Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 20:05:38 Player: albenzo Result: Destroyed by YO-K6P(E) with Overtuned Barrage Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (105) 525 Value Destroyed (3771) 3771 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1660) 1660 TOTAL SCORE: 9076 Bonus ------- Follower Combat Kills 1488 Aligned with FarCom 300 Friendly Fire -128 Cogmind --------- Core Integrity 0/550 Matter 294/300 Energy 278/290 System Corruption 0% Temperature Warm (170) Movement Walking (100) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Overtuned Titanium Leg Overtuned Titanium Leg Overtuned Titanium Leg > --- UTILITY (4) ------ Scrap Suit Makeshift Microdissipator Network Makeshift Light Armor Plating > --- WEAPON (3) ------- Overtuned Pulse Rifle Overtuned Pulse Rifle Advanced Assault Cannon > --- INVENTORY (5) ---- Scrap Suit Makeshift Light Armor Plating Peak State ------------ > --- POWER ------------ Hybrid Fission Core > --- PROPULSION ------- Tri-treads > --- UTILITY ---------- Large Storage Unit Makeshift Medium Armor Plating Makeshift Medium Armor Plating Makeshift Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Improved Treads Improved Treads Armored Treads Improved Heat Sink High-capacity Matter Pod Tech Extrapolator High-powered Tractor Beam Heavy Assault Rifle High-powered Shotgun Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Field Lobotomy Kit Plasma Cutter Heavy Flail [Rating: 56] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Overtuned Titanium Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Special Weapon Plasma Cutter Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 2 | . . . . . 2 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 135 | 2 6 2 1 6 17 16 5 80 Power 15 | . 2 . . 1 1 1 1 9 Engine 8 | . 1 . . 1 1 . 1 4 Core 7 | . 1 . . . . 1 . 5 Reactor . | . . . . . . . . . Propulsion 32 | . 3 . . . 5 4 . 20 Treads 18 | . 3 . . . 5 4 . 6 Leg 14 | . . . . . . . . 14 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 49 | 1 1 . 1 3 5 6 4 28 Device 19 | 1 . . . 1 1 3 2 11 Storage 2 | . 1 . 1 . . . . . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 28 | . . . . 2 4 3 2 17 Artifact . | . . . . . . . . . Weapon 39 | 1 . 2 . 2 6 5 . 23 Energy Gun 8 | 1 . . . . . . . 7 Energy Cannon . | . . . . . . . . . Ballistic Gun 20 | . . 2 . 2 6 4 . 6 Ballistic Cannon 3 | . . . . . . . . 3 Launcher . | . . . . . . . . . Special Weapon 7 | . . . . . . . . 7 Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 . 1 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 1 | . . . . . . . . 1 Parts Lost 19 | . . . . . . . . 19 Power 2 | . . . . . . . . 2 Propulsion 6 | . . . . . . . . 6 Utility 5 | . . . . . . . . 5 Weapon 6 | . . . . . . . . 6 Highest Loss Streak 6 | . . . . . . . . 6 To Critical Strikes 3 | . . . . . . . . 3 Average Slot Usage (%) 93 | . 99 99 100 100 99 100 94 87 Engine 6 | . 11 . . 8 9 5 6 6 Core 4 | . 2 14 14 5 . 3 2 2 Treads 23 | . 22 28 28 28 27 27 27 17 Leg 2 | . 5 . . . . . . 5 Device 9 | . 14 14 14 10 8 8 9 8 Storage 9 | . 14 14 14 14 9 9 9 7 Protection 10 | . . . . 3 18 18 13 13 Energy Gun 4 | . 28 20 . . . . . 2 Ballistic Gun 21 | . . 7 28 28 26 25 27 21 Ballistic Cannon 1 | . . . . . . . . 2 Peak Build Rating 56 | 8 10 10 11 13 25 31 35 56 Average Rating 27 | 6 8 9 10 11 21 26 32 39 On Entrance 16 | 6 8 10 10 11 11 25 31 35 Naked Turns 41 | . . . . . . . . 41 Heaviest Build 64 | 12 29 29 28 32 45 45 52 64 Greatest Support 71 | 20 40 40 40 40 60 66 66 71 Greatest Overweight (x) 18 | . . . . . . . . 18 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 8 13 15 15 15 15 15 15 12 Most Carried 15 | 8 15 15 15 15 15 15 15 15 Average Carried 13 | 6 10 14 15 14 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 8 15 15 15 15 15 15 15 3 Class Distribution -------------------- 46% | Tank 23% | Mutant 8% | Scavenger-Scrapper 7% | Scavenger-Mutant 7% | Skirmisher 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Skirmisher | -8/Recycling Tank | -8/Scraptown Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Matter Collected 4852 | 220 150 30 . 