Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.26 @ 19:12:10 Player: Fleshy Vegetable Bird Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (229) 229 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1649 Bonus ------- None Cogmind --------- Core Integrity 268/400 Matter 298/300 Energy 210/250 System Corruption 0% Temperature Cool (78) Movement Rolling (90) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (3) ------ Large Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Wheel High-capacity Storage Unit Advanced Weight Redist. System EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Assault Rifle Grenade Launcher Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Improved Terrain Scanner > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Wheel High-capacity Storage Unit Advanced Weight Redist. System EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Assault Rifle Grenade Launcher Scythe [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 27 | 7 4 4 12 . Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 2 1 . Treads 1 | . . 1 . . Leg . | . . . . . Wheel 4 | 2 . 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 2 . 3 . Device 2 | 1 . . 1 . Storage 5 | 1 2 . 2 . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 2 2 6 . Energy Gun 4 | 1 . . 3 . Energy Cannon 2 | . . . 2 . Ballistic Gun 5 | 1 2 2 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 3 | . . . . 3 Power . | . . . . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 3 | . . . . 3 Average Slot Usage (%) 98 | . 100 100 94 90 Engine 12 | . 14 14 10 11 Wheel 29 | . 28 28 33 33 Device 14 | . 14 14 15 11 Storage 13 | . 14 14 12 12 Energy Gun 4 | . 2 . 9 22 Energy Cannon 2 | . . . 10 . Ballistic Gun 19 | . 25 28 1 . Naked Turns . | . . . . . Heaviest Build 44 | 12 42 26 44 28 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 2 | . 2 1 1 . Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 18 | 6 12 10 18 16 Average Capacity 9 | 5 9 10 11 10 Most Carried 10 | 4 9 10 10 10 Average Carried 8 | 3 8 9 9 10 Final Capacity 16 | 6 10 10 16 10 Final Carried 10 | 4 9 10 10 10 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 563 | 286 66 58 153 . Remotely . | . . . . . Salvage Created 423 | 165 50 30 169 9 Parts 32 | 15 6 2 9 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 8 | . 1 . 6 1 Guns 3 | . 1 . 1 1 Cannons 1 | . . . 1 . AOE 4 | . . . 4 . Classes Destroyed 8 | 2 2 . 3 1 Tunneler 6 | 5 . 1 . . Hauler 1 | . . . 1 . Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Swarmer 4 | . . . 4 . Grunt 2 | . 1 . 1 . Sentry 1 | . . . 1 . Assembled 1 | . . . . 1 Best Kill Streak 5 | 5 1 1 5 1 Combat Bots Only 5 | . 1 . 5 1 Max Kills in Single Turn 3 | 1 1 1 3 1 Gunslinging . | . . . . . Exploded 3 | . . . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 779 | . 293 . 164 322 Core 215 | . 83 . 61 71 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 . 66 . . Volleys Fired 42 | 16 6 3 12 5 Largest 2 | 2 2 2 2 2 Hottest 126 | 60 60 40 126 90 Shots Fired 77 | 32 12 6 19 8 Gun 62 | 32 12 6 4 8 Cannon 10 | . . . 10 . Launcher 5 | . . . 5 . Special . | . . . . . Kinetic 32 | 16 10 6 . . Thermal 18 | 16 2 . . . Explosive 5 | . . . 5 . Electromagnetic 22 | . . . 14 8 Robot Hit Streak 6 | 6 4 2 3 4 Robot Miss Streak 5 | 2 1 3 2 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 44 | 19 8 2 9 6 Core Hits 32 | 10 4 1 14 3 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 756 | 207 96 50 336 67 Guns 458 | 207 96 50 38 67 Cannons 163 | . . . 163 . Explosions 135 | . . . 135 . Melee . | . . . . . Ramming . | . . . . . Kinetic 202 | 77 75 50 . . Thermal 151 | 130 21 . . . Explosive 135 | . . . 135 . Electromagnetic 268 | . . . 201 67 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 6 | . . . 6 . Projectiles . | . . . . . Explosions 6 | . . . 6 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 22 | . . . 22 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 143 | 40 20 . 143 60 Average Temperature 38 | 16 15 . 64 31 Received Heat Transfer 217 | . 141 . 36 40 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 350 | 300 50 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 222 | 30 159 66 222 116 Initial 86 | . 19 61 . 