Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.15 @ 17:17:25 Player: cloodskull Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (338) 1690 Value Destroyed (15099) 15099 Prototype IDs (67) 1340 Alien Tech Used (2) 400 Bonus (4051) 4051 TOTAL SCORE: 31380 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2151 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 7/300 Energy 98/100 System Corruption 59% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Cargo Storage Unit Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Cargo Storage Unit Long-range Terrain Scanner Advanced Target Analyzer Improved Armor Integrity Analyzer Centrium Heavy Armor Plating Graphene Brace Advanced Focal Shield Long-range Tractor Beam > --- WEAPON ----------- KE Penetrator KE Penetrator Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Light Particle Reactor Quantum Reactor Medium Treads Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Centrium Wheel Advanced Heat Sink Cargo Storage Unit Tesla Rifle Gamma Rifle Gamma Rifle Phase Gun Quantum Rifle Improved EM Pulse Cannon Heavy Flak Cannon Linear Accelerator Heavy Shock Bomb Launcher Enhanced Gamma Bomb Array Rocket Array Welding Torch Welding Torch Improved Plasma Cutter [Rating: 171] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Centrium Heavy Armor Plating Weapon KE Penetrator Energy Gun Thermic Laser Energy Cannon Heavy Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Enhanced Flamer Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Tes Slots Evolved 16 | . . . 2 . . . 2 2 2 . . . . 2 . . . . . . 2 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . 1 . . . . . . . . . . . 2 . . . Utility 9 | . . . 1 . . . 2 1 . . . . . 2 . . . . . . . 2 1 . Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Parts Attached 277 | 6 10 3 8 3 2 . 13 18 32 14 . 1 2 26 2 18 1 8 4 10 10 26 55 5 Power 44 | 1 2 . 3 . . . . 4 4 4 . 1 . 4 . 4 . 1 . 1 . 5 9 1 Engine 16 | 1 1 . 2 . . . . 3 3 2 . . . . . . . 1 . . . 2 1 . Core 14 | . 1 . 1 . . . . 1 1 2 . 1 . 4 . 3 . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . 1 . . . 1 . 3 8 1 Propulsion 58 | 2 3 2 1 1 . . 3 3 7 3 . . . 3 . 6 . 3 1 3 1 6 9 1 Treads 29 | 1 1 . 1 . . . 1 1 4 1 . . . 1 . 1 . . . 2 1 4 9 1 Leg 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . Wheel 25 | 1 2 2 . 1 . . 2 2 3 2 . . . 2 . 3 . 2 . 1 . 2 . . Hover 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 90 | 1 2 . 2 . . . 6 5 10 3 . . . 10 1 7 1 . 3 3 5 7 23 1 Device 49 | . 2 . . . . . 3 1 5 2 . . . 6 1 4 1 . 1 2 5 4 12 . Storage 7 | 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 1 1 Processor 15 | . . . 2 . . . . 2 2 . . . . 2 . 2 . . . 1 . . 4 . Hackware 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Protection 17 | . . . . . . . 2 2 3 1 . . . 1 . . . . 1 . . 2 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 85 | 2 3 1 2 2 2 . 4 6 11 4 . . 2 9 1 1 . 4 . 3 4 8 14 2 Energy Gun 20 | . . . 1 . . . 1 1 2 1 . . . 2 1 . . 1 . 1 2 3 3 1 Energy Cannon 10 | . . . . 2 1 . . . 2 . . . . 3 . 1 . . . . . . . 1 Ballistic Gun 24 | 2 1 . 1 . . . . 1 4 2 . . 2 2 . . . 2 . 1 . 2 4 . Ballistic Cannon 13 | . 1 . . . . . 2 2 1 . . . . . . . . 1 . . 1 2 3 . Launcher 10 | . 1 . . . . . . 1 2 . . . . 1 . . . . . 1 . 1 3 . Special Weapon 5 | . . 1 . . 1 . . . . 1 . . . 1 . . . . . . . . 1 . Impact Weapon 3 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 2 . . . 2 2 2 1 . . . 1 . . . . 6 . . 3 4 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Lost 145 | . 7 3 2 3 . . 3 3 18 15 1 . 1 9 . 13 2 7 . 5 . 9 44 . Power 25 | . 1 . 2 . . . . 1 2 3 1 . . 3 . 3 . 1 . . . 1 7 . Propulsion 40 | . 3 2 . 1 . . 2 . 5 5 . . 1 1 . 3 2 2 . 1 . 3 9 . Utility 42 | . 1 1 . . . . 1 2 8 3 . . . 3 . 3 . 1 . 2 . 3 14 . Weapon 38 | . 2 . . 2 . . . . 3 4 . . . 2 . 4 . 3 . 2 . 2 14 . Highest Loss Streak 14 | . 5 2 1 3 . . 1 3 3 12 1 . 1 4 . 4 2 4 . 2 . 8 14 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 2 6 7 7 6 7 7 13 20 18 14 15 18 15 16 20 21 23 21 22 22 20 17 23 2 Power 1 | . 1 2 . 1 1 1 . 1 1 . 1 1 . . 1 1 3 3 4 5 5 3 3 . Propulsion 3 | 1 1 . . . 2 2 3 7 5 2 1 2 2 . . . 3 1 1 1 3 3 5 . Utility 4 | . 1 1 1 2 2 2 3 6 4 2 2 2 2 2 5 7 7 7 6 6 3 4 3 1 Weapon 7 | . 2 3 5 2 2 1 5 5 7 9 11 13 11 12 13 11 9 9 9 8 7 5 9 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . . . 7 . . . 3 7 1 . . . . . . 6 . . 1 2 2 2 10 . Power 6 | . . . . . . . . 3 1 . . . . . . . . . . . . 1 1 . Propulsion 10 | . . . . . . . . 1 . . . . . . . 2 . . . 2 . . 5 . Utility 9 | . . . 3 . . . . . . . . . . . . 1 . . 1 . 1 1 2 . Weapon 15 | . . . 4 . . . 3 3 . . . . . . . 3 . . . . 1 . 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 83 | . 96 96 94 93 100 100 91 99 90 71 72 47 65 73 88 84 92 90 91 90 83 74 73 10 Engine 4 | . 11 14 3 . . . 8 10 9 8 5 . . . . . . 3 5 3 . . . . Core 3 | . 2 . 7 11 11 11 . 3 2 . 6 6 13 10 11 8 5 5 5 5 5 . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 5 . . 1 5 8 6 1 Treads 8 | . 14 11 7 11 11 11 9 7 11 5 . . . 1 5 5 1 . . 2 9 13 15 1 Wheel 8 | . 11 14 22 15 22 22 18 15 7 7 13 13 6 10 11 7 13 14 11 9 10 . . 1 Device 13 | . 12 11 . . . . 8 11 10 7 6 6 6 10 23 21 29 26 23 21 20 18 16 . Storage 6 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 7 5 5 5 5 5 5 5 4 3 . Processor 10 | . . . 