Cogmind - Beta 13 *** ADVENTURER MODE // 2024.08.03 @ 07:40:02 Player: AzyMyt Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (138) 690 Value Destroyed (4637) 4637 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (315) 315 TOTAL SCORE: 7982 Bonus ------- High Alert Combat Kills 315 Cogmind --------- Core Integrity 507/700 Matter 5/300 Energy 111/150 System Corruption 2% Temperature Cool (9) Movement Flying (107) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (6) ------ Advanced Heat Sink Small Storage Unit Advanced Weight Redist. System Structural Scanner Improved Targeting Computer > --- WEAPON (2) ------- Gauss Cannon > --- INVENTORY (8) ---- Flight Unit Improved Heat Sink Advanced Weight Redist. System Advanced Terrain Scan Processor Improved Targeting Computer EM Pulse Cannon EM Pulse Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Wheel Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Structural Scanner Improved Targeting Computer > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Light Nuclear Core Light Nuclear Core Flight Unit Flight Unit Flight Unit Improved Heat Sink Advanced Heat Sink Small Storage Unit Advanced Weight Redist. System Advanced Terrain Scan Processor Improved Targeting Computer Target Analyzer EM Pulse Cannon EM Pulse Cannon Gauss Cannon Gauss Cannon [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Gauss Cannon Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 108 | 7 13 23 40 25 Power 14 | 1 2 3 2 6 Engine 6 | 1 2 2 1 . Core 8 | . . 1 1 6 Reactor . | . . . . . Propulsion 56 | 2 8 12 23 11 Treads 21 | . 4 2 14 1 Leg . | . . . . . Wheel 30 | 2 4 10 9 5 Hover . | . . . . . Flight 5 | . . . . 5 Utility 19 | 1 3 4 5 6 Device 8 | . . 2 4 2 Storage 5 | 1 2 . . 2 Processor 4 | . . 2 . 2 Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 19 | 3 . 4 10 2 Energy Gun 4 | 3 . . 1 . Energy Cannon 5 | . . . 5 . Ballistic Gun 5 | . . 3 2 . Ballistic Cannon 5 | . . 1 2 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 33 | . . 8 14 11 Power 4 | . . 1 2 1 Propulsion 16 | . . 3 8 5 Utility 8 | . . 2 3 3 Weapon 5 | . . 2 1 2 Highest Loss Streak 4 | . . 3 4 3 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 93 | . 98 96 93 87 Engine 6 | . 14 9 5 . Core 3 | . . 1 3 6 Treads 9 | . 3 . 22 2 Wheel 15 | . 24 21 7 16 Flight 1 | . . . . 4 Device 18 | . . 18 21 23 Storage 9 | . 14 11 9 7 Processor 5 | . . 11 2 7 Protection 2 | . 12 . 2 . Energy Gun 8 | . 28 6 5 3 Ballistic Gun 3 | . . 6 4 . Ballistic Cannon 7 | . . 8 5 11 Naked Turns . | . . . . . Heaviest Build 105 | 14 96 97 105 99 Greatest Support 93 | 20 20 32 93 67 Greatest Overweight (x) 9 | . 4 4 9 3 Average Overweight (x) 1 | . 3 2 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 5 22 25 25 19 Most Carried 25 | 4 19 25 25 25 Average Carried 19 | 2 13 20 21 18 Final Capacity 25 | 8 25 25 25 8 Final Carried 25 | 4 19 25 25 7 Class Distribution -------------------- 74% | Mutant 21% | Scavenger-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2712 | 249 151 513 1028 771 Remotely . | . . . . . Salvage Created 4183 | . 299 1104 1718 1062 Parts 247 | . 16 77 94 60 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 4 | . . 2 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 114 | . 7 33 45 29 Guns 40 | . 6 16 15 3 Cannons 69 | . . 16 27 26 AOE 3 | . 1 . 2 . Classes Destroyed 13 | . 3 3 6 1 Builder 6 | . . . 3 3 Tunneler 1 | . . . 