Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.19 @ 16:48:04 Player: derk Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (85) 425 Value Destroyed (2594) 2594 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (542) 542 TOTAL SCORE: 7941 Bonus ------- Follower Combat Kills 28 Met Imprinter 300 Was Imprinted 300 Friendly Fire -86 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 29/100 System Corruption 0% Temperature Cool (18) Movement Hovering (106) Ox1 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gravmag System Cooled Aerolev Unit > --- UTILITY (8) ------ High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] Improved Hacking Suite > --- WEAPON (2) ------- Makeshift Axe Makeshift Sword > --- INVENTORY (12) --- Makeshift Power Source Gravmag Array Compact Battery (300) 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Makeshift System Shield Phasing AFG Hypervelocity Gauss Rifle Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Gravmag System Cooled Aerolev Unit Gravmag Array > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Generic] Hacking Suite Improved Hacking Suite Phasing AFG > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Micro Nuclear Core Gravmag Array Power Amplifier Compact Battery 0b10 Decoder Chip [Looter] Hypervelocity Gauss Rifle Self-destruct Interrupter [Rating: 74] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Cesium-ion Thruster Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . 2 . 2 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . Utility 6 | . . 2 . . 2 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 134 | 7 21 30 . 7 30 26 1 3 8 1 Power 15 | 1 4 2 . . 4 4 . . . . Engine 12 | 1 4 1 . . 3 3 . . . . Core 3 | . . 1 . . 1 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 32 | 2 7 5 . 1 10 7 . . . . Treads 10 | . 5 3 . . 2 . . . . . Leg 1 | . . . . . 1 . . . . . Wheel 6 | 2 2 2 . . . . . . . . Hover 8 | . . . . 1 2 5 . . . . Flight 7 | . . . . . 5 2 . . . . Utility 43 | 1 4 9 . 2 8 10 . 3 6 . Device 15 | . . 1 . . 4 5 . 2 3 . Storage 8 | 1 4 . . . 1 1 . . 1 . Processor 8 | . . 1 . 1 2 1 . 1 2 . Hackware 3 | . . . . 1 . 2 . . . . Protection 9 | . . 7 . . 1 1 . . . . Artifact . | . . . . . . . . . . . Weapon 44 | 3 6 14 . 4 8 5 1 . 2 1 Energy Gun 13 | 2 2 5 . 3 . 1 . . . . Energy Cannon 1 | . . 1 . . . . . . . . Ballistic Gun 12 | 1 3 1 . 1 4 2 . . . . Ballistic Cannon 3 | . . 3 . . . . . . . . Launcher 6 | . . 2 . . 2 2 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 9 | . 1 2 . . 2 . 1 . 2 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . 3 . 1 1 3 . . 1 . Parts Lost 33 | . 3 8 . 1 2 14 . 1 . 4 Power 4 | . . 1 . . 1 1 . . . 1 Propulsion 9 | . . 2 . . 1 5 . . . 1 Utility 10 | . . 2 . . . 5 . 1 . 2 Weapon 10 | . 3 3 . 1 . 3 . . . . Highest Loss Streak 6 | . 1 2 . 1 1 6 . 1 . 4 Average Slot Usage (%) 88 | . 98 99 100 87 88 68 86 85 85 84 Engine 4 | . 13 2 11 9 5 1 . . . . Core 3 | . . 8 . . 1 2 6 6 6 4 Treads 7 | . 13 13 22 18 5 . . . . . Wheel 2 | . 13 8 . . . . . . . . Hover 6 | . . . . 6 2 6 20 20 20 20 Flight 5 | . . . . . 20 6 . . . . Device 8 | . . 9 . . 15 10 13 12 5 6 Storage 14 | . 27 22 22 18 10 5 6 6 6 6 Processor 11 | . . . 11 8 9 20 20 20 26 26 Hackware 5 | . . . . . 5 9 13 13 13 12 Protection 3 | . . 11 11 9 2 . . . . . Energy Gun 7 | . 6 18 22 15 . 2 . . . . Ballistic Gun 3 | . 14 . . 2 3 . 5 . . . Slashing Weapon 1 | . 6 . . . . . . 