20 22 22 22 11 18 13 13 13 13 13 9 5 7 11 11 11 9 5 4 9 . Protection 4 | . . . . . . . 9 7 6 . . . . 1 5 2 . . 1 5 5 8 4 . Energy Gun 2 | . . . . . . . . . 2 1 6 . . . 15 11 . 1 . 2 3 1 . 1 Energy Cannon 1 | . . . . 14 17 18 8 . 1 . . . . 4 1 2 5 . . 8 2 . . . Ballistic Gun 6 | . 24 10 9 4 . . . . 9 11 6 . 12 11 . 1 11 13 11 . 2 3 4 . Ballistic Cannon 4 | . 2 14 . . . . 6 14 1 5 6 . 5 . . . . . 5 . 5 6 7 . Peak Build Rating 171 | 6 9 10 19 18 25 25 38 52 70 63 60 50 58 79 79 96 85 80 92 96 117 158 171 35 Average Rating 78 | 4 7 7 16 17 21 21 31 46 59 53 59 41 50 68 78 79 81 74 78 88 110 143 153 16 On Entrance 51 | . 6 7 9 18 18 25 25 36 51 57 59 55 46 51 79 78 85 79 72 92 77 112 149 5 Naked Turns 39 | . . . . . . . . . . . . . . . . . . . . . . . 30 9 Heaviest Build 247 | 13 15 16 15 22 24 24 117 117 133 127 115 93 109 139 137 145 147 147 134 144 147 188 247 21 Greatest Support 225 | 20 20 26 26 26 26 26 26 24 38 28 56 56 56 56 38 42 42 36 20 75 150 225 225 16 Greatest Overweight (x) 14 | 1 1 4 . 2 . . 5 5 13 4 4 1 3 4 3 14 5 13 6 14 5 5 2 1 Average Overweight (x) 2 | . . . . . . . 3 4 4 3 2 1 2 2 3 3 4 4 6 7 2 . . . Largest Inventory Capacity 30 | 8 8 8 8 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 30 Average Capacity 23 | 7 8 8 8 8 8 8 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 29 5 Most Carried 30 | 4 8 8 8 8 8 8 25 25 25 21 18 21 20 21 21 25 25 25 25 25 25 25 30 5 Average Carried 20 | 2 6 7 7 7 7 8 15 24 22 16 17 20 17 17 21 22 25 23 24 24 24 22 25 3 Final Capacity 30 | 8 8 8 8 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 30 5 Final Carried 25 | 4 5 8 8 8 8 8 22 25 20 17 18 20 18 21 21 25 25 24 25 25 25 19 25 4 Class Distribution -------------------- 29% | Mutant 21% | Gunner 11% | Hauler-Tank 9% | Scavenger-Gunner 6% | Scavenger-Mutant 5% | Scavenger-Tank 5% | Tank 4% | Scavenger-Skirmisher 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Scavenger-Skirmisher | -5/Waste Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Tank | -4/Factory Tank | -3/Research Hauler-Tank | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Tes Matter Collected 12423 | 247 320 286 164 121 . 58 271 670 1370 853 143 . 218 355 . 765 61 378 . 348 85 1307 4403 . Remotely 5491 | . 320 234 . . . . . . . . . . . . . . . . . . 85 1157 3695 . Salvage Created 13691 | . 325 271 364 169 . 58 347 594 1992 944 189 . 200 429 . 1518 160 458 . 492 68 805 4308 . Parts 640 | . 19 11 27 . . 1 19 40 93 39 11 . 13 31 . 64 4 20 . 20 4 33 191 . Haulers Intercepted 5 | . . . 2 . . . . . 2 . . . . . . . . . . . . . 1 . Recyclers Shooed 10 | . . 1 . . . . . . 2 . . . . 2 . 3 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . . . . 39 10 . 14 . . . 4 16 . 4 . . . . Prevented 17 | . . . . . . . . . . 2 1 . . . . . . . . 14 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Tes Combat Hostiles Destroyed 273 | . 9 8 10 12 . 1 9 12 41 22 6 . 9 10 . 18 3 11 . 10 2 14 66 . Melee 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Guns 98 | . 5 1 5 2 . . . . 26 9 3 . 3 4 . 8 1 7 . . . 8 16 . Cannons 103 | . 2 7 . 10 . 1 8 9 3 5 3 . 1 1 . 4 2 . . 5 2 6 34 . AOE 56 | . 2 . 4 . . . . 3 12 8 . . 5 5 . 2 . 4 . 3 . . 8 . Classes Destroyed 21 | . 4 2 2 1 . . 2 1 1 1 . . 1 1 . 2 . . . . . 1 2 . Worker 23 | . . 1 . . . . . 3 4 . . . . 2 . 4 . . . . . 2 7 . Builder 22 | . 1 1 . . . . . 2 2 . . . . . . 3 . . . . . . 13 . Tunneler 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Hauler 5 | . . . 2 . . . . . 2 . . . . . . . . . . . . . 1 . Recycler 11 | . . 1 . . . . . 2 1 . . . . . . 2 . . . . . . 5 . Mechanic 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Operator 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 9 | . 1 . 2 . . . . 1 1 . . . . . . 1 . . . . . 1 2 . Swarmer 63 | . 2 3 4 . . . . 3 16 6 4 . 5 5 . . 1 4 . 5 . . 5 . Grunt 75 | . 7 5 4 . . 1 5 3 10 8 . . 1 . . 3 1 7 . 3 . 6 11 . Brawler 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 21 | . . . 2 . . . 2 2 3 1 1 . 1 1 . . 1 . . . . 2 5 . Specialist 9 | . . . . . . . . . . 3 . . . . . 2 . . . . . . 4 . Hunter 29 | . . . . . . . 1 . 2 2 1 . . 2 . 4 . . . 2 . 2 13 . Programmer 55 | . . . . . . . . 4 9 1 . . . 2 . 7 . . . . 2 4 26 . Heavy 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Assembled 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | . 2 5 4 9 . 1 4 7 6 12 4 . 5 7 . 4 3 4 . 5 2 9 10 . Combat Bots Only 12 | . 2 5 4 9 . 1 4 5 4 12 4 . 5 5 . 4 3 4 . 5 2 6 7 . Max Kills in Single Turn 7 | . 2 1 4 2 . 1 1 3 4 6 1 . 3 7 . 1 1 2 . 2 1 1 4 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 2 . 4 . . . . 2 4 6 . . 3 5 . 1 . 2 . 2 . . 3 . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Tes Hostile Shots Fired 2493 | . 87 32 40 26 . 8 70 128 400 146 41 . 18 59 . 189 23 56 . 69 10 315 726 50 Missed 653 | . 10 10 18 6 . 2 16 53 134 51 13 . 4 20 . 46 6 20 . 28 4 33 159 20 Hits 1840 | . 77 22 22 20 . 6 54 75 266 95 28 . 14 39 . 143 17 36 . 41 6 282 567 30 Melee 3 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 Projectile 1837 | . 77 22 22 19 . 6 54 75 266 95 28 . 14 39 . 142 17 36 . 41 6 282 567 29 AOE 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Critical Strikes 71 | . 