Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.06 @ 20:24:45 Player: Anting Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1179) 1179 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-49) -49 TOTAL SCORE: 2145 Bonus ------- Friendly Fire -49 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 36/100 System Corruption 3% Temperature Warm (126) Movement Core (50) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Scrap Shield Scrap Shield Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Spiked Treads Subdweller Monowheel > --- UTILITY ---------- Humpback > --- WEAPON ----------- Subdweller Laser Assault Rifle > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Subdweller Power Source Light Treads Spiked Treads Cargo Legs Subdweller Monowheel Subdweller Monowheel Disposable Heat Sink Small Storage Unit High-capacity Storage Unit Subdweller Optics Subdweller Optics Makeshift Light Armor Plating Makeshift Light Armor Plating Scrap Shield Scrap Shield Makeshift Hacking Suite Makeshift System Shield Riot Gun Subdweller Laser Subdweller Laser Subdweller Beam Cannon Battle Rifle Subdweller Shrapnel Launcher Flamer Flamer Flamer [Rating: 19] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Spiked Treads Treads Spiked Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Humpback Storage Humpback Protection Light Armor Plating Weapon Assault Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 26 | 6 1 18 1 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 6 . Treads 4 | 2 . 2 . Leg 1 | . . 1 . Wheel 3 | . . 3 . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 2 . Device . | . . . . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 12 | 2 . 9 1 Energy Gun 2 | . . 2 . Energy Cannon 2 | . . 2 . Ballistic Gun 5 | 2 . 2 1 Ballistic Cannon . | . . . . Launcher 3 | . . 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . . 5 8 Power 2 | . . 1 1 Propulsion 4 | . . 1 3 Utility 2 | . . 1 1 Weapon 5 | . . 2 3 Highest Loss Streak 8 | . . 2 8 To Critical Strikes . | . . . . Average Backups 17 | 4 7 17 29 Power 1 | . . 1 3 Propulsion 4 | 3 4 4 6 Utility 5 | . . 6 11 Weapon 6 | . 2 6 9 Tool/Special . | . . . . Unused Backups 27 | . 1 3 23 Power 4 | . 1 . 3 Propulsion 6 | . . 2 4 Utility 10 | . . 1 9 Weapon 7 | . . . 7 Tool/Special . | . . . . Average Slot Usage (%) 87 | . 86 87 80 Engine 10 | . 14 9 14 Treads 19 | . 28 19 11 Leg 1 | . . 1 . Wheel 7 | . . 7 11 Storage 14 | . 14 14 14 Protection 6 | . 1 6 . Energy Gun 8 | . . 8 . Energy Cannon 2 | . . 2 14 Ballistic Gun 13 | . 28 12 14 Launcher 3 | . . 4 . Peak Build Rating 19 | 6 7 19 18 Average Rating 13 | 4 6 14 15 On Entrance 7 | . 6 7 18 Naked Turns . | . . . . Heaviest Build 215 | 12 15 215 215 Greatest Support 40 | 40 40 40 16 Greatest Overweight (x) 70 | . . 70 13 Average Overweight (x) 4 | . . 4 7 Largest Inventory Capacity 35 | 8 8 35 35 Average Capacity 22 | 6 8 22 31 Most Carried 33 | 6 8 33 33 Average Carried 19 | 4 7 20 29 Final Capacity 35 | 8 8 35 5 Final Carried 33 | 6 8 33 4 Class Distribution -------------------- 53% | Hauler-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Subcaves Hauler-Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 1326 | 250 106 970 . Remotely . | . . . . Salvage Created 1108 | . 364 613 131 Parts 72 | . 22 43 7 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 9 | . . 9 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 35 | . 8 24 3 Guns 15 | . 8 6 1 Cannons 3 | . . 1 2 AOE 17 | . . 17 . Classes Destroyed 9 | . 4 4 1 Worker 1 | . 1 . . Recycler 1 | . 1 . . Turret 1 | . . 1 . Swarmer 10 | . 3 7 . Grunt 6 | . 5 1 . Sentry 1 | . . 1 . Programmer 3 | . . . 3 Subdweller 15 | . . 15 . Zionite 1 | . . 1 . Best Kill Streak 5 | . 3 5 3 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 3 | . 2 3 1 Gunslinging 1 | . 1 . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 223 | . 39 100 84 Missed 85 | . 13 47 25 Hits 138 | . 26 53 59 Projectile 138 | . 26 53 59 Critical Strikes 6 | . . 2 4 Part Disruptions 1 | . . . 1 Damage Taken 2023 | . 322 1031 670 Core 253 | . 27 118 108 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 203 | . 24 169 10 Largest 2 | . 2 2 2 Hottest 105 | . 40 105 105 Shots Fired 262 | . 48 194 20 Gun 191 | . 48 133 10 Cannon 24 | . . 14 10 Launcher 47 | . . 47 . Special . | . . . . Kinetic 143 | . 48 85 10 Thermal 73 | . . 63 10 Explosive 46 | . . 46 . Electromagnetic . | . . . . Robot Hit Streak 28 | . 7 28 4 Robot Miss Streak 3 | . 3 1 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 114 | . 33 69 12 Core Hits 71 | . 15 52 4 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3736 | . 429 2927 380 Guns 1218 | . 429 686 103 Cannons 331 | . . 54 277 Explosions 2187 | . . 2187 . Melee . | . . . . Ramming . | . . . . Kinetic 969 | . 429 437 103 Thermal 663 | . . 386 277 Explosive 2104 | . . 2104 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 35 | . . 8 27 Projectiles 27 | . . . 27 Explosions 8 | . . 8 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 290 | . 8 252 290 Average Temperature 111 | . 2 103 140 Received Heat Transfer 777 | . 165 546 66 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 2 1 Heat Transferred 770 | . . 