Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 00:11:08 Player: LameThyst Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (1311) 1311 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (89) 89 TOTAL SCORE: 3425 Bonus ------- High Alert Combat Kills 89 Cogmind --------- Core Integrity 0/550 Matter 21/300 Energy 96/100 System Corruption 10% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (3) ------- High-powered Shotgun Battle Cannon > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Improved Heat Sink Large Storage Unit Transport Network Coupler Heavy Assault Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Subdweller Power Source Meta Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Cargo Legs > --- UTILITY ---------- Disposable Heat Sink Disposable Heat Sink Small Storage Unit Large Storage Unit Subdweller Optics Makeshift Light Armor Plating > --- WEAPON ----------- Small Laser Subdweller Machine Gun Subdweller Machine Gun High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Disposable Heat Sink Large Storage Unit Humpback Medium Matter Pod Subdweller Machine Gun High-powered Shotgun Battle Cannon Subdweller Shrapnel Launcher Improved Datajack [Rating: 55] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Meta Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Subdweller Optics Storage Large Storage Unit Protection Makeshift Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Small Laser Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Subdweller Shrapnel Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 43 | 6 5 13 19 Power 6 | 1 . 4 1 Engine 5 | 1 . 3 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | 2 2 1 2 Treads 2 | . 2 . . Leg 5 | 2 . 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 1 3 4 4 Device 6 | . . 3 3 Storage 5 | 1 3 . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 18 | 2 . 4 12 Energy Gun 4 | 1 . 1 2 Energy Cannon . | . . . . Ballistic Gun 9 | 1 . 2 6 Ballistic Cannon 1 | . . . 1 Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . 1 . Parts Lost 19 | . . 2 17 Power 3 | . . 1 2 Propulsion 5 | . . . 5 Utility 3 | . . . 3 Weapon 8 | . . 1 7 Highest Loss Streak 7 | . . 2 7 To Critical Strikes . | . . . . Average Backups 8 | 2 4 6 11 Power 1 | . 1 1 2 Propulsion 1 | 1 2 1 1 Utility 2 | . . 1 3 Weapon 2 | . 1 2 4 Tool/Special . | . . . . Unused Backups 7 | . . . 7 Power 1 | . . . 1 Propulsion . | . . . . Utility 4 | . . . 4 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 90 | . 95 93 86 Engine 8 | . 14 8 6 Core 3 | . . 2 5 Treads 7 | . 26 10 . Leg 11 | . 1 8 17 Device 11 | . . 12 12 Storage 19 | . 23 22 14 Protection 2 | . . 2 4 Energy Gun 8 | . 14 7 7 Ballistic Gun 13 | . 14 14 12 Launcher 1 | . . 1 1 Peak Build Rating 55 | 6 7 46 55 Average Rating 31 | 4 6 25 46 On Entrance 14 | . 6 7 46 Naked Turns . | . . . . Heaviest Build 59 | 10 30 47 59 Greatest Support 75 | 20 40 65 75 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 13 15 15 Most Carried 15 | 4 6 11 15 Average Carried 8 | 2 4 6 12 Final Capacity 15 | 8 15 15 15 Final Carried 11 | 4 5 11 7 Class Distribution -------------------- 39% | Scavenger-Tank 28% | Mutant 24% | Scavenger-Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1166 | 196 . 375 595 Remotely . | . . . . Salvage Created 1041 | . . 194 847 Parts 80 | . . 16 64 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 2 | . . 2 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 31 | . . 5 26 Guns 20 | . . 5 15 AOE 11 | . . . 11 Classes Destroyed 11 | . . 2 9 Worker 3 | . . . 3 Builder 1 | . . . 1 Tunneler 1 | . . . 1 Hauler 2 | . . . 2 Operator 1 | . . . 1 Watcher 2 | . . . 2 Swarmer 4 | . . . 4 Cutter 3 | . . . 3 Grunt 16 | . . . 16 Sentry 4 | . . 1 3 Subdweller 4 | . . 4 . Best Kill Streak 11 | . . 2 11 Combat Bots Only 9 | . . 