Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 06:54:44 Player: Zaros426 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (209) 1045 Value Destroyed (6750) 6750 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (1210) 1210 TOTAL SCORE: 15625 Bonus ------- High Alert Combat Kills 587 Follower Combat Kills 263 Met Imprinter 300 Was Imprinted 300 Friendly Fire -240 Cogmind --------- Core Integrity 0/1000 Matter 272/300 Energy 40/100 System Corruption 0% Temperature Cool (21) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) System Restoration Module Hacking Drone Bay (1/1) Improved Plasma Cutter Kinetic Spear Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Gyrokinetic Inverter Linear Gravjet Linear Gravjet Cooled Gravmag System > --- UTILITY ---------- Power Amplifier Compact Battery Gravity Neutralizer Experimental Targeting Computer Experimental Core Analyzer Precision Matter Filter Improved Hardlight Generator > --- WEAPON ----------- Disruptor Cannon Makeshift Axe > --- INVENTORY -------- Hacking Drone Bay Long-range Proton Cannon Precision Grenade Launcher Improved Remote Datajack [Rating: 102] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Armored Treads Treads Armored Treads Leg VSS Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Makeshift Flight Unit Utility Hacking Suite Device Hardlight Generator Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Hammer Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . . . 1 1 . . . . 2 . . . Utility 5 | . . . 2 . . . 1 1 . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 305 | 7 5 2 27 6 . 2 30 57 28 8 21 5 8 2 35 62 Power 28 | 1 1 . 2 1 . . . 7 3 . 2 . . 1 5 5 Engine 18 | 1 1 . 2 1 . . . 7 3 . 2 . . . . 1 Core 10 | . . . . . . . . . . . . . . 1 5 4 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 61 | 2 . . 4 . . . 8 15 7 . 2 . 5 . 9 9 Treads 30 | 2 . . 4 . . . 6 14 4 . . . . . . . Leg 1 | . . . . . . . 1 . . . . . . . . . Wheel 4 | . . . . . . . 1 . 3 . . . . . . . Hover 13 | . . . . . . . . 1 . . . . 3 . 1 8 Flight 13 | . . . . . . . . . . . 2 . 2 . 8 1 Utility 121 | 2 3 . 10 4 . . 8 14 7 5 11 1 3 . 18 35 Device 66 | 1 . . . 2 . . 3 9 1 1 2 1 2 . 14 30 Storage 9 | 1 1 . 1 . . . 2 1 . . . . 1 . . 2 Processor 11 | . . . . 1 . . . 2 . . 6 . . . 1 1 Hackware 11 | . . . 1 . . . 3 1 . 3 2 . . . . 1 Protection 24 | . 2 . 8 1 . . . 1 6 1 1 . . . 3 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 95 | 2 1 2 11 1 . 2 14 21 11 3 6 4 . 1 3 13 Energy Gun 5 | 1 . . 1 . . . 2 . . . 1 . . . . . Energy Cannon 6 | . . . . . . . . 1 2 . . . . . . 3 Ballistic Gun 35 | 1 1 1 7 . . 1 8 10 3 . 1 1 . . 1 . Ballistic Cannon 2 | . . . . . . . . . . . 2 . . . . . Launcher 12 | . . 1 2 . . 1 . . 2 2 . . . . 1 3 Special Weapon 6 | . . . . . . . . . 1 . . 1 . 1 . 3 Impact Weapon 18 | . . . 1 1 . . 4 10 2 . . . . . . . Slashing Weapon 6 | . . . . . . . . . 1 . . 2 . . 1 2 Piercing Weapon 4 | . . . . . . . . . . 1 1 . . . . 2 Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 19 | . . . 1 . . . 2 4 . . 6 1 . . 1 4 Corrupted Parts 6 | . . . . . . . . . 4 . . . . . 2 . System Corruption 34 | . . . . . . . . . 20 . . . . . 14 . Parts Lost 62 | . . . 1 2 . . . 5 15 2 1 . . . 12 24 Power 10 | . . . . . . . . 1 3 1 . . . . 1 4 Propulsion 24 | . . . . . . . . 1 6 . . . . . 9 8 Utility 18 | . . . 1 1 . . . 1 4 1 1 . . . 1 8 Weapon 10 | . . . . 1 . . . 2 2 . . . . . 1 4 Highest Loss Streak 14 | . . . 1 1 . . . 1 14 2 1 . . . 3 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 100 100 99 99 100 100 99 99 91 20 66 83 88 93 88 82 Engine 8 | . 14 14 11 11 11 11 9 7 5 . 6 7 6 5 . . Treads 21 | . 28 28 22 22 22 22 26 29 23 2 . . . . . . Hover 1 | . . . . . . . . . . . . . 14 13 6 21 Flight 2 | . . . . . . . . . . . 13 15 13 26 27 3 Device 5 | . . . . 8 11 11 7 6 2 . 3 6 7 6 8 20 Storage 8 | . 14 14 11 11 11 11 9 7 7 1 . . 2 6 6 3 Processor 4 | . . . . 4 11 11 7 . . . 9 38 28 26 23 11 Hackware 14 | . . . 3 2 . . 20 29 25 5 22 . . . . . Protection 8 | . 13 14 28 17 11 11 . . 8 2 1 . . . . 1 Ballistic Gun 13 | . 26 25 21 16 11 11 14 11 10 . . 7 6 . 1 . Impact Weapon 2 | . . . . 5 11 11 3 2 1 . . . . . . . Peak Build Rating 102 | 7 9 9 22 23 23 23 39 56 54 41 57 71 75 82 85 102 Average Rating 36 | 6 8 9 19 21 23 22 33 49 46 8 40 61 70 80 66 80 On Entrance 34 | . 7 9 9 22 23 23 23 37 52 37 14 57 62 72 82 53 Naked Turns 152 | . . . . . . . . . . 143 . . . . . 9 Heaviest Build 78 | 13 26 27 55 51 39 39 60 64 78 76 18 14 21 24 39 46 Greatest Support 104 | 40 40 40 40 40 40 40 60 104 84 20 16 16 28 24 36 74 Greatest Overweight (x) 25 | 1 . . 1 1 . . 1 . 25 3 2 . . . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 20 20 20 20 5 5 10 10 10 10 Average Capacity 14 | 7 8 10 12 15 15 15 18 20 20 7 5 5 7 10 10 7 Most Carried 20 | 4 10 10 13 15 15 15 20 20 20 20 5 5 9 10 10 10 Average Carried 13 | 2 8 10 10 13 15 15 18 19 17 6 4 4 6 9 9 6 Final Capacity 20 | 8 10 10 15 15 15 15 20 20 20 5 5 5 10 10 10 5 Final Carried 20 | 4 10 10 13 15 15 15 20 18 19 5 5 5 9 10 10 5 Class Distribution -------------------- 47% | Hacker-Mutant 44% | Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Mutant | -6/Waste Scavenger-Sprinter | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Matter Collected 6524 | 321 279 137 1033 457 56 45 613 1227 522 99 228 . 210 140 286 871 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8692 | 179 498 110 1206 601 . . 958 1646 380 234 . . 117 1237 228 1298 Parts 424 | 17 29 12 104 34 . . 33 66 19 6 . . 12 . 22 70 Haulers Intercepted 4 | . . . 1 . . . . 2 . . . . . . . 1 Recyclers Shooed 4 | . . 1 1 . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . 25 5 6 . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Combat Hostiles Destroyed 146 | . 7 3 23 18 . . 15 29 9 8 . . 3 6 8 17 Melee 9 | . . . . 1 . . 1 1 1 . . . . . 1 4 Guns 97 | . 7 3 23 16 . . 13 22 4 . . . 3 . 6 . Cannons 4 | . . . . . . . . . 4 . . . . . . . AOE 22 | . . . . . . . . 1 . 8 . . . . . 13 Classes Destroyed 17 | 3 2 2 5 1 . . 1 2 . . . . . 1 . . Worker 18 | 1 1 2 4 2 . . . 1 . . . . . . . 7 Builder 9 | . . . 2 . . . . 1 . . . . 2 . 1 3 Tunneler 10 | 5 . 1 . . . . 1 . . . . . . . 1 2 Hauler 4 | . . . 1 . . . . 2 . . . . . . . 1 Recycler 7 | 1 1 . . . . . 2 1 . . . . . . . 2 Mechanic 1 | . . . . . . . . 1 . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . Watcher 12 | . 3 . 4 . . . . 4 . . . . . . 1 . Swarmer 39 | . . 2 6 6 . . . 9 3 1 . . 2 . 6 4 Grunt 58 | . 7 . 10 10 . . 8 9 4 6 . . . . . 4 Brawler 4 | . . . 2 1 . . . . . 1 . . . . . . Duelist 2 | . . . . 1 . . . 1 . . . . . . . . Sentry 22 | . . . 6 . . . 6 7 1 . . . . . 1 1 Hunter 6 | . . . . . . . 1 1 . . . . . . . 4 Programmer 9 | . . . . . . . . 2 1 . . . 1 . 1 4 Compactor 6 | . . . . . . . . . . . . . . 6 . . Assembled 1 | . . 1 . . . . . . . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . . . . . Best Kill Streak 9 | 2 2 2 8 5 . . 3 4 4 8 . . 3 2 5 9 Combat Bots Only 8 | . 2 2 4 5 . . 3 3 4 8 . . 2 2 4 3 Max Kills in Single Turn 9 | 1 1 1 2 1 . . 1 2 1 2 . . 2 1 1 9 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 1 . 2 . . . . . 3 Melee 1 | . . . . 1 . . 1 1 1 . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Hostile Shots Fired 1547 | . 32 19 94 81 . . 70 496 189 60 . 12 36 . 236 222 Missed 571 | . 8 5 27 25 . . 20 188 46 24 . 7 25 . 115 81 Damage Taken 12460 | . 309 118 885 683 . . 731 2275 2526 711 . 22 131 . 1263 2806 Core 2336 | . 39 15 78 54 . . 133 255 202 150 . 1 39 . 356 1014 Absorbed by Shields 1442 | . . . . . . . 32 1044 112 . . 20 . . 156 78 Ignored by Resistances 110 | . . . . . . . . . 73 37 . . . . . . Regen/Repaired (Parts) 654 | . . . . . . . . 654 . . . . . . . . Core Remaining (%) 64 | 100 . 78 . . . 67 75 . . . . 13 . . 53 . Volleys Fired 486 | 19 39 18 101 47 . 2 41 96 38 9 . . 5 19 22 30 Largest 2 | 2 2 2 2 2 . 1 2 2 2 2 . . 1 1 1 1 Hottest 120 | 70 70 40 46 46 . 23 79 56 58 120 . . 24 . 24 81 Shots Fired 849 | 38 78 35 197 88 . 3 77 188 56 13 . . 5 19 21 31 Gun 754 | 38 78 34 196 88 . 3 77 188 32 . . . 5 . 15 . Cannon 36 | . . . . . . . . . 23 4 . . . . . 9 Launcher 30 | . . 1 1 . . . . . 1 9 . . . . . 18 Special 29 | . . . . . . . . . . . . . . 19 6 4 Kinetic 726 | 19 76 34 196 88 . 3 70 188 32 . . . 5 . 15 . Thermal 55 | 19 2 . . . . . 7 . 23 4 . . . . . . Explosive 13 | . . 1 1 . . . . . 1 9 . . . . . 1 Electromagnetic 26 | . . . . . . . . . . . . . . . . 26 Robot Hit Streak 36 | 5 10 4 11 7 . 1 29 36 7 4 . . 6 11 12 9 Robot Miss Streak 3 | 2 2 1 3 3 . 3 2 2 3 3 . . 1 2 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 11 | . 1 1 2 4 . . 1 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 1 . . . . . . . . Shots Hit Robots 650 | 23 49 21 130 58 . 1 74 171 38 7 1 . 6 16 20 35 Core Hits 310 | 8 24 9 58 27 . . 27 55 15 21 . . 8 . 21 37 Critical Kills 7 | . . . 1 1 . . . 2 3 . . . . . . . Critical Parts Destroyed 15 | . 2 . . 3 . . 4 5 1 . . . . . . . Critical Strikes 30 | 1 2 . 1 4 . . 6 8 4 . . . . . . 4 Burn 2 | 1 . . . . . . 1 . . . . . . . . . Destroy 7 | . 2 . 1 1 . . . 1 2 . . . . . . . Smash 17 | . . . . 3 . . 5 7 2 . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . 4 Melee Attacks 196 | . . . 1 10 . . 38 47 7 . 2 1 5 . 32 53 Impact 103 | . . . 1 10 . . 38 47 7 . . . . . . . Slashing 90 | . . . . . . . . . . . . 1 5 . 32 52 Piercing 2 | . . . . . . . . . . . 1 . . . . 1 Sneak Attacks 21 | . . . . 1 . . 4 6 . . 1 . 1 . 2 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 17660 | 276 623 255 2420 1186 . 14 1805 4263 998 929 . . 205 . 602 4084 Guns 9084 | 276 623 255 2156 781 . 