Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 20:48:00 Player: TheTravelingGuy Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (511) 511 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1541 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 114/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Treads Light Treads Hover Unit Hover Unit Hover Unit Hover Unit Hover Unit Small Storage Unit Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Medium Battery (150) Structural Scanner Sensor Array Seismic Detector ECM Suite Utility Shielding Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Propulsion Shielding > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Treads Heat Sink Medium Storage Unit Propulsion Shielding Tractor Beam Medium Laser Small Laser Datajack Datajack [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Protection Propulsion Shielding Weapon Light Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 2 | . . 2 Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 42 | 10 29 3 Power 5 | 2 3 . Engine 5 | 2 3 . Core . | . . . Reactor . | . . . Propulsion 7 | 3 4 . Treads 4 | . 4 . Leg . | . . . Wheel 3 | 3 . . Hover . | . . . Flight . | . . . Utility 20 | 1 17 2 Device 11 | 1 10 . Storage 5 | . 4 1 Processor . | . . . Hackware . | . . . Protection 4 | . 3 1 Artifact . | . . . Weapon 10 | 4 5 1 Energy Gun 4 | 2 2 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon 2 | . 1 1 Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Slot Usage (%) 88 | . 93 53 Engine 11 | . 12 9 Treads 21 | . 21 21 Wheel 4 | . 5 . Device 8 | . 9 . Storage 11 | . 11 11 Protection 4 | . 5 . Energy Gun 7 | . 8 . Ballistic Gun 2 | . 3 . Ballistic Cannon 8 | . 9 2 Launcher 4 | . 4 8 Peak Build Rating 8 | 6 8 8 Average Rating 6 | 5 7 6 On Entrance 4 | . 6 6 Naked Turns . | . . . Heaviest Build 49 | 9 49 49 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 13 | . 1 13 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 5 20 20 Average Capacity 13 | 5 15 20 Most Carried 20 | 5 20 20 Average Carried 10 | 4 10 19 Final Capacity 20 | 5 20 20 Final Carried 18 | 5 15 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 718 | 320 378 20 Remotely . | . . . Salvage Created 590 | 70 478 42 Parts 44 | 6 33 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 18 | 1 15 2 Guns 2 | 1 1 . Cannons 8 | . 6 2 AOE 8 | . 8 . Classes Destroyed 7 | 2 5 . Worker 2 | . 2 . Builder 1 | . 1 . Tunneler 1 | 1 . . Recycler 2 | . 2 . Watcher 2 | . 1 1 Swarmer 8 | . 8 . Grunt 10 | 1 7 2 Best Kill Streak 6 | 2 6 2 Combat Bots Only 3 | 1 3 1 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 205 | 8 68 129 Missed 55 | 4 19 32 Damage Taken 1610 | 42 528 1040 Core 466 | 10 50 406 Absorbed by Shields . | . . . Redirected to Shielding 64 | . 38 26 Regen/Repaired (Parts) 17 | . 17 . Core Remaining (%) 86 | 96 76 . Volleys Fired 81 | 5 57 19 Largest 2 | 2 2 1 Hottest 90 | 40 90 35 Shots Fired 91 | 10 62 19 Gun 30 | 10 20 . Cannon 53 | . 34 19 Launcher 8 | . 8 . Special . | . . . Kinetic 74 | 10 45 19 Thermal 9 | . 9 . Explosive 8 | . 8 . Electromagnetic . | . . . Robot Hit Streak 6 | 1 6 3 Robot Miss Streak 7 | 2 7 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 42 | 2 29 11 Core Hits 33 | 3 27 3 Critical Kills 1 | 1 . . Critical Parts Destroyed . | . . . Critical Strikes 5 | 1 4 . Destroy 1 | 1 . . Blast 4 | . 4 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1313 | 47 1077 189 Guns 131 | 47 84 . Cannons 548 | . 361 187 Explosions 632 | . 632 . Melee . | . . . Ramming 2 | . . 2 Kinetic 656 | 47 422 187 Thermal 23 | . 23 . Explosive 632 | . 632 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . 6 . Average Corruption 4 | . 4 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 41 | . 41 . Message Errors 11 | . 11 . Matter Fused 7 | . 7 . Heat Flow Errors 10 | . 10 . Energy Discharges 3 | . 3 . Data Loss (minor) 4 | . 4 . Data Loss (major) 2 | . 2 . Misfires 2 | . 2 . Alerts 2 | . 2 . Overload Shots . | . . . Overflow Damage 32 | . 32 . Projectiles 4 | . 4 . Explosions 28 | . 28 . Melee . | . . . Knockbacks 10 | . 6 4 Impact . | . . . Kinetic 10 | . 6 4 Secondary . | . . . Self-Inflicted Damage 103 | . 103 . Shots 3 | . 3 . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 275 | . 275 9 Average Temperature 93 | . 100 5 Received Heat Transfer 369 | 24 60 285 Effects 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 217 | 25 217 70 Initial 13 | . . 13 Average 51 | 11 69 21 Maximum Alert Level 1 | . 1 . Low Security (%) 96 | 100 94 100 Level 1 3 | . 5 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 4 | . 