Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.13 @ 14:14:38

Player: Flerik

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (1)             500
Regions Visited (2)        400
Robots Destroyed (46)      230
Value Destroyed (987)      987
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (27)                 27
              TOTAL SCORE: 2224

 Bonus
-------
High Alert Combat Kills    27

 Cogmind 
---------
Core Integrity             0/400
Matter                     246/300
Energy                     30/100
System Corruption          0%
Temperature                Cool (10)
Movement                   Flying (37)
Location                   -9/Materials

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (3) ---
           Flight Unit
  Improved Flight Unit
>          --- UTILITY (3) ------
     Small Storage Unit
           Visual Processing Unit
           Transport Network Coupler
>          --- WEAPON (2) -------
     Heavy Hammer
>          --- INVENTORY (8) ----
           Flight Unit
           Flight Unit
           Flight Unit
     Small Storage Unit
     Large Storage Unit
     Small Laser

 Peak State 
------------
>          --- POWER ------------
     Heavy Ion Engine
>          --- PROPULSION -------
           Aluminum Leg
           Aluminum Leg
           Aluminum Leg
>          --- UTILITY ----------
     Large Storage Unit
           Visual Processing Unit
           Transport Network Coupler
>          --- WEAPON -----------
  Advanced Beam Cannon
     Light Assault Rifle
>          --- INVENTORY --------
           Flight Unit
           Flight Unit
           Flight Unit
           Flight Unit
           Flight Unit
           Flight Unit
           Flight Unit
           Flight Unit
  Improved Flight Unit
  Improved Flight Unit
     Small Storage Unit
     Small Storage Unit
     Small Laser
           Particle Cannon
           Mace
[Rating: 16]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Hover Unit               Improved Hover Unit
  Flight Unit              Flight Unit
Utility                    Visual Processing Unit
  Storage                  Large Storage Unit
  Processor                Visual Processing Unit
  Protection               Medium Armor Plating
Weapon                     Assault Rifle
  Energy Gun               Small Laser
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Impact Weapon            Heavy Hammer

 Build                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Slots Evolved              2    | .   .   2   
  Power                    .    | .   .   .   
  Propulsion               1    | .   .   1   
  Utility                  1    | .   .   1   
  Weapon                   .    | .   .   .   
Parts Attached             47   | 7   11  29  
  Power                    7    | 2   2   3   
    Engine                 7    | 2   2   3   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               16   | 2   4   10  
    Treads                 2    | .   2   .   
    Leg                    9    | 2   2   5   
    Wheel                  .    | .   .   .   
    Hover                  1    | .   .   1   
    Flight                 4    | .   .   4   
  Utility                  8    | 1   3   4   
    Device                 .    | .   .   .   
    Storage                5    | 1   2   2   
    Processor              2    | .   1   1   
    Hackware               .    | .   .   .   
    Protection             1    | .   .   1   
    Artifact               .    | .   .   .   
  Weapon                   16   | 2   2   12  
    Energy Gun             6    | 1   1   4   
    Energy Cannon          2    | .   .   2   
    Ballistic Gun          6    | 1   .   5   
    Ballistic Cannon       1    | .   1   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          1    | .   .   1   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  3    | .   .   3   
Parts Lost                 19   | .   5   14  
  Power                    2    | .   1   1   
  Propulsion               7    | .   1   6   
  Utility                  1    | .   .   1   
  Weapon                   9    | .   3   6   
  Highest Loss Streak      4    | .   2   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     86   | .   94  82  
  Engine                   8    | .   11  6   
  Treads                   7    | .   20  .   
  Leg                      17   | .   6   23  
  Storage                  12   | .   14  11  
  Processor                17   | .   13  19  
  Energy Gun               6    | .   12  3   
  Energy Cannon            2    | .   .   4   
  Ballistic Gun            9    | .   12  8   
  Ballistic Cannon         1    | .   2   1   
Naked Turns                .    | .   .   .   
Heaviest Build             54   | 14  54  33  
  Greatest Support         40   | 20  40  30  
  Greatest Overweight (x)  8    | .   1   8   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 20   | 8   20  15  
  Average Capacity         14   | 6   15  14  
  Most Carried             15   | 4   10  15  
  Average Carried          10   | 2   6   13  
  Final Capacity           15   | 8   15  8   
  Final Carried            10   | 4   10  6   

 Class Distribution 
--------------------
 63% | Mutant
 36% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -9/Materials

 Resources                      | -11  -10  -9   
-----------                Run  | Scr  Mat  Mat  
Matter Collected           949  | 177  245  527  
  Remotely                 .    | .    .    .    
Salvage Created            1502 | .    469  1033 
  Parts                    83   | .    21   62   
Haulers Intercepted        5    | .    .    5    
Recyclers Shooed           1    | .    1    .    
Parts Field Recycled       .    | .    .    .    
  Retrieved Matter         .    | .    .    .    
Parts Self-Destructed      .    | .    .    .    
  Prevented                .    | .    .    .    