96 534 685 153 2984 Remotely 1276 | . . . . . . 528 153 595 Salvage Created 5245 | 77 292 93 . 86 526 666 164 3341 Parts 280 | 9 12 4 . 9 27 34 9 176 Haulers Intercepted 7 | . 2 . . . 1 4 . . Recyclers Shooed 3 | 2 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 92 | . 4 2 . 4 8 13 2 59 Guns 73 | . 4 2 . 4 8 13 2 40 Cannons 18 | . . . . . . . . 18 Classes Destroyed 16 | 1 2 . . 1 3 . . 9 Worker 2 | . . . . . 2 . . . Tunneler 5 | 3 . . . . . . . 2 Hauler 7 | . 2 . . . 1 4 . . Recycler 3 | . . . . . 1 1 1 . Swarmer 9 | . . . . 3 . 6 . . Grunt 16 | . 4 2 . 1 4 5 . . Sentry 8 | . . . . . 4 2 2 . Federalist 3 | . . . . . . . . 3 Explorer 5 | . . . . . . . . 5 Ranger 8 | . . . . . . . . 8 Guru 8 | . . . . . . . . 8 Scientist 2 | . . . . . . . . 2 Scrapper 25 | . . . . . . . . 25 Elite 9 | . . . . . . . . 9 Zionite 1 | . . . . . . . . 1 Tinkerer 1 | . . . . . . . . 1 Thug 1 | . . . . . . . . 1 Best Kill Streak 7 | 1 3 2 . 3 3 5 1 7 Combat Bots Only 5 | . 2 2 . 3 2 5 1 5 Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 1 2 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 531 | . 28 8 . 13 32 33 5 412 Missed 127 | . 5 1 . 4 10 7 1 99 Damage Taken 6020 | . 307 70 . 70 344 346 65 4818 Core 590 | . 26 . . 8 52 32 . 472 Absorbed by Shields 244 | . . . . . . . . 244 Reduced by Siege Mode 62 | . . . . . . . . 62 Regen/Repaired (Parts) 316 | . . . . . 69 . . 247 Core Remaining (%) 93 | 100 . . . 86 . . . . Volleys Fired 315 | 11 24 5 . 8 29 38 6 194 Largest 3 | 2 2 2 . 2 3 3 3 3 Hottest 208 | 90 90 90 . 46 71 71 75 208 Shots Fired 839 | 22 48 10 . 16 87 108 18 530 Gun 735 | 22 48 10 . 16 87 108 18 426 Cannon 99 | . . . . . . . . 99 Launcher . | . . . . . . . . . Special 5 | . . . . . . . . 5 Kinetic 663 | . . . . 16 87 108 18 434 Thermal 167 | 22 48 10 . . . . . 87 Explosive . | . . . . . . . . . Electromagnetic 4 | . . . . . . . . 4 Robot Hit Streak 29 | 9 14 11 . 12 13 12 16 29 Robot Miss Streak 6 | 1 3 . . 1 3 5 1 6 Penetration Max . | . . . . . . . . . Secondary Targets 11 | . 1 . . 1 2 2 . 5 Max Gunslinging Chain 1 | . 1 . . 1 1 1 . 1 Shots Hit Robots 552 | 15 34 10 . 11 61 74 16 331 Core Hits 207 | 4 14 4 . 5 22 30 5 123 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | . . 1 . . . . . 8 Burn 8 | . . 1 . . . . . 7 Blast 1 | . . . . . . . . 1 Melee Attacks 3 | . . . . . . 3 . . Impact 3 | . . . . . . 3 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10093 | 179 404 119 . 105 1036 1282 272 6696 Guns 8158 | 179 404 119 . 105 1036 1184 272 4859 Cannons 1837 | . . . . . . . . 1837 Explosions . | . . . . . . . . . Melee 98 | . . . . . . 98 . . Ramming . | . . . . . . . . . Kinetic 7864 | . . . . 105 1036 1184 272 5267 Thermal 2101 | 179 404 119 . . . . . 1399 Explosive . | . . . . . . . . . Electromagnetic 30 | . . . . . . . . 30 Impact 98 | . . . . . . 98 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 2 Average Corruption 1 | . . . . . . 1 2 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 21 | . . . . . . 5 14 2 Message Errors 4 | . . . . . . 1 2 1 Matter Fused 6 | . . . . . . 2 4 . Heat Flow Errors 4 | . . . . . . 1 3 . Energy Discharges 3 | . . . . . . 1 2 . Data Loss (minor) 3 | . . . . . . . 3 . Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 73 | . . . . . . 38 . 35 Projectiles 35 | . . . . . . . . 35 Explosions . | . . . . . . . . . Melee 38 | . . . . . . 38 . . Knockbacks 7 | . . . . . . . . 7 Impact . | . . . . . . . . . Kinetic 7 | . . . . . . . . 7 Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 504 | 120 280 162 . 25 342 215 171 504 Average Temperature 116 | 47 124 73 . 11 97 76 82 130 Received Heat Transfer 2073 | . 