Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.05 @ 03:47:35 Player: Ctrl_Alt_X Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (121) 605 Value Destroyed (4522) 4522 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (661) 661 TOTAL SCORE: 10588 Bonus ------- High Alert Combat Kills 286 Follower Combat Kills 82 Met Imprinter 300 Friendly Fire -7 Cogmind --------- Core Integrity 0/1000 Matter 147/300 Energy 39/150 System Corruption 21% Temperature Cool (9) Location -5/Upper Caves Parts ------- Power (1) Light Neutrino Core Propulsion (4) Improved Treads Improved Treads Improved Treads Utility (10) High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Improved Targeting Computer Improved Target Analyzer Advanced Force Field Weapon (2) Bore Cannon Mass Driver Inventory (28) Improved Ion Engine Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Energy Well (504) Improved Armor Integrity Analyzer Improved Shield Generator Force Field Improved Hacking Suite Tesla Rifle Heavy Laser Heavy Laser Wave Gun Disruptor Cannon KE Penetrator Spear Peak State ------------ Power Micro Nuclear Core Propulsion Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Myomer Leg Utility Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Energy Well Enhanced Optical Array Improved Targeting Computer Improved Target Analyzer Improved Medium Armor Plating Weapon Coil Gun KE Penetrator Inventory Improved Ion Engine Light Neutrino Core Improved Treads Improved Treads Improved Treads Wheel Wheel Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Energy Well Improved Energy Well Improved Armor Integrity Analyzer Hardened Light Armor Plating Improved Medium Armor Plating Improved Powered Armor Improved Shield Generator Force Field Advanced Force Field Tesla Rifle Heavy Laser Wave Gun Light EM Pulse Cannon Mass Driver Spear [Rating: 76] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Slots Evolved 10 | . . 2 . . 4 . . . 4 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 8 | . . 2 . . 2 . . . 4 . . Weapon . | . . . . . . . . . . . . Parts Attached 153 | 6 4 15 6 3 19 . . 30 42 19 9 Power 13 | 1 1 3 . . 1 . . 2 3 1 1 Engine 6 | 1 1 3 . . . . . 1 . . . Core 7 | . . . . . 1 . . 1 3 1 1 Reactor . | . . . . . . . . . . . . Propulsion 40 | 2 . 4 2 2 4 . . 10 8 5 3 Treads 8 | . . 2 2 . . . . 1 . . 3 Leg 17 | . . . . . . . . 9 8 . . Wheel 14 | 2 . 2 . 2 4 . . . . 4 . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . Utility 55 | 1 3 5 3 1 12 . . 9 14 5 2 Device 12 | . . 1 . . . . . 4 4 1 2 Storage 12 | 1 2 2 1 1 1 . . 1 3 . . Processor 6 | . . . . . 5 . . . 1 . . Hackware . | . . . . . . . . . . . . Protection 25 | . 1 2 2 . 6 . . 4 6 4 . Artifact . | . . . . . . . . . . . . Weapon 45 | 2 . 3 1 . 2 . . 9 17 8 3 Energy Gun 3 | 1 . 1 . . . . . 1 . . . Energy Cannon 17 | . . . . . . . . 5 11 1 . Ballistic Gun 11 | 1 . 1 1 . 1 . . 2 . 5 . Ballistic Cannon 9 | . . 1 . . 1 . . 1 3 1 2 Launcher 3 | . . . . . . . . . 2 . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 1 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 2 . . Parts Lost 64 | . . 7 1 . 1 . . 10 20 14 11 Power 4 | . . 1 . . . . . . 1 1 1 Propulsion 23 | . . 3 . . . . . 6 5 5 4 Utility 19 | . . 1 1 . 1 . . 1 6 4 5 Weapon 18 | . . 2 . . . . . 3 8 4 1 Highest Loss Streak 11 | . . 2 1 . 1 . . 5 10 5 11 Average Slot Usage (%) 93 | . 96 93 97 100 99 . 100 93 87 90 85 Engine 3 | . 13 10 11 11 5 . . . . . . Core 3 | . . . . . 1 . 7 6 4 5 4 Treads 1 | . . 4 11 6 . . . 1 . . 2 Leg 8 | . . . . . . . . 