2 9 Max Kills in Single Turn 3 | . . 1 3 Gunslinging 1 | . . . 1 Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 199 | . . 44 155 Missed 53 | . . 12 41 Hits 146 | . . 32 114 Melee 1 | . . . 1 Projectile 145 | . . 32 113 AOE 1 | . . . 1 Critical Strikes 12 | . . . 12 Damage Taken 3676 | . . 775 2901 Core 720 | . . 145 575 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 43 | . . . 43 Core Remaining (%) 71 | 100 . 42 . Volleys Fired 82 | . . 21 61 Largest 4 | . . 3 4 Hottest 168 | . . 100 168 Shots Fired 230 | . . 45 185 Gun 201 | . . 42 159 Cannon 10 | . . . 10 Launcher 19 | . . 3 16 Special . | . . . . Kinetic 142 | . . 27 115 Thermal 81 | . . 18 63 Explosive 7 | . . . 7 Electromagnetic . | . . . . Robot Hit Streak 13 | . . 13 9 Robot Miss Streak 6 | . . 3 6 Penetration Max . | . . . . Secondary Targets 4 | . . . 4 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 134 | . . 26 108 Core Hits 85 | . . 11 74 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . . 2 Critical Strikes 3 | . . . 3 Destroy 3 | . . . 3 Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4243 | . . 324 3919 Guns 2111 | . . 324 1787 Cannons 79 | . . . 79 Explosions 2053 | . . . 2053 Melee . | . . . . Ramming . | . . . . Kinetic 2923 | . . 179 2744 Thermal 628 | . . 145 483 Explosive 679 | . . . 679 Electromagnetic . | . . . . Impact 13 | . . . 13 Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . . 10 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 11 | . . . 11 Message Errors 4 | . . . 4 Matter Fused 2 | . . . 2 Heat Flow Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 37 | . . . 37 Projectiles . | . . . . Explosions 37 | . . . 37 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 370 | . . 104 266 Shots 11 | . . 3 8 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 199 | . . 7 199 Average Temperature 100 | . . 3 102 Received Heat Transfer 936 | . . 108 828 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1456 | . . 325 1131 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 55 | 100 100 . 48 Level 1 27 | . . . 32 Level 2 16 | . . . 19 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 511 | . . . 511 Initial 7 | . . . 7 Average 186 | . . . 218 Influence Increases 907 | . . 20 887 Destroy 0b10 Robot/C 540 | . . 20 520 Destroy 0b10 Robot/NC 50 | . . . 50 Destroy Leader 118 | . . . 118 Successful Hack 8 | . . . 8 Disable Machine 60 | . . . 60 Destroy Structure 71 | . . . 71 Lose Combat Pursuer 60 | . . . 60 Influence Decreases 510 | . . 4 506 Entered New Map 9 | . . . 9 Time Decay 331 | . . 4 327 Lost Part 170 | . . . 170 Squads Dispatched 8 | . . . 8 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 6 | . . . 6 Assault 1 | . . . 1 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . . 6 44 Peak Tracking Total 11 | . . 3 11 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 5 | . . 1 4 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 5 | . 1 1 3 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 19 | . 2 9 8 Successful 17 | . . 9 8 Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers 5 | . . . 5 Garrison Access . | . . . . Terminal Hacks 10 | . . 9 1 Record 8 | . . 8 . Dispatch Records 1 | . . . 1 Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 5 | . . . 5 Insert Component 2 | . . . 2 Analyze 3 | . . . 3 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events 1 | . . . 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1369 | . . 794 575 Optics 1369 | . . 794 575 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2285 | 58 87 1299 841 Spaces Moved 1350 | 40 49 864 397 Core 3 | 3 . . . Treads 323 | . 49 274 . Legs 1024 | 37 . 590 397 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 125 123 Average Speed 137 | 114 160 137 134 Slowest Speed 330 | 120 160 160 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 8 | . . . 