216 36 . . 180 144 27 1470 Effects 15 | . . . . . . . . 15 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . 2 Interference 7 | . . . . . . . . 7 Matter Decay 2 | . . . . . . . . 2 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . 2 Siege Activations 12 | . . . . . . . . 12 Total Turns 271 | . . . . . . . . 271 Longest Duration 45 | . . . . . . . . 45 Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 17 | . 1 1 . . . . . 15 Heat Transferred 5270 | 483 1066 384 . . . . . 3337 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Peak Influence 318 | 15 107 94 . 70 129 318 157 . Initial 63 | . 9 27 . . 22 39 63 . Average 64 | 6 50 17 . 29 57 189 59 . Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 93 | 100 100 100 . 100 100 55 100 . Level 1 6 | . . . . . . 44 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . 1 . . . . 3 . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Distress Signals 6 | . 2 . . . 2 2 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 150 | . 11 6 . 5 12 17 2 97 Peak Tracking Total 7 | . 4 3 . 4 3 6 1 7 Tactical Retreats 5 | . . . . . 1 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 3 | . . . . . 1 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 16 | . . . . . 1 1 . 14 Max in Single Turn 2 | . . . . . 1 1 . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 26 | . 3 . 2 . 6 3 12 . Terminals 16 | . 3 . . . 4 3 6 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units 7 | . . . . . 1 . 6 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 72 | . 8 . 5 . 17 10 32 . Successful 37 | . 6 . 5 . 7 4 15 . Failed 35 | . 2 . . . 10 6 17 . Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 41 | . 4 . 1 . 10 7 19 . Terminals 52 | . 8 . . . 12 10 22 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units 13 | . . . . . 3 . 10 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 19 | . 5 . 5 . 2 2 5 . Record 4 | . . . 4 . . . . . Part Schematic 1 | . . . . . . . 1 . Branch Access Points 2 | . . . . . 1 1 . . Terminal Index 1 | . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . 1 . Alert Level 2 | . 1 . . . . . 1 . Locate Traps 3 | . 2 . . . 1 . . . Transport Status 1 | . 1 . . . . . . . Hauler Manifests 3 | . 1 . . . . 1 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 15 | . 1 . . . 3 2 9 . Terminals 7 | . 1 . . . 1 2 3 . Botnet 7 | . 1 . . . 1 2 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 8 | . . . . . 2 . 6 . Reject 1 | . . . . . 1 . . . Mask 1 | . . . . . 1 . . . Tunnel 6 | . . . . . . . 6 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 3 . . . 5 3 7 . Full Trace Events 5 | . . . . . 1 . 4 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . Time 32 | . . . . . 32 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total Allies 12 | . . 4 . 3 . . . 5 Largest Group 3 | . . 3 3 3 3 . . 1 Highest-Rated Group 191 | . . 81 81 40 40 . . 191 Highest-Rated Ally 191 | . . 31 31 16 16 . . 191 Total Orders . | . . . . . . . . . Ally Attacks 175 | . . 9 . 7 20 . . 139 Total Damage 7987 | . . 62 . 79 250 . . 7596 Kills 52 | . . 3 . 1 1 . . 47 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Field Lobotomies 5 | . . . . . . . . 5 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Turns Passed 11306 | 109 570 1066 533 1055 1036 920 1176 4841 Spaces Moved 5607 | 52 298 595 332 566 487 305 683 2289 Core 86 | . . . . . . . . 86 Treads 4848 | . 210 595 332 566 487 305 683 1670 Legs 673 | 52 88 . . . . . . 533 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 163 163 50 Average Speed 156 | 120 148 160 160 160 162 163 163 151 Slowest Speed 950 | 120 160 160 160 160 163 163 163 950 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 63 | 5 55 99 71 99 43 39 97 66 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 9 | . . 2 1 . . . 6 . Known Exits Taken 2 | . . . . . