Cogmind - Beta 12 *** ADVENTURER MODE // 2023.09.01 @ 02:49:06 Player: Fira Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (2893) 2893 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-25) -25 TOTAL SCORE: 6448 Bonus ------- Friendly Fire -25 Cogmind --------- Core Integrity 340/850 Matter 138/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Fission Core Light Fission Core Light Fission Core Light Fission Core Light Fission Core Fusion Compressor Improved Heat Sink Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Wheel Improved Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Light Ion Engine Light Fission Core Light Fission Core Light Fission Core Light Fission Core Light Fission Core Fusion Compressor Improved Heat Sink Heavy Laser Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle [Rating: 55] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . 1 . . Propulsion 4 | . . 2 . . 1 1 Utility 2 | . . . . . 1 1 Weapon 1 | . . . . 1 . . Parts Attached 73 | 6 6 11 10 3 18 19 Power 11 | 1 . 2 . 2 3 3 Engine 5 | 1 . 1 . . 2 1 Core 6 | . . 1 . 2 1 2 Reactor . | . . . . . . . Propulsion 25 | 2 . 4 7 . 5 7 Treads 2 | . . 1 . . . 1 Leg 20 | 2 . 3 7 . 5 3 Wheel 1 | . . . . . . 1 Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 11 | 1 2 1 . . 3 4 Device 3 | . 1 . . . 1 1 Storage 3 | 1 1 . . . 1 . Processor 1 | . . . . . . 1 Hackware 1 | . . 1 . . . . Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 26 | 2 4 4 3 1 7 5 Energy Gun 6 | 2 2 . . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 10 | . 1 4 3 1 . 1 Ballistic Cannon 9 | . . . . . 7 2 Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 29 | . . . . . 4 25 Power 5 | . . . . . 2 3 Propulsion 12 | . . . . . 1 11 Utility 5 | . . . . . . 5 Weapon 7 | . . . . . 1 6 Highest Loss Streak 7 | . . . . . 2 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 97 99 99 98 97 75 Engine 4 | . 14 3 . . 8 2 Core 8 | . . 7 11 17 5 8 Treads 1 | . . 7 . . . 2 Leg 27 | . 28 36 44 36 36 11 Hover 1 | . . . . . . 5 Device 5 | . 12 . . . 5 7 Storage 9 | . 14 11 11 9 11 7 Hackware 4 | . . 9 11 9 1 . Protection 2 | . . . . . 3 5 Energy Gun 2 | . 23 4 . . . . Ballistic Gun 8 | . 3 17 21 26 1 . Ballistic Cannon 9 | . . . . . 21 15 Naked Turns . | . . . . . . . Heaviest Build 57 | 14 30 33 33 43 53 57 Greatest Support 55 | 20 20 40 40 40 55 55 Greatest Overweight (x) 16 | . 1 1 . 1 1 16 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 Most Carried 15 | 4 11 15 15 15 15 15 Average Carried 11 | 2 7 13 14 14 11 10 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 11 14 15 15 11 14 Class Distribution -------------------- 27% | Mutant 18% | Scavenger-Gunner 16% | Scavenger-Mutant 16% | Scavenger-Tank 11% | Hacker-Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Jun Mat Mat Sto Mat Fac Fac Matter Collected 2449 | 203 117 182 386 . 835 726 Remotely . | . . . . . . . Salvage Created 2481 | . 57 267 804 101 783 469 Parts 140 | . 7 21 51 8 34 19 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Combat Hostiles Destroyed 57 | . 3 7 15 2 14 16 Guns 28 | . 3 7 15 2 . 1 Cannons 25 | . . . . . 11 14 AOE 3 | . . . . . 3 . Classes Destroyed 11 | . 2 3 1 . 4 1 Worker 2 | . . . . . 1 1 Builder 1 | . . . 1 . . . Recycler 4 | . . . . . 4 . Operator 2 | . . 1 . . 1 . Watcher 6 | . 1 . 2 . 1 2 Swarmer 5 | . 3 2 . . . . Grunt 33 | . . 2 12 . 10 9 Duelist 1 | . . . . . . 1 Sentry 9 | . . 3 3 2 1 . Hunter 3 | . . . . . 1 2 Programmer 6 | . . . . . 2 4 Best Kill Streak 5 | . 3 3 5 1 5 3 Combat Bots Only 4 | . 3 3 4 1 3 3 Max Kills in Single Turn 3 | . 2 1 2 1 3 2 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . . . . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Mat Sto Mat Fac Fac Damage Taken 4774 | . 70 256 572 82 987 2807 Core 770 | . . 12 59 12 177 510 Absorbed by Shields 252 | . . . . . . 252 Regen/Repaired (Parts) 157 | . . . 111 46 . . Core Remaining (%) 90 | 100 100 . 82 97 74 . Volleys Fired 189 | . 5 14 47 3 35 85 Largest 3 | . 2 2 2 3 3 3 Hottest 132 | . 90 80 50 69 132 132 Shots Fired 432 | . 10 28 94 9 97 194 Gun 166 | . 10 28 94 9 . 25 Cannon 266 | . . . . . 97 169 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 402 | . . 20 94 9 97 182 Thermal 17 | . 5 . . . . 12 Explosive . | . . . . . . . Electromagnetic 13 | . 5 8 . . . . Robot Hit Streak 41 | . 7 8 30 39 41 30 Robot Miss Streak 3 | . 1 2 2 . 3 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 315 | . 8 22 68 9 56 152 Core Hits 123 | . 