Energy Gun Heavy EM Pulse Gun Energy Cannon Compact Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mass Driver Launcher Rocket Array Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Phasing Sabre Piercing Weapon Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . . . 4 2 . . . 4 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . . . 3 . . . . 2 . . . . . . . . . . Utility 6 | . . . . . 1 2 . . . 1 . . . . 1 . . . . 1 Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Parts Attached 193 | . 10 7 3 . 7 31 16 3 2 16 12 2 2 1 14 6 4 21 . 36 Power 19 | . . 1 . . . 5 1 . . 3 3 . . . 3 . . 1 . 2 Engine 9 | . . 1 . . . 2 1 . . 3 1 . . . . . . . . 1 Core 8 | . . . . . . 3 . . . . 2 . . . 3 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 62 | . 6 3 . . 2 13 4 . . 4 6 1 1 . 2 2 2 8 . 8 Treads 22 | . 2 . . . . 2 . . . . 4 . . . 2 1 . 8 . 3 Leg 16 | . . . . . . 6 . . . 4 2 1 . . . 1 2 . . . Wheel 5 | . 2 1 . . . . . . . . . . . . . . . . . 2 Hover 12 | . 2 2 . . 2 . 3 . . . . . . . . . . . . 3 Flight 7 | . . . . . . 5 1 . . . . . 1 . . . . . . . Utility 61 | . 1 2 1 . 4 8 3 3 1 6 1 . 1 1 7 2 1 8 . 11 Device 19 | . 1 2 . . 2 2 . 1 . 4 . . . . 2 . 1 2 . 2 Storage 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Processor 10 | . . . . . 2 2 1 . . 1 . . . 1 . 1 . . . 2 Hackware 13 | . . . . . . 1 2 2 . . . . . . 3 . . . . 5 Protection 17 | . . . . . . 3 . . 1 . 1 . 1 . 2 1 . 6 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 51 | . 3 1 2 . 1 5 8 . 1 3 2 1 . . 2 2 1 4 . 15 Energy Gun 11 | . 3 . . . . . 1 . . . . . . . . 1 . 3 . 3 Energy Cannon 4 | . . . . . . . 2 . 1 . . . . . . . . . . 1 Ballistic Gun 5 | . . . 1 . . 1 2 . . . . . . . . . . . . 1 Ballistic Cannon 3 | . . . . . . . . . . 1 . . . . . . . . . 2 Launcher 15 | . . . 1 . . 2 2 . . 2 1 1 . . 1 1 . . . 4 Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . . . . 1 . . . 1 . 1 . . 1 Piercing Weapon 4 | . . 1 . . . . . . . . . . . . . . . . . 3 Special Melee Weapon 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Unidentified Prototypes 35 | . . 1 1 . . 3 10 . . 2 . . 3 . 1 . 1 5 . 8 Corrupted Parts 5 | . . . . . . 2 . 1 . . . . . . . . . 2 . . System Corruption 20 | . . . . . . 11 . 1 . . . . . . . . . 8 . . Parts Lost 107 | . . 3 . . 7 17 3 . . 14 2 . . 3 5 6 5 3 1 38 Power 14 | . . 1 . . 1 3 1 . . 3 . . . . 2 . . . . 3 Propulsion 44 | . . . . . 3 10 . . . 6 1 . . 1 2 4 1 3 . 13 Utility 29 | . . 1 . . 1 2 2 . . 3 . . . 2 1 2 4 . 1 10 Weapon 20 | . . 1 . . 2 2 . . . 2 1 . . . . . . . . 12 Highest Loss Streak 15 | . . 3 . . 7 8 2 . . 7 1 . . 3 4 4 5 3 1 15 To Critical Strikes 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Average Backups 12 | . 7 7 7 9 7 10 14 14 15 12 13 15 15 15 13 12 14 14 12 11 Power . | . . . . 1 . . 4 2 2 1 . 2 2 2 1 . . . . . Propulsion . | . 4 4 3 3 . 1 . 1 1 . . . . . . . . . . . Utility 2 | . . . . . 2 2 1 . 1 . 2 3 3 3 2 2 3 3 3 3 Weapon 7 | . 1 2 2 3 2 3 8 11 11 10 9 10 9 9 8 8 8 9 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . 13 1 2 . . 1 4 . . . . . 1 . 2 . 1 7 1 5 Power 4 | . 1 1 . . . 1 1 . . . . . . . . . . . . . Propulsion 6 | . 6 . . . . . . . . . . . . . . . . . . . Utility 9 | . 1 . . . . . . . . . . . 1 . 1 . 1 . 1 4 Weapon 14 | . 5 . 2 . . . 1 . . . . . . . 1 . . 4 . 1 Tool/Special 5 | . . . . . . . 2 . . . . . . . . . . 3 . . Average Slot Usage (%) 79 | . 90 92 84 57 66 72 92 86 92 81 87 95 94 99 96 74 62 66 86 73 Engine 3 | . 14 13 13 . 5 . 7 7 7 9 5 5 5 5 1 . . . . . Core 3 | . . . . . . 1 . . . . 2 5 5 5 8 10 10 8 . . Treads 13 | . 4 . . . . 1 . . . . 11 23 23 23 24 15 10 13 36 19 Leg 7 | . 16 . . . . 12 . . . 16 19 17 17 16 9 3 10 4 . . Hover 3 | . 2 5 28 28 33 3 3 . . . . . . . . . . . . 4 Flight 2 | . . . . . . 10 34 38 38 11 . . . . . . . . . . Device 7 | . 5 11 14 14 6 4 7 7 7 3 11 11 11 10 5 14 6 9 5 4 Storage 5 | . 14 14 14 14 9 7 7 7 7 5 5 5 5 5 4 5 5 5 5 3 Processor 4 | . . . . . 7 14 9 . . . 5 5 5 5 5 5 5 3 . 4 Hackware 4 | . . . . . . 2 11 17 23 16 5 5 2 . 9 1 . . . 12 Protection 5 | . . . . . . 4 . . . 3 3 5 7 10 8 5 . 4 20 7 Energy Gun 1 | . 26 19 . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 3 . . 4 5 1 2 . . 2 Slashing Weapon 5 | . . . . . . . 7 7 7 . 4 5 5 5 9 8 10 10 10 3 Peak Build Rating 149 | . 12 20 32 18 41 55 53 50 51 81 91 92 96 97 102 92 82 127 128 149 Average Rating 76 | . 7 14 21 18 26 32 48 46 49 67 78 86 87 96 97 73 69 80 124 111 On Entrance 57 | 6 6 12 20 18 18 23 48 46 49 49 67 85 92 96 81 90 79 82 127 122 Avg Prop Armor Cover (%) 10 | . . . . . 4 12 7 . . 6 12 17 12 9 5 2 18 7 . 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 146 | 14 17 17 28 21 36 44 34 33 33 60 67 66 67 67 84 84 72 114 108 146 Greatest Support 190 | 20 40 24 24 24 45 45 35 37 35 60 109 109 109 109 127 127 77 190 190 190 Greatest Overweight (x) 4 | . 2 . 1 . 1 1 1 . . 4 2 . . . . 1 1 3 . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 15 | . 