6 6 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 57 | 12 40 52 50 51 57 24 24 27 46 44 Greatest Support 73 | 26 40 43 43 43 73 56 54 54 54 54 Greatest Overweight (x) 12 | . 12 4 1 1 2 2 . . . . Average Overweight (x) . | . . 1 1 1 . . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 10 8 8 12 12 Average Capacity 12 | 5 14 16 16 16 11 6 8 8 10 12 Most Carried 16 | 5 16 16 16 16 16 10 8 8 12 12 Average Carried 10 | 3 9 15 15 15 11 5 7 8 9 11 Final Capacity 16 | 6 16 16 16 16 10 8 8 8 12 12 Final Carried 16 | 5 15 15 16 16 10 6 8 8 12 11 Class Distribution -------------------- 56% | Mutant 19% | Hacker-Scout 12% | Scout 9% | Hacker-Mutant 3% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Mutant | -6/Zion Messiah-Mutant | -6/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Dee Matter Collected 2170 | 260 389 529 10 60 271 238 286 43 84 . Remotely . | . . . . . . . . . . . Salvage Created 3096 | 56 723 1005 16 372 221 673 . . . 30 Parts 176 | 4 39 64 3 24 17 25 . . . . Haulers Intercepted 5 | . . 3 . . . 2 . . . . Recyclers Shooed 3 | . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 5 . . Prevented 1 | . . . . . . . . 1 . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 60 | . 18 16 . 9 5 12 . . . . Melee 2 | . 2 . . . . . . . . . Guns 34 | . 16 10 . 6 1 1 . . . . Cannons 1 | . . 1 . . . . . . . . AOE 23 | . . 5 . 3 4 11 . . . . Classes Destroyed 13 | 1 4 5 . 1 1 1 . . . . Worker 5 | . 1 2 1 . 1 . . . . . Builder 3 | . . 1 . . 2 . . . . . Hauler 5 | . . 3 . . . 2 . . . . Recycler 5 | 1 1 2 . . . 1 . . . . Carrier 1 | . . . . . . 1 . . . . Operator 1 | . 1 . . . . . . . . . Watcher 3 | . . 1 . . 2 . . . . . Swarmer 13 | . 6 1 . 3 . 3 . . . . Grunt 34 | . 12 9 . 2 3 8 . . . . Duelist 1 | . . 1 . . . . . . . . Sentry 9 | . . 5 . 3 1 . . . . . Hunter 1 | . . . . 1 . . . . . . Programmer 2 | . . . . . 1 1 . . . . Z-Technician 2 | . . . . . . . . . . 2 Best Kill Streak 10 | 1 10 8 1 3 5 7 . . . 2 Combat Bots Only 10 | . 10 6 . 3 3 5 . . . . Max Kills in Single Turn 5 | 1 1 2 1 2 5 4 . . . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 2 . 2 2 3 . . . . Melee 1 | . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Dee Damage Taken 4404 | . 732 833 . 286 558 1359 . 24 . 612 Core 1228 | . 147 61 . 15 155 612 . . . 238 Absorbed by Shields 10 | . . . . . 10 . . . . . Core Remaining (%) 79 | 100 41 . 84 97 77 . . . . . Volleys Fired 175 | 1 66 53 1 11 20 23 . . . . Largest 2 | 2 2 2 2 2 2 1 . . . . Hottest 121 | 80 60 121 101 106 56 55 . . . . Shots Fired 285 | 2 110 97 2 19 33 22 . . . . Gun 261 | 2 110 85 2 19 28 15 . . . . Cannon 3 | . . 3 . . . . . . . . Launcher 21 | . . 9 . . 5 7 . . . . Special . | . . . . . . . . . . . Kinetic 130 | . 82 6 . 1 28 13 . . . . Thermal 97 | 1 28 59 1 7 . 1 . . . . Explosive 21 | . . 9 . . 5 7 . . . . Electromagnetic 37 | 1 . 23 1 11 . 1 . . . . Robot Hit Streak 13 | . 10 13 9 10 6 9 . . . . Robot Miss Streak 4 | 2 4 4 . 1 2 2 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 207 | . 75 71 2 17 19 15 . . . 8 Core Hits 155 | 1 36 45 1 14 17 39 . . . 2 Critical Hits 7 | . 1 1 . 1 . 4 . . . . Critical Kills 3 | . 1 . . 1 . 1 . . . . Critical Parts Destroyed 4 | . . 1 . . . 3 . . . . Melee Attacks 48 | . 4 12 . . 18 . . . . 14 Impact . | . . . . . . . . . . . Slashing 48 | . 4 12 . . 18 . . . . 14 Piercing . | . . . . . . . . . . . Sneak Attacks 3 | . 1 . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 7727 | 26 980 1334 39 490 1321 2989 . . . 548 Guns 2367 | 26 858 770 39 305 277 92 . . . . Cannons 39 | . . 