Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.07 @ 16:26:44 Player: alice_fexa Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (269) 1345 Value Destroyed (7761) 7761 Prototype IDs (125) 2500 Alien Tech Used (4) 800 Bonus (6555) 6555 TOTAL SCORE: 30261 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 180 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -261 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 216/220 System Corruption 0% Temperature Cool (6) Movement Hovering (33) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Mini Fusion Reactor Light Quantum Reactor > --- PROPULSION (6) --- Cooled Antigrav System Cooled Antigrav System Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (15) ----- Large Storage Unit Experimental Sensor Array Experimental Signal Interpreter Experimental Armor Integrity Analyzer Femtoactuators Experimental Transmission Jammer Experimental Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite System Mapper Ghost Barrier Quantum Router Mapping Drone Bay (3/3) > --- WEAPON (2) ------- Null Cannon Plasma Lance > --- INVENTORY (15) --- Mini Fusion Reactor Light Quantum Reactor Cooled Gravmag System Combat Linear Gravjet Energy Well (350) Advanced Reaction Control System Experimental Phase Shifter Experimental Utility Shielding Advanced Powered Armor EM Dispersion Field Experimental Force Field Transdimensional Reconstructor Mini Smartbomb Launcher Plasma Lance Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Experimental Signal Interpreter Experimental Armor Integrity Analyzer Femtoactuators Experimental Transmission Jammer Experimental Phase Shifter Experimental Utility Shielding Advanced Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite System Mapper Ghost Barrier Quantum Router > --- WEAPON ----------- Null Cannon Plasma Lance > --- INVENTORY -------- Mini Fusion Reactor Light Quantum Reactor Combat Linear Gravjet Energy Well Advanced Reaction Control System Experimental Utility Shielding Advanced Powered Armor EM Dispersion Field Experimental Force Field Mapping Drone Bay Transdimensional Reconstructor Mini Smartbomb Launcher Plasma Lance [Rating: 219] Favorites ----------- Power Mini Fusion Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Combat Linear Gravjet Treads Light Treads Wheel Wheel Hover Unit Combat Linear Gravjet Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Plasma Lance Energy Gun Heavy Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Smartbomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Utility 13 | . . . 1 . 2 . 1 . . . . 2 . . 2 . . . . . . 1 . . . . . . 1 . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 440 | 6 10 8 33 12 29 17 35 5 10 4 2 13 . 22 16 4 8 13 3 11 . 16 1 8 6 7 1 5 32 26 34 28 9 6 Power 24 | 1 2 . 2 1 3 3 5 . . . . . . 1 . . 1 . . . . 1 . 1 . . . . 1 . 1 . 1 . Engine 9 | 1 2 . 2 . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 11 | . . . . 1 2 1 4 . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . Propulsion 88 | 2 2 1 13 4 9 5 10 . . . . 3 . 6 3 . 1 . . 7 . 4 . 4 . . . . 2 4 2 3 1 2 Treads 16 | 1 1 . 8 . 3 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 25 | 1 1 1 4 4 6 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 47 | . . . 1 . . . 4 . . . . 3 . 6 3 . 1 . . 7 . 4 . 4 . . . . 2 4 2 3 1 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 205 | 1 4 1 5 4 6 4 11 2 5 2 1 8 . 8 10 3 4 9 2 2 . 5 1 2 . 5 1 4 21 19 21 24 6 4 Device 140 | . 2 . 3 1 3 2 5 1 2 . 1 1 . 6 6 3 4 7 2 2 . 4 1 1 . 3 1 4 16 17 14 19 5 4 Storage 13 | 1 2 1 . 1 1 . 1 . . . . 3 . . . . . 1 . . . . . . . . . . . . 2 . . . Processor 7 | . . . . . . . 1 . . . . . . 2 1 . . . . . . . . . . . . . . 1 1 1 . . Hackware 13 | . . . . . 1 . 2 . . . . 4 . . 3 . . . . . . . . . . . . . 1 . 1 1 . . Protection 32 | . . . 2 2 1 2 2 1 3 2 . . . . . . . 1 . . . 1 . 1 . 2 . . 4 1 3 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 123 | 2 2 6 13 3 11 5 9 3 5 2 1 2 . 7 3 1 2 4 1 2 . 6 . 1 6 2 . 1 8 3 10 1 1 . Energy Gun 13 | . 2 1 3 . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 34 | . . 2 2 . 3 . . . . . . . . 1 1 . 1 1 1 2 . 3 . . 3 1 . 1 4 2 5 . 1 . Ballistic Gun 17 | 2 . 1 6 1 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 25 | . . 2 2 2 1 1 1 2 2 1 . . . 2 . . 1 2 . . . 1 . 1 1 . . . 2 . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . 1 . 4 1 3 . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 20 | . . . . . . . . . . 1 1 . . 3 1 1 . 1 . . . 1 . . 2 1 . . 2 1 4 1 . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . 1 . 3 . . 2 . . . . . 2 . . 2 . . . . 2 . . . . . . 1 . 1 3 1 2 . . Parts Lost 17 | . 1 . 3 2 5 2 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Power 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . 1 . 3 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 7 | . . . . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . 1 . 1 1 4 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Average Slot Usage (%) 99 | . 99 100 99 98 99 98 93 100 100 100 100 98 100 99 99 100 100 98 100 100 100 99 100 99 99 99 100 100 99 99 99 99 99 100 Engine 1 | . 14 14 11 3 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . 7 7 6 5 7 7 7 7 6 6 5 5 5 5 5 5 5 5 10 10 5 5 5 5 5 2 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 9 7 8 8 8 Treads 3 | . 14 14 10 11 9 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 13 14 21 22 17 17 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . 9 30 30 30 30 25 26 26 23 23 23 23 23 23 23 20 21 20 21 21 21 21 23 22 21 20 20 24 Device 10 | . 13 14 13 6 15 18 12 6 6 2 7 5 6 6 4 5 5 4 5 5 5 9 10 10 5 8 10 10 10 13 17 16 14 16 Storage 6 | . 14 14 11 11 9 9 7 7 7 7 7 6 6 6 5 5 5 4 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 3 | . . . . . . . 2 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 8 8 8 Hackware 25 | . . . . . 9 9 17 23 23 23 23 32 33 33 41 41 41 41 41 41 41 36 36 36 36 36 36 36 35 33 29 30 30 28 Protection 2 | . . . 8 14 11 9 4 . . 4 . . . . . . . . . . . . . . 5 1 . . . . 2 . 2 4 Energy Gun 2 | . 8 10 8 . . 15 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . 6 3 11 8 1 . . . . . . . . 3 3 4 . 1 5 5 4 5 4 . . . 3 1 3 2 3 3 4 Ballistic Gun 1 | . 19 1 10 7 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . 9 . 3 . . . . . . . . . . . . . 4 5 5 5 . . . 4 5 5 1 1 . . . . . Slashing Weapon 1 | . . . . . . . 4 14 14 10 7 5 6 6 3 . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 3 7 6 6 5 2 6 5 6 3 . . 4 5 5 4 4 5 5 5 4 5 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 13 54 57 64 69 70 59 62 27 31 32 21 31 31 35 39 41 41 36 42 42 42 48 49 55 61 55 42 48 64 62 67 67 63 65 Greatest Support 91 | 16 20 10 22 28 32 28 40 32 32 32 32 32 32 44 40 40 43 43 43 50 50 56 56 63 58 58 58 58 71 87 77 71 71 91 Greatest Overweight (x) 6 | . 