1 . Hauler 1 | . . . 1 . Recycler 4 | . . 1 1 2 Mechanic 1 | . . . 1 . Operator 4 | . . 2 1 1 Watcher 11 | . 2 4 2 3 Swarmer 26 | . 3 13 7 3 Grunt 65 | . 4 13 27 21 Brawler 2 | . . . 1 1 Duelist 4 | . . . 2 2 Sentry 15 | . . 7 8 . Programmer 2 | . . . . 2 Best Kill Streak 7 | . 2 4 7 7 Combat Bots Only 5 | . 2 4 5 4 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging . | . . . . . Exploded 2 | . 1 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 551 | . 34 168 239 110 Missed 159 | . 10 48 61 40 Damage Taken 4437 | . 207 953 2241 1036 Core 767 | . 27 282 265 193 Absorbed by Shields . | . . . . . Ignored by Resistances 1289 | . 65 292 640 292 Regen/Repaired (Parts) 72 | . . 72 . . Core Remaining (%) 67 | 100 89 29 51 . Volleys Fired 388 | . 32 92 173 91 Largest 2 | . 2 2 2 2 Hottest 126 | . 90 90 126 113 Shots Fired 723 | . 62 172 323 166 Gun 363 | . 62 119 154 28 Cannon 360 | . . 53 169 138 Launcher . | . . . . . Special . | . . . . . Kinetic 437 | . . 121 178 138 Thermal 228 | . 30 42 128 28 Explosive . | . . . . . Electromagnetic 58 | . 32 9 17 . Robot Hit Streak 51 | . 19 44 28 51 Robot Miss Streak 7 | . 5 5 7 6 Penetration Max 1 | . . . 1 1 Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 586 | . 36 139 274 137 Core Hits 393 | . 15 62 215 101 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 37 | . 3 5 12 17 Burn 4 | . 2 2 . . Destroy 2 | . . 1 1 . Blast 30 | . . 2 11 17 Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11717 | . 549 1785 5488 3895 Guns 3939 | . 501 1000 1968 470 Cannons 7443 | . . 785 3381 3277 Explosions 248 | . 48 . 88 112 Melee . | . . . . . Ramming 87 | . . . 51 36 Kinetic 7296 | . . 1366 2653 3277 Thermal 3477 | . 247 348 2412 470 Explosive 128 | . . . 16 112 Electromagnetic 729 | . 302 71 356 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 2 7 2 Average Corruption 3 | . . 1 6 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 73 | . . 7 61 5 Message Errors 14 | . . 1 12 1 Matter Fused 15 | . . 2 12 1 Heat Flow Errors 8 | . . 1 7 . Energy Discharges 10 | . . 2 7 1 Parts Fused 2 | . . . 2 . Data Loss (minor) 6 | . . . 6 . Data Loss (major) 2 | . . . 1 1 Misfires 5 | . . 1 3 1 Alerts 2 | . . . 2 . Weapon Failures 9 | . . . 9 . Overload Shots . | . . . . . Overflow Damage 165 | . . . 101 64 Projectiles 153 | . . . 89 64 Explosions 12 | . . . 12 . Melee . | . . . . . Knockbacks 76 | . . 3 29 44 Impact . | . . . . . Kinetic 68 | . . 2 27 39 Secondary 8 | . . 1 2 5 Self-Inflicted Damage 118 | . . . 25 93 Shots 2 | . . . 1 1 Rammed 9 | . . . 6 3 Targets Rammed 9 | . . . 6 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 410 | . 410 152 258 13 Average Temperature 77 | . 106 41 86 7 Received Heat Transfer 2244 | . 99 426 1296 423 Effects 1 | . 1 . . . Shutdowns 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 4 | . 2 . 2 . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 5 | . 1 3 1 . Heat Transferred 5822 | . 790 1258 3194 580 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 693 | . 158 342 693 501 Initial 195 | . . 5 85 195 Average 258 | . 58 205 413 199 Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 36 | 100 100 37 10 39 Level 1 40 | . . 62 29 59 Level 2 22 | . . . 60 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 26 | . . 5 7 14 Investigation 12 | . . 3 2 7 Extermination 1 | . . . . 1 Reinforcement 6 | . . 2 2 2 Assault 1 | . . . 1 . Garrison 6 | . . . 