Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.17 @ 03:22:10 // AFD2020/Player2 Player: cptwinky Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (286) 1430 Value Destroyed (14558) 14558 Prototype IDs (71) 1420 Alien Tech Used (1) 200 Bonus (21559) 21559 TOTAL SCORE: 49467 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5945 Follower Combat Kills 10456 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Exposed GOLEM Chamber 5500 Met Zhirov 300 Friendly Fire -2042 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 1062/1100 System Corruption 8% Temperature Cool (0) Movement Walking (150) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (3) --- Centrium Leg Centrium Leg Centrium Leg > --- UTILITY (17) ----- Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Surveybot 24 Chip Assembled Combat Suite Experimental Transmission Jammer Assembled Alloy Armor Assembled Alloy Armor Advanced Hacking Suite Advanced System Shield GOLEM Unit > --- WEAPON (3) ------- Gamma Rifle Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (20) --- Centrium Leg Zionite Biocell (1000) Improved Matter Compressor (300) Advanced Armor Integrity Analyzer Hardened Heavy Armor Plating Assault Drone Bay (2/2) Assault Drone Bay (2/2) Assault Drone Bay (2/2) GOLEM Unit Transdimensional Reconstructor Heavy Laser Micro-nuke Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Surveybot 24 Chip Assembled Combat Suite Experimental Transmission Jammer Assembled Alloy Armor Assembled Alloy Armor Advanced Hacking Suite Advanced System Shield GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Centrium Leg Zionite Biocell Improved Matter Compressor Long-range Terrain Scanner Advanced Armor Integrity Analyzer Hardened Heavy Armor Plating Assault Drone Bay Assault Drone Bay Assault Drone Bay GOLEM Unit GOLEM Unit Transdimensional Reconstructor Micro-nuke Launcher Advanced Remote Datajack [Rating: 214] Favorites ----------- Power Assembled Flux Generator Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon AWS/Autocannon Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . . 2 . . . . 2 . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . . . . 2 1 . . . . . 2 . . . . 2 . . 2 . . . . 2 . . 2 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 267 | 7 4 . 2 2 10 4 11 6 22 20 2 20 6 5 5 9 17 2 6 18 8 7 5 5 12 14 . 19 19 Power 14 | 2 . . . 1 . 1 1 1 4 2 . 2 . . . . . . . . . . . . . . . . . Engine 10 | 2 . . . 1 . 1 1 1 3 1 . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . 1 1 . 2 . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 32 | 2 . . 1 1 1 . 1 . 7 3 . . 1 . 1 . 3 . . 1 2 . . . 1 1 . 1 5 Treads 5 | . . . . . 1 . . . 2 1 . . 1 . . . . . . . . . . . . . . . . Leg 17 | 2 . . . . . . . . . . . . . . 1 . 3 . . 1 2 . . . 1 1 . 1 5 Wheel 8 | . . . 1 1 . . 1 . 3 2 . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 163 | 1 2 . 1 . 4 3 4 1 6 11 2 8 3 5 4 7 10 2 6 14 6 7 5 5 11 12 . 16 7 Device 88 | . . . . . 1 2 2 1 2 2 . 4 3 5 1 4 4 1 5 6 4 6 2 3 6 7 . 10 7 Storage 12 | 1 1 . 1 . . 1 . . 1 2 . . . . 2 . . . . 2 . . 1 . . . . . . Processor 5 | . . . . . . . . . . 1 . 1 . . . . 1 . . 2 . . . . . . . . . Hackware 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 3 . Protection 53 | . 1 . . . 3 . 2 . 3 6 2 3 . . 1 3 5 1 1 3 2 1 2 2 5 4 . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 2 . . . 5 . 5 4 5 4 . 10 2 . . 2 4 . . 3 . . . . . 1 . 2 7 Energy Gun 19 | 2 2 . . . 5 . 2 2 3 . . . . . . . 1 . . . . . . . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Ballistic Cannon 7 | . . . . . . . . . . 2 . 3 1 . . . . . . 1 . . . . . . . . . Launcher 21 | . . . . . . . 2 1 1 1 . 4 . . . 2 2 . . 2 . . . . . . . 2 4 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . 1 1 1 1 . 2 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . . . . 5 . 3 . . . . 1 . . 2 . . 3 . . . . . . Parts Lost 46 | . 1 . . . . . . . 2 4 1 2 . . . . 14 . . . 1 . . . . 1 . 4 16 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . Utility 31 | . . . . . . . . . 1 3 1 2 . . . . 6 . . . 1 . . . . 1 . 4 12 Weapon 10 | . 1 . . . . . . . 1 . . . . . . . 4 . . . . . . . . . . . 4 Highest Loss Streak 10 | . 1 . . . . . . . 1 3 1 1 . . . . 10 . . . 1 . . . . 1 . 2 3 Average Slot Usage (%) 85 | . 86 100 88 85 83 91 92 92 84 75 75 84 73 80 61 86 83 88 87 85 87 89 88 89 89 90 90 90 90 Engine 3 | . 14 14 14 14 9 15 15 15 13 11 7 3 . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . 2 7 8 13 13 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 4 6 4 5 5 5 5 5 5 5 4 4 4 4 3 Treads 3 | . . . . . 7 7 7 7 10 7 7 6 7 13 . . . . . . . . . . . . . . . Leg 9 | . 28 28 17 6 . . . . . . . . . . 17 20 15 17 17 15 15 15 15 15 14 14 14 13 12 Wheel 5 | . . . 10 21 18 15 15 15 10 15 15 13 11 6 . . . . . . . . . . . . . . . Device 14 | . . . . . 4 7 10 12 7 8 4 8 6 13 7 10 13 16 16 13 18 20 20 18 25 24 23 25 30 Storage 12 | . 14 14 13 14 9 14 15 15 11 7 7 6 6 6 15 20 16 17 17 15 15 15 15 15 14 14 14 13 11 Processor 5 | . . . . . . . . . . 2 7 6 6 6 6 6 10 11 11 10 10 10 10 10 9 8 4 4 4 Hackware 1 | . . . . . . . . . . . . . . . . . . . . 4 4 . . . . . 4 4 8 Protection 6 | . 2 14 3 . 9 7 3 2 7 6 9 13 13 13 1 2 2 . . 4 2 5 5 7 6 7 9 11 9 Energy Gun 4 | . 26 28 28 28 25 23 22 17 12 2 . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . . . . . . . . . . . 6 19 13 17 17 13 12 15 15 15 14 13 14 12 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 232 | 11 24 24 87 87 101 114 118 118 121 232 155 160 172 172 172 143 143 137 137 169 169 178 165 166 182 181 172 187 173 Greatest Support 110 | 20 20 20 20 26 26 26 26 20 30 20 20 20 20 10 80 80 90 90 90 90 90 90 90 90 95 100 100 110 110 Greatest Overweight (x) 27 | . 1 1 8 8 3 4 5 5 27 11 7 7 17 17 17 1 9 2 1 1 1 2 2 1 2 1 1 2 1 Average Overweight (x) 3 | . . 