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched 7 | . . 1 . 2 . . . 4 Spaces Dug . | . . . . . . . . . Terrain Destroyed 13 | . . . . . . . . 13 Melee . | . . . . . . . . . Projectile 13 | . . . . . . . . 13 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Total 7655 | 75 383 700 335 704 683 654 748 3373 Wait 1416 | 9 29 93 . 116 126 271 36 736 Move 5599 | 51 297 594 331 565 486 304 682 2289 Hop . | . . . . . . . . . Pick Up 55 | 2 15 2 1 2 10 6 6 11 Fast Attach 48 | 1 1 2 . 1 3 2 2 36 Attach 20 | . 1 . . . 4 . . 15 Detach 7 | . 1 . . . . . 1 5 Swap 67 | 1 4 . 1 5 10 14 3 29 Drop 100 | . 11 4 2 6 15 16 12 34 Fire 315 | 11 24 5 . 8 29 38 6 194 Melee 3 | . . . . . . 3 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . 1 . . . . Trap . | . . . . . . . . . Miscellaneous 24 | . . . . . . . . 24 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 110 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 16) 680 | -10/Materials | Entered Mines 683 | -10/Mines | Received a Mining Laser from a helpful Derelict 861 | -10/Mines | Discovered new exit (range 9) 931 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 931 | -10/Mines | Discovered new exit (range 5) 970 | -10/Mines | Discovered new exit (range 5) 1034 | -10/Mines | Escorted by a lone wolf Derelict 1054 | -10/Mines | Learned location of Storage (-8) 1413 | -10/Mines | Learned Materials emergency access door positions 1554 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1746 | -10/Mines | Entered Exiles 1746 | -10/Exiles | Accompanied by 3 allies 1751 | -10/Exiles | Build established: Scavenger-Mutant 1776 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1785 | -10/Exiles | Met 8R-AWN 1812 | -10/Exiles | Met EX-HEX 1858 | -10/Exiles | Met EX-BIN 1929 | -10/Exiles | Aligned with FarCom system 1930 | -10/Exiles | Given EX-Vault access code 1967 | -10/Exiles | Opened EX-Vault 1977 | -10/Exiles | Found Field Lobotomy Kit 2010 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2140 | -10/Exiles | Met EX-DEC 2186 | -10/Exiles | Learned location of Zion (-6) 2266 | -10/Exiles | Discovered new exit (range 10) 2279 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2279 | -10/Exiles | Entered Mines 2321 | -9/Mines | Met a Derelict bent on vengeance 2441 | -9/Mines | Learned Materials terminal intel 2531 | -9/Mines | Learned Materials emergency access door positions 2638 | -9/Mines | Build established: Mutant 2829 | -9/Mines | Discovered new exit (range 11) 2890 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3012 | -9/Mines | Discovered new exit (range 9) 3334 | -9/Mines | Entered Materials 3334 | -8/Materials | Accompanied by 3 allies 3334 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3336 | -8/Materials | Loaded intel: 12 terminal locations 3513 | -8/Materials | Discovered new exit (range 4) 3622 | -8/Materials | Repaired Hvy. Assault Rifle 3849 | -8/Materials | Discovered new exit (range 5) 4010 | -8/Materials | Discovered new exit (range 15) 4064 | -8/Materials | Identified exit to Storage 4257 | -8/Materials | Build established: Tank 4370 | -8/Materials | Entered Storage 4428 | -8/Storage | Garrison activated, responded to threat 4999 | -8/Storage | Identified exit to Recycling 5045 | -8/Storage | Used back door to open Recycling access 5290 | -8/Storage | Entered Recycling 6011 | -8/Recycling | Scanned before Scraplab entrance 6128 | -8/Recycling | Build established: Skirmisher 6151 | -8/Recycling | Discovered new exit (range 15) 6450 | -8/Recycling | Entered Scraplab 6463 | -8/Recycling | Discovered new exit (range 2) 6466 | -8/Recycling | Entered Scraptown 6466 | -8/Scraptown | System corruption cleaned by C-Scrubber 6776 | -8/Scraptown | Build established: Tank 7412 | -8/Scraptown | Discovered new exit (range 5) 7539 | -8/Scraptown | Visited Red Mages 7619 | -8/Scraptown | Visited Supply Room 7629 