Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.31 @ 04:12:16 Player: sentrybuster Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (43) 215 Value Destroyed (1240) 1240 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5535 Bonus ------- Pacifist 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Salvage Targeting Computer > --- WEAPON (4) ------- Katana > --- INVENTORY (4) ---- Light Treads Aluminum Leg Aluminum Leg Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Salvage Targeting Computer Weapon Cycler Propulsion Shielding Hacking Suite > --- WEAPON ----------- Shock Rifle Heavy Particle Gun Flak Cannon Katana > --- INVENTORY -------- Reinforced Deuterium Engine Fission Core Aluminum Leg Aluminum Leg Grenade Launcher Rocket Launcher [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility Small Storage Unit Device Weapon Cycler Storage Small Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 3 | . . . . . . 2 1 . Weapon 2 | . . 2 . . . . . . Parts Attached 30 | 6 . 5 . 1 . 8 6 4 Power 1 | 1 . . . . . . . . Engine 1 | 1 . . . . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 8 | 2 . 2 . . . . 4 . Treads . | . . . . . . . . . Leg 1 | . . . . . . . 1 . Wheel 7 | 2 . 2 . . . . 3 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 5 | 1 . 1 . . . 2 1 . Device 1 | . . . . . . . 1 . Storage 1 | 1 . . . . . . . . Processor 1 | . . . . . . 1 . . Hackware 1 | . . . . . . 1 . . Protection 1 | . . 1 . . . . . . Artifact . | . . . . . . . . . Weapon 16 | 2 . 2 . 1 . 6 1 4 Energy Gun 7 | 2 . 1 . 1 . 2 . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 5 | . . 1 . . . 1 . 3 Ballistic Cannon 1 | . . . . . . 1 . . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 17 | . . . . . . 1 3 13 Power 1 | . . . . . . . 1 . Propulsion 3 | . . . . . . . . 3 Utility 4 | . . . . . . . . 4 Weapon 9 | . . . . . . 1 2 6 Highest Loss Streak 13 | . . . . . . 1 2 13 Average Slot Usage (%) 87 | . 85 74 100 94 88 87 93 69 Engine 9 | . 14 11 11 11 11 9 6 . Wheel 20 | . 28 22 22 22 22 18 21 15 Storage 9 | . 14 11 11 11 11 9 7 6 Processor 2 | . . . . . . 2 7 7 Hackware 2 | . . . . . . 4 7 5 Protection 8 | . . 8 11 11 11 9 7 2 Energy Gun 18 | . 28 22 33 28 22 16 12 1 Ballistic Gun 6 | . . . 11 11 11 8 . 4 Ballistic Cannon 1 | . . . . . . 1 7 2 Slashing Weapon 4 | . . . . . . 8 8 14 Naked Turns . | . . . . . . . . . Heaviest Build 25 | 13 13 18 18 22 22 24 25 20 Greatest Support 36 | 26 26 26 24 24 24 24 36 36 Greatest Overweight (x) 4 | . . . . . . . 1 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 6 6 5 Most Carried 6 | 4 6 6 5 6 6 6 6 6 Average Carried 5 | 2 4 5 4 5 6 5 6 5 Final Capacity 6 | 6 6 6 6 6 6 6 6 4 Final Carried 6 | 4 6 4 5 6 6 6 6 4 Class Distribution -------------------- 55% | Skirmisher 29% | Mutant 14% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Matter Collected 665 | 191 . 60 . . 93 163 83 75 Remotely . | . . . . . . . . . Salvage Created 1730 | . . 60 . . 420 783 224 243 Parts 101 | . . 1 . . 35 48 4 13 Haulers Intercepted 2 | . . . . . . 2 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 34 | . . 1 . . 15 11 3 4 Melee 5 | . . . . . . 2 1 2 Guns 23 | . . 1 . . 15 6 . 1 Cannons 2 | . . . . . . . 1 1 AOE 4 | . . . . . . 3 1 . Classes Destroyed 10 | . . 1 . . 5 4 . . Worker 2 | . . . . . 1 1 . . Hauler 2 | . . . . . . 2 . . Recycler 3 | . . . . . . 2 1 . Mechanic 1 | . . . . . . 1 . . Watcher 1 | . . . . . . 1 . . Swarmer 14 | . . . . . 11 3 . . Grunt 6 | . . . . . 2 2 1 1 Brawler 1 | . . . . . 1 . . . Sentry 10 | . . 1 . . . 4 2 3 Hunter 3 | . . . . . 1 2 . . Best Kill Streak 4 | . . 1 . . 4 4 2 2 Combat Bots Only 4 | . . 1 . . 4 4 1 2 Max Kills in Single Turn 2 | . . 1 . . 1 2 2 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . 1 1 . Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Damage Taken 2509 | . 88 74 . . 70 316 531 1430 Core 857 | . 30 15 . . 17 85 148 562 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 91 | 100 88 . . . 92 84 . . Volleys Fired 72 | . 6 4 . . 8 26 15 13 Largest 3 | . 2 2 . . 2 3 3 2 Hottest 149 | . 90 90 . . 60 149 149 124 Shots Fired 188 | . 12 8 . . 39 75 36 18 Gun 168 | . 12 8 . . 39 73 21 15 Cannon 19 | . . . . . . 