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 8 8 9 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 14 Most Carried 15 | . 8 8 10 10 11 15 15 15 15 14 15 15 15 15 15 14 15 15 15 15 Average Carried 13 | . 7 7 7 10 7 11 14 14 14 12 13 15 14 15 13 12 14 14 14 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 8 10 10 11 15 14 15 15 12 15 15 15 15 12 14 15 15 15 4 Class Distribution -------------------- 22% | Derelict-Mutant 21% | Derelict-Gladiator 18% | Mutant 13% | Hacker-Mutant 10% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Commander-Sprinter | -7/Storage Hacker-Sprinter | -7/Recycling Hacker-Sprinter | -7/Scraptown Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Derelict-Mutant | -4/Proximity Caves Derelict-Mutant | -4/Factory Derelict-Gladiator | -4/Upper Caves Derelict-Gladiator | -4/Upper Caves Derelict-Gladiator | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 6992 | 200 10 153 . 56 119 325 143 272 50 155 742 228 157 239 469 678 120 315 194 2367 Remotely 785 | . . . . . . . . . . . . . . . . . . 145 . 640 Salvage Created 7356 | . 169 157 . . 226 696 170 . . 402 437 63 239 372 294 479 311 . 276 3065 Parts 334 | . 15 13 . . 11 32 11 . . 17 18 1 5 8 17 10 6 . 15 155 Haulers Intercepted 11 | . 1 . . . 1 1 2 . . . . . . . 1 . . . . 5 Recyclers Shooed 4 | . . . . . . . . . . . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . . 5 1 3 5 . 3 3 . 15 . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 136 | . 1 3 . . 4 12 3 . . 6 6 . . 7 6 8 3 . 5 72 Melee 12 | . . . . . 1 1 . . . . . . . . 3 . . . 3 4 Guns 10 | . 1 3 . . 1 3 . . . . . . . . . . . . . 2 Cannons 15 | . . . . . . . . . . . 2 . . 2 . 1 . . . 10 AOE 92 | . . . . . 2 4 3 . . 6 4 . . 4 3 7 3 . 2 54 Classes Destroyed 21 | . 5 3 . . 2 2 1 . . 2 1 . . 2 . . . . . 3 Worker 9 | . 1 1 . . 1 . . . . 1 . . . . . . . . . 5 Builder 22 | . 1 . . . . 3 . . . 1 . . . . 2 . . . . 15 Tunneler 6 | . . 2 . . . 2 . . . . . . . . 1 . . . . 1 Hauler 11 | . 1 . . . 1 1 2 . . . . . . . 1 . . . . 5 Recycler 3 | . . 1 . . . . . . . 1 . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . Operator 2 | . . . . . . . 1 . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . Watcher 4 | . 2 . . . . . . . . . . . . . . . . . . 2 Swarmer 40 | . . 3 . . . . 3 . . . 4 . . 2 3 4 . . . 21 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 Grunt 41 | . 1 . . . 2 6 . . . . . . . . . . 3 . 2 27 Brawler 1 | . . . . . . . . . . . . . . . . . . . . 1 Duelist 2 | . . . . . . . . . . . . . . . . . . . . 2 Sentry 12 | . . . . . 1 2 . . . 1 1 . . 1 3 . . . . 3 Hunter 26 | . . . . . . 2 . . . 4 . . . 2 . 4 . . 2 12 Programmer 8 | . . . . . . 2 . . . . 1 . . . . . . . 1 4 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . . . . . . . . 2 . . . Samaritan 4 | . . . . . . . . . . . 2 . . . . 2 . . . . Best Kill Streak 19 | . 6 4 . . 4 5 5 . . 5 5 . . 3 5 4 3 . 3 19 Combat Bots Only 13 | . 1 3 . . 3 3 3 . . 3 5 . . 3 3 4 3 . 3 13 Max Kills in Single Turn 4 | . 2 2 . . 2 2 3 . . 4 4 . . 2 4 3 2 . 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 1 3 . . 3 4 . . 2 3 3 2 . 1 3 Melee 1 | . . . . . 1 1 . . . . . . . . 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Hostile Shots Fired 1560 | . . 20 . . 71 299 105 30 . 130 28 . . 59 80 79 32 3 43 581 Missed 541 | . . 4 . . 29 102 44 25 . 26 4 . . 23 22 30 10 1 14 207 Hits 1019 | . . 16 . . 42 197 61 5 . 104 24 . . 36 58 49 22 2 29 374 Melee 7 | . . 2 . . . . . . . . . . . . . . . . . 5 Projectile 1012 | . . 14 . . 42 197 61 5 . 104 24 . . 36 58 49 22 2 29 369 AOE 9 | . . 9 . . . . . . . . . . . . . . . . . . Critical Strikes 36 | . . . . . 4 5 . . . 4 1 . . . 2 3 . . 5 12 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 20041 | . 34 494 . . 1106 2525 604 39 . 2284 455 . . 706 1624 884 610 125 539 8012 Core 3353 | . . 208 . . 288 420 182 6 . 393 74 . . 42 241 82 62 21 23 1311 Absorbed by Shields 249 | . . . . . . . . . . 249 . . . . . . . . . . Redirected to Shielding 423 | . . . . . . . . . . 68 . . . 129 51 . . . 22 153 Ignored by Resistances 733 | . . . . . . . . . . . . . . . . . . . 47 686 Regen/Repaired (Parts) 944 | . . . . . 14 30 76 . . . . . . . 311 . . 332 . 181 Core Remaining (%) 46 | 100 . . . 16 47 . . . 13 . . . . 49 . . . . 56 . Volleys Fired 251 | . 5 12 . . 2 21 1 . . 11 11 . . 35 18 18 2 3 3 109 Largest 2 | . 2 2 . . 1 2 1 . . 2 1 . . 1 2 2 1 1 1 2 Hottest 240 | . 80 90 . . 33 58 45 . . 135 47 . . 47 90 135 45 45 45 240 Shots Fired 333 | . 10 24 . . 29 25 1 . . 18 10 . . 37 19 21 2 3 3 131 Gun 105 | . 10 24 . . 27 14 . . . . . . . . . 1 . 3 . 26 Cannon 128 | . . . . . . . . . . 11 9 . . 30 18 12 . . . 48 Launcher 97 | . . . . . 2 8 1 . . 7 1 . . 7 1 8 2 . 3 57 Special 3 | . . . . . . 3 . . . . . . . . . . . . . . Kinetic 164 | . . . . . 27 14 . . . . 9 . . 30 18 12 . . . 54 Thermal 16 | . . . . . . . . . . 11 . . . . . 1 . . . 4 Explosive 76 | . . . . . 2 . 1 . . 7 1 . . 7 1 8 2 . 