2 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . 1 2 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 192 | . 18 47 72 55 Peak Tracking Total 9 | . 4 5 5 9 Tactical Retreats 15 | . 1 2 7 5 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 1 2 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . 6 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 9 | . . . 4 5 Max in Single Turn 3 | . . . 1 3 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 45 | . 11 10 12 12 Terminals 31 | . 8 8 10 5 Fabricators 4 | . . . . 4 Repair Stations 2 | . 1 1 . . Recycling Units 5 | . 2 . 1 2 Scanalyzers 3 | . . 1 1 1 Garrison Access . | . . . . . Total Hacks 121 | . 29 30 28 34 Successful 66 | . 16 14 11 25 Failed 54 | . 13 16 16 9 Catastrophic 6 | . . 2 1 3 Database Lockouts 1 | . . . 1 . Manual 84 | . 17 27 23 17 Terminals 91 | . 22 24 24 21 Fabricators 9 | . . . . 9 Repair Stations 6 | . 2 4 . . Recycling Units 9 | . 5 . 2 2 Scanalyzers 6 | . . 2 2 2 Garrison Access . | . . . . . Terminal Hacks 32 | . 7 8 7 10 Record 4 | . 1 . . 3 Part Schematic 1 | . . . 1 . Robot Analysis 4 | . . 2 2 . Level Access Points 3 | . . 2 1 . Branch Access Points 1 | . 1 . . . Emergency Access Points 2 | . . 1 . 1 Terminal Index 4 | . 1 1 1 1 Fabricator Index 2 | . . . 1 1 Scanalyzer Index 2 | . . 1 1 . Alert Level 3 | . 2 . . 1 Unreport Threat 1 | . . . . 1 Disarm Traps 1 | . 1 . . . Dispatch Records 1 | . . . . 1 Patrol Status 1 | . 1 . . . Recall Investigation 1 | . . 1 . . Hauler Manifests 1 | . . . . 1 Fabricator Hacks 9 | . . . . 9 Network Status 1 | . . . . 1 Load Schematic 4 | . . . . 4 Build 4 | . . . . 4 Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 1 | . . 1 . . Refit 1 | . . 1 . . Recycling Unit Hacks 8 | . 5 . 1 2 Process 2 | . 2 . . . Report Inventory 4 | . 2 . 1 1 Retrieve Matter 1 | . 1 . . . Retrieve Components 1 | . . . . 1 Scanalyzer 4 | . . . 2 2 Insert Component 2 | . . . 1 1 Analyze 2 | . . . 1 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 4 2 1 2 Terminals 8 | . 4 1 1 2 Track 2 | . 1 . . 1 Assimilate 1 | . 1 . . . Botnet 5 | . 2 1 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Researchers 1 | . . 1 . . Garrison Access . | . . . . . Data Cores Recovered 3 | . . 2 . 1 Used . | . . . . . Hacking Detections 39 | . 9 10 10 10 Full Trace Events 11 | . . 3 1 7 Feedback Events 2 | . . 1 . 1 Corruption 2 | . . 1 . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 2 1 Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 396 | . . . . 396 Total Part Build Rating 4 | . . . . 4 Parts Repaired 1 | . . 1 . . Time 32 | . . 32 . . Parts Recycled . | . . . . . Recycled Matter 328 | . 328 . . . Retrieved Matter 3 | . 3 . . . Retrieved Components 3 | . . . . 3 Parts Scanalyzed 2 | . . . 1 1 Part Schematics Acquired 2 | . . . 1 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 2 | . . . 2 . Machine Destruction 2 | . . . 2 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 4 | . . 2 2 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6737 | 62 903 1838 2463 1471 Spaces Moved 3494 | 43 551 1066 968 866 Core 4 | 4 . . . . Treads 519 | . . . 519 . Legs . | . . . . . Wheels 2744 | 39 551 1066 449 639 Hover . | . . . . . Flight 227 | . . . . 227 Fastest Speed 31 | 50 80 130 105 31 Average Speed 135 | 77 125 132 184 93 Slowest Speed 236 | 80 140 140 236 125 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 4 95 81 81 30 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 92 | . 