2 . . . . . . . 11 4 . . 1 3 . 4 . 2 . . . 11 33 . Actively Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 . Part Disruptions 5 | . . . . . . . . . . 2 . . . . . . . . . . . 1 2 . Actively Blocked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Damage Taken 34610 | . 871 268 302 289 . 109 891 510 3588 1771 376 . 234 947 . 2696 411 676 . 574 123 6132 13183 659 Core 3554 | . 160 76 79 64 . 71 89 78 394 75 66 . 25 140 . 465 23 110 . 33 14 141 792 659 Absorbed by Shields 585 | . . . . . . . 113 126 64 . . . . . . . . . . . . . 282 . Reduced by Siege Mode 1056 | . . . . . . . . . . . . . . . . . . . . . 6 338 712 . Redirected to Shielding 235 | . . . . . . . . . . 85 . . . . . . . . . 19 9 85 37 . Ignored by Resistances 167 | . . . . . . . . . . . . . . . . . . . . . . . 167 . Core Remaining (%) 62 | 100 . 5 . . . 46 83 88 . . . . 34 . . . . . . 21 98 89 . . Volleys Fired 839 | . 53 37 31 21 . 8 32 26 121 38 12 . 11 32 9 72 7 27 . 16 7 69 210 . Largest 4 | . 2 2 2 2 . 2 2 2 3 3 3 . 3 3 3 3 3 3 . 3 3 3 4 . Hottest 273 | . 50 110 110 150 . 150 150 80 160 148 148 . 101 131 255 273 156 156 . 198 162 199 236 . Shots Fired 1937 | . 105 74 51 33 . 13 60 53 248 89 37 . 33 73 17 175 21 70 1 34 21 166 563 . Gun 1090 | . 89 24 29 13 . . . . 220 57 24 . 21 58 12 128 14 64 1 13 7 91 225 . Cannon 746 | . 15 37 . 18 . 10 58 51 22 28 13 . 10 14 5 42 7 4 . 17 14 67 314 . Launcher 49 | . 1 . 2 . . . . 2 6 3 . . 2 1 . 5 . 2 . 4 . . 21 . Special 52 | . . 13 20 2 . 3 2 . . 1 . . . . . . . . . . . 8 3 . Kinetic 1403 | . 104 61 29 13 . . 38 51 174 73 25 . 31 57 . 13 14 60 1 5 19 122 513 . Thermal 434 | . . 13 20 20 . 10 20 . 68 12 12 . . 15 17 148 7 8 . . . 43 21 . Explosive 37 | . 1 . 2 . . . . 2 6 3 . . 2 1 . 5 . 2 . 3 . . 10 . Electromagnetic 57 | . . . . . . . . . . . . . . . . 9 . . . 26 2 1 19 . Robot Hit Streak 35 | . 8 8 12 5 . 7 13 6 23 12 5 . 9 11 2 20 4 8 5 11 5 18 35 . Robot Miss Streak 8 | . 2 3 1 2 . 1 5 4 3 5 3 . 8 7 3 4 2 4 . 2 1 5 4 . Penetration Max 3 | . . . . . . . . . 1 3 . . . 1 . . . 1 . . . 2 1 . Secondary Targets 7 | . 1 . . . . . . . . 1 . . . . . 2 . 2 . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . 1 . . . . . 1 . 1 . . . 1 . . Shots Hit Robots 1259 | . 63 40 37 22 . 9 41 30 191 58 19 . 14 39 6 118 11 47 1 21 14 105 373 . Core Hits 667 | . 24 17 21 16 . 3 13 24 117 50 9 . 15 30 1 55 5 20 . 15 4 44 182 2 Critical Kills 10 | . . . . . . . 1 . 1 1 . . . . . . 1 . . . . . 6 . Critical Parts Destroyed 23 | . 1 . . . . . . . 3 3 . . . 1 . . . 2 . . . 1 12 . Critical Strikes 106 | . 1 3 2 . . . 2 3 6 9 1 . 1 2 2 12 1 2 . 1 . 4 54 . Burn 18 | . . 1 2 . . . . . 1 . . . . . 2 12 . . . . . . . . Destroy 33 | . 1 . . . . . . . 4 4 . . . 2 . . 1 2 . . . . 19 . Blast 52 | . . 2 . . . . 1 3 1 5 1 . 1 . . . . . . . . 3 35 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Smash 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Melee Attacks 37 | . . . . . . . 2 4 25 1 . . . . . . . . . . 2 3 . . Impact 37 | . . . . . . . 2 4 25 1 . . . . . . . . . . 2 3 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43395 | . 755 525 664 496 . 179 1145 1464 5652 2316 456 . 656 1541 144 2984 257 1461 . 1019 414 3650 17613 4 Guns 16689 | . 519 109 350 123 . . . . 3990 856 258 . 218 954 144 1657 128 929 . 269 122 1849 4214 . Cannons 16954 | . 172 333 . 350 . 175 1094 937 486 519 198 . 91 159 . 944 129 96 . 398 292 1599 8982 . Explosions 8701 | . 64 . 184 . . . . 301 1124 941 . . 347 384 . 383 . 436 . 352 . . 4185 . Melee 386 | . . . . . . . 51 226 42 . . . . . . . . . . . . 67 . . Ramming 254 | . . . . . . 4 . . 10 . . . . 44 . . . . . . . . 192 4 Kinetic 26149 | . 691 442 350 123 . . 694 937 3067 1194 324 . 309 954 . 131 128 852 . 66 378 2732 12777 . Thermal 7413 | . . 83 130 373 . 175 400 . 1409 181 132 . . 159 144 2253 129 173 . . . 851 821 . Explosive 6521 | . 64 . 184 . . . . 301 1027 941 . . 347 384 . 383 . 436 . 336 . . 2118 . Electromagnetic 2672 | . . . . . . . . . 97 . . . . . . 217 . . . 617 36 . 1705 . Impact 386 | . . . . . . . 51 226 42 . . . . . . . . . . . . 67 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 59 | . 3 3 . . . . . 3 8 8 8 8 8 7 26 26 22 22 22 23 . 31 58 59 Average Corruption 12 | . 2 3 . . . . . 2 3 8 8 8 8 6 19 22 22 22 22 22 . 26 21 58 Corruption Purged 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . 18 . . . 12 . . . . Effects 630 | . 10 11 . . . . . 28 80 30 16 4 30 15 12 71 16 27 17 36 . 36 181 10 Message Errors 130 | . 1 2 . . . . . 8 19 5 3 1 5 3 3 18 4 5 5 9 . 10 27 2 Matter Fused 134 | . 4 1 . . . . . 7 18 10 3 . 3 2 3 15 2 4 4 7 . 8 42 1 Heat Flow Errors 74 | . 2 4 . . . . . 4 13 2 2 2 6 1 1 3 1 2 1 5 . 4 20 1 Energy Discharges 63 | . 1 1 . . . . . 3 7 5 . . 4 . 1 9 5 3 2 5 . 4 13 . Parts Rejected 5 | . . . . . . . . . 1 . . . . 1 . . . . . . . 1 2 . Parts Fused 6 | . . . . . . . . . 1 1 . . 1 . . 2 . . . . . . 1 . Data Loss (minor) 91 | . 1 1 . . . . . 3 11 6 5 . 5 5 1 6 2 2 3 6 . 5 26 3 Data Loss (major) 20 | . . . . . . . . 1 3 . 1 . 2 . . 4 . 3 . . . . 5 1 Misfires 32 | . 1 . . . . . . 1 5 . 1 . 4 3 . 4 1 . 1 1 . 1 9 . Alerts 17 | . . 2 . . . . . 1 . . 1 1 . . . 3 . 1 1 2 . . 5 . Misdirections 14 | . . . . . . . . . . . . . . . 3 1 . . . . . . 