14 1113 3033 347 . . . 124 . 362 . Cannons 638 | . . . . . . . . . 465 54 . . . . . 119 Explosions 4111 | . . . 264 . . . . 42 41 875 . . . . . 2889 Melee 3812 | . . . . 405 . . 692 1188 145 . . . 81 . 240 1061 Ramming 15 | . . . . . . . . . . . . . . . . 15 Kinetic 8861 | 139 610 255 2156 781 . 14 1040 3033 347 . . . 124 . 362 . Thermal 2462 | 137 13 . 264 . . . 73 . 465 54 . . . . . 1456 Explosive 1537 | . . . . . . . . . 41 875 . . . . . 621 Electromagnetic 973 | . . . . . . . . 42 . . . . . . . 931 Impact 2430 | . . . . 405 . . 692 1188 145 . . . . . . . Slashing 1382 | . . . . . . . . . . . . . 81 . 240 1061 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 35 | . . . . 5 5 5 4 2 22 22 22 . . 19 35 10 Average Corruption 5 | . . . . 5 5 5 3 1 3 22 22 . . 12 19 5 Corruption Purged 15 | . . . . . . . . 1 . . . . . . . 14 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 208 | . . . . 40 17 18 6 7 45 9 2 . . 13 39 12 Message Errors 44 | . . . . 10 5 3 1 2 6 1 1 . . 4 10 1 Matter Fused 52 | . . . . 7 5 6 . 1 12 2 1 . . 3 9 6 Heat Flow Errors 18 | . . . . 6 . 1 1 . 4 1 . . . 1 3 1 Energy Discharges 30 | . . . . 8 4 2 2 2 6 2 . . . 1 3 . Parts Rejected 2 | . . . . . . . . . . 1 . . . . 1 . Parts Fused 5 | . . . . 1 1 1 . . 2 . . . . . . . Data Loss (minor) 25 | . . . . 6 1 1 . 1 5 2 . . . 1 5 3 Data Loss (major) 9 | . . . . 2 . 3 . . 2 . . . . 2 . . Misfires 10 | . . . . . . 1 2 1 4 . . . . . 1 1 Alerts 5 | . . . . . 1 . . . 3 . . . . . 1 . Misdirections 5 | . . . . . . . . . . . . . . 1 4 . Weapon Failures 3 | . . . . . . . . . 1 . . . . . 2 . Overload Shots 4 | . . . . . . . . . . 4 . . . . . . Overflow Damage 1808 | . . . 97 224 . . 345 527 58 36 . . . . 98 423 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 389 | . . . 97 . . . . . . 36 . . . . . 256 Melee 1419 | . . . . 224 . . 345 527 58 . . . . . 98 167 Knockbacks 3 | . . . . . . . 2 1 . . . . . . . . Impact 3 | . . . . . . . 2 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 466 | . . . . . . . . 92 27 113 . . . . . 234 Shots 17 | . . . . . . . . 4 1 4 . . . . . 8 Rammed 2 | . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 446 | 63 36 20 243 211 . 189 95 20 370 360 . . 1 242 265 446 Average Temperature 76 | 20 7 10 46 55 . 100 12 5 72 226 . . 1 121 60 130 Received Heat Transfer 3849 | . 195 60 399 318 . . 315 677 848 255 . 3 36 . 191 552 Effects 19 | . . . 2 . . . . . 1 2 . . . . 3 11 Shutdowns 5 | . . . . . . . . . . 1 . . . . . 4 Energy Bleed 4 | . . . . . . . . . 1 1 . . . . . 2 Interference 8 | . . . 2 . . . . . . . . . . . 3 3 Damage (major) 2 | . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . 1 . . 3 6 . . . . . . . . Combat Hostiles 7 | . . . . 1 . . 1 5 . . . . . . . . Parts Fried 20 | . . . . 4 . . 5 8 . . . . . . . 3 Impact Corruptions 40 | . . . . 7 . . 15 16 2 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | 1 . . . . . . 1 . . . . . . . . . Heat Transferred 2656 | 481 37 . 250 . . . 259 . 629 50 . . . . . 950 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Peak Influence 1589 | 35 124 115 553 264 . . 256 745 . . . . 266 108 782 1589 Initial 322 | . 22 8 . 79 . . . . . . . . . 93 72 322 Average 166 | 13 39 24 264 102 . . 58 194 . . . . 62 98 385 617 Maximum Alert Level 4 | . . . 2 1 . . 1 3 . . . . 1 . 3 4 Low Security (%) 71 | 100 100 100 36 90 . 100 93 66 . . . . 89 100 27 . Level 1 16 | . . . 48 9 . . 6 14 . . . . 10 . 13 51 Level 2 10 | . . . 14 . . . . 17 . . . . . . 53 23 Level 3 1 | . . . . . . . . 2 . . . . . . 5 4 Level 4 1 | . . . . . . . . . . . . . . . . 20 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . . . 2 . . . 9 15 . 1 . . 4 . 5 8 Investigation 17 | . . . 2 . . . 4 2 . . . . 3 . 3 3 Extermination 9 | . . . . . . . . 5 . . . . . . 2 2 Reinforcement 9 | . . . . . . . 2 3 . . . . 1 . . 3 Assault 3 | . . . . . . . . 2 . 1 . . . . . . Garrison 6 | . . . . . . . 3 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . 2 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Distress Signals 13 | . . . 4 . . . 2 1 . . . . 1 . 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 318 | . 18 11 37 17 . . 18 54 12 16 . 3 14 6 55 57 Peak Tracking Total 15 | . 3 3 4 5 . . 3 7 7 15 . 3 11 2 15 13 Tactical Retreats 39 | . . . . 1 . . 2 6 1 4 . . 3 . 12 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Traps Triggered 15 | . . . 1 . . . 4 . 1 . . . 1 . 4 4 Indirectly 1 | . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . 1 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . 1 . 1 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . 4 . 2 1 . . . . . . Triggered 5 | . . . . . . . 1 . 2 1 . . . . . 1 Most Traps Carried 4 | . . . . 4 4 4 4 . 2 2 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Machines Disabled 47 | . . 