Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 18:06:38 Player: DZKane Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (73) 365 Value Destroyed (3475) 3475 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1157) 1157 TOTAL SCORE: 8477 Bonus ------- High Alert Combat Kills 402 Follower Combat Kills 264 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -9 Cogmind --------- Core Integrity 151/700 Matter 200/300 Energy 32/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel Cooled Particle Cannon Firepult Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Cooling System Huge Storage Unit Transport Network Coupler System Restoration Module > --- WEAPON ----------- Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Micro Nuclear Core Armored Huge Wheel Cooling System High-capacity Storage Unit High-capacity Matter Pod High-capacity Matter Pod Advanced Terrain Scan Processor Improved Shield Generator Heavy Particle Cannon Plasma Cannon Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon Firepult Gauss Rifle Missile Launcher Improved Datajack Mining Laser [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Core Shielding Device Cooling System Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Launcher Missile Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Slots Evolved 6 | . . . . . 4 . 2 Power . | . . . . . . . . Propulsion 4 | . . . . . 2 . 2 Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 61 | . 10 2 . 1 9 20 19 Power 7 | . 1 1 . 1 . 3 1 Engine 6 | . . 1 . 1 . 3 1 Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 17 | . 2 . . . 2 7 6 Treads 16 | . 2 . . . 2 7 5 Leg . | . . . . . . . . Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | . 4 . . . 4 4 5 Device 6 | . . . . . 2 1 3 Storage 3 | . 2 . . . 1 . . Processor 2 | . . . . . . . 2 Hackware . | . . . . . . . . Protection 6 | . 2 . . . 1 3 . Artifact . | . . . . . . . . Weapon 20 | . 3 1 . . 3 6 7 Energy Gun 6 | . 3 1 . . 2 . . Energy Cannon 3 | . . . . . . . 3 Ballistic Gun 5 | . . . . . . 4 1 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . 1 . 2 Special Weapon 2 | . . . . . . 1 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 2 | . . . . . 1 . 1 Parts Lost 26 | . 2 2 . . . 8 14 Power 2 | . . 1 . . . . 1 Propulsion 13 | . . . . . . 5 8 Utility 6 | . 1 . . . . 3 2 Weapon 5 | . 1 1 . . . . 3 Highest Loss Streak 8 | . 1 1 . . . 2 8 To Critical Strikes . | . . . . . . . . Average Backups 19 | . 11 19 19 19 18 23 20 Power . | . 1 . . . . 1 2 Propulsion 4 | . 5 5 5 5 4 3 1 Utility 5 | . 3 6 8 8 5 4 5 Weapon 7 | . 1 7 6 4 7 13 10 Tool/Special . | . . . . . . . . Unused Backups 51 | . 7 2 1 4 4 2 31 Power 4 | . 1 . . . . . 3 Propulsion 6 | . 3 1 . . . . 2 Utility 13 | . 1 1 . 1 2 . 8 Weapon 27 | . 2 . 1 3 2 2 17 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 97 | . 98 99 100 100 75 98 91 Engine 10 | . 7 13 14 14 9 9 6 Treads 30 | . 25 28 28 28 25 35 37 Device 2 | . . . . . 4 3 10 Storage 11 | . 14 14 14 14 9 9 7 Processor 1 | . . . . . . . 9 Protection 13 | . 12 14 14 14 9 22 . Energy Gun 16 | . 17 27 28 28 17 4 . Energy Cannon 1 | . . . . . . . 8 Ballistic Gun 4 | . 10 . . . . 10 5 Peak Build Rating 45 | . 10 10 11 12 20 23 45 Average Rating 15 | . 8 8 9 11 15 20 32 On Entrance 11 | 6 6 10 9 11 12 19 20 Naked Turns . | . . . . . . . . Heaviest Build 108 | 11 50 50 50 52 97 102 108 Greatest Support 120 | 20 40 40 40 40 80 80 120 Greatest Overweight (x) 3 | . 