4 12 28 4 29 46 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . Critical Strikes 17 | . 3 . 1 1 2 10 Burn 1 | . 1 . . . . . Destroy 2 | . . . 1 1 . . Blast 12 | . . . . . 2 10 Corrupt 2 | . 2 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7072 | . 96 355 1035 132 1910 3544 Guns 2021 | . 96 355 1035 132 . 403 Cannons 4487 | . . . . . 1364 3123 Explosions 498 | . . . . . 498 . Melee . | . . . . . . . Ramming 66 | . . . . . 48 18 Kinetic 6101 | . . 275 1035 132 1364 3295 Thermal 791 | . 62 . . . 498 231 Explosive . | . . . . . . . Electromagnetic 114 | . 34 80 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 31 | . . . . . . 31 Message Errors 12 | . . . . . . 12 Matter Fused 10 | . . . . . . 10 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 296 | . . . . . 232 64 Projectiles 84 | . . . . . 20 64 Explosions 212 | . . . . . 212 . Melee . | . . . . . . . Knockbacks 59 | . . . . . 11 48 Impact . | . . . . . . . Kinetic 55 | . . . . . 11 44 Secondary 4 | . . . . . . 4 Self-Inflicted Damage 275 | . . . . . 275 . Shots 5 | . . . . . 5 . Rammed . | . . . . . . . Targets Rammed 15 | . . . . . 6 9 Kicked 15 | . . . . . 6 9 Crushed . | . . . . . . . Highest Temperature 501 | . 120 63 15 45 501 454 Average Temperature 134 | . 54 22 5 20 182 136 Received Heat Transfer 1782 | . . 156 387 27 411 801 Effects 20 | . . . . . 10 10 Shutdowns 9 | . . . . . 5 4 Energy Bleed 3 | . . . . . 2 1 Interference 3 | . . . . . 2 1 Matter Decay 3 | . . . . . . 3 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 4 | . 3 . . . . 1 Heat Transferred 953 | . 259 . . . 250 444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Peak Influence 336 | . 81 220 301 154 336 188 Initial 79 | . . . 79 64 1 79 Average 99 | . 42 68 140 76 205 56 Maximum Alert Level 1 | . . 1 1 . 1 . Low Security (%) 86 | 100 100 97 80 100 45 100 Level 1 13 | . . 2 19 . 54 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . . 1 1 . 5 6 Investigation 3 | . . 1 1 . . 1 Extermination 4 | . . . . . 1 3 Reinforcement 5 | . . . . . 4 1 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Sto Mat Fac Fac Distress Signals 4 | . . 1 1 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 84 | . 5 11 17 4 19 28 Peak Tracking Total 5 | . 3 4 4 3 3 5 Tactical Retreats 8 | . . 2 . . . 6 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Traps Triggered 2 | . . . 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Jun Mat Mat Sto Mat Fac Fac Machines Disabled 16 | . . . . . 14 2 Max in Single Turn 11 | . . . . . 11 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Sto Mat Fac Fac Machines Accessed 12 | . 2 1 4 2 2 1 Terminals 6 | . 2 1 2 1 . . Fabricators 1 | . . . . . 1 . Repair Stations 3 | . . . 1 1 . 1 Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 31 | . 5 3 7 6 5 5 Successful 18 | . 3 1 6 5 2 1 Failed 13 | . 2 2 1 1 3 4 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . 2 . . . Terminals 14 | . 5 3 2 4 . . Fabricators 2 | . . . . . 2 . Repair Stations 10 | . . . 3 2 . 5 Recycling Units 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . 3 . Terminal Hacks 9 | . 3 1 2 3 . . Open Door 1 | . . . 1 . . . Level Access Points 1 | . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . Repair Station Index 1 | . . . . 1 . . Alert Level 1 | . . 1 . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Maintenance Status 1 | . . . . 1 . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 2 | . . . . . 2 . Network Status 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks 6 | . . . 3 2 . 1 Scan Component 4 | . . . 2 1 . 1 Repair 2 | . . . 1 1 . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 9 | . 2 1 4 . 1 1 Full Trace Events 3 | . . 1 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 81 | . . . . . 81 . Total Robot Build Rating 1 | . . . . . 1 . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 1 1 . . Time 89 | . . . 51 38 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Jun Mat Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Mat Sto Mat Fac Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 1 Highest-Rated Group 6 | . . . . . 6 6 Highest-Rated Ally 6 | . . . . . 6 6 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Sto Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Jun Mat Mat Sto Mat Fac Fac Turns Passed 5843 | 90 487 535 1079 525 1034 2093 Spaces Moved 2975 | 72 305 299 698 259 581 761 Core 54 | 17 . . . . . 37 Treads . | . . . . . . . Legs 2818 | 55 305 299 698 259 581 621 Wheels . | . . . . . . . Hover 103 | . . . . . . 