19 18 10 . Wheel 12 | . 28 14 11 15 29 . 30 3 . 5 14 Device 4 | . . 5 1 . . . . 5 9 10 8 Storage 18 | . 19 23 22 22 15 . 15 15 18 18 17 Processor 10 | . . . . . 15 . 15 15 14 17 17 Protection 10 | . 5 11 18 21 14 . 15 9 5 6 8 Energy Cannon 3 | . . . . . . . . 9 9 2 . Ballistic Gun 5 | . 14 10 11 11 7 . 7 2 . 4 . Ballistic Cannon 4 | . . 9 11 11 7 . 7 2 . 2 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 162 | 11 21 53 69 84 95 94 94 114 162 143 138 Greatest Support 75 | 20 20 26 16 32 64 58 58 75 70 70 40 Greatest Overweight (x) 36 | . 1 4 4 4 1 1 1 5 36 8 13 Average Overweight (x) 1 | . . 1 3 3 1 1 1 1 1 4 4 Largest Inventory Capacity 28 | 6 10 22 18 24 24 20 20 28 28 28 28 Average Capacity 21 | 5 7 16 16 18 19 20 20 20 28 28 28 Most Carried 28 | 4 8 16 18 20 20 19 20 20 28 28 27 Average Carried 19 | 1 6 13 16 18 18 19 19 19 22 25 25 Final Capacity 28 | 6 10 16 18 24 20 20 20 20 28 28 28 Final Carried 28 | 4 8 16 18 20 19 19 20 20 28 27 19 Class Distribution -------------------- 53% | Scavenger-Mutant 25% | Mutant 20% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Matter Collected 3057 | 219 16 536 134 71 308 . 25 507 755 486 . Remotely . | . . . . . . . . . . . . Salvage Created 5710 | . 32 711 266 278 222 . . 1225 2147 683 146 Parts 223 | . 3 41 22 7 13 . . 41 75 20 1 Haulers Intercepted 4 | . . 1 . . . . . 1 2 . . Recyclers Shooed 8 | . . . . 4 1 . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . 24 . 16 . Prevented 17 | . . . . . . . . 17 . . . Kills | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Combat Hostiles Destroyed 97 | . 2 20 5 . 6 . . 17 28 13 6 Melee 4 | . . . . . . . . . 2 1 1 Guns 28 | . 2 9 2 . 2 . . 4 . 9 . Cannons 44 | . . 10 3 . 4 . . 8 16 3 . AOE 12 | . . 1 . . . . . . 6 . 5 Classes Destroyed 12 | . 1 4 1 . 1 . . 2 3 . . Worker 5 | . . . . . . . . . 5 . . Builder 3 | . . . . . . . . . 3 . . Tunneler 1 | . . . . . 1 . . . . . . Hauler 4 | . . 1 . . . . . 1 2 . . Recycler 9 | . . 1 . 4 . . . . 4 . . Watcher 2 | . . . 1 . . . . . 1 . . Swarmer 25 | . 2 6 . . 4 . . . 8 4 1 Grunt 38 | . . 9 . . . . . 13 9 7 . Brawler 8 | . . . . . . . . 2 1 1 4 Duelist 4 | . . . . . . . . 1 2 . 1 Sentry 17 | . . 5 5 . 2 . . 1 3 1 . Programmer 5 | . . . . . . . . . 5 . . Best Kill Streak 18 | . 2 5 2 4 4 . . 5 18 4 3 Combat Bots Only 12 | . 2 4 2 . 4 . . 5 12 4 3 Max Kills in Single Turn 4 | . 1 1 1 1 1 . . 1 4 2 1 Gunslinging 1 | . . . . . . . . . . 1 . Exploded 3 | . . 1 . . . . . . 3 . 1 Melee 1 | . . . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Damage Taken 10178 | . 115 723 156 . 593 . . 1402 3876 1943 1370 Core 1299 | . 29 93 . . 124 . . 40 520 276 217 Absorbed by Shields 203 | . . 58 16 . . . . . . . 129 Core Remaining (%) 85 | 100 88 . . 76 . . . 76 . . . Volleys Fired 310 | . 7 73 14 6 14 . . 56 94 38 8 Largest 2 | . 2 2 2 2 2 . . 2 2 2 1 Hottest 137 | . 60 60 58 58 72 . . 112 137 113 39 Shots Fired 573 | . 14 145 25 11 28 . . 105 164 73 8 Gun 214 | . 14 79 11 5 14 . . 35 . 56 . Cannon 339 | . . 66 14 6 14 . . 70 152 17 . Launcher 20 | . . . . . . . . . 12 . 8 Special . | . . . . . . . . . . . . Kinetic 357 | . 7 139 25 11 28 . . 48 30 69 . Thermal 9 | . . . . . . . . . 9 . . Explosive 20 | . . . . . . . . . 12 . 8 Electromagnetic 187 | . 7 6 . . . . . 57 113 4 . Robot Hit Streak 26 | . 4 8 6 14 15 . . 26 23 11 5 Robot Miss Streak 8 | . 2 4 2 . 5 . . 8 3 2 2 Penetration Max 1 | . . . . . . . . . 1 1 . Secondary Targets 3 | . 1 . . . . . . 1 . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . 1 . Shots Hit Robots 445 | . 