Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.26 @ 18:15:42 Player: Amonynous Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (803) 803 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2033 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 142/300 Energy 98/100 System Corruption 5% Temperature Cool (9) Movement Rolling (80) Location -9/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (3) ------ Heat Sink > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Aluminum Leg Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Sensor Array > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Hover Unit Heat Sink Heat Sink Terrain Scanner Propulsion Shielding Hardened Light Armor Plating Medium Laser Light Assault Rifle Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Welding Torch Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 61 | 6 38 2 15 Power 8 | 1 5 1 1 Engine 7 | 1 5 . 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 15 | 3 8 . 4 Treads 1 | . . . 1 Leg 4 | 2 2 . . Wheel 7 | 1 4 . 2 Hover 2 | . 2 . . Flight 1 | . . . 1 Utility 12 | . 10 . 2 Device 8 | . 7 . 1 Storage 1 | . 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 26 | 2 15 1 8 Energy Gun 6 | 2 4 . . Energy Cannon . | . . . . Ballistic Gun 13 | . 8 . 5 Ballistic Cannon . | . . . . Launcher 3 | . 1 . 2 Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . 2 1 . Unidentified Prototypes . | . . . . Parts Lost 19 | . 5 3 11 Power 3 | . . 2 1 Propulsion 4 | . 2 . 2 Utility 4 | . 1 . 3 Weapon 8 | . 2 1 5 Highest Loss Streak 6 | . 2 3 6 To Critical Strikes . | . . . . Average Slot Usage (%) 72 | . 85 53 43 Engine 10 | . 13 11 1 Leg 9 | . 14 . . Wheel 6 | . 6 . 6 Flight 1 | . . . 4 Device 12 | . 13 11 10 Storage 1 | . 2 . . Processor 8 | . 8 11 6 Energy Gun 3 | . 5 . . Ballistic Gun 12 | . 14 . 7 Launcher 2 | . 3 . 1 Naked Turns 6 | . . . 6 Heaviest Build 22 | 7 22 12 17 Greatest Support 20 | 20 20 3 20 Greatest Overweight (x) 5 | . 5 3 1 Average Overweight (x) . | . . 2 . Largest Inventory Capacity 10 | 5 10 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 10 | 5 10 1 5 Average Carried 3 | 1 3 . 2 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 2 1 2 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 970 | 255 439 . 276 Remotely . | . . . . Salvage Created 842 | 50 511 . 281 Parts 67 | 2 36 . 29 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 2 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 20 | 1 13 . 6 Guns 17 | 1 12 . 4 AOE 3 | . 1 . 2 Classes Destroyed 6 | 1 2 . 3 Builder 2 | . . . 2 Operator 1 | . . . 1 Watcher 3 | . 2 . 1 Swarmer 3 | . 3 . . Grunt 12 | 1 10 . 1 Sentry 5 | . . . 5 Best Kill Streak 4 | 1 4 . 3 Combat Bots Only 3 | 1 3 . 2 Max Kills in Single Turn 3 | 1 1 . 3 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2053 | 20 879 93 1061 Core 631 | . 230 37 364 Absorbed by Shields . | . . . . Core Remaining (%) 54 | 100 8 . . Volleys Fired 96 | 2 52 . 42 Largest 2 | 2 2 . 2 Hottest 80 | 80 80 . 46 Shots Fired 145 | 4 95 . 46 Gun 135 | 4 94 . 37 Cannon . | . . . . Launcher 10 | . 1 . 9 Special . | . . . . Kinetic 118 | . 81 . 37 Thermal 3 | . 3 . . Explosive 10 | . 1 . 9 Electromagnetic 14 | 4 10 . . Robot Hit Streak 6 | 4 6 . 5 Robot Miss Streak 4 | . 4 . 3 Penetration Max . | . . . . Secondary Targets 3 | . 3 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 76 | 4 56 2 14 Core Hits 48 | 2 25 1 20 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks 4 | . 2 2 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1393 | 60 738 5 590 Guns 988 | 56 700 . 232 Cannons . | . . . . Explosions 380 | . 38 . 342 Melee . | . . . . Ramming 25 | 4 . 5 16 Kinetic 822 | . 590 . 232 Thermal 26 | . 26 . . Explosive 380 | . 38 . 342 Electromagnetic 140 | 56 84 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . 1 . 5 Average Corruption 1 | . 1 . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 12 | . 10 . 2 Message Errors 4 | . 4 . . Matter Fused 1 | . 1 . . Heat Flow Errors 4 | . 4 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 34 | . 12 2 20 Shots 3 | . 1 . 2 Rammed 5 | . . 1 4 Targets Rammed 6 | 1 . 1 4 Kicked 1 | 1 . . . Crushed . | . . . . Highest Temperature 245 | 48 245 . 19 Average Temperature 52 | 28 55 . 9 Received Heat Transfer 843 | 12 429 36 366 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 74 | . 74 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 303 | 20 205 39 303 Initial 39 | . 13 39 3 Average 90 | 3 72 36 180 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 82 | 100 91 100 47 Level 1 17 | . 8 . 52 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 6 | . 1 2 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | 1 20 4 21 Peak Tracking Total 10 | 1 4 6 10 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed 1 | . . . 1 Reused 1 | . . . 1 Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 4 | . 1 . 3 Max in Single Turn 2 | . 1 . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 8 | . 7 . 1 Terminals 7 | . 6 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 19 . 4 Successful 12 | . 10 . 2 Failed 11 | . 