1 1 1 1 1 1 3 Average Overweight (x) . | . . 1 1 1 . 1 1 Largest Inventory Capacity 25 | . 20 20 20 20 25 25 25 Average Capacity 20 | . 12 20 20 20 22 25 25 Most Carried 25 | . 19 20 20 20 20 25 25 Average Carried 19 | . 11 19 19 19 19 24 21 Final Capacity 25 | 8 20 20 20 20 25 25 5 Final Carried 25 | 6 19 20 20 20 20 25 5 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Matter Collected 1475 | 200 113 45 . 10 . 699 408 Remotely . | . . . . . . . . Salvage Created 2602 | . 648 105 . . 24 501 1324 Parts 153 | . 39 7 . . 9 30 68 Haulers Intercepted 4 | . 2 . . . . . 2 Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Combat Hostiles Destroyed 58 | . 12 2 . . 4 13 27 Guns 31 | . 12 2 . . . 13 4 Cannons 13 | . . . . . . . 13 AOE 13 | . . . . . 4 . 9 Classes Destroyed 17 | . 4 . . . 1 5 7 Worker 2 | . . . . . . . 2 Builder 1 | . . . . . . . 1 Tunneler 1 | . . . . . 1 . . Hauler 4 | . 2 . . . . . 2 Recycler 2 | . . . . . . . 2 Mechanic 1 | . . . . . . . 1 Watcher 3 | . 3 . . . . . . Swarmer 15 | . 3 . . . 4 2 6 Grunt 20 | . 9 2 . . . 2 7 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . . . . 1 Protector 1 | . . . . . . . 1 Sentry 5 | . . . . . . 5 . Specialist 4 | . . . . . . . 4 Hunter 5 | . . . . . . 2 3 Programmer 5 | . . . . . . 1 4 Heavy 1 | . . . . . . . 1 Butcher 1 | . . . . . . 1 . Best Kill Streak 6 | . 4 2 . . 5 3 6 Combat Bots Only 5 | . 3 2 . . 4 3 5 Max Kills in Single Turn 3 | . 1 1 . . 3 2 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 2 . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Hostile Shots Fired 476 | . 68 20 . . 5 116 267 Missed 154 | . 14 6 . . 1 37 96 Hits 322 | . 54 14 . . 4 79 171 Melee 5 | . . . . . . . 5 Projectile 317 | . 54 14 . . 4 79 166 AOE 3 | . . . . . . 3 . Critical Strikes 7 | . 1 . . . . 4 2 Damage Taken 4877 | . 603 212 . . 27 1353 2682 Core 803 | . 80 28 . . 10 136 549 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 102 | . 4 6 . . 2 81 9 Core Remaining (%) 76 | 100 . . . 56 . 73 . Volleys Fired 230 | . 52 9 . . 2 76 91 Largest 2 | . 2 2 . . 1 2 2 Hottest 130 | . 60 80 . . 36 130 66 Shots Fired 418 | . 101 17 . . 2 133 165 Gun 278 | . 101 17 . . . 120 40 Cannon 113 | . . . . . . . 113 Launcher 13 | . . . . . 2 . 11 Special 14 | . . . . . . 13 1 Kinetic 168 | . 52 . . . . 76 40 Thermal 170 | . . . . . . 57 113 Explosive 13 | . . . . . 2 . 11 Electromagnetic 66 | . 49 17 . . . . . Robot Hit Streak 20 | . 13 6 . . . 12 20 Robot Miss Streak 5 | . 4 1 . . . 5 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 4 | . 1 . . . . 2 1 Max Gunslinging Chain 1 | . 1 . . . . 1 1 Shots Hit Robots 289 | . 65 12 . . . 99 113 Core Hits 188 | . 33 5 . . 5 76 69 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 2 | . . . . . . . 2 Destroy 2 | . . . . . . . 2 Melee Attacks 5 | . . . . . . 5 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . . 5 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7506 | . 756 264 . 1 293 1475 4717 Guns 3000 | . 731 175 . . . 1475 619 Cannons 2357 | . . . . . . . 2357 Explosions 2110 | . 25 82 . . 293 . 1710 Melee . | . . . . . . . . Ramming 39 | . . 7 . 1 . . 31 Kinetic 1743 | . 244 . . . . 880 619 Thermal 3059 | . 25 82 . . . 595 2357 Explosive 2003 | . . . . . 293 . 1710 Electromagnetic 662 | . 487 175 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . 4 1 Average Corruption 3 | . . . . . . 3 1 Corruption Purged 1 | . . . . . . . 1 Corruption Blocked . | . . . . . . . . Effects 27 | . . . . . . 