 Kills                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Combat Hostiles Destroyed  38   | .   14  24  
  Guns                     24   | .   11  13  
  Cannons                  11   | .   3   8   
  AOE                      1    | .   .   1   
Classes Destroyed          6    | .   3   3   
  Hauler                   5    | .   .   5   
  Recycler                 1    | .   .   1   
  Watcher                  2    | .   1   1   
  Swarmer                  18   | .   6   12  
  Grunt                    14   | .   8   6   
  Sentry                   6    | .   .   6   
Best Kill Streak           9    | .   5   9   
  Combat Bots Only         7    | .   5   7   
Max Kills in Single Turn   2    | .   1   2   
  Gunslinging              1    | .   .   1   
  Exploded                 1    | .   .   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -9   
--------                   Run  | Scr  Mat  Mat  
Damage Taken               2645 | .    1015 1630 
  Core                     607  | .    201  406  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         59   | 100  19   .    
Volleys Fired              158  | .    66   92   
  Largest                  2    | .    2    2    
  Hottest                  136  | .    75   136  
Shots Fired                261  | .    113  148  
  Gun                      203  | .    103  100  
  Cannon                   58   | .    10   48   
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  149  | .    66   83   
  Thermal                  101  | .    47   54   
  Explosive                .    | .    .    .    
  Electromagnetic          11   | .    .    11   
  Robot Hit Streak         18   | .    8    18   
  Robot Miss Streak        4    | .    4    4    
  Penetration Max          .    | .    .    .    
  Secondary Targets        3    | .    .    3    
    Max Gunslinging Chain  1    | .    .    1    
Shots Hit Robots           169  | .    70   99   
  Core Hits                62   | .    24   38   
  Critical Kills           2    | .    .    2    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         8    | .    5    3    
    Burn                   3    | .    3    .    
    Meltdown               2    | .    .    2    
    Blast                  3    | .    2    1    
Melee Attacks              1    | .    .    1    
  Impact                   1    | .    .    1    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            1    | .    .    1    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2586 | .    1027 1559 
  Guns                     1585 | .    905  680  
  Cannons                  794  | .    122  672  
  Explosions               67   | .    .    67   
  Melee                    105  | .    .    105  
  Ramming                  35   | .    .    35   
  Kinetic                  1206 | .    632  574  
  Thermal                  1147 | .    395  752  
  Explosive                .    | .    .    .    
  Electromagnetic          93   | .    .    93   
  Impact                   105  | .    .    105  
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            61   | .    .    61   
  Projectiles              .    | .    .    .    
  Explosions               16   | .    .    16   
  Melee                    45   | .    .    45   
Knockbacks                 4    | .    .    4    
  Impact                   1    | .    .    1    
  Kinetic                  2    | .    .    2    
  Secondary                1    | .    .    1    
Self-Inflicted Damage      32   | .    .    32   
  Shots                    1    | .    .    1    
  Rammed                   2    | .    .    2    
Targets Rammed             7    | .    .    7    
  Kicked                   5    | .    .    5    
  Crushed                  .    | .    .    .    
Highest Temperature        506  | .    267  506  
  Average Temperature      97   | .    76   119  
  Received Heat Transfer   813  | .    429  384  
  Effects                  9    | .    4    5    
    Shutdowns              2    | .    .    2    
    Interference           4    | .    4    .    
    Matter Decay           1    | .    .    1    
    Damage (major)         2    | .    .    2    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              1    | .    .    1    
  Impact Corruptions       1    | .    .    1    
Robots Melted              2    | .    .    2    
  Combat Hostiles          2    | .    .    2    
  Parts Melted             8    | .    .    8    
  Heat Transferred         2698 | .    1299 1399 
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      1    | .    .    1    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Peak Influence             469  | .   208 469 
  Initial                  46   | .   .   46  
  Average                  186  | .   112 240 
Maximum Alert Level        2    | .   1   2   
  Low Security (%)         52   | 100 73  37  
  Level 1                  39   | .   26  49  
  Level 2                  7    | .   .   12  
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          6    | .   2   4   
  Investigation            3    | .   1   2   
  Extermination            .    | .   .   .   
  Reinforcement            3    | .   1   2   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       1    | .   .   1   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Distress Signals           5    | .   .   5   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              67   | .   20  47  
  Peak Tracking Total      12   | .   7   12  
  Tactical Retreats        3    | .   .   3   