3 44 Electromagnetic 61 | . 10 24 . . . 8 . . . . . . . . . . . . . 19 Entropic 13 | . . . . . . . . . . . . . . . . . . 3 . 10 Robot Hit Streak 23 | . 3 2 . . 23 7 2 . . 12 9 . . 5 6 7 8 . 5 11 Robot Miss Streak 6 | . 3 5 . . 1 3 2 . . 3 4 . . 5 3 2 1 . 4 6 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . Autonomous 29 | . . . . . 27 2 . . . . . . . . . . . . . . Shots Hit Robots 359 | . 4 8 . . 34 50 21 1 . 18 18 1 3 24 24 26 11 . 17 99 Core Hits 466 | . 6 8 . . 13 21 10 . . 37 14 1 2 17 14 28 16 . 19 260 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . 1 4 . . . . . . . . . . . . . 2 Critical Strikes 36 | . . . . . 1 4 8 . . 1 1 . . 2 2 1 2 . 2 12 Destroy 1 | . . . . . . . . . . . . . . . . . . . . 1 Blast 8 | . . . . . . . . . . . . . . 2 . . . . . 6 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 Smash 5 | . . . . . 1 4 . . . . . . . . . . . . . . Sever 20 | . . . . . . . 8 . . 1 1 . . . 2 1 2 . 2 3 Detonate 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 206 | . . 1 . . 9 42 30 3 . 6 13 2 4 8 18 10 9 . 20 31 Impact 46 | . . . . . 4 42 . . . . . . . . . . . . . . Slashing 134 | . . . . . . . 29 3 . 6 13 2 4 8 18 10 9 . 13 19 Piercing 25 | . . 1 . . 5 . . . . . . . . . . . . . 7 12 Sneak Attacks 37 | . . 1 . . 1 6 3 1 . 2 4 . . 1 3 3 3 . 3 6 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 1 . 2 . Follow-up Attacks 8 | . . . . . . . . . . . . . . . 4 . . . 3 1 Damage Inflicted 32166 | . 181 243 . . 1283 1606 859 70 . 1543 1049 94 238 1694 1594 2012 995 . 760 17945 Guns 1820 | . 109 114 . . 715 288 . . . . . . . . . 27 . . . 567 Cannons 3749 | . . . . . . . . . . 228 268 . . 395 498 191 . . . 2169 Explosions 19337 | . 68 70 . . 331 407 139 . . 1057 176 . . 749 496 1093 408 . 343 14000 Melee 7213 | . . 56 . . 231 911 720 70 . 258 605 94 238 550 600 701 587 . 417 1175 Ramming 47 | . 4 3 . . 6 . . . . . . . . . . . . . . 34 Kinetic 4577 | . . . . . 715 288 . . . . 268 . . 395 498 191 . . . 2222 Thermal 798 | . 68 70 . . . . . . . 276 . . . . 122 27 . . . 235 Explosive 14538 | . . . . . 331 . 139 . . 1009 176 . . 749 374 1093 408 . 343 9916 Electromagnetic 1952 | . 109 114 . . . 407 . . . . . . . . . . . . . 1322 Impact 1057 | . . . . . 146 911 . . . . . . . . . . . . . . Slashing 5726 | . . . . . . . 720 70 . 258 605 94 238 550 600 701 587 . 400 903 Piercing 430 | . . 56 . . 85 . . . . . . . . . . . . . 17 272 Entropic 3041 | . . . . . . . . . . . . . . . . . . . . 3041 Highest Corruption 20 | . . 7 7 7 . 19 19 20 . . 5 5 5 5 11 11 11 11 11 8 Average Corruption 8 | . . 4 7 7 . 13 19 19 . . 4 5 5 5 11 11 11 8 9 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . . . . . . 5 Effects 210 | . . 8 5 2 . 22 16 5 . . 13 8 8 18 2 21 18 14 16 34 Message Errors 45 | . . 1 2 . . 5 3 1 . . 4 2 . 1 1 6 4 4 5 6 Matter Fused 53 | . . 2 2 1 . 5 3 . . . 3 4 2 5 . 2 2 4 7 11 Heat Flow Errors 32 | . . . . . . 4 2 1 . . . 1 2 6 . 4 5 2 1 4 Energy Discharges 20 | . . . 1 . . 1 1 . . . 3 1 1 1 1 2 3 2 . 3 Parts Rejected 5 | . . . . . . 1 . . . . . . . 1 . 1 . . . 2 Parts Fused 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Data Loss (minor) 24 | . . 3 . . . 2 2 2 . . . . 3 2 . 3 2 1 2 2 Data Loss (major) 9 | . . 1 . 1 . 2 . . . . 1 . . . . 2 . . 1 1 Misfires 3 | . . . . . . 1 . . . . . . . 2 . . . . . . Alerts 10 | . . 1 . . . . 1 1 . . 1 . . . . . 2 . . 4 Misdirections 5 | . . . . . . 1 4 . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Overload Shots 4 | . . . . . . . . . . 1 . . . . . . . . . 3 Overflow Damage 2284 | . . . . . 105 281 64 30 . 53 113 . 64 51 104 378 123 . . 918 Projectiles 486 | . . . . . . . . . . . 39 . . 20 13 20 . . . 394 Explosions 586 | . . . . . 4 28 . . . 7 . . . . 14 . 9 . . 524 Melee 1212 | . . . . . 101 253 64 30 . 46 74 . 64 31 77 358 114 . . . Knockbacks 20 | . . . . . . 6 . . . . 2 . . . 1 3 . . . 8 Impact 6 | . . . . . . 6 . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . 2 . . . 1 3 . . . 7 Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 1563 | . 35 36 . . 75 14 28 . . 461 . . . 31 . 129 149 . . 605 Shots 56 | . 1 1 . . 2 1 1 . . 19 . . . 1 . 9 6 . . 15 Rammed 4 | . . 1 . . 1 . . . . . . . . . . . . . . 2 Targets Rammed 5 | . 1 1 . . 1 . . . . . . . . . . . . . . 2 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 467 | . 48 90 . . 42 147 187 277 3 103 18 114 219 274 . 230 246 92 200 467 Average Temperature 58 | . 18 33 . . 17 41 35 81 2 32 15 58 107 111 . 113 87 68 95 105 Received Heat Transfer 2864 | . . . . . 333 792 228 12 . 211 27 . . 45 234 . 120 9 121 732 Effects 4 | . . . . . . . . 2 . . . . . . . . . . 1 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . 2 . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . 5 . . . . . . . . . . . . . 2 Combat Hostiles 6 | . . . . . . 4 . . . . . . . . . . . . . 2 Parts Fried 27 | . . . . . 2 13 . . . . . . . . . . . . . 12 Impact Corruptions 19 | . . . . . 3 15 . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 809 | . . 