Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.05 @ 20:09:31 Player: Thqwib Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (151) 755 Value Destroyed (7101) 7101 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (4948) 4948 TOTAL SCORE: 19684 Bonus ------- High Alert Combat Kills 2154 Follower Combat Kills 2041 Entered DSFs 500 Aligned with FarCom 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -847 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 45% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Advanced Focal Shield Advanced Recalibrator Dispersion Rifle Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Medium Storage Unit Advanced Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Centrium Medium Armor Plating > --- WEAPON ----------- Variable Charge Gun Advanced Variable Charge Gun KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Advanced Heat Sink Advanced Targeting Computer Recoil Stabilizer Precision Matter Filter Improved Weapon Cycler Improved Core Shielding Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced KE Penetrator Mass Driver [Rating: 124] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Advanced Targeting Computer Device Advanced Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Centrium Medium Armor Plating Weapon XL Autogun Subcomponent Energy Gun Advanced Variable Charge Gun Energy Cannon Compact Ion Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Mass Driver Launcher Missile Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Ext Cet Fac Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 . 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . . . 1 . . . . 1 . Utility 7 | . . . 2 . . . . . 1 . 1 . . 1 2 Weapon 2 | . . . . . . . 2 . . . . . . . . Parts Attached 161 | . 9 . 7 . . 1 11 10 3 7 3 50 14 12 34 Power 19 | . 1 . 1 . . . . 2 . . . 8 2 1 4 Engine 13 | . 1 . 1 . . . . 1 . . . 7 1 1 1 Core 3 | . . . . . . . . 1 . . . . . . 2 Reactor 3 | . . . . . . . . . . . . 1 1 . 1 Propulsion 47 | . 4 . 1 . . . 9 3 3 . . 16 3 1 7 Treads 19 | . . . . . . . 2 . 3 . . 10 2 1 1 Leg 12 | . . . . . . . . . . . . 6 1 . 5 Wheel 15 | . 4 . 1 . . . 7 3 . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 Utility 52 | . 1 . 4 . . 1 1 5 . 2 3 12 3 4 16 Device 25 | . . . 1 . . . . 2 . . 1 9 . 3 9 Storage 3 | . 1 . . . . . . 1 . . . . . 1 . Processor 8 | . . . 1 . . . . . . 2 . 2 . . 3 Hackware 2 | . . . . . . . . 1 . . 1 . . . . Protection 14 | . . . 2 . . 1 1 1 . . 1 1 3 . 4 Artifact . | . . . . . . . . . . . . . . . . Weapon 43 | . 3 . 1 . . . 1 . . 5 . 14 6 6 7 Energy Gun 10 | . 2 . . . . . . . . . . 1 3 1 3 Energy Cannon 4 | . . . . . . . . . . . . 2 . 1 1 Ballistic Gun 20 | . 1 . 1 . . . 1 . . 4 . 9 2 1 1 Ballistic Cannon 5 | . . . . . . . . . . 1 . . . 3 1 Launcher 3 | . . . . . . . . . . . . 2 1 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . . 1 . 1 . 1 4 1 1 Corrupted Parts 5 | . . . . . . . . . . . . . 3 2 . System Corruption 28 | . . . . . . . . . . . . . 20 8 . Parts Lost 50 | . . . . . . 1 1 . . 1 . 10 6 1 30 Power 9 | . . . . . . . . . . . . 3 . 1 5 Propulsion 9 | . . . . . . . 1 . . . . 2 1 . 5 Utility 17 | . . . . . . 1 . . . 1 . . 1 . 14 Weapon 15 | . . . . . . . . . . . . 5 4 . 6 Highest Loss Streak 17 | . . . . . . 1 1 . . 1 . 4 5 1 17 To Critical Strikes 3 | . . . . . . . . . . . . . 2 . 1 Average Slot Usage (%) 86 | . 77 85 91 100 100 99 71 71 69 88 93 96 77 87 83 Engine 7 | . 8 14 11 11 11 11 9 5 7 7 6 8 7 8 5 Treads 7 | . . . . . . . . . 