5 5 6 3 3 4 2 . . . . . . 1 . 1 . . . 1 . . . . 1 . . . . . . 1 . . Average Overweight (x) . | . 2 5 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 15 20 20 20 20 20 16 10 10 10 10 12 15 15 15 15 15 13 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 Most Carried 20 | 4 20 20 20 20 20 20 20 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Average Carried 15 | 2 13 19 19 19 19 19 16 10 9 9 10 11 14 14 14 15 14 13 15 14 15 14 15 14 15 14 15 15 14 14 12 14 14 13 Final Capacity 20 | 8 20 20 20 20 20 20 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 4 20 20 20 20 20 20 10 10 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Class Distribution -------------------- 61% | Wizard-Mutant 14% | Scavenger-Mutant 12% | Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Waste Wizard-Mutant | -6/Factory Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Waste Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Warlord Wizard-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Waste Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Zhirov Wizard-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Testing Wizard-Mutant | -2/Research Wizard-Mutant | -2/Quarantine Wizard-Mutant | -2/Section 7 Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 6859 | 175 334 150 573 319 591 160 424 143 180 . 155 130 . 338 160 23 27 268 153 . 110 239 . 81 215 70 20 116 460 260 322 403 169 91 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12506 | . 613 193 1330 556 1417 1313 859 148 48 24 109 398 . 454 722 . 27 171 121 . . 504 . 190 24 77 115 49 1095 391 784 530 169 75 Parts 631 | . 31 20 89 27 69 65 44 1 6 3 . 16 . 24 31 . 4 6 6 . . 33 . 11 2 . 2 2 59 19 25 24 11 1 Haulers Intercepted 27 | . 2 . 3 . 4 5 2 . . . . 2 . 2 2 . . . . . . . . 1 . . . . 2 1 . . 1 . Recyclers Shooed 9 | . 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . 2 4 . . . . . . . . 6 5 . . . . . 4 . 2 . . . . . . . Prevented 6 | . . . . . . . . 1 . . . . . . . . . . . . 3 . . . 1 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 152 | . 8 10 23 19 18 16 12 1 5 . . . . 4 . . . 2 4 . . 5 . . 3 . . . 11 2 7 2 . . Melee 18 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . 6 2 5 2 . . Guns 58 | . 7 4 15 4 9 13 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 21 | . . . 2 9 8 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 50 | . . 6 6 6 . . 4 1 5 . . . . 3 . . . . 4 . . 5 . . 3 . . . 5 . 2 . . . Classes Destroyed 18 | . 5 1 4 4 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Worker 23 | . 1 . 1 2 2 3 3 . . . . . . 1 3 . . . . . . 1 . . . . . . 2 . 1 1 . 2 Builder 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Tunneler 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hauler 27 | . 2 . 3 . 4 5 2 . . . . 2 . 2 2 . . . . . . . . 1 . . . . 2 1 . . 1 . Recycler 25 | . 1 . 3 2 2 2 2 . . . . 1 . 1 3 . . . . . . 2 . . . . . . 2 . 3 1 . . Mechanic 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 1 . Operator 8 | . . . 1 . 1 1 2 . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . Watcher 35 | . 1 . 5 . 2 2 4 . . . . 1 . 1 3 . 1 . . . . 4 . 2 . . . . 1 3 . 3 1 1 Swarmer 46 | . . 6 7 . . 1 6 . 5 . . . . 4 . . . . 4 . . 5 . . 3 . . . 5 . . . . . Grunt 51 | . 8 4 9 4 10 8 . 1 . . . . . . . . . . . . . . . . . . . . 3 . 3 1 . . Brawler 5 | . . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 24 | . . . 7 . 5 6 3 . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 9 | . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . 2 1 1 1 . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Packrat 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 12 | . . . . 11 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 3 9 7 4 4 5 1 4 1 . 2 . 3 5 . 1 2 4 . . 5 . 1 2 . . . 6 1 2 4 2 1 Combat Bots Only 7 | . 3 3 5 7 4 3 4 1 4 . . . . 2 . . . 1 4 . . 5 . . 2 . . . 5 1 2 1 . . Max Kills in Single Turn 3 | . 1 3 3 2 1 1 3 1 2 1 1 1 . 1 1 . 1 1 2 . . 3 . 1 1 . . 1 3 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 1 2 . . 3 1 2 . . . . 1 . . . . 2 . . 3 . . 1 . . . 3 . 1 . . . Melee 1 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 1 . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Damage Taken 7653 | . 335 189 889 597 1668 649 877 175 188 139 . 20 . 231 18 . . 81 . . . 377 . . . . . . 499 46 568 33 74 . Core 1099 | . 24 19 85 85 243 92 151 . 50 48 . . . 90 . . . . . . . 94 . . . . . . 22 23 68 5 . . Absorbed by Shields 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . Core Remaining (%) 82 | 100 . 82 . 57 . 39 . . . . 64 . . 89 . . . . . . 100 . . . . . . 91 . 96 . . 94 100 Volleys Fired 682 | . 47 25 83 45 91 98 53 5 7 . . . . 5 14 . 30 5 15 12 7 30 . 9 6 4 . 10 12 12 23 10 15 9 Largest 2 | . 2 2 2 2 2 2 2 1 1 . . . . 1 1 . 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 Hottest 130 | . 85 85 130 91 91 124 111 36 39 . . . . 80 98 . 98 98 98 90 98 98 . 98 98 98 . 98 113 130 130 130 130 130 Shots Fired 1093 | . 94 37 160 82 181 195 104 5 7 . . . . 5 14 . 30 5 15 12 7 30 . 9 6 4 . 10 12 12 23 10 15 9 Gun 689 | . 94 33 139 37 105 179 102 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 339 | . . . 16 37 75 15 . . . . . . . 1 14 . 30 1 12 12 7 25 . 9 1 4 . 10 8 12 16 10 15 9 Launcher 63 | . . 4 5 8 1 1 2 5 7 . . . . 4 . . . 4 3 . . 3 . . 5 . . . 4 . 7 . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Kinetic 285 | . 60 12 71 37 105 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 701 | . 34 21 42 37 75 194 102 . . . . . . 1 14 . 30 1 12 12 7 25 . 9 1 4 . 10 8 12 16 10 15 9 Explosive 63 | . . 4 5 8 1 1 2 5 7 . . . . 4 . . . 4 3 . . 3 . . 5 . . . 4 . 7 . . . Electromagnetic 42 | . . . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 18 6 13 5 12 20 18 1 3 . . . . 1 3 . . . . . . 6 . . . . . . 1 . . . . . Robot Miss Streak 9 | . 3 4 5 4 3 5 2 4 1 . . . . . . . . . . . . 6 . 9 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 1 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 771 | . 66 17 111 46 129 136 84 5 4 1 2 5 . 14 17 . 1 9 1 . . 15 . 7 . 2 1 2 31 12 24 17 3 9 Core Hits 443 | . 26 12 80 33 46 44 40 4 9 1 1 4 . 10 11 . 1 5 8 . . 16 . 4 5 1 1 1 31 9 23 11 3 3 Critical Kills 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 30 | . 2 2 2 1 2 9 4 . . . . . . 2 1 . . 1 . . . . . . . . . . 2 . 2 . . . Burn 16 | . 2 1 . . . 9 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Puncture 7 | . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . 2 . 2 . . . Melee Attacks 591 | . . . . . 3 . 40 18 4 5 18 24 . 38 42 . 1 20 16 . . 48 . 23 12 8 1 3 69 44 63 35 24 32 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 126 | . . . . . 3 . 40 18 4 . 8 6 . 