8 2 Weapon Failures 44 | . . . . . . . . . 2 1 . . . . . 6 1 7 . 1 . 3 23 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1261 | . 22 . . . . . 27 148 98 41 . . . 1 . 68 4 25 . 37 7 90 693 . Projectiles 665 | . . . . . . . 27 . . 8 . . . 1 . 52 4 . . . 7 58 508 . Explosions 452 | . 22 . . . . . . 36 98 33 . . . . . 16 . 25 . 37 . . 185 . Melee 144 | . . . . . . . . 112 . . . . . . . . . . . . . 32 . . Knockbacks 102 | . 3 6 . . . . 9 6 1 8 1 . . 1 . . . . . . 4 8 55 . Impact 4 | . . . . . . . . 2 . . . . . 1 . . . . . . . . 1 . Kinetic 92 | . 2 5 . . . . 9 4 1 8 1 . . . . . . . . . 4 7 51 . Secondary 6 | . 1 1 . . . . . . . . . . . . . . . . . . . 1 3 . Self-Inflicted Damage 387 | . . . 31 . . 2 . 36 88 80 . . . 34 . . . . . . . . 115 1 Shots 17 | . . . 1 . . . . 1 2 3 . . . 1 . . . . . . . . 9 . Rammed 28 | . . 1 . . . 1 . . 2 . . . . 4 . . . . . . . . 18 2 Targets Rammed 30 | . . 1 . . . 1 . . 2 . . . . 4 . . . . . . . . 20 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Highest Temperature 492 | . 260 306 144 312 . 354 398 270 268 340 227 141 213 135 152 196 30 185 103 238 . 478 492 74 Average Temperature 106 | . 30 92 41 159 . 183 108 94 88 101 104 75 84 33 40 90 30 79 76 88 . 187 119 49 Received Heat Transfer 4252 | . 462 141 69 60 . 54 216 105 698 441 18 . 36 36 . 315 75 255 . 18 . 475 697 81 Effects 42 | . . . . 1 . 5 5 1 . 2 . . . . . . . . . . . 9 19 . Shutdowns 7 | . . . . . . 1 . . . 1 . . . . . . . . . . . 3 2 . Energy Bleed 11 | . . . . . . 1 1 1 . 1 . . . . . . . . . . . 1 6 . Interference 19 | . . . . 1 . 3 3 . . . . . . . . . . . . . . 3 9 . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Siege Activations 29 | . . . . . . . . . . . . . . . . . . . . . 1 9 19 . Total Turns 577 | . . . . . . . . . . . . . . . . . . . . . 15 209 353 . Longest Duration 80 | . . . . . . . . . . . . . . . . . . . . . 15 80 49 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Robots Corrupted 12 | . . . . . . . . 2 . . . . . . . 2 . . . 2 . . 6 . Combat Hostiles 10 | . . . . . . . . . . . . . . . . 2 . . . 2 . . 6 . Parts Fried 23 | . . . . . . . . 1 . . . . . . . . . . . 7 . . 15 . Impact Corruptions 7 | . . . . . . . . 4 . . . . . . . . . . . . . 3 . . Robots Melted 4 | . . . 1 . . . . . . . . . . . . 3 . . . . . . . . Combat Hostiles 3 | . . . 1 . . . . . . . . . . . . 2 . . . . . . . . Parts Melted 39 | . . 1 2 . . . 1 . 7 . . . . . . 27 . 1 . . . . . . Heat Transferred 16839 | . . 800 1280 678 . 259 592 . 2915 400 300 . . 250 600 6350 200 298 . . . 1073 844 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Tes Maximum Alert Level 5 | . . . . . . . . . 2 . . . . 3 . 1 . . . . . . 4 5 Low Security (%) 69 | 100 100 100 100 100 . 100 100 100 70 . . . . . 100 49 . . . . 100 100 43 . Level 1 9 | . . . . . . . . . 11 . . . . 24 . 50 . . . . . . 6 . Level 2 7 | . . . . . . . . . 18 . . . . 40 . . . . . . . . 5 . Level 3 4 | . . . . . . . . . . . . . . 35 . . . . . . . . 8 . Level 4 8 | . . . . . . . . . . . . . . . . . . . . . . . 37 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . 99 Peak Influence 1600 | . 120 84 114 17 . 36 96 179 645 . . . . 944 78 352 . . . . 46 164 1549 1600 Initial 900 | . . 25 27 17 . . 5 30 39 . . . . 900 74 . . . . . . . 57 834 Average 265 | . 29 19 71 1 . 10 19 68 171 . . . . 580 40 160 . . . . 5 45 670 1594 Influence Increases 9295 | . 262 195 268 4 . 38 290 406 1428 510 170 . 160 1223 10 738 60 255 . 245 65 463 2505 . Destroy 0b10 Robot/C 5160 | . 180 160 200 . . 20 180 240 820 440 120 . 140 200 . 360 60 220 . 200 40 280 1300 . Destroy 0b10 Robot/NC 400 | . 10 15 20 . . . . 40 50 . . . 10 15 . 55 . . . . . 25 160 . Destroy Leader 1018 | . 32 20 38 . . . 60 82 196 10 20 . 10 40 . 102 . 20 . 30 10 62 286 . Allied During Kill 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . Successful Hack 57 | . 7 . . . . . 14 . . . . . . . . 18 . . . . 7 11 . . Disable Machine 300 | . 15 . . . . . 15 15 105 . . . . . . 45 . . . . . 45 60 . Destroy Structure 990 | . 3 . 10 4 . 3 16 29 137 . . . . 68 10 68 . . . . 8 40 594 . Advance Influence 900 | . . . . . . . . . . . . . . 900 . . . . . . . . . . Lose Combat Pursuer 465 | . 15 . . . . 15 . . 120 60 30 . . . . 90 . 15 . 15 . . 105 . Influence Decreases 8461 | . 197 187 296 49 . 22 238 394 863 764 348 213 160 1010 223 407 314 280 52 245 65 360 1123 651 Entered New Map 1760 | . . 40 46 28 . . 11 38 41 240 76 213 . . 139 . 124 15 52 . . . 46 651 Time Decay 4863 | . 127 117 230 21 . 22 172 326 676 374 262 . 160 470 84 287 170 198 . 195 65 270 637 . Search Patrol Dispatched 450 | . . . . . . . . . . . . . . 450 . . . . . . . . . . Lost Part 1353 | . 70 30 20 . . . 20 30 146 150 10 . . 90 . 120 20 67 . 50 . 90 440 . Lost Ally 35 | . . . . . . . 35 . . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 1 . . . . . 2 6 16 . . . . 5 . 8 . . . . 2 3 25 7 Investigation 3 | . 1 . . . . . . . . . . . . . . 2 . . . . . . . . Extermination 30 | . . . . . . . . 3 8 . . . . 2 . 3 . . . . 1 2 11 . Reinforcement 25 | . . . . . . . 2 2 5 . . . . 3 . 3 . . . . 1 1 8 . Assault 15 | . . . . . . . . . 2 . . . . . . . . . . . . . 6 7 Garrison 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 3 . Construction Impeded 10 | . . . . . . . . . 2 . . . . 2 . 