Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.11 @ 11:44:23 Player: Mogwok Wargfriend Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (85) 425 Value Destroyed (2274) 2274 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (418) 418 TOTAL SCORE: 6437 Bonus ------- Follower Combat Kills 136 Met Imprinter 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/850 Matter 550/550 Energy 243/290 System Corruption 10% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Armored Wheel > --- UTILITY (8) ------ Small Storage Unit Matter Compressor Enhanced Optical Array Enhanced Optical Array Improved Melee Analysis Suite System Shield > --- WEAPON (2) ------- Gatling Laser > --- INVENTORY (8) ---- Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Armored Wheel > --- UTILITY ---------- Small Storage Unit Matter Compressor Enhanced Optical Array Enhanced Optical Array Improved Melee Analysis Suite Improved Heavy Armor Plating System Shield > --- WEAPON ----------- Gatling Laser > --- INVENTORY -------- Hacking Drone Bay [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Power Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 6 | . . 1 . . . 5 Weapon . | . . . . . . . Parts Attached 81 | 7 9 15 2 1 11 36 Power 11 | 1 2 3 . . 1 4 Engine 9 | 1 2 3 . . . 3 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 29 | 2 3 6 2 . 3 13 Treads . | . . . . . . . Leg 19 | 2 3 6 2 . 2 4 Wheel 10 | . . . . . 1 9 Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | 2 2 2 . 1 4 15 Device 11 | 1 2 1 . . 2 5 Storage 4 | 1 . . . . . 3 Processor 5 | . . . . . 1 4 Hackware 2 | . . . . . . 2 Protection 4 | . . 1 . 1 1 1 Artifact . | . . . . . . . Weapon 15 | 2 2 4 . . 3 4 Energy Gun 6 | 1 1 2 . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 . 2 . . 2 1 Ballistic Cannon 1 | . 1 . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 3 . . 1 . Corrupted Parts 1 | . . . . . . 1 System Corruption 10 | . . . . . . 10 Parts Lost 40 | . 1 1 2 . 10 26 Power 6 | . . 1 . . 1 4 Propulsion 15 | . . . 2 . 4 9 Utility 12 | . . . . . 3 9 Weapon 7 | . 1 . . . 2 4 Highest Loss Streak 14 | . 1 1 2 . 7 14 To Critical Strikes . | . . . . . . . Average Backups 7 | 3 7 7 7 7 6 6 Power . | . 1 1 1 1 . . Propulsion 1 | 1 2 1 1 1 . 1 Utility 2 | . 1 2 3 3 2 2 Weapon 2 | . 3 2 2 2 2 1 Tool/Special . | . . . . . . . Unused Backups 15 | 1 4 7 1 1 1 . Power 2 | . . 1 . . 1 . Propulsion 4 | 1 2 1 . . . . Utility 3 | . . 2 1 . . . Weapon 6 | . 2 3 . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 99 98 95 100 88 74 Engine 10 | . 14 11 11 11 7 2 Leg 26 | . 28 32 28 33 26 3 Wheel 2 | . . . . . . 15 Device 10 | . 14 11 11 11 6 4 Storage 12 | . 14 11 11 11 11 13 Processor 2 | . . . . . 2 14 Protection 6 | . . 10 11 11 10 . Energy Gun 9 | . 13 11 11 11 7 1 Ballistic Gun 8 | . 8 10 11 11 8 4 Ballistic Cannon 1 | . 5 . . . . . Piercing Weapon 1 | . . . . . 3 4 Peak Build Rating 51 | 7 12 21 19 20 30 51 Average Rating 19 | 5 10 18 18 19 20 37 On Entrance 14 | . 7 12 18 19 20 22 Naked Turns . | . . . . . . . Heaviest Build 39 | 15 18 25 25 25 31 39 Greatest Support 60 | 20 20 26 26 26 28 60 Greatest Overweight (x) 5 | 1 . 2 1 . 1 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 10 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 5 8 8 8 8 8 8 Average Carried 7 | 3 7 7 7 7 6 6 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 5 8 8 8 8 6 1 Class Distribution -------------------- 79% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 1877 | 312 331 441 44 10 151 588 Remotely . | . . . . . . . Salvage Created 3234 | 99 694 1246 121 . 170 904 Parts 168 | 6 45 76 8 . 6 27 Haulers Intercepted 5 | . 2 3 . . . . Recyclers Shooed 4 | 1 1 2 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . . . . 14 . Prevented 1 | . . . . . 1 . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 58 | . 18 22 3 . 5 10 Melee 4 | . . . . . 1 3 Guns 45 | . 12 22 3 . 4 4 Cannons 6 | . 6 . . . . . Classes Destroyed 12 | 2 6 3 . . 1 . Worker 5 | . . 4 . . . 1 Builder 1 | . 1 . . . . . Tunneler 2 | 2 . . . . . . Hauler 5 | . 2 3 . . . . Recycler 5 | 1 . 1 . . . 3 Operator 3 | . 2 1 . . . . Watcher 6 | . 1 5 . . . . Swarmer 15 | . 6 4 . . 4 1 Grunt 30 | . 12 11 2 . . 5 Duelist 4 | . . 1 1 . . 2 Sentry 7 | . . 6 . . . 1 Hunter 2 | . . . . . 1 1 Best Kill Streak 9 | 3 5 9 3 . 3 3 Combat Bots Only 4 | . 3 4 3 . 3 3 Max Kills in Single Turn 1 | 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 643 | . 88 75 14 . 129 337 Missed 195 | . 31 18 3 . 39 104 Hits 448 | . 57 57 11 . 90 233 Melee 23 | . . 3 6 . . 14 Projectile 425 | . 57 54 5 . 90 219 Critical Strikes 17 | . . 1 1 . 1 14 Damage Taken 6791 | . 632 783 249 . 1516 3611 Core 1239 | . 104 93 11 . 165 866 Absorbed by Shields 97 | . . . . . . 97 Regen/Repaired (Parts) 329 | . 62 . . 267 . . Core Remaining (%) 63 | 100 58 . . . 32 . Volleys Fired 241 | 14 75 85 8 . 28 31 Largest 2 | 2 2 2 2 . 2 2 Hottest 99 | 70 98 88 79 . 79 99 Shots Fired 454 | 28 149 169 16 . 55 37 Gun 424 | 28 119 169 16 . 55 37 Cannon 30 | . 30 . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 219 | 14 74 85 8 . 28 10 Thermal 235 | 14 75 84 8 . 27 27 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 21 | 4 10 21 3 . 9 8 Robot Miss Streak 5 | 3 5 2 1 . 4 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . 1 1 . . 2 . Max Gunslinging Chain 1 | . 1 1 . . 1 . Shots Hit Robots 301 | 10 78 123 10 . 33 47 Core Hits 139 | 4 33 53 5 . 14 30 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 3 | . . . . . . 3 Critical Strikes 18 | . 5 7 . . 2 4 Burn 13 | . 4 6 . . 2 1 Destroy 1 | . . 1 . . . . Blast 1 | . 1 . . . . . Smash 3 | . . . . . . 3 Melee Attacks 23 | . . . . . 5 18 Impact 4 | . . . . . . 4 Slashing . | . . . . . . . Piercing 19 | . . . . . 5 14 Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . . 3 Damage Inflicted 5370 | 141 1313 1898 154 . 563 1301 Guns 4404 | 141 976 1898 154 . 499 736 Cannons 337 | . 337 . . . . . Explosions . | . . . . . . . Melee 623 | . . . . . 64 559 Ramming 6 | . . . . . . 6 Kinetic 2302 | 69 647 990 101 . 257 238 Thermal 2439 | 72 666 908 53 . 242 498 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 194 | . . . . . . 194 Slashing . | . . . . . . . Piercing 429 | . . . . . 64 365 Highest Corruption 10 | . . . . . . 10 Average Corruption 10 | . . . . . . 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 232 | . . . . . . 232 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 232 | . . . . . . 232 Knockbacks 3 | . 2 . . . . 1 Impact 1 | . . . . . . 1 Kinetic 2 | . 2 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 1 | . . . . . . 1 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 333 | 126 106 24 17 . 333 287 Average Temperature 72 | 64 27 6 11 . 134 104 Received Heat Transfer 1541 | . 213 273 30 . 42 983 Effects 2 | . . . . . 2 . Energy Bleed 1 | . . . . . 1 . Interference 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried 2 | . . . . . . 2 Impact Corruptions 5 | . . . . . . 5 Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 12 | . 3 3 . . 1 5 Heat Transferred 6722 | 222 1887 2664 111 . 666 1172 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 1 | . 1 1 . . . . Low Security (%) 83 | 100 99 54 100 . . 100 Level 1 16 | . . 45 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 316 | 5 202 316 134 . . 139 Initial 94 | . . 67 94 . . . Average 90 | . 65 154 110 . . 41 Influence Increases 2066 | 15 589 639 70 . 