9 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 21 | . 17 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 8 . 2 Record 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 2 | . 1 . 1 Disarm Traps 1 | . 1 . . Reprogram Traps 1 | . . . 1 Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 5 . 1 Full Trace Events 3 | . 2 . 1 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked 3 | . 2 1 . Non-combat 1 | . . 1 . Combat 2 | . 2 . . Robot Hacks Applied 3 | . 2 1 . parse_system 2 | . 2 . . no_distress 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2213 | 187 1382 125 519 Spaces Moved 1543 | 117 876 64 486 Core 392 | 25 187 64 116 Treads . | . . . . Legs 533 | 92 441 . . Wheels 376 | . 248 . 128 Hover . | . . . . Flight 242 | . . . 242 Fastest Speed 35 | 50 80 50 35 Average Speed 99 | 105 115 183 56 Slowest Speed 300 | 120 300 200 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . . . 4 Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 7 81 9 42 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 8 | . . . 8 Terrain Destroyed 50 | . 7 . 43 Melee . | . . . . Projectile . | . . . . AOE 50 | . 7 . 43 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 2095 | 177 1170 69 679 Wait 281 | 42 121 . 118 Move 1532 | 116 875 63 478 Hop 4 | . . . 4 Pick Up 66 | 9 42 . 15 Fast Attach 1 | 1 . . . Attach 34 | 5 13 2 14 Detach 5 | 1 2 1 1 Swap 26 | . 25 . 1 Drop 40 | . 38 . 2 Fire 96 | 2 52 . 42 Melee 4 | . 2 2 . Ram 5 | . . 1 4 Kick 1 | 1 . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -9/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 148 | -11/Scrapyard | Discovered new exit (range 8) 188 | -11/Scrapyard | Entered Materials 348 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 4) 871 | -10/Materials | Discovered new exit (range 4) 978 | -10/Materials | Discovered new exit (range 15) 1008 | -10/Materials | Identified exit to Mines 1081 | -10/Materials | Core integrity fell below 50% 1101 | -10/Materials | Discovered new exit (range 7) 1220 | -10/Materials | Discovered exit to Mines (range 10) 1252 | -10/Materials | Core integrity fell below 20% 1552 | -10/Materials | Identified exit to Materials 1570 | -10/Materials | Entered another Materials area 1570 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1637 | -9/Materials | Discovered new exit (range 13) 1695 | -9/Materials | Identified exit to Storage 1695 | -9/Materials | Entered Storage 1722 | -9/Storage | Lost 3 parts (2p1w) 2007 | -9/Storage | Core integrity fell below 50% 2052 | -9/Storage | Lost 6 parts (2n2u2w) 2207 | -9/Storage | Core integrity fell below 20% 2214 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- System corrupted: Component data lost. Critical hit (Burn: +37). Y-45 Defender destroyed. Acquired Lgt. Treads. Acquired Hvy. Assault Rifle. Acquired Lgt. Armor Plating. Acquired 54 matter. Acquired Imp. Ion Engine. U-05 Engineer lays Concrete. Destroyed Flight Unit. ALERT: Hostiles spotted, dispatching reinforcements to Terminal S010. Grenade Launcher destroyed. Critical hit (Burn: +37). S-10 Pest destroyed. Lgt. Armor Plating destroyed. Hvy. Assault Rifle destroyed. Imp. Ion Engine destroyed. Critical hit (Burn: +37). Hvy. Assault Rifle destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??# # """ #?????# ## """"" #???????????? | | ??# # "?"""" #?????# ## ##???????????? | | ??# # "????" #?????# ############????????????? | | ??# + "????" #?????# # ?????????????????????? | | ??# # """"?" #?????# # ?????????????????????? | | ??# # """ #?????# # "?????????????????????? | | ### # #?????# # "??????#??????????????? | | + #?????# # "????? #??????????????? | | ###+##########?????+ + "?"""" #??????????????? | | ???????????????????# # """ #??????????????? | | ????????????????????# # #??????????????? | | #????????????????????# # #??????????????? | | ?????????????????????# #####+####??????????????? | | ?????????????????????# #????????????????? | | ?????????????????????##### k #????????????????? | | ?????????????????????????#Y #????????????????? | | ?????????????????????????# ^#????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????# #????????????????? | | ?????????????????????????# #????????????????? | | ????????????????????????## #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# s #????????????????? | | ????????????????????????#@ s%=[#????????????????? | | ??????????????????????? # =%#????????????????? | | ??????????????????????# # *#????????????????? | | ??????????????????????# # #????????????????? | | ??????????????????????# """ #^ #????????????????? | | ??????????????????????# """ # #????????????????? | | ??????????????????????# """ # #????????????????? | | ??????????????????????#######? #????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Everything Is Under Control First Step to Greatness One Hack Too Far Uninvited Guest Challenges ------------ None Game ------ Seed DimensionalEtherialShotgun Manual? 0 Play Time 01:22:07 Cumulative 2.7 hours Start 2022.06.26 @ 01:35:34 End 2022.06.26 @ 18:15:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b9688a62-e99d-4104-b13f-5061142a9e59