9 96 15 8 23 . . 96 131 58 9 Core Hits 293 | . 3 40 11 5 26 . . 70 87 25 26 Critical Hits 20 | . . 1 . . . . . 2 12 5 . Critical Kills 7 | . . . . . . . . 2 4 1 . Critical Parts Destroyed 11 | . . 1 . . . . . . 8 2 . Melee Attacks 27 | . . . . . . . . . 13 10 4 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 27 | . . . . . . . . . 13 10 4 Sneak Attacks 1 | . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12035 | . 114 1296 229 186 450 . . 1978 4313 1547 1922 Guns 2634 | . 114 465 93 79 299 . . 578 . 1006 . Cannons 5429 | . . 714 136 107 151 . . 1356 2644 321 . Explosions 3343 | . . 117 . . . . . 44 1380 . 1802 Melee 613 | . . . . . . . . . 273 220 120 Ramming 16 | . . . . . . . . . 16 . . Kinetic 4710 | . 41 1137 229 186 450 . . 792 595 1280 . Thermal 719 | . . 117 . . . . . 44 558 . . Explosive 2878 | . . . . . . . . . 1076 . 1802 Electromagnetic 3099 | . 73 42 . . . . . 1142 1795 47 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 613 | . . . . . . . . . 273 220 120 Highest Corruption 21 | . . . 1 1 . . . . 14 20 21 Average Corruption 11 | . . . 1 1 . . . . 10 18 20 Corruption Purged 2 | . . . . . . . . . 2 . . Effects 117 | . . . . 2 . . . . 57 53 5 Message Errors 13 | . . . . 1 . . . . 8 4 . Matter Fused 17 | . . . . . . . . . 9 7 1 Heat Flow Errors 6 | . . . . . . . . . 5 1 . Energy Discharges 3 | . . . . 1 . . . . 1 1 . Parts Rejected 2 | . . . . . . . . . 1 1 . Data Loss (minor) 12 | . . . . . . . . . 4 7 1 Data Loss (major) 4 | . . . . . . . . . 1 2 1 Misfires 4 | . . . . . . . . . 2 2 . Alerts 2 | . . . . . . . . . 1 1 . Misdirections 7 | . . . . . . . . . 4 3 . Targeting Errors 40 | . . . . . . . . . 17 21 2 Weapon Failures 7 | . . . . . . . . . 4 3 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 235 | . . 9 . . . . . 2 184 . 40 Projectiles 94 | . . 9 . . . . . . 85 . . Explosions 78 | . . . . . . . . 2 39 . 37 Melee 63 | . . . . . . . . . 60 . 3 Knockbacks 20 | . . 4 . 3 3 . . . 6 4 . Impact . | . . . . . . . . . . . . Kinetic 17 | . . 4 . 2 2 . . . 6 3 . Secondary 3 | . . . . 1 1 . . . . 1 . Self-Inflicted Damage 550 | . . 72 . . . . . 4 414 . 60 Shots 17 | . . 2 . . . . . 1 11 . 3 Rammed . | . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . 3 . . Kicked 3 | . . . . . . . . . 3 . . Crushed . | . . . . . . . . . . . . Highest Temperature 191 | . 20 46 19 . 13 . . 60 151 191 . Average Temperature 21 | . 14 12 10 . 6 . . 17 50 122 . Received Heat Transfer 2374 | . 30 239 51 . 60 . . 525 513 558 398 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . 6 6 . . Combat Hostiles 9 | . . . . . . . . 5 4 . . Parts Fried 12 | . . . . . . . . 5 7 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1000 | . . 150 . . . . . 50 800 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | . . 2 . . . . . 1 5 . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Peak Influence 1038 | . 78 417 220 104 1038 . . . 563 . . Average Influence 297 | . 27 196 124 72 978 . . . 204 . . Maximum Alert Level 3 | . . 2 1 . 3 . . . 2 . . Low Security (%) 57 | . . . . . . . . . . . . Level 1 16 | . . . . . . . . . . . . Level 2 10 | . . . . . . . . . . . . Level 3 16 | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 2 3 2 . . . . . 9 . 1 Investigation 4 | . 1 1 2 . . . . . . . . Extermination 2 | . . . . . . . . . 2 . . Reinforcement 4 | . 1 2 . . . . . . 1 . . Assault 3 | . . . . . . . . . 2 . 1 Garrison 4 | . . . . . . . . . 4 . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Distress Signals 4 | . . 2 1 . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 154 | . 8 30 8 7 9 . . 20 45 15 12 Peak Tracking Total 9 | . 7 6 2 5 3 . . 5 9 5 9 Tactical Retreats 7 | . . 3 . . . . . . 2 2 . Traps | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Traps Triggered 5 | . 1 . . . 3 . . . 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 2 | . . . . . . . . 2 . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Machines Disabled 7 | . . 2 . . . . . . 4 . 1 Max in Single Turn 1 | . . 1 . . . . . . 1 . 1 Garrison Access 1 | . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Machines Accessed 18 | . 3 5 4 1 2 . . . 3 . . Terminals 15 | . 3 5 3 1 1 . . . 2 . . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . Total Hacks 61 | . 13 19 18 2 5 . . . 4 . . Successful 37 | . 7 15 8 2 4 . . . 1 . . Failed 24 | . 6 4 10 . 1 . . . 3 . . Catastrophic 7 | . 1 2 2 . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . Manual 52 | . 9 20 17 1 2 . 1 . 2 . . Terminals 54 | . 13 19 15 2 2 . . . 3 . . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . . 3 . . . 1 . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . 3 . . . . . . . . Terminal Hacks 16 | . 4 8 3 1 . . . . . . . Part Schematic 3 | . 2 1 . . . . . . . . . Robot Analysis 3 | . . 3 . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . Unreport Threat 2 | . . 1 1 . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . Zone Layout 3 | . 1 . 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . Scan Component 1 | . . . . . 1 . . . . . . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 43 | . 7 14 13 2 4 . . . 3 . . Terminals 18 | . 3 7 4 1 2 . . . 1 . . Track 6 | . 1 2 2 . 1 . . . . . . Botnet 9 | . 2 2 2 1 1 . . . 1 . . Disrupt 2 | . . 2 . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 3 5 4 1 2 . . . 3 . . Full Trace Events 4 | . 1 1 2 . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 3 | . 2 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 13 | . . . . . 13 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . 3 . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Total Allies 3 | . . . . . . . 3 . . . . Largest Group 3 | . . . . . . . 3 3 . . . Highest-Rated Group 71 | . . . . . . . 71 71 . . . Highest-Rated Ally 37 | . . . . . . . 37 37 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . . 16 . . . Total Damage 190 | . . . . . . . . 190 . . . Kills 2 | . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Robot Analysis Total 3 | . . 3 . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Turns Passed 6048 | 56 252 920 328 200 587 3 766 931 1305 614 86 Spaces Moved 3599 | 55 260 554 182 133 434 3 676 465 528 273 36 Core 5 | 4 . . . . . . . . 1 . . Treads . | . . . . . . . . . . . . Legs 983 | . . . . . . . . 331 527 125 . Wheels 2611 | 51 260 554 182 133 434 3 676 134 . 148 36 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 120 120 105 105 105 105 150 110 110 Average Speed 125 | 77 81 113 130 130 106 105 105 144 166 158 128 Slowest Speed 1850 | 80 90 120 140 140 110 105 105 240 1850 360 210 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 3 33 48 29 34 14 4 87 78 16 38 11 Regions Visited 11 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . 1 . . 1 . . . 1 . . Unknown Exits Taken 8 | 1 1 . 1 1 . 1 1 1 . 1 . Scrap Searched 5 | . . . . . . . 2 . . 3 . Spaces Dug 9 | . . . . . . . . . 9 . . Terrain Destroyed 187 | . . 6 . . . . . 3 80 10 88 Melee . | . . . . . . . . . . . . Projectile 21 | . . . . . . . . 3 8 10 . AOE 166 | . . 6 . . . . . . 72 . 