3 4 . . . . 4 1 . . 1 . . . 34 Max in Single Turn 19 | . . 1 3 . . . . 4 1 . . 1 . . . 19 Garrison Access 3 | . . . . . . . . 3 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Machines Accessed 81 | . 8 1 14 . 4 . 15 25 1 . 1 . 3 . 5 4 Terminals 49 | . 8 1 12 . . . 11 15 1 . . . . . 1 . Fabricators 7 | . . . . . . . . 2 . . . . 1 . 2 2 Repair Stations 3 | . . . . . . . . 2 . . . . . . 1 . Recycling Units 3 | . . . . . . . 1 1 . . . . 1 . . . Scanalyzers 8 | . . . 2 . . . 2 1 . . . . 1 . 1 1 Garrison Access 6 | . . . . . . . 1 4 . . . . . . . 1 Total Hacks 339 | . 34 4 58 . 4 . 82 106 5 . 5 . 9 . 22 10 Successful 222 | . 17 1 37 . 4 . 58 73 5 . 5 . 5 . 13 4 Failed 114 | . 17 2 21 . . . 23 32 . . . . 4 . 9 6 Catastrophic 16 | . 2 . 4 . . . 1 3 . . . . 2 . 3 1 Database Lockouts 3 | . . 1 . . . . 1 1 . . . . . . . . Manual 174 | . 22 4 25 . 2 . 23 36 . . 1 1 12 . 30 18 Terminals 219 | . 34 4 39 . . . 57 78 5 . . . . . 2 . Fabricators 16 | . . . . . . . . 2 . . . . 2 . 5 7 Repair Stations 16 | . . . . . . . . 13 . . . . . . 3 . Recycling Units 4 | . . . . . . . 1 1 . . . . 2 . . . Scanalyzers 60 | . . . 19 . . . 20 3 . . . . 5 . 12 1 Garrison Access 15 | . . . . . . . 4 9 . . . . . . . 2 Terminal Hacks 113 | . 8 1 13 . 4 . 31 46 5 . 5 . . . . . Record 21 | . . . . . 4 . 7 5 5 . . . . . . . Part Schematic 9 | . . . . . . . . 4 . . 5 . . . . . Robot Analysis 7 | . . 1 2 . . . . 4 . . . . . . . . Prototype ID Bank 11 | . 1 . 3 . . . 1 6 . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . Alert Level 6 | . . . 2 . . . 2 2 . . . . . . . . Unreport Threat 7 | . 1 . 2 . . . 4 . . . . . . . . . Locate Traps 7 | . 2 . 1 . . . . 4 . . . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . Dispatch Records 5 | . . . 1 . . . 3 1 . . . . . . . . Maintenance Status 3 | . . . . . . . 2 1 . . . . . . . . Security Status 1 | . . . . . . . . 1 . . . . . . . . Surveillance Status 2 | . 1 . . . . . . 1 . . . . . . . . Patrol Status 1 | . . . . . . . . 1 . . . . . . . . Transport Status 2 | . . . . . . . 1 1 . . . . . . . . Investigation Status 2 | . . . . . . . 1 1 . . . . . . . . Extermination Status 1 | . . . . . . . . 1 . . . . . . . . Assault Status 1 | . . . . . . . . 1 . . . . . . . . Garrison Status 1 | . . . . . . . . 1 . . . . . . . . Recall Investigation 4 | . . . 1 . . . 1 2 . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . Recall Reinforcements 2 | . . . . . . . 1 1 . . . . . . . . Hauler Manifests 3 | . 1 . . . . . 1 1 . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . Registered Prototypes 2 | . . . . . . . 1 1 . . . . . . . . Zone Layout 3 | . 1 . . . . . 1 1 . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 2 . . . . . . 2 4 Network Status 3 | . . . . . . . . 2 . . . . . . . 1 Load Schematic 3 | . . . . . . . . . . . . . . . 1 2 Build 2 | . . . . . . . . . . . . . . . 1 1 Repair Station Hacks 12 | . . . . . . . . 11 . . . . . . 1 . Scan Component 7 | . . . . . . . . 6 . . . . . . 1 . Repair 5 | . . . . . . . . 5 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . Scanalyzer 54 | . . . 19 . . . 18 2 . . . . 5 . 10 . Insert Component 24 | . . . 9 . . . 7 1 . . . . 2 . 5 . Analyze 30 | . . . 10 . . . 11 1 . . . . 3 . 5 . Garrison Access Hacks 3 | . . . . . . . . 3 . . . . . . . . Seal Access 3 | . . . . . . . . 3 . . . . . . . . Unauthorized Hacks 31 | . 9 . 5 . . . 8 9 . . . . . . . . Terminals 30 | . 9 . 5 . . . 8 8 . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . Botnet 7 | . 3 . . . . . 2 2 . . . . . . . . Skim 22 | . 6 . 5 . . . 6 5 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . Tunnel 1 | . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . Hacking Detections 66 | . 8 1 14 . . . 13 17 1 . . . 3 . 5 4 Full Trace Events 11 | . 1 . . . . . 1 1 . . . . 3 . 2 3 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 4 . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 68 | . . . 9 . . . 7 5 . . 20 . 2 . 25 . Parts Built 3 | . . . . . . . . . . . . . . . 1 2 Authchips . | . . . . . . . . . . . . . . . . . Time 185 | . . . . . . . . . . . . . . . 134 51 Total Part Build Rating 6 | . . . . . . . . . . . . . . . 4 2 Parts Repaired 5 | . . . . . . . . 5 . . . . . . . . Time 167 | . . . . . . . . 167 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 24 | . . . 9 . . . 7 1 . . . . 2 . 5 . Part Schematics Acquired 23 | . . . 9 . . . 7 1 . . . . 2 . 4 . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 1 . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . 1 Combat 1 | . . . . . . . . . . . 1 . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . 1 . . . . 2 parse_system 2 | . . . . . . . . . . . 1 . . . . 1 find_chute 1 | . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Total Allies 12 | . . 5 . . . . . 1 . . 