23 23 20 13 4 11 7 Leg 2 | . 2 . . . . . . . . . . 6 4 . 3 Wheel 6 | . 24 28 21 22 22 22 17 17 . . . . . . . Device 7 | . . . . 11 11 7 . 5 7 7 8 8 7 11 10 Storage 7 | . 15 14 11 11 11 11 9 9 7 7 6 6 6 4 4 Processor 16 | . . . 10 11 11 11 9 9 7 8 20 22 20 17 22 Protection 6 | . . . 14 11 11 13 18 9 7 6 2 1 4 5 5 Energy Gun 4 | . 12 14 11 11 11 11 . . . . . 1 10 9 6 Energy Cannon 1 | . . . . . . . . . . . . 2 1 1 2 Ballistic Gun 12 | . 12 14 11 11 11 11 9 9 7 20 20 20 6 5 8 Ballistic Cannon 1 | . . . . . . . . . . 5 6 . . 4 . Peak Build Rating 124 | . 7 6 17 17 20 21 53 54 54 54 49 69 92 117 124 Average Rating 65 | . 5 6 14 17 18 20 51 53 53 41 48 59 69 112 109 On Entrance 39 | 6 6 6 6 17 17 20 21 53 53 54 45 49 69 92 112 Naked Turns 41 | . . . . . . . . . . . . . . . 41 Heaviest Build 78 | 11 26 26 35 35 35 41 52 52 42 42 53 68 72 78 76 Greatest Support 160 | 20 26 26 26 26 26 26 40 26 60 60 60 78 80 160 160 Greatest Overweight (x) 3 | . 1 . 1 1 1 1 3 2 . . . 2 1 . 2 Average Overweight (x) . | . . . . 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 Average Capacity 11 | . 13 15 15 15 15 15 15 12 10 10 10 10 10 9 9 Most Carried 15 | . 7 4 11 11 15 15 15 15 10 9 10 10 10 10 10 Average Carried 10 | . 4 4 7 11 12 14 14 12 7 8 9 9 8 9 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 10 5 Final Carried 15 | 6 4 4 11 11 15 14 15 10 8 8 10 10 10 10 4 Class Distribution -------------------- 59% | Scavenger-Gunner 16% | Mutant 7% | Tank 7% | Commander-Skirmisher 3% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Commander-Skirmisher | -8/Storage Commander-Skirmisher | -7/Factory Skirmisher | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Ext Cet Fac Fac Matter Collected 5270 | 200 55 . 123 . . 39 246 929 . 261 . 1834 208 410 965 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8748 | . 55 . 123 . . 101 303 1523 . 322 . 2987 161 957 2216 Parts 402 | . . . 8 . . 1 16 75 . 27 . 127 6 28 114 Haulers Intercepted 8 | . . . . . . . 1 5 . . . 2 . . . Recyclers Shooed 7 | . 1 . . . . 1 . . . . . 3 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Ext Cet Fac Fac Combat Hostiles Destroyed 111 | . . . 2 . . 2 3 20 . 7 . 33 1 11 32 Guns 88 | . . . 2 . . 2 3 20 . 7 . 26 . 7 21 Cannons 17 | . . . . . . . . . . . . 7 1 4 5 AOE 5 | . . . . . . . . . . . . . . . 5 Classes Destroyed 18 | . 1 . 3 . . . 3 3 . 2 . 1 1 2 2 Worker 2 | . . . . . . . 1 . . . . . . . 1 Builder 1 | . . . . . . . . . . . . . . 1 . Hauler 8 | . . . . . . . 1 5 . . . 2 . . . Recycler 12 | . 1 . . . . . 1 2 . . . 6 . 2 . Mechanic 1 | . . . . . . . . . . . . . . . 1 Operator 6 | . . . 1 . . . . 2 . . . 2 . 1 . Watcher 7 | . . . . . . . . 2 . . . 2 1 . 2 Swarmer 11 | . . . . . . . . . . 2 . 4 . 1 4 Saboteur 1 | . . . . . . . . . . . . . . . 1 Grunt 41 | . . . 1 . . 2 . 10 . . . 14 . 2 12 Brawler 2 | . . . . . . . . . . . . . . 2 . Duelist 7 | . . . . . . . . 1 . . . 3 . . 3 Protector 3 | . . . . . . . . 1 . . . 1 . . 1 Sentry 20 | . . . 1 . . . 1 7 . 1 . 7 . 1 2 Specialist 3 | . . . . . . . . . . 3 . . . . . Hunter 10 | . . . . . . . 2 1 . 1 . 3 . 1 2 Programmer 10 | . . . . . . . . . . . . . . 4 6 Behemoth 2 | . . . . . . . . . . . . 1 . . 1 Cetus Guard 1 | . . . . . . . . . . . . . 1 . . Enhanced Grunt 1 | . . . . . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 7 | . 1 . 2 . . 1 2 7 . 3 . 6 1 5 6 Combat Bots Only 6 | . . . 1 . . 1 1 6 . 3 . 4 1 5 6 Max Kills in Single Turn 4 | . 1 . 1 . . 