8 Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 22 | 3 6 57 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 189 | . . 64 125 Melee . | . . . . Projectile 8 | . . . 8 AOE 181 | . . 64 117 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1611 | 49 57 929 576 Wait 58 | . . 9 49 Move 1347 | 39 48 863 397 Hop . | . . . . Pick Up 36 | 4 1 12 19 Fast Attach 10 | 6 2 2 . Attach 22 | . 1 6 15 Detach 5 | . 2 2 1 Swap 30 | . 2 9 19 Drop 19 | . 1 5 13 Fire 82 | . . 21 61 Melee 2 | . . . 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 16) 146 | -10/Materials | Entered Subcaves 147 | -10/Subcaves | Approached by a straggling Scientist 315 | -10/Subcaves | Build established: Mutant 357 | -10/Subcaves | Discovered new exit (range 13) 546 | -10/Subcaves | A Subdweller sparked back to life 546 | -10/Subcaves | A Subdweller sparked back to life 546 | -10/Subcaves | A Subdweller sparked back to life 610 | -10/Subcaves | Core integrity fell below 50% 624 | -10/Subcaves | Found Prototype Leg 624 | -10/Subcaves | Identified Cargo Legs 626 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 828 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 892 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 897 | -10/Subcaves | Build established: Scavenger-Mutant 1016 | -10/Subcaves | Learned location of Zion (-7) 1053 | -10/Subcaves | Visited 4L-MR0's lab 1079 | -10/Subcaves | Found Meta Core 1082 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 1365 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 1386 | -10/Subcaves | Build established: Scavenger-Tank 1402 | -10/Subcaves | Discovered new exit (range 6) 1445 | -10/Subcaves | Entered Materials 1445 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1689 | -8/Materials | Destroyed 8 combat bots 2039 | -8/Materials | Repaired Aluminum Leg 2119 | -8/Materials | Core integrity fell below 50% 2175 | -8/Materials | Destroyed 9 combat bots 2192 | -8/Materials | Lost 7 parts (1p2n1u3w) 2239 | -8/Materials | Crushed by falling debris 2239 | -8/Materials | Core integrity fell below 20% 2239 | -8/Materials | System corruption reached 10% 2245 | -8/Materials | First assault squad dispatched 2286 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02276_ U-05 Engineer lays Concrete. 02276_ K-01 Serf collects debris. 02277_ U-05 Engineer lays Concrete. 02278_ System corrupted: Hpw. Shotgun jammed. 02278_ U-05 Engineer lays Concrete. 02279_ Penetrated by Slug. 02279_ Hpw. Shotgun destroyed. 02279_ U-05 Engineer lays Concrete. 02279_ K-01 Serf collects debris. 02280_ U-05 Engineer lays Concrete. 02280_ M-13 Machinist resupplies. 02281_ U-05 Engineer builds a Wall. 02281_ U-05 Engineer lays Concrete. 02282_ Acquired 3 matter. 02282_ U-05 Engineer lays Concrete. 02284_ Acquired 4 matter. 02285_ U-05 Engineer lays Concrete. 02285_ U-05 Engineer builds a Wall. 02286_ Aluminum Leg destroyed. 02286_ Critical hit (Blast). 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"?"???????????????? | | ????????????????? ##! "?????????????????? | | ????????????????? # "# ???????????????????? | | ?????????????????? ?#" #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????? ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 100 Energy Generation 27 Energy Capacity 280 Matter Stores 300 Matter Capacity 450 Sight Range 21 Terrain Scan Density 10 Armor Coverage 100 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Sub. Shrapnel Launcher | -8/Materials | Scanalyzed Battle Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 52% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed SapperAlloyPurifier Manual? 0 Play Time 00:41:26 Cumulative 9.8 hours Start 2025.06.21 @ 23:29:44 End 2025.06.22 @ 00:11:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9d7a2c53-094a-4f6e-83ea-bf5a371055cc