274 479 Destroy 0b10 Robot/C 1260 | . 360 440 60 . 200 200 Destroy 0b10 Robot/NC 135 | 15 30 70 . . . 20 Destroy Leader 282 | . 76 116 10 . 40 40 Allied During Kill 34 | . . . . . 34 . Successful Hack 61 | . 47 8 . . . 6 Disable Machine 45 | . 45 . . . . . Destroy Structure 9 | . 1 5 . . . 3 Lose Combat Pursuer 240 | . 30 . . . . 210 Influence Decreases 1981 | 15 429 555 210 104 274 394 Entered New Map 347 | . . 93 150 104 . . Time Decay 1320 | 15 419 452 40 . 170 224 Lost Part 240 | . 10 10 20 . 30 170 Lost Ally 74 | . . . . . 74 . Squads Dispatched 10 | . 5 1 . . . 4 Investigation 2 | . 2 . . . . . Extermination 1 | . . . . . . 1 Reinforcement 7 | . 3 1 . . . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 3 | . . 1 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 33 29 3 . 10 30 Peak Tracking Total 6 | . 3 4 3 . 4 6 Tactical Retreats 9 | . 3 . . . . 6 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 4 | . 3 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 3 | . 3 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 15 | . 7 4 . . . 4 Terminals 11 | . 5 2 . . . 4 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Total Hacks 53 | . 29 10 . . . 14 Successful 27 | . 16 7 . . . 4 Failed 25 | . 12 3 . . . 10 Catastrophic 4 | . 3 . . . . 1 Database Lockouts 1 | . 1 . . . . . Manual 41 | . 23 6 . . . 12 Terminals 44 | . 25 5 . . . 14 Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 5 | . . 5 . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 7 2 . . . 2 Record 1 | . 1 . . . . . Robot Analysis 6 | . 2 2 . . . 2 Prototype ID Bank 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Surveillance Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 5 | . . 5 . . . . Insert Component 3 | . . 3 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 6 . . . . 2 Terminals 7 | . 5 . . . . 2 Botnet 4 | . 4 . . . . . Operators 3 | . 1 . . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Reject 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 6 4 . . . 4 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 32 | . 32 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies 5 | . . . . 5 . . Largest Group 5 | . . . . 5 5 . Highest-Rated Group 152 | . . . . 152 152 . Highest-Rated Ally 51 | . . . . 51 51 . Total Orders . | . . . . . . . Ally Attacks 48 | . . . . . 48 . Total Damage 754 | . . . . . 754 . Kills 6 | . . . . . 6 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 1008 | 36 349 . . . . 623 Optics 612 | . . . . . . 612 Seismic 385 | 36 349 . . . . . ECM 201 | . . . . . . 201 Robot Analysis Total 6 | . 2 2 . . . 2 Derelict Logs Recovered 2 | . . . . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 6022 | 158 1416 1330 93 1236 1021 768 Spaces Moved 3950 | 84 859 763 50 1003 653 538 Core 8 | 7 . . . . . 1 Treads . | . . . . . . . Legs 3365 | 77 859 763 50 1003 590 23 Wheels 577 | . . . . . 63 514 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 105 83 Average Speed 121 | 114 120 126 127 120 136 101 Slowest Speed 300 | 120 120 260 190 120 190 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 4 97 41 14 87 74 20 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 4 | . . . . 4 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 3 1 . Spaces Dug 2 | . . . . . . 2 Terrain Destroyed 2 | . . . . . . 2 Melee 2 | . . . . . . 2 Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 4686 | 114 1101 973 63 1036 718 681 Wait 288 | 3 132 76 . 29 16 32 Move 3944 | 83 858 762 49 1002 652 538 Hop . | . . . . . . . Pick Up 47 | 6 11 10 2 2 3 13 Fast Attach 47 | 7 3 10 2 . 4 21 Attach 23 | . 1 1 1 1 5 14 Detach 3 | . . . . . 1 2 Swap 19 | . 6 6 . . 2 5 Drop 53 | 1 15 23 1 2 2 9 Fire 241 | 14 75 85 8 . 