103 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 166 | 103 149 148 120 185 151 232 Slowest Speed 850 | 120 190 190 120 190 190 850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 37 21 67 24 13 13 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 41 | . . . . . 38 3 Melee . | . . . . . . . Projectile 7 | . . . . . 4 3 AOE 34 | . . . . . 34 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Sto Mat Fac Fac Total 3497 | 87 327 365 852 296 657 913 Wait 137 | . . 15 76 29 . 17 Move 2969 | 71 304 298 697 258 580 761 Hop . | . . . . . . . Pick Up 72 | 10 8 14 8 3 11 18 Fast Attach 5 | . . 1 1 . 1 2 Attach 38 | 6 4 3 . 3 9 13 Detach 4 | . 3 . . . . 1 Swap 30 | . 2 7 9 . 8 4 Drop 38 | . 1 13 14 . 7 3 Fire 189 | . 5 14 47 3 35 85 Melee . | . . . . . . . Ram . | . . . . . . . Kick 15 | . . . . . 6 9 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 56 | -11/Junkyard | Discovered new exit (range 16) 91 | -11/Junkyard | Entered Materials 305 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 10) 578 | -10/Materials | Entered another Materials area 578 | -9/Materials | Evolved 2 slots: Propulsion x2 917 | -9/Materials | Build established: Hacker-Mutant 1077 | -9/Materials | Discovered new exit (range 15) 1113 | -9/Materials | Entered Storage 1592 | -9/Storage | Build established: Scavenger-Mutant 2040 | -9/Storage | Repaired Imp. Assault Rifle 2147 | -9/Storage | Identified exit to Materials 2192 | -9/Storage | Entered Materials 2192 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2241 | -8/Materials | Repaired Nuclear Core 2491 | -8/Materials | Build established: Scavenger-Gunner 2536 | -8/Materials | Discovered new exit (range 8) 2717 | -8/Materials | Entered Factory 2717 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3143 | -7/Factory | Build established: Scavenger-Tank 3491 | -7/Factory | Build established: Scavenger-Gunner 3627 | -7/Factory | Fabricated K-01 Serf? 3736 | -7/Factory | Discovered new exit (range 10) 3751 | -7/Factory | Entered another Factory area 3751 | -6/Factory | Accompanied by 1 ally 3751 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4054 | -6/Factory | Build established: Scavenger-Tank 4121 | -6/Factory | P-60 Hacker assimilated allied Serf 4a 4318 | -6/Factory | Lost 5 parts (1p2n1u1w) 4630 | -6/Factory | Build established: Mutant 5693 | -6/Factory | Lost 3 parts (1n1u1w) 5759 | -6/Factory | Lost 3 parts (2p1w) 5814 | -6/Factory | Core integrity fell below 50% 5843 | -6/Factory | Lost 7 parts (4n1u2w) 5844 | -6/Factory | Self-destructed Last Messages --------------- R-10 Processor collects Imp. Titanium Leg. U-05 Engineer lays Concrete. M-28 Smith repairs R-10 Processor. U-05 Engineer lays Concrete. System corrupted: Heat flow error (+171). U-05 Engineer lays Concrete. R-10 Processor collects Backup Laser III. U-05 Engineer lays Concrete. R-10 Processor collects Backup Laser III. R-10 Processor collects Backup Propulsion III. M-28 Smith repairs R-10 Processor. K-01 Serf collects debris. M-13 Machinist repairs M-28 Smith. Acquired 3 matter. K-01 Serf collects debris. M-13 Machinist fits Backup Propulsion I on M-28 Smith. K-01 Serf collects debris. M-13 Machinist fits Backup Plating I on M-28 Smith. Acquired 6 matter. K-01 Serf collects debris. 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"""" # """" #?# ## """" #?????? #? | | ?# """" """" # """" #?# ## """" #?????? #? | | ?# """" """" # """" #?# ##] """" #????? #? | | ?# """" """" # """" #?# ## """" #????? ## | | ?# """" """" # """" #?# ## """" #???? | | ?# # """" #?# ## #???? | | ?# !# #?# ## ! #??? | | ?# #######+##?# ############## | | ?# #?????# #??# | | ?# #????## ##?# ############## | | ?################### ###%#????????????? | | ??????????# + "#?????????????? | | ????????? # """""[ # #####?????????????? | | ???????? + """"" !#####???????????????????##+#### | | ??????????# """ #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????# " "" #?????????????????????????????? | | ??????????# "R"" #?????????????????????????????? | | ??????????# """ #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 405 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear My Command Is Your Wish Serviceable Loadout Challenges ------------ None Game ------ Seed ArmorPhasingModule Manual? 0 Play Time 00:50:22 Cumulative 3.9 hours Start 2023.09.01 @ 01:51:31 End 2023.09.01 @ 02:49:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5c796304-968b-4236-970b-609e01996191