474 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 131 | . 131 . 51 Initial 40 | . . . 40 Average 55 | . 75 . 36 Influence Increases 557 | . 211 285 61 Destroy 0b10 Robot/C 420 | . 160 200 60 Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 50 | . 40 10 . Destroy Structure 2 | . 1 . 1 Lose Combat Pursuer 75 | . . 75 . Influence Decreases 556 | . 120 291 145 Entered New Map 89 | . . 44 45 Time Decay 367 | . 120 227 20 Lost Part 100 | . . 20 80 Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 10 30 4 Peak Tracking Total 5 | . 4 5 3 Tactical Retreats 5 | . . 5 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 6 | . 1 5 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 5 | . . 5 . Max in Single Turn 2 | . . 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 2 | . . 2 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . . 13 . Successful 13 | . . 13 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . . 13 . Record 12 | . . 12 . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 8985 | 87 293 8552 53 Spaces Moved 3289 | 49 126 3105 9 Core 29 | 5 . 20 4 Treads 1986 | 44 126 1816 . Legs 391 | . . 391 . Wheels 883 | . . 878 5 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 100 Average Speed 254 | 148 160 260 208 Slowest Speed 3550 | 160 160 3550 295 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 29 96 5 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 18 | . . 18 . Spaces Dug . | . . . . Terrain Destroyed 207 | . . 206 1 Melee . | . . . . Projectile 2 | . . 1 1 AOE 205 | . . 205 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 3625 | 60 169 3372 24 Wait 43 | . 14 26 3 Move 3286 | 48 125 3104 9 Hop . | . . . . Pick Up 44 | 6 3 35 . Fast Attach 16 | 6 1 9 . Attach 5 | . . 3 2 Detach . | . . . . Swap 10 | . . 10 . Drop 17 | . 1 16 . Fire 203 | . 24 169 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -7/Recycling History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 10) 372 | -10/Materials | Discovered new exit (range 6) 381 | -10/Materials | Entered Subcaves 407 | -10/Subcaves | Visited Clippyterm 412 | -10/Subcaves | Learned Factory stockpile data 412 | -10/Subcaves | Learned 40 Factory zone layouts 1159 | -10/Subcaves | Discovered new exit (range 11) 1670 | -10/Subcaves | Visited 4L-MR0's lab 1688 | -10/Subcaves | Found Cargo Legs 2019 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2162 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2480 | -10/Subcaves | Learned location of Zion (-7) 2480 | -10/Subcaves | Met a Zionite searching for "candidates" 2647 | -10/Subcaves | Ambushed by Subdweller buried in earth 2651 | -10/Subcaves | Ambushed by Subdweller buried in earth 3533 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3618 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3626 | -10/Subcaves | Discovered new exit (range 5) 3630 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3832 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3967 | -10/Subcaves | Core integrity fell below 50% 4489 | -10/Subcaves | Build established: Hauler-Mutant 5308 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 5313 | -10/Subcaves | Discovered new exit (range 10) 5397 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 5455 | -10/Subcaves | Learned Materials terminal intel 8933 | -10/Subcaves | Entered Recycling 8974 | -7/Recycling | Core integrity fell below 20% 8986 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- GOAL=ESCAPE 08945_ P-60 Hacker springs to life. 08951_ Destroyed Shock Rifle. 08954_ Destroyed Gravmag System. 08957_ Destroyed Mic. Nuclear Core. 08960_ Destroyed Shock Rifle. 08960_ P-60 Hacker destroyed. 08961_ Door malfunctions. 08962_ Y-54 Guardian springs to life. 08964_ Spk. Treads destroyed. 08964_ Assault Rifle destroyed. 08970_ Destroyed Remote Datajack. 08973_ Target Analyzer melted. 08973_ P-60 Hacker destroyed. 08976_ Com. Wheel destroyed. 08980_ Lgt. Treads destroyed. 08980_ Humpback destroyed. 08983_ Sub. Beam Cannon destroyed. 08983_ Battle Rifle destroyed. 08986_ Broken Sub. Power Source destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????# ???????????????????????????? | | ?????# ???????????????????????????? | | ?????# ???????????????????????????? | | ?????# ???????????????????????????? | | ?????# ???????????????????????????? | | ?????# ???????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ?????# ??????????????????????????? | | ?????# ##########?????????????????? | | ?????# # ! k #?????????????????? | | ???###[%[+ #?????????????????? | | ???#!!Y[%#giu r #?????????????????? | | ???# !!!!*!!@a #?????????????????? | | ???#!![!%/=a=t !#?????????????????? | | ???###!!*#[! i #?????????????????? | | ?????#||=#!a ig=#?????????????????? | | ?????#[*!# k #?????????????????? | | ?????#=!]#! !gg #?????????????????? | | ?????# =[##########?????????????????? | | ?????#####??????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepProcessingField Manual? 0 Play Time 00:20:17 Cumulative 241.0 hours Start 2025.05.06 @ 20:05:01 End 2025.05.06 @ 20:24:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 13 Types 6/0/5/1/0/0/0/1/0/0 Lore% 75 Gallery% 69 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f58c8bc2-98db-4c48-a223-36e4dccefb55