1 15 3 Launcher 1 | . . . . . . 1 . . Special . | . . . . . . . . . Kinetic 62 | . . . . . 8 25 15 14 Thermal 75 | . 6 4 . . 23 24 14 4 Explosive 1 | . . . . . . 1 . . Electromagnetic 50 | . 6 4 . . 8 25 7 . Robot Hit Streak 11 | . 2 7 . . 11 6 5 10 Robot Miss Streak 9 | . 2 2 . . 3 4 9 4 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . . 1 . 1 Max Gunslinging Chain 1 | . . . . . . 1 . 1 Autonomous 28 | . . . . . 23 5 . . Shots Hit Robots 138 | . 6 7 . . 30 38 26 31 Core Hits 84 | . . 2 . . 20 22 15 25 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks 36 | . . . . . . 10 11 15 Impact . | . . . . . . . . . Slashing 36 | . . . . . . 10 11 15 Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . . 3 . 2 Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks 3 | . . . . . . . 2 1 Damage Inflicted 3846 | . 93 82 . . 727 1316 790 838 Guns 2082 | . 93 82 . . 727 673 105 402 Cannons 294 | . . . . . . . 207 87 Explosions 618 | . . . . . . 279 339 . Melee 852 | . . . . . . 364 139 349 Ramming . | . . . . . . . . . Kinetic 778 | . . . . . 57 114 207 400 Thermal 1711 | . 12 50 . . 584 548 428 89 Explosive 23 | . . . . . . 23 . . Electromagnetic 482 | . 81 32 . . 86 267 16 . Impact . | . . . . . . . . . Slashing 852 | . . . . . . 364 139 349 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 93 | . . . . . . 88 5 . Projectiles . | . . . . . . . . . Explosions 45 | . . . . . . 40 5 . Melee 48 | . . . . . . 48 . . Knockbacks 1 | . . . . . . . 1 . Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 69 | . . . . . . 69 . . Shots 1 | . . . . . . 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 290 | . 216 111 . . 17 286 290 58 Average Temperature 82 | . 113 57 . . 14 87 95 21 Received Heat Transfer 906 | . 36 27 . . 9 99 192 543 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . . 1 2 . . Heat Transferred 2228 | . 37 148 . . 740 718 385 200 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Peak Influence 314 | . 60 70 27 . 303 314 304 173 Initial 128 | . . 25 27 . . 66 98 128 Average 154 | . 30 42 27 . 178 204 196 141 Maximum Alert Level 1 | . . . . . 1 1 1 . Low Security (%) 64 | 100 100 100 100 . 54 53 33 100 Level 1 35 | . . . . . 45 46 66 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . . . . . 3 1 3 Investigation 2 | . . . . . . 2 . . Extermination . | . . . . . . . . . Reinforcement 5 | . . . . . . 1 1 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Distress Signals 6 | . . 1 . . . 3 . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 53 | . 3 1 . . 13 18 8 10 Peak Tracking Total 7 | . 2 4 . . 4 7 3 5 Tactical Retreats 3 | . 1 . . . . 2 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Traps Triggered 2 | . 1 . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Machines Disabled 6 | . . . . . . 2 4 . Max in Single Turn 3 | . . . . . . 2 3 . Garrison Access 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Machines Accessed 11 | . 2 . . 1 . 6 1 1 Terminals 6 | . 1 . . . . 4 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 21 | . 3 . . 1 . 15 1 1 Successful 12 | . 2 . . 1 . 7 1 1 Failed 9 | . 1 . . . . 8 . . Catastrophic 3 | . . . . . . 3 . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 14 | . 1 . . . . 12 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 5 | . 2 . . . . 2 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 9 | . 1 . . 1 . 6 . 1 Alert Level 3 | . . . . . . 2 . 1 Unreport Threat 1 | . . . . . . 1 . . Registered Prototypes 1 | . . . . . . 1 . . Zone Layout 3 | . 1 . . . . 2 . . EX-Prototype ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . Retrieve Components 2 | . 1 . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . . . . . 2 1 1 Full Trace Events 2 | . . . . . . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Turns Passed 1929 | 59 129 93 77 198 432 531 254 156 Spaces Moved 1645 | 47 122 83 80 215 447 398 175 78 Core 2 | 1 . . . . . . . 1 Treads . | . . . . . . . . . Legs 19 | . . . . . . . 19 . Wheels 1624 | 46 122 83 80 215 447 398 156 77 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 85 90 90 90 90 90 90 Average Speed 90 | 88 90 89 90 90 90 90 96 93 Slowest Speed 250 | 90 90 90 90 90 90 90 150 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 31 | 3 27 14 23 60 89 42 7 17 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . . . Spaces Dug 3 | . . . . . . 