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7642 | -8/Scraptown | Visited The Evicted 7693 | -8/Scraptown | Turned away by UFD registrar 7750 | -8/Scraptown | Visited Symbiants 7777 | -8/Scraptown | Visited Cave Peace 7807 | -8/Scraptown | Visited Assassins FH 8376 | -8/Scraptown | Assimilated Triborg with FLK Orb 8377 | -8/Scraptown | Attacked by Scraptown defenders 9117 | -8/Scraptown | System corruption cleaned by C-Scrubber 9303 | -8/Scraptown | Found Corrupted Tri-treads 9393 | -8/Scraptown | System corruption cleaned by C-Scrubber 9547 | -8/Scraptown | System corruption cleaned by C-Scrubber 9804 | -8/Scraptown | System corruption cleaned by C-Scrubber 10021 | -8/Scraptown | Build established: Scavenger-Tank 10258 | -8/Scraptown | Core integrity fell below 50% 10262 | -8/Scraptown | Released all parts (8) 10293 | -8/Scraptown | Lost 6 parts (2n2u2w) 10299 | -8/Scraptown | System corruption cleaned by C-Scrubber 10303 | -8/Scraptown | Found Scrap Suit 10313 | -8/Scraptown | Assimilated FG-T0A(p) with FLK Orb 10331 | -8/Scraptown | Found Prototype Ballistic Cannon 10331 | -8/Scraptown | Identified Siege Cannon 10487 | -8/Scraptown | Assimilated TW-BR4(E) with FLK Orb 10509 | -8/Scraptown | Lost 4 parts (1p1n1u1w) 10514 | -8/Scraptown | Found Scrap Suit 10597 | -8/Scraptown | Build established: Scavenger-Scrapper 10665 | -8/Scraptown | Core integrity fell below 20% 10948 | -8/Scraptown | Assimilated PC-8NM(j) with FLK Orb 10958 | -8/Scraptown | Found Scrap Suit 11143 | -8/Scraptown | Assimilated SK-C0E(E) with FLK Orb 11307 | -8/Scraptown | Destroyed by YO-K6P(E) with Overtuned Barrage Gun Last Messages --------------- 11250_ H9-VF3(E) destroyed. 11253_ Acquired 74 matter. 11255_ Scrap Suit cannibalized Ovr. Titanium Leg to repair Ovr. Titanium Leg. 11257_ Acquired Ovr. Titanium Leg. 11259_ Acquired Ovr. Pulse Rifle. 11262_ G6-XYE(p) destroyed. 11265_ Scrap Suit cannibalized VSS Leg to repair Ovr. Titanium Leg. 11266_ Acquired 26 matter. 11268_ Scrap Suit cannibalized Imp. Deuterium Engine to repair Imp. Deuterium Engine. 11270_ 4N-EVX(c) destroyed. 11270_ Machine disabled. 11272_ Tech Extrapolator melted. 11272_ 0G-JR7(c) destroyed. 11275_ LQ-ZOV(t) destroyed. 11280_ Scrap Suit cannibalized Mak. Light Armor Plating to repair Mak. Light Armor Plating. 11281_ Acquired 18 matter. 11287_ EV-QPH(E): "We are one!" Map ----- +----------------------------------------------------+ | ""#?????????????????????????????????????????????? | | """#?????????????????????????????????????????????? | | """#?????????????????????????????????????????????? | | """#?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | """""""""#???????????????????????????????????????? | | " " """"#???????????????????????????????????????? | | " " ""#???????????????????????????????????????? | | "" ""#????????????? ?????????????????????????? | | " "#????????????? ????????????????????????? | | " " "#????????????? 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[ """"???????????????????? | | * "??" =!= """""""????????????????? | | =""""!!/!! ??????????????? | | !!="!"%=%%[! ?????????????? | | !% !=!! ![!%!![=**== ?????????????? | | ! !=%=[*]!#*"%"#"!%% ! ??????????????? | | %[!%!!!!#""""#"!!! !%* ??????????????? | | !* %%%=[=/#????#"" "" """"" ""??????????????? | | #### #!"%!!%###????###"### #######???????????????? | | """""""!=!*##?????????#"?? ????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 900 Weapon Shielding 15 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Trap Scanner | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightNeutronRedistributor Manual? 0 Play Time 01:31:19 Cumulative 162.6 hours Start 2024.08.17 @ 17:15:14 End 2024.08.17 @ 20:05:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 70 Gallery% 67 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a19556dc-6965-4ea8-931b-b59ca856667b