1 1 1 . 1 . 2 1 2 4 Gunslinging 1 | . . . . . . . . . . . . 1 . . 1 Exploded 4 | . . . . . . . . . . . . . . . 4 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Ext Cet Fac Fac Hostile Shots Fired 870 | . 7 . 5 . . 13 16 35 . 86 . 250 51 69 338 Missed 248 | . 2 . 2 . . 3 5 9 . 24 . 73 19 18 93 Damage Taken 12876 | . 55 9 47 . . 151 320 403 . 1075 . 2567 835 1433 5981 Core 2086 | . 33 . 33 . . 54 97 61 . 30 . 297 151 172 1158 Absorbed by Shields 365 | . . . . . . . . 4 . . . 209 152 . . Redirected to Shielding 59 | . . . 9 . . . . . . . . . . . 50 Ignored by Resistances 112 | . . . . . . . . . . . . 112 . . . Regen/Repaired (Parts) 214 | . . . 26 . . . . 21 . . . . . 167 . Core Remaining (%) 79 | 100 . 86 . . . 78 . 71 . 95 . . 47 82 . Volleys Fired 340 | . 6 . 6 . . 7 11 58 . 13 . 112 13 33 81 Largest 4 | . 2 . 2 . . 2 1 1 . 4 . 4 4 4 4 Hottest 533 | . 70 . 73 . . 73 60 60 . 104 . 217 240 422 533 Shots Fired 959 | . 12 . 12 . . 14 11 58 . 40 . 405 34 116 257 Gun 769 | . 12 . 12 . . 14 11 58 . 31 . 349 22 66 194 Cannon 177 | . . . . . . . . . . 9 . 47 8 50 63 Launcher 13 | . . . . . . . . . . . . 9 4 . . Special . | . . . . . . . . . . . . . . . . Kinetic 682 | . 6 . 6 . . 7 11 58 . 40 . 333 10 67 144 Thermal 264 | . 6 . 6 . . 7 . . . . . 63 20 49 113 Explosive 13 | . . . . . . . . . . . . 9 4 . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 35 | . 5 . 5 . . 7 10 13 . 8 . 24 13 17 35 Robot Miss Streak 7 | . 2 . 2 . . 1 2 5 . 2 . 7 1 4 3 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 1 Secondary Targets 8 | . 1 . . . . . . . . . . 5 . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 . . 1 Shots Hit Robots 650 | . 9 . 7 . . 12 9 53 . 25 . 273 30 63 169 Core Hits 366 | . 3 . 6 . . 6 8 45 . 13 . 138 22 34 91 Critical Kills 9 | . . . . . . . . . . . . . . 3 6 Critical Parts Destroyed 10 | . . . . . . . . . . . . . . 3 7 Critical Strikes 27 | . . . 2 . . 1 . . . 2 . . 1 6 15 Burn 5 | . . . 2 . . 1 . . . . . . 1 . 1 Meltdown 1 | . . . . . . . . . . . . . . . 1 Destroy 18 | . . . . . . . . . . . . . . 6 12 Blast 3 | . . . . . . . . . . 2 . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 20448 | . 86 19 95 . . 196 428 3006 . 726 . 5966 1078 2617 6231 Guns 15396 | . 86 . 95 . . 196 428 2995 . 626 . 4941 458 1550 4021 Cannons 3646 | . . . . . . . . . . 91 . 892 222 939 1502 Explosions 1351 | . . . . . . . . . . . . 133 398 128 692 Melee . | . . . . . . . . . . . . . . . . Ramming 55 | . . 19 . . . . . 11 . 9 . . . . 16 Kinetic 13368 | . 36 . 46 . . 120 428 2995 . 717 . 4808 177 1155 2886 Thermal 6320 | . 50 . 49 . . 76 . . . . . 1025 503 1462 3155 Explosive 697 | . . . . . . . . . . . . 133 398 . 166 Electromagnetic 8 | . . . . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 45 | . . . . . . . 1 2 . . . 2 22 11 45 Average Corruption 3 | . . . . . . . 1 1 . . . 1 5 4 6 Corruption Purged 1 | . . . . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 70 | . . . . . . . 5 8 . . . 21 6 16 14 Message Errors 11 | . . . . . . . . 1 . . . 2 3 2 3 Matter Fused 15 | . . . . . . . 2 5 . . . 2 1 2 3 Heat Flow Errors 11 | . . . . . . . 1 1 . . . 5 1 3 . Energy Discharges 4 | . . . . . . . 1 . . . . 1 . 2 . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Parts Fused 2 | . . . . . . . 1 . . . . . . 1 . Data Loss (minor) 11 | . . . . . . . . 1 . . . 5 1 4 . Data Loss (major) 5 | . . . . . . . . . . . . 2 . 1 2 Misfires 2 | . . . . . . . . . . . . 1 . 1 . Misdirections 4 | . . . . . . . . . . . . . . . 