1 6 5 3 4 4 5 7 5 7 6 9 17 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 44 | 6 12 10 24 24 24 24 24 24 24 44 24 24 24 24 38 18 18 18 18 20 20 20 20 20 20 20 20 20 20 Average Capacity 20 | 5 7 10 19 24 24 24 24 24 22 24 24 24 24 24 18 18 18 18 18 18 20 20 20 20 20 20 20 20 20 Most Carried 24 | 6 9 9 20 24 24 24 24 24 24 24 24 24 24 24 24 18 18 18 18 19 20 20 20 20 20 20 20 20 20 Average Carried 19 | 4 4 9 13 22 23 23 23 23 22 22 23 23 23 24 18 17 15 17 17 17 19 19 19 19 19 19 20 19 18 Final Capacity 24 | 6 10 10 24 24 24 24 24 24 24 24 24 24 24 24 18 18 18 18 18 20 20 20 20 20 20 20 20 20 20 Final Carried 24 | 6 9 9 20 24 24 24 23 24 24 24 23 24 24 24 18 18 17 18 18 19 20 20 20 18 20 20 20 20 18 Class Distribution -------------------- 24% | Hauler-Mutant 21% | Hauler-Golem 19% | Golem 13% | Hauler-Tank 7% | Hacker-Golem 4% | Mutant 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Tank | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -4/Factory Hauler-Golem | -4/Upper Caves Hauler-Golem | -4/Upper Caves Hauler-Golem | -4/Zhirov Hauler-Golem | -3/Proximity Caves Hauler-Golem | -3/Research Hauler-Golem | -3/Armory Hauler-Golem | -3/Lab Hauler-Golem | -2/Research Hacker-Golem | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Matter Collected 4820 | 244 61 . . 190 89 . 153 123 399 230 154 182 252 51 . 201 212 10 70 235 236 125 . 74 185 508 . 300 536 Remotely 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Salvage Created 13812 | 69 126 . . 38 146 . 55 119 513 419 247 253 38 126 . 821 1018 59 152 1439 322 332 . 126 914 833 . 2170 3477 Parts 632 | 2 7 . . 5 9 . 2 8 31 8 6 22 5 4 . 33 59 . 11 71 7 7 . 3 42 45 . 93 152 Haulers Intercepted 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Recyclers Shooed 8 | . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . 3 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 118 | . . . . . . . 9 6 . . 13 . 6 9 . 38 . . 11 . 9 11 . 6 . . . . . Prevented 15 | . . . . . . . . 2 . . . . 1 . . 7 . . . . 5 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 208 | . 5 . . . 3 . 1 6 8 8 7 6 2 3 . 15 19 . 2 24 4 3 . 2 11 14 . 24 41 Melee 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Guns 16 | . 5 . . . 3 . 1 1 . . . 2 . . . . 1 . . . . . . . . . . . 3 Cannons 133 | . . . . . . . . . . 1 7 . 1 3 . 10 14 . 2 18 1 3 . 2 11 14 . 19 27 AOE 55 | . . . . . . . . 5 6 5 . 4 1 . . 5 4 . . 6 3 . . . . . . 5 11 Classes Destroyed 24 | 1 2 . . 2 2 . . 1 3 2 2 1 1 1 . 1 2 . 1 2 . . . . . . . . . Worker 16 | . . . . 1 . . . . . . . 1 . . . . 1 . . 3 . . . . . . . 1 9 Builder 11 | . . . . . . . . . . . . . . . . . 1 . . 5 . . . . 1 . . . 4 Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Recycler 8 | 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 2 Minesweeper 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . Watcher 14 | . . . . . 1 . . . . . . 4 . . . . 1 . . 2 . . . . 2 . . 1 3 Swarmer 39 | . 2 . . . . . . 5 . . . 4 1 . . 3 6 . . 2 4 . . 1 . . . 5 6 Saboteur 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Grunt 70 | . 3 . . . 2 . 1 1 . . 2 1 . 2 . 8 6 . 1 9 . 2 . 1 4 4 . 7 16 Brawler 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 Duelist 9 | . . . . . . . . . . . 2 1 . . . 1 . . . . . . . . . 1 . 2 2 Protector 4 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . 1 Sentry 13 | . . . . . 1 . . . . . 1 . . . . 1 1 . . 2 . 1 . . 1 2 . 1 2 Hunter 19 | . . . . . . . . . . . 1 . . . . . 3 . 1 3 . . . . 1 1 . 5 4 Programmer 30 | . . . . . . . . . . . . . 1 . . 1 2 . . 6 . . . . 4 4 . 3 9 Behemoth 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . Zionite 16 | . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Tinkerer 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Golem 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mutant 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 1 3 . . 2 2 . 1 3 9 5 3 3 1 3 . 6 5 . 2 6 4 1 . 2 5 4 . 6 8 Combat Bots Only 6 | . 3 . . . 2 . 1 3 4 5 3 3 1 3 . 6 5 . 1 4 4 1 . 1 3 4 . 6 5 Max Kills in Single Turn 4 | 1 1 . . 1 2 . 1 2 2 3 1 3 1 1 . 3 3 . 1 2 3 1 . 1 1 2 . 4 3 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 2 2 3 . 3 1 . . 3 3 . . 2 3 . . . . . . 4 2 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Damage Taken 17660 | . 233 . . . 70 15 12 79 334 1331 339 660 141 279 . 358 3852 . 186 2169 210 124 . . 721 874 . 1983 3690 Core 1683 | . 58 . . . 12 15 . 12 22 58 29 105 15 13 . 37 586 . 41 80 12 . . . 53 155 . 82 298 Absorbed by Shields 240 | . . . . . . . 5 32 50 . . . . . . . . . . . . 29 . . . 8 . 116 . Core Remaining (%) 67 | 100 . . . 54 91 . . . . . 59 . . . . 58 . . 28 . . . . 79 . . 73 64 . Volleys Fired 756 | 5 19 . . 4 8 3 9 4 56 4 . 29 5 . . 18 81 4 11 88 11 15 . 7 50 49 . 87 189 Largest 3 | 2 2 . . 2 3 3 3 3 2 1 . 2 1 . . 3 3 3 3 3 3 3 . 3 3 3 . 3 3 Hottest 168 | 80 100 . . 100 168 168 168 168 112 33 . 72 36 . . 75 128 75 75 107 75 75 . 75 75 75 . 75 75 Shots Fired 1422 | 10 35 . . 8 24 9 21 8 70 27 25 47 15 27 . 39 139 12 33 178 21 33 . 19 103 103 . 147 269 Gun 243 | 10 35 . . 8 24 9 19 5 49 . . 25 4 . . . 27 . . . . . . . . . . . 28 Cannon 1104 | . . . . . . . . . . 23 25 18 10 27 . 36 107 12 33 171 19 33 . 19 103 102 . 142 224 Launcher 72 | . . . . . . . 2 3 21 4 . 4 1 . . 3 5 . . 7 2 . . . . . . 5 15 Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Kinetic 151 | . . . . . . . . . . 23 25 43 14 27 . . 13 . . 6 . . . . . . . . . Thermal 1180 | 10 35 . . 8 24 9 19 5 49 . . . . . . 36 121 12 33 165 19 33 . 19 103 102 . 142 236 Explosive 61 | . . . . . . . 2 3 21 4 . 2 . . . . . . . 7 2 . . . . . . 5 15 Electromagnetic 27 | . . . . . . . . . . . . 2 1 . . 3 5 . . . . . . . . . . . 16 Robot Hit Streak 34 | 5 7 . . 3 6 6 9 1 8 8 15 14 4 9 . 8 13 7 18 7 12 12 . 4 13 34 . 