39 . . . . . . . . Explosions 4619 | . . 525 . 185 1044 2865 . . . . Melee 670 | . 122 . . . . . . . . 548 Ramming 32 | . . . . . . 32 . . . . Kinetic 1074 | . 629 53 . 23 277 92 . . . . Thermal 3418 | 11 229 475 17 305 700 1681 . . . . Explosive 2053 | . . 525 . . 344 1184 . . . . Electromagnetic 480 | 15 . 281 22 162 . . . . . . Impact . | . . . . . . . . . . . Slashing 670 | . 122 . . . . . . . . 548 Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . 3 6 6 6 1 . Average Corruption 3 | . . . . . 1 4 6 4 1 . Corruption Purged 6 | . . . . . . . . 5 1 . Effects 25 | . . . . . 1 7 9 8 . . Message Errors 8 | . . . . . 1 1 6 . . . Matter Fused 9 | . . . . . . 5 1 3 . . Heat Flow Errors 3 | . . . . . . . . 3 . . Energy Discharges 3 | . . . . . . . 1 2 . . Data Loss (minor) 1 | . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 892 | . . 12 . . 283 312 . . . 285 Projectiles . | . . . . . . . . . . . Explosions 607 | . . 12 . . 283 312 . . . . Melee 285 | . . . . . . . . . . 285 Knockbacks 1 | . . . . . . 1 . . . . Impact 1 | . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 206 | . . 124 . 33 . 49 . . . . Shots 7 | . . 4 . 1 . 2 . . . . Rammed 3 | . . . . . . 3 . . . . Targets Rammed 3 | . . . . . . 3 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 209 | 18 45 48 48 199 19 6 . 209 . . Average Temperature 36 | 12 18 21 24 67 7 6 . 85 . . Received Heat Transfer 1250 | . 303 267 . 72 167 270 . 9 . 162 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . 1 . . 1 . . . . . . Heat Transferred 3601 | 25 525 955 37 609 500 950 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . 2 . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Dee Peak Influence 426 | 5 372 426 22 347 242 396 . . . . Average Influence 156 | 2 195 280 18 154 80 165 . . . . Maximum Alert Level 2 | . 1 2 . 1 1 1 . . . . Low Security (%) 61 | 100 40 11 100 66 97 63 . . . . Level 1 36 | . 59 81 . 33 2 36 . . . . Level 2 1 | . . 6 . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 4 5 . 2 5 7 . 1 . . Investigation 8 | . 2 1 . 1 3 1 . . . . Extermination 2 | . . . . . 1 1 . . . . Reinforcement 10 | . 2 4 . 1 1 2 . . . . Assault 1 | . . . . . . . . 1 . . Garrison 3 | . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Dee Distress Signals 9 | . 3 1 . 2 2 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 170 | . 26 33 . 17 41 47 . 3 . 3 Peak Tracking Total 11 | . 8 6 . 4 11 9 . 8 . 5 Tactical Retreats 32 | . 1 2 . . 16 13 . . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Dee Traps Triggered 8 | . 3 . . . 3 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . 2 1 . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Dee Machines Disabled 15 | . . 2 . 2 3 8 . . . . Max in Single Turn 6 | . . 1 . . 3 6 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Dee Machines Accessed 41 | . 5 6 . 3 8 15 . 3 1 . Terminals 27 | . 5 6 . 2 4 10 . . . . Fabricators 4 | . . . . . 3 1 . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 4 | . . . . . 1 3 . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 133 | . 19 25 . 14 17 48 . 7 3 . Successful 85 | . 8 13 . 11 7 36 . 7 3 . Failed 48 | . 11 12 . 3 10 12 . . . . Catastrophic 8 | . 1 1 . . 5 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 51 | . 3 17 . 2 6 14 . 1 8 . Terminals 95 | . 19 25 . 8 8 35 . . . . Fabricators 9 | . . . . . 6 3 . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 11 | . . . . . 3 8 . . . . Scanalyzers 6 | . . . . 6 . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 45 | . 