4 Weapon Failures 4 | . . . . . . . . . . . . 2 . . 2 Overload Shots 18 | . . . . . . . . . . . . . 2 7 9 Effects 1 | . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . Overflow Damage 311 | . . . . . . . . . . . . . . 47 264 Projectiles 47 | . . . . . . . . . . . . . . 26 21 Explosions 264 | . . . . . . . . . . . . . . 21 243 Melee . | . . . . . . . . . . . . . . . . Knockbacks 13 | . . 1 . . . . . . . 2 . . . 2 8 Impact 1 | . . 1 . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . 2 . . . 2 6 Secondary 2 | . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 569 | . . 9 . . . . . 5 . . . 83 32 314 126 Shots 11 | . . . . . . . . . . . . 3 1 5 2 Rammed 8 | . . 1 . . . . . 1 . 2 . . . . 4 Targets Rammed 8 | . . 1 . . . . . 1 . 2 . . . . 4 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 486 | . 54 . 24 . . 56 120 376 . 36 . 486 296 349 314 Average Temperature 80 | . 27 . 8 . . 27 45 91 . 16 . 90 89 93 76 Received Heat Transfer 2153 | . 30 . 18 . . 108 . 177 . 78 . 651 103 150 838 Effects 5 | . . . . . . . . . . . . 2 . . 3 Interference 5 | . . . . . . . . . . . . 2 . . 3 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Melted 17 | . 2 . . . . 2 . . . . . 2 . 3 8 Heat Transferred 7143 | . 148 . 296 . . 296 . . . . . 1387 824 1009 3183 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Ext Cet Fac Fac Peak Influence 1881 | . 5 7 129 49 . 90 127 943 419 451 231 681 589 1881 1605 Initial 921 | . . 1 2 49 . . 35 14 414 293 231 14 380 329 921 Average 526 | . . 1 48 49 . 63 48 520 414 332 227 291 476 1026 1191 Maximum Alert Level 5 | . . . . . . . . 3 2 2 1 2 2 5 5 Low Security (%) 30 | . 100 100 100 100 . 100 100 11 . . 1 33 . . . Level 1 21 | . . . . . . . . 13 . 86 98 43 8 11 . Level 2 19 | . . . . . . . . 49 100 13 . 22 91 24 . Level 3 13 | . . . . . . . . 24 . . . . . 19 44 Level 4 13 | . . . . . . . . . . . . . . 25 55 Level 5 2 | . . . . . . . . . . . . . . 18 . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 1 . 3 1 . . 1 6 . 2 1 10 . 7 16 Investigation 13 | . . . 1 . . . . 3 . . . 6 . 1 2 Extermination 6 | . . . . . . . . . . . . . . 2 4 Reinforcement 13 | . 1 . 2 . . . 1 . . 2 1 3 . 1 2 Assault 12 | . . . . 1 . . . 2 . . . 1 . 2 6 Garrison 4 | . . . . . . . . 1 . . . . . 1 2 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 1 . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Ext Cet Fac Fac Distress Signals 12 | . . . 1 . . . 2 . . . . 3 2 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 215 | . 3 . 4 . . 5 7 30 . 14 . 54 9 27 62 Peak Tracking Total 11 | . 2 . 2 . . 3 4 5 . 6 . 5 5 7 11 Tactical Retreats 13 | . . . . . . 1 1 2 . 2 . 2 . 1 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Ext Cet Fac Fac Traps Triggered 13 | . 2 . . . . . 5 2 . . . 3 . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . 6 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Ext Cet Fac Fac Machines Disabled 46 | . . . . . . . . 5 . . . 4 . 27 10 Max in Single Turn 6 | . . . . . . . . 1 . . . 1 . 6 4 Garrison Access 1 | . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Ext Cet Fac Fac Machines Accessed 56 | . . 1 4 1 1 . 2 14 1 . 5 14 3 5 5 Terminals 45 | . . 1 3 1 . . 2 12 1 . 5 13 3 1 3 Fabricators 1 | . . . . . . . . . . . . . . 1 . Repair Stations 6 | . . . 1 . . . . 1 . . . . . 2 2 Recycling Units 2 | . . . . . . . . 1 . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 158 | . . 4 19 4 1 . 10 43 1 . 10 34 12 11 9 Successful 63 | . . 