4 . . 1 . 1 Largest Group 5 | . . 5 3 . . . . 1 . . 4 4 . 1 . 1 Highest-Rated Group 156 | . . 98 55 . . . . 26 . . 156 156 . 31 . 28 Highest-Rated Ally 41 | . . 31 31 . . . . 26 . . 41 41 . 31 . 28 Zionite Dispatches 1 | . . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . . 1 Total Orders 1 | . . . . . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . . . . . 1 . Ally Attacks 95 | . . 30 57 . . . . . . . . 2 . 6 . . Total Damage 1002 | . . 302 539 . . . . . . . . 56 . 105 . . Kills 17 | . . 7 10 . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Robot Analysis Total 6 | . . 1 2 . . . . 3 . . . . . . . . Derelict Logs Recovered 7 | . . 3 . 2 . . . . 1 . . 1 . . . . Drone Launches 1 | . . . . . . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . Zionite Intel Received 13 | . . . . . . . . . . . . . 2 . 8 3 Branch Access 1 | . . . . . . . . . . . . . 1 . . . Emergency Access 1 | . . . . . . . . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . 1 . Component Stockpiles 2 | . . . . . . . . . . . . . 1 . 1 . Component Schematics 1 | . . . . . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . 1 . Unaware Schematics 1 | . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . 1 Trap Installations 1 | . . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Turns Passed 25148 | 228 1728 1377 2737 1916 745 734 2870 5362 3038 205 1699 199 248 295 726 1041 Spaces Moved 16477 | 106 956 824 1173 801 439 428 1460 2575 1591 326 1626 360 402 437 1420 1553 Core 1432 | 11 . . . . . . . . 24 319 1067 . . . . 11 Treads 10095 | 95 956 824 1173 801 439 428 1460 2575 1344 . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 230 | . . . . . . . . . 223 7 . . . . . . Hover 1672 | . . . . . . . . . . . . . 205 . . 1467 Flight 3048 | . . . . . . . . . . . 559 360 197 437 1420 75 Fastest Speed 20 | 50 160 160 160 170 170 170 166 160 125 50 50 52 36 36 20 33 Average Speed 129 | 149 160 160 201 218 170 170 166 161 178 51 96 52 51 36 30 40 Slowest Speed 1300 | 160 160 160 250 250 170 170 250 167 1300 125 150 52 56 36 186 106 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . 1 . 2 . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 72 | 5 99 98 98 99 91 99 98 73 98 57 91 50 15 88 43 37 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 23 | . . 2 5 . . . 1 2 . . 2 1 . . 10 . Known Exits Taken 7 | . . 1 1 . . 1 1 1 1 . . 1 . . . . Unknown Exits Taken 7 | 1 1 . . 1 1 . . . . 1 1 . . . 1 . Scrap Searched 11 | . . 1 . 1 . 1 . . 3 2 3 . . . . . Spaces Dug 103 | . . . 1 . . . 22 22 1 . . . 4 . 24 29 Terrain Destroyed 356 | . . 7 24 . . . 22 22 5 43 . . 4 . 24 205 Melee 103 | . . . 1 . . . 22 22 1 . . . 4 . 24 29 Projectile 5 | . . . . . . . . . 3 2 . . . . . . AOE 248 | . . 7 23 . . . . . 1 41 . . . . . 176 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Fac Total 19157 | 135 1080 848 1396 881 438 433 1769 3511 1722 349 1754 370 429 537 1640 1865 Wait 1326 | . 60 3 53 5 . . 140 689 31 . 79 . 3 74 76 113 Move 16454 | 105 955 823 1172 800 438 427 1459 2574 1590 325 1623 359 398 436 1417 1553 Hop 4 | . . . . . . . . . . . 1 . 2 . 1 . Pick Up 145 | 4 12 1 18 8 . . 25 18 15 3 8 1 5 3 8 16 Fast Attach 126 | 7 1 . 5 . . 2 10 18 10 3 16 2 5 . 13 34 Attach 63 | . 1 . 4 4 . . 3 8 12 5 4 2 . 1 3 16 Detach 18 | . . . . . . . 2 . 2 1 2 1 . 1 2 7 Swap 117 | . 3 2 18 2 . . 17 31 6 . 2 1 3 1 19 12 Drop 181 | . 9 1 24 5 . 2 30 30 9 2 17 3 3 2 15 29 Fire 486 | 19 39 18 101 47 . 2 41 96 38 9 . . 5 19 22 30 Melee 196 | . . . 1 10 . . 38 47 7 . 2 1 5 . 32 53 Ram 2 | . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . . . . . . 32 . Rewire . | . . . . . . . . . . . . . . . . . Trap 7 | . . . . . . . 4 . 2 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Waste -6/Factory -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 229 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 893 | -10/Materials | Discovered new exit (range 12) 1006 | -10/Materials | Discovered new exit (range 9) 1365 | -10/Materials | Discovered new exit (range 5) 1543 | -10/Materials | Learned Storage terminal intel 1572 | -10/Materials | Discovered new exit (range 8) 1589 | -10/Materials | Identified exit to Materials 1626 | -10/Materials | Identified exit to Subcaves 1674 | -10/Materials | Learned Storage emergency access door positions 1749 | -10/Materials | Learned 4 Recycling zone layouts 1957 | -10/Materials | Entered Mines 1958 | -10/Mines | Assembled infested the area 1959 | -10/Mines | Learned 2 Materials zone layouts 1963 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1972 | -10/Mines | Learned location of Recycling (-9) 1977 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2738 | -10/Mines | Central database locked down 3334 | -10/Mines | Entered Materials 3334 | -9/Materials | Accompanied by 3 allies 3334 | -9/Materials | Evolved 2 slots: Utility x2 3335 | -9/Materials | Identified exit to Storage 3339 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3719 | -9/Materials | Discovered exit to Storage (range 10) 3880 | -9/Materials | Discovered new exit (range 12) 4462 | -9/Materials | Discovered new exit (range 16) 4929 | -9/Materials | Discovered new exit (range 10) 4976 | -9/Materials | Learned location of Storage (-9) 5016 | -9/Materials | Learned location of Zion (-7) 5064 | -9/Materials | Learned location of 1 exit from Storage 5097 | -9/Materials | Learned Storage stockpile data 5400 | -9/Materials | Identified exit to Mines 6071 | -9/Materials | Entered Mines 6312 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6315 | -9/Mines | Discovered new exit (range 5) 6681 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6763 | -9/Mines | Learned Materials stockpile data 6796 | -9/Mines | Identified exit to Materials 6999 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7120 | -9/Mines | Discovered exit to Materials (range 8) 7433 | -9/Mines | Found a hidden stash of uninstalled traps 7987 | -9/Mines | Entered Exiles 7987 | -9/Exiles | Found Exiles lab abandoned 8713 | -9/Exiles | Discovered new exit (range 14) 8732 | -9/Exiles | Entered Mines 8748 | -8/Mines | Discovered exit to Materials (range 9) 9122 | -8/Mines | Discovered exit to Materials (range 13) 9466 | -8/Mines | Entered Materials 9466 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10468 | -8/Materials | Build established: Hacker-Mutant 10534 | -8/Materials | Met 7R-MNS 10572 | -8/Materials | Learned Factory stockpile data 10633 | -8/Materials | Central database locked down 10636 | -8/Materials | Learned location of 1 exit from Lower Caves 10692 | -8/Materials | Learned Recycling recycling unit intel 10737 | -8/Materials | Discovered new exit (range 10) 10739 | -8/Materials | Learned Factory stockpile data 10777 | -8/Materials | Learned location of 1 exit from Recycling 10805 | -8/Materials | Learned location of 1 exit from Storage 10825 | -8/Materials | Learned Factory trap positions 10855 | -8/Materials | Learned 4 Recycling zone layouts 10896 | -8/Materials | Identified exit to Factory 10945 | -8/Materials | Learned location of Extension (-6) 11159 | -8/Materials | Discovered exit to Factory (range 16) 11789 | -8/Materials | Garrison activated, responded to threat 12336 | -8/Materials | Entered Factory 12336 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12337 | -7/Factory | Caught up to 7R-MNS 12337 | -7/Factory | Loaded intel: 76 trap records 12419 | -7/Factory | Garrison activated, responded to threat 12551 | -7/Factory | Identified exit to Lower Caves 14207 | -7/Factory | Discovered new exit (range 13) 14890 | -7/Factory | Discovered new exit (range 12) 15121 | -7/Factory | Discovered new exit (range 15) 15334 | -7/Factory | Learned location of 2 exits from Proximity Caves 15383 | -7/Factory | Learned Hub_04(d) emergency access door positions 15422 | -7/Factory | Learned 2 Lower Caves zone layouts 15453 | -7/Factory | Learned location of 2 exits from Upper Caves 15470 | -7/Factory | Central database locked down 15483 | -7/Factory | Learned Hub_04(d) garrison access intel 15484 | -7/Factory | Learned location of 1 exit from Cetus 15509 | -7/Factory | Learned 2 Extension zone layouts 15535 | -7/Factory | Learned Extension terminal intel 15929 | -7/Factory | Repaired Hardlight Generator 15952 | -7/Factory | Repaired Med. Treads 17206 | -7/Factory | Repaired Med. Treads 17250 | -7/Factory | Repaired Med. Treads 17290 | -7/Factory | Repaired Arm. Treads 17536 | -7/Factory | First assault squad dispatched 17698 | -7/Factory | Entered Lower Caves 17699 | -7/Lower Caves | Identified exit to Lower Caves 18189 | -7/Lower Caves | Encountered a Warlord checkpoint 19770 | -7/Lower Caves | Attracted the attention of an 0b10 base 19827 | -7/Lower Caves | Core integrity fell below 50% 19874 | -7/Lower Caves | Lost 14 parts (3p5n4u2w) 20211 | -7/Lower Caves | System corruption reached 10% 20285 | -7/Lower Caves | Learned Research terminal intel 20736 | -7/Lower Caves | Entered another Lower Caves area 20737 | -7/Lower Caves | Identified exit to Factory 20738 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 20773 | -7/Lower Caves | Released all parts (12) 20783 | -7/Lower Caves | Core integrity fell below 20% 20792 | -7/Lower Caves | Destroyed 8 combat bots 20847 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 20911 | -7/Lower Caves | Discovered new exit (range 10) 20941 | -7/Lower Caves | Entered Zion 20958 | -7/Zion | Given A8's code to call for help 20961 | -7/Zion | System corruption cleaned by Quarantine Array 20995 | -7/Zion | Discovered new exit (range 7) 21050 | -7/Zion | Learned location of Armory (-3) 21071 | -7/Zion | Learned location of Data Miner (-6) 21329 | -7/Zion | Given the Hacking Drone Bay 21329 | -7/Zion | Found Prototype Device 21329 | -7/Zion | Identified Hacking Drone Bay 21420 | -7/Zion | Received a hallucinogenic algorithm 21906 | -7/Zion | Met Imprinter 22112 | -7/Zion | Found Prototype Processor 22112 | -7/Zion | Identified Spectral Analyzer 22117 | -7/Zion | Found Prototype Processor 22117 | -7/Zion | Identified Exp. Core Analyzer 22131 | -7/Zion | Found Prototype Processor 22131 | -7/Zion | Identified Exp. Targeting Computer 22140 | -7/Zion | Found Prototype Processor 22140 | -7/Zion | Identified Exp. Melee Analysis Suite 22142 | -7/Zion | Found Prototype Hackware 22142 | -7/Zion | Identified Exp. System Shield 22149 | -7/Zion | Found Exp. Targeting Computer 22201 | -7/Zion | Imprinted 22203 | -7/Zion | Declared Zion's savior 22551 | -7/Zion | Build established: Derelict-Mutant 22640 | -7/Zion | Entered Proximity Caves 22640 | -6/Proximity Caves | Accompanied by 4 allies 22655 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 22660 | -6/Proximity Caves | Found Prototype Special Weapon 22660 | -6/Proximity Caves | Identified Molecular Deconstructor 22829 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22839 | -6/Proximity Caves | Entered Factory 22839 | -6/Factory | Evolved 2 slots: Propulsion x2 22840 | -6/Factory | Identified exit to Extension 23004 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 23013 | -6/Factory | Retrieved Zion intel report: Branch Access 23013 | -6/Factory | Identified exit to Lower Caves 23087 | -6/Factory | Manually triggered Chute Trap 23087 | -6/Factory | Sucked down chute 23087 | -6/Factory | Entered Waste 23088 | -6/Waste | Met a frightened Derelict 23091 | -6/Waste | Spotted C-40 Crusher 23100 | -6/Waste | Spotted C-40 Crusher 23102 | -6/Waste | EMP discharged 23121 | -6/Waste | Destroyed C-40 Crusher 23152 | -6/Waste | Destroyed C-40 Crusher 23159 | -6/Waste | Spotted C-40 Crusher 23197 | -6/Waste | Destroyed C-40 Crusher 23200 | -6/Waste | Spotted C-40 Crusher 23202 | -6/Waste | EMP discharged 23202 | -6/Waste | System corruption reached 10% 23229 | -6/Waste | Destroyed C-40 Crusher 23234 | -6/Waste | Spotted C-40 Crusher 23253 | -6/Waste | Spotted C-40 Crusher 23274 | -6/Waste | Destroyed C-40 Crusher 23294 | -6/Waste | Destroyed C-40 Crusher 23302 | -6/Waste | EMP discharged 23360 | -6/Waste | Discovered new exit (range 16) 23382 | -6/Waste | Entered Factory 23412 | -6/Factory | Retrieved Zion intel report: Active Terminals 23454 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 23464 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 23475 | -6/Factory | Retrieved Zion intel report: Guard Positions 23687 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 23732 | -6/Factory | Search patrols dispatched 23764 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 23822 | -6/Factory | Retrieved Zion intel report: Emergency Access 23866 | -6/Factory | Retrieved Zion intel report: Component Schematics 23893 | -6/Factory | Discovered new exit (range 6) 23903 | -6/Factory | Fabricated Cld. VTOL Module? 23959 | -6/Factory | Lost 3 parts (3n) 24063 | -6/Factory | Lost 3 parts (1p1n1u) 24082 | -6/Factory | Search patrols dispatched 24104 | -6/Factory | System corruption reached 30% 24108 | -6/Factory | Entered another Factory area 24108 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 24109 | -5/Factory | Identified exit to Upper Caves 24148 | -5/Factory | Zion Infowar Resupply teleported in 24374 | -5/Factory | Retrieved Zion intel report: Trap Installations 24376 | -5/Factory | Build established: Mutant 24388 | -5/Factory | Retrieved Zion intel report: Active Garrisons 24408 | -5/Factory | Search patrols dispatched 24453 | -5/Factory | Fabricated Structural Scanner? 24501 | -5/Factory | System corruption reached 10% 24603 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 24748 | -5/Factory | Lost 3 parts (1p1n1w) 24889 | -5/Factory | Lost 3 parts (2n1w) 25119 | -5/Factory | Core integrity fell below 50% 25140 | -5/Factory | Released all parts (5) 25144 | -5/Factory | Core integrity fell below 20% 25149 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 25118_ Acquired Prototype Piercing Weapon. 25118_ Identified Kinetic Spear. 25123_ Acquired Unknown Device. 25123_ Identified Remote Force Field. 25132_ Dropped Remote Force Field. 25133_ The unstable cave ceiling collapses. 25134_ Slammed into G-50 Soldier. 25137_ Gravity Neutralizer destroyed. 25139_ Slug penetrates Neutrino Reactor. 25140_ Gyrokinetic Inverter destroyed. 25140_ Released Adv. Heat Sink. 25140_ Released Exp. Core Analyzer. 25140_ Released Exp. Targeting Computer. 