1 . . . . . 1 4 . Haulers Reinforced 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Tes Distress Signals 15 | . 1 . . 1 . . 1 1 2 . . . 1 . . 2 . . . . . 1 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 427 | . 17 8 15 18 . 4 13 15 66 26 8 . 12 10 5 25 4 12 . 14 3 24 101 27 Peak Tracking Total 23 | . 6 3 5 19 . 3 4 4 7 13 4 . 5 5 6 6 3 4 . 4 2 8 8 23 Tactical Retreats 24 | . 1 . . 1 . 1 . . 6 4 1 . . . . 3 . 1 . 1 . . 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Tes Traps Triggered 18 | . 4 . . . . . . 2 1 . . . . 1 . 2 . . . . 1 . 4 3 Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Tes Machines Disabled 26 | . 1 . . . . . 1 1 7 5 . . . . . 3 . . 1 . . 3 4 . Max in Single Turn 3 | . 1 . . . . . 1 1 3 2 . . . . . 1 . . 1 . . 1 1 . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Tes Machines Accessed 53 | . 6 . 2 . 4 . 4 4 7 1 1 4 . . . 1 . . 9 . 1 3 6 . Terminals 30 | . 6 . 2 . . . 3 2 5 1 1 . . . . 1 . . . . 1 3 5 . Fabricators 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . Total Hacks 170 | . 10 . 3 . 27 . 6 5 12 4 1 31 . . . 1 . . 48 . 4 11 7 . Successful 126 | . 2 . . . 27 . 2 1 2 4 1 31 . . . 1 . . 48 . 1 6 . . Failed 44 | . 8 . 3 . . . 4 4 10 . . . . . . . . . . . 3 5 7 . Catastrophic 16 | . 3 . . . . . 1 2 6 . . . . . . . . . . . 1 . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 33 | . 7 . 1 . 1 . 3 1 9 1 . . . . . . . . . . 3 4 3 . Terminals 54 | . 10 . 3 . . . 4 2 8 4 1 . . . . 1 . . . . 4 11 6 . Fabricators 6 | . . . . . . . . 2 4 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 1 . . . . . . . . . . . . . . 1 . Terminal Hacks 122 | . 2 . . . 27 . 2 . . 4 1 31 . . . 1 . . 48 . 1 5 . . Record 78 | . . . . . 26 . . . . 4 1 11 . . . . . . 36 . . . . . Part Schematic 17 | . . . . . . . . . . . . 13 . . . . . . 4 . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . 3 . . . . . . 4 . . 2 . . Branch Access Points 3 | . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Terminals 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Botnet 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 30 | . 4 . 2 . . . 4 3 6 1 . . . . . 1 . . . . 1 2 6 . Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . . 13 . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Tes Total Allies 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . Largest Group 3 | . . . . . . 2 3 . . . . . . . . . . . . . . . . . Highest-Rated Group 58 | . . . . . . 45 58 . . . . . . . . . . . . . . . . . Highest-Rated Ally 29 | . . . . . . 29 29 . . . . . . . . . . . . . . . . . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Ally Attacks 12 | . . . . . . 4 8 . . . . . . . . . . . . . . . . . Total Damage 200 | . . . . . . 79 121 . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Tes Active Infowar (turns) 5014 | . . . . . . . . . 2419 785 . . . . . . 178 413 367 519 . 1 332 . Terrain 430 | . . . . . . . . . . 99 . . . . . . . . . . . . 331 . Traps 4658 | . . . . . . . . . 2419 762 . . . . . . 178 413 367 519 . . . . Triangulation 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . 2 . . . . . 1 . . 2 . . . . Drone Launches 7 | . . . . . . . . . . . . . . . . . . . . . 4 3 . . Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . . . 2 5 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Tes Turns Passed 22655 | 65 741 468 493 296 263 108 838 1825 4117 869 566 105 911 1190 185 1382 357 413 367 757 596 1648 3951 144 Spaces Moved 11190 | 36 393 217 343 167 279 71 453 1043 2035 434 370 90 402 691 118 567 216 208 207 353 295 619 1383 200 Core 261 | 6 . 13 . . . . . . . . . . . . . . . . . . . . 104 138 Treads 2165 | 29 41 . . 36 . . . . . . . . . . . 22 . . . 1 151 606 1279 . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 8752 | 1 352 204 343 131 279 71 453 1043 2035 434 370 90 402 691 118 533 216 208 207 352 144 13 . 62 Hover 12 | . . . . . . . . . . . . . . . . 12 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 90 90 90 90 90 105 145 135 145 115 115 115 115 135 135 138 131 170 150 160 160 50 50 Average Speed 151 | 146 101 103 90 124 90 90 147 150 158 158 141 115 139 128 135 166 154 148 170 190 164 161 201 66 Slowest Speed 800 | 160 160 250 90 240 90 90 155 155 275 160 160 115 145 160 135 800 165 275 170 290 240 250 260 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 42 | 3 58 57 41 47 44 16 43 29 41 61 62 74 66 13 80 14 41 46 62 61 9 19 37 33 Regions Visited 24 Branch Regions 13 Pre-discovered Areas 7 | . . . . 1 . . . . . 1 . 1 . . . . 1 . 3 . . . . . Known Exits Taken 6 | . 1 . 1 . . . . . . . . . . . . 1 1 1 . . . 1 . . Unknown Exits Taken 16 | 1 . 1 . 1 1 1 1 1 1 1 1 1 1 . . . . . 1 1 1 . 1 . Scrap Searched 11 | . . 1 . . . . . . . 2 1 . . . . . 1 3 . 3 . . . . Spaces Dug 71 | . . . . . . . . 1 20 . . . . 8 5 . . . . . 1 8 28 . Terrain Destroyed 733 | . 3 . 14 4 . 3 16 26 148 59 10 . 52 41 5 55 6 29 . 42 4 23 193 . Melee 22 | . . . . . . . . 1 20 . . . . . . . . . . . 1 . . . Projectile 256 | . . . . 4 . 3 16 17 . 9 10 . 7 32 5 9 6 7 . 1 3 23 104 . AOE 455 | . 3 . 14 . . . . 8 128 50 . . 45 9 . 46 . 22 . 41 . . 89 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Res Tes Total 15155 | 45 636 379 461 218 291 97 558 1251 2634 530 384 93 727 928 129 860 223 251 221 408 385 1112 2122 212 Wait 2313 | . 