7 6 . 3 2 17 . 7 3 . Record 5 | . . . . . . . . 5 . . Part Schematic 6 | . . . . . 2 1 . . 3 . Prototype ID Bank 6 | . 1 2 . . . 3 . . . . Open Door 2 | . . . . . . . . 2 . . Level Access Points 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 2 | . . 1 . . . 1 . . . . Fabricator Index 1 | . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . 1 . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . Unreport Threat 2 | . . 1 . . . 1 . . . . Locate Traps 6 | . 3 1 . 1 . 1 . . . . Dispatch Records 2 | . . . . . . 2 . . . . Maintenance Status 1 | . . . . . . 1 . . . . Recall Reinforcements 1 | . . 1 . . . . . . . . Registered Components 2 | . 1 . . . . 1 . . . . Zone Layout 4 | . 2 . . 1 . 1 . . . . Fabricator Hacks 4 | . . . . . 2 2 . . . . Load Schematic 2 | . . . . . 1 1 . . . . Build 2 | . . . . . 1 1 . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Refit 1 | . . . . . . 1 . . . . Recycling Unit Hacks 10 | . . . . . 2 8 . . . . Process 5 | . . . . . 1 4 . . . . Report Inventory 2 | . . . . . . 2 . . . . Retrieve Matter 3 | . . . . . 1 2 . . . . Scanalyzer 6 | . . . . 6 . . . . . . Insert Component 2 | . . . . 2 . . . . . . Analyze 4 | . . . . 4 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 43 | . 2 19 . 4 3 15 . . . . Terminals 18 | . 1 7 . 2 1 7 . . . . Track 5 | . 1 1 . . 1 2 . . . . Assimilate 2 | . . 2 . . . . . . . . Botnet 10 | . . 4 . 2 . 4 . . . . Detonate 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . Used 1 | . 1 . . . . . . . . . Hacking Detections 35 | . 5 6 . 2 8 14 . . . . Full Trace Events 9 | . 3 1 . 2 2 1 . . . . Feedback Events 1 | . . . . . 1 . . . . . Corruption 1 | . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . . . . 2 2 1 . . 3 . Parts Built 4 | . . . . . 2 2 . . . . Matter 292 | . . . . . 146 146 . . . . Time 72 | . . . . . 36 36 . . . . Total Part Build Rating 12 | . . . . . 6 6 . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 60 | . . . . . 38 22 . . . . Retrieved Matter 45 | . . . . . 38 7 . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Dee Total Allies 8 | . . . 4 . . . . . 4 . Largest Group 4 | . . . 4 4 . . . . 4 . Highest-Rated Group 151 | . . . 71 71 . . . . 151 . Highest-Rated Ally 39 | . . . 31 31 . . . . 39 . Total Orders 6 | . . . . . . 4 . . . 2 FOLLOW 1 | . . . . . . . . . . 1 EXPLORE 5 | . . . . . . 4 . . . 1 Ally Attacks 24 | . . . . 24 . . . . . . Total Damage 213 | . . . . 213 . . . . . . Kills 5 | . . . . 5 . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . Drone Launches 6 | . . . . . . 4 . . 2 . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Dee Turns Passed 7462 | 63 827 1332 513 482 1619 1024 439 393 667 103 Spaces Moved 7420 | 49 482 644 281 236 1700 1344 706 678 1150 150 Core 312 | 1 1 . . . . 310 . . . . Treads 1306 | . 154 433 281 236 202 . . . . . Legs . | . . . . . . . . . . . Wheels 586 | 48 327 211 . . . . . . . . Hover 3253 | . . . . . 9 560 706 678 1150 150 Flight 1963 | . . . . . 1489 474 . . . . Fastest Speed 31 | 50 90 100 180 180 31 31 48 48 48 48 Average Speed 71 | 89 118 155 180 180 48 48 48 48 48 48 Slowest Speed 650 | 100 650 200 180 180 201 200 48 48 48 48 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 8 | . . . . . 7 1 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 56 | 4 82 56 63 20 43 49 86 80 92 42 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . 1 2 . Known Exits Taken 7 | . . 1 1 . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 . . 