25140_ Released Med. Storage Unit. 25140_ Released Kinetic Spear. 25140_ Dropped Imp. Ion Engine. 25142_ Penetrated by Slug. 25144_ Acquired Kinetic Spear. 25146_ Slug penetrates Neutrino Reactor. 25148_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | """" """ """" """? # ????# ?#^ ["%" | | """" """ """" """" # ????# ?# ^ " | | # ????# ?# ^ | | # ????# ## | | #####+#+######## #?????# ## " | | # ##? #?????# ## """" | | #[ """ #??? ??????# ## ^ """" | | # ! """ #?? ??????+ ## | | # """ ## ####### ## ^ ^ !! | | # !! "" ?# # ## | | # !! "" ## | | # !! # | | # #T | | ??# ## ###/#### | | ??################ # ## | | ? ??????????? # ## | | #????????????# # " " ## | | #????????????# # " " ## | | #????????????# ## " " ######### | | ?????????????# " " #???????? | | #????????????# # " " #???????? | | #????????????# # ## " " #???????? | | ##########?????# " " #???????? | | ]#?????# # " " #???????? | | """" #?????# " " #???????# | | """" #?????+ @# [ #???????# | | "" #?????# % ######???????# | | #?????# | #????????????# | | """" #?????# ; g ##????????????# | | """"^ #?????# #;! gg #?????????????# | | "" ####### ##!gh #?????????????# | | [ / ## !hgg #?????????????# | | ###"###+##+## ## #?????????????# | | ^ #?# = | # ##########?????????????? | | #?# ! =![! !# #??????????????????????? | | #######+##?# |] # #??????????????????????? | | ??????# #??# !] """ # #??????????????????????? | | ??????# #??# ! """ + #??????????????????????? | | ??????# #??# """ ######??????????????????????? | | ??????# ?# #???????????????????????????? | | ??????###### /!! #???????????????????????????? | | ???????????###########???????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 37 Energy Capacity 1110 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Power Amplification 70 Additional Mass Support 12 EM Shielding 3 Armor Coverage 600 Resistance: KI 30 Evasion (%) 75 Targeting Accuracy 24 Melee Accuracy 5 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 37 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Arm. Treads | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Hvy. Hammer | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Field Recycling Unit | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Mak. Salvage Targeting Computer | -8/Materials | Scanalyzed Terrain Scan Processor | -8/Materials | Scanalyzed Beam Rifle | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Prc. Assault Rifle | -8/Materials | Scanalyzed Hvy. Treads | -7/Factory | Hacked Recalibrator | -7/Factory | Hacked Cloaking Device | -7/Factory | Hacked System Shield | -7/Factory | Scanalyzed Imp. System Restoration Module | -7/Factory | Hacked Imp. Field Recycling Unit | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Phase Cannon | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Point Defense System | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Med. Treads | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Beamcaster | -7/Zion | Free Slug Cannon | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Remote Datajack | -6/Factory | Scanalyzed 0b10 Decoder Chip [Generic] | -6/Factory | Scanalyzed Mak. Shrapnel Gun | -6/Factory | Scanalyzed Hyb. Fission Core | -6/Factory | Scanalyzed Adv. Power Amplifier | -6/Factory | Scanalyzed Imp. Gravmag System | -6/Factory | Scanalyzed Hvy. Deuterium Engine | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Scatter Rocket Array | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Prc. Grenade Launcher | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Flak Gun | -6/Factory | Z-intel Kinecellerator | -6/Factory | Z-intel Sml. Matter Pod | -6/Factory | Z-intel Axe | -6/Factory | Z-intel Arm. Wheel | -6/Factory | Z-intel Energy Well | -6/Factory | Z-intel Spear | -6/Factory | Z-intel Imp. EM Pulse Cannon | -6/Factory | Z-intel Imp. Targeting Computer | -6/Factory | Z-intel Gauss Cannon | -6/Factory | Z-intel Focal Shield | -6/Factory | Z-intel Cesium-ion Thruster | -6/Factory | Z-intel Robot Schematics ------------------ I-36 Angel | -7/Zion | Archive H-55 Commando | -7/Zion | Archive S-27 Virus | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive M-22 Extractor | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel K-01 Serf | -6/Factory | Z-intel Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Structural Scanner | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Freeware It Was An Accident, I Swear Wheee! Challenges ------------ None Game ------ Seed LightpackMicroMonowheel Manual? 0 Play Time 04:22:10 Cumulative 46.5 hours Start 2024.09.01 @ 11:55:24 End 2024.09.02 @ 06:54:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 47 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e8fc3012-358a-479b-95a8-8ee08b5e73d9