3 . . Terrain Destroyed 49 | . . . . . 3 35 11 . Melee 3 | . . . . . . 3 . . Projectile 4 | . . . . . 3 1 . . AOE 42 | . . . . . . 31 11 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Total 1881 | 61 129 93 84 220 460 498 216 120 Wait 84 | 5 . . 4 . 6 52 9 8 Move 1637 | 46 121 82 79 214 446 397 174 78 Hop . | . . . . . . . . . Pick Up 10 | 4 2 . 1 2 . . . 1 Fast Attach 22 | 6 . 1 . 1 . 7 4 3 Attach 4 | . . 2 . . . 1 . 1 Detach 2 | . . . . . . 2 . . Swap 4 | . . 2 . . . . 2 . Drop 13 | . . 2 . 3 . 3 3 2 Fire 72 | . 6 4 . . 8 26 15 13 Melee 33 | . . . . . . 10 9 14 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 11) 189 | -10/Materials | Entered another Materials area 189 | -9/Materials | Evolved 2 slots: Weapon x2 267 | -9/Materials | Discovered new exit (range 13) 282 | -9/Materials | Entered Mines 289 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 355 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 355 | -9/Mines | Discovered new exit (range 5) 359 | -9/Mines | Entered Exiles 385 | -9/Exiles | Met 8R-AWN 400 | -9/Exiles | Met EX-HEX 425 | -9/Exiles | Met EX-BIN 435 | -9/Exiles | Aligned with FarCom system 436 | -9/Exiles | Given EX-Vault access code 459 | -9/Exiles | Opened EX-Vault 467 | -9/Exiles | Found AWS/Thermal 488 | -9/Exiles | Warned to stay clear of 0b10 Research branches 518 | -9/Exiles | Met EX-DEC 549 | -9/Exiles | Discovered new exit (range 10) 557 | -9/Exiles | Left Exiles lab with AWS/Thermal 557 | -9/Exiles | Entered Mines 849 | -8/Mines | Build established: Skirmisher 974 | -8/Mines | Discovered new exit (range 7) 983 | -8/Mines | Discovered new exit (range 14) 989 | -8/Mines | Entered Materials 989 | -8/Materials | Evolved 2 slots: Utility x2 1506 | -8/Materials | Discovered new exit (range 16) 1520 | -8/Materials | Entered Factory 1520 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1631 | -7/Factory | Discovered new exit (range 15) 1726 | -7/Factory | Discovered new exit (range 15) 1774 | -7/Factory | Entered Storage 1899 | -7/Storage | Core integrity fell below 50% 1920 | -7/Storage | Core integrity fell below 20% 1930 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01901_ Hacking Suite destroyed. 01901_ Arm. Wheel destroyed. 01903_ U-05 Engineer builds a Wall. 01904_ Y-54 Guardian Flak Gun severed. 01904_ U-05 Engineer builds a Wall. 01907_ U-05 Engineer lays Concrete. 01908_ U-05 Engineer builds a Wall. 01908_ U-05 Engineer lays Concrete. 01909_ Acquired Flak Gun. 01910_ Mining Claw destroyed. 01913_ G-47 Trooper destroyed. 01913_ Switching to secondary target: Y-54 Guardian. 01914_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01915_ Weapon Cycler destroyed. 01921_ Sml. Storage Unit destroyed. 01924_ Y-54 Guardian Lgt. Treads severed. 01924_ Flak Gun destroyed. 01926_ Y-54 Guardian destroyed. 01928_ Flak Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????##############?????######? | | ???????????#### #?????# # | | ???????????#""" """"" #?????# # | | ???????????#"T """"" #?????# # | | ???????????#""" """"" #?????# # | | ?????????????#; ##????# + | | ?????????????# ###### # | | ???????????"##;;=g########### !%# # | | ???????????" *[@[=u % # # | | ???????????"!==%!!g = # + | | ???????????"#T############### # # | | ????????????##??????## ###* ## # | | ?????????????????????#######?# ## # | | ????????????????????????###### ###+#### | | ????????????????????????+ = | | ????????????????????????###### ### | | ?????????????????????????????#g#######?? | | ???????????????????????????????????????? | | ???????????????????????????g???????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 43 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumProcessingDoomcannon Manual? 0 Play Time 00:17:52 Cumulative 102.4 hours Start 2020.12.31 @ 03:43:54 End 2020.12.31 @ 04:12:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 184 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 68 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5191878d-d39a-494c-89cf-5f8c51ac87ad