1 . . . . . . Scrap Searched 10 | . . . . . . . 3 3 4 . Spaces Dug 30 | . . 12 . . 12 6 . . . . Terrain Destroyed 210 | . . 55 . 7 57 91 . . . . Melee 12 | . . 12 . . . . . . . . Projectile 5 | . . 1 . . 4 . . . . . AOE 193 | . . 42 . 7 53 91 . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Low Low Zio Dee Total 9213 | 62 618 858 287 279 2430 1692 806 746 1266 169 Wait 1225 | . 26 71 3 8 610 260 93 60 89 5 Move 7394 | 48 481 643 280 235 1685 1341 705 677 1149 150 Hop 8 | . . . . . 7 1 . . . . Pick Up 96 | 6 13 21 2 8 15 15 4 2 10 . Fast Attach 54 | 5 10 11 . 4 6 12 1 2 3 . Attach 42 | 1 2 9 . 1 13 13 . . 2 1 Detach 6 | . . 3 . . 1 2 . . . . Swap 38 | 1 9 10 . 2 11 1 . 1 3 . Drop 105 | . 7 25 1 10 27 19 3 4 9 . Fire 175 | 1 66 53 1 11 20 23 . . . . Melee 47 | . 4 12 . . 18 . . . . 13 Ram 3 | . . . . . . 3 . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 17 | . . . . . 17 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 3 | . . . . . . 2 . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 370 | -10/Materials | Destroyed 10 combat bots 416 | -10/Materials | Discovered new exit (range 14) 567 | -10/Materials | Discovered new exit (range 4) 640 | -10/Materials | Discovered new exit (range 10) 705 | -10/Materials | Core integrity fell below 50% 828 | -10/Materials | Discovered new exit (range 8) 891 | -10/Materials | Entered another Materials area 891 | -9/Materials | Evolved 2 slots: Utility x2 1184 | -9/Materials | Discovered new exit (range 15) 1270 | -9/Materials | Discovered new exit (range 12) 1720 | -9/Materials | Discovered new exit (range 7) 2033 | -9/Materials | Discovered new exit (range 12) 2223 | -9/Materials | Identified exit to Mines 2223 | -9/Materials | Entered Mines 2434 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2529 | -9/Mines | Received a Mining Laser from a helpful Derelict 2531 | -9/Mines | Discovered new exit (range 14) 2548 | -9/Mines | Identified exit to Materials 2736 | -9/Mines | Entered Materials 2736 | -8/Materials | Accompanied by 4 allies 2736 | -8/Materials | Evolved 2 slots: Propulsion x2 3148 | -8/Materials | Discovered new exit (range 10) 3218 | -8/Materials | Entered Factory 3218 | -7/Factory | Evolved 2 slots: Utility x2 3790 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 4813 | -7/Factory | Discovered new exit (range 13) 4816 | -7/Factory | Identified exit to Factory 4837 | -7/Factory | Entered another Factory area 4837 | -6/Factory | Evolved 2 slots: Utility x2 5020 | -6/Factory | Lost 4 parts (1p3n) 5126 | -6/Factory | Garrison activated, responded to threat 5173 | -6/Factory | Lost 6 parts (1n3u2w) 5277 | -6/Factory | Identified exit to Lower Caves 5277 | -6/Factory | Identified exit to Factory 5344 | -6/Factory | Core integrity fell below 50% 5398 | -6/Factory | Fabricated Cesium-ion Thruster? 5771 | -6/Factory | Build established: Hacker-Scout 5861 | -6/Factory | Entered Lower Caves 6296 | -6/Lower Caves | Discovered new exit (range 8) 6299 | -6/Lower Caves | Identified exit to Lower Caves 6300 | -6/Lower Caves | Entered another Lower Caves area 6449 | -6/Lower Caves | Learned location of Extension (-5) 6449 | -6/Lower Caves | Learned Research emergency access door positions 6449 | -6/Lower Caves | Learned Extension garrison access intel 6525 | -6/Lower Caves | Encountered a Warlord checkpoint 6684 | -6/Lower Caves | Discovered new exit (range 18) 6688 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6692 | -6/Lower Caves | Identified exit to Zion 6693 | -6/Lower Caves | Entered Zion 6721 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6752 | -6/Zion | Discovered new exit (range 12) 6757 | -6/Zion | Identified exit to Proximity Caves 6786 | -6/Zion | Learned location of 1 exit from Factory 6891 | -6/Zion | Received a visual enhancement algorithm 6927 | -6/Zion | Found Prototype Device 6928 | -6/Zion | Identified Phasing AFG 6984 | -6/Zion | Build established: Hacker-Mutant 7115 | -6/Zion | Learned location of Warlord (-5) 7185 | -6/Zion | Imprinted 7187 | -6/Zion | Declared Zion's savior 7259 | -6/Zion | Opened final containment barrier to the Deep Caves 7300 | -6/Zion | Discovered new exit (range 3) 7300 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7300 | -6/Zion | Identified exit to Deep Caves 7360 | -6/Zion | Entered Deep Caves 7360 | -6/Deep Caves | Accompanied by 6 allies 7420 | -6/Deep Caves | Z-Facility disabled 7435 | -6/Deep Caves | Attacked by Z-Imprinter 7455 | -6/Deep Caves | Core integrity fell below 20% 7463 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 07427_ Destroyed Datajack. 07427_ Destroyed Hover Unit. 07427_ Destroyed Mak. Hacking Suite. 07427_ J4-RYP(o) destroyed. 07432_ Sneak attack on UM-D70(o). 07432_ Destroyed Hover Unit. 07432_ Destroyed Lgt. Ion Engine. 07432_ Destroyed Hover Unit. 07432_ Destroyed Datajack. 07432_ Destroyed Mak. Hacking Suite. 07432_ UM-D70(o) destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 07436_ Drone destroyed. 07439_ Enh. Nuclear Core destroyed. 07450_ Hacking Suite destroyed. 07452_ Destroyed Prototype Hover Unit. 07454_ Mak. Axe follow-up attack on Z-Imprinter. 07460_ Power Amplifier destroyed. 07463_ Gravmag Array destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????###############????????????? | | ??????????????????##### ##???????????? | | ??????????????????#; #????###????? | | ??????????????#??## ###### ##???? | | ?????????#z???# ## ## # #???# | | ?????? ## ## ##### | | ?????? | | ??????? | | ???????? | | ??????????? z | | ?????????????? """"" @I"""""" | | ?????????????? """""" " """"" | | ??????????????? """"""""" """ | | ???????????????? """""""""" """ | | ????????????????? """"""""" z | | ???????????????????"""""""""""""" | | ???????????????????""""""""""""" | | ?????????????????????"""""""""""" | | ??????????????????????""""""""""" | | ??????????????????????"""""" " " | | ??????????????????????""""""" % % | | ??????????????????????"""""" | | ??????????????????????""""""" | | ????????????? ??????""""""" | | ?????????? ???""""""""" | | ????????? ???""""""""""% | | ????????? ???""" | | ????????? ??"""" """ | | ???????? "?"""" """"" | | ???????? """""" """"""" | | ??????? """"" """"""" | | ??????? """" """"""" | | ??????? """" """"" | | ?????? """" """ | | ?????? """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 20 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 3 Power Amplification 20 Additional Mass Support 9 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Imp. Gravmag System | -6/Factory | Hacked Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Cesium-ion Thruster | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Signs Are For Wimps Challenges ------------ None Game ------ Seed FluxSpreadDiverter Manual? 0 Play Time 02:58:07 Cumulative 44.1 hours Start 2020.01.18 @ 14:13:05 End 2020.01.19 @ 16:48:04 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 47 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc0a2cc1-70ca-4fb9-b868-75d246cb76c3