17 30 . . . . . . . . . . . . . . . . . . . Piercing 464 | . . . . . . . . . . 5 10 17 . 21 12 . 1 20 16 . . 48 . 23 12 8 1 3 69 44 63 35 24 32 Sneak Attacks 72 | . . . . . 1 . 2 . . 1 1 5 . 6 9 . 1 1 1 . . 7 . 4 . . . 2 7 2 6 8 2 6 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Follow-up Attacks 6 | . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . 1 . 2 . . . Damage Inflicted 31139 | . 833 514 2304 1252 2390 2493 2179 423 588 116 218 377 . 1414 1563 . 179 797 647 . . 1700 . 679 574 284 112 287 2670 837 2807 1602 336 964 Guns 7668 | . 833 225 1510 314 1114 2269 1403 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2077 | . . . 238 393 1149 224 . . . . . . . . 73 . . . . . . . . . . . . . . . . . . . Explosions 6361 | . . 289 556 545 38 . 259 102 588 . . . . 479 . . . 91 527 . . 609 . . 574 . . . 613 . 1091 . . . Melee 15033 | . . . . . 89 . 517 321 . 116 218 377 . 935 1490 . 179 706 120 . . 1091 . 679 . 284 112 287 2057 837 1716 1602 336 964 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2626 | . 486 60 652 314 1114 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 6873 | . 347 165 689 554 1149 2493 1403 . . . . . . . 73 . . . . . . . . . . . . . . . . . . . Explosive 6001 | . . 289 357 384 38 . 259 102 588 . . . . 479 . . . 91 527 . . 609 . . 574 . . . 613 . 1091 . . . Electromagnetic 606 | . . . 606 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2434 | . . . . . 89 . 517 321 . . 218 . . 382 907 . . . . . . . . . . . . . . . . . . . Piercing 12599 | . . . . . . . . . . 116 . 377 . 553 583 . 179 706 120 . . 1091 . 679 . 284 112 287 2057 837 1716 1602 336 964 Highest Corruption 8 | . . . . 2 . . 8 8 8 8 8 . . 5 . 6 6 1 . . . . 7 4 . . . . . 1 3 1 1 . Average Corruption 3 | . . . . 2 . . 2 8 8 8 8 . . 3 . 6 3 1 . . . . 4 3 . . . . . 1 2 1 1 . Corruption Purged 22 | . . . . . . . . . . . . . . 5 . . 6 1 . . . . 3 4 . . . . . . 3 . . . Effects 75 | . . . . 4 . . 15 14 12 3 5 . . 4 . 3 1 . . . . . 3 2 . . . . . 5 . 2 2 . Message Errors 17 | . . . . 1 . . 7 1 1 1 1 . . . . . . . . . . . 2 . . . . . . 3 . . . . Matter Fused 23 | . . . . . . . 3 6 5 1 2 . . 2 . 2 . . . . . . 1 1 . . . . . . . . . . Heat Flow Errors 13 | . . . . 2 . . 3 2 3 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . Energy Discharges 10 | . . . . 1 . . . 1 1 . 2 . . . . . 1 . . . . . . . . . . . . 1 . 2 1 . Data Loss (minor) 11 | . . . . . . . 2 4 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . 1 . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . Overflow Damage 3013 | . . . 37 36 15 . 112 209 44 . 82 . . 79 155 . . 218 72 . . 105 . 40 46 110 . 119 133 7 414 447 . 533 Projectiles 52 | . . . 37 . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 350 | . . . . 36 . . . 16 44 . . . . 19 . . . . 72 . . 39 . . 46 . . . . . 78 . . . Melee 2611 | . . . . . . . 112 193 . . 82 . . 60 155 . . 218 . . . 66 . 40 . 110 . 119 133 7 336 447 . 533 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 138 | . . . 19 69 . . . 50 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 6 | . . . 1 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 385 | . 196 198 187 236 385 14 190 159 142 100 . . . 84 114 246 189 40 190 150 126 162 . 255 72 272 . 334 188 320 270 268 176 138 Average Temperature 79 | . 59 78 40 78 150 7 59 75 70 47 . . . 36 38 126 52 22 74 68 57 56 . 92 31 133 . 130 67 69 94 88 58 53 Received Heat Transfer 2235 | . 189 99 279 126 828 252 252 6 9 18 . 6 . . . . . . . . . 27 . . . . . . 117 . 27 . . . Effects 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 31 | . 1 1 2 1 3 13 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 14479 | . 999 481 1105 953 2072 5735 3034 . . . . . . . 100 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Peak Influence 622 | . 133 238 391 243 228 264 449 . . . . 459 35 529 402 21 400 . . . . 622 36 413 . . . . 434 158 332 165 172 127 Initial 158 | . . 33 19 28 1 45 74 . . . . 2 . 24 112 16 7 . . . . . 21 14 . . . . . 158 54 123 35 37 Average 104 | . 48 76 122 66 119 117 145 . . . . 69 22 95 59 11 36 . . . . 186 22 52 . . . . 164 66 124 73 56 47 Maximum Alert Level 2 | . . 1 1 1 1 1 2 . . . . 2 . 2 2 . 2 . . . . 2 . 2 . . . . 2 . 1 . . . Low Security (%) 83 | 100 100 73 79 94 88 86 71 . . . . 89 100 81 98 100 98 . . . . 68 100 92 . . . . 48 100 75 100 100 100 Level 1 12 | . . 26 20 5 11 13 23 . . . . . . 11 . . . . . . . 10 . . . . . . 50 . 24 . . . Level 2 4 | . . . . . . . 5 . . . . 9 . 7 1 . 1 . . . . 21 . 7 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 2 . 3 . 1 4 6 . . . . 1 . 1 2 . 4 . . . . 4 . 2 . . . . 4 2 4 3 2 1 Investigation 7 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Extermination 23 | . . . . . . . 2 . . . . . . 1 1 . 2 . . . . 4 . 1 . . . . 3 1 3 3 2 . Reinforcement 12 | . . . 2 . 1 3 2 . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . 1 Assault 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 15 | . 1 . 4 . 1 1 . . . . . . . . 4 . . . . . . . . . . . . . 4 . . . . . Communications Jammed 35 | . . . . . . . . . . . . . . . 4 . . . . . . 16 . . . . . . 15 . . . . . Distress Signals 34 | . . . . . . . . . . . . . . . 4 . . . . . . 15 . . . . . . 15 . . . . . Times Spotted 342 | . 14 9 33 29 28 25 38 5 13 4 . 2 6 8 13 6 1 3 4 . . 26 6 3 5 . . 1 26 10 10 7 5 2 Peak Tracking Total 10 | . 4 3 6 10 6 4 4 3 5 4 . 2 6 4 3 6 2 2 3 . . 5 5 2 3 . . 3 10 2 4 2 1 1 Tactical Retreats 53 | . 3 . . 2 1 1 7 2 6 . . . . 3 3 . . . 3 . . 3 1 . 3 . . 1 8 2 2 1 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 12 | . 1 . 1 . . 1 3 . . . . 1 . 2 1 . . . . . . 1 . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Reprogrammed 38 | . 6 . . . . 12 . . . . . . . 6 . . . . . . . 6 . . . . . . . . . . . 8 Reused 12 | . 2 . . . . 3 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 3 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Triggered 17 | . 2 . . . . 3 . . . . . 1 . 4 . . . . . . 3 . . . 1 . . . . . . . . 3 Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 25 | . . 1 2 2 . 3 . . . 1 . . . 2 . . . . . . . 1 . . . . . . . 5 3 1 4 . Max in Single Turn 2 | . . 1 1 2 . 1 . . . 1 . . . 1 . . . . . . . 1 . . . . . . . 1 1 1 1 . Garrison Access 14 | . . . . . . 1 1 . . . . 1 . . 2 . 2 . . . . 3 . 1 . . . . . 1 . 1 . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 8 | . . . . . . . 1 . . . . 1 . 1 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 207 | . 4 . 11 . 7 8 20 2 . 3 . 18 . 13 13 . 16 1 1 6 . 21 . 7 1 1 4 . 7 11 8 10 8 6 Terminals 114 | . 4 . 8 . 5 7 13 . . . . 9 . 4 6 . 8 . 1 . . 11 . 3 . . . . 4 8 5 6 7 5 Fabricators 20 | . . . . . . . 2 . . . . 2 . 5 2 . 2 . . . . 3 . 1 . . . . 2 . 1 . . . Repair Stations 21 | . . . 2 . . . 3 . . . . 3 . 1 . . . . . . . 3 . 2 . . . . . 2 2 2 1 . Recycling Units 13 | . . . . . 