170 116 46 24 . 16 23 116 387 23 2 . 309 138 1 165 . 4 3 7 47 349 367 . Move 11167 | 35 392 216 342 166 278 70 452 1042 2034 433 369 89 401 691 117 566 215 207 206 352 294 618 1382 200 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 195 | 4 7 4 11 2 2 . 22 19 14 7 1 . . 16 . 18 . 3 3 6 6 13 37 . Fast Attach 111 | 6 5 1 2 1 1 . 2 3 6 6 . . . 12 . 12 . 2 5 6 2 11 26 2 Attach 136 | . 6 1 3 2 . . 7 5 16 12 . 1 3 10 . 7 . 5 . 3 2 14 35 4 Detach 34 | . . . . . . . . . 1 3 . 3 . 3 . 2 . . . 1 . 5 13 3 Swap 142 | . 3 3 7 2 3 2 8 18 21 6 . . 3 13 2 8 1 3 1 7 9 11 11 . Drop 127 | . . . 10 . 3 . 8 18 7 1 . . . 9 . 10 . . 3 10 8 19 20 1 Fire 839 | . 53 37 31 21 . 8 32 26 121 38 12 . 11 32 9 72 7 27 . 16 7 69 210 . Melee 37 | . . . . . . . 2 4 25 1 . . . . . . . . . . 2 3 . . Ram 13 | . . 1 . . . 1 . . 2 . . . . 4 . . . . . . . . 3 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | . . . . . . . . . . . . . . . . . . . . . . . 18 . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . Rewire 15 | . . . 9 . 4 . 2 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 4 exits: *Res x2 / Qua x2) -2/Research -2/Testing History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 646 | -10/Materials | Core integrity fell below 50% 709 | -10/Materials | Discovered new exit (range 15) 721 | -10/Materials | Identified exit to Mines 722 | -10/Materials | Lost 5 parts (1p2n2w) 807 | -10/Materials | Entered Mines 847 | -10/Mines | Learned 2 Materials zone layouts 851 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 913 | -10/Mines | Core integrity fell below 20% 995 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1033 | -10/Mines | Excavation squad dispatched 1033 | -10/Mines | A large section of the Mines collapsed 1263 | -10/Mines | Discovered new exit (range 8) 1275 | -10/Mines | Entered Materials 1275 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1276 | -9/Materials | Identified exit to Mines 1276 | -9/Materials | Identified exit to Storage 1586 | -9/Materials | Discovered new exit (range 16) 1715 | -9/Materials | Build established: Scavenger-Mutant 1768 | -9/Materials | Entered Mines 1769 | -9/Mines | Assembled infested the area 1774 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1899 | -9/Mines | Destroyed 9 combat bots 1905 | -9/Mines | Lost 3 parts (1n2w) 1976 | -9/Mines | Learned location of Zion (-7) 2060 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2061 | -9/Mines | Discovered new exit (range 5) 2064 | -9/Mines | Entered Exiles 2091 | -9/Exiles | Met 8R-AWN 2106 | -9/Exiles | Met EX-HEX 2131 | -9/Exiles | Met EX-BIN 2142 | -9/Exiles | Aligned with FarCom system 2143 | -9/Exiles | Given EX-Vault access code 2188 | -9/Exiles | Opened EX-Vault 2194 | -9/Exiles | Found Field Lobotomy Kit 2225 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2316 | -9/Exiles | Discovered new exit (range 15) 2327 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2327 | -9/Exiles | Entered Mines 2352 | -8/Mines | Discovered new exit (range 15) 2391 | -8/Mines | Assimilated G-50 Soldier with FLK Orb 2422 | -8/Mines | Core integrity fell below 50% 2422 | -8/Mines | Assimilated G-47 Trooper with FLK Orb 2435 | -8/Mines | Entered Materials 2435 | -8/Materials | Accompanied by 2 allies 2435 | -8/Materials | Evolved 2 slots: Utility x2 2601 | -8/Materials | Assimilated W-25 Informer with FLK Orb 2637 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 2670 | -8/Materials | Lost 3 allies 3249 | -8/Materials | Discovered new exit (range 16) 3251 | -8/Materials | Build established: Mutant 3273 | -8/Materials | Entered Factory 3273 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4136 | -7/Factory | Garrison activated, responded to threat 4229 | -7/Factory | Lost 3 parts (1p2u) 4448 | -7/Factory | Discovered new exit (range 10) 4603 | -7/Factory | Discovered new exit (range 5) 5098 | -7/Factory | Entered another Factory area 5098 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5398 | -6/Factory | Build established: Gunner 5779 | -6/Factory | Lost 3 parts (1p1n1u) 6241 | -6/Factory | Lost 3 parts (1n1u1w) 6295 | -6/Factory | Build established: Mutant 6864 | -6/Factory | Found Prototype Launcher 6864 | -6/Factory | Identified Rocket Array 8463 | -6/Factory | Build established: Gunner 8948 | -6/Factory | First assault squad dispatched 8956 | -6/Factory | Spotted B-75 Beast 9151 | -6/Factory | Garrison activated, responded to threat 9206 | -6/Factory | Discovered new exit (range 8) 9215 | -6/Factory | Entered Lower Caves 9259 | -6/Lower Caves | Core integrity fell below 50% 9298 | -6/Lower Caves | Destroyed 12 combat bots 9300 | -6/Lower Caves | Lost 12 parts (2p4n2u4w) 9352 | -6/Lower Caves | Learned location of Extension (-4) 9352 | -6/Lower Caves | Learned location of 2 exits from Upper Caves 9352 | -6/Lower Caves | Learned location of 1 exit from Research 9352 | -6/Lower Caves | Learned 6 Proximity Caves zone layouts 9590 | -6/Lower Caves | Encountered a Warlord checkpoint 9775 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9788 | -6/Lower Caves | Found Prototype Special Weapon 9788 | -6/Lower Caves | Identified Molecular Deconstructor 9925 