17 20 Robot Miss Streak 8 | 1 2 . . 1 2 2 1 2 3 2 2 4 2 4 . 2 4 . 1 8 1 5 . 1 3 2 . 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 91 | . . . . . . . . . . 23 25 6 10 27 . . . . . . . . . . . . . . . Shots Hit Robots 896 | 8 22 . . 5 16 6 17 4 44 38 20 36 10 17 . 24 83 2 11 89 12 17 . 3 61 68 . 99 184 Core Hits 566 | 2 8 . . 3 7 1 9 10 48 32 7 32 3 3 . 23 40 1 4 61 11 7 . 3 28 23 . 64 136 Critical Hits 5 | . . . . . . . . . . . 3 1 1 . . . . . . . . . . . . . . . . Critical Kills 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Melee Attacks 57 | . . . . . . . 2 9 14 29 . 3 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 57 | . . . . . . . 2 9 14 29 . 3 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52940 | 54 325 . . 50 232 50 328 795 2572 2930 1637 1517 705 992 . 1621 4142 94 577 7698 1153 931 . 170 2742 2942 . 6804 11879 Guns 2832 | 54 325 . . 50 232 50 203 14 490 . . 399 35 . . . 479 . . . . . . . . . . . 501 Cannons 33984 | . . . . . . . . . . 1447 1637 581 611 992 . 1047 3023 94 577 4099 546 931 . 170 2742 2942 . 5071 7474 Explosions 14701 | . . . . . . . 125 365 1929 629 . 537 59 . . 574 640 . . 3599 607 . . . . . . 1733 3904 Melee 1423 | . . . . . . . . 416 153 854 . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6117 | . . . . . . . . . . 1447 1637 980 646 992 . . 281 . . 134 . . . . . . . . . Thermal 31766 | 54 325 . . 50 232 50 203 14 490 . . 115 . . . 1194 3379 94 577 4861 546 931 . 170 2742 2942 . 5071 7726 Explosive 11474 | . . . . . . . 125 365 1318 629 . 180 . . . . . . . 2703 607 . . . . . . 1733 3814 Electromagnetic 2160 | . . . . . . . . . 611 . . 242 59 . . 427 482 . . . . . . . . . . . 339 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1423 | . . . . . . . . 416 153 854 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . 5 5 5 1 1 1 1 2 . . . 3 3 3 3 3 3 3 3 4 8 Average Corruption 2 | . . . . . . . . . 5 5 5 1 1 1 1 1 . . . 1 3 3 3 3 2 3 3 3 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 217 | . . . . . . . . . 15 30 9 . 5 4 1 3 . . . 17 17 21 8 8 4 27 6 9 33 Message Errors 57 | . . . . . . . . . 2 10 2 . 3 . 1 2 . . . 3 7 4 1 1 . 10 . 3 8 Matter Fused 41 | . . . . . . . . . 2 4 2 . . . . . . . . 1 3 5 4 2 1 4 2 4 7 Heat Flow Errors 34 | . . . . . . . . . 2 8 3 . . . . . . . . 2 3 2 2 3 1 4 2 1 1 Energy Discharges 29 | . . . . . . . . . . 3 2 . 1 3 . 1 . . . 1 2 7 1 1 . 3 1 . 3 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Loss (minor) 24 | . . . . . . . . . 4 3 . . 1 1 . . . . . 2 1 3 . . 2 3 1 . 3 Data Loss (major) 3 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Targeting Errors 22 | . . . . . . . . . 2 . . . . . . . . . . 7 1 . . 1 . 2 . 1 8 Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3187 | . . . . . . . . 153 124 118 28 30 182 122 . 71 174 35 42 626 203 176 . . 180 101 . 237 585 Projectiles 2243 | . . . . . . . . . . 105 28 . 182 122 . 65 157 35 42 390 131 176 . . 180 101 . 129 400 Explosions 703 | . . . . . . . . 7 29 13 . 30 . . . 6 17 . . 236 72 . . . . . . 108 185 Melee 241 | . . . . . . . . 146 95 . . . . . . . . . . . . . . . . . . . . Knockbacks 23 | . . . . . . . . . . 8 4 3 1 4 . . . . . 3 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . . . 8 3 2 1 3 . . . . . 2 . . . . . . . . . Secondary 4 | . . . . . . . . . . . 1 1 . 1 . . . . . 1 . . . . . . . . . Self-Inflicted Damage 283 | . . . . . . . . 16 21 . . . . . . . 60 . . . 37 . . . . . . . 149 Shots 10 | . . . . . . . . 1 1 . . . . . . . 3 . . . 1 . . . . . . . 4 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 342 | 36 342 . . 117 220 304 210 114 220 229 192 150 . . . 8 97 . . 190 193 285 100 194 56 168 116 143 57 Average Temperature 78 | 19 118 . . 53 93 153 95 55 110 98 80 71 . . . 3 31 . . 60 78 130 63 83 56 81 67 107 57 Received Heat Transfer 2215 | . 48 . . . 9 . . . 18 210 21 69 . 27 . 72 660 . 9 282 . 31 . . 60 69 . 153 477 Effects 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . . . 6 . . . . . . 2 . . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 28 | 1 3 . . . 1 . . . 3 . . . . . . 2 . . . 1 . . . . . 1 . 2 14 Heat Transferred 19889 | 125 758 . . 148 666 111 518 37 1174 . . 100 . . . 648 2120 50 281 2649 300 525 . 100 1500 1562 . 2550 3967 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Peak Influence 3654 | 5 204 79 . 12 87 99 . . . . . 1233 . . . . 2231 . . 2644 . . . . 866 1487 . 1359 3654 Average Influence 916 | 1 49 79 . 3 48 47 . . . . . 753 . . . . 1499 . . 718 . . . . 406 919 . 486 2308 Maximum Alert Level 5 | . 1 . . . . . . . . . . 4 . . . . 5 . . 5 . . . . 3 4 . 4 5 Low Security (%) 24 | 100 94 100 . 100 100 100 . . . . . . . . . . . . . 6 . . . . 18 . . 36 . Level 1 16 | . 5 . . . . . . . . . . 32 . . . . 13 . . 44 . . . . 32 . . 17 . Level 2 11 | . . . . . . . . . . . . 12 . . . . 1 . . 9 . . . . 32 46 . 12 . Level 3 15 | . . . . . . . . . . . . 25 . . . . 11 . . 18 . . . . 16 12 . 19 24 Level 4 13 | . . . . . . . . . . . . 29 . . . . 24 . . 9 . . . . . 40 . 13 6 Level 5 17 | . . . . . . . . . . . . . . . . . 49 . . 11 . . . . . . . . 66 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 87 | . 2 . . . 1 2 . . . . . 7 . . . 1 13 . . 15 . . . . 4 4 . 12 26 Investigation 11 | . 2 . . . . . . . . . . 3 . . . . 1 . . 3 . . . . 1 1 . . . Extermination 22 | . . . . . . 1 . . . . . 1 . . . . 2 . . 5 . . . . 2 2 . 3 6 Reinforcement 15 | . . . . . . 1 . . . . . . . . . . 6 . . 1 . . . . . . . 3 4 Assault 34 | . . . . . . . . . . . . 3 . . . 1 4 . . 6 . . . . 1 1 . 5 13 Garrison 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 3 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Distress Signals 19 | . 1 . . . . . . . . . . 3 . . . . 2 . . . . . . . 2 2 . 3 6 Communications Jammed 431 | . . . . . . . . . . . . 1 . . . . . . . 10 . . . . 2 33 . 