1 . . . . . . 2 . 2 2 . 4 . . . . 1 . . . . . . 1 . . . . . Scanalyzers 6 | . . . 1 . 1 . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . 1 . . Garrison Access 15 | . . . . . . 1 2 . . . . 1 . . 2 . 2 . . . . 3 . 1 . . . . . 1 . 1 . 1 Total Hacks 830 | . 18 . 26 . 22 19 58 5 . 19 . 65 . 60 62 . 66 1 1 15 . 87 . 42 1 1 16 . 45 46 50 53 33 19 Successful 720 | . 8 . 19 . 16 15 39 5 . 19 . 55 . 56 54 . 61 1 1 15 . 79 . 41 1 1 16 . 37 43 39 51 30 18 Failed 107 | . 10 . 7 . 6 4 19 . . . . 10 . 4 7 . 4 . . . . 7 . 1 . . . . 8 3 11 2 3 1 Catastrophic 7 | . . . . . . 1 1 . . . . 1 . . 1 . 1 . . . . . . . . . . . 1 . 1 . . . Database Lockouts 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Manual 442 | . 15 . 12 . 15 10 30 . . . . 36 . 28 40 . 38 . . 1 . 50 . 25 . . . . 33 32 18 25 23 11 Terminals 517 | . 18 . 19 . 18 18 38 . . . . 44 . 24 45 . 44 . 1 . . 56 . 23 . . . . 29 37 22 34 29 18 Fabricators 121 | . . . . . . . 8 . . . . 7 . 24 12 . 16 . . . . 13 . 12 . . . . 15 . 14 . . . Repair Stations 87 | . . . 5 . . . 9 . . . . 10 . 9 . . . . . . . 14 . 6 . . . . . 8 14 8 4 . Recycling Units 14 | . . . . . 2 . . . . . . 2 . 2 2 . 4 . . . . 1 . . . . . . 1 . . . . . Scanalyzers 17 | . . . 2 . 2 . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . 10 . . Garrison Access 16 | . . . . . . 1 3 . . . . 1 . . 2 . 2 . . . . 3 . 1 . . . . . 1 . 1 . 1 Terminal Hacks 383 | . 5 . 7 . 9 13 18 5 . 19 . 27 . 15 31 . 32 1 1 15 . 40 . 18 1 1 16 . 17 23 10 26 19 14 Record 25 | . . . . . . . . 4 . 11 . . . . . . . . 1 4 . . . . . . 5 . . . . . . . Part Schematic 41 | . . . . . 1 1 4 . . 5 . 4 . . 4 . 3 . . . . 3 . 1 . . 4 . 4 1 . 6 . . Robot Analysis 16 | . . . 1 . . . . . . . . 2 . . 1 . . . . . . 2 . 1 . . 3 . . 1 1 2 1 1 Prototype ID Bank 43 | . 1 . 1 . . 1 . . . 3 . 4 . 2 1 . 6 . . 10 . 3 . 1 . . 4 . . 2 . 1 2 1 Open Door 10 | . . . . . . 3 . 1 . . . . . . . . . 1 . 1 . . . . 1 1 . . . . 1 . . 1 Level Access Points 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 1 Branch Access Points 8 | . . . . . . . 1 . . . . . . 1 1 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . Machine Index 13 | . . . . . . . . . . . . 1 . 1 1 . 1 . . . . 1 . 1 . . . . 1 1 1 2 1 1 Terminal Index 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 14 | . . . 1 . 1 . 1 . . . . 1 . . 2 . 1 . . . . 2 . 1 . . . . 1 . 1 1 . 1 Unreport Threat 46 | . . . 3 . 1 2 2 . . . . 6 . 2 6 . 4 . . . . 6 . 3 . . . . 5 1 1 1 2 1 Locate Traps 52 | . 3 . 1 . 3 2 1 . . . . 1 . 4 4 . 5 . . . . 7 . 3 . . . . . 6 2 5 4 1 Disarm Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reprogram Traps 7 | . 1 . . . . 2 . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 2 Recall Investigation 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 15 | . . . . . . . . . . . . . . 1 1 . 2 . . . . 3 . 1 . . . . 1 1 1 2 2 . Recall Reinforcements 8 | . . . . . . . 2 . . . . 1 . . 1 . . . . . . 1 . 1 . . . . . 1 . . . 1 Recall Assault 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 14 | . . . . . . 1 1 . . . . 1 . 1 2 . 1 . . . . 1 . 1 . . . . 1 1 . 1 1 1 Registered Components 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . Registered Prototypes 11 | . . . . . . . 1 . . . . 1 . . 2 . 1 . . . . 1 . 1 . . . . 1 1 . 1 . 1 Zone Layout 45 | . . . . . 2 1 . . . . . 4 . 2 4 . 4 . . . . 8 . 2 . . . . 2 5 1 4 5 1 Fabricator Hacks 74 | . . . . . . . 5 . . . . 4 . 14 6 . 11 . . . . 7 . 7 . . . . 9 . 11 . . . Network Status 8 | . . . . . . . . . . . . . . 2 . . 1 . . . . . . 1 . . . . 1 . 3 . . . Load Schematic 32 | . . . . . . . 3 . . . . 1 . 6 3 . 5 . . . . 3 . 3 . . . . 4 . 4 . . . Build 34 | . . . . . . . 2 . . . . 3 . 6 3 . 5 . . . . 4 . 3 . . . . 4 . 4 . . . Repair Station Hacks 84 | . . . 4 . . . 8 . . . . 10 . 8 . . . . . . . 14 . 6 . . . . . 8 14 8 4 . Scan Component 44 | . . . 3 . . . 5 . . . . 5 . 4 . . . . . . . 7 . 3 . . . . . 4 7 4 2 . Repair 40 | . . . 1 . . . 3 . . . . 5 . 4 . . . . . . . 7 . 3 . . . . . 4 7 4 2 . Recycling Unit Hacks 13 | . . . . . 1 . . . . . . 2 . 2 2 . 4 . . . . 1 . . . . . . 1 . . . . . Retrieve Components 13 | . . . . . 1 . . . . . . 2 . 2 2 . 4 . . . . 1 . . . . . . 1 . . . . . Scanalyzer 17 | . . . 2 . 2 . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . 10 . . Insert Component 10 | . . . 1 . 1 . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . 5 . . Analyze 7 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Garrison Access Hacks 14 | . . . . . . 1 1 . . . . 1 . . 2 . 2 . . . . 3 . 1 . . . . . 1 . 1 . 1 Seal Access 14 | . . . . . . 1 1 . . . . 1 . . 2 . 2 . . . . 3 . 1 . . . . . 1 . 1 . 1 Unauthorized Hacks 135 | . 3 . 6 . 4 1 7 . . . . 10 . 16 12 . 12 . . . . 14 . 9 . . . . 10 11 4 6 7 3 Terminals 92 | . 3 . 6 . 4 1 6 . . . . 7 . 6 6 . 7 . . . . 8 . 5 . . . . 4 11 2 6 7 3 Track 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . Assimilate 17 | . . . 3 . . . . . . . . 1 . . 3 . 2 . . . . 1 . 1 . . . . . 1 . 2 2 1 Botnet 65 | . 3 . 3 . 3 1 5 . . . . 6 . 4 3 . 5 . . . . 6 . 3 . . . . 3 7 2 4 5 2 Operators 7 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . 1 . 1 . . . . 1 1 . . . . Fabricators 43 | . . . . . . . 1 . . . . 3 . 10 6 . 5 . . . . 6 . 4 . . . . 6 . 2 . . . Report 7 | . . . . . . . . . . . . . . 2 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . Prioritize 15 | . . . . . . . . . . . . 1 . 4 2 . 2 . . . . 2 . 1 . . . . 2 . 1 . . . Siphon 16 | . . . . . . . 1 . . . . 1 . 4 2 . 2 . . . . 2 . 1 . . . . 2 . 1 . . . Haulers 5 | . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 127 | . 4 . 10 . 5 4 19 . . . . 10 . 9 7 . 8 . 1 . . 10 . 5 . . . . 5 8 7 8 4 3 Full Trace Events 6 | . 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Feedback Events 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 48 | . . . 1 . 2 1 4 . . 5 . 4 . . 4 . 3 . . . . 3 . 1 . . 4 . 4 1 . 11 . . Parts Built 37 | . . . . . . . 3 . . . . 3 . 7 3 . 5 . . . . 4 . 4 . . . . 4 . 4 . . . Matter 7836 | . . . . . . . 358 . . . . 530 . 1113 965 . 843 . . . . 880 . 733 . . . . 1233 . 1181 . . . Time 1674 | . . . . . . . 73 . . . . 105 . 376 280 . 190 . . . . 176 . 98 . . . . 212 . 164 . . . Total Part Build Rating 260 | . . . . . . . 13 . . . . 18 . 42 21 . 35 . . . . 34 . 33 . . . . 35 . 29 . . . Parts Repaired 40 | . . . 1 . . . 3 . . . . 5 . 4 . . . . . . . 7 . 3 . . . . . 4 7 4 2 . Time 1528 | . . . 38 . . . 83 . . . . 280 . 131 . . . . . . . 306 . 104 . . . . . 146 178 164 98 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 27 | . . . . . . . . . . . . 2 . 9 5 . 9 . . . . 1 . . . . . . 1 . . . . . Parts Scanalyzed 7 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Part Schematics Acquired 7 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . find_chute 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 45 | . . 