 Traps                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Traps Triggered            3    | .   1   2   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -9  
----------                 Run  | Scr Mat Mat 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Machines Accessed          7    | .   2   5   
  Terminals                4    | .   1   3   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   .   1   
  Recycling Units          1    | .   1   .   
  Scanalyzers              1    | .   .   1   
  Garrison Access          .    | .   .   .   
Total Hacks                20   | .   7   13  
  Successful               8    | .   2   6   
  Failed                   12   | .   5   7   
    Catastrophic           2    | .   .   2   
  Database Lockouts        .    | .   .   .   
  Manual                   11   | .   4   7   
  Terminals                11   | .   4   7   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   .   1   
  Recycling Units          3    | .   3   .   
  Scanalyzers              5    | .   .   5   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   1   2   
  Unreport Threat          1    | .   .   1   
  Hauler Manifests         2    | .   1   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       1    | .   1   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 3    | .   .   3   
  Insert Component         2    | .   .   2   
  Analyze                  1    | .   .   1   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         1    | .   .   1   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   .   1   
    Mechanics              1    | .   .   1   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         6    | .   2   4   
  Full Trace Events        1    | .   .   1   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     10   | .   10  .   
Parts Scanalyzed           2    | .   .   2   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -9  
------------               Run  | Scr Mat Mat 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -9  
--------                   Run  | Scr Mat Mat 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -9  
-------                    Run  | Scr Mat Mat 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -9  
-------------              Run  | Scr Mat Mat 
Turns Passed               1473 | 71  497 905 
Spaces Moved               640  | 53  170 417 
  Core                     18   | 7   .   11  
  Treads                   121  | .   121 .   
  Legs                     435  | 46  49  340 
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   66   | .   .   66  
  Fastest Speed            34   | 50  120 34  
  Average Speed            141  | 110 173 132 
  Slowest Speed            450  | 120 240 450 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            3    | .   .   3   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       27   | 4   29  48  
  Regions Visited          2
    Branch Regions         .
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 .    | .   .   .   
Terrain Destroyed          6    | .   .   6   
  Melee                    .    | .   .   .   
  Projectile               .    | .   .   .   
  AOE                      6    | .   .   6   
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -9  
---------                  Run  | Scr Mat Mat 
Total                      935  | 62  258 615 
  Wait                     39   | .   2   37  
  Move                     632  | 52  169 411 
  Hop                      3    | .   .   3   
  Pick Up                  24   | 3   6   15  
  Fast Attach              27   | 6   5   16  
  Attach                   14   | .   4   10  
  Detach                   3    | .   3   .   
  Swap                     6    | 1   2   3   
  Drop                     21   | .   1   20  
  Fire                     158  | .   66  92  
  Melee                    1    | .   .   1   
  Ram                      2    | .   .   2   
  Kick                     5    | .   .   5   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / [*Min])
-9/Materials

 History 
---------
 Turn | Location      | Event
    6 | -11/Scrapyard | Discovered new exit (range 15)
   72 | -11/Scrapyard | Entered Materials
   88 | -10/Materials | Discovered new exit (range 15)
  303 | -10/Materials | Build established: Mutant
  447 | -10/Materials | Core integrity fell below 50%
  454 | -10/Materials | Discovered new exit (range 8)
  520 | -10/Materials | Core integrity fell below 20%
  569 | -10/Materials | Entered another Materials area
  569 | -9/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
  818 | -9/Materials  | Lost 4 parts (1p2n1w)
  841 | -9/Materials  | Core integrity fell below 50%
  849 | -9/Materials  | Destroyed 7 combat bots
 1201 | -9/Materials  | Build established: Scavenger-Mutant
 1407 | -9/Materials  | Core integrity fell below 20%
 1474 | -9/Materials  | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
01427_ Y-45 Defender destroyed.
01430_ Dropped Aluminum Leg.
01434_ Dropped Particle Cannon.
01434_ Dropped Adv. Beam Cannon.
01435_ Dropped Lgt. Ion Engine.
01435_ Dropped Mace.
01436_ Dropped Flight Unit.
01445_ Acquired 58 matter.
01446_ Sneak attack on A-02 Transporter.
01446_ Destroyed Ion Engine.
01446_ A-02 Transporter system corrupted by crushing effect.
01446_ Weight Redist. System fried.
01446_ A-02 Transporter destroyed.
01449_ Acquired Prototype Energy Gun.
01449_ Identified Imp. EM Shotgun.
01451_ Acquired 43 matter.
01453_ Flight Unit destroyed. <x2>
01454_ Dropped Imp. EM Shotgun.
01459_ W-16 Scout sends out distress signal.
01472_ G-47 Trooper suffers critical hit (Burn).

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           28
Energy Generation          10
Energy Capacity            250
Matter Stores              265
Matter Capacity            300
Sight Range                18
Terrain Scan Density       10
Armor Coverage             225
Evasion (%)                63
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              TachyonNeutrinoStabilizer
  Manual?         0
Play Time         00:13:46
  Cumulative      65.1 hours
  Start           2022.10.13 @ 14:01:54
  End             2022.10.13 @ 14:14:38
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          101
  Rogue           100
  Adventurer      1
  Explorer        0
Win Type          -
  Total           3
  Types           3/0/0/0/0/0/0/0/0
Lore%             61
Gallery%          52
Achievement%      48
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e88c01fa-ea16-4545-8b1a-2a093454a922