8 377 Distress Signals 429 | . . . . . . . . . . . . 1 . . . . . . . 8 . . . . 2 33 . 8 377 Times Spotted 499 | . 10 . . . 7 2 5 3 36 13 10 22 4 5 . 24 61 . 3 52 7 7 . 3 29 35 . 49 112 Peak Tracking Total 11 | . 4 . . . 3 1 5 3 7 6 3 6 2 3 . 9 7 . 2 8 5 3 . 2 5 7 . 6 11 Tactical Retreats 18 | . . . . . . . . . 2 2 . . 1 2 . . 2 . 1 . . . . . . . . 1 7 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Traps Triggered 6 | . . . . . 1 . . . 1 . . 1 . . . . 1 . . 1 . . . . . . . . 1 Indirectly 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Triggered 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Disabled 93 | . . . . . . . 1 . 2 1 . 12 . . . . 15 . . 34 2 . . . 5 10 . 6 5 Max in Single Turn 5 | . . . . . . . 1 . 1 1 . 2 . . . . 4 . . 5 1 . . . 1 1 . 1 1 Garrison Access 5 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Accessed 74 | . 3 . 2 . 6 4 . . 1 . . 8 3 1 4 . 3 1 . 9 . . 4 . 5 12 . 6 2 Terminals 35 | . 2 . . . 4 2 . . . . . 4 1 . . . 3 1 . 3 . . . . 4 7 . 3 1 Fabricators 6 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 2 . 2 . Repair Stations 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . Recycling Units 9 | . 1 . . . 1 1 . . . . . 2 . . . . . . . 2 . . . . . 2 . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . Garrison Access 4 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 1 Total Hacks 225 | . 14 . 2 . 20 10 . . 7 . . 23 11 1 28 . 8 2 . 22 . . 17 . 10 28 . 19 3 Successful 130 | . 7 . 2 . 12 1 . . 7 . . 6 8 1 28 . 3 1 . 9 . . 17 . 3 14 . 9 2 Failed 95 | . 7 . . . 8 9 . . . . . 17 3 . . . 5 1 . 13 . . . . 7 14 . 10 1 Catastrophic 26 | . 3 . . . 2 1 . . . . . 4 2 . . . 2 1 . 2 . . . . 3 3 . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 88 | . 6 . 1 . 8 2 . . 5 . . 12 3 . . . 8 2 . 7 . . . . 4 16 . 13 1 Terminals 98 | . 10 . . . 15 4 . . . . . 11 5 . . . 8 2 . 5 . . . . 8 15 . 13 2 Fabricators 23 | . . . . . . . . . . . . 6 . . . . . . . 3 . . . . . 9 . 5 . Repair Stations 6 | . . . . . . 3 . . . . . . . . . . . . . 2 . . . . . 1 . . . Recycling Units 19 | . 4 . . . 2 3 . . . . . 4 . . . . . . . 3 . . . . . 3 . . . Scanalyzers 10 | . . . . . 3 . . . . . . . . . . . . . . 5 . . . . 2 . . . . Garrison Access 8 | . . . . . . . . . . . . 2 . . . . . . . 4 . . . . . . . 1 1 Terminal Hacks 83 | . 5 . 2 . 6 . . . 7 . . . 8 1 28 . 2 1 . 1 . . 17 . 1 1 . 2 1 Record 24 | . . . 1 . . . . . . . . . 7 . 11 . . . . . . . 5 . . . . . . Part Schematic 20 | . . . . . . . . . 7 . . . . . 8 . . 1 . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 9 | . 1 . . . 1 . . . . . . . . . 3 . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Unreport Threat 4 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . 5 . 3 . Load Schematic 6 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 2 . 2 . Build 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . 1 . Repair Station Hacks 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . Scan Component 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 7 | . 1 . . . 1 . . . . . . 1 . . . . . . . 2 . . . . . 2 . . . Retrieve Components 7 | . 1 . . . 1 . . . . . . 1 . . . . . . . 2 . . . . . 2 . . . Scanalyzer 6 | . . . . . 3 . . . . . . . . . . . . . . 2 . . . . 1 . . . . Insert Component 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . Analyze 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 19 | . 1 . . . 2 . . . . . . 3 . . . . 1 . . 1 . . . . 1 6 . 3 1 Terminals 13 | . . . . . 2 . . . . . . 1 . . . . 1 . . 1 . . . . 1 4 . 3 . Assimilate 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 1 . Botnet 8 | . . . . . 1 . . . . . . 1 . . . . . . . 1 . . . . 1 2 . 2 . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . Prioritize 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Used 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Hacking Detections 54 | . 3 . . . 5 4 . . . . . 8 1 . . . 3 1 . 8 . . . . 5 10 . 5 1 Full Trace Events 10 | . . . . . 1 . . . . . . 2 . . . . 1 1 . 3 . . . . 1 1 . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . 1 . . . 7 . . . . . 8 . . 1 . . . . 4 . . . . . . Parts Built 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . 1 . Matter 1546 | . . . . . . . . . . . . 285 . . . . . . . . . . . . . 877 . 384 . Time 533 | . . . . . . . . . . . . 152 . . . . . . . . . . . . . 279 . 102 . Total Part Build Rating 34 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . 21 . 8 . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 56 | . . . . . . . . . . . . . . . . . . . . 56 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 23 | . 4 . . . 4 . . . . . . 8 . . . . . . . 3 . . . . . 4 . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 9 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 2 2 Machine Destruction 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 2 Programmers 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . 1 . . . . . . . . 2 . . . . 4 . . . . 5 . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total Allies 19 | . 1 . . . . . 1 . 2 . . . . . . 3 . . . . 4 . . . . 5 . . 3 Largest Group 5 | . 1 1 1 1 1 1 2 1 3 3 3 3 1 1 1 4 3 1 1 1 5 5 1 1 1 5 1 1 3 Highest-Rated Group 435 | . 58 58 58 59 67 71 91 77 269 273 270 281 110 112 112 284 273 135 135 164 293 293 161 161 183 387 194 208 435 Highest-Rated Ally 222 | . 58 58 58 59 67 71 77 77 94 94 94 108 110 112 112 112 139 135 135 164 160 160 161 161 183 194 194 208 222 Total Orders 9 | . . . . . . . . . . . . 2 . . . . . . . . 2 2 . . . . . . 3 GOTO 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . EXPLORE 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Ally Attacks 878 | . 29 . . . 9 3 9 1 28 56 29 61 4 5 . 34 111 . 3 51 3 23 . 3 41 84 . 81 210 Total Damage 42604 | . 275 . . 13 249 123 494 26 893 1952 1170 4485 152 92 . 1583 4556 . 205 4168 243 1072 . 