28 31 Melee 20 | . . . . . 5 15 Ram . | . . . . . . . Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sto]) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Low) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 326 | -10/Materials | Central database locked down 478 | -10/Materials | Discovered new exit (range 8) 659 | -10/Materials | Derelicts attacked the area 1035 | -10/Materials | Discovered new exit (range 16) 1210 | -10/Materials | Discovered new exit (range 7) 1307 | -10/Materials | Build established: Scavenger-Mutant 1442 | -10/Materials | Repaired Particle Gun 1496 | -10/Materials | Discovered new exit (range 6) 1575 | -10/Materials | Entered another Materials area 1575 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2000 | -9/Materials | Build established: Mutant 2303 | -9/Materials | Discovered new exit (range 10) 2469 | -9/Materials | Discovered new exit (range 16) 2785 | -9/Materials | Discovered new exit (range 16) 2905 | -9/Materials | Entered Mines 2984 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2998 | -9/Mines | Entered Zion 3030 | -7/Zion | Given the Hacking Drone Bay 3034 | -7/Zion | Found Prototype Device 3112 | -7/Zion | Learned location of Armory (-4) 3202 | -7/Zion | Learned Factory emergency access door positions 3249 | -7/Zion | Learned Factory emergency access door positions 3281 | -7/Zion | Learned location of Warlord (-4) 3293 | -7/Zion | Gained Derelict followers 3373 | -7/Zion | Visited the Megawrench Repair Shop 3435 | -7/Zion | Megawrench repaired 7 parts 3569 | -7/Zion | Gained Derelict followers 3817 | -7/Zion | Found CR-A16's Pointy Stick 3903 | -7/Zion | Met Imprinter 4168 | -7/Zion | Discovered new exit (range 13) 4234 | -7/Zion | Entered Proximity Caves 4234 | -6/Proximity Caves | Accompanied by 5 allies 4672 | -6/Proximity Caves | Spotted B-75 Beast 4701 | -6/Proximity Caves | Allies destroyed B-75 Beast 4965 | -6/Proximity Caves | Core integrity fell below 50% 5014 | -6/Proximity Caves | Lost 7 parts (1p3n2u1w) 5058 | -6/Proximity Caves | Discovered new exit (range 4) 5060 | -6/Proximity Caves | Identified Hacking Drone Bay 5255 | -6/Proximity Caves | Entered Factory 5255 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 5256 | -6/Factory | Identified exit to Lower Caves 5633 | -6/Factory | Lost 7 parts (2p2n3u) 5889 | -6/Factory | Core integrity fell below 50% 5933 | -6/Factory | Core integrity fell below 20% 5980 | -6/Factory | Lost 14 parts (1p5n4u4w) 5995 | -6/Factory | System corruption reached 10% 6023 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06008_ Wall collapses. 06009_ Slug penetrates Wall. 06009_ Penetrated by Slug. 06010_ Slug penetrates Wall. 06010_ Imp. Heavy Armor Plating destroyed. 06011_ U-05 Engineer builds a Wall. 06012_ H-66 Slayer heat damages Lgt. Fission Core, Flexi-carbon Leg. 06012_ Slug penetrates Wall. 06012_ Imp. Aluminum Leg destroyed. 06014_ Slug penetrates Wall. 06016_ Wall collapses. 06016_ Destroyed Lgt. Fission Core. 06017_ H-66 Slayer heat damages core (-18). 06017_ Phase Shifter melted. 06017_ Slug penetrates Wall. 06019_ U-05 Engineer builds a Wall. 06020_ Penetrated by Slug. 06022_ System corrupted: Energy discharge (-63). 06022_ Kicked H-66 Slayer. 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Light Armor Plating | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Gun | 17% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveRagnarokWeb Manual? 0 Play Time 00:54:35 Cumulative 208.5 hours Start 2025.06.11 @ 00:13:10 End 2025.06.11 @ 11:44:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 58 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b19e9cc0-2964-43b8-aebc-494a223e3402