25 2 Message Errors 7 | . . . . . . 7 . Matter Fused 4 | . . . . . . 4 . Heat Flow Errors 4 | . . . . . . 4 . Energy Discharges 4 | . . . . . . 4 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 5 | . . . . . . 3 2 Data Loss (major) 1 | . . . . . . 1 . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 80 | . . . . . . . 80 Projectiles 69 | . . . . . . . 69 Explosions 11 | . . . . . . . 11 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 132 | . 20 38 . . . . 74 Shots 5 | . 1 1 . . . . 3 Rammed 7 | . . 2 . 1 . . 4 Targets Rammed 7 | . . 2 . 1 . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 201 | . 201 126 . . . 199 . Average Temperature 51 | . 67 52 . . . 33 . Received Heat Transfer 819 | . 264 99 . . . 243 213 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . 2 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 7 | . . . . . . . 7 Heat Transferred 3841 | . 50 150 . . . 735 2906 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 1 2 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Maximum Alert Level 3 | . . . . . . 3 2 Low Security (%) 63 | . 100 100 . 100 100 18 . Level 1 4 | . . . . . . 16 . Level 2 24 | . . . . . . 32 100 Level 3 7 | . . . . . . 32 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 884 | . 132 79 . . 113 884 665 Initial 464 | . . 16 . . . 8 464 Average 210 | . 35 7 . . 53 477 503 Influence Increases 2457 | . 387 145 . . 118 974 833 Destroy 0b10 Robot/C 1300 | . 240 80 . . 80 380 520 Destroy 0b10 Robot/NC 80 | . 25 . . . 5 5 45 Destroy Leader 224 | . 70 20 . . 10 20 104 Allied During Kill 26 | . . 6 . . . 20 . Successful Hack 52 | . 14 . . . 5 14 19 Disable Machine 90 | . 15 30 . . . . 45 Anti-Garrison Action 450 | . . . . . . 450 . Destroy Structure 130 | . 8 9 . . 18 40 55 Lose Combat Pursuer 105 | . 15 . . . . 45 45 Influence Decreases 1802 | . 343 189 . . 105 103 1062 Entered New Map 453 | . . 28 . . . 5 420 Time Decay 1085 | . 333 145 . . 105 . 502 Lost Part 244 | . 10 16 . . . 78 140 Lost Ally 20 | . . . . . . 20 . Squads Dispatched 10 | . 3 . . . . . 7 Investigation 1 | . 1 . . . . . . Extermination 2 | . . . . . . . 2 Reinforcement 6 | . 2 . . . . . 4 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Distress Signals 2 | . 1 . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 96 | . 20 4 . . 3 21 48 Peak Tracking Total 12 | . 4 2 . . 5 3 12 Tactical Retreats 6 | . 1 . . . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Traps Triggered 8 | . 1 . . . . 7 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Machines Disabled 11 | . 1 2 . . . 5 3 Max in Single Turn 2 | . 1 2 . . . 1 2 Garrison Relay 5 | . . . . . . 5 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Machines Accessed 14 | . 5 . 2 . 2 3 2 Terminals 11 | . 5 . . . 1 3 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 31 | . 12 . 2 . 7 5 5 Successful 13 | . 6 . 2 . 2 1 2 Failed 18 | . 6 . . . 5 4 3 Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 2 | . . . 1 . 1 . . Terminals 26 | . 12 . . . 4 5 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . 3 . . Terminal Hacks 12 | . 6 . 2 . 1 1 2 Record 1 | . . . 1 . . . . Prototype ID Bank 2 | . 1 . . . . . 1 Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . . . 1 . Terminal Index 1 | . . . . . 1 . . Locate Traps 4 | . 3 . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 5 . . . 2 3 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat 1 | . . . . . . . 