93 3768 5610 . 3042 8340 Kills 345 | . 5 . . 1 2 2 7 1 19 5 4 34 3 2 . 9 54 . 1 34 3 6 . 2 25 25 . 22 79 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 14 | . . . . 2 . . . . 2 . . . 2 . . 2 . . 3 . 2 1 . . . . . . . Drone Launches 16 | . . . . . . . . . . . . 6 . . . . . . 2 . 2 . . . . . . . 6 Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Decoded 0b10 Intel 102 | . . . . . . . . . . . . . . . . . . . . . . . . . 18 29 . 28 27 Traps 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 5 Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Items 69 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 22 . 16 15 Machines 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 2 Patrols 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Guards 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Turns Passed 29053 | 112 543 76 646 633 560 387 638 561 2491 1350 368 1080 1830 1077 723 659 1085 1080 1244 2209 1519 895 413 462 1079 1363 266 1423 2281 Spaces Moved 14823 | 76 298 50 388 422 369 264 426 367 1458 916 231 613 1021 418 85 343 425 629 623 1095 778 462 160 246 487 609 25 585 954 Core 91 | 20 . . . . . . . . 69 . . . . . . . 2 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 8016 | 56 298 50 109 . . . . . . . . . . . 84 343 423 629 623 1095 778 462 160 246 487 609 25 585 954 Wheels 6600 | . . . 279 422 369 264 426 367 1273 916 231 613 1021 418 1 . . . . . . . . . . . . . . Hover 116 | . . . . . . . . . 116 . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 150 120 120 120 130 130 130 50 120 150 130 140 250 166 166 156 156 163 163 163 163 163 163 163 163 163 156 150 Average Speed 156 | 101 130 150 156 136 120 130 130 130 151 131 150 140 173 250 168 166 169 165 163 163 163 164 176 163 163 163 163 163 151 Slowest Speed 1400 | 120 150 150 160 160 120 130 130 130 1400 190 150 150 250 250 250 166 500 185 163 163 163 185 185 163 186 163 163 185 156 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 40 15 70 86 35 8 65 44 88 71 45 23 98 48 69 52 13 87 80 37 84 55 60 49 18 38 5 21 20 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 10 | . 1 . 1 . . . . . 4 . . . . . 1 . . . . . . . 3 . . . . . . Known Exits Taken 20 | . 1 . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 9 | 1 . 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . 1 . . . Scrap Searched 19 | . . . . 2 . . 2 4 . . . . 3 . . 1 . 2 2 . 1 2 . . . . . . . Spaces Dug 179 | . . . . . . . 2 12 . . . 3 . . . . 10 9 18 16 37 . . 12 13 10 . 24 13 Terrain Destroyed 990 | . . . . . . . 17 14 13 24 4 24 4 13 . 15 56 9 20 247 41 12 . 15 37 25 . 74 326 Melee 11 | . . . . . . . 2 6 . . . 3 . . . . . . . . . . . . . . . . . Projectile 323 | . . . . . . . . . . 2 4 2 4 13 . 12 31 9 20 66 7 12 . 15 37 25 . 25 39 AOE 656 | . . . . . . . 15 8 13 22 . 19 . . . 3 25 . . 181 34 . . . . . . 49 287 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total 19471 | 98 420 51 428 475 471 300 487 429 1651 1018 254 782 1076 449 673 396 656 662 828 1417 1020 570 294 291 683 895 252 913 1532 Wait 3008 | 4 83 2 22 35 66 25 32 30 39 10 20 94 30 27 565 15 119 24 178 181 189 73 112 32 115 126 225 198 337 Move 14794 | 75 297 49 387 421 368 263 425 366 1457 915 230 612 1020 417 84 342 424 628 622 1094 777 461 159 245 486 608 24 584 954 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 172 | 6 8 . 13 7 8 3 2 7 28 16 1 4 5 . 1 . 6 1 3 11 1 6 5 . 8 11 . 4 7 Fast Attach 85 | 7 4 . 1 1 3 2 1 . 12 6 . 6 4 . . . 6 . 1 6 3 . 5 . . 2 . 9 6 Attach 46 | . . . . . 2 1 . . 6 9 1 4 2 . 4 . 4 . 1 2 1 . . . . 1 . . 8 Detach 98 | . 2 . . 1 . . 1 . 4 4 . . 2 . 6 3 4 2 3 9 8 1 3 . 4 6 3 13 19 Swap 137 | . . . 1 1 5 1 10 6 4 5 1 10 . 5 1 9 7 2 4 10 4 7 1 5 12 11 . 10 5 Drop 196 | 1 7 . 4 5 11 2 4 7 29 20 1 9 8 . 12 . 5 1 4 10 4 6 9 2 8 12 . 8 7 Fire 756 | 5 19 . . 4 8 3 9 4 56 4 . 29 5 . . 18 81 4 11 88 11 15 . 7 50 49 . 87 189 Melee 57 | . . . . . . . 2 9 14 29 . 3 . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . 8 . . . . . . . 5 . . . . . . . . . Rewire 101 | . . . . . . . 1 . . . . . . . . 9 . . . . 21 1 . . . 69 . . . Trap 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Miscellaneous 5 | . . . . . . . . . . . . 3 . . . . . . 1 . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / [*Ext]) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory (discovered 3 exits: Res x2 / [*Lab]) -3/Lab -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: [Sur] / Com) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 358 | -10/Materials | Identified exit to Mines 425 | -10/Materials | Discovered new exit (range 12) 656 | -10/Materials | Entered Mines 656 | -10/Mines | Accompanied by 1 ally 676 | -10/Mines | Met a Derelict bent on vengeance 721 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 722 | -10/Mines | Discovered new exit (range 5) 732 | -10/Mines | Entered Exiles 732 | -10/Exiles | Accompanied by 1 ally 774 | -10/Exiles | Met 8R-AWN 795 | -10/Exiles | Met EX-HEX 982 | -10/Exiles | Met EX-DEC 1011 | -10/Exiles | Learned location of Zion (-7) 1041 | -10/Exiles | Met EX-BIN 1064 | -10/Exiles | Aligned with FarCom system 1065 | -10/Exiles | Given EX-Vault access code 1105 | -10/Exiles | Opened EX-Vault 1115 | -10/Exiles | Found AWS/Autocannon 1148 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1184 | -10/Exiles | Build established: Hauler-Mutant 1359 | -10/Exiles | Discovered new exit (range 12) 1378 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1378 | -10/Exiles | Entered Mines 1378 | -9/Mines | Accompanied by 1 ally 1544 | -9/Mines | Learned location of 1 exit from Materials 1589 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1726 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1728 | -9/Mines | Found Prototype Device 1965 | -9/Mines | Discovered new exit (range 13) 1978 | -9/Mines | Learned Materials terminal intel 2011 | -9/Mines | Entered Materials 2011 | -8/Materials | Accompanied by 1 ally 2011 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2012 | -8/Materials | Identified exit to Factory 2013 | -8/Materials | Loaded intel: 12 terminal locations 2476 | -8/Materials | Identified Exp. Sensor Array 2524 | -8/Materials | Garrison activated, responded to threat 2571 | -8/Materials | Entered Factory 2571 | -7/Factory | Accompanied by 1 ally 2571 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2606 | -7/Factory | Build established: Hauler-Skirmisher 2948 | -7/Factory | Discovered new exit (range 4) 2958 | -7/Factory | Entered Lower Caves 2958 | -7/Lower Caves | Accompanied by 1 ally 3183 | -7/Lower Caves | Build established: Hauler-Tank 3434 | -7/Lower Caves | Discovered new exit (range 14) 3596 | -7/Lower Caves | Entered another Lower Caves area 3596 | -7/Lower Caves | Accompanied by 1 ally 3596 | -7/Lower Caves | Discovered new exit (range 11) 4078 | -7/Lower Caves | Discovered new exit (range 8) 4140 | -7/Lower Caves | Build established: Hauler-Mutant 4157 | -7/Lower Caves | Entered Zion 4157 | -7/Zion | Accompanied by 1 ally 4188 | -7/Zion | Learned location of 1 exit from Factory 4191 | -7/Zion | Given A8's code to call for help 4199 | -7/Zion | Discovered new exit (range 15) 4834 | -7/Zion | Learned location of Data Miner (-6) 6024 | -7/Zion | Rebuked by Imprinter 6073 | -7/Zion | Attacked by Zionites 6540 | -7/Zion | Allies destroyed Imprinter 6545 | -7/Zion | Extracted access codes from Imprinter's data core 6603 | -7/Zion | Opened final containment barrier to the Deep Caves 6606 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6611 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6640 | -7/Zion | Discovered new exit (range 3) 6640 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6648 | -7/Zion | Entered Deep Caves 6648 | -7/Deep Caves | Accompanied by 3 allies 6844 | -7/Deep Caves | Build established: Derelict-Mutant 6918 | -7/Deep Caves | Z-Facility disabled 6987 | -7/Deep Caves | Found Prototype Protection 6987 | -7/Deep Caves | Identified Zio. Heavy Carapace 7020 | -7/Deep Caves | Found Zio. Heavy Carapace 7153 | -7/Deep Caves | Found Surveybot 24 Chip 7156 | -7/Deep Caves | Found Surveybot 24 Scanner 7241 | -7/Deep Caves | Discovered new exit (range 6) 7400 | -7/Deep Caves | Spotted as-88589 7431 | -7/Deep Caves | Destroyed as-88589 7456 | -7/Deep Caves | Lost 3 parts (1n2u) 7510 | -7/Deep Caves | Exposed GOLEM chamber 7540 | -7/Deep Caves | Found GOLEM Unit 7571 | -7/Deep Caves | Found GOLEM Unit 7588 | -7/Deep Caves | Found GOLEM Unit 7594 | -7/Deep Caves | Found GOLEM Unit 7602 | -7/Deep Caves | Found GOLEM Unit 7686 | -7/Deep Caves | Build established: Hauler-Mutant 7790 | -7/Deep Caves | Found Prototype Protection 7791 | -7/Deep Caves | Identified Zio. Weapon Casing 7806 | -7/Deep Caves | Found Zio. Weapon Casing 7994 | -7/Deep Caves | Identified exit to Proximity Caves 7998 | -7/Deep Caves | Entered Proximity Caves 7998 | -6/Proximity Caves | Accompanied by 3 allies 8049 | -6/Proximity Caves | Spotted B-75 Beast 8059 | -6/Proximity Caves | Destroyed B-75 Beast 8186 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8306 | -6/Proximity Caves | Discovered new exit (range 13) 8362 | -6/Proximity Caves | Identified exit to Factory 8366 | -6/Proximity Caves | Entered Factory 8366 | -6/Factory | Accompanied by 3 allies 8366 | -6/Factory | Evolved 2 slots: Utility x2 8367 | -6/Factory | Identified exit to Factory 8475 | -6/Factory | Fabricated Exp. Sensor Array (x1) 9066 | -6/Factory | First assault squad dispatched 9428 | -6/Factory | Discovered new exit (range 8) 9439 | -6/Factory | Identified exit to Lower Caves 9446 | -6/Factory | Entered Lower Caves 9446 | -6/Lower Caves | Accompanied by 1 ally 9861 | -6/Lower Caves | Build established: Hauler-Tank 9977 | -6/Lower Caves | Learned Factory stockpile data 10017 | -6/Lower Caves | Learned 8 Factory zone layouts 10378 | -6/Lower Caves | Discovered new exit (range 15) 11237 | -6/Lower Caves | Identified exit to Lower Caves 11276 | -6/Lower Caves | Entered another Lower Caves area 11276 | -6/Lower Caves | Accompanied by 1 ally 11768 | -6/Lower Caves | Discovered new exit (range 12) 11833 | -6/Lower Caves | Identified exit to Data Miner 12353 | -6/Lower Caves | Entered Data Miner 12353 | -6/Data Miner | Accompanied by 1 ally 12353 | -6/Data Miner | Discovered new exit (range 6) 12644 | -6/Data Miner | Build established: Golem 12975 | -6/Data Miner | Met Data Miner 13006 | -6/Data Miner | Learned location of Section 7 (-2) 13006 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13031 | -6/Data Miner | Received God Mode back door access code from Data Miner 13074 | -6/Data Miner | Identified exit to Proximity Caves 13076 | -6/Data Miner | Entered Proximity Caves 13076 | -5/Proximity Caves | Accompanied by 1 ally 13127 | -5/Proximity Caves | Learned location of 1 exit from Factory 13142 | -5/Proximity Caves | Learned Factory emergency access door positions 13163 | -5/Proximity Caves | Escorted by Enhanced Grunt 13163 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13455 | -5/Proximity Caves | Discovered exit to Factory (range 15) 13735 | -5/Proximity Caves | Entered Factory 13735 | -5/Factory | Accompanied by 3 allies 13735 | -5/Factory | Evolved 2 slots: Utility x2 13736 | -5/Factory | Identified exit to Upper Caves 13885 | -5/Factory | Garrison activated, responded to threat 13903 | -5/Factory | Incoming assault squad redirected 13936 | -5/Factory | Found Prototype Device 13936 | -5/Factory | Identified Exp. Thermal Shield 14035 | -5/Factory | First assault squad dispatched 14205 | -5/Factory | Discovered new