100 . . . . . . . 322 . . . . 100 50 . . . 237 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Maximum Alert Level 5 | . . . . . . . 1 . . 1 . . . . 4 . . . . 5 Low Security (%) 56 | . 100 100 . 100 100 100 63 100 . 97 . . . . . . . . . 16 Level 1 11 | . . . . . . . 36 . . 2 . . . . . . . . . 25 Level 2 2 | . . . . . . . . . . . . . . . 1 . . . . 7 Level 3 10 | . . . . . . . . . . . . . . . 71 . . . . 5 Level 4 14 | . . . . . . . . . . . . . . . 27 . . . . 32 Level 5 4 | . . . . . . . . . . . . . . . . . . . . 12 High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 2007 | . 50 70 . . 164 80 348 139 . 200 . . . . 1227 . . . . 2007 Initial 925 | . . 3 . . . 68 20 104 . . . . . . 925 . . . . . Average 431 | . 13 21 . . 54 32 137 106 . 94 . . . . 948 . . . . 810 Influence Increases 7544 | . 79 125 . . 310 451 564 105 . 430 150 5 5 135 1550 200 75 . 143 3217 Destroy 0b10 Robot/C 2880 | . 20 60 . . 80 240 240 . . 120 120 . . 100 120 160 60 . 120 1440 Destroy 0b10 Robot/NC 355 | . 25 20 . . 10 30 20 . . 20 10 5 5 25 20 10 5 . . 150 Destroy Leader 642 | . 6 10 . . 42 82 86 . . 40 20 . . 10 42 30 10 . 20 244 Allied During Kill 106 | . . . . . . . 103 . . . . . . . . . . . 3 . Successful Hack 106 | . 19 . . . 4 24 . 28 . . . . . . 21 . . . . 10 Disable Machine 330 | . . 15 . . 45 . 30 . . 30 . . . . 120 . . . . 90 Anti-Garrison Action 300 | . . . . . . . . . . . . . . . 150 . . . . 150 Destroy Structure 1295 | . 9 20 . . 24 . 40 2 . 220 . . . . 132 . . . . 848 Advance Influence 900 | . . . . . . . . . . . . . . . 900 . . . . . Partial Spotted 45 | . . . . . 15 15 15 . . . . . . . . . . . . . Lose Combat Pursuer 585 | . . . . . 90 60 30 75 . . . . . . 45 . . . . 285 Influence Decreases 5537 | . 69 135 . . 159 555 343 204 169 240 288 57 5 93 505 757 397 208 143 1210 Entered New Map 1261 | . . 7 . . . 83 27 164 169 . 71 11 . . 17 403 101 208 . . Time Decay 2675 | . 69 108 . . 89 311 106 40 . 160 197 46 5 93 238 294 246 . 143 530 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . 200 . . . . . Lost Part 921 | . . 20 . . 70 161 30 . . 80 20 . . . 50 60 50 . . 380 Lost Ally 180 | . . . . . . . 180 . . . . . . . . . . . . . Purge Threat 300 | . . . . . . . . . . . . . . . . . . . . 300 Squads Dispatched 46 | . 1 . . . 3 8 3 . . 3 . . . . 4 . . . . 24 Investigation 8 | . . . . . . 3 1 . . 1 . . . . 1 . . . . 2 Extermination 5 | . . . . . . 2 1 . . . . . . . . . . . . 2 Reinforcement 21 | . 1 . . . 3 3 1 . . . . . . . . . . . . 13 Assault 9 | . . . . . . . . . . 2 . . . . 2 . . . . 5 Garrison 3 | . . . . . . . . . . . . . . . 1 . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . . Construction Impeded 7 | . . . . . 1 2 . . . . . . . . . . . . . 4 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 15 | . 1 . . . 3 1 . 1 . . . . . . . . . 3 . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 233 | . 3 8 . . 17 21 14 4 . 10 5 . . 10 9 8 3 11 9 101 Peak Tracking Total 12 | . 2 12 . . 10 5 7 5 . 5 4 . . 3 4 4 3 8 2 10 Tactical Retreats 19 | . . . . . 2 2 2 2 . . . . . . 2 . . . . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 12 | . . . . . . 4 . . . . . . . . . . . 1 . 7 Indirectly 2 | . . . . . . 2 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . . . 6 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . . . 10 . . . . . . Triggered 6 | . . . . . . . . . . . . . . 6 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 26 | . . 1 . . 3 . 2 . . 2 . . 1 . 9 . . 1 . 7 Max in Single Turn 5 | . . 1 . . 1 . 1 . . 1 . . 1 . 5 . . 1 . 1 Garrison Access 4 | . . . . . . . . . . 1 . . . . 1 . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 41 | . 3 . 2 . 3 6 3 4 . 2 . . 4 . 4 . 1 1 . 8 Terminals 19 | . 3 . . . 2 1 2 4 . 1 . . . . 2 . . . . 4 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 6 | . . . . . 1 2 1 . . . . . . . 1 . . . . 1 Recycling Units 3 | . . . . . . 1 . . . . . . . . 1 . . . . 1 Scanalyzers 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Total Hacks 133 | . 9 . 2 . 10 12 4 17 . 8 . . 17 . 16 . 1 1 . 36 Successful 74 | . 5 . 2 . 2 6 3 7 . 1 . . 17 . 8 . 1 1 . 21 Failed 58 | . 4 . . . 8 6 1 9 . 7 . . . . 8 . . . . 15 Catastrophic 11 | . . . . . . 4 . 3 . 1 . . . . 2 . . . . 1 Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . . . Manual 62 | . 5 . 1 . 5 3 3 11 . 8 . . . . 5 . . . . 21 Terminals 80 | . 9 . . . 5 3 3 17 . 5 . . . . 12 . . . . 26 Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . Repair Stations 14 | . . . . . 5 4 1 . . . . . . . 3 . . . . 1 Recycling Units 6 | . . . . . . 1 . . . . . . . . 1 . . . . 4 Scanalyzers 4 | . . . . . . 2 . . . . . . . . . . . . . 2 Garrison Access 6 | . . . . . . . . . . 3 . . . . . . . . . 3 Terminal Hacks 47 | . 3 . 2 . . 2 2 5 . . . . 17 . 4 . 1 1 . 10 Record 6 | . . . 1 . . . . . . . . . 5 . . . . . . . Part Schematic 7 | . . . . . . . . 2 . . . . 4 . 1 . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . . . . 1 . . . . . . 4 . 1 . . . . 1 Open Door 3 | . . . . . . . 1 . . . . . . . . . 1 1 . . Branch Access Points 4 | . . . . . . 1 . 1 . . . . . . 1 . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . 1 Alert Level 3 | . . . . . . . 1 1 . . . . . . . . . . . 1 Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . 2 Locate Traps 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . 2 1 . . . . . . . . 2 . . . . . Scan Component 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . Repair 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Recycling Unit Hacks 4 | . . . . . . 1 . . . . . . . . 1 . . . . 2 Process 1 | . . . . . . . . . . . . . . . . . . . . 1 Report Inventory 2 | . . . . . . 1 . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . . . . . . . . 1 Retrieve Study 1 | . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 15 | . 2 . . . . 1 1 2 . 1 . . . . 1 . . . . 7 Terminals 12 | . 2 . . . . . . 2 . 1 . . . . 1 . . . . 6 Track 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Botnet 8 | . 1 . . . . . . 1 . 1 . . . . 1 . . . . 4 Skim 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 1 . . . . . . . . . . . . 1 Patch 3 | . . . . . . 1 1 . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 . . . 3 4 1 4 . 2 . . . . 3 . . . . 7 Full Trace Events 5 | . . . . . . 2 . 1 . 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . 2 . . . . 4 . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Time 57 | . . . . . 44 . . . . . . . . . 13 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 127 | . . . . . . . . . . . . . . . . . . . . 127 Retrieved Matter 127 | . . . . . . . . . . . . . . . . . . . . 127 Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . . . . . . . . . . . . Non-combat 2 | . . . . . . 2 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . . . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . 3 . . . . 4 . . . . . Machine Destruction 7 | . . . . . . . . . . 3 . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 12 | . . . . . . . 10 . . . . . . . . . . 1 1 . Largest Group 10 | . . . . . . . 10 . . . . . . . . . . 1 1 . Highest-Rated Group 173 | . . . . . . . 173 . . . . . . . . . . 49 58 . Highest-Rated Ally 58 | . . . . . . . 29 . . . . . . . . . . 49 58 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 81 | . . . . . . . 75 . . . . . . . . . . 3 3 . Total Damage 1201 | . . . . . . . 1001 . . . . . . . . . . 90 110 . Kills 12 | . . . . . . . 11 . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Active Infowar (turns) 5147 | . 88 236 243 61 165 407 . . . 12 746 274 317 695 514 643 1 . . 745 Optics 1785 | . . . . . . . . . . . . . . 627 514 643 1 . . . Sensors 438 | . . 31 . . . 407 . . . . . . . . . . . . . . IFF 3196 | . . . . . . . . . . 12 746 274 317 695 508 643 1 . . . Terrain 509 | . . 40 243 61 165 . . . . . . . . . . . . . . . Structural 253 | . 88 165 . . . . . . . . . . . . . . . . . . Machine Analysis 745 | . . . . . . . . . . . . . . . . . . . . 745 Robot Analysis Total 5 | . 1 . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 9 | . . 1 . 2 . . . . . . 3 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 10020 | . 235 297 243 61 258 778 228 94 115 351 746 274 320 695 514 643 520 1541 511 1596 Spaces Moved 6493 | 1 160 266 279 73 217 598 376 319 411 247 429 158 176 346 221 324 244 557 277 814 Core 65 | . . . . . . . . . . . . . . . . . . . . 65 Treads 2727 | . 19 . . . . . . . . . 164 158 176 346 221 324 21 535 277 486 Legs 958 | 1 94 . . . . 171 . . . 182 265 . . . . . 223 22 . . Wheels 284 | . 37 201 . . . . . . . . . . . . . . . . . 46 Hover 949 | . 10 65 279 73 217 81 7 . . . . . . . . . . . . 217 Flight 1510 | . . . . . . 346 369 319 411 65 . . . . . . . . . . Fastest Speed 20 | 120 90 77 77 77 53 24 24 20 24 20 120 166 167 167 166 165 166 166 168 50 Average Speed 123 | 120 118 86 82 77 65 81 25 23 24 99 150 166 167 167 166 168 194 262 168 133 Slowest Speed 330 | 120 200 90 147 77 147 190 110 24 24 312 330 167 167 167 170 246 250 330 168 230 Overloaded Moves 11 | . . . . . . . . 11 . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . 12 3 3 . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . 3 . . . . . . . 5 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 44 | 3 34 74 60 27 29 23 52 72 46 7 69 43 60 56 6 64 44 83 49 30 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 6 | . . 1 1 1 . . . . . . . . 3 . . . . . . . Known Exits Taken 4 | . . . . . 1 1 . . . . . 1 . . 1 . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 . . 1 1 1 1 1 . 1 1 . 1 1 1 1 . Scrap Searched 19 | . . 1 . 1 . . . . 4 . 3 3 . 1 . 3 1 . 2 . Spaces Dug 14 | . . . . . . . 2 2 . . . . . . 5 . . . . 5 Terrain Destroyed 1248 | . 9 23 . . 29 . 44 2 . 155 24 . . 56 68 187 45 . 73 533 Melee 14 | . . . . . . . 2 2 . . . . . . 5 . . . . 5 Projectile 74 | . . . . . 11 . . . . 2 4 . . 31 4 4 . . . 18 AOE 1160 | . 9 23 . . 18 . 42 . . 