2 10 2 1 . 5 15 1 . 5 10 3 5 4 Failed 95 | . . 2 9 2 . . 5 28 . . 5 24 9 6 5 Catastrophic 24 | . . . . . . . 1 6 . . 4 6 3 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 67 | . . 4 10 4 1 . 8 27 . . 6 2 1 . 4 Terminals 136 | . . 4 15 4 . . 10 39 1 . 10 33 12 2 6 Fabricators 3 | . . . . . . . . . . . . . . 3 . Repair Stations 14 | . . . 4 . . . . 2 . . . . . 5 3 Recycling Units 3 | . . . . . . . . 2 . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 38 | . . 1 4 1 1 . 3 8 1 . 4 9 3 1 2 Record 8 | . . . . . . . . . . . 3 2 3 . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . Prototype ID Bank 7 | . . 1 1 1 . . 1 1 . . . . . 1 1 Open Door 11 | . . . . . . . . 3 . . 1 7 . . . Open DSF 2 | . . . . . . . . . 1 . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . 1 . Repair Station Hacks 9 | . . . 3 . . . . 2 . . . . . 3 1 Scan Component 5 | . . . 2 . . . . 1 . . . . . 2 . Repair 3 | . . . 1 . . . . 1 . . . . . 1 . Refit 1 | . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . . . . 2 . . . 1 . . . Process 1 | . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . . 1 3 1 . . 2 3 . . 1 . . . 1 Terminals 12 | . . 1 3 1 . . 2 3 . . 1 . . . 1 Botnet 12 | . . 1 3 1 . . 2 3 . . 1 . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 . . . . . . . Used 2 | . . . . . . . . 2 . . . . . . . Hacking Detections 44 | . . 1 4 1 . . 2 11 . . 5 8 3 5 4 Full Trace Events 12 | . . 1 1 . . . . 2 . . . 6 . 1 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . 1 . . . . . 1 . Time 65 | . . . 26 . . . . 26 . . . . . 13 . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . 10 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Ext Cet Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 1 . . . 7 . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Ext Cet Fac Fac Total Allies 36 | . . . . 1 . . . 12 . . . 17 5 1 . Largest Group 10 | . . . . 1 1 . . 10 5 5 . 5 6 4 . Highest-Rated Group 619 | . . . . 31 31 . . 173 93 93 . 271 619 427 . Highest-Rated Ally 159 | . . . . 31 31 . . 31 29 29 . 159 159 146 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 243 | . . . . . . . . 67 . 15 . 76 33 52 . Total Damage 6468 | . . . . . . . . 837 . 161 . 1699 1097 2674 . Kills 51 | . . . . . . . . 11 . . . 16 8 16 . Allies Corrupted 2 | . . . . . . . . . . 1 . . . 1 . Allies Melted 1 | . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Ext Cet Fac Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Ext Cet Fac Fac Turns Passed 7553 | . 111 31 338 120 226 382 528 878 77 139 406 1791 338 793 1395 Spaces Moved 4363 | 1 83 21 242 112 215 212 380 666 39 65 250 852 177 387 661 Core 75 | . . . . . . . . . . . . . . . 75 Treads 1902 | . . . . . . . 4 . 39 65 250 555 149 387 453 Legs 469 | 1 10 . . . . . . . . . . 297 28 . 133 Wheels 1917 | . 73 21 242 112 215 212 376 666 . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 90 90 90 105 105 105 105 105 160 160 160 110 110 160 50 Average Speed 130 | 120 93 90 104 105 105 105 110 105 160 160 160 147 155 160 139 Slowest Speed 320 | 120 120 90 105 105 105 105 320 110 160 160 160 260 186 160 260 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 37 | 2 23 8 24 32 62 38 40 90 1 85 9 86 69 14 18 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . . 1 . . . . . . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 50 | . . . . . . . 3 . . . . 22 . . 25 Terrain Destroyed 311 | . . . . . . . 7 45 . . . 45 32 52 130 Melee . | . . . . . . . . . . . . . . . . Projectile 143 | . . . . . . . 