exit (range 10) 14233 | -5/Factory | Incoming investigation squad redirected 14508 | -5/Factory | Core integrity fell below 50% 14543 | -5/Factory | Lost 10 parts (1p3n4u2w) 14714 | -5/Factory | Discovered new exit (range 15) 14736 | -5/Factory | Identified exit to Factory 14820 | -5/Factory | Entered Upper Caves 14820 | -5/Upper Caves | Accompanied by 1 ally 15518 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 15534 | -5/Upper Caves | Identified exit to Warlord 15695 | -5/Upper Caves | Discovered new exit (range 11) 15896 | -5/Upper Caves | Identified exit to Upper Caves 15900 | -5/Upper Caves | Entered another Upper Caves area 15900 | -5/Upper Caves | Accompanied by 1 ally 15901 | -5/Upper Caves | Encountered a Warlord checkpoint 16362 | -5/Upper Caves | Discovered exit to Warlord (range 12) 16372 | -5/Upper Caves | Learned Factory stockpile data 16408 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 17144 | -5/Upper Caves | Entered Factory 17144 | -4/Factory | Accompanied by 3 allies 17144 | -4/Factory | Evolved 2 slots: Utility x2 18394 | -4/Factory | First assault squad dispatched 18414 | -4/Factory | Incoming assault squad redirected 18659 | -4/Factory | Repaired Lyr. Heavy Armor Plating 18709 | -4/Factory | Incoming assault squad redirected 18716 | -4/Factory | Incoming assault squad redirected 18779 | -4/Factory | Discovered new exit (range 24) 18822 | -4/Factory | Identified exit to Research 19034 | -4/Factory | Identified exit to Upper Caves 19353 | -4/Factory | Entered Upper Caves 19353 | -4/Upper Caves | Accompanied by 1 ally 19354 | -4/Upper Caves | Identified exit to Upper Caves 19365 | -4/Upper Caves | Learned Research terminal intel 19488 | -4/Upper Caves | Build established: Hauler-Mutant 19560 | -4/Upper Caves | Learned Research emergency access door positions 19600 | -4/Upper Caves | Encountered a Warlord checkpoint 20283 | -4/Upper Caves | Build established: Hauler-Golem 20656 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 20872 | -4/Upper Caves | Entered another Upper Caves area 20872 | -4/Upper Caves | Accompanied by 7 allies 20929 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21312 | -4/Upper Caves | Spotted B-86 Titan 21322 | -4/Upper Caves | Allies destroyed B-86 Titan 21580 | -4/Upper Caves | Discovered new exit (range 9) 21617 | -4/Upper Caves | Learned Research interactive machine intel 21622 | -4/Upper Caves | Identified exit to Zhirov 21767 | -4/Upper Caves | Entered Zhirov 21767 | -4/Zhirov | Accompanied by 1 ally 21767 | -4/Zhirov | Discovered new exit (range 3) 21801 | -4/Zhirov | Met Zhirov 21844 | -4/Zhirov | Learned location of Quarantine (-2) 21844 | -4/Zhirov | Learned location of Testing (-3) 21844 | -4/Zhirov | Learned location of Command (-1) 21855 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21885 | -4/Zhirov | Found Alien Artifact 21885 | -4/Zhirov | Identified Integrated Dissipator 21885 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 21911 | -4/Zhirov | Found Alien Artifact 22177 | -4/Zhirov | Identified exit to Proximity Caves 22180 | -4/Zhirov | Entered Proximity Caves 22180 | -3/Proximity Caves | Accompanied by 1 ally 22486 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22601 | -3/Proximity Caves | Discovered exit to Research (range 24) 22642 | -3/Proximity Caves | Entered Research 22642 | -3/Research | Accompanied by 1 ally 22642 | -3/Research | Evolved 2 slots: Utility x2 22644 | -3/Research | Loaded intel: 34 interactive machine locations 22645 | -3/Research | Loaded intel: 15 terminal locations 22697 | -3/Research | Identified Transdimensional Reconstructor 22807 | -3/Research | Spotted B-86 Titan 22813 | -3/Research | Destroyed B-86 Titan 23052 | -3/Research | Discovered new exit (range 11) 23185 | -3/Research | Identified exit to Research 23438 | -3/Research | First assault squad dispatched 23463 | -3/Research | Incoming assault squad redirected 23577 | -3/Research | Discovered new exit (range 24) 23620 | -3/Research | Identified exit to Armory 23721 | -3/Research | Entered Armory 23721 | -3/Armory | Accompanied by 1 ally 24293 | -3/Armory | Fabricated Assault Drone Bay? 24404 | -3/Armory | Fabricated Assault Drone Bay? 24471 | -3/Armory | First assault squad dispatched 24487 | -3/Armory | Discovered exit to Research (range 23) 24577 | -3/Armory | Spotted B-86 Titan 24608 | -3/Armory | Allies destroyed B-86 Titan 24829 | -3/Armory | Discovered exit to Research (range 22) 24865 | -3/Armory | Discovered new exit (range 22) 24908 | -3/Armory | Fabricated Assault Drone Bay (x1) 25084 | -3/Armory | Entered Lab 25084 | -3/Lab | Accompanied by 1 ally 25084 | -3/Lab | Discovered exit to Research (range 9) 25350 | -3/Lab | Entered Research 25350 | -2/Research | Accompanied by 1 ally 25350 | -2/Research | Evolved 2 slots: Utility x2 25864 | -2/Research | Identified exit to Access 25990 | -2/Research | Spotted B-90 Cyclops 25990 | -2/Research | Spotted B-90 Cyclops 26029 | -2/Research | Destroyed B-90 Cyclops 26044 | -2/Research | Fabricated Exp. Transmission Jammer? 