153 20 . . 25 59 183 45 . 73 510 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 7837 | . 199 304 295 77 318 780 465 328 426 310 495 168 196 413 325 379 271 631 307 1150 Wait 289 | . . 15 . 5 62 66 4 5 6 14 9 3 1 9 25 4 2 9 5 45 Move 6439 | . 159 265 278 72 216 575 369 312 410 246 428 157 175 345 220 323 243 556 276 814 Hop 16 | . . . . . . 10 3 3 . . . . . . . . . . . . Pick Up 107 | . 10 1 3 . 7 11 12 . 2 1 4 1 4 . 18 2 5 7 2 17 Fast Attach 130 | . 3 2 2 . 4 20 11 3 2 10 7 1 2 1 5 5 3 14 . 35 Attach 101 | . 2 1 1 . 11 16 4 . . 9 2 . . . 6 7 3 1 1 37 Detach 80 | . 2 1 3 . 5 11 7 2 . 5 3 . . . 1 8 1 2 1 28 Swap 99 | . 5 4 1 . 1 5 4 . 2 8 12 2 5 5 11 3 1 15 1 14 Drop 112 | . 12 1 7 . . 3 20 . 4 . 6 2 5 . 8 . 2 19 2 21 Fire 251 | . 5 12 . . 2 21 1 . . 11 11 . . 35 18 18 2 3 3 109 Melee 193 | . . 1 . . 9 42 30 3 . 6 13 2 4 8 13 9 9 . 16 28 Ram 4 | . . 1 . . 1 . . . . . . . . . . . . . . 2 Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 5 | . . . . . . . . . . . . . . . . . . 5 . . Trap 10 | . . . . . . . . . . . . . . 10 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / [*Scr]) -7/Scraptown -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 10) 236 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 362 | -10/Mines | Discovered new exit (range 7) 369 | -10/Mines | Learned location of Storage (-7) 400 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 401 | -10/Mines | Found Prototype Device 401 | -10/Mines | Identified Exp. Sensor Array 412 | -10/Mines | Assembled infested the area 441 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 445 | -10/Mines | Core integrity fell below 50% 449 | -10/Mines | Met 8R-AWN 465 | -10/Mines | Core integrity fell below 20% 495 | -10/Mines | Lost 3 parts (1p1u1w) 513 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 516 | -10/Mines | Discovered new exit (range 10) 533 | -10/Mines | Entered Exiles 553 | -10/Exiles | Welcomed by 8R-AWN 566 | -10/Exiles | Met EX-HEX 587 | -10/Exiles | Met EX-BIN 597 | -10/Exiles | Aligned with FarCom system 598 | -10/Exiles | Given EX-Vault access code 618 | -10/Exiles | Opened EX-Vault 620 | -10/Exiles | Found Prototype Ballistic Gun 620 | -10/Exiles | Identified AWS/Gauss 629 | -10/Exiles | Found Chronowheel 632 | -10/Exiles | Found Skeleton Box 654 | -10/Exiles | Warned to stay clear of 0b10 Research branches 679 | -10/Exiles | Met EX-DEC 683 | -10/Exiles | Learned location of Zion (-7) 706 | -10/Exiles | Discovered new exit (range 10) 776 | -10/Exiles | Stole three prototypes: Skeleton Box, Chronowheel, AWS/Gauss 776 | -10/Exiles | Entered Mines 804 | -9/Mines | Learned 4 Materials zone layouts 825 | -9/Mines | Discovered new exit (range 16) 837 | -9/Mines | Entered Materials 837 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 838 | -8/Materials | Identified exit to Factory 914 | -8/Materials | Repaired Mak. Spear 1033 | -8/Materials | Lost 7 parts (1p3n1u2w) 1076 | -8/Materials | Core integrity fell below 50% 1095 | -8/Materials | Entered Factory 1095 | -7/Factory | Evolved 2 slots: Utility x2 1096 | -7/Factory | Identified exit to Storage 1097 | -7/Factory | FarCom data flow suspended 1247 | -7/Factory | System corruption reached 10% 1436 | -7/Factory | Lost 3 parts (3n) 1682 | -7/Factory | Core integrity fell below 50% 1715 | -7/Factory | Lost 8 parts (1p5n1u1w) 1815 | -7/Factory | Identified exit to Lower Caves 1828 | -7/Factory | Discovered new exit (range 12) 1842 | -7/Factory | Identified exit to Factory 1873 | -7/Factory | Entered Storage 1896 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 1922 | -7/Storage | Found Prototype Launcher 1922 | -7/Storage | Identified Rocket Array 1935 | -7/Storage | Found Rocket Array 1936 | -7/Storage | Found Rocket Array 1939 | -7/Storage | Found Rocket Array 1940 | -7/Storage | Found Rocket Array 2070 | -7/Storage | Core integrity fell below 20% 2084 | -7/Storage | Lost 3 allies 2101 | -7/Storage | Used back door to open Recycling access 2101 | -7/Storage | Discovered new exit (range 3) 2101 | -7/Storage | Entered Recycling 2123 | -7/Recycling | Lost 3 allies 2165 | -7/Recycling | Discovered new exit (range 12) 2190 | -7/Recycling | Scanned before Scraplab entrance 2193 | -7/Recycling | Entered Scraplab 2195 | -7/Recycling | Discovered new exit (range 2) 2195 | -7/Recycling | Entered Scraptown 2195 | -7/Scraptown | System corruption cleaned by C-Scrubber 2244 | -7/Scraptown | Turned away by UFD registrar 2247 | -7/Scraptown | Visited Cyclists 2256 | -7/Scraptown | Visited The Evicted 2258 | -7/Scraptown | Visited Cave Peace 2262 | -7/Scraptown | Visited TADAMA 2298 | -7/Scraptown | Discovered new exit (range 11) 2310 | -7/Scraptown | Entered Factory 2310 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2344 | -5/Factory | Spotted B-75 Beast 2369 | -5/Factory | Destroyed B-75 Beast 2387 | -5/Factory | Lost 6 parts (1p4n1u) 2609 | -5/Factory | Discovered