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 9945 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 10073 | -6/Lower Caves | Discovered new exit (range 8) 10084 | -6/Lower Caves | Entered another Lower Caves area 10135 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10472 | -6/Lower Caves | Encountered a Warlord checkpoint 10546 | -6/Lower Caves | Learned 12 Factory zone layouts 10638 | -6/Lower Caves | Discovered new exit (range 5) 10650 | -6/Lower Caves | Entered Data Miner 10652 | -6/Data Miner | Discovered new exit (range 6) 10674 | -6/Data Miner | Met Data Miner 10708 | -6/Data Miner | Learned location of Section 7 (-3) 10708 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10728 | -6/Data Miner | Received God Mode back door access code from Data Miner 10755 | -6/Data Miner | Entered Proximity Caves 10857 | -5/Proximity Caves | Spotter reported a threat 10887 | -5/Proximity Caves | Spotter reported a threat 10962 | -5/Proximity Caves | Spotter reported a threat 11069 | -5/Proximity Caves | Spotter reported a threat 11103 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11103 | -5/Proximity Caves | Spotter reported a threat 11391 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11427 | -5/Proximity Caves | Spotter reported a threat 11543 | -5/Proximity Caves | Spotter reported a threat 11581 | -5/Proximity Caves | Spotted B-75 Beast 11651 | -5/Proximity Caves | Discovered new exit (range 15) 11666 | -5/Proximity Caves | Entered Factory 11666 | -5/Factory | Evolved 2 slots: Utility x2 11966 | -5/Factory | Search patrols dispatched 12266 | -5/Factory | Search patrols dispatched 12357 | -5/Factory | Lost 3 parts (2p1u) 12469 | -5/Factory | Lost 4 parts (1n1u2w) 12566 | -5/Factory | Search patrols dispatched 12759 | -5/Factory | Build established: Scavenger-Gunner 12856 | -5/Factory | Sucked down chute 12856 | -5/Factory | Entered Waste 12871 | -5/Waste | EMP discharged 12871 | -5/Waste | System corruption reached 10% 12918 | -5/Waste | Spotted C-40 Crusher 12918 | -5/Waste | Spotted C-40 Crusher 12948 | -5/Waste | Spotted C-40 Crusher 12950 | -5/Waste | Spotted C-40 Crusher 12971 | -5/Waste | EMP discharged 12988 | -5/Waste | Spotted C-40 Crusher 12991 | -5/Waste | Spotted C-40 Crusher 13029 | -5/Waste | Discovered new exit (range 10) 13041 | -5/Waste | Entered Factory 13195 | -5/Factory | Build established: Scavenger-Skirmisher 13198 | -5/Factory | Identified exit to Upper Caves 13885 | -5/Factory | Core integrity fell below 50% 13915 | -5/Factory | Lost 4 parts (1p1n1u1w) 13919 | -5/Factory | Incoming investigation squad redirected 14423 | -5/Factory | Entered Upper Caves 14424 | -5/Upper Caves | Identified exit to Upper Caves 14535 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14718 | -5/Upper Caves | Build established: Scavenger-Gunner 14747 | -5/Upper Caves | Learned location of Warlord (-4) 14770 | -5/Upper Caves | Spotted B-75 Beast 14780 | -5/Upper Caves | Entered another Upper Caves area 14781 | -5/Upper Caves | Identified exit to Zhirov 15074 | -5/Upper Caves | Lost 4 parts (2n1u1w) 15193 | -5/Upper Caves | Entered Zhirov 15193 | -5/Zhirov | Discovered new exit (range 3) 15224 | -5/Zhirov | Met Zhirov 15256 | -5/Zhirov | Learned location of Quarantine (-3) 15256 | -5/Zhirov | Learned location of Testing (-2) 15256 | -5/Zhirov | Learned location of Command (-1) 15290 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15316 | -5/Zhirov | Found Alien Artifact 15316 | -5/Zhirov | Identified Integrated Reactor 15316 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15346 | -5/Zhirov | Found Alien Artifact 15346 | -5/Zhirov | Identified Transdimensional Reconstructor 15346 | -5/Zhirov | Warped through subspace 15560 | -5/Zhirov | Entered Proximity Caves 15879 | -4/Proximity Caves | Found DCF Scrap (14 items) 15918 | -4/Proximity Caves | Learned 12 Research zone layouts 16212 | -4/Proximity Caves | Learned location of 1 exit from Research 16290 | -4/Proximity Caves | Discovered new exit (range 9) 16317 | -4/Proximity Caves | Entered Factory 16317 | -4/Factory | Evolved 2 slots: Propulsion x2 16844 | -4/Factory | Build established: Scavenger-Tank 16887 | -4/Factory | Discovered new exit (range 16) 16913 | -4/Factory | Entered Research 16913 | -3/Research | Accompanied by 2 allies 16913 | -3/Research | Evolved 2 slots: Utility x2 16914 | -3/Research | Identified exit to Quarantine 16914 | -3/Research | Identified exit to Research 17230 | -3/Research | Build established: Tank 17352 | -3/Research | Found Prototype Protection 17352 | -3/Research | Identified Centrium Heavy Armor Plating 17360 | -3/Research | Found Centrium Heavy Armor Plating 17363 | -3/Research | Found Centrium Heavy Armor Plating 17367 | -3/Research | Found Centrium Heavy Armor Plating 18015 | -3/Research | System corruption reached 10% 18191 | -3/Research | System corruption reached 30% 18211 | -3/Research | Lost 8 parts (1p3n2u2w) 18449 | -3/Research | Found Unknown Launcher 18449 | -3/Research | Identified Fusion Bomb Launcher 18547 | -3/Research | Build established: Scavenger-Tank 18561 | -3/Research | Entered another Research area 18561 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 19212 | -2/Research | Build established: Hauler-Tank 20011 | -2/Research | System corruption reached 10% 20339 | -2/Research | Build established: Hauler-Gunner 20555 | -2/Research | Destroyed 7 combat bots 20749 | -2/Research | Lost 5 parts (1n2u2w) 20762 | -2/Research | Destroyed 7 combat bots 20811 | -2/Research | First assault squad dispatched 20839 | -2/Research | Incoming assault squad redirected 21032 | -2/Research | Lost 3 parts (1p2u) 21039 | -2/Research | Found Prototype Launcher 21039 | -2/Research | Identified Enh. Gamma Bomb Array 21140 | -2/Research | Lost 3 parts (1n1u1w) 21248 | -2/Research | Build established: Hauler-Tank 21510 | -2/Research | Spotted B-90 Cyclops 21544 | -2/Research | Destroyed B-90 Cyclops 21571 | -2/Research | Lost 3 parts (1n1u1w) 21586 | -2/Research | Found Prototype Device 21586 | -2/Research | Identified Exp. Weapon Cycler 21601 | -2/Research | Found Exp. Weapon Cycler 21653 | -2/Research | System corruption reached 30% 21833 | -2/Research | Incoming assault squad redirected 22013 | -2/Research | Found Prototype Launcher 22013 | -2/Research | Identified Mni. Smartbomb Launcher 22449 | -2/Research | Released all parts (7) 22463 | -2/Research | Incoming assault squad redirected 22480 | -2/Research | Lost 14 parts (2p4n2u6w) 22496 | -2/Research | Core integrity fell below 50% 22502 | -2/Research | Discovered new exit (range 15) 22512 | -2/Research | Entered Testing 22513 | -2/Testing | Maximum security lockdown engaged 22651 | -2/Testing | Core integrity fell below 20% 22656 | -2/Testing | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- payload. 22648_ G-73 Enforcer unfolds itself. 22648_ I-47 Archangel unfolds itself. 22648_ G-73 Enforcer suffers critical hit (Burn). [Achievement: Hunted] 22649_ C-30 ARC bursts open, deploying its payload. 22649_ G-73 Enforcer unfolds itself. 22649_ I-47 Archangel unfolds itself. 22649_ E-15 Imp destroyed. 22649_ Slug penetrates Harmonic Fracturing Unit. 22649_ Penetrated by Slug. 22650_ Triggered Segregator Trap. 22650_ Arcs of energy rise from the floor. 22653_ Slammed into G-73 Enforcer. [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #???##########?????????????????????????????????? | | #???# * #?????????????????????????????????? | | #???# #?????????????????????????????????? | | ####### #?????????????????????????????????? | | # * #?????????????????????????????????? | | # #?????????????????????????????????? | | # ! #?????????????????????????????????? | | # ] #?????????????????????????????????? | | ## # ???????????????????????????????????? | | # #* ????????#########????????????????????? | | # = ###"###########"""T"""#### ?????????????? | | + * =%= ?????????????? | | # !/ gg ????????????? | | # g l / ig !! #????????????? | | ##" gg =%= p gg !! #????????????? | | ##%" """"" """"" """""p""""" * !! #????????????? | | " """"" """"""""""" """"" #????????????? | | """"" """""%"""""g""""" #????????????? | | ghgg g @ #????????????? | | ig #????????????? | | ########### #######"" """#########????????????? | | ? # ###???#""F"""#????????????????????? | | # """ """ # w T#???# """""#????????????????????? | | # """ """ + ""#???########????????????????????? | | # """ """ # ###???????????????????????????????? | | # """ """ # #?????????????????????????????????? | | # """ """ # #?????????????????????????????????? | | # # #?????????????????????C???????????? | | # # #?????????????????????????????????? | | ##+##+##### #?????????????????????????????????? | | ?# #?????????????????????????????????? | | ?# ! #?????????????????????????????????? | | ?# """ """ #?????????????????????????????????? | | ?# ""T"" """ #?????? ??????????????????????????? | | ?# "" "" """ #????"""??????????????????????????? | | ?# #?? ""T""?????????????????????????? | | ?# != """ # "" "" #???????????????????????? | | ?# !] """ + #???????????????????????? | | # """ # #???????????????????????? | | # # ] #???????????????????????? | | + [ #? #???????????????????????? | | ###########+#+#########+#???????????????????????? | | ??# #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Coolant Potential 100 Energy Generation 55 Energy Capacity 600 Matter Stores 308 Matter Capacity 450 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Power Amplification 20 Corruption Block 30 Armor Coverage 2400 Resistance: KI 30 Core Shielding 40 Weapon Shielding 66 Weapon Cycling 30 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 12 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Particle Charging 30 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Hvy. Phase Cannon | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 20k Club 30k Club Achiever Alien Tech Armchair Analyst Close Call Dangerous Findings Explorer Hunted Just Browsing Maybe Next Time I'll Detach My Launcher Ooh, Shiny! Packrat Part-time Excavator Quick And Dirty Remodeling Respectable Loadout Rockin' Loadout Subspace Traveler The Oracle The Science Guy Turtlemind Challenges ------------ None Game ------ Seed ElectrostormExplosiveSteel Manual? 0 Play Time 05:00:02 Cumulative 21.0 hours Start 2025.08.12 @ 14:44:02 End 2025.08.15 @ 17:17:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 192ed3ef-404b-4cfe-98f9-99340ad5720f