3 2 1 . . 3 . . . . 19 . . 3 . 1 . . 5 . 1 1 1 . . . . . 1 . 2 1 1 Largest Group 17 | . . 3 2 2 1 . 3 . . . . 17 1 . 2 2 1 1 . 5 5 1 2 1 . . . . . 1 . 2 1 2 Highest-Rated Group 703 | . . 40 20 31 31 . 93 . . . . 703 26 . 52 52 26 26 . 247 247 26 72 26 . . . . . 45 . 71 45 90 Highest-Rated Ally 74 | . . 16 10 31 31 . 31 . . . . 74 26 . 26 26 26 26 . 65 65 26 46 26 . . . . . 45 . 45 45 45 Total Orders 111 | . . . . . . . . . . . . 10 . . 18 . 10 3 . 3 1 16 . 5 . 5 . 8 3 8 4 9 3 5 STAY 46 | . . . . . . . . . . . . 5 . . 10 . 5 1 . 1 1 8 . 3 . 1 . 1 1 3 . 4 1 1 FOLLOW 36 | . . . . . . . . . . . . 5 . . 8 . 5 1 . 1 . 8 . 2 . . . . . . . 4 1 1 EXPLORE 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . 3 . . . . . . RETURN 22 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 4 2 5 4 1 1 3 Ally Attacks 80 | . . 12 . . 7 . 31 . . . . 23 . . . . . . . . . . 7 . . . . . . . . . . . Total Damage 1514 | . . 173 . . 64 . 532 . . . . 531 . . . . . . . . . . 214 . . . . . . . . . . . Kills 13 | . . 1 . . 1 . 4 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Robot Analysis Total 16 | . . . 1 . . . . . . . . 2 . . 1 . . . . . . 2 . 1 . . 3 . . 1 1 2 1 1 Derelict Logs Recovered 10 | . . 1 . 1 . . . . 1 . 1 . . . . . . 1 2 . . . . . 2 1 . . . . . . . . Drone Launches 66 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . 6 . 9 6 15 12 3 3 9 Drone Recoveries 63 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 6 . 7 6 15 12 3 3 9 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 30826 | 57 1045 1043 1554 1057 1626 1277 2627 389 436 79 153 1079 39 1003 1519 105 942 592 668 431 409 2696 77 981 810 814 63 922 1589 1114 1264 1027 724 615 Spaces Moved 32612 | 38 642 610 931 644 971 653 2252 685 870 141 298 1650 96 1276 1923 179 1186 798 960 489 448 2572 140 1041 1180 834 130 581 2147 1414 1408 1413 1103 909 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 30 | . 2 . . . . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5808 | 35 640 610 931 644 971 625 1352 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 26771 | . . . . . . . 900 685 870 141 298 1650 96 1276 1923 179 1186 798 960 489 448 2572 140 1041 1180 834 130 581 2147 1414 1408 1413 1103 909 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 33 | 50 100 155 110 115 110 110 38 38 38 38 38 38 38 38 38 45 45 45 45 45 53 53 53 43 43 43 43 43 38 38 38 38 38 33 Average Speed 56 | 96 123 155 118 121 114 120 79 38 38 38 38 38 38 39 43 46 45 45 45 50 53 53 53 43 44 43 43 43 38 38 38 38 38 33 Slowest Speed 260 | 100 260 155 170 130 130 260 130 38 38 38 38 42 38 98 45 102 45 45 45 108 53 53 53 55 118 43 43 43 38 40 40 118 38 35 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 66 96 65 98 58 68 48 69 88 77 43 36 76 22 34 88 34 89 90 86 66 38 83 16 89 97 60 73 32 78 24 95 34 23 Regions Visited 34 Branch Regions 18 Pre-discovered Areas 7 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . 1 . 3 . . . . . . . Known Exits Taken 22 | . . . . . 1 . 1 1 1 1 1 . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . 1 . 1 . . . 2 5 . 3 . . . . . . 4 3 . 2 . . . 2 2 . 3 . . . . . . Spaces Dug 449 | . . . . . 2 19 27 11 3 . 7 15 . 17 31 . 25 8 24 3 4 38 . 21 12 9 . 10 29 30 40 19 23 22 Terrain Destroyed 1064 | . . 20 37 70 11 19 31 65 58 . 7 15 . 35 37 . 30 58 61 3 7 75 . 24 50 10 . 11 106 31 114 20 32 27 Melee 308 | . . . . . 2 . 25 11 3 . 7 15 . 16 25 . . 8 14 . . 27 . 16 11 6 . 1 21 21 32 10 19 18 Projectile 175 | . . . . 1 . . . . . . . . . 1 12 . 30 1 12 3 7 23 . 8 1 4 . 10 8 10 12 10 13 9 AOE 581 | . . 20 37 69 9 19 6 54 55 . . . . 18 . . . 49 35 . . 25 . . 38 . . . 77 . 70 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 43422 | 55 807 673 1242 839 1318 961 2926 781 957 159 315 2066 98 1719 2537 198 1566 995 1155 658 612 3801 143 1524 1434 1271 135 1236 2812 1899 2086 1863 1383 1198 Wait 8638 | 8 69 21 142 127 165 162 505 72 65 . 3 362 . 344 524 16 326 142 160 126 156 1119 1 436 228 415 . 637 543 394 537 366 224 243 Move 32580 | 37 641 609 930 643 970 652 2251 684 869 140 297 1650 95 1275 1923 178 1185 797 959 488 447 2572 139 1040 1179 833 129 580 2146 1413 1407 1412 1102 908 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 212 | 4 26 4 19 4 26 10 13 . 1 5 . 12 2 14 6 . 7 11 . 2 . 9 1 3 . 1 1 . 7 2 19 1 2 . Fast Attach 129 | 6 3 . 11 . 6 6 8 . 1 . . 4 . 3 7 . . 7 2 7 . 6 . 3 3 2 2 1 3 10 7 15 6 . Attach 54 | . 1 . 3 3 6 1 11 . . 1 . 3 . 2 2 . . 1 . 2 . 4 . . . 1 . . 3 1 6 . 1 2 Detach 4 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Swap 262 | . 6 8 19 9 17 10 16 5 9 3 2 6 . 17 7 4 8 5 1 2 . 6 1 5 3 4 . 4 26 15 21 14 5 4 Drop 280 | . 14 6 34 8 34 21 30 . 2 5 . 8 1 16 13 . 9 8 2 9 . 7 1 5 3 3 2 1 8 8 7 11 4 . Fire 682 | . 47 25 83 45 91 98 53 5 7 . . . . 5 14 . 30 5 15 12 7 30 . 9 6 4 . 10 12 12 23 10 15 9 Melee 555 | . . . . . 3 . 38 15 3 5 13 21 . 30 41 . 1 18 16 . . 48 . 23 12 8 1 3 64 44 58 34 24 32 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . 1 . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / Arm) -4/Waste -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: *Sur / [Com]) To Fleet Rendezvous History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Discovered new exit (range 3) 311 | -10/Materials | Build established: Mutant 1067 | -10/Materials | Discovered new exit (range 6) 1103 | -10/Materials | Entered Mines 1316 | -10/Mines | Discovered new exit (range 10) 1412 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1441 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1443 | -10/Mines | Discovered new exit (range 5) 1562 | -10/Mines | Allies destroyed YI-UF0 2105 | -10/Mines | Discovered new exit (range 6) 2146 | -10/Mines | Entered Materials 2146 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2630 | -9/Materials | Build established: Scavenger-Mutant 2681 | -9/Materials | Discovered new exit (range 13) 3299 | -9/Materials | Repaired Hrd. Medium Armor Plating 3390 | -9/Materials | Discovered new exit (range 6) 3405 | -9/Materials | Build established: Mutant 3602 | -9/Materials | Discovered new exit (range 7) 3700 | -9/Materials | Entered Mines 3700 | -9/Mines | Accompanied by 2 allies 3800 | -9/Mines | Discovered new exit (range 13) 4085 | -9/Mines | Discovered new exit (range 3) 4249 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4263 | -9/Mines | Assembled infested the area 4268 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4431 | -9/Mines | Destroyed 7 combat bots 4582 | -9/Mines | Received a Mining Laser from a helpful Derelict 4757 | -9/Mines | Entered Materials 4757 | -8/Materials | Accompanied by 1 ally 4757 | -8/Materials | Evolved 2 slots: Utility x2 4758 | -8/Materials | Identified exit to Storage 5224 | -8/Materials | Discovered new exit (range 16) 5499 | -8/Materials | Lost 4 parts (1p1n1u1w) 5771 | -8/Materials | Build established: Scavenger-Mutant 6383 | -8/Materials | Entered Storage 6988 | -8/Storage | Core integrity fell below 50% 7037 | -8/Storage | Discovered new exit (range 15) 7105 | -8/Storage | Garrison activated, responded to threat 7660 | -8/Storage | Entered Factory 7660 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8317 | -7/Factory | Build established: Hacker-Mutant 8327 | -7/Factory | Assembled infested ambush trap array 8363 | -7/Factory | Allied Derelicts emerged from ambush trap array 8927 | -7/Factory | Identified exit to Lower Caves 9180 | -7/Factory | Discovered new exit (range 10) 9263 | -7/Factory | Repaired Broken Lgt. Nuclear Core 9693 | -7/Factory | Fabricated Spear? 