7 45 . . . 7 1 20 63 AOE 168 | . . . . . . . . . . . . 38 31 32 67 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Ext Cet Fac Fac Total 5755 | . 104 32 314 114 215 357 489 849 55 87 256 1238 216 477 952 Wait 652 | . . 11 50 3 . 138 71 77 11 . . 112 . 29 150 Move 4348 | . 82 20 241 111 214 211 379 665 38 64 249 851 176 386 661 Hop . | . . . . . . . . . . . . . . . . Pick Up 56 | . 2 . 7 . 1 . 5 9 1 1 2 6 3 9 10 Fast Attach 78 | . 7 . 6 . . . 4 4 . 5 2 18 8 8 16 Attach 42 | . 2 . . . . 1 2 2 3 1 1 6 4 2 18 Detach 10 | . . . . . . . 3 . . . 1 2 1 . 3 Swap 41 | . . . 1 . . . 5 4 . 1 . 26 2 2 . Drop 90 | . 5 . 3 . . . 9 19 2 . 1 27 9 7 8 Fire 340 | . 6 . 6 . . 7 11 58 . 13 . 112 13 33 81 Melee . | . . . . . . . . . . . . . . . . Ram 6 | . . 1 . . . . . 1 . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . 2 . . . . 1 Escape Stasis 13 | . . . . . . . . 8 . . . 5 . . . Rewire 76 | . . . . . . . . 2 . . . 73 . 1 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Discovered new exit (range 3) 67 | -10/Materials | Discovered new exit (range 16) 112 | -10/Materials | Entered Mines 116 | -10/Mines | Discovered new exit (range 9) 143 | -10/Mines | Entered Materials 143 | -9/Materials | Evolved 2 slots: Utility x2 325 | -9/Materials | Build established: Mutant 343 | -9/Materials | Repaired Com. Wheel 385 | -9/Materials | Identified exit to Mines 481 | -9/Materials | Entered Mines 482 | -9/Mines | Learned location of Storage (-8) 589 | -9/Mines | Met a Derelict testing a Signal Generator 594 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 594 | -9/Mines | Discovered new exit (range 5) 601 | -9/Mines | Entered Exiles 601 | -9/Exiles | Accompanied by 1 ally 627 | -9/Exiles | Met 8R-AWN 645 | -9/Exiles | Met EX-HEX 676 | -9/Exiles | Met EX-BIN 689 | -9/Exiles | Aligned with FarCom system 690 | -9/Exiles | Given EX-Vault access code 716 | -9/Exiles | Opened EX-Vault 721 | -9/Exiles | Found XL Autogun Array 744 | -9/Exiles | Warned to stay clear of 0b10 Research branches 760 | -9/Exiles | Exiles lab attacked by MAIN.C 818 | -9/Exiles | Discovered new exit (range 10) 827 | -9/Exiles | Left Exiles lab with XL Autogun Array 827 | -9/Exiles | Entered Mines 1202 | -8/Mines | Discovered new exit (range 6) 1209 | -8/Mines | Entered Materials 1209 | -8/Materials | Evolved 2 slots: Weapon x2 1222 | -8/Materials | Discovered new exit (range 12) 1517 | -8/Materials | Build established: Tank 1737 | -8/Materials | Entered Storage 1813 | -8/Storage | Met a pair of Derelict thieves 2161 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2447 | -8/Storage | Build established: Commander-Skirmisher 2539 | -8/Storage | Garrison activated, responded to threat 2546 | -8/Storage | Discovered new exit (range 16) 2594 | -8/Storage | Repaired Com. Wheel 2615 | -8/Storage | Entered Factory 2615 | -7/Factory | Accompanied by 5 allies 2615 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2681 | -7/Factory | Identified exit to DSF 2692 | -7/Factory | Entered DSF 2692 | -7/DSF | Accompanied by 5 allies 2715 | -7/DSF | Additional patrols routed to DSF 2775 | -7/DSF | Lost 5 allies 2791 | -7/DSF | Discovered new exit (range 16) 2831 | -7/DSF | Entered Factory 2831 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3109 | -6/Factory | Build established: Scavenger-Gunner 3230 | -6/Factory | Discovered new exit (range 6) 3237 | -6/Factory | Entered Extension 3412 | -6/Extension | Rescued a captive Derelict 