88 Actions | -11 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Sto Rec Fac Low Zio Pro Fac Upp Upp Total 4537 | 64 286 721 252 149 537 2 733 615 757 361 60 Wait 257 | . 4 40 35 . 30 . 55 42 43 8 . Move 3588 | 54 259 553 181 132 433 2 675 464 527 272 36 Hop . | . . . . . . . . . . . . Pick Up 110 | 4 6 25 7 4 15 . 2 7 26 13 1 Fast Attach 45 | 6 3 3 1 1 6 . . 13 10 2 . Attach 59 | . . 7 . . 6 . . 5 21 13 7 Detach 6 | . . 1 . . . . . . 5 . . Swap 49 | . 1 5 5 2 7 . . 12 11 4 2 Drop 71 | . 5 14 9 4 18 . 1 14 3 1 2 Fire 310 | . 7 73 14 6 14 . . 56 94 38 8 Melee 27 | . . . . . . . . . 13 10 4 Ram . | . . . . . . . . . . . . Kick 3 | . . . . . . . . . 3 . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . . . . Rewire 2 | . 1 . . . . . . . 1 . . Trap 2 | . . . . . . . . 2 . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sto) -9/Storage -9/Recycling -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: War) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Identified exit to Mines 174 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 309 | -10/Materials | Entered another Materials area 309 | -9/Materials | Evolved 2 slots: Utility x2 481 | -9/Materials | Identified exit to Mines 481 | -9/Materials | Identified exit to Storage 785 | -9/Materials | Discovered new exit (range 11) 976 | -9/Materials | Discovered new exit (range 16) 1229 | -9/Materials | Entered Storage 1393 | -9/Storage | Discovered new exit (range 10) 1410 | -9/Storage | Used back door to open Recycling access 1557 | -9/Storage | Entered Recycling 1586 | -9/Recycling | Spotter reported a threat 1593 | -9/Recycling | Spotter reported a threat 1602 | -9/Recycling | Spotter reported a threat 1606 | -9/Recycling | Spotter reported a threat 1628 | -9/Recycling | Spotter reported a threat 1628 | -9/Recycling | Spotter reported a threat 1646 | -9/Recycling | Spotter reported a threat 1654 | -9/Recycling | Spotter reported a threat 1698 | -9/Recycling | Spotter reported a threat 1719 | -9/Recycling | Discovered new exit (range 16) 1757 | -9/Recycling | Entered Factory 1757 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 2067 | -7/Factory | Build established: Scavenger-Mutant 2239 | -7/Factory | Repaired Com. Wheel 2309 | -7/Factory | Discovered new exit (range 5) 2342 | -7/Factory | Identified exit to Lower Caves 2344 | -7/Factory | Entered Lower Caves 2345 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 2347 | -7/Lower Caves | Entered Zion 2618 | -6/Zion | Gained Derelict followers 2903 | -6/Zion | Received a hallucinogenic algorithm 3035 | -6/Zion | Discovered new exit (range 22) 3113 | -6/Zion | Entered Proximity Caves 3113 | -5/Proximity Caves | Accompanied by 3 allies 3139 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3205 | -5/Proximity Caves | Learned location of 1 exit from Factory 3384 | -5/Proximity Caves | Lost 5 parts (2n1u2w) 3447 | -5/Proximity Caves | Build established: Hauler-Mutant 3873 | -5/Proximity Caves | Found Imp. Powered Armor 4036 | -5/Proximity Caves | Discovered new exit (range 3) 4044 | -5/Proximity Caves | Entered Factory 4044 | -5/Factory | Evolved 4 slots: Utility x4 4045 | -5/Factory | Identified exit to Upper Caves 4103 | -5/Factory | Build established: Scavenger-Mutant 4628 | -5/Factory | System corruption reached 10% 4654 | -5/Factory | Lost 6 parts (2n3u1w) 4743 | -5/Factory | Garrison activated, responded to threat 4907 | -5/Factory | Build established: Hauler-Mutant 4942 | -5/Factory | Garrison activated, responded to threat 4957 | -5/Factory | Lost 10 parts (1p3n3u3w) 