9998 | -7/Factory | Fabricated Adv. Sensor Array? 10139 | -7/Factory | Local fabrication network quarantined 10179 | -7/Factory | Repaired Scythe 10182 | -7/Factory | Discovered new exit (range 14) 10224 | -7/Factory | Repaired Lgt. Nuclear Core 10239 | -7/Factory | Identified exit to Factory 10287 | -7/Factory | Entered Lower Caves 10336 | -7/Lower Caves | Learned location of Extension (-4) 10336 | -7/Lower Caves | Learned Armory stockpile data 10336 | -7/Lower Caves | Learned Factory security intel 10336 | -7/Lower Caves | Learned Research security intel 10473 | -7/Lower Caves | Encountered a Warlord checkpoint 10631 | -7/Lower Caves | Discovered new exit (range 8) 10633 | -7/Lower Caves | Identified exit to Lower Caves 10676 | -7/Lower Caves | Entered another Lower Caves area 10692 | -7/Lower Caves | Discovered exit to Factory (range 9) 11008 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11052 | -7/Lower Caves | Learned Factory garrison access intel 11110 | -7/Lower Caves | Discovered new exit (range 6) 11111 | -7/Lower Caves | Identified exit to Data Miner 11112 | -7/Lower Caves | Entered Data Miner 11112 | -7/Data Miner | Discovered new exit (range 6) 11120 | -7/Data Miner | Met Data Miner 11126 | -7/Data Miner | Learned location of Section 7 (-2) 11126 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11132 | -7/Data Miner | Received God Mode back door access code from Data Miner 11141 | -7/Data Miner | Identified exit to Proximity Caves 11157 | -7/Data Miner | Destroyed Data Miner 11160 | -7/Data Miner | Found Prototype Hackware 11161 | -7/Data Miner | Found Prototype Hackware 11163 | -7/Data Miner | Found Prototype Hackware 11166 | -7/Data Miner | Data Conduit disabled 11191 | -7/Data Miner | Entered Proximity Caves 11195 | -6/Proximity Caves | Learned Factory terminal intel 11341 | -6/Proximity Caves | Discovered exit to Factory (range 8) 11344 | -6/Proximity Caves | Entered Factory 11344 | -6/Factory | Evolved 2 slots: Utility x2 11346 | -6/Factory | Loaded intel: 20 terminal locations 11347 | -6/Factory | Loaded intel: 4 garrison access locations 11349 | -6/Factory | Identified Quantum Router 11350 | -6/Factory | Identified System Mapper 11395 | -6/Factory | Identified Ghost Barrier 11490 | -6/Factory | Repaired Aerolev Unit 11538 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 11564 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 11590 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 11614 | -6/Factory | Repaired Aerolev Unit 11648 | -6/Factory | Local fabrication network quarantined 11655 | -6/Factory | Build established: Wizard-Mutant 11666 | -6/Factory | Repaired Adv. Sensor Array 11928 | -6/Factory | Repaired Aerolev Unit 11998 | -6/Factory | Repaired Cmb. Airjet 12028 | -6/Factory | Cargo convoy interrupted 12028 | -6/Factory | Discovered new exit (range 11) 12239 | -6/Factory | Discovered new exit (range 16) 12252 | -6/Factory | Identified exit to Factory 12423 | -6/Factory | Sucked down chute 12423 | -6/Factory | Entered Waste 12427 | -6/Waste | Spotted C-40 Crusher 12428 | -6/Waste | Spotted C-40 Crusher 12435 | -6/Waste | 1 allies followed down the chute 12437 | -6/Waste | Spotted C-40 Crusher 12442 | -6/Waste | Spotted C-40 Crusher 12443 | -6/Waste | Spotted C-40 Crusher 12450 | -6/Waste | Spotted C-40 Crusher 12458 | -6/Waste | Discovered new exit (range 10) 12461 | -6/Waste | Identified exit to Factory 12462 | -6/Waste | Entered Factory 12554 | -6/Factory | Identified exit to Lower Caves 12595 | -6/Factory | Fabricated Cmb. Gravmag System? 12642 | -6/Factory | Fabricated Mni. Smartbomb Launcher? 12660 | -6/Factory | Fabricated Cld. Gravmag System (x1) 12729 | -6/Factory | Repaired Imp. System Restoration Module 12755 | -6/Factory | Repaired Adv. Sensor Array 13020 | -6/Factory | Fabricated Adv. Signal Interpreter (x2) 13052 | -6/Factory | Fabricated Exp. Transmission Jammer (x1) 13231 | -6/Factory | Repaired Mni. Smartbomb Launcher 13263 | -6/Factory | Repaired Imp. System Restoration Module 13377 | -6/Factory | Local fabrication network quarantined 13418 | -6/Factory | Discovered exit to Factory (range 12) 13465 | -6/Factory | Entered another Factory area 13465 | -5/Factory | Evolved 2 slots: Utility x2 13805 | -5/Factory | Central database locked down 13805 | -5/Factory | Identified exit to Upper Caves 13817 | -5/Factory | Discovered new exit (range 7) 13819 | -5/Factory | Identified exit to Factory 14491 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 14614 | -5/Factory | Fabricated Plasma Lance (x1) 14646 | -5/Factory | Fabricated Plasma Lance (x1) 14841 | -5/Factory | Spotted B-75 Beast 14862 | -5/Factory | Local fabrication network quarantined 14984 | -5/Factory | Manually triggered Chute Trap 14984 | -5/Factory | Sucked down chute 14984 | -5/Factory | Entered Waste 14999 | -5/Waste | EMP discharged 15001 | -5/Waste | Spotted C-40 Crusher 15010 | -5/Waste | 3 allies followed down the chute 15019 | -5/Waste | Spotted C-40 Crusher 15021 | -5/Waste | Spotted C-40 Crusher 15021 | -5/Waste | Spotted C-40 Crusher 15021 | -5/Waste | Spotted C-40 Crusher 15023 | -5/Waste | Spotted C-40 Crusher 15081 | -5/Waste | Discovered new exit (range 13) 15088 | -5/Waste | Identified exit to Factory 15089 | -5/Waste | Entered Factory 15550 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 15583 | -5/Factory | Fabricated Mni. Fusion Reactor (x1) 15638 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 15680 | -5/Factory | Discovered exit to Factory (range 14) 15719 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 15815 | -5/Factory | Central database locked down 15986 | -5/Factory | Local fabrication network quarantined 15989 | -5/Factory | First assault squad dispatched 16031 | -5/Factory | Entered Upper Caves 16031 | -5/Upper Caves | Accompanied by 1 ally 16032 | -5/Upper Caves | Encountered a Warlord checkpoint 16036 | -5/Upper Caves | Learned location of 1 exit from Factory 16119 | -5/Upper Caves | P-70 Sage assimilated allied Administrator 6f 16582 | -5/Upper Caves | Discovered new exit (range 3) 16582 | -5/Upper Caves | Identified exit to Upper Caves 16623 | -5/Upper Caves | Entered another Upper Caves area 16703 | -5/Upper Caves | Discovered exit to Factory (range 4) 17179 | -5/Upper Caves | Learned Factory terminal intel 17228 | -5/Upper Caves | Discovered new exit (range 15) 17250 | -5/Upper Caves | Learned 4 Factory zone layouts 17271 | -5/Upper Caves | Identified exit to Warlord 17291 | -5/Upper Caves | Entered Warlord 17405 | -5/Warlord | Opened Warlord's prototype stash 17494 | -5/Warlord | Learned location of Armory (-4) 17494 | -5/Warlord | Learned Research trap positions 17495 | -5/Warlord | Learned 4 Quarantine zone layouts 17495 | -5/Warlord | Learned Factory scanalyzer intel 17508 | -5/Warlord | Found Prototype Device 17508 | -5/Warlord | Identified Minesniffer Drone Bay 17659 | -5/Warlord | Opened side exit 17689 | -5/Warlord | Discovered new exit (range 10) 17693 | -5/Warlord | Identified exit to Proximity Caves 17722 | -5/Warlord | Entered Proximity Caves 17722 | -4/Proximity Caves | Accompanied by 5 allies 18063 | -4/Proximity Caves | Discovered exit to Factory (range 14) 18131 | -4/Proximity Caves | Entered Factory 18131 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18132 | -4/Factory | Identified exit to Upper Caves 18134 | -4/Factory | Loaded intel: 22 terminal locations 18135 | -4/Factory | Loaded intel: 4 scanalyzer locations 18218 | -4/Factory | Identified exit to Extension 18218 | -4/Factory | Identified exit to Armory 18261 | -4/Factory | Repaired Imp. System Restoration Module 18289 | -4/Factory | Repaired Adv. Sensor Array 18502 | -4/Factory | Found Exp. Hacking Suite 18728 | -4/Factory | Fabricated Exp. Sensor Array (x1) 18779 | -4/Factory | Fabricated EM Dispersion Field (x1) 18885 | -4/Factory | Fabricated Cmb. Linear Gravjet? 19048 | -4/Factory | Local fabrication network quarantined 19909 | -4/Factory | Central database locked down 20496 | -4/Factory | Repaired Exp. Sensor Array 20533 | -4/Factory | Repaired Cmb. Antigrav System 20578 | -4/Factory | Repaired Cld. Gravmag System 20670 | -4/Factory | Repaired Lrn. Sensor Array 20728 | -4/Factory | Repaired Adv. Plasma Cannon? 20827 | -4/Factory | Manually triggered Chute Trap 20827 | -4/Factory | Sucked down chute 20827 | -4/Factory | Entered Waste 20828 | -4/Waste | Met a frightened Derelict 20835 | -4/Waste | Spotted C-40 Crusher 20837 | -4/Waste | Spotted C-40 Crusher 20842 | -4/Waste | EMP discharged 20844 | -4/Waste | Spotted C-40 Crusher 20844 | -4/Waste | Spotted C-40 Crusher 20850 | -4/Waste | 4 allies followed down the chute 20858 | -4/Waste | Spotted C-40 Crusher 20868 | -4/Waste | Discovered new exit (range 14) 20876 | -4/Waste | Identified exit to Factory 20904 | -4/Waste | Entered Factory 20932 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 20970 | -4/Factory | Fabricated Mni. Fusion Reactor? 21121 | -4/Factory | Fabricated Adv. Powered Armor (x1) 21148 | -4/Factory | Repaired Adv. Reaction Control System 21183 | -4/Factory | Repaired Imp. System Restoration Module 21396 | -4/Factory | Local fabrication network quarantined 21745 | -4/Factory | Repaired Cld. Antigrav System 21885 | -4/Factory | Entered Upper Caves 22274 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22369 | -4/Upper Caves | Learned Research trap positions 22419 | -4/Upper Caves | Encountered a Warlord checkpoint 22667 | -4/Upper Caves | Discovered new exit (range 7) 22669 | -4/Upper Caves | Identified exit to Upper Caves 22695 | -4/Upper Caves | Entered another Upper Caves area 22708 | -4/Upper Caves | Discovered new exit (range 15) 23058 | -4/Upper Caves | Discovered new exit (range 87) 23364 | -4/Upper Caves | Learned 4 Research zone layouts 23507 | -4/Upper Caves | Identified exit to Zhirov 23509 | -4/Upper Caves | Entered Zhirov 23509 | -4/Zhirov | Discovered new exit (range 3) 23517 | -4/Zhirov | Met Zhirov 23527 | -4/Zhirov | Learned location of Quarantine (-2) 23527 | -4/Zhirov | Learned location of Testing (-3) 23527 | -4/Zhirov | Learned location of Command (-1) 23529 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23537 | -4/Zhirov | Found Alien Artifact 23537 | -4/Zhirov | Identified Integrated Reactor 23537 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23545 | -4/Zhirov | Found Alien Artifact 23572 | -4/Zhirov | Identified exit to Proximity Caves 23572 | -4/Zhirov | Entered Proximity Caves 24303 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 24467 | -3/Proximity Caves | Discovered new exit (range 5) 24469 | -3/Proximity Caves | Identified exit to Research 24494 | -3/Proximity Caves | Entered Research 24494 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 24496 | -3/Research | Loaded intel: 92 trap records 24554 | -3/Research | Discovered new exit (range 3) 24554 | -3/Research | Identified exit to Research 24611 | -3/Research | Found Prototype Launcher 24611 | -3/Research | Identified Tactical Quantum Warhead 24883 | -3/Research | Identified exit to Testing 24970 | -3/Research | Fabricated Exp. Phase Shifter (x1) 25007 | -3/Research | Fabricated Exp. Armor Integrity Analyzer (x1) 25044 | -3/Research | Fabricated Femtoactuators? 25138 | -3/Research | Fabricated Adv. Powered Armor? 25197 | -3/Research | Local fabrication network quarantined 26083 | -3/Research | Entered Testing 26089 | -3/Testing | Protovariant out of control (PG-RXD8L56SKI) 26109 | -3/Testing | Found Prototype Energy Cannon 26109 | -3/Testing | Identified Null Cannon 26364 | -3/Testing | Repaired Cld. Antigrav System 26401 | -3/Testing | Repaired Exp. Sensor Array 26471 | -3/Testing | Found Prototype Processor 26471 | -3/Testing | Identified Spectral Analyzer 26593 | -3/Testing | Repaired Broken Cld. Antigrav System 26846 | -3/Testing | Repaired Cld. Gravmag System 27197 | -3/Testing | Entered Research 27197 | -2/Research | Evolved 2 slots: Utility x2 27198 | -2/Research | Loaded intel: 57 trap records 27349 | -2/Research | Repaired Lrg. Storage Unit 27890 | -2/Research | Repaired Exp. Sensor Array 27925 | -2/Research | Repaired Mni. Fusion Reactor 27948 | -2/Research | Repaired Adv. Powered Armor 27973 | -2/Research | Repaired Adv. Reaction Control System 28107 | -2/Research | Identified exit to Quarantine 28208 | -2/Research | Exp. Hacking Suite fried by hacking feedback 28250 | -2/Research | Fabricated Exp. Force Field (x1) 28287 | -2/Research | Fabricated Exp. Hacking Suite? 28345 | -2/Research | Fabricated Exp. Utility Shielding (x1) 28403 | -2/Research | Fabricated EM Dispersion Field? 