3413 | -6/Extension | Rescued a captive Derelict 3557 | -6/Extension | Rescued a captive Derelict 3612 | -6/Extension | Disrupted transfer network 3667 | -6/Extension | Rescued a captive Derelict 3668 | -6/Extension | Rescued a captive Derelict 3682 | -6/Extension | Spotted B-75 Beast 3735 | -6/Extension | Lost 3 allies 3812 | -6/Extension | Rescued a captive Derelict 3938 | -6/Extension | Disrupted transfer network 4271 | -6/Extension | Spotted B-75 Beast 4280 | -6/Extension | Destroyed B-75 Beast 4299 | -6/Extension | Lost 4 parts (2n2w) 4348 | -6/Extension | Lost 3 parts (2p1w) 4637 | -6/Extension | First assault squad dispatched 4657 | -6/Extension | Rescued a captive Derelict 4658 | -6/Extension | Rescued a captive Derelict 4694 | -6/Extension | Lost 3 allies 4765 | -6/Extension | Rescued A7 4937 | -6/Extension | Rescued a captive Derelict 4999 | -6/Extension | Discovered new exit (range 10) 5000 | -6/Extension | Discovered new exit (range 6) 5028 | -6/Extension | Entered Cetus 5028 | -6/Cetus | Accompanied by 3 allies (A7) 5033 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 5044 | -6/Cetus | Spotted Cetus Guard 5044 | -6/Cetus | Spotted Cetus Guard 5046 | -6/Cetus | Spotted Cetus Guard 5054 | -6/Cetus | Spotted Cetus Guard 5056 | -6/Cetus | Allies destroyed Cetus Guard 5068 | -6/Cetus | Core integrity fell below 50% 5069 | -6/Cetus | Allies destroyed Cetus Guard 5074 | -6/Cetus | Destroyed Cetus Guard 5084 | -6/Cetus | Allies destroyed Cetus Guard 5110 | -6/Cetus | Lost 5 parts (1n1u3w) 5215 | -6/Cetus | Started Cetus Manufacturing Module 5235 | -6/Cetus | Discovered new exit (range 15) 5240 | -6/Cetus | Manufactured an Enhanced Grunt 5261 | -6/Cetus | Spotted Cetus Guard 5261 | -6/Cetus | Spotted Cetus Guard 5265 | -6/Cetus | Manufactured an Enhanced Grunt 5287 | -6/Cetus | Spotted Cetus Guard 5290 | -6/Cetus | Manufactured an Enhanced Grunt 5294 | -6/Cetus | Allies destroyed Cetus Guard 5296 | -6/Cetus | Allies destroyed Cetus Guard 5298 | -6/Cetus | Allies destroyed Cetus Guard 5315 | -6/Cetus | Manufactured an Enhanced Grunt 5333 | -6/Cetus | Discovered new exit (range 15) 5340 | -6/Cetus | Manufactured an Enhanced Grunt 5347 | -6/Cetus | Met Revision 17 5351 | -6/Cetus | System corruption reached 10% 5366 | -6/Cetus | Entered Factory 5366 | -5/Factory | Accompanied by 4 allies (A7) 5366 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5397 | -5/Factory | Spotted B-75 Beast 5414 | -5/Factory | Allies destroyed B-75 Beast 5622 | -5/Factory | Repaired Med. Storage Unit 5966 | -5/Factory | First assault squad dispatched 5992 | -5/Factory | Garrison activated, responded to threat 5993 | -5/Factory | System corruption reached 10% 6117 | -5/Factory | Discovered new exit (range 10) 6159 | -5/Factory | Entered another Factory area 6159 | -4/Factory | Evolved 2 slots: Utility x2 6503 | -4/Factory | Garrison activated, responded to threat 6649 | -4/Factory | Garrison activated, responded to threat 6909 | -4/Factory | First assault squad dispatched 7041 | -4/Factory | Spotted B-86 Titan 7069 | -4/Factory | Destroyed B-86 Titan 7250 | -4/Factory | Crushed by falling debris 7305 | -4/Factory | Lost 8 parts (1p1n4u2w) 7497 | -4/Factory | System corruption reached 10% 7507 | -4/Factory | System corruption reached 30% 7513 | -4/Factory | Released all parts (3) 7515 | -4/Factory | Core integrity fell below 50% 7532 | -4/Factory | Core integrity fell below 20% 7541 | -4/Factory | Lost 17 parts (2p4n8u3w) 7554 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07507_ System corrupted by crushing effect (+5). 