1 Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 find_chute 1 | . . . . . . . 1 Relay Couplers Released 27 | . . . . . . 27 . Machine Destruction 23 | . . . . . . 23 . Programmers 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Total Allies 5 | . . 2 . 1 . 2 . Largest Group 2 | . . 2 2 1 . 2 . Highest-Rated Group 56 | . . 50 50 31 . 56 . Highest-Rated Ally 31 | . . 31 31 31 . 31 . Initial Warlord ECA Mod 6 | . . . . . . . 6 Total Orders . | . . . . . . . . Ally Attacks 27 | . . 7 . . . 20 . Total Damage 532 | . . 126 . . . 406 . Kills 9 | . . 2 . . . 7 . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Active Infowar (turns) 1347 | . . . . . 1 . 1346 Sensors 1 | . . . . . 1 . . T.N.C. 1346 | . . . . . . . 1346 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Turns Passed 8491 | . 1270 1915 607 1198 251 1902 1348 Spaces Moved 3404 | 1 604 772 253 472 74 657 571 Core . | . . . . . . . . Treads 3138 | . 539 772 253 472 74 657 371 Legs 66 | 1 65 . . . . . . Wheels 200 | . . . . . . . 200 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 240 240 240 160 240 130 Average Speed 214 | 120 172 240 240 240 236 240 162 Slowest Speed 240 | 120 240 240 240 240 240 240 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 58 | 2 97 99 64 96 9 83 17 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 5 | . . 1 . 4 . . . Spaces Dug 16 | . . . . . 12 . 4 Terrain Destroyed 88 | . 8 9 . . 19 . 52 Melee . | . . . . . . . . Projectile 12 | . . . . . . . 12 AOE 76 | . 8 9 . . 19 . 40 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Total 4163 | . 744 816 255 540 151 830 827 Wait 306 | . 55 25 . 58 48 31 89 Move 3397 | . 603 771 252 471 73 656 571 Hop . | . . . . . . . . Pick Up 70 | . 17 5 1 4 9 12 22 Fast Attach 13 | . 3 . . . 3 2 5 Attach 23 | . 4 2 . . 4 6 7 Detach 2 | . . . . . 2 . . Swap 42 | . 3 . . 1 2 22 14 Drop 58 | . 7 2 2 5 8 10 24 Fire 230 | . 52 9 . . 2 76 91 Melee 5 | . . . . . . 5 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 7 | . . 2 . 1 . . 4 Escape Stasis 10 | . . . . . . 10 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 10) 544 | -10/Materials | Identified exit to Mines 1003 | -10/Materials | Discovered new exit (range 8) 1271 | -10/Materials | Entered Mines 1294 | -10/Mines | Met a Derelict bent on vengeance 1354 | -10/Mines | Learned Materials emergency access door positions 1764 | -10/Mines | Learned location of 1 exit from Materials 1829 | -10/Mines | Discovered new exit (range 7) 1994 | -10/Mines | Discovered new exit (range 10) 2674 | -10/Mines | Discovered new exit (range 11) 3166 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3169 | -10/Mines | Discovered new exit (range 5) 3186 | -10/Mines | Entered Exiles 3186 | -10/Exiles | Accompanied by 2 allies 3216 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3242 | -10/Exiles | Met 8R-AWN 3285 | -10/Exiles | Met EX-HEX 3453 | -10/Exiles | Met EX-BIN 3489 | -10/Exiles | Aligned with FarCom system 3491 | -10/Exiles | Given EX-Vault access code 3546 | -10/Exiles | Opened EX-Vault 3564 | -10/Exiles | Found Firepult 3613 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3645 | -10/Exiles | Exiles lab attacked by MAIN.C 3695 | -10/Exiles | Learned location of Zion (-7) 3764 | -10/Exiles | Discovered new exit (range 14) 3793 | -10/Exiles | Left Exiles lab with Firepult 3793 | -10/Exiles | Entered Mines 3964 | -9/Mines | Received a Mining Laser from a helpful Derelict 4073 