6 . 28 58 Melee . | . . . . . Projectile 46 | . . . 22 24 AOE 46 | . 6 . 6 34 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4777 | 68 694 1333 1318 1364 Wait 659 | 15 81 127 99 337 Move 3486 | 42 550 1065 967 862 Hop 2 | . . . . 2 Pick Up 66 | 4 15 19 19 9 Fast Attach 26 | 6 3 . 10 7 Attach 31 | . . 10 14 7 Detach 1 | . . . 1 . Swap 51 | 1 10 13 16 11 Drop 42 | . 3 7 13 19 Fire 388 | . 32 92 173 91 Melee . | . . . . . Ram 4 | . . . 1 3 Kick . | . . . . . Crush 5 | . . . 5 . Escape Stasis 16 | . . . . 16 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 7) 307 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 11) 675 | -10/Materials | Identified exit to Mines 767 | -10/Materials | Discovered new exit (range 6) 864 | -10/Materials | Discovered new exit (range 16) 966 | -10/Materials | Entered another Materials area 966 | -9/Materials | Evolved 2 slots: Utility x2 1105 | -9/Materials | Lost 3 parts (1p1u1w) 1376 | -9/Materials | Discovered new exit (range 16) 1524 | -9/Materials | Identified exit to Materials 1578 | -9/Materials | Discovered new exit (range 5) 1802 | -9/Materials | Core integrity fell below 50% 2152 | -9/Materials | Repaired Hvy. Assault Rifle 2804 | -9/Materials | Entered another Materials area 2804 | -8/Materials | Evolved 2 slots: Propulsion x2 3265 | -8/Materials | Discovered new exit (range 10) 3334 | -8/Materials | Garrison activated, responded to threat 3492 | -8/Materials | Lost 4 parts (1p1n1u1w) 3795 | -8/Materials | Central database locked down 4301 | -8/Materials | Build established: Scavenger-Mutant 5217 | -8/Materials | Identified exit to Factory 5267 | -8/Materials | Entered Factory 5267 | -7/Factory | Evolved 2 slots: Utility x2 5454 | -7/Factory | Discovered new exit (range 11) 5614 | -7/Factory | Garrison activated, responded to threat 5685 | -7/Factory | Discovered new exit (range 12) 5703 | -7/Factory | Build established: Mutant 6109 | -7/Factory | Fabricated Imp. Flight Unit (x1) 6424 | -7/Factory | Garrison activated, responded to threat 6476 | -7/Factory | Fabricated Imp. Flight Unit (x1) 6710 | -7/Factory | Lost 3 parts (1n1u1w) 6738 | -7/Factory | Self-destructed Last Messages --------------- Feedback: System corruption (+1%). 06702_ ALERT: Suspicious activity at Terminal F007. Dispatching Investigation squad. 06713_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 06713_ Connecting with Terminal... 06713_ ALERT: Suspicious activity at Terminal F013. Dispatching Investigation squad. 06729_ Lgt. Nuclear Core destroyed. 06732_ S-27 Virus destroyed. 06734_ C-30 ARC bursts open, deploying its payload. 06734_ S-27 Virus unfolds itself. 06734_ S-27 Virus suffers critical hit (Blast). 06734_ Destroyed Unknown Flight Unit. 06734_ S-27 Virus destroyed. 06734_ K-01 Serf collects debris. 06736_ Slug penetrates S-27 Virus. 06736_ S-27 Virus destroyed. 06737_ Flight Unit destroyed. 06737_ R-06 Scavenger collects Lgt. Nuclear Core. 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Ion Engine | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Hacked Imp. Flight Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed NovaAssemblyGuard Manual? 0 Play Time 01:11:58 Cumulative 19.7 hours Start 2024.08.03 @ 06:06:34 End 2024.08.03 @ 07:40:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4844dc1d-c821-4a0f-96f6-74ceaa479689