07508_ Power Sword severed. 07510_ Adv. Melee Analysis Suite melted. 07510_ L-61 Swordsman destroyed. 07510_ Switching to secondary target: B-60 Warrior. 07510_ Backup Power III destroyed. 07510_ System corrupted by crushing effect (+3). 07513_ Released Med. Storage Unit. 07513_ Released Field Laser. 07513_ Released Dispersion Rifle. 07514_ R-10 Processor collects Dispersion Rifle. 07515_ Slammed into R-10 Processor. 07517_ Manufacturing Mainframe disabled. 07522_ FY=AJRYXBC<0AJ4WTO:9TYXNBBTL4%8#TC=E 07533_ Connecting with Terminal... 07533_ ALERT: Suspicious activity at Terminal F005. Dispatching Investigation squad. 07540_ System corrupted: Substantial component data lost. 07543_ Slammed into G-67 Veteran. 07548_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##########???????????????????????????? | | ???????????? #???????????????????????????? | | ???????????? #???????????????????????????? | | ????????????" #???????????????????????????? | | ???????????"" #???????????????????????????? | | ????????#??"" #???????????????????????????? | | ????????# //= #???????????????????????????? | | ????????# """ /== #???????????????????????????? | | ????????# """ /= #???????????????????????????? | | ? ???# """ #???????????????????????????? | | " ??# ????????????????????????????? | | " ""???? ???????????????? #????????????? | | """????? ???????????????? #????????????? | | " """?######+################ #????????????? | | " # R #????????????? | | #% +????????????? | | %gg pp @ #????????????? | | ######### ################### #????????????? | | ????????# #?????????????????????w??????????????? | | ????????# #######??????????????????????????????? | | "" ""???# +?????????????????????????????? | | "" ""???# #######??????????????????????????????? | | "" """??# ########?????????????????????????????? | | ?# ## T #?????????????????????????????? | | "" # ## " #?????????????????????????????? | | "" # + " #?????????????????????????????? | | "" " " + ## " #?????????????????????????????? | | "" "Y" # ## " #?????????????????????????????? | | ? ""??# ## " #?????????????????????????????? | | ? ????# ## " +?????????????????????????????? | | ######?## ## " #?????????????????????????????? | | # ## " #?????????????????????????????? | | "" """" # ## " #?????????????????????????????? | | "" """" # #? #?????????????????????????????? | | "" """" # #? #?????????????????????????????? | | "" """" # ####+### ""?????????????????????????? | | # ????????????????????????? | | """" # ????????????????????????? | | """" # ????????????????????????? | | " """ # """ #????????????????????????? | | "%""""" # """ ##+##?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 105 Energy Generation 38 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Core Shielding 30 Power Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 7 Matter Filtering 50 Salvage Targeting 3 Offensive Hacking 10 Item Schematics ----------------- Adv. Treads | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Project G-00 Revising The Future Challenges ------------ None Game ------ Seed SwarmEnergyActivator Manual? 0 Play Time 02:01:29 Cumulative 86.9 hours Start 2025.01.05 @ 17:59:10 End 2025.01.05 @ 20:09:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 53 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 784e6fa0-5634-4789-b43f-a428c9131ce8