26117 | -2/Research | Garrison activated, responded to threat 26165 | -2/Research | Build established: Hauler-Mutant 26350 | -2/Research | First assault squad dispatched 26372 | -2/Research | Incoming assault squad redirected 26475 | -2/Research | Build established: Hauler-Golem 26630 | -2/Research | Incoming assault squad redirected 26773 | -2/Research | Entered Access 26773 | -1/Access | Accompanied by 1 ally 26773 | -1/Access | Evolved 2 slots: Utility x2 26908 | -1/Access | Build established: Hacker-Golem 27062 | -1/Access | First assault squad dispatched 27087 | -1/Access | Incoming assault squad redirected 27367 | -1/Access | Discovered new exit (range 24) 27584 | -1/Access | Incoming assault squad redirected 27821 | -1/Access | Incoming assault squad redirected 28042 | -1/Access | Incoming assault squad redirected 28045 | -1/Access | Incoming assault squad redirected 28230 | -1/Access | Identified exit to Command 28467 | -1/Access | Spotted B-99 Colossus 28505 | -1/Access | Garrison activated, responded to threat 28520 | -1/Access | Befriended a Behemoth using the annoying Tinkerer's hack 28678 | -1/Access | Lost 3 parts (3u) 28754 | -1/Access | Core integrity fell below 50% 28775 | -1/Access | Lost 3 parts (1u2w) 29005 | -1/Access | High security lockdown imminent 29043 | -1/Access | Core integrity fell below 20% 29054 | -1/Access | Core destroyed Last Messages --------------- 29018_ G-73 Enforcer destroyed. 29019_ U-05 Engineer lays Concrete. 29019_ Destroyed Rnf. Antimatter Reactor. 29019_ B-74 Champion destroyed. 29020_ K-01 Serf collects debris. 29021_ U-05 Engineer builds a Wall. 29022_ R-10 Processor collects Phase Gun. 29022_ U-05 Engineer builds a Wall. 29024_ K-01 Serf collects debris. 29025_ R-10 Processor collects Myomer Leg. 29026_ U-05 Engineer lays Concrete. 29028_ K-01 Serf collects debris. 29029_ R-10 Processor collects Hvy. Laser. 29030_ 2AKSN=#T K%Y3G7,RDF6ZA CX6HGBG3XC 29032_ R-10 Processor collects Energy Well. 29032_ K-01 Serf collects debris. 29036_ R-10 Processor collects Com. Battery. 29039_ K-01 Serf collects debris. 29040_ R-10 Processor collects Lgt. Quantum Reactor. 29043_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ###??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ####?#???????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #####???????????##????????????????T???????>??????? | | #####??????????# #???????????????????????????????? | | #################????????????????????????????????? | | ###### "" #?????????????????????????????????? | | ###### "" #?????????????????????????????????? | | ###### """" #?????????????????????????????????? | | ###### """" ###############???????????????????? | | ###### """" ## #???????????????????? | | ###### """" ## #???????????????????? | | ###### """" ## ! #???????????????????? | | ###### "" ## #???????????????????? | | ###### ## = ! #???????????????????? | | ###### ## #???????????????????? | | ###### ## #???????????????????? | | ###### ## #???????????????????? | | ###### ## @ #???????????????????? | | ###### ## #???????????????????? | | ###### ## #???????????????????? | | # ## #???????????????????? | | #+##+#############+#########????????????????? | | """ #% ??????????? | | """ #= ??????????? | | !%!*# = ??????????? | | ![!%%/!!% ???????????? | | % %!#%%!* ???????????? | | "[#%| % % ????????????? | | #==*= ????????????? | | ####### ###+#############+######????????????? | | ### # # # ???????????????????????????????? | | #### # ### ??????????????????????????????? | | ############ #??" ??????????????????????????????? | | ############ #??"" ?????????????????????????????? | | #??"" "????????????????????????????? | | #???? "????????????????????????????? | | #???? ""???????????????????????????? | | #???T? ???????!????????????????????? | | ?#????? ????????????????????????????? | | " ##??????????????????????????????????? | | """ ##??????????????????????????????????? | | " """ ###?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 57 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 22 Power Amplification 30 Additional Mass Support 20 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 8 Evasion (%) 53 Targeting Accuracy 8 Core Analysis 10 Recoil Reduction 1 Particle Charging 25 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Riot Gun | -7/Zion | Free Arc Thrower | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Plasma Flamer | -7/Zion | Free Ripper | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Lrn. Terrain Scanner | -5/Upper Caves | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Assault Drone Bay | x1 | -3/Armory Assault Drone Bay | x1 | -3/Armory Assault Drone Bay | x1 | -3/Armory Exp. Transmission Jammer | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Slots Evolved 18 | . . . . 4 2 . . . . . 2 . . . . 2 . . 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . 2 1 . . . . . . . . . . . . . . . . . . 2 . . 1 . . Utility 8 | . . . . 2 . . . . . . 1 . . . . 1 . . 2 . . . . . . . 1 1 . Weapon 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . Parts Attached 303 | . 9 . 1 1 8 2 7 . 10 3 . 32 2 1 . . 24 . 1 35 4 1 3 3 27 22 . 29 78 Parts Lost 108 | . . . . . . . 1 . 2 . 2 6 . . . . 8 . . 5 . 1 . 2 7 . . 20 54 Damage Taken 24536 | . 199 . . . 136 157 212 6 439 . 339 1014 14 34 . 353 1683 . 30 1877 33 304 . 245 1334 1237 . 4895 9995 Core 2552 | . 55 . . . 34 12 39 . 21 . 78 166 . . . 20 87 . . 117 . . . 22 39 102 . 432 1328 Player 2/Cogmind (%) 60 | . 48 . . . 73 44 100 . 48 . 72 61 . . . 35 12 . . 59 . . . 100 42 39 . 84 81 Absorbed by Shields 2829 | . . . . . . . . . . . . . . . . . . . . . . . . . 52 56 . 710 2011 Damage Inflicted 33220 | . 275 . . 13 249 123 466 26 818 636 402 1787 152 92 . 1087 3649 . 205 4168 243 836 . 93 3768 4298 . 3042 6792 Player 2/Cogmind (%) 38 | . 45 . . 20 51 71 58 3 24 17 19 54 17 8 . 40 46 . 26 35 17 47 . 35 57 59 . 30 36 Combat Hostiles Destroyed 212 | . 4 . . . 2 1 7 1 1 . . 12 3 2 . 7 34 . 1 29 3 4 . 2 13 16 . 19 51 Player 2/Cogmind (%) 50 | . 44 . . . 40 100 87 14 11 . . 66 60 40 . 31 64 . 33 54 42 57 . 50 54 53 . 44 55 Game ------ Seed CannonScanCutter Manual? 0 Play Time 03:46:06 Cumulative 496.2 hours Start 2020.04.16 @ 01:29:10 End 2020.04.17 @ 03:22:10 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 381 Rogue 377 Adventurer 4 Explorer 0 Win Type - Total 57 Types 49/3/1/2/2/0/0 Lore% 93 Gallery% 95 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 495b6363-dd5a-4901-920b-60eb00d10ba7