4969 | -5/Factory | Destroyed 12 combat bots 5244 | -5/Factory | First assault squad dispatched 5342 | -5/Factory | Core integrity fell below 50% 5349 | -5/Factory | Entered Upper Caves 5532 | -5/Upper Caves | Lost 5 parts (1n3u1w) 5699 | -5/Upper Caves | Lost 5 parts (1p1n1u2w) 5820 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5850 | -5/Upper Caves | Build established: Scavenger-Mutant 5870 | -5/Upper Caves | Lost 3 parts (2n1w) 5958 | -5/Upper Caves | Discovered new exit (range 5) 5963 | -5/Upper Caves | Entered another Upper Caves area 5964 | -5/Upper Caves | Identified exit to Warlord 5965 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5965 | -5/Upper Caves | Core integrity fell below 20% 6049 | -5/Upper Caves | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 06031_ Extracted 73 energy. 06032_ Extracted 117 energy. 06033_ Extracted 74 energy. 06033_ Imp. Powered Armor destroyed. 06033_ Adv. Heat Sink destroyed. 06033_ System corrupted by crushing effect (+1). 06034_ Extracted 69 energy. 06035_ Extracted 65 energy. 06037_ Extracted 115 energy. 06037_ B-60 Warrior destroyed. 06038_ Extracted 50 energy. 06039_ Extracted 37 energy. 06039_ Destroyed Adv. Heat Sink. 06040_ Force Field destroyed. 06045_ Wheel destroyed. 06046_ System corrupted: Substantial component data lost. 06046_ Acquired Imp. Energy Well. 06047_ The unstable cave ceiling collapses. 06047_ Dropped Imp. Energy Well. 06048_ Extracted 600 energy. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????? ??????????????????????? | | ???????????????????##????? ??????????????????????? | | ??????????????????## #???? ??????????????????????? | | ?????????????##???# #?## ??????????????????????? | | ????????????## ### ?#;#??????????????????????? | | ????????????# r ##;#??????????????????????? | | ????????????# ??????????????????????? | | ????????????? r ??????????????????? ? | | ????????????????# ;##????????????????? # | | ?????????????????# ; #????????????????? # | | ??????????????????# @ #????????????????? # | | ??????????????????### # gY #??????????????# # | | ?????????????????????? i #????????????# | | ????????????????????? g # #?????????# | | ????????????????##### % #????????? | | ????????????????# ####????????? | | ????????????????## g # #???????????? # | | ?????????????????# g ??????????## | | ?????????????????## ##?????????# | | ??????????????????# # ###???????#### | | ??????????????????## ????????# ## % | | ???????????????????## #???????# | | ????????????????????## # #??????## """ | | ?????????????????????# #????## ## | | ?????????????????????# #????# | | ?????????? ????????# %" ???## | | ????????# #### %" #??# #? | | ??????????????# " #### ##? | | ??????????????# ##?? | | ??????????????## ##??? | | ???????????????## ## ### #### ##???? | | ????????????????####?## #?###??# ### #####????? | | ??????????????????????#####??????####?###????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 19 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 775 Resistance: KI 30 Resistance: TH 15 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 12 Target Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionUtilityRigger Manual? 0 Play Time 01:17:21 Cumulative 450.8 hours Start 2019.11.04 @ 21:38:09 End 2019.11.05 @ 03:47:35 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 291 Rogue 291 Adventurer 0 Explorer 0 Win Type - Total 31 Types 20/1/5/5/0/0/0 Lore% 88 Gallery% 88 Achievement% 76 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f976e07-db57-402f-80c8-38920ff94604