3 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | 1 29 10 Peak Tracking Total 8 | 1 4 8 Tactical Retreats 7 | . 6 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 4 1 Indirectly 1 | . 1 . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 7 1 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 42 | . 39 3 Successful 28 | . 26 2 Failed 14 | . 13 1 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 29 | . 26 3 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 10 | . 10 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 16 | . 14 2 Record 9 | . 8 1 Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Assault Status 2 | . 2 . Registered Components 1 | . 1 . Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 10 | . 10 . Recycle Component 8 | . 8 . Process 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 6 1 Full Trace Events 6 | . 5 1 Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled 8 | . 8 . Recycled Matter 650 | . 650 . Retrieved Matter 86 | . 86 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2497 | 592 1674 231 Spaces Moved 1030 | 249 709 72 Core 46 | 44 . 2 Treads 604 | . 534 70 Legs . | . . . Wheels 380 | 205 175 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 240 Average Speed 163 | 74 185 252 Slowest Speed 700 | 80 240 700 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 13 64 12 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 34 | . 34 . Melee . | . . . Projectile . | . . . AOE 34 | . 34 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1752 | 646 1005 101 Wait 511 | 363 148 . Move 1028 | 248 708 72 Hop . | . . . Pick Up 57 | 15 37 5 Fast Attach 4 | . 3 1 Attach 12 | 7 3 2 Detach 5 | 1 4 . Swap 26 | 3 23 . Drop 27 | 4 22 1 Fire 81 | 5 57 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 114 | -11/Scrapyard | Discovered new exit (range 8) 593 | -11/Scrapyard | Entered Materials 594 | -10/Materials | Build established: Mutant 1417 | -10/Materials | Discovered new exit (range 8) 1778 | -10/Materials | Repaired Lgt. Ion Engine? 2267 | -10/Materials | Entered another Materials area 2267 | -9/Materials | Evolved 2 slots: Power x2 2490 | -9/Materials | Core integrity fell below 50% 2497 | -9/Materials | Core integrity fell below 20% 2498 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- K-01 Serf collects debris. G-34 Mercenary destroyed. K-01 Serf collects debris. Acquired 2 matter. K-01 Serf collects debris. W-16 Scout knocked back. W-16 Scout destroyed. Lgt. Cannon destroyed. K-01 Serf collects debris. Slammed into S-10 Pest. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. Propulsion Shielding destroyed. Lgt. Treads destroyed. S-10 Pest suffers critical hit (Destroy). K-01 Serf collects debris. K-01 Serf destroyed. Critical hit (Burn: +37). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????????"" #???????# """ #+#####+##?? | | ????????"" #???????# " # #???# #??? | | ????????"" #???????# # #???# #??? | | ???????? ##??????####+## ##### #??? | | ???????? #?????????# #??? | | ???????? ##?????????# #??? | | ???????? #??????????#" """ #??? | | ?????????##########???#T """ #??? | | ???????? """ #???#" """ #??? | | ???????? "Y" ##### #??? | | ???????? " " + #??? | | ???????? ######## #######??? | | ???????? #??????# #????????? | | ????????####+############# #????????? | | ?????????# # # #????????? | | ????????## # # #????????? | | ???????? + " #????????? | | ????????## # # ########?? | | ?????????# ########+## # #?? | | ?????????### ########## ## # #?? | | ???????????# Y # """ #?? | | ???????????# % % = # R" #?? | | ???????????######w r!%! + """ #?? | | ????????????????# !=* #????????? | | ????????????????# %=%% s #####????? | | ????????????????# s ! @ #? | | ????????????????# Y #? | | ????????????????##u#### s|[ #? | | ????????????????# ???# [[ #? | | ????????????????# ????# [ #? | | ????????????????#?????# #? | | ?????????????????????? #? | | ?????????????????????? #? | | ?????????????????????# #? | | ?????????????????????+ ###? | | ?????????????????????##### #??? | | ?????????????????????????? #??? | | ?????????????????????????? #??? | | ?????????????????????????? ???? | | ?????????????????????????? ??????? | | ?????????????????????????? ????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Maybe Next Time I'll Detach My Launcher One Hack Too Far Part-time Mechanic Storm Trooper Challenges ------------ None Game ------ Seed FrostMomentumInverter Manual? 0 Play Time 00:40:07 Cumulative 0.6 hours Start 2024.11.20 @ 20:07:24 End 2024.11.20 @ 20:48:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 086fcd18-5420-4ebf-bab5-57174b7f7e91