new exit (range 16) 2661 | -5/Factory | Entered Upper Caves 2671 | -5/Upper Caves | Lost 7 parts (2p1n2u2w) 2679 | -5/Upper Caves | Build established: Hacker-Mutant 2804 | -5/Upper Caves | Learned Factory interactive machine intel 2989 | -5/Upper Caves | Build established: Mutant 3072 | -5/Upper Caves | Found DCF Scrap (15 items) 3260 | -5/Upper Caves | Learned 4 Factory zone layouts 3281 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3367 | -5/Upper Caves | Discovered new exit (range 13) 3384 | -5/Upper Caves | Build established: Derelict-Mutant 3387 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 3407 | -5/Upper Caves | Entered another Upper Caves area 3408 | -5/Upper Caves | Identified exit to Zhirov 3615 | -5/Upper Caves | Learned location of 1 exit from Factory 3681 | -5/Upper Caves | Entered Zhirov 3682 | -5/Zhirov | Discovered new exit (range 3) 3712 | -5/Zhirov | Met Zhirov 3758 | -5/Zhirov | Learned location of Quarantine (-2) 3758 | -5/Zhirov | Learned location of Testing (-3) 3758 | -5/Zhirov | Learned location of Command (-1) 3768 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3800 | -5/Zhirov | Found Alien Artifact 3800 | -5/Zhirov | Identified Integrated Dissipator 3800 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 3920 | -5/Zhirov | Found Alien Artifact 4001 | -5/Zhirov | Entered Proximity Caves 4130 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4215 | -4/Proximity Caves | Spotter reported a threat 4226 | -4/Proximity Caves | Spotter reported a threat 4421 | -4/Proximity Caves | Spotter reported a threat 4470 | -4/Proximity Caves | Learned Research stockpile data 4488 | -4/Proximity Caves | Spotter reported a threat 4536 | -4/Proximity Caves | Learned Research stockpile data 4541 | -4/Proximity Caves | Spotter reported a threat 4594 | -4/Proximity Caves | Spotter reported a threat 4668 | -4/Proximity Caves | Core integrity fell below 50% 4686 | -4/Proximity Caves | Discovered new exit (range 7) 4694 | -4/Proximity Caves | Lost 3 parts (1n2u) 4696 | -4/Proximity Caves | Entered Factory 4696 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4697 | -4/Factory | Identified exit to Extension 4699 | -4/Factory | Loaded intel: 56 interactive machine locations 4855 | -4/Factory | Discovered new exit (range 18) 4946 | -4/Factory | Search patrols dispatched 4984 | -4/Factory | Repaired Lrg. Storage Unit 5027 | -4/Factory | Garrison activated, responded to threat 5132 | -4/Factory | Identified exit to Upper Caves 5132 | -4/Factory | Identified exit to Armory 5143 | -4/Factory | Crushed by falling debris 5143 | -4/Factory | System corruption reached 10% 5191 | -4/Factory | Lost 4 parts (2p1n1u) 5196 | -4/Factory | Search patrols dispatched 5210 | -4/Factory | Entered Upper Caves 5256 | -4/Upper Caves | Lost 4 parts (3n1u) 5712 | -4/Upper Caves | Build established: Derelict-Gladiator 5818 | -4/Upper Caves | Discovered new exit (range 11) 5853 | -4/Upper Caves | Entered another Upper Caves area 5877 | -4/Upper Caves | Discovered new exit (range 12) 5899 | -4/Upper Caves | Lost 5 parts (1n4u) 6048 | -4/Upper Caves | Spotted B-86 Titan 6049 | -4/Upper Caves | Identified Transdimensional Reconstructor 6049 | -4/Upper Caves | Warped through subspace 6109 | -4/Upper Caves | Encountered a Warlord checkpoint 6306 | -4/Upper Caves | Discovered new exit (range 10) 6373 | -4/Upper Caves | Entered Warlord 6442 | -4/Warlord | Lost 3 parts (3n) 6459 | -4/Warlord | System corruption cleaned by Quarantine Array 7035 | -4/Warlord | Visited the Vortex Lab 7036 | -4/Warlord | Warlord's base attacked by MAIN.C 7070 | -4/Warlord | Found Prototype Launcher 7074 | -4/Warlord | Found Prototype Energy Gun 7074 | -4/Warlord | Identified Vortex Rail 7082 | -4/Warlord | Found Vortex Rail 7092 | -4/Warlord | Found Prototype Energy Gun 7092 | -4/Warlord | Identified Vortex Rifle 7327 | -4/Warlord | Met Warlord 7386 | -4/Warlord | Warlord forces counterattacked 7516 | -4/Warlord | Lost 8 allies 7560 | -4/Warlord | Found Prototype Ballistic Cannon 7710 | -4/Warlord | Found Prototype Reactor 7710 | -4/Warlord | Identified Vortex Chain Reactor 7711 | -4/Warlord | Warlord base infiltrated, sounded retreat 7723 | -4/Warlord | Found Prototype Hackware 7782 | -4/Warlord | Build established: Scavenger-Mutant 7785 | -4/Warlord | Spotted Striker 7821 | -4/Warlord | Found Prototype Launcher 7824 | -4/Warlord | Lost 6 allies 7894 | -4/Warlord | Discovered new exit (range 13) 7914 | -4/Warlord | Entered Proximity Caves 8423 | -3/Proximity Caves | Discovered new exit (range 2) 8425 | -3/Proximity Caves | Entered Research 8425 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8425 | -3/Research | Identified Hvy. Autocannon 8426 | -3/Research | Identified System Mapper 8446 | -3/Research | Identified Vortex Catalyst Activator 8565 | -3/Research | Garrison activated, responded to threat 8788 | -3/Research | Spotted