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4078 | -9/Mines | Found Prototype Device 4880 | -9/Mines | Discovered new exit (range 9) 4991 | -9/Mines | Entered Materials 4991 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4991 | -8/Materials | Identified Exp. Sensor Array 4992 | -8/Materials | Identified exit to Factory 5088 | -8/Materials | Identified exit to Garrison 5242 | -8/Materials | Entered Garrison 5400 | -8/Garrison | Triggered checkpoint 5446 | -8/Garrison | Garrison Relay disabled 5562 | -8/Garrison | Triggered checkpoint 5568 | -8/Garrison | Triggered checkpoint 5644 | -8/Garrison | Triggered checkpoint 5694 | -8/Garrison | Triggered checkpoint 5796 | -8/Garrison | Triggered checkpoint 5819 | -8/Garrison | Garrison Relay disabled 5866 | -8/Garrison | Discovered exit to Factory (range 14) 5912 | -8/Garrison | Garrison Relay disabled 6044 | -8/Garrison | Build established: Scavenger-Mutant 6201 | -8/Garrison | Discovered exit to Factory (range 8) 6364 | -8/Garrison | Triggered checkpoint 6521 | -8/Garrison | Garrison Relay disabled 6726 | -8/Garrison | Discovered exit to Factory (range 15) 6874 | -8/Garrison | Triggered checkpoint 7006 | -8/Garrison | Garrison Relay disabled 7144 | -8/Garrison | Entered Factory 7144 | -7/Factory | Evolved 2 slots: Propulsion x2 7517 | -7/Factory | Discovered new exit (range 4) 7777 | -7/Factory | Discovered new exit (range 11) 7863 | -7/Factory | Cargo convoy interrupted 7987 | -7/Factory | Lost 4 parts (3n1u) 8260 | -7/Factory | Build established: Mutant 8344 | -7/Factory | First assault squad dispatched 8454 | -7/Factory | Core integrity fell below 50% 8492 | -7/Factory | Released all parts (4) 8492 | -7/Factory | Self-destructed Last Messages --------------- 08478_ S-27 Virus destroyed. 08478_ Dropped Cld. Particle Cannon. 08478_ Acquired Rocket Launcher. 08481_ S-27 Virus destroyed. 08483_ Slug penetrates Wall. 08484_ G-50 Soldier destroyed. 08485_ The unstable cave ceiling collapses. 08486_ Penetrated by Slug. 08487_ Cooling System destroyed. 08487_ L-41 Fighter destroyed. 08487_ Subcomponent Replicator disabled. 08487_ Destroyed Imp. Deuterium Engine. 08487_ Rocket Launcher destroyed. 08487_ Destroyed Rocket Launcher. 08488_ Penetrated by Slug. 08488_ Rocket Launcher destroyed. 08492_ Released System Restoration Module. 08492_ Released Transport Network Coupler. 08492_ Released Huge Storage Unit. 08492_ Released Arm. Huge Wheel. Map ----- +----------------------------------------------------+ | ?????????# " " " " #????????# #?????######## | | ?????????# " " " " #????????# #????????????? | | ?????????# " " " " #????????# #????????????? | | ?????????# " " " " #????????# #???????? ???? | | ?????????# " " " " #????????# #???????? "?? | | ?????????# " " " " #????????# #???????? 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""" """ #" """ ### ###?????? | | ??????# """ """ #T """"" ###?????????????? | | ??????# #" """ ###???????????????? | | ??????# # #?????????????????? | | ??????#################### ##?????????????????? | | ?????????????????????????###??????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 6 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShiftPiercingSabre Manual? 0 Play Time 00:50:01 Cumulative 224.0 hours Start 2025.06.03 @ 20:04:14 End 2025.06.04 @ 18:06:38 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 66 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5e32d54-ca75-4392-8a00-c7c205cb0503