86 Average 57 | 14 72 51 68 109 Maximum Alert Level 1 | . . . 1 . Low Security (%) 97 | 100 100 100 87 100 Level 1 2 | . . . 12 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 5 . . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 4 . . . Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . 2 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 15 . 15 28 Peak Tracking Total 22 | . 12 . 7 22 Tactical Retreats 5 | . 2 . 1 2 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 6 | . . . 6 . Successful 4 | . . . 4 . Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . 4 . Insert Component 2 | . . . 2 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . 2 . Part Schematics Acquired 2 | . . . 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 31 | . . . . 31 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 2 | . . . . 2 Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1124 | 123 182 505 258 56 Spaces Moved 1008 | 67 165 536 194 46 Core 3 | 3 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1005 | 64 165 536 194 46 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 90 80 80 Average Speed 88 | 78 89 90 86 80 Slowest Speed 100 | 80 100 90 90 80 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 48 91 23 23 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 25 | . . . 25 . Melee . | . . . . . Projectile . | . . . . . AOE 25 | . . . 25 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1171 | 108 187 551 268 57 Wait 41 | 6 2 . 28 5 Move 1004 | 66 164 535 193 46 Hop . | . . . . . Pick Up 35 | 12 8 3 12 . Fast Attach . | . . . . . Attach 14 | 7 1 . 6 . Detach 1 | . . . 1 . Swap 13 | . 3 4 6 . Drop 17 | 1 3 2 10 1 Fire 42 | 16 6 3 12 5 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 4 | . . 4 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 16) 281 | -10/Materials | Discovered new exit (range 4) 297 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 306 | -10/Materials | Entered Mines 361 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 446 | -10/Mines | Discovered new exit (range 10) 477 | -10/Mines | Discovered new exit (range 12) 548 | -10/Mines | Learned Materials stockpile data 553 | -10/Mines | Learned Materials emergency access door positions 811 | -10/Mines | Entered Materials 811 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 905 | -9/Materials | Discovered new exit (range 8) 1020 | -9/Materials | Discovered new exit (range 15) 1069 | -9/Materials | Entered Mines 1070 | -9/Mines | Assembled infested the area 1100 | -9/Mines | Met a Derelict testing a Signal Generator 1100 | -9/Mines | Discovered new exit (range 6) 1125 | -9/Mines | Self-destructed Last Messages --------------- 01103_ ALERT: Intercepting significant anomalous signal. Dispatching assault force. 01104_ G5-XER(g): "Okay, I guess that means it works. Now let's get out of here!" 01112_ Signal Generator broadcasts a burst of procedurally generated transmissions. 01112_ ALERT: Intercepting significant anomalous signal. Redirecting assault force. 01112_ G5-XER(g) destroyed. 01113_ T-07 Excavator destroyed. 01116_ Signal Generator broadcasts a burst of procedurally generated transmissions. 01116_ ALERT: Intercepting significant anomalous signal. Redirecting assault force. 01116_ Signal Generator's internal power supply exhausted. 01118_ Destroyed Asb. Hover Unit. 01120_ Imp. EM Shotgun destroyed. 01121_ Wheel destroyed. 01121_ as-87462 destroyed. 01123_ Imp. EM Shotgun destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????##??# """ """ """ | | ???????????????????????? # """=""" """ | | ????????????????????????? [%* | | ?????????????????????????? ""!% """ | | ????????????????????????????# """%! 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Storage Unit | -9/Materials | Scanalyzed Adv. Weight Redist. System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityLauncherNanoactuators Manual? 0 Play Time 00:15:32 Cumulative 309.1 hours Start 2022.02.26 @ 18:58:05 End 2022.02.26 @ 19:12:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 345 Rogue 345 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/1/1/0/0/0/0/0 Lore% 67 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6be0225f-0593-484c-a728-9d0e80206565