28405 | -2/Research | Repaired Exp. Utility Shielding 28436 | -2/Research | Repaired Cld. Gravmag System 28461 | -2/Research | Entered Quarantine 28659 | -2/Quarantine | Found Alien Artifact 28659 | -2/Quarantine | Identified Core Reset Matrix 28659 | -2/Quarantine | Identified Transdimensional Reconstructor 28659 | -2/Quarantine | Used Core Reset Matrix 28663 | -2/Quarantine | Detected hypermatrix surge 28663 | -2/Quarantine | Sensed 4 artifacts in vicinity 28758 | -2/Quarantine | Discovered new exit (range 10) 28762 | -2/Quarantine | Identified exit to Access 28861 | -2/Quarantine | Cryocooling Duct disabled 28876 | -2/Quarantine | Ambient heat levels rising (+20) 28876 | -2/Quarantine | Non-combat units ordered to evacuate 29035 | -2/Quarantine | Found Exp. Hacking Suite 29084 | -2/Quarantine | Found Prototype Device 29084 | -2/Quarantine | Identified EM Disruption Field 29141 | -2/Quarantine | Repaired Mni. Smartbomb Launcher 29197 | -2/Quarantine | Repaired Cld. Antigrav System 29235 | -2/Quarantine | Repaired Cmb. Linear Gravjet 29270 | -2/Quarantine | Found Exp. Signal Interpreter 29411 | -2/Quarantine | Repaired Cld. Gravmag System 29436 | -2/Quarantine | Spotted Fortress 29462 | -2/Quarantine | Discovered new exit (range 5) 29463 | -2/Quarantine | Identified exit to Section 7 29488 | -2/Quarantine | Entered Section 7 29489 | -2/Section 7 | Sensed 20 artifacts in vicinity 29560 | -2/Section 7 | Repaired Cld. Gravmag System 29673 | -2/Section 7 | Found Integrated Dissipator 29673 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29721 | -2/Section 7 | Found Integrated Reactor 29721 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 29864 | -2/Section 7 | Spotted S7 Guard 29866 | -2/Section 7 | Found Core Membrane 29869 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 30139 | -2/Section 7 | Repaired Exp. Sensor Array 30212 | -2/Section 7 | Entered Access 30212 | -1/Access | Accompanied by 1 ally 30212 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 30253 | -1/Access | Identified exit to Surface 30429 | -1/Access | Spotted B-99 Colossus 30651 | -1/Access | Discovered new exit (range 12) 30690 | -1/Access | Build established: Wizard-Sprinter 30827 | *** | Heading to fleet! Last Messages --------------- 30651_ EXIT=FOUND 30662_ Mapping Drone retrieved by Mapping Drone Bay. 30718_ U-05 Engineer builds a Wall. 30752_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A013. 30760_ Director 9b reveals location of hidden door. 30781_ Director 9b reveals location of Hellfire Trap. 30782_ Connecting with Terminal... >>Recall(Reinforcements) Establishing remote squad link... Recalled reinforcement squad C0HD3Z49R9. >>Alert(Check) Current Alert Level: Low Security >>Alert(Purge) Purged threat record, alert level lowered. 30815_ Director 9b reveals location of Hellfire Trap. 30821_ Connecting with Terminal... >>Open Sealed Barrier opened. 30822_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????####+############################????????????? | | ? ^^ k ???????????? | | ? ^^ R A g???????????? | | ?????##########+##### ""#?????????????????? | | ?????# #?# ""#?????????????????? | | ?????# #?# ""#?????????????????? | | ?????# [ [ #?# T#?????????????????? | | ?????# #?# ""#?????????????????? | | ?????# ! #?# ""#?????????????????? | | ?????# ### ""##????????????????? | | ?????# ## #????????????????? | | ?????# ### ##????????????????? | | ?????# !!! #?# #?????????????????? | | ?????#! !!! #?# o #?????????????????? | | ###### !!! #?# o #?????????????????? | | + #?# @" #?????????????????? | | ############+######?# "" #?????????????????? | | ???????????# #??????# #?????????????????? | | ???????????# #??????# #??????????w??????? | | ???????????# #??????# #?????????????????? | | ?????????###/####???#""""""""""#??????u??????????? | | ???####### #????????????????????????????????? | | ???# # #????????????????????????????????? | | #### "T ^# = #????????????????????????????????? | | "" + #????????????????????????????????? | | #### # #?????BB????BB???????????????????? | | ???# #! #?????BB????BB???????????????????? | | ######+##########????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # ! #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | ##############???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 100 Energy Generation 67 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Armor Coverage 450 Resistance: EM 75 Utility Shielding 90 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 91 Armor Integrity Analysis 50 Recoil Reduction 1 Offensive Hacking 92 Defensive Hacking 45 Item Schematics ----------------- Exp. Melee Analysis Suite | -2/Quarantine | Hacked Imp. Fusion Compressor | -2/Quarantine | Hacked Cld. Linear Gravjet | -2/Quarantine | Hacked Exp. Phase Shifter | -2/Quarantine | Hacked Exp. Actuator Array | -2/Quarantine | Hacked EM Dispersion Field | -2/Quarantine | Scanalyzed Exp. Force Field | -2/Quarantine | Scanalyzed Plasma Lance | -2/Quarantine | Scanalyzed Exp. Utility Shielding | -2/Quarantine | Scanalyzed Cmb. Linear Gravjet | -2/Quarantine | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Spear | x2 | -7/Factory Adv. Sensor Array | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Cmb. Gravmag System | x2 | -6/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Cld. Gravmag System | x1 | -6/Factory Adv. Signal Interpreter | x2 | -6/Factory Exp. Transmission Jammer | x1 | -6/Factory Exp. Signal Interpreter | x1 | -5/Factory Plasma Lance | x1 | -5/Factory Plasma Lance | x1 | -5/Factory Lrn. Sensor Array | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Exp. Utility Shielding | x1 | -5/Factory Cmb. Antigrav System | x2 | -5/Factory Exp. Sensor Array | x1 | -4/Factory EM Dispersion Field | x1 | -4/Factory Cmb. Linear Gravjet | x2 | -4/Factory Cmb. Linear Gravjet | x2 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Adv. Powered Armor | x1 | -4/Factory Exp. Phase Shifter | x1 | -3/Research Exp. Armor Integrity Analyzer | x1 | -3/Research Femtoactuators | x1 | -3/Research Adv. Powered Armor | x1 | -3/Research Exp. Force Field | x1 | -2/Research Exp. Hacking Suite | x1 | -2/Research Exp. Utility Shielding | x1 | -2/Research EM Dispersion Field | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Integrated Dissipator Core Membrane Achievements -------------- None Challenges ------------ None Game ------ Seed ChainAerolevBiocell Manual? 0 Play Time 05:15:48 Cumulative 1104.5 hours Start 2021.07.04 @ 14:43:33 End 2021.07.07 @ 16:26:44 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 826 Rogue 786 Adventurer 40 Explorer 0 Win Type 2 Total 125 Types 61/4/38/2/1/4/13/1/1 Lore% 93 Gallery% 97 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46cf4428-2af4-435e-aa90-fa7edf38eaaf