B-86 Titan 8806 | -3/Research | Destroyed B-86 Titan 8857 | -3/Research | Identified exit to Testing 9031 | -3/Research | Cargo convoy interrupted 9119 | -3/Research | Destroyed 7 combat bots 9166 | -3/Research | Lost 15 parts (1p4n5u5w) 9170 | -3/Research | Found Prototype Hackware 9170 | -3/Research | Identified Exp. System Shield 9186 | -3/Research | Found Fusion Bomb Launcher 9333 | -3/Research | Destroyed 8 combat bots 9337 | -3/Research | Build established: Hacker-Mutant 9339 | -3/Research | Lost 3 parts (1n1u1w) 9675 | -3/Research | First assault squad dispatched 9685 | -3/Research | Found Gamma Bomb Array 9864 | -3/Research | Core integrity fell below 50% 9897 | -3/Research | Destroyed 13 combat bots 9897 | -3/Research | Lost 7 parts (5n2w) 9912 | -3/Research | Found Fusion Bomb Launcher 9975 | -3/Research | Core integrity fell below 20% 10008 | -3/Research | Lost 8 parts (1p2n3u2w) 10021 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09967_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09968_ P-80 Master Gamma Rifle severed. 09970_ Gyrokinetic Inverter destroyed. 09973_ Power Sword destroyed. 09977_ Lrg. Storage Unit destroyed. 09978_ Dropped Lance. 09984_ Triggered Shock Trap. 09984_ The floor emits a surge of raw power. 09984_ Adv. Corruption Screen intercepted 1% system corruption. 09984_ P-80 Master resets P-80 Master, system corruption cleaned. 09987_ System corrupted: Matter fused (-9). 09990_ >> Machine Analyzer network decryption results: 09990_ Terminal x1 09999_ Triggered Fusion Bomb Trap. 09999_ An explosion rips through the floor. 10006_ Dropped Lance. 10006_ Acquired Enh. Force Lance. 10010_ Acquired Adv. Hacking Suite. 10012_ Adv. Corruption Screen intercepted 1% system corruption. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# #????????????? | | ?????????????????????????????????## ############+# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????"""T"""?????????????????# | | ?????????????????????????????????# ####### T### | | ?????????????????????????????????# #????????#?? | | ?????????????????????????????????# ############ | | ?????????????????????????????????# | | ?????????????????????????????????# | | ??????????????????????????? ??# | | ?????????"""??"""????????? #?# | | ?????????"""??"""?????????# #?# #### ###### | | ?????????"""??"""?????????# #?# #??? #?????? | | ??????????????????????????# #?# #????#?????? | | ??????????????????????????# #?# ##?????????? | | ??????????????????????????# ### ##????????? | | ??????????????????????????# # # ##+######+ | | ??????????????????????????# # | | ??????????????????????????# # ? | | ??????????????????????????# # # """ ?"""? | | ????????????????########### # ! """ ?"""? | | ????????????????# / # """ ?"""? | | ????????????????# # ? | | ????????????????# """ @# + ? | | ????????????????# "Y" p # """ """? | | ????????????????# " " # #? """ """? | | ????????????????# # #??""" ?"""? | | ????????????????# # #??? ?????? | | ????????????????# # #???? ?????? | | ????????????????###########[!! ###????????? | | ??????????????????????????#[!! ## ??????? | | ??????????????????????????#[!! ## ??????? | | ??????????????????????????# ####/######? | | ??????????????????????????# # #? | | ??????????????????????????# # #? | | ??????????????????? ??????# !* # """ #? | | ??????????????????"" ??# ** # "T" #? | | ??????????????????"" ?# # #? | | ??????????????????"Y ?+ # #? | | ??????????????????"" ?# # #? | | ?????????????????#"" # # #? | | ??????????????????? # ######+##### | | ???????????????????? # | | ?????????????????######### | | ?????????????????# ! | | ?????????????????# | | ?????????????????# [ ############## | | ?????????????????# # ############## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Coolant Potential 120 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Corruption Block 20 Armor Coverage 1425 Resistance: KI 30 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 25 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Armor Integrity Analysis 40 Recoil Reduction 7 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 26 Authchip Count 1 Item Schematics ----------------- Imp. VTOL Module | -7/Recycling | Hacked Imp. EM Pulse Cannon | -7/Recycling | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Medium Treads | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mak. Spear | 65% | -8/Materials Lrg. Storage Unit | 11% | -4/Factory Studied --------- Hpw. Shotgun | -7/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ChromionLinkedAutohacker Manual? 0 Play Time 01:15:32 Cumulative 1219.2 hours Start 2025.11.14 @ 17:47:08 End 2025.11.14 @ 19:06:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1497